{
  "language.name": "§bPirate",
  "language.region": "§bThe Seven Seas",
  "language.code": "en_pt",
  "menu.game": "\uE000",
  "menu.options": "§bScribble...",
  "soundCategory.weather": "§bMinecraft Party 2 Tunes",
  "options.sounds": "§bTunes n' Noises...",
  "mcp.MinecraftParty2": "§9§lM§c§li§a§ln§e§le§9§lc§c§lr§a§la§e§lf§9§lt§c§l P§a§la§e§lr§9§lt§c§ly§a§l 2",
  "mcp.MCP2DoublesMode": "§9§lM§c§lC§a§lP§e§l2 §2§lDuo Mateys Mode",
  "mcp.MCP2MegaTeamsMode": "§9§lM§c§lC§a§lP§e§l2 §2§lVast-Rivalry Mode",
  "mcp.MCP2MiniSolosMode": "§9§lM§c§lC§a§lP§e§l2 §2§lBitsy-Crew Mode",
  "mcp.MCP2MegaSolosMode": "§9§lM§c§lC§a§lP§e§l2 §2§lVast-Crew Mode",
  "mcp.MCP2PairsMode": "§9§lM§c§lC§a§lP§e§l2 §2§lTwains Mode",
  "mcp.MCP2ClassicMode": "§9§lM§c§lC§a§lP§e§l2 §2§lVintage Mode",
  "mcp.Dice": "Bones",
  "mcp.SignGamemode": "Ye Be Playin':",
  "mcp.SignTurn": "Helm Runs",
  "mcp.Signclick_to_select": "click t' select",
  "mcp.Signclick_again_to_view": "click again t' view",
  "mcp.SignBoards": "Maps",
  "mcp.SignFirstTo": "First t' ",
  "mcp.SignMinigame": "Scallywag",
  "mcp.SignGrandPrix": "Sea Sprint",
  "mcp.SignStartGame": "(Bon Voyage!)",
  "mcp.SignQuickPlay": "Rapid Firin'",
  "mcp.SignModeEnabled": "Mode Enabled",
  "mcp.SignMinigames": "Scallywags",
  "mcp.SignLeadDeveloper": "Captain Developer",
  "mcp.SignExploreTheMap": "Explore Thar Map",
  "mcp.SignGoldenStar": "Gold-Filled Shinin' Spiker",
  "mcp.SignEventStar": "Storm-Fester Shinin' Spiker",
  "mcp.SignRunnerStar": "Leggin' Shinin' Spiker",
  "mcp.SignAllStar": "Top Decker Shinin' Spiker",
  "mcp.SignBoardSpecific": "Map Made",
  "mcp.SignStartingStars": "Startin' Spikers:",
  "mcp.SignStartingCoins": "Doubloons t' Start:",
  "mcp.SignNext": "Next",
  "mcp.SignPrevious": "Previous",
  "mcp.Signclick_to_set": "(click t' set)",
  "mcp.Signclick_to_disable": "Click t' anchor",
  "mcp.SignMinigamePriority": "Scallywag Mast:",
  "mcp.SignCustomize": "Choose Yerself",
  "mcp.SignSurpriseShops": "No Seein' Goodies:",
  "mcp.SignTrapOverwriting": "Snare Replacin':",
  "mcp.SignRealmsMode": "Realms Mode:",
  "mcp.SignHighPingMode": "Poor Signal Mode:",
  "mcp.SignEquipment": "Body Shells:",
  "mcp.SignEnhancedItem": "Galleon Goodie",
  "mcp.SignEnhancedItems": "Galleon Goodies",
  "mcp.SignRegularItems": "Ordinary Trinkets",
  "mcp.SignDropChance": "Fate Drop:",
  "mcp.SignSpecialEvents": "High Tide Affairs:",
  "mcp.SignGoBack": "Avast",
  "mcp.SignToggleMusic": "Tune Switchin'",
  "mcp.SignToggleMusic2": "(Set noise in",
  "mcp.SignToggleMusic3": "sound port)",
  "mcp.SignOn": "Aye",
  "mcp.SignOff": "Nay",
  "mcp.SignGuaranteed": "(Happenin')",
  "mcp.SignNotGuaranteed": "(Mayhapsibly)",
  "mcp.SignBasedOnCoins": "Doubloon Based",
  "mcp.SignBasedOnWins": "Top Heap Based",
  "mcp.SignRandomItem": "Random Trinket",
  "mcp.SignMaster": "Captain Room",
  "mcp.SignSettings": "Customization",
  "mcp.SignDoublesMode": "Duo Mateys:",
  "mcp.SignGamemodeColon": "Gamemode:",
  "mcp.SignGamemodes": "Gamemodes",
  "mcp.SignMegaPartyMode": "Vast Crew:",
  "mcp.SignSolos": "On yer' own",
  "mcp.SignTeams": "Rivalry",
  "mcp.SignPairs": "Teams o' pairs",
  "mcp.BigDice": "Titan-Sized Bone",
  "mcp.TwiceBigDice": "Duo Titan-Sized Bones",
  "mcp.WeightedTwiceBigDice": "Loaded Duo Titan-Sized Bones",
  "mcp.ThriceBigDice": "Trio Titan-Sized Bones",
  "mcp.WeightedThriceBigDice": "Loaded Trio Titan-Sized Bones",
  "mcp.coin": "doubloon",
  "mcp.Coin": "Doubloon",
  "mcp.coins": "doubloons",
  "mcp.Coins": "Doubloons",
  "mcp.Doubloon": "Shiny Doubloon",
  "mcp.Doubloons": "Shiny Doubloons",
  "mcp.star": "shinin' spiker",
  "mcp.Star": "Shinin' Spiker",
  "mcp.stars": "shinin' spikers",
  "mcp.Stars": "Shinin' Spikers",
  "mcp.turn": "up at helm",
  "mcp.Turn": "Up at helm",
  "mcp.place": "place",
  "mcp.Place": "Place",
  "mcp.Duel": "Dust-Up",
  "mcp.MicroDuel": "Mini Dust-Up",
  "mcp.FreeForAll": "All Fer Yerself",
  "mcp.4ForAll": "4 Fer Yerself",
  "mcp.roll": "fate spin",
  "mcp.Roll": "Fate Spin",
  "mcp.shoot": "Fire!",
  "mcp.Deflation_": "Thick Gold>",
  "mcp.Deflation": "Thick Gold",
  "mcp.Inflation_": "Thin Gold>",
  "mcp.Inflation": "Thin Gold",
  "mcp.merchant_": "Tycooner>",
  "mcp.orange": "orange",
  "mcp.yes": "<Aye>",
  "mcp.previous": "<PREVIOUS>",
  "mcp.The": "The",
  "mcp.pablo": "Pablo",
  "mcp.note_": "Scribble Down>",
  "mcp.start": "Cast Off!",
  "mcp.race": "Race!",
  "mcp.throw": "Throw!",
  "mcp.star_": "Shinin' Spiker!",
  "mcp.yellow": "yellow",
  "mcp.blue": "blue",
  "mcp.Cooldown": "Wait t' Fire",
  "mcp.Ztar": "Dark Spiker",
  "mcp.Gold": "Gold",
  "mcp.Aqua": "Aqua",
  "mcp.biome": "land rum",
  "mcp.Fly_": "Soar!",
  "mcp.Tip_": "Ol' Sea Advice>",
  "mcp.Jump_": "Jump!",
  "mcp.Capture_": "Capture",
  "mcp.Witch_": "Witch>",
  "mcp.Mooshroom_": "Mooshroom>",
  "mcp.Miner_": "Miner>",
  "mcp.Brewer_": "Brewer>",
  "mcp.Go_": "Go!",
  "mcp.Rock": "Barnacle Nugget",
  "mcp.Paper": "Writin' Surface",
  "mcp.Scissors": "Cutters",
  "mcp.Off": "Nay",
  "mcp.red": "red",
  "mcp.Crouch": "Creep",
  "mcp.Jump": "Leap",
  "mcp.Nobody": "Nobody",
  "mcp.TwiceDice": "Duo Bones",
  "mcp.TwiceDiceActivator": "Duo Bones Unleasher",
  "mcp.ThriceDice": "Trio Bones",
  "mcp.ThriceDiceActivator": "Trio Bones Unleasher",
  "mcp.RerollToken": "D'ov'r Chip",
  "mcp.PlayerSwapper": "Swashbuckler Swapp'n'",
  "mcp.GhostMode": "Spooky Mode",
  "mcp.CoinSnatcher": "Doubloon Yoink'r",
  "mcp.FireTrap": "Flamin' Snare",
  "mcp.ZapTrap": "Shock Snare",
  "mcp.EnderTrap": "Ye Vanishin' Snare",
  "mcp.DoubleStarVoucher": "Double Shinin' Spiker Voucher",
  "mcp.TripleStarVoucher": "Triple Shinin' Spiker Voucher",
  "mcp.HoneyBoost": "Nect'r o' Hive Spur",
  "mcp.SpiritShield": "Mystic Shield",
  "mcp.CandyCannon": "Sweet Boomstick",
  "mcp.SandyCannon": "Grainy Boomstick",
  "mcp.GoodieBag": "Sack o' Goodies",
  "mcp.MiniDice": "Cursed Cube",
  "mcp.MiniDiceActivator": "Cursed Cube Unleasher",
  "mcp.MagicDice": "Jolly Hex Cube",
  "mcp.MagicDiceActivator": "Jolly Hex Cube Unleasher",
  "mcp.CrazyClock": "Twisted Ticker",
  "mcp.Pickpocketer": "Stash Picker",
  "mcp.TurnSkipper": "Time At Helm Stripper",
  "mcp.WarpToStar": "Slip To Shinin' Spiker",
  "mcp.AnvilTrap": "Tool Grind'r Snare",
  "mcp.IceTrap": "Slippin' Snare",
  "mcp.StarSchmoover": "Shinin' Spiker Relocator",
  "mcp.StarStealer": "Shinin' Spiker Robbin'",
  "mcp.StarProtector": "Shinin' Spiker Keeper",
  "mcp.MinionPet": "Ol' Deckhand Pet",
  "mcp.StarShard": "Shinin' Spiker Shard",
  "mcp.TrafficWhistle": "Switchin' Thar Signals",
  "mcp.GoldBar": "Ol' Bounty",
  "mcp.ReverseABoard": "Back Tracker",
  "mcp.WeightedTwiceDice": "§f§k§lM§rLoaded Duo Bones§f§k§lM§r",
  "mcp.WeightedTwiceDiceActivator": "§f§k§lM§rLoaded Duo Bones§f§k§lM§r Unleasher",
  "mcp.WeightedThriceDice": "§f§k§lM§rLoaded Trio Bones§f§k§lM§r",
  "mcp.WeightedThriceDiceActivator": "§f§k§lM§rLoaded Trio Bones§f§k§lM§r Unleasher",
  "mcp.PremiumRerollToken": "§f§k§lM§rScurvy D'ov'r Chip§f§k§lM§r",
  "mcp.PlayerSwiper": "§f§k§lM§rSwashbuckler Swap'n Grab§f§k§lM§r",
  "mcp.GhoulMode": "§f§k§lM§rHaunter Mode§f§k§lM§r",
  "mcp.CoinStealer": "§f§k§lM§rDoubloon Pirat'r§f§k§lM§r",
  "mcp.InfernoTrap": "§f§k§lM§rDevil's Heat Snare§f§k§lM§r",
  "mcp.LightningTrap": "§f§k§lM§rElectro Snare§f§k§lM§r",
  "mcp.EnderAuraTrap": "§f§k§lM§rYe Suck'n Vanish Snare§f§k§lM§r",
  "mcp.DoubleStarDiscountVoucher": "§f§k§lM§rDouble Shinin' Spiker Discount Voucher§f§k§lM§r",
  "mcp.TripleStarDiscountVoucher": "§f§k§lM§rTriple Shinin' Spiker Discount Voucher§f§k§lM§r",
  "mcp.HoneyZoom": "§f§k§lM§rNect'r o' Hive Zip§f§k§lM§r",
  "mcp.ThornedSpiritShield": "§f§k§lM§rPrickly Mystic Shield§f§k§lM§r",
  "mcp.CandyCannon2": "§f§k§lM§rMighty Sweet Boomstick§f§k§lM§r",
  "mcp.SandyCannon2": "§f§k§lM§rMighty Grainy Boomstick§f§k§lM§r",
  "mcp.TreasureBag": "§f§k§lM§rSack o' Treasure§f§k§lM§r",
  "mcp.BinaryDice": "§f§k§lM§rDual Spirited Cube§f§k§lM§r",
  "mcp.BinaryDiceActivator": "§f§k§lM§rDual Spirited Cube§f§k§lM§r Unleasher",
  "mcp.BigMagicDice": "§f§k§lM§rTitan-Sized Jolly Hex Cube§f§k§lM§r",
  "mcp.BigMagicDiceActivator": "§f§k§lM§rTitan-Sized Jolly Hex Cube§f§k§lM§r Unleasher",
  "mcp.CuckooClock": "§f§k§lM§rTempest Ticker§f§k§lM§r",
  "mcp.PocketPlunderer": "§f§k§lM§rStash Plunderer§f§k§lM§r",
  "mcp.TurnStealer": "§f§k§lM§rTime At Helm Claimer§f§k§lM§r",
  "mcp.StarSupplier": "§f§k§lM§rShinin' Spiker Looter§f§k§lM§r",
  "mcp.AnvilDeathTrap": "§f§k§lM§rTool Grind'r Squashin' Snare§f§k§lM§r",
  "mcp.FreezeTrap": "§f§k§lM§rFrigid Stone Snare§f§k§lM§r",
  "mcp.StarSetter": "§f§k§lM§rShinin' Spiker Planter§f§k§lM§r",
  "mcp.StarCounterfeiter": "§f§k§lM§rShinin' Spiker Plunder'n'Dupe§f§k§lM§r",
  "mcp.StarSafe": "§f§k§lM§rShinin' Spiker Vault§f§k§lM§r",
  "mcp.TwinionPets": "§f§k§lM§rOl' Deckhand Clones§f§k§lM§r",
  "mcp.TrafficController": "§f§k§lM§rSwitch'n' Lock'n Thar Signals§f§k§lM§r",
  "mcp.EnchantedGoldBar": "§f§k§lM§rShiny Ol' Bounty§f§k§lM§r",
  "mcp.Freeverser": "§f§k§lM§rWack Tracker§f§k§lM§r",
  "mcp.WeightedTwiceDiceTextDisplay": "Loaded Duo Bones",
  "mcp.WeightedThriceDiceTextDisplay": "Loaded Trio Bones",
  "mcp.PremiumRerollTokenTextDisplay": "Scurvy D'ov'r Chip",
  "mcp.PlayerSwiperTextDisplay": "Swashbuckler Swap'n Grab",
  "mcp.GhoulModeTextDisplay": "Haunter Mode",
  "mcp.CoinStealerTextDisplay": "Doubloon Pirat'r",
  "mcp.InfernoTrapTextDisplay": "Devil's Heat Snare",
  "mcp.LightningTrapTextDisplay": "Electro Snare",
  "mcp.EnderAuraTrapTextDisplay": "Ye Suck'n Vanish Snare",
  "mcp.DoubleStarDiscountVoucherTextDisplay": "Double Shinin' Spiker Discount Voucher",
  "mcp.TripleStarDiscountVoucherTextDisplay": "Triple Shinin' Spiker Discount Voucher",
  "mcp.HoneyZoomTextDisplay": "Nect'r o' Hive Zip",
  "mcp.ThornedSpiritShieldTextDisplay": "Prickly Mystic Shield",
  "mcp.CandyCannon2TextDisplay": "Mighty Sweet Boomstick",
  "mcp.SandyCannon2TextDisplay": "Mighty Grainy Boomstick",
  "mcp.TreasureBagTextDisplay": "Sack o' Treasure",
  "mcp.BinaryDiceTextDisplay": "Dual Spirited Cube",
  "mcp.BigMagicDiceTextDisplay": "Titan-Sized Jolly Hex Cube",
  "mcp.CuckooClockTextDisplay": "Tempest Ticker",
  "mcp.PocketPlundererTextDisplay": "Stash Plunderer",
  "mcp.TurnStealerTextDisplay": "Time At Helm Claimer",
  "mcp.StarSupplierTextDisplay": "Shinin' Spiker Looter",
  "mcp.AnvilDeathTrapTextDisplay": "Tool Grind'r Squashin' Snare",
  "mcp.FreezeTrapTextDisplay": "Frigid Stone Snare",
  "mcp.StarSetterTextDisplay": "Shinin' Spiker Planter",
  "mcp.StarCounterfeiterTextDisplay": "Shinin' Spiker Plunder'n'Dupe",
  "mcp.StarSafeTextDisplay": "Shinin' Spiker Vault",
  "mcp.TwinionPetsTextDisplay": "Ol' Deckhand Clones",
  "mcp.TrafficControllerTextDisplay": "Switch'n' Lock'n Thar Signals",
  "mcp.EnchantedGoldBarTextDisplay": "Shiny Ol' Bounty",
  "mcp.FreeverserTextDisplay": "Wack Tracker",
  "mcp.TwiceDiceDescription": "Player uses two dice fer their next roll. Can be unleashed on any swashbuckler.",
  "mcp.ThriceDiceDescription": "Player uses three dice fer their next roll. Can be unleashed on any swashbuckler.",
  "mcp.RerollTokenDescription": "Allows ye t' redo yer last roll. Can be cast after thar maximum trinkets per turn limit be reached.",
  "mcp.PlayerSwapperDescription": "Choose any swashbuckler t' swap board positions wit'.",
  "mcp.GhostModeDescription": "Allows ye t' move through any blocked off path on yer helm run, makes ye immune t' snares n' Stash Plunderer, n' adds 3 t' yer next roll.",
  "mcp.CoinSnatcherDescription": "Pinch 6 doubloons from another swashbuckler o' yer choice.",
  "mcp.FireTrapDescription": "Any foe that crosses this snare loses 1 doubloon fer every spot passed fer thar remainder o' their time at helm. Expires after 3 uses.",
  "mcp.ZapTrapDescription": "Any foe that crosses this snare gets zapped n' gives 2 doubloons t' thar snare planter fer every spot they pass until thar end o' their time at helm. This be a single use snare.",
  "mcp.EnderTrapDescription": "Any foe that lands on this snare gets sent avast t' thar start o' thar board n' thar spot landing event does not occur. This be a single use snare.",
  "mcp.DoubleStarVoucherDescription": "Allows ye t' plunder two shinin' spikers at a time when crossing thar main shinin' spiker hawker. Ye must pay fer both shinin' spikers.",
  "mcp.TripleStarVoucherDescription": "Allows ye t' plunder three shinin' spikers at a time when crossing thar main shinin' spiker hawker. Ye must pay fer all three shinin' spikers.",
  "mcp.HoneyBoostDescription": "Adds 8 t' yer roll.",
  "mcp.SpiritShieldDescription": "Passive ability. Upon activation protects ye from thar next swashbuckler that tries t' steal a Shinin' Spiker or Doubloons from ye.",
  "mcp.CandyCannonDescription": "Launches ye closer t' thar Shinin' Spiker Hawker.",
  "mcp.SandyCannonDescription": "Launches ye closer t' thar Shinin'/Dark Spiker Hawker.",
  "mcp.GoodieBagDescription": "Instantly gives ye three random trinkets. Can receive any trinket in thar voyage except fer Shinin' Spiker Stealers, Twisted Tickers, Shinin' Spiker Vouchers.",
  "mcp.MiniDiceDescription": "Player can only roll 1-3 fer their next roll. Can be unleashed on any swashbuckler.",
  "mcp.MagicDiceDescription": "Allows ye t' choose how many landmarks ye or another swashbuckler will move on their next turn. Can only choose numbers 1-10.",
  "mcp.CrazyClockDescription1": "Sets thar voyage t' thar last five helm runs n' runs a high tide affair after thar current turn be over. Only one swashbuckler can hold a Twisted Ticker at a time.",
  "mcp.CrazyClockDescription2": "Increases thar number Shinin' Spikers t' plunder by 1 if a high tide affair has occurred. Decreases thar number o' Shinin' Spikers t' plunder by 1 if a high tide affair has not occurred. Only one swashbuckler can hold a Twisted Ticker at a time.",
  "mcp.PickpocketerDescription1": "Passive ability. Upon activation, steals ",
  "mcp.PickpocketerDescription2": " Doubloons from every swashbuckler that ye pass on thar board. Expires after 3 helm runs.",
  "mcp.TurnSkipperDescription": "Skip any swashbuckler's next time at helm.",
  "mcp.WarpToStarDescription": "Teleports ye t' thar main shinin' spiker hawker, but ye still have t' pay fer thar star.",
  "mcp.WarpToStarDescription2": "Teleports ye t' thar closest main shinin' spiker hawker, but ye still have t' pay fer thar star.",
  "mcp.AnvilTrapDescription": "Any foe that lands on this snare gives thar snare planter 10 doubloons.",
  "mcp.IceTrapDescription": "Any foe that crosses this snare loses half o' their current roll (rounded down if odd). Expires after 3 uses.",
  "mcp.StarSchmooverDescription": "Moves thar main shinin' spiker hawker t' a random location.",
  "mcp.StarSchmooverDescription2": "Moves thar Shinin' Spiker Hawker (furthest away from thar swashbuckler using thar trinket) t' a new random location.",
  "mcp.StarStealerDescription": "Allows ye t' steal one shinin' spiker from another swashbuckler. Bonus shinin' spikers unaffected by this trinket.",
  "mcp.StarProtectorDescription": "Secures one of yer shinin' spikers to be set in yer stone fer the rest of thar voyage. Swashbucklers can still plunder unsecured shinin' spikers.",
  "mcp.MinionPetDescription": "Summons a minion where ye stand. Swap places wit' thar minion at any point during yer turn. Land on both thar minion's landmark n' yer own landmark. Adds 1 t' yer roll.",
  "mcp.StarShardDescription": "Automatically converts t' a Shinin' Spiker when ye stash 5.",
  "mcp.TrafficWhistleDescription": "Switches thar traffic lights.",
  "mcp.GoldBarDescription": "Gives ye 15 Doubloons when cast (not when forked for).",
  "mcp.ReverseABoardDescription": "Reverses the sea current of thar map at yer helm. You move backwards at yer helm.",
  "mcp.WeightedTwiceDiceDescription": "Choose any swashbuckler t' roll wit' two dice on their next turn. Each dice be more likely t' roll a higher number.",
  "mcp.WeightedThriceDiceDescription": "Choose any swashbuckler t' roll wit' three dice on their next turn. Each dice be more likely t' roll a higher number.",
  "mcp.PremiumRerollTokenDescription": "Lets ye roll thar dice again. After rerolling, can choose t' keep yer new roll or take yer original roll. Can be cast after thar maximum trinkets per turn limit be reached.",
  "mcp.PlayerSwiperDescription": "Choose any swashbuckler t' swap board positions wit' n' steal a random trinket from worth less than 15 doubloons.",
  "mcp.GhoulModeDescription": "Allows ye t' move through any blocked off path, converts any enemies' snares that ye cross t' yers, makes ye immune t' Stash Plunderers, n' adds 3 t' yer next roll.",
  "mcp.CoinStealerDescription": "Pinch 10 doubloons from another swashbuckler o' yer choice.",
  "mcp.InfernoTrapDescription": "Any foe that crosses this snare loses 2 Doubloons fer every spot passed fer thar remainder o' their turn. Expires after 3 uses.",
  "mcp.LightningTrapDescription": "Any foe that crosses this snare gets zapped n' gives 3 doubloons t' thar snare planter fer every landmark they pass until thar end o' their turn. This be a single use snare.",
  "mcp.EnderAuraTrapDescription": "Any foe that lands within one landmark o' this snare gets sent avast t' thar start o' thar board. This be a single use snare.",
  "mcp.DoubleStarDiscountVoucherDescription": "Allows ye t' plunder two shinin' spikers at a time fer thar cost o' one from thar main shinin' spiker hawker.",
  "mcp.TripleStarDiscountVoucherDescription": "Allows ye t' plunder three shinin' spikers at a time fer thar cost o' one from thar main shinin' spiker hawker.",
  "mcp.HoneyZoomDescription": "Adds 12 t' yer roll.",
  "mcp.ThornedSpiritShieldDescription": "Passive ability. Upon activation protects ye from thar next swashbuckler that tries t' steal a Shinin' Spiker or Doubloons from ye. Any swashbuckler that attempts t' steal doubloons will instead lose thar doubloons that they would have otherwise stolen.",
  "mcp.CandyCannon2Description": "Launches ye even closer t' thar Shinin' Spiker Hawker than thar normal Sweet Boomstick.",
  "mcp.SandyCannon2Description": "Launches ye even closer t' thar Shinin'/Dark Spiker Hawker than thar normal Grainy Boomstick.",
  "mcp.TreasureBagDescription": "Instantly gives ye three random galleon trinkets. Can receive any trinket in thar voyage except fer Shinin' Spiker Plunder'n'Dupe, Tempest Tickers, Shinin' Spiker Vouchers.",
  "mcp.BinaryDiceDescription": "Player can only roll 0-1 fer their next roll. Can be unleashed on any swashbuckler.",
  "mcp.BigMagicDiceDescription": "Allows ye t' choose how many landmarks ye or another swashbuckler will move on their next turn. Can choose any number 1-20.",
  "mcp.CuckooClockDescription1": "Select thar next turn number. Choose any turn between thar last 7 helm runs n' thar last 3 helm runs. Runs a high tide affair after thar current turn be over. Only one swashbuckler can hold a Twisted Ticker or Tempest Ticker at a time.",
  "mcp.CuckooClockDescription2": "Increases thar number Shinin' Spikers t' plunder by 2 if a high tide affair has occurred. Decreases thar number o' Shinin' Spikers t' plunder by 2 if a high tide affair has not occurred. Only one swashbuckler can hold a Twisted Ticker or Tempest Ticker at a time.",
  "mcp.PocketPlundererDescription1": "Passive ability. Upon activation, steals ",
  "mcp.PocketPlundererDescription2": " Doubloons from every swashbuckler that ye pass n' that passes ye on thar board. Expires after 3 helm runs.",
  "mcp.TurnStealerDescription": "Steal another swashbuckler's helm run o' yer choice. Yer turn will sail at their spot n' ye will move their pawn.",
  "mcp.StarSupplierDescription1": "Teleports ye t' thar main shinin' spiker hawker n' gives ye any doubloons needed t' plunder a shinin' spiker.",
  "mcp.StarSupplierDescription2": "Teleports ye t' thar closest main shinin' spiker hawker n' gives ye any doubloons needed t' plunder a shinin' spiker.",
  "mcp.StarSupplierDescription3": "Teleports ye t' thar closest main shinin' spiker hawker n' gives ye any doubloons needed t' plunder an additional shinin' spiker.",
  "mcp.AnvilDeathTrapDescription": "Any foe that lands on this snare gives thar snare planter half o' their doubloons (minimum o' 10).",
  "mcp.FreezeTrapDescription": "Any foe that crosses this snare gets frozen in place, sets their roll set t' 0, n' nullifies thar landmark below it. Expires after 2 uses.",
  "mcp.StarSetterDescription": "Choose one o' 4 places t' set thar shinin' spiker hawker.",
  "mcp.StarSetterDescription1": "Choose one o' 4 places t' set thar shinin' spiker hawker.",
  "mcp.StarSetterDescription2": "Choose one o' 4 places t' set thar shinin' spiker hawker furthest away from ye.",
  "mcp.StarCounterfeiterDescription": "Steal one shinin' spiker from a swashbuckler o' yer choice n' duplicate it. Bonus shinin' spikers unaffected by this trinket.",
  "mcp.StarSafeDescription": "Secures two of yer shinin' spikers to be set in yer stone fer the rest of thar voyage. Swashbucklers can still plunder unsecured shinin' spikers.",
  "mcp.TwinionPetsDescription": "Summons two minions where ye stand. Split yer roll between two additional pawns by swapping places wit' either minion when traversing thar board. Land on both minions' landmarks n' yer own landmark. Adds 2 t' yer roll.",
  "mcp.TrafficControllerDescription": "Switches thar traffic lights n' keeps them locked that way until yer next time at helm.",
  "mcp.EnchantedGoldBarDescription": "Gives ye 20 Doubloons when cast (not when forked for).",
  "mcp.FreeverserDescription": "Allows ye to move in any direction at yer helm. You can change current tide only when ye approach a fork.",
  "mcp.dropper": "Free Fallin'",
  "mcp.whack_a_mob": "Slash-Da-Mob",
  "mcp.monster_shoot": "Blastin' Beasties",
  "mcp.cave_parkour": "Abyss Hoppin'",
  "mcp.raft_racers": "Vessel Racin'",
  "mcp.knockout": "Planker Pushin'",
  "mcp.hoopin_n_swoopin": "Ringin' Swingin'",
  "mcp.spleef": "Shovel 'em Overboard",
  "mcp.meat_slap": "Animal Flesh Hittin'",
  "mcp.gladiators": "Every Pit-Slinger Fer 'em Self",
  "mcp.tedious_tasks": "Bilge Work",
  "mcp.tile_capture": "Square Claimin'",
  "mcp.rainbow_run": "Skyline Sidesteppin'",
  "mcp.platforms": "Blue Jewel Jumpin'",
  "mcp.runner": "Crumbl'n Floor Run",
  "mcp.horse_race": "Brumby Racin'",
  "mcp.speed_builders": "Quick Hammerin'",
  "mcp.steve_says": "Aye Aye Steve",
  "mcp.power_towers": "Poppin' Skyscrapers",
  "mcp.farming_frenzy": "Rapid Gatherin'",
  "mcp.port_priority": "Marina Scavenge",
  "mcp.match_me_not": "Pickin' Differently",
  "mcp.rocket_launch": "Launch t' thar Skies",
  "mcp.red_light_green_light": "Red Flare, Green Flare",
  "mcp.memory_lane": "Wall Recallin'",
  "mcp.pearl_hurl": "Ender Chuck",
  "mcp.take_flight": "Icarus Wing Speed Glidin'",
  "mcp.one_shot_wonder": "One 'n t' Hole",
  "mcp.odd_one_out": "One Be Differ'",
  "mcp.sheep_scramble": "Mixin' n' Countin'",
  "mcp.trident_tumblers": "Atlantis Spear Ridin'",
  "mcp.puzzled": "Portrait Piece Switchin'",
  "mcp.boss_battle": "Kraken's Death Dance",
  "mcp.mpiq": "Minecraft Party Test o' Wit",
  "mcp.hog_riders":"Swine Saddlers",
  "mcp.color_chaos": "Spectacle Craze",
  "mcp.ccc": "The Chaotic Cataclysm o' Thar Creeper",
  "mcp.color_trails": "Snakes o' Color",
  "mcp.musical_minecarts": "Tune o' Metal Trundlers",
  "mcp.hole_in_the_wall": "Seep Thru Thar Wall",
  "mcp.dragon_doom": "Wyvern Oblivian",
  "mcp.dripstone_dance": "Pointy Rock Waltz",
  "mcp.obstacle_field": "Gauntlet Sward",
  "mcp.laser_evaders": "Heat Seekin' Pointer Avoidin'",
  "mcp.mineshaft_madness": "Cavelubber Catastrophe",
  "mcp.market_mayhem": "Lootin' n' Tradin'",
  "mcp.tunnel_o_fun": "Blimey Burrow",
  "mcp.cat_catchers": "Parrot Killer Containin'",
  "mcp.hungry_hungry_humans": "Grumblin' Grumblin' Sailors",
  "mcp.bat_blast": "Flyin' Mouse Beatin'",
  "mcp.grave_diggers": "Tomb Diggin'",
  "mcp.prison_pals": "Gulag Mateys",
  "mcp.rpsc": "Barnacle Nugget, Writin' Surface, Cutters, Run",
  "mcp.tanks": "Buccaneers",
  "mcp.capture_the_flag": "Snaggin' Thar Sail",
  "mcp.mine_your_business": "Minin' Yer Duties",
  "mcp.team_hockey": "Rivalry Puck Mash",
  "mcp.maze_navigator": "Hall Charters",
  "mcp.bombs_away": "Fire In The Hole!",
  "mcp.labyrinth": "Twistin' Trickery",
  "mcp.snow_wars": "Slush Deck-Soakin'",
  "mcp.space_jumpers": "Cosmo Hoppin'",
  "mcp.boom_carts": "Explodin' Metal Barges",
  "mcp.what_the_cluck": "What Be Cluckin'?",
  "mcp.recruitment_royale": "Rope'n Deploy'm",
  "mcp.hide_and_seek": "Avoidin' Enemy Graze",
  "mcp.game_theory": "Tale of Sails",
  "mcp.boss_brawl": "Leviathan Brakling",
  "mcp.gold_rush": "Bounty Belts",
  "mcp.block_buster": "Cube Catchin'",
  "mcp.pac_cube": "Pac Block",
  "mcp.ghost_hunt": "Soul Stingin'",
  "mcp.treetop_hop": "Huntin' In The Trees",
  "mcp.slime_time": "Sticky Charge",
  "mcp.in_the_zone": "Cappin' Thar Territory",
  "mcp.ghast_blast": "Ghast Fire Blowin'",
  "mcp.eggcellence": "Eggs'n Thar Spots",
  "mcp.ravager_rodeo": "Arrvager Yarr-deo",
  "mcp.mouse_trap": "Gremlin Gambit",
  "mcp.minions": "Swabbies",
  "mcp.ring_in_the_ring": "Ding In Thar Box",
  "mcp.fight_fight_fight": "Clash Clash Clash!",
  "mcp.turtle_hockey": "Sea Puck Mashin'",
  "mcp.go_fish": "Fishin' at Sea!",
  "mcp.dpmb": "Me Triggers Forbidd'n",
  "mcp.bridge_crossing": "Plank Ditch Cross",
  "mcp.pig_pushers": "Bacon Barrel Shovin'",
  "mcp.balance_beam": "Wobbly Spar",
  "mcp.button_search": "Stone Scourin'",
  "mcp.betris": "Blocktris",
  "mcp.deuce": "Slimeball",
  "mcp.decryption": "Code Crackin'",
  "mcp.cannoneers": "Cannon Mannin'",
  "mcp.szb": "Slushman, Re-Human, Firegorgan",
  "mcp.quick_draw": "Fast Nockin'",
  "mcp.just_joust": "Cutlass Joustin'",
  "mcp.ground_mark": "X Marks The Spot",
  "mcp.on_the_dot": "On Thar Tick",
  "mcp.mining_away": "Rapid Diggin'",
  "mcp.reactor_reactor": "Count'r Bomb",
  "mcp.path_finder": "Find'n a Sail Route",
  "mcp.NotEnoughCoins": "You do not have enough doubloons t' plunder a ",
  "mcp.NotEnoughCoins2": "You do not have enough doubloons t' plunder a ",
  "mcp.QuestionMark": "?",
  "mcp.Barto_": "Barto>",
  "mcp.rpsc_choose_rock": "Yer tribe has chosen rock!",
  "mcp.rpsc_choose_paper": "Yer tribe has chosen paper!",
  "mcp.rpsc_choose_scissors": "Yer tribe has chosen scissors!",
  "mcp.StarProtectorStar": "Shinin' Spiker Protector (with Shinin' Spiker)",
  "mcp._coins": " doubloons",
  "mcp._Coins": " Doubloons",
  "mcp.ArcaneAtollStarSchmooverDescription": "Moves both the Shinin' Spiker Merchant and the Imposter Shinin' Spiker Merchant to new random seaspots.",
  "mcp.ArcaneAtollStarSetterDescription": "Choose one of 4 landmarks to move a random Shinin' Spiker Hawker. The other Seller gets moved to a random landmark.",
  "mcp.Checkpoint": "Anchor Point",
  "mcp.Points": "Glory Tallies",
  "mcp.LapsCompleted": "Round Trip Sails",
  "mcp.TasksCompleted": "Duties Done",
  "mcp.Diamonds": "Red Jewels",
  "mcp.PlatformsDiamonds": "Blue Jewels",
  "mcp.TowerHeight": "Spire Mast",
  "mcp.ItemsFound": "Treasures Scavenged",
  "mcp.MaximumDistance": "Max Paces Trek'd",
  "mcp.Kills": "Plunders",
  "mcp.DamageDealt": "Wreckin' Wrought",
  "mcp.CoinsCollected": "Doubloons Stashed",
  "mcp.AnimalsCaptured": "Beasties Bagged",
  "mcp.EndOfNumberNonEnglish": "",
  "mcp.Time_Left_": "Sand In Hourglass: ",
  "mcp.SignScrambledBoard": "Mixin' Map",
  "mcp.SignDuels": "Dust-Ups",
  "mcp.SignMicroDuels": "Mini Dust-Ups",
  "mcp.SignBattles": "Bloodlusts",
  "mcp.SignCoinMinigames": "Doubloons",
  "mcp.SignDisabled": "(lock'd)",
  "mcp.TurnBossbar": "Helm Run",
  "mcp.CandyCannonReverseDescription": "Launches ye closer t' thar start of the map.",
  "mcp.CandyCannon2ReverseDescription": "Launches ye even closer t' thar start of the map.",
  "mcp.SandyCannonReverseDescription": "Launches ye closer t' thar start of the map.",
  "mcp.SandyCannon2ReverseDescription": "Launches ye even closer t' thar start of the map.",
  "mcp.AquaTeam": "Aqua Tribe",
  "mcp.GoldTeam": "Gold Tribe",
  "mcp.TealTeam": "Teal Tribe",
  "mcp.PurpleTeam": "Purple Tribe",
  "mcp.TanTeam": "Tan Tribe",
  "mcp.PinkTeam": "Pink Tribe",
  "mcp.SpeedArmorParenthesis": "(Rapid Shell: +",
  "mcp.Star_Seller_": "Shinin' Spiker Hawker>",
  "mcp.TrophyChestplate": "Bauble Chestplate",
  "mcp.TrophyLeggings": "Bauble Greaves",
  "mcp.TrophyBoots": "Bauble Peg-legs",
  "mcp.BlingChestplate": "Gleamin' Chestplate",
  "mcp.BlingLeggings": "Gleamin' Greaves",
  "mcp.BlingBoots": "Gleamin' Peg-legs",
  "mcp.ItemRecoveryChestplate": "Trinket Salvage Chestplate",
  "mcp.ItemRecoveryLeggings": "Trinket Salvage Greaves",
  "mcp.ItemRecoveryBoots": "Trinket Salvage Peg-legs",
  "mcp.SpeedyChestplate": "Fleety Chestplate",
  "mcp.SpeedyLeggings": "Fleety Greaves",
  "mcp.SpeedyBoots": "Fleety Peg-legs",
  "mcp.SuperstarChestplate": "Spiker Crafter Chestplate",
  "mcp.SuperstarLeggings": "Spiker Crafter Greaves",
  "mcp.SuperstarBoots": "Spiker Crafter Peg-legs",
  "mcp.EnderChestplate": "Ender Chestplate",
  "mcp.EnderLeggings": "Ender Greaves",
  "mcp.EnderBoots": "Ender Peg-legs",
  "mcp.TrophyArmor": "Bauble Body Shell",
  "mcp.BlingArmor": "Gleamin' Body Shell",
  "mcp.ItemRecoveryArmor": "Trinket Salvage Body Shell",
  "mcp.SpeedyArmor": "Fleety Body Shell",
  "mcp.SuperstarArmor": "Spiker Crafter Body Shell",
  "mcp.EnderArmor": "Ender Body Shell",
  "mcp.music_disc_challenge_description": " Ye’ll be battlin’ on the lower ledge, dead center o’ this here board. That bony bilge rat’s arrow’ll strike true ‘n drop the creeper where he stands. Line yerself up smart-like, so the skeleton fires at the creeper without bringin’ yerself too near. Mind yer steps—yer lifeblood be scarce. Take a tumble, and ye be losin’ the reckonin'!",
  "mcp.elder_guardian_fight_description": " Ye’ll be handed a mighty atlantis spear that returns to yer fist after ye hurl it. Ye’ll be ridin’ an axolotl beast, swimmin’ wherever ye be facin’. Hurl yer atlantis spear at the gray sea devil—the elder guardian—to deal ‘im a salty wound. Beware—he summons drowned deckhands now ‘n then. Keep yer distance, lest ye fancy a meetin’ with Davy Jones!",
  "mcp.paint_cube_challenge_description": "Ye’ll be handed a pair o’ leather peg-legs. Step atop a patch o’ wool to dye ‘em with that hue. Wherever ye stomp, yer boots’ll splash color ‘cross the deck beneath ye. Want a new shade? Just step on a different wooly patch. Once ye slap that start sign, a pattern’ll appear in the glass. Copy it true in under 40 ticks o’ the clock, and ye’ll beat the reckonin' and pocket yerself 15 shiny doubloons!",
  "mcp.cannon_defuser_": "Cannon Defuser Challenge>",
  "mcp.cannon_defuser_description": " There be six cursed triggers before ye. One hides a boom-blast trap! Ye’ll be handed a diffuser tool what can disarm four o’ ‘em. Once ye step into the fray, ye’ve got 20 heartbeats to break four buttons. If one o’ ‘em hides the bomb and ye smash it proper, ye’ll earn yerself 10 doubloons for yer brave defusin’. But pick wrong, and it’ll cost ye 10 doubloons! Pro tip, matey: swing that diffuser to mine the buttons—don’t ye dare press ‘em!",
  "mcp.click_here": "Click here",
  "mcp.to_learn_about": "to learn about",
  "mcp.the_challenge": "thar reckonin'",
  "mcp.blue_space": "Blue",
  "mcp.red_space": "Red",
  "mcp.yellow_space": "Yellow",
  "mcp.black_space": "Black",
  "mcp.green_space": "Green",
  "mcp.orange_space": "Orange",
  "mcp.light_blue_space": "Light Blue",
  "mcp.magenta_space": "Magenta",
  "mcp.gray_space": "§8G§7r§8a§7y",
  "mcp.chance_time_space": "§9C§co§al§eo§9r§cf§au§el",
  "mcp.blue_space_description": "+3 Doubloons",
  "mcp.red_space_description": "-3 Doubloons",
  "mcp.yellow_space_description": "Lucky Landmark",
  "mcp.black_space_description": "Unlucky Landmark",
  "mcp.green_space_description": "Random Storm",
  "mcp.orange_space_description": "Cube/Snare Trinket",
  "mcp.light_blue_space_description": "Initiates Dust-up",
  "mcp.magenta_space_description": "Map Specific",
  "mcp.gray_space_description": "Bloodlust Scallywag",
  "mcp.chance_time_space_description": "Chance Time",
  "mcp.very_common": "Plain Find",
  "mcp.common": "Salted Scraps",
  "mcp.uncommon": "Shipshape",
  "mcp.rare": "Sparse",
  "mcp.very_rare": "Scarce Spoils",
  "mcp.rarity_varies": "Mixed Booty",
  "mcp.click_signs_for": "Click posts fer",
  "mcp.more_detail": "more sprinkles",
  "mcp.SignSetDefault": "Set Default",
  "mcp.SignSettings2": "Settings",
  "mcp.SignRegularWager": "Regular Wager",
  "mcp.Sign10CoinWager": "10 Doubloons",
  "mcp.Bew_": "Bew>",
  "mcp.10_coins": "10 doubloons",
  "mcp.15_coins": "15 doubloons",
  "mcp.15_Coins": "15 Doubloons",
  "mcp._15_coins": " 15 doubloons",
  "mcp.20_Coins": "20 Doubloons",
  "mcp._15_Coins": " 15 coins",
  "mcp.Star_": "Shinin' Spiker ",
  "mcp.picnic_panic_description": " I be namin’ 7-9 treasures in the title — ye must pluck 'em from the barrel and toss 'em into the grubbin’ basket (composter). Ye can chuck ‘em in any order ye fancy. Give me another tap when ye be done, and if the basket holds all, no more, no less, I’ll be rewardin’ ye with 15 doubloons!",
  "mcp.Present": "§2P§4r§2e§4s§2e§4n§2t",
  "mcp.Presents": "§2P§4r§2e§4s§2e§4n§2t§4s",
  "mcp.ctf_flag_title": "Break sail with cutlass to grab it",
  "mcp.GameSettings": "Ship Settings:",
  "mcp.EnhancedItemPercent": "Galleon Goodie Percent: ",
  "mcp.MaximumItemLimit": "Maximum Trinket Limit: ",
  "mcp.MaximumItemsPerTurn": "Maximum Trinkets at yer helm: ",
  "mcp.SameSpaceDuels": "Same Landmark Dust-Ups: ",
  "mcp.Allowed": "Free Reign",
  "mcp.NotAllowed": "Forbidd'n",
  "mcp.NumberOfBonusStars": "Number of Bonus Spikers: ",
  "mcp.CustomStarDescription": "'/trigger BoardDescription' fer info",
  "mcp.TicketStarDescription1": "This spiker be awarded to a random swashbuckler/tribe's ticket at the end of the game",
  "mcp.GoldenStarDescription": "This spiker be awarded to the swashbuckler/tribe with the highest maximum doubloons held during the game at any time",
  "mcp.EventStarDescription": "This spiker be awarded to the swashbuckler/tribe with the most number of storms triggered",
  "mcp.RunnerStarDescription": "This spiker be awarded to the swashbuckler/tribe with the most landmarks moved",
  "mcp.AllStarDescription": "This spiker be awarded to the swashbuckler/tribe with the best scallywag performance",
  "mcp.AllStarDescriptionMinigames": "This spiker be awarded to the swashbuckler/tribe with the most scallywags won",
  "mcp.AllStarDescriptionCoins": "This spiker be awarded to the swashbuckler/tribe with the most doubloons won from scallywags",
  "mcp.TicketStarDescription2": "This spiker be awarded to the swashbuckler/tribe with the most tickets",
  "mcp.RacingStarDescription": "This star is awarded to the first swashbuckler/tribe to complete the most round trips",
  "mcp.CoinRobberStarDescription": "This spiker be awarded to the swashbuckler/tribe that plunders thar most doubloons",
  "mcp.ItemStarDescription": "This spiker be awarded to the swashbuckler/tribe that uses the most trinkets",
  "mcp.ShoppingStarDescription": "This spiker be awarded to the swashbuckler/tribe that forks the most doubloons on trinkets in shops",
  "mcp.PelletStarDescription": "This spiker be awarded to the swashbuckler/tribe that scourages the most pellets",
  "mcp.TransactionStarDescription": "This spiker be awarded to the swashbuckler/tribe that makes the most spiker purchases",
  "mcp.SacrificialStarDescription": "This spiker be awarded to the swashbuckler/tribe that sacrifices the most doubloons into the altars",
  "mcp.WarperStarDescription": "This spiker be awarded to the swashbuckler/tribe that warps through the most pipes",
  "mcp.LuckStarDescription": "This spiker be awarded to the swashbuckler/tribe that lands on the most yellow, black, and chance time landmarks",
  "mcp.DiversificationStarDescription": "This spiker be awarded to the swashbuckler/tribe that has the highest minimum number of doubloons invested across all parcels",
  "mcp.InitiatorStarDescription": "This spiker be awarded to the swashbuckler/tribe that initiates the most dust-ups, mini dust-ups, and bloodlust scallywags",
  "mcp.SpellCasterStarDescription": "This spiker be awarded to the swashbuckler/tribe that casts the most spells",
  "mcp.SantasHelperStarDescription": "This spiker be awarded to the swashbuckler/tribe that delivers the most presents",
  "mcp.TombRaiderStarDescription": "This spiker be awarded to the swashbuckler/tribe that completes the most temple stages",
  "mcp.ExplorerStarDescription": "This spiker be awarded to the swashbuckler/tribe that visits the most unique landmarks",
  "mcp.RedStarDescription": "This spiker be awarded to the swashbuckler/tribe that lands on the most red landmarks",
  "mcp.TicketStarDescription1Solos": "This spiker be awarded to a random swashbuckler's ticket at the end of the game",
  "mcp.GoldenStarDescriptionSolos": "This spiker be awarded to the swashbuckler with the highest maximum doubloons held during the game at any time",
  "mcp.EventStarDescriptionSolos": "This spiker be awarded to the swashbuckler with the most number of storms triggered",
  "mcp.RunnerStarDescriptionSolos": "This spiker be awarded to the swashbuckler with the most landmarks moved",
  "mcp.AllStarDescriptionSolos": "This spiker be awarded to the swashbuckler with the best scallywag performance",
  "mcp.AllStarDescriptionMinigamesSolos": "This spiker be awarded to the swashbuckler with the most scallywags won",
  "mcp.AllStarDescriptionCoinsSolos": "This spiker be awarded to the swashbuckler with the most doubloons won from scallywags",
  "mcp.TicketStarDescription2Solos": "This spiker be awarded to the swashbuckler with the most tickets",
  "mcp.RacingStarDescriptionSolos": "This star is awarded to the first swashbuckler to complete the most round trips",
  "mcp.CoinRobberStarDescriptionSolos": "This spiker be awarded to the swashbuckler that plunders thar most doubloons",
  "mcp.ItemStarDescriptionSolos": "This spiker be awarded to the swashbuckler that uses the most trinkets",
  "mcp.ShoppingStarDescriptionSolos": "This spiker be awarded to the swashbuckler that forks the most doubloons on trinkets in shops",
  "mcp.PelletStarDescriptionSolos": "This spiker be awarded to the swashbuckler that scourages the most pellets",
  "mcp.TransactionStarDescriptionSolos": "This spiker be awarded to the swashbuckler that makes the most spiker purchases",
  "mcp.SacrificialStarDescriptionSolos": "This spiker be awarded to the swashbuckler that sacrifices the most doubloons into the altars",
  "mcp.WarperStarDescriptionSolos": "This spiker be awarded to the swashbuckler that warps through the most pipes",
  "mcp.LuckStarDescriptionSolos": "This spiker be awarded to the swashbuckler that lands on the most yellow, black, and chance time landmarks",
  "mcp.DiversificationStarDescriptionSolos": "This spiker be awarded to the swashbuckler that has the highest minimum number of doubloons invested across all parcels",
  "mcp.InitiatorStarDescriptionSolos": "This spiker be awarded to the swashbuckler that initiates the most dust-ups, mini dust-ups, and bloodlust scallywags",
  "mcp.SpellCasterStarDescriptionSolos": "This spiker be awarded to the swashbuckler that casts the most spells",
  "mcp.SantasHelperStarDescriptionSolos": "This spiker be awarded to the swashbuckler that delivers the most presents",
  "mcp.TombRaiderStarDescriptionSolos": "This spiker be awarded to the swashbuckler that completes the most temple stages",
  "mcp.ExplorerStarDescriptionSolos": "This spiker be awarded to the swashbuckler that visits the most unique landmarks",
  "mcp.RedStarDescriptionSolos": "This spiker be awarded to the swashbuckler that lands on the most red landmarks",
  "mcp.RoyalStarDescriptionSolos": "This spiker be awarded to the swashbuckler that switches quadrant hues the most",
  "mcp.GoldenStarDescriptionTeams": "This spiker be awarded to the tribe with the highest maximum doubloons held during the game at any time",
  "mcp.EventStarDescriptionTeams": "This spiker be awarded to the tribe with the most number of storms triggered",
  "mcp.RunnerStarDescriptionTeams": "This spiker be awarded to the tribe with the most landmarks moved",
  "mcp.AllStarDescriptionTeams": "This spiker be awarded to the tribe with the best scallywag performance",
  "mcp.AllStarDescriptionMinigamesTeams": "This spiker be awarded to the tribe with the most scallywags won",
  "mcp.AllStarDescriptionCoinsTeams": "This spiker be awarded to the tribe with the most doubloons won from scallywags",
  "mcp.TicketStarDescription2Teams": "This spiker be awarded to the tribe with the most tickets",
  "mcp.RacingStarDescriptionTeams": "This star is awarded to the first tribe to complete the most round trips",
  "mcp.CoinRobberStarDescriptionTeams": "This spiker be awarded to the tribe that plunders thar most doubloons",
  "mcp.ItemStarDescriptionTeams": "This spiker be awarded to the tribe that uses the most trinkets",
  "mcp.ShoppingStarDescriptionTeams": "This spiker be awarded to the tribe that forks the most doubloons on trinkets in shops",
  "mcp.PelletStarDescriptionTeams": "This spiker be awarded to the tribe that scourages the most pellets",
  "mcp.TransactionStarDescriptionTeams": "This spiker be awarded to the tribe that makes the most spiker purchases",
  "mcp.SacrificialStarDescriptionTeams": "This spiker be awarded to the tribe that sacrifices the most doubloons into the altars",
  "mcp.WarperStarDescriptionTeams": "This spiker be awarded to the tribe that warps through the most pipes",
  "mcp.LuckStarDescriptionTeams": "This spiker be awarded to the tribe that lands on the most yellow, black, and chance time landmarks",
  "mcp.DiversificationStarDescriptionTeams": "This spiker be awarded to the tribe that has the highest minimum number of doubloons invested across all parcels",
  "mcp.InitiatorStarDescriptionTeams": "This spiker be awarded to the tribe that initiates the most dust-ups, mini dust-ups, and bloodlust scallywags",
  "mcp.SpellCasterStarDescriptionTeams": "This spiker be awarded to the tribe that casts the most spells",
  "mcp.SantasHelperStarDescriptionTeams": "This spiker be awarded to the tribe that delivers the most presents",
  "mcp.TombRaiderStarDescriptionTeams": "This spiker be awarded to the tribe that completes the most temple stages",
  "mcp.ExplorerStarDescriptionTeams": "This spiker be awarded to the tribe that visits the most unique landmarks",
  "mcp.RedStarDescriptionTeams": "This spiker be awarded to the tribe that lands on the most red landmarks",
  "mcp.RoyalStarDescriptionTeams": "This spiker be awarded to the tribe that switches quadrant hues the most",
  "mcp.TicketStarDescriptionRandom": "This spiker be awarded to a random swashbuckler at the end of thar voyage",
  "mcp.raw_steak_expire": "Yer raw beef went bad and ye be sunk it",
  "mcp.raw_fish_expire": "Yer raw fish went bad and ye be sunk it",
  "mcp._Star": " Shinin' Spiker",
  "mcp.BlocksFilledOnWall": "Ores On Thar Wall",
  "mcp.TotalCheckpoints": "Total Anchor Points",
  "mcp.BuildsCopied": "Buildins Parroted",
  "mcp.balance_beam_rules_keys": "Use these keys to move: ",
  "mcp.BlocksFallen": "Blocks Fallen",
  "mcp.ChanceTime": "§9C§ch§aa§en§9c§ce§a T§ei§9m§ce",
  "mcp.SacrificialBonus": "Sacrificial Bonus: ",
  "mcp.Ticket": "Ticket",
  "mcp.Star_Seller": "Shinin' Spiker Hawker",
  "mcp.StarSeller": "Shinin' Spiker Hawker",
  "mcp.WindSpeed": "Sail Blower Intensity: ",
  "mcp.RightArrow": "→",
  "mcp.Lives": "Lives",
  "mcp.Lives_": "Lives: ",
  "mcp.PelletsLeft": "Pellets Left: ",
  "mcp.PowerupRespawn": "PowerUp Respawn: ",
  "mcp.SignReduced": "Reduced", //This key and the one below are only referenced on the reduced cutscene mode sign
  "mcp.SignCutsceneMode": "Cutscene Mode",
  "mcp.StartChallenge": "Start Challenge",
  "mcp.CLICKME": "CLICK ME",
  "mcp.Option1": "Option 1",
  "mcp.Option2": "Option 2",
  "mcp.RespawningIn": "Respawnin' In: ",
  "mcp.ItemRain_": "Trinket Rain> ",
  "mcp.CoinRain_": "Doubloon Rain>",
  "mcp.IncreasedRolls_": "Lifted Tosses>",
  "mcp.StarQuest_": "Shinin' Spiker Quest>",
  "mcp.NextStarBOGO_": "Next Shinin' Spiker BOGO>",
  "mcp.ExtraLuck_": "Bonus Fortunes>",
  "mcp.TrapSpawning_": "Snare Spawning>",
  "mcp.PlayerSpaceSwap_": "Swashbuckler Swap>",
  "mcp.ImposterStarSeller_": "Phony Spiker Hawker>",
  "mcp.TeleporterPairs_": "Warpin' Pairs>",
  "mcp.MapTrolls_": "Map Trolls>",
  "mcp.ItemLocking_": "Trinket Lockin'>",
  "mcp.ItemDestruction_": "Trinket Destroyin'>",
  "mcp.ItemRain": "Trinket Rain",
  "mcp.CoinRain": "Doubloon Rain",
  "mcp.IncreasedRolls": "Lifted Tosses",
  "mcp.StarQuest": "Shinin' Spiker Quest",
  "mcp.NextStarBOGO": "Next Shinin' Spiker BOGO",
  "mcp.ExtraLuck": "Bonus Fortunes",
  "mcp.TrapSpawning": "Snare Spawning",
  "mcp.PlayerSpaceSwap": "Swashbuckler Swap",
  "mcp.ImposterStarSeller": "Phony Spiker Hawker",
  "mcp.TeleporterPairs": "Warpin' Pairs",
  "mcp.MapTrolls": "Map Trolls",
  "mcp.ItemLocking": "Trinket Lockin'",
  "mcp.ItemDestruction": "Trinket Destroyin'",
  "mcp.BuildParkour": "Build Parkour",
  "mcp.TicketMaster": "Ticket Master",
  "mcp.CenterPark1": "Scuttle Square", //For the board sections, these translations go on the signs in the hub, so fit them according to how they would fit on signs.
  "mcp.AirborneIsles1": "Floatin'",
  "mcp.PortTown1": "Docking Port",
  "mcp.LostCity1": "Atlantis",
  "mcp.Candyland1": "§c§lC§f§la§c§ln§f§ld§c§ly§f§lt§c§lo§f§lp§c§li§f§la",
  "mcp.PacMaze1": "Pac Back Halls",
  "mcp.ZenGarden1": "Stillwell Glade",
  "mcp.MooshroomGrotto1": "Shroom Cavern",
  "mcp.PipeCanyon1": "Warpwind",
  "mcp.RhythmicRoom1": "Hornpipe",
  "mcp.SuburbiaScramble1": "Suburban",
  "mcp.LoftyLuncheon1": "Colossal Grub",
  "mcp.ArcaneAtoll1": "Hexed Circlet",
  "mcp.PresentPalace1": "§2§lJ§4§lo§2§ll§4§ll§2§ly §4§lP§2§lo§4§ll§2§la§4§lr",
  "mcp.DustyDunes1": "Dreary Desert",
  "mcp.CenterPark2": "",
  "mcp.AirborneIsles2": "Archipelago",
  "mcp.PortTown2": "",
  "mcp.LostCity2": "",
  "mcp.Candyland2": "",
  "mcp.PacMaze2": "",
  "mcp.ZenGarden2": "",
  "mcp.MooshroomGrotto2": "",
  "mcp.PipeCanyon2": "Ravine",
  "mcp.RhythmicRoom2": "Storage",
  "mcp.SuburbiaScramble2": "Court",
  "mcp.LoftyLuncheon2": "Feast",
  "mcp.ArcaneAtoll2": "",
  "mcp.PresentPalace2": "§2§lF§4§le§2§ls§4§lt",
  "mcp.DustyDunes2": "",
  "mcp.SignComplexity": "Complexity",
  "mcp.SignStarAbundancy": "Spiker Spoils",
  "mcp.ClickToConfirm": "Click to confirm",
  "mcp.Invest": "Invest ",
  "mcp.Tickets": "Tickets",
  "mcp.award_racing_star.generic.solo": " be awarded t' thar first swashbuckler t' complete thar most laps on thar board. A swashbuckler be considered t' have completed a lap each time they cross thar beginning o' thar sail.",
  "mcp.award_racing_star.generic.team": " be awarded t' thar first tribe t' complete thar most laps on thar board. A swashbuckler be considered t' have completed a lap each time they cross thar beginning o' thar sail.",
  "mcp.Witch": "Witch",
  "mcp.NeverHappened": "Never Happened",
  "mcp.Empty": "Empty",
  "mcp.Ztar_Seller": "Dark Spiker Hawker",
  "mcp.SingleUserZtarSeller": "Single Use Dark Spiker Hawker",
  "mcp.SpectatorVoidMessage": "This scallywag be played in yellowbelly mode. Click here to nullify scallywag if need be.",
  "mcp.Cost_": "Cost: ",
  "mcp.TakeMeThere": "Bring me over",
  "mcp.ItemsShown_": "Trinkets Shown:",
  "mcp.chance_time_space_": "§9c§ch§aa§en§9c§ce§a t§ei§9m§ce§a l§ea§9n§cd§am§ea§9r§ck",
  "mcp.SignStartSlot": "Start Grog",
  "mcp.SignMachine": "Guzzler",
  "mcp._Drop_": " (Throw)",
  "mcp.in_a_duel": " in a dust-up",
  "mcp.StarShardRain": "Star Shard Rain",
  "mcp.StarShardRain_": "Shinin' Spiker Shard Rain> ",
  "mcp.DropToReadyUp": "Drop T' Prime Fer Sail",
  "mcp.DropToReadyUpLore": "Drop trinket to begin voyage",
  "mcp.DropToPractice": "Drop To Astern t' Trainin' Trial",
  "mcp.DropPracticeLore1": "Drop trinket to hoist trainin' trial",
  "mcp.DropPracticeLore2": " votes minimum required",
  "mcp.DropPracticeLore3": "for trainin' trial to initiate.",
  "mcp.SignItemShop": "Trinket Hut",
  "mcp.GrabItem": "Snag Trinket",
  "mcp.Plot5": "Parcel 5",
  "mcp.StarCost_": "Shinin' Spiker Cost:        ",
  "mcp.StarCost": "Shinin' Spiker Cost:",
  "mcp.Triton": "Triton",
  "mcp.AntiGhostBlade": "Anti-Soul Cutlass",
  "mcp.TurnOrder": "Helm Lineup:",
  "mcp.SelectTeam": "Choose Yer Tribe",
  "mcp.SelectColor": "Choose Yer Color",
  "mcp.SelectRole": "Choose Yer Role",
  "mcp.JoinSpectator2": "Board",
  "mcp.JoinSpectator3": "Yellowbelly",
  "mcp.Spectator": "Yellowbelly",
  "mcp.JoinSpectator": "Ye boarded %1$s",
  "mcp.RandomTeam": "Random Tribe",
  "mcp.Blue": "Blue",
  "mcp.Red": "Scarlet",
  "mcp.Green": "Green",
  "mcp.Yellow": "Yellow",
  "mcp.Cyan": "Ocean Blue",
  "mcp.Magenta": "Magenta",
  "mcp.DarkRed": "Blood Red",
  "mcp.DarkGreen": "Dark Green",
  "mcp.Purple": "Purple",
  "mcp.DarkBlue": "Deep Sea Blue",
  "mcp.RandomColor": "Random Spectacle",
  "mcp.select_blue_color.1" : "%1$s is held by %2$s.", // 1: player, 2: mcp.Blue
  "mcp.select_red_color.1" : "%1$s is held by %2$s.", // 1: player, 2: mcp.Red
  "mcp.select_green_color.1" : "%1$s is held by %2$s.", // 1: player, 2: mcp.Green
  "mcp.select_yellow_color.1" : "%1$s is held by %2$s.", // 1: player, 2: mcp.Yellow
  "mcp.select_cyan_color.1" : "%1$s is held by %2$s.", // 1: player, 2: mcp.Cyan
  "mcp.select_magenta_color.1" : "%1$s is held by %2$s.", // 1: player, 2: mcp.Magenta
  "mcp.select_dark_red_color.1" : "%1$s is held by %2$s.", // 1: player, 2: mcp.DarkRed
  "mcp.select_dark_green_color.1" : "%1$s is held by %2$s.", // 1: player, 2: mcp.DarkGreen
  "mcp.select_purple_color.1" : "%1$s is held by %2$s.", // 1: player, 2: mcp.Purple
  "mcp.select_dark_blue_color.1" : "%1$s is held by %2$s.", // 1: player, 2: mcp.DarkBlue
  "mcp.ColorBeg": "Ye can plead wit’ that swashbuckler t’ pick a different hue, if ye be truly covetin’ this one.",
  "mcp._Player_": "[Swashbuckler] ",
  "mcp._Spectator_": "[Yellowbelly] ",
  "mcp._RandomTeam_": "[Random Tribe] ",
  "mcp._Gold_": "[Gold] ",
  "mcp._Aqua_": "[Aqua] ",
  "mcp._Purple_": "[Purple] ",
  "mcp._Teal_": "[Teal] ",
  "mcp._Pink_": "[Pink] ",
  "mcp._Tan_": "[Tan] ",
  "mcp._GoldTeam_": "[Gold Tribe] ",
  "mcp._AquaTeam_": "[Aqua Tribe] ",
  "mcp._PurpleTeam_": "[Purple Tribe] ",
  "mcp._TealTeam_": "[Teal Tribe] ",
  "mcp._PinkTeam_": "[Pink Tribe] ",
  "mcp._TanTeam_": "[Tan Tribe] ",
  "mcp.RandomColorInfo": "Yer swashbuckler hue will be given by fate at the hoistin' of thar voyage.",
  "mcp.TooManyPlayers": "There be too may swashbucklers on thar ",
  "mcp.TeamsModeCheck": "Rivalry Mode requires an even number of swashbucklers to be playing.",
  "mcp.SignArrowAlley1": "Every other row",
  "mcp.SignArrowAlley2": "fires bolts",
  "mcp.SignArrowAlley3": "Simultaneously",
  "mcp.SignMonsterKill": "Sink 'em beasties",
  "mcp.SignAvoidLasers": "Avoid the lasers",
  "mcp.SignLavaMaze1": "Weave thru",
  "mcp.SignLavaMaze2": "the molten rock",
  "mcp.SignButtonFind1": "Scavenge thar",
  "mcp.SignButtonFind2": "rock trigger",
  "mcp.SignParkour1": "Complete thar",
  "mcp.SignParkour2": "Parkour",
  "mcp.SignKeyBrush1": "Dig thar key",
  "mcp.SignKeyBrush2": "using thar brush",
  "mcp.SignMemoryButtons1": "Repeat thar",
  "mcp.SignMemoryButtons2": "pattern shown",
  "mcp.SignOddButton1": "Find thar trigger",
  "mcp.SignOddButton2": "that be positioned",
  "mcp.SignOddButton3": "differently",
  "mcp.SignZombieMaze1": "Make your way",
  "mcp.SignZombieMaze2": "thru thar hall.",
  "mcp.SignZombieMaze3": "Sailors be",
  "mcp.SignZombieMaze4": "impenetrable!",
  "mcp.CHANCE_TIME": "§4C§cH§eA§aN§2C§bE §9T§1I§5M§dE", //if uses more letters than given, start the cycle over at red
  "mcp.1._": "1. ",
  "mcp.2._": "2. ",
  "mcp.3._": "3. ",
  "mcp.4._": "4. ",
  "mcp.5._": "5. ",
  "mcp.6._": "6. ",
  "mcp.7._": "7. ",
  "mcp.8._": "8. ",
  "mcp.9._": "9. ",
  "mcp.10._": "10. ",
  "mcp.SignSwitchTo": "Switch T'",
  "mcp.SignNighttime": "Nighttime",
  "mcp.SignDaytime": "Daytime",
  "mcp.RavagerWhip": "Ravager Whip",
  "mcp.SwapThisQuadrant": "Swap This Quadrant (Graze at quadrant and toss this)",
  "mcp.SelectedQuadrant_": "Selected Quadrant: ",
  "mcp.LightningStrike": "Zeus Zap",
  "mcp.Guard": "Guard",
  "mcp.Guidebook": "§c§lG§6§l§lu§e§li§a§ld§2§le§b§lb§9§lo§5§lo§d§lk",
  "mcp.Sleepy_Worker": "Groggy Deckswabber",
  "mcp.Tired_Groundskeeper": "Weary Deck-Tender",
  "mcp.Enhance": "Galleon",
  "mcp.Duplicate": "Replicate",
  "mcp.SignCurrentMode": "Current Mode:",
  "mcp.Unenhancable": "Not Galleonable",
  "mcp.SuitShuffler": "§0§lS§c§lu§0§li§c§lt §0§lS§c§lw§0§li§c§lr§0§ll§c§le§0§lr",
  "mcp.SuitSwitcher": "§f§k§lM§r§0§lS§c§lu§0§li§c§lt §0§lF§c§ll§0§li§c§lp§0§lp§c§le§0§lr§f§k§lM",
  "mcp.SuitShufflerDescription": "Swap the terretories of one quadrant of yer choosin; and a random different terretory.",
  "mcp.SuitSwitcherDescription": "Swap the terretories of two quadrants of yer choosin'.",
  "mcp.SuitSwitcherTextDisplay": "§0§lS§c§lu§0§li§c§lt §0§lF§c§ll§0§li§c§lp§0§lp§c§le§0§lr",
  "mcp.CurrentSacrifice": "Current Wishcast",
  "mcp.Fountain_Genie": "Fountain Genie",
  "mcp.Sacrifice": "Sacrifice",
  "mcp.CoinSpirit": "Doubloon Soul",
  "mcp.DiceSpirit": "Bone Soul",
  "mcp.TrapSpirit": "Snare Soul",
  "mcp.MiscellaneousSpirit": "Bountiful Soul",
  "mcp.StarSpirit": "Shinin' Spiker Soul",
  "mcp.ThiefSpirit": "Plunder Soul",
  "mcp.Fortuna": "Fortuna",
  "mcp.Freyr": "Freyr",
  "mcp.Vulcan": "Vulcan",
  "mcp.CoinsTier1": "3-6 Doubloons",
  "mcp.CoinsTier2": "7-10 Doubloons",
  "mcp.CoinsTier3": "11-14 Doubloons",
  "mcp.CoinsTier4": "15-18 Doubloons",
  "mcp.FortSuits1": "§0§lS§c§lu§0§li§c§lt §0§lS§c§lt§0§lo§c§lc§0§lk§c§la§0§ld§c§le",
  "mcp.FortSuits2": "",
  "mcp.UndeadCleaver": "Skull Splitter",
  "mcp.fort_suits_beat_challenge": "Map Challenge wrapped to port: ",
  "mcp.PositiveKarma": "Upcurrent Karma",
  "mcp.NegativeKarma": "Foul Karma",
  "mcp:plus2_": "+2 ",
  "mcp.Toggle": "Toggle",
  "mcp.Player": "Swashbuckler",
  "mcp.SpectateMinigames": "Arrr, ye be watchin’ the minigames, matey!",
  "mcp.PlayMinigames": "Ye be takin’ part in the minigames, aye!",
  "mcp.GoTo": "Make yer way to",
  "mcp.Lobby": "Gatherin’ deck",
  "mcp.Men": "Lads",
  "mcp.Women": "Lasses",
  "mcp.spaces": "landmarks",
  "mcp.click_to_view": "(click to gander)",
  "mcp.Controls": "Controls",
  "mcp.CoinPayouts": "Doubloon Payouts",
  "mcp.CourtServant": "Deck Servicer",
  "mcp.YouWereAssignedTheColor": "Ye be marked with the hue ",
  "mcp.RoyalStarDescription": "This spiker be awarded to the swashbuckler/tribe that switches quadrant hues the most",
  "mcp.TeamsModeCheck2": "Rivalry Mode need at least 4 swashbucklers to be on board.",
  "mcp.TrophyNote": "Note: Chestplate awards 1 extra doubloon. Boots awards 1 less doubloon.\n",
  "mcp.ItemRecoveryNote": "Note: Chestplate gives 3% additional salvage chance. Peg-legs gives 3% less salvage chance.\n",
  "mcp.SuperstarNote": "Note: Chestplate and greaves give a small chance for additional shinin' spiker shards.\n",
  "mcp.EnderNote": "Note: Chestplate and greaves set shorter ponder time to unleash warp after acquiring.\n",
  "mcp.EnderChestWait": "Wait afore Wielding: 0 Helm Runs",
  "mcp.EnderLeggingsWait": "Wait afore Wielding: 1 Helm Run",
  "mcp.EnderBootsWait": "Wait afore Wielding: 2 Helm Runs",
  "mcp.SuperstarBonus": " for an extra ",
  "mcp.SpeedArmorDiceRange1": "Bone range increased by 1",
  "mcp.SpeedArmorDiceRange2": "Bone range increased by 2",
  "mcp.StarShards_": "Shinin' Spiker Shards ",
  "mcp.Upgrades": "Fortifications",
  "mcp.Tier1": "Rung I",
  "mcp.Tier2": "Rung II",
  "mcp.Tier3": "Rung III",
  "mcp.trophy_upgrade": "Awards additional doubloons for winning scallywags",
  "mcp.bling_upgrade": "Awards additional doubloons for landing on blue/yellow landmarks",
  "mcp.item_recovery_upgrade": "Additional chance to salvage trinkets",
  "mcp.speedy_upgrade": "Increases bone range by 1 per fortification",
  "mcp.superstar_upgrade": "+0.5 shinin' spiker shards forged per shinin' spiker transaction per fortification",
  "mcp.ender_upgrade": "+1 landmark choice to warp to per fortification",
  "mcp.1v2": "1v2",
  "mcp.1v3": "1v3",
  "mcp.2v3": "2v3",
  "mcp.2v4": "2v4",
  "mcp.2v5": "2v5",
  "mcp.2v6": "2v6",
  "mcp.1v3_ending": "s",
  "mcp.open_bracket": "[",
  "mcp.close_bracket": "]",
  "mcp.zero_time_left": "0:00",
  "mcp._Yes_": "<AYE>",
  "mcp.PickpocketerDescription": "Passive ability. Upon activation, steals doubloons from every swashbuckler that ye pass on thar board. Expires after 3 helm runs.",
  "mcp.PocketPlundererDescription": "Passive ability. Upon activation, steals doubloons from every swashbuckler that ye pass n' that passes ye on thar board. Expires after 3 helm runs.",
  "mcp.dialogue_start": ">",
  "mcp.plus2_": "+2 ",
  "mcp.Spades": "Spades",
  "mcp.Clubs": "Clubs",
  "mcp.Hearts": "Hearts",
  "mcp.FortSuit1": "§0§lF§c§lo§0§lr§c§lt §0§lS§c§lu§0§li§c§lt§0§ls",
  "mcp.FortSuit2": "",
  "mcp.Teal": "Teal",
  "mcp.Pink": "Pink",
  "mcp.Tan": "Tan",
  "mcp.Platforms": "Plank Platforms",
  "mcp.DarkPurple": "Deep Kraken Purple",
  "mcp.Gives ": "Gives ",
  "mcp.ttt_task1": "Start a Same‑Landmark Duel",
  "mcp.ttt_task2": "Win a Star in Battle",
  "mcp.ttt_task3": "Be Penniless",
  "mcp.ttt_task4": "Exacto Balance o’ the Seas",
  "mcp.ttt_task5": "Forge a Star Shard",
  "mcp.ttt_task6": "Purple Pirate Pipe",
  "mcp.ttt_task7": "Thrice‑Cursed Loser",
  "mcp.ttt_task8": "Gather Yer Booty",
  "mcp.ttt_task9": "Lose Star or Turn o’ Sailin’",
  "mcp.ttt_task10": "Recover Lost Loot",
  "mcp.ttt_task11": "Shiny Coin Spaces",
  "mcp.ttt_task12": "Trophy Booty Bonuses",
  "mcp.ttt_task13": "Swift Sailin’",
  "mcp.ttt_task14": "Coin‑Snatchin’ Thief",
  "mcp.ttt_task15": "Item‑Buyin’ Buccaneer",
  "mcp.ttt_task16": "Full Suit o’ Fortune",
  "mcp.ttt_task17": "Mixed Suit o’ Chance",
  "mcp.ttt_task18": "Exacto Roll o’ Fate",
  "mcp.ttt_task19": "Giver o’ Chance Time",
  "mcp.ttt_task20": "Magenta Landmarker",
  "mcp.ttt_task21": "Item Toss‑Overboarder",
  "mcp.ttt_task22": "Reliable Item‑User",
  "mcp.ttt_task23": "Lucky Lander o’ the Seas",
  "mcp.ttt_task24": "Star‑Refusin’ Fool",
  "mcp.ttt_task25": "Battle‑Hardened Warrior",
  "mcp.ttt_task26": "Small Crew Victory",
  "mcp.ttt_task27": "Space‑Swappin’ Trickster",
  "mcp.ttt_task28": "Magic Seven o’ the Deep",
  "mcp.ttt_task29": "Skip or Steal a Turn",
  "mcp.ttt_task30": "Self Mini/Binary Dice o’ Doom",
  "mcp.ttt_task31": "Star‑Warpin’ Teleporter",
  "mcp.ttt_task32": "Reroll the Bones",
  "mcp.ttt_task33": "Land Straight On It",
  "mcp.ttt_task34": "Trap‑Wearin’ Out",
  "mcp.ttt_task35": "Trap‑Dodgin’ Rogue",
  "mcp.ttt_task36": "One‑Time Star Purchase",
  "mcp.ttt_task37": "Sailin’ in a Circle",
  "mcp.ttt_task38": "Coin Hoard o’ Plenty",
  "mcp.ttt_task39": "Richest in All the Seas",
  "mcp.ttt_task40": "Deep Pockets o’ Booty",
  "mcp.ttt_task41": "Streak o’ Victories",
  "mcp.ttt_task42": "Star‑Stuffed Riches",
  "mcp.ttt_task43": "Crew‑Loyal Matey",
  "mcp.ttt_task44": "Item‑Collectin’ Scavenger",
  "mcp.ttt_task45": "Coin‑Robbin’ Rascal",
  "mcp.ttt_task46": "Sea‑Sprintin’ Racer",
  "mcp.ttt_task47": "Ignore Bew",
  "mcp.ttt_task48": "Slay the Elder Guardian",
  "mcp.ttt_task49": "Melted Ice Cream Misery",
  "mcp.ttt_task50": "Random Warp o’ Chaos",
  "mcp.ttt_task51": "Shuffle‑Lost Misfortune",
  "mcp.ttt_task52": "Poison‑Slingin’ Scourge",
  "mcp.ttt_task53": "Minion‑Suckin’ Vortex",
  "mcp.ttt_task54": "Launch Thrice, Ye Daredevil",
  "mcp.ttt_task55": "Hand Yer Item to Pablo",
  "mcp.ttt_task56": "Lose Yer Grub Thrice",
  "mcp.ttt_task57": "Fly Off into the Horizon",
  "mcp.ttt_task58": "Massive Haul o’ Booty",
  "mcp.ttt_task59": "Ztar’s Cursed Mark",
  "mcp.ttt_task60": "Judged Twice by Fate",
  "mcp.ttt_task61": "Break the Shield",
  "mcp.ttt_task62": "Maxed‑Out Gear Piece",
  "mcp.ttt_task63": "Doubles or Triples, Matey",
  "mcp.ttt_task64": "Long Cannon Launch",
  "mcp.10_Coins": " 10 Doubloons",
  "mcp.close_door": "Shut thar door!", //change in datapack 'mcp:temple_generate'
  "mcp.Bew": "Bew",
  "mcp.UseWarp": "Use Warp",
  "mcp.7_Coins": "7 Doubloons",
  "mcp.Chute": "Chute",
  "mcp.Teleporter": "Teleporter",
  "mcp.WarpCost_": "Warp Cost:",
  "mcp.StarAltar": "Shinin' Spiker Altar",
  "mcp.BenefitsAltar": "Boons Altar",
  "mcp.VarietyAltar": "Mixed Booty Altar",
  "mcp.AttackAltar": "Strike Altar",
  "mcp.Task": "Duty",
  "mcp.Quest": "Expedition",
  "mcp.Teleportation": "Teleportation",
  "mcp.Chamber": "Chamber",
  "mcp.SacrificialAltar": "Bloodstone",
  "mcp.SacrificialAltar2": "(Doubloons Required)",
  "mcp.SacrificialAltar3": " ",
  "mcp.TeleportSign1": "Step on buoy o' light",
  "mcp.TeleportSign2": "light n' click one",
  "mcp.TeleportSign3": "o' the regions",
  "mcp.TeleportSign4": "above t' teleport",
  "mcp.JumpMiddle": "Leap Middle",
  "mcp.JumpRight": "Lead Right",
  "mcp.JumpLeft": "Leap Left",
  "mcp.GameStats": "Ship's Ledger",
  "mcp.Type": "Type", //as in to type on a keyboard
  "mcp.Guess": "[Guess]",
  "mcp.SkipDialogue2": "Skip To Next",
  "mcp.SkipDialogue3": "Dialogue",
  "mcp.CaptainJones1": "Help Captain",
  "mcp.CaptainJones2": "Jones",
  "mcp.ShootCannon": "Shoot Cannon",
  "mcp.YourChoices1": "Yer Choices",
  "mcp.YourChoices2": "",
  "mcp.OpponentsChoices1": "Enemy's",
  "mcp.OpponentsChoices2": "Choices",
  "mcp.RANDOMIZE": "§9L§cE§aA§eV§9E §cT§a' §eF§9A§cT§aE§e!",
  "mcp.TotalNumBonusStars1": "Total number of",
  "mcp.TotalNumBonusStars2": "bonus spikers",
  "mcp.TotalNumBonusStars3": "(Helm Mode Only)",
  "mcp.TrickOrTreat": "Trick or Treat",
  "mcp.BlockGuessing": "Cube Guessing",
  "mcp.Challenge": "Reckonin'",
  "mcp.TridentRace": "Poseidon's Fork Race",
  "mcp.MusicDisc": "Shanty",
  "mcp.SingleLightning": "Single Sky Flash",
  "mcp.DoubleLightning": "Double Sky Flash",
  "mcp.PabloThe": "Pablo The",
  "mcp.Pincher": "Pincher",
  "mcp.PicnicChallenge": "Picnic Reckonin'",
  "mcp.click_for_info": "(click fer info)",
  "mcp.click_again_to_add": "click again t' add",
  "mcp.SelectedBoard1": "",
  "mcp.SignSelect": "Select:",
  "mcp.Team": "Tribe",
  "mcp.Color": "Hue",
  "mcp.Role": "Station",
  "mcp.FullCredits": "Full Credits",
  "mcp.StopSpin": "Stop Spin",
  "mcp.SlotsSign1": "Match three of a",
  "mcp.SlotsSign2": "kind in center",
  "mcp.SlotsSign3": "row to win!",
  "mcp.SlotsSign4": " ",
  "mcp.Reset": "Reset",
  "mcp.Code_": "Code:",
  "mcp.GameplayOptions.2":"Voyageplay",
  "mcp.GameplayOptions.3":"Scribble",
  "mcp.GameplayPreferences.3":"Personal Tacks",
  "mcp.TurnModeSign.1":"Number o' Helm",
  "mcp.TurnModeSign.2":"Runs (Helm",
  "mcp.TurnModeSign.3":"Run Course)",
  "mcp.StarRaceModeSign.1":"Spikers ordered",
  "mcp.StarRaceModeSign.2":"t' win (Spiker",
  "mcp.StarRaceModeSign.3":"Race Course)",
  "mcp.NumberOfGrandPrixMinigames1" : "Number o'",
  "mcp.NumberOfGrandPrixMinigames2" : "Scallywags",
  "mcp.NumberOfGrandPrixMinigames3" : "(Sea Sprint Mode)",
  "mcp.SignStartingAmounts.1":"Starting Amounts",
  "mcp.SignStartingAmounts.2":"Per Swashbuckler",
  "mcp.FeaturesSign": "Gizmos",
  "mcp.ShopItemsSign": "Shop Trinkets",
  "mcp.SignConfiguration": "Ship Structure",
  "mcp.StepOnBeacon": "You must step on thar buoy o' light t' teleport",
  "mcp.ViewBoard": "View Board",
  "mcp.or": "or",
  "mcp.Spectate": "Spectate",
  "mcp.ViewBoardItemName": "%1$s (%2$s) %3$s %4$s (%5$s)",
  "mcp.ViewBoardLore": "Drop to go above the board. Offhand to go into Spectator Mode.",
  "mcp.PlaceTrap": "Place trap",
  "mcp.SeekerSword": "Seeker Sword",
  "mcp.EndMinigame": "End Minigame",
  "mcp.TeleportToTurnPlayer": "Teleport to turn player",
  "mcp.TeleportToTurnPlayerLore": "Teleports you to the player taking their turn. Drop to use.",
  "mcp.GoToSpectatorMode": "Astern t' yellowbelly state",
  "mcp.CancelCurrentGame": "CANCEL CURRENT GAME",
  "mcp.OperatorTurnSkipper": "Operator Turn Skipper",
  "mcp.LightningWand": "Lightning Wand",
  "mcp.BrawlAxe": "Brawl Axe",
  "mcp.ShootFireball": "Shoot Fireball",
  "mcp.SummonReinforcements": "Summon Reinforcements",
  "mcp.ApartmentKey": "Apartment Key",
  "mcp.SelectRoll1": "Roll 1 (drop to confirm)",
  "mcp.SelectRoll2": "Roll 2 (drop to confirm)",
  "mcp.SelectRoll3": "Roll 3 (drop to confirm)",
  "mcp.SelectRoll4": "Roll 4 (drop to confirm)",
  "mcp.SelectRoll5": "Roll 5 (drop to confirm)",
  "mcp.SelectRoll6": "Roll 6 (drop to confirm)",
  "mcp.SelectRoll7": "Roll 7 (drop to confirm)",
  "mcp.SelectRoll8": "Roll 8 (drop to confirm)",
  "mcp.SelectRoll9": "Roll 9 (drop to confirm)",
  "mcp.SelectRoll10": "Roll 10 (drop to confirm)",
  "mcp.SelectRoll11": "Roll 11 (drop to confirm)",
  "mcp.SelectRoll12": "Roll 12 (drop to confirm)",
  "mcp.SelectRoll13": "Roll 13 (drop to confirm)",
  "mcp.SelectRoll14": "Roll 14 (drop to confirm)",
  "mcp.SelectRoll15": "Roll 15 (drop to confirm)",
  "mcp.SelectRoll16": "Roll 16 (drop to confirm)",
  "mcp.SelectRoll17": "Roll 17 (drop to confirm)",
  "mcp.SelectRoll18": "Roll 18 (drop to confirm)",
  "mcp.SelectRoll19": "Roll 19 (drop to confirm)",
  "mcp.SelectRoll20": "Roll 20 (drop to confirm)",
  "mcp.CancelItem": "Cancel item",
  "mcp.SwapWithMinion": "Swap with minion",
  "mcp.SwapWithMinion1": "Swap with minion #1",
  "mcp.SwapWithMinion2": "Swap with minion #2",
  "mcp.ExitMenu": "Exit Menu",
  "mcp.BeachBall": "Beach Ball",
  "mcp.GAME_OVER": "§f§k§l0 §6§lG§d§lA§a§lM§c§lE §e§lO§5§lV§2§lE§b§lR§9§l! §f§k§l0",
  "mcp.ReturnToHub": "Return To Hub",
  "mcp.QuestItems": "Expedition Trinkets",
  "mcp.SacrificialEnchantmentShard": "Sacrificial Enchantment Shard",
  "mcp.SacrificialEnchantmentShardDescription": "Used to enhance luck at sacrificial alter",
  "mcp.UltimateBladeOfDoom": "Ultimate Blade of Doom",
  "mcp.UltimateBladeOfDoomLore1": "Return to Lucas in sandstone house near lava pit.",
  "mcp.UltimateBladeOfDoomLore2": "Reward: Double Star Voucher",
  "mcp.StrengthPotion": "Strength Potion",
  "mcp.StrengthPotionDescription": "Drink potion right before pulling diamond sword in black bastion.",
  "mcp.Drink": "Drink",
  "mcp.DrinkLore1": "Return to red sandstone hut.",
  "mcp.DrinkLore2": "Reward: 25 Coins",
  "mcp.SacredEmerald": "Sacred Emerald",
  "mcp.FireResistancePotion": "Fire Resistance Potion",
  "mcp.FireResistancePotionLore": "Use to swim in lava pit safely and find lost netherite scrap.",
  "mcp.RawBeefLore1": "Cook beef using coal in any oven around the map before it expires.",
  "mcp.RawBeefLore2": "Then return steak to Arnold",
  "mcp.SteakLore1": "Return to Arnold in mud brick house.",
  "mcp.SteakLore2": "Reward: Choice of Item",
  "mcp.EnderEyeLore1": "Use to activate portal in end dungeon in mesa cave.",
  "mcp.EnderEyeLore2": "Reward: Double coins for blue/yellow spots and immunity from red/black spots",
  "mcp.IronPickaxePore": "Use to mine emerald ore in mesa cave.",
  "mcp.SacredEmerladLore1": "Return to Barry on side of savana island.",
  "mcp.SacredEmerladLore2": "Reward: 1 Star",
  "mcp.BowlLore": "Use with dandelion to acquire suspicious stew.",
  "mcp.DandelionLore": "Feed to brown cow, then use bowl to acquire suspicious stew.",
  "mcp.SuspiciousStewLore1": "Return to Skylar in birch wood house.",
  "mcp.SuspiciousStewLore2": "Reward: 25 coins",
  "mcp.QuestItemsBarrelLore": "Drop to hide expedition trinkets",
  "mcp.HellBlade": "Hell Blade",
  "mcp.GladiatorAxe": "Gladiator Axe",
  "mcp.JumpBoots": "Jump Boots",
  "mcp.SpeedBoots": "Speed Boots",
  "mcp.GraveBrush": "Grave Brush",
  "mcp.SeekersSword": "SeekersSword",
  "mcp.UseIfStuck": " (use if bootstuck)",
  "mcp.StandOnBlack": "Stand On Black",
  "mcp.StandOnBlue": "Stand On Blue",
  "mcp.StandOnBrown": "Stand On Brown",
  "mcp.StandOnCyan": "Stand On Cyan",
  "mcp.StandOnGray": "Stand On Gray",
  "mcp.StandOnGreen": "Stand On Green",
  "mcp.StandOnLightBlue": "Stand On Light Blue",
  "mcp.StandOnLightGray": "Stand On Light Gray",
  "mcp.StandOnLime": "Stand On Lime",
  "mcp.StandOnMagenta": "Stand On Magenta",
  "mcp.StandOnOrange": "Stand On Orange",
  "mcp.StandOnPink": "Stand On Pink",
  "mcp.StandOnPurple": "Stand On Purple",
  "mcp.StandOnRed": "Stand On Scarlet",
  "mcp.StandOnWhite": "Stand On White",
  "mcp.StandOnYellow": "Stand On Yellow",
  "mcp.StandOnDarkGray": "Stand On Dark Cyan",
  "mcp.StandOnAqua": "Stand On Aqua",
  "mcp.KnockbackStick": "Knockback Stick",
  "mcp.JoustingBlade": "Jousting Blade",
  "mcp.SetTrap": "Set Trap",
  "mcp.SacredGold": "Sacred Gold",
  "mcp.ReturnToSpot": "Return To Spot",
  "mcp.Merchant": "Tycooner",
  "mcp.Minus1ToRoll": "-1 to roll (drop)",
  "mcp.Plus1ToRoll": "+1 to roll (drop)",
  "mcp.Round_": "Round ",
  "mcp.Orb": "Orb",
  "mcp.TheMeat": "The Meat",
  "mcp.MineYourBusinessGlowInfo": "You feel yourself getting brighter. So bright that you can be seen through walls.",
  "mcp.SpawnZombie": "Spawn Zombie",
  "mcp.SpawnCreeper": "Spawn Creeper",
  "mcp.SpawnSkeleton": "Spawn Skeleton",
  "mcp.SpawnWitherSkeleton": "Spawn Wither Skeleton",
  "mcp.SpawnBabyZombie": "Spawn Baby Zombie",
  "mcp.SpawnPig": "Spawn Pig",
  "mcp.SpawnSilverfish": "Spawn Silverfish",
  "mcp.SpawnBogged": "Spawn Bogged",
  "mcp.SpawnZoglin": "Spawn Zoglin",
  "mcp.Mouse": "Mouse",
  "mcp.Hatchet": "Hatchet",
  "mcp.MouseTrapEgg": "Set Block (throw)",
  "mcp.GoToThisWarp": "Astern t' This Warp",
  "mcp.ResetToCheckpoint": "Reset to Checkpoint",
  "mcp.StarFragment": "Star Fragment",
  "mcp.StarFragmentInstruction": "Return the star fragment to the wizard hut earn a star. Star fragment can be stolen by passing whoever has the item.",
  "mcp.BombDefuser": "Bomb Defuser",
  "mcp.BombDefuserLore1": "Use to defuse Bowser's Cannon",
  "mcp.BombDefuserLore2": "4 Uses",
  "mcp.PaintShoes": "Paint Shoes",
  "mcp.FireCannon": "Fire Cannon",
  "mcp.SnowBoots": "Snow Boots",
  "mcp.NoHat2": "No Bandana",
  "mcp.NoHat3": "",
  "mcp.RageCage2": "Wrath Hold",
  "mcp.RageCage3": "",
  "mcp.EnderMutant2": "Ender Warped Soul",
  "mcp.EnderMutant3": "",
  "mcp.MoodHat2": "Temper Tricorne",
  "mcp.MoodHat3": "",
  "mcp.MoodHatLore": "What kind of mood will you be in today?",
  "mcp.Angry": "Angry",
  "mcp.Excited": "Excited",
  "mcp.Neutral": "Neutral",
  "mcp.Scared": "Scared",
  "mcp.Peaceful": "Peaceful",
  "mcp.GasMask2": "Fume Guard",
  "mcp.GasMask3": "",
  "mcp.FlowerBush2": "Flower Bush",
  "mcp.FlowerBush3": "",
  "mcp.NightScarecrow2": "Dark",
  "mcp.NightScarecrow3": "Dread Dummy",
  "mcp.Unamused2": "Stone-Faced",
  "mcp.Unamused3": "",
  "mcp.WalkieTalkie2": "Walkie Talkie",
  "mcp.WalkieTalkie3": "",
  "mcp.Antenna2": "Sky Signal",
  "mcp.Antenna3": "",
  "mcp.TheTarget2": "The Mark",
  "mcp.TheTarget3": "",
  "mcp.WoofWoof2": "Arrr-woof!",
  "mcp.WoofWoof3": "",
  "mcp.LuckyBlock2": "Fortune Crate",
  "mcp.LuckyBlock3": "",
  "mcp.HighRoller2": "Whale Rider",
  "mcp.HighRoller3": "",
  "mcp.DropToUse": "Drop to use",
  "mcp.FunStick": "Fun Stick",
  "mcp.ShowRoll": "[%1$s]",
  "mcp.WarpToTeammate": "Warp To Teammate (%1$s/%2$s)",
  "mcp.SpaceHelmet": "Space Helmet",
  "mcp.SpleefShovel": "Spleef Shovel",
  "mcp.ChooseSnowman": "Choose Snowman",
  "mcp.ChooseZombie": "Choose Zombie",
  "mcp.ChooseBlaze": "Choose Blaze",
  "mcp.ShootArrow": "Shoot Arrow",
  "mcp.MobWhacker": "Mob Whacker",
  "mcp.DropToEndMinigame": "Drop to end current minigame in progress",
  "mcp.DropToShowQuestItems": "Drop to show quest items",
  "mcp.GoldRushSpeedBootsLore": "Equip to get a temporary speed boost!",
  "mcp.GoldRUshJumpBootsLore": "Equip to get a temporary jump boost!",
  "mcp.TicketLore": "Drop to show Tickets scoreboard.",
  "mcp.ReturnToSpotLore": "Drop to go back to your spot. Offhand to go into Spectator Mode.",
  "mcp.StarFragmentLore": "Right click on Arcane Wizard to receive star",
  "mcp.Minus1Coin": "-1 %1$s",
  "mcp.Plus1Coin": "+1 %1$s",
  "mcp.MissingPlayer": "Lost sailor",
  "mcp.MoveLeft" : "← Swing Port:",
  "mcp.MoveRight" : "Swing Starboard →:",
  "mcp.RedirectMinecart" : "Redirect Minecart:",
  "mcp.RedirectMinecartControl" : "%1$s or %2$s", // 1: keybind, 2: keybind
  "mcp.10th_place.1": "10th ",
  "mcp.1st_place.1": "1st ",
  "mcp.2nd_place.1": "2nd ",
  "mcp.3rd_place.1": "3rd ",
  "mcp.4th_place.1": "4th ",
  "mcp.5th_place.1": "5th ",
  "mcp.6th_place.1": "6th ",
  "mcp.7th_place.1": "7th ",
  "mcp.8th_place.1": "8th ",
  "mcp.9th_place.1": "9th ",
  "mcp.aa_brush_tick.1.1": "Digger>",
  "mcp.aa_brush_tick.1.2": " 1-15 doubloons ",
  "mcp.aa_brush_tick.1.3": "4-9 doubloons.",
  "mcp.aa_brush_tick.1": "%1$s Ahoy explorer. Want t' find some treasure? Ye may use this brush once. Digging sand can give ye%2$sand digging gravel can give ye %3$s Ye have one brush so choose wisely! Hold down %4$s t' brush thar block.", // 1: mcp.aa_brush_tick.1.1, 2: mcp.aa_brush_tick.1.2, 3: mcp.aa_brush_tick.1.3, 4: keybind
  "mcp.aa_brush_tick.2": "%1$s won %2$s%3$s from archeology brushing.", // 1: player, 2: score, 3: mcp._coins
  "mcp.aa_call_phantom.1": "You do not have enough doubloons t' fly across",
  "mcp.aa_drowned_tick.1": "%1$s fended off thar bog monsters n' won %2$s", // 1: player, 2: mcp.10_coins
  "mcp.aa_drowned_tick.2": "%1$s did not beat thar bog monster shooting reckonin'.", // 1: player
  "mcp.aa_magenta_event.1": "%1$s Shop trinkets be now 50%% off fer thar next two turns!", // 1: mcp.Deflation_
  "mcp.aa_magenta_event.2": "%1$s Shop trinkets be 50%% off fer two more turns!", // 1: mcp.Deflation_
  "mcp.aa_magenta_event.3": "%1$s trinkets have spawned across thar map!", // 1: score
  "mcp.aa_magenta_event.4.1": "Doubloon Rain>",
  "mcp.aa_magenta_event.4": "%1$s 5 small Coin Piles have spawned across thar map.", // 1: mcp.aa_magenta_event.4.1
  "mcp.aa_magenta_event.5.1": "Increased Rolls>",
  "mcp.aa_magenta_event.5": "%1$s For thar next two turns, all rolls now grant +3 landmarks!", // 1: mcp.aa_magenta_event.5.1
  "mcp.aa_magenta_event.6.1": "Increased Rolls>",
  "mcp.aa_magenta_event.6": "%1$s For an additional two turns, all rolls grant +3 landmarks!", // 1: mcp.aa_magenta_event.6.1
  "mcp.aa_magenta_event.7": "A shinin' spiker fragment has spawned on thar map! Pick it up n' return it t' thar wizard hut t' receive a shinin' spiker!",
  "mcp.aa_magenta_event.8.1": "Shinin' Spiker BOGO>",
  "mcp.aa_magenta_event.8": "%1$s The %2$s be now offering two %3$s fer thar price o' one only fer thar next swashbuckler that forks for one!", // 1: mcp.aa_magenta_event.8.1, 2: mcp.StarSeller, 3: mcp.Stars
  "mcp.aa_magenta_event.9.1": "Shinin' Spiker BOGO>",
  "mcp.aa_magenta_event.9": "%1$s The %2$s be extending its two %3$s fer thar price o' one deal fer an additional visitor!", // 1: mcp.aa_magenta_event.9.1, 2: mcp.StarSeller, 3: mcp.Stars
  "mcp.aa_magenta_event.10.1": "Extra Luck> ",
  "mcp.aa_magenta_event.10": "%1$sThe next swashbuckler t' land on yellow will receive a bonus trinket. Thar next swashbuckler t' land on black will get sent avast t' thar start o' thar board.", // 1: mcp.aa_magenta_event.10.1
  "mcp.aa_magenta_event.11.1": "Trap Spawning>",
  "mcp.aa_magenta_event.11": "%1$s Each swashbuckler has a new random snare spawned in a random spot on thar board!", // 1: mcp.aa_magenta_event.11.1
  "mcp.aa_magenta_event.12": "Two pairs o' teleporters have spawned fer thar next two turns.",
  "mcp.aa_magenta_event.13": "Two pairs o' teleporters be now here fer an additional two turns.",
  "mcp.aa_magenta_event.14": "%1$s moved t' %2$s's spot.", // 1: entity, 2: entity
  "mcp.aa_magenta_event.15": "%1$s moved t' %2$s's spot.", // 1: entity, 2: entity
  "mcp.aa_magenta_event.16": "%1$s moved t' %2$s's spot.", // 1: entity, 2: entity
  "mcp.aa_magenta_event.17.1": "Imposter Shinin' Spiker Hawker>",
  "mcp.aa_magenta_event.17.3": "Imposter Shinin' Spiker Hawker",
  "mcp.aa_magenta_event.17.4": "Imposter Shinin' Spiker Hawker",
  "mcp.aa_magenta_event.17.8": " Note: Slip To Spikers/Spiker Looters will teleport ye t' thar nearest shinin' spiker hawker regardless o' whether it's real.",
  "mcp.aa_magenta_event.17": "%1$s Thar main %2$s has moved n' an %3$s has spawned! Thar %4$s looks like thar original but doesn't trade a %5$s. It will go away once a %6$s be forked for from thar main %7$s.%8$s", // 1: mcp.aa_magenta_event.17.1, 2: mcp.StarSeller, 3: mcp.aa_magenta_event.17.3, 4: mcp.aa_magenta_event.17.4, 5: mcp.Star, 6: mcp.Star, 7: mcp.StarSeller, 8: mcp.aa_magenta_event.17.8
  "mcp.aa_magenta_event.18": "%1$s Shop trinkets now cost 50%% more fer thar next two turns!", // 1: mcp.Inflation_
  "mcp.aa_magenta_event.19": "%1$s Shop trinkets cost 50%% more fer two more turns!", // 1: mcp.Inflation_
  "mcp.aa_magenta_event.20.1": "Trolls>",
  "mcp.aa_magenta_event.20": "%1$s For thar next two turns, Trolls have taken over! Roll higher than them t' pass or yer turn ends!", // 1: mcp.aa_magenta_event.20.1
  "mcp.aa_magenta_event.21.1": "Trolls>",
  "mcp.aa_magenta_event.21": "%1$s For an additional two turns, Trolls have taken over! Roll higher than them t' pass or yer turn ends!", // 1: mcp.aa_magenta_event.21.1
  "mcp.aa_magenta_event.22": "Troll",
  "mcp.aa_magenta_event.23": "Troll",
  "mcp.aa_magenta_event.24": "Troll",
  "mcp.aa_magenta_event.25.1": "Trinket Locking>",
  "mcp.aa_magenta_event.25": "%1$s Trinkets cannot be cast fer one turn!", // 1: mcp.aa_magenta_event.25.1
  "mcp.aa_magenta_event.26.1": "Trinket Locking>",
  "mcp.aa_magenta_event.26": "%1$s Trinkets be unusable fer an additional turn!", // 1: mcp.aa_magenta_event.26.1
  "mcp.aa_magenta_event.27.1": "Trinket Destruction>",
  "mcp.aa_magenta_event.27": "%1$s Every swashbuckler be sunk one trinket!", // 1: mcp.aa_magenta_event.27.1
  "mcp.aa_magenta_event.28": "%1$s%2$s shinin' spiker shards have spawned across thar map.", // 1: mcp.StarShardRain_, 2: score
  "mcp.aa_map_troll_end_roll.1.1": "Troll> ",
  "mcp.aa_map_troll_end_roll.1": "%1$sAh, ye bested me! Right this way.", // 1: mcp.aa_map_troll_end_roll.1.1
  "mcp.aa_map_troll_end_roll.2.1": "Troll> ",
  "mcp.aa_map_troll_end_roll.2": "%1$sSorry, ye failed t' roll higher than me. Now ye're stuck.", // 1: mcp.aa_map_troll_end_roll.2.1
  "mcp.aa_map_troll_end_roll.3.1": "Troll> ",
  "mcp.aa_map_troll_end_roll.3": "%1$sThanks fer yer smackers. Now scram!", // 1: mcp.aa_map_troll_end_roll.3.1
  "mcp.aa_map_troll_tick.1.1": "...",
  "mcp.aa_map_troll_tick.1": "Troll> %1$s", // 1: mcp.aa_map_troll_tick.1.1
  "mcp.aa_map_troll_tick.2.1": "Troll> ",
  "mcp.aa_map_troll_tick.2": "%1$sAyo, if ye want t' get past me, ye must roll higher than me. Or ye can pay me %2$s n' I will let ye past.", // 1: mcp.aa_map_troll_tick.2.1, 2: mcp.10_coins
  "mcp.aa_map_troll_tick.3": "Right click thar troll t' continue \nor \nDrop yer %1$s t' pay thar fee", // 1: mcp.Coins
  "mcp.aa_map_troll_tick.4": "You do not have enough coins to bypass the troll",
  "mcp.aa_map_troll_tick.5.1": "Troll",
  "mcp.aa_map_troll_tick.5": "%1$s toss'd a %2$s%3$s%4$s", // 1: mcp.aa_map_troll_tick.5.1, 2: mcp.open_bracket, 3: score, 4: mcp.close_bracket
  "mcp.aa_next_turn.1": "%1$s turns until %2$s ends!", // 1: score, 2: mcp.Deflation
  "mcp.aa_next_turn.2": "%1$s turn until %2$s ends!", // 1: score, 2: mcp.Deflation
  "mcp.aa_next_turn.3": "Thick Gold has ended! Thar 50% trinket discount be now gone.",
  "mcp.aa_next_turn.4": "%1$s turns until %2$s ends!", // 1: score, 2: mcp.Inflation
  "mcp.aa_next_turn.5": "%1$s turn until %2$s ends!", // 1: score, 2: mcp.Inflation
  "mcp.aa_next_turn.6": "Thin Gold has ended! Thar +50% trinket cost be now gone.",
  "mcp.aa_next_turn.7.1": "Increased Rolls",
  "mcp.aa_next_turn.7": "%1$s turns until %2$s ends!", // 1: score, 2: mcp.aa_next_turn.7.1
  "mcp.aa_next_turn.8.1": "Increased Rolls",
  "mcp.aa_next_turn.8": "%1$s turn until %2$s ends!", // 1: score, 2: mcp.aa_next_turn.8.1
  "mcp.aa_next_turn.9": "Increased Rolls has ended!",
  "mcp.aa_next_turn.10.1": "Trinket Locking",
  "mcp.aa_next_turn.10": "%1$s turns until %2$s ends!", // 1: score, 2: mcp.aa_next_turn.10.1
  "mcp.aa_next_turn.11.1": "Trinket Locking",
  "mcp.aa_next_turn.11": "%1$s turn until %2$s ends!", // 1: score, 2: mcp.aa_next_turn.11.1
  "mcp.aa_next_turn.12": "Trinket Locking has ended!",
  "mcp.aa_next_turn.13.1": "Teleporter Pairs",
  "mcp.aa_next_turn.13": "%1$s turns until thar %2$s end!", // 1: score, 2: mcp.aa_next_turn.13.1
  "mcp.aa_next_turn.14.1": "Teleporter Pairs",
  "mcp.aa_next_turn.14": "%1$s turn until %2$s end!", // 1: score, 2: mcp.aa_next_turn.14.1
  "mcp.aa_next_turn.15": "The teleporters have expired!",
  "mcp.aa_next_turn.16.1": "Map Trolls",
  "mcp.aa_next_turn.16": "%1$s turns until thar %2$s go t' sleep!", // 1: score, 2: mcp.aa_next_turn.16.1
  "mcp.aa_next_turn.17.1": "Map Trolls",
  "mcp.aa_next_turn.17": "%1$s turn until %2$s go t' sleep!", // 1: score, 2: mcp.aa_next_turn.17.1
  "mcp.aa_next_turn.18": "The trolls have gone t' sleep!",
  "mcp.aa_next_turn.19.1": "Ol' Sea Advice> ",
  "mcp.aa_next_turn.19": "%1$sYou can use yer %2$s t' bypass thar Trolls.", // 1: mcp.aa_next_turn.19.1, 2: mcp.GhostMode
  "mcp.aa_next_turn.20.1": "Ol' Sea Advice> ",
  "mcp.aa_next_turn.20": "%1$sYou can use yer %2$s t' bypass thar Trolls.", // 1: mcp.aa_next_turn.20.1, 2: mcp.GhoulMode
  "mcp.aa_parkour_tick.1": "%1$s did not beat thar dripleaf parkour.", // 1: player
  "mcp.aa_parkour_tick.2.1": "12 Doubloons",
  "mcp.aa_parkour_tick.2": "%1$s beat thar dripleaf parkour n' won %2$s", // 1: player, 2: mcp.aa_parkour_tick.2.1
  "mcp.aa_pass_spot.1.1": "Phantom Keeper>",
  "mcp.aa_pass_spot.1.2": "7",
  "mcp.aa_pass_spot.1": "%1$s Ahoy adventurer! Need a quick way across thar water? I can help ye wit' that fer thar mere cost o' %2$s golden smackers.", // 1: mcp.aa_pass_spot.1.1, 2: mcp.aa_pass_spot.1.2
  "mcp.aa_pass_spot.2.1": "Phantom Keeper>",
  "mcp.aa_pass_spot.2": "%1$s Sorry, I cannot offer ye a ride. Thar phantom be on thar opposite side o' thar lagoon.", // 1: mcp.aa_pass_spot.2.1
  "mcp.aa_pass_spot.3": "%1$s 7%2$s", // 1: mcp.Cost_, 2: mcp._coins
  "mcp.aa_pass_spot.4.1": "Phantom Keeper>",
  "mcp.aa_pass_spot.4.2": "7",
  "mcp.aa_pass_spot.4": "%1$s Ahoy adventurer! Need a quick way across thar water? I can help ye wit' that fer thar mere cost o' %2$s golden smackers.", // 1: mcp.aa_pass_spot.4.1, 2: mcp.aa_pass_spot.4.2
  "mcp.aa_pass_spot.5.1": "Phantom Keeper>",
  "mcp.aa_pass_spot.5": "%1$s Sorry, I cannot offer ye a ride. Thar phantom be on thar opposite side o' thar lagoon.", // 1: mcp.aa_pass_spot.5.1
  "mcp.aa_pass_spot.7.1": "Aquor>",
  "mcp.aa_pass_spot.7.2": "12 smackers",
  "mcp.aa_pass_spot.7": "%1$s Ahoy traveler. With me magic, I can build a fragile dripleaf parkour. Reach thar top, grab thar %2$s n' come avast t' plunder them. Thar water be toxic so make sure not t' fall in. Also, thar dripleaves stay up fer only 1 second after stepping on them, so be quick!", // 1: mcp.aa_pass_spot.7.1, 2: mcp.aa_pass_spot.7.2
  "mcp.aa_pass_spot.8.1": "Tarto>",
  "mcp.aa_pass_spot.8.2": "10 golden smackers.",
  "mcp.aa_pass_spot.8": "%1$s Ahoy matey! Those bog monsters be after me loot again! Here be a crossbow wit' 5 arrows. Use it t' take care o' them. But ye can only miss one shot. And their arrows kill ye in 1 shot, so be careful! Kill them fer me n' I will reward ye wit' %2$s", // 1: mcp.aa_pass_spot.8.1, 2: mcp.aa_pass_spot.8.2
  "mcp.aa_pass_spot.9": "%1$s Ahoy adventurer! Can I hook ye up wit' some trinkets?", // 1: mcp.merchant_
  "mcp.aa_random_item.1": "%1$s has received %2$s from thar extra luck event!", // 1: player, 2: mcp.TwiceDice
  "mcp.aa_random_item.2": "%1$s has received %2$s from thar extra luck event!", // 1: player, 2: mcp.ThriceDice
  "mcp.aa_random_item.3": "%1$s has received %2$s from thar extra luck event!", // 1: player, 2: mcp.HoneyBoost
  "mcp.aa_random_item.4": "%1$s has received %2$s from thar extra luck event!", // 1: player, 2: mcp.MinionPet
  "mcp.aa_random_item.5": "%1$s has received %2$s from thar extra luck event!", // 1: player, 2: mcp.MagicDice
  "mcp.aa_random_item.6": "%1$s has received %2$s from thar extra luck event!", // 1: player, 2: mcp.MiniDice
  "mcp.aa_random_item.7": "%1$s has received %2$s from thar extra luck event!", // 1: player, 2: mcp.RerollToken
  "mcp.aa_random_item.8": "%1$s has received %2$s from thar extra luck event!", // 1: player, 2: mcp.ZapTrap
  "mcp.aa_random_item.9": "%1$s has received %2$s from thar extra luck event!", // 1: player, 2: mcp.FireTrap
  "mcp.aa_random_item.10": "%1$s has received %2$s from thar extra luck event!", // 1: player, 2: mcp.GhostMode
  "mcp.aa_random_item.11": "%1$s has received %2$s from thar extra luck event!", // 1: player, 2: mcp.Pickpocketer
  "mcp.aa_random_item.12": "%1$s has received %2$s from thar extra luck event!", // 1: player, 2: mcp.DoubleStarVoucher
  "mcp.aa_random_item.13": "%1$s has received %2$s from thar extra luck event!", // 1: player, 2: mcp.WeightedTwiceDice
  "mcp.aa_random_item.14": "%1$s has received %2$s from thar extra luck event!", // 1: player, 2: mcp.WeightedThriceDice
  "mcp.aa_random_item.15": "%1$s has received %2$s from thar extra luck event!", // 1: player, 2: mcp.HoneyZoom
  "mcp.aa_random_item.16": "%1$s has received %2$s from thar extra luck event!", // 1: player, 2: mcp.TwinionPets
  "mcp.aa_random_item.17": "%1$s has received %2$s from thar extra luck event!", // 1: player, 2: mcp.BigMagicDice
  "mcp.aa_random_item.18": "%1$s has received %2$s from thar extra luck event!", // 1: player, 2: mcp.BinaryDice
  "mcp.aa_random_item.19": "%1$s has received %2$s from thar extra luck event!", // 1: player, 2: mcp.PremiumRerollToken
  "mcp.aa_random_item.20": "%1$s has received %2$s from thar extra luck event!", // 1: player, 2: mcp.LightningTrap
  "mcp.aa_random_item.21": "%1$s has received %2$s from thar extra luck event!", // 1: player, 2: mcp.InfernoTrap
  "mcp.aa_random_item.22": "%1$s has received %2$s from thar extra luck event!", // 1: player, 2: mcp.GhoulMode
  "mcp.aa_random_item.23": "%1$s has received %2$s from thar extra luck event!", // 1: player, 2: mcp.PocketPlunderer
  "mcp.aa_random_item.24": "%1$s has received %2$s from thar extra luck event!", // 1: player, 2: mcp.DoubleStarDiscountVoucher
  "mcp.activate_item.1.1": "+1 ",
  "mcp.activate_item.1": "Unleash trinket on enemy swashbuckler: %1$s%2$s%3$s fer %4$s", // 1: mcp.activate_item.1.1, 2: mcp.NegativeKarma, 3: "\ue006", 4: player
  "mcp.activate_item.2.1": "+1 ",
  "mcp.activate_item.2": "Plunder from swashbuckler: %1$s%2$s%3$s fer %4$s", // 1: mcp.activate_item.2.1, 2: mcp.NegativeKarma, 3: "\ue006", 4: player
  "mcp.allstar_setting.1": " ",
  "mcp.all_enhanced_items_event.1": "%1$s has chosen fer all trinkets t' be galleon'd!", // 1: player
  "mcp.all_enhanced_items_event.2": "All trinkets now be galleon'd!",
  "mcp.alternate_timer_decrement.1": "Hide Time: %1$s:%2$s", // 1: score, 2: score
  "mcp.alternate_timer_decrement.2": "Hide Time: %1$s:0%2$s", // 1: score, 2: score
  "mcp.alternate_timer_decrement.3": "Hide Time: %1$s:%2$s", // 1: score, 2: score
  "mcp.alternate_timer_decrement.4": "Hide Time: %1$s:0%2$s", // 1: score, 2: score
  "mcp.alternate_timer_decrement.5": "Hide Time: %1$s:%2$s", // 1: score, 2: score
  "mcp.alternate_timer_decrement.6": "Hide Time: %1$s:0%2$s", // 1: score, 2: score
  "mcp.alternate_timer_decrement.7": "Observation Time: %1$s:%2$s", // 1: score, 2: score
  "mcp.alternate_timer_decrement.8": "Observation Time: %1$s:0%2$s", // 1: score, 2: score
  "mcp.announce_player_order.1": "%1$s be Swashbuckler 1 n' will roll first!", // 1: player
  "mcp.announce_player_order.2": "%1$s be Swashbuckler 2 n' will roll second!", // 1: player
  "mcp.announce_player_order.3": "%1$s be Swashbuckler 3 n' will roll third!", // 1: player
  "mcp.announce_player_order.4": "%1$s be Swashbuckler 4 n' will roll fourth!", // 1: player
  "mcp.announce_player_order.5": "%1$s be Swashbuckler 5 n' will roll fifth!", // 1: player
  "mcp.announce_player_order.6": "%1$s be Swashbuckler 6 n' will roll sixth!", // 1: player
  "mcp.announce_player_order.7": "%1$s be Swashbuckler 7 n' will roll seventh!", // 1: player
  "mcp.announce_player_order.8": "%1$s be Swashbuckler 8 n' will roll eighth!", // 1: player
  "mcp.announce_player_order.9": "%1$s be Swashbuckler 9 n' will roll ninth!", // 1: player
  "mcp.announce_player_order.10": "%1$s be Swashbuckler 10 n' will roll tenth!", // 1: player
  "mcp.anvil_death_trap_description.1": "%1$s%2$s%3$s\nCan be acquired from %4$s landmarks n' from free trinket pickups.", // 1: mcp.AnvilDeathTrap, 2: ": ", 3: mcp.AnvilDeathTrapDescription, 4: mcp.orange
  "mcp.anvil_trap_description.1": "%1$s%2$s%3$s\nCan be acquired from %4$s landmarks n' from free trinket pickups.", // 1: mcp.AnvilTrap, 2: ": ", 3: mcp.AnvilTrapDescription, 4: mcp.orange
  "mcp.approach_wizard_hut.1.1": "Arcane Wizard> ",
  "mcp.approach_wizard_hut.1.2": "\nAvailable Spells:\n",
  "mcp.approach_wizard_hut.1": "%1$sWelcome t' me wizard hut where ye can cast a variety o' spells. Step right up n' choose one o' three spells ye want t' cast by pressing thar button.%2$s", // 1: mcp.approach_wizard_hut.1.1, 2: mcp.approach_wizard_hut.1.2
  "mcp.approach_wizard_hut.2": "%1$s Shop trinkets cost 50%% less fer thar next 2 turns.", // 1: mcp.Deflation_
  "mcp.approach_wizard_hut.3": "%1$s%2$s trinkets spawn across thar map.", // 1: mcp.ItemRain_, 2: score
  "mcp.approach_wizard_hut.4": "%1$s 5 Doubloon piles spawn worth 4-7 doubloons each.", // 1: mcp.CoinRain_
  "mcp.approach_wizard_hut.5": "%1$s Swashbucklers' rolls increase by 3 fer thar next two turns", // 1: mcp.IncreasedRolls_
  "mcp.approach_wizard_hut.6": "%1$s Shinin' Spiker Fragment spawns on thar board. First swashbuckler t' bring it t' thar wizard hut earns a shinin' spiker. Ye can steal thar fragment by passing thar owner o' thar fragment.", // 1: mcp.StarQuest_
  "mcp.approach_wizard_hut.7": "%1$s Next shinin' spiker forked for from thar main shinin' spiker hawker earns a free additional spiker.", // 1: mcp.NextStarBOGO_
  "mcp.approach_wizard_hut.8": "%1$s Next swashbuckler t' land on yellow receives a bonus trinket n' next swashbuckler t' land on black gets sent back t' thar start.", // 1: mcp.ExtraLuck_
  "mcp.approach_wizard_hut.9": "%1$s Every swashbuckler gets a random snare placed on thar board in a random spot.", // 1: mcp.TrapSpawning_
  "mcp.approach_wizard_hut.10": "%1$s Two pairs o' teleporters spawn on thar map fer two turns.", // 1: mcp.TeleporterPairs_
  "mcp.approach_wizard_hut.11": "%1$s Three swashbucklers (other than thar current turn swashbuckler) will swap positions wit' each other.", // 1: mcp.PlayerSpaceSwap_
  "mcp.approach_wizard_hut.12": "%1$s Main shinin' spiker hawker moves n' a new fake one spawns that does not get removed until a shinin' spiker be forked for from thar real seller.", // 1: mcp.ImposterStarSeller_
  "mcp.approach_wizard_hut.13": "%1$s Shop trinkets cost 50%% more fer thar next two turns.", // 1: mcp.Inflation_
  "mcp.approach_wizard_hut.14": "%1$s Three trolls spawn across thar map fer a turn. Ye must roll higher than them t' proceed or yer turn ends.", // 1: mcp.MapTrolls_
  "mcp.approach_wizard_hut.15": "%1$s For thar next turn, trinkets be unusable.", // 1: mcp.ItemLocking_
  "mcp.approach_wizard_hut.16": "%1$s Each swashbuckler loses one random trinket that they own.", // 1: mcp.ItemDestruction_
  "mcp.approach_wizard_hut.17": "%1$s%2$s Shinin' spiker shards spawn across thar map.", // 1: mcp.StarShardRain_, 2: score
  "mcp.arcane_atoll_cutscene.1.2": " <Nay>",
  "mcp.arcane_atoll_cutscene.1": "\nWould you like to get an Overview of the board?\n%1$s%2$s", // 1: mcp.yes, 2: mcp.arcane_atoll_cutscene.1.2
  "mcp.arcane_atoll_cutscene.2.1": "\nInfo> ",
  "mcp.arcane_atoll_cutscene.2": "%1$sArcane Atoll be a board on a magical island.", // 1: mcp.arcane_atoll_cutscene.2.1
  "mcp.arcane_atoll_cutscene.3.1": "\nBuying Shinin' Spikers> ",
  "mcp.arcane_atoll_cutscene.3": "%1$sThe %2$s on this board sells 1 %3$s fer thar cost o' 20 %4$s. Thar shinin' spiker hawker moves after a shinin' spiker gets forked for.", // 1: mcp.arcane_atoll_cutscene.3.1, 2: mcp.StarSeller, 3: mcp.Star, 4: mcp.Coins
  "mcp.arcane_atoll_cutscene.4.1": "\nCasting Spells> ",
  "mcp.arcane_atoll_cutscene.4": "%1$sThis board has 15 unique spells that can be cast. Each spell changes thar voyage in ways that can be beneficial or detrimental t' swashbucklers.", // 1: mcp.arcane_atoll_cutscene.4.1
  "mcp.arcane_atoll_cutscene.5.1": "\nWizard Hut> ",
  "mcp.arcane_atoll_cutscene.5.2": "Arcane Wizard's",
  "mcp.arcane_atoll_cutscene.5": "%1$sEntering thar %2$s hut gives ye thar option t' choose one o' three random spells t' cast fer free.", // 1: mcp.arcane_atoll_cutscene.5.1, 2: mcp.arcane_atoll_cutscene.5.2
  "mcp.arcane_atoll_cutscene.6.1": "\nMagenta Landmarks> ",
  "mcp.arcane_atoll_cutscene.6": "%1$sLanding on a magenta landmark will cast a random spell.", // 1: mcp.arcane_atoll_cutscene.6.1
  "mcp.arcane_atoll_cutscene.7.1": "\nSpell Caster Spiker> ",
  "mcp.arcane_atoll_cutscene.7.2": "Map Made Shinin' Spiker",
  "mcp.arcane_atoll_cutscene.7.3": "Arcane Wizard's",
  "mcp.arcane_atoll_cutscene.7.4": "magenta landmarks",
  "mcp.arcane_atoll_cutscene.7.5": "Bonus Shinin' Spiker",
  "mcp.arcane_atoll_cutscene.7": "%1$sThe %2$s fer this board be awarded t' thar swashbuckler that casts thar most spells. Spells cast through both thar %3$s hut n' from landing on %4$s count fer this %5$s.", // 1: mcp.arcane_atoll_cutscene.7.1, 2: mcp.arcane_atoll_cutscene.7.2, 3: mcp.arcane_atoll_cutscene.7.3, 4: mcp.arcane_atoll_cutscene.7.4, 5: mcp.arcane_atoll_cutscene.7.5
  "mcp.arcane_atoll_cutscene.8.1": "\nPhantom Keepers> ",
  "mcp.arcane_atoll_cutscene.8.2": "Phantom Keeper",
  "mcp.arcane_atoll_cutscene.8": "%1$sPay a %2$s a visit n' fer thar cost o' 7 %3$s, they will call on their phantom t' transport ye t' thar opposite island. Beware that ye can only ride thar phantom if it be on thar same island as ye.", // 1: mcp.arcane_atoll_cutscene.8.1, 2: mcp.arcane_atoll_cutscene.8.2, 3: mcp.Coins
  "mcp.arcane_atoll_cutscene.9.1": "\nArcheology Brushing Reckonin'> ",
  "mcp.arcane_atoll_cutscene.9": "%1$sDig up a sand or gravel block in this reckonin' n' ye may find yerself some hidden loot.", // 1: mcp.arcane_atoll_cutscene.9.1
  "mcp.arcane_atoll_cutscene.10.1": "\nShipwreck Reckonin'> ",
  "mcp.arcane_atoll_cutscene.10": "%1$sDefeat thar Bog Monsters in this reckonin' as they try t' take over a shipwreck n' ye will be rewarded wit' 10 %2$s.", // 1: mcp.arcane_atoll_cutscene.10.1, 2: mcp.Coins
  "mcp.arcane_atoll_cutscene.11.1": "\nDripleaf Parkour Reckonin'> ",
  "mcp.arcane_atoll_cutscene.11.2": "Aquor",
  "mcp.arcane_atoll_cutscene.11": "%1$sIf ye beat thar Dripleaf Parkour Reckonin', %2$s will reward ye handsomely wit' 10 %3$s.", // 1: mcp.arcane_atoll_cutscene.11.1, 2: mcp.arcane_atoll_cutscene.11.2, 3: mcp.Coins
  "mcp.arcane_atoll_cutscene.12": "%1$s <NEXT>", // 1: mcp.previous
  "mcp.arcane_atoll_cutscene.13": "%1$s <BON VOYAGE>", // 1: mcp.previous
  "mcp.arcane_atoll_description.1.1": "Arcane Atoll Map> ",
  "mcp.arcane_atoll_description.1.2": "magenta landmark",
  "mcp.arcane_atoll_description.1.3": "Challenges> ",
  "mcp.arcane_atoll_description.1.4": "Phantom Keepers> ",
  "mcp.arcane_atoll_description.1.5": "Map Made Shinin' Spiker> ",
  "mcp.arcane_atoll_description.1": "%1$sThis board has magical spells that can make gameplay chaotic. Spells be unleashed by passing thar Wizard Hut where ye can choose one o' three spells or by landing on a %2$s where a random event spell will occur. Spells can do all sorts o' things t' impact gameplay such as changing thar price o' shop trinkets, spawning trinkets on thar board, increasing swashbuckler rolls n' much more.\n\n%3$sThere be three reckonin's on thar board that ye can attempt t' earn doubloons.%4$sPass by them n' they will send thar mystical phantom t' carry ye over thar lagoon fer a cost o' 7 doubloons, but thar phantom can only be on one side o' thar lagoon at a time.\n\n%5$sThe bonus shinin' spiker fer this board be thar Spell Caster Shinin' Spiker n' be awarded t' thar swashbuckler that casts thar mosts spells either through thar wizard hut or magenta landmarks.", // 1: mcp.arcane_atoll_description.1.1, 2: mcp.arcane_atoll_description.1.2, 3: mcp.arcane_atoll_description.1.3, 4: mcp.arcane_atoll_description.1.4, 5: mcp.arcane_atoll_description.1.5
  "mcp.award_adventurer_star.1": "All swashbucklers must be online t' continue",
  "mcp.award_adventurer_star.2.1": "Tomb Raider Shinin' Spiker",
  "mcp.award_adventurer_star.2": "The %1$s be awarded t' thar swashbuckler that completed thar most temple stages", // 1: mcp.award_adventurer_star.2.1
  "mcp.award_adventurer_star.3": "The swashbuckler who completed thar most stages be...",
  "mcp.award_adventurer_star.4.1": "Tomb Raider Shinin' Spiker",
  "mcp.award_adventurer_star.4": "The %1$s be awarded t' thar tribe that completed thar most temple stages", // 1: mcp.award_adventurer_star.4.1
  "mcp.award_adventurer_star.5": "The tribe who completed thar most stages be...",
  "mcp.award_adventurer_star.6.1": " wit'",
  "mcp.award_adventurer_star.6": "%1$s%2$s %3$s stages completed!", // 1: player, 2: mcp.award_adventurer_star.6.1, 3: score
  "mcp.award_adventurer_star.7": "Nobody! There was a tie in total stages completed between thar two tribes.",
  "mcp.award_adventurer_star.8.1": "Gold Tribe",
  "mcp.award_adventurer_star.8.2": " wit'",
  "mcp.award_adventurer_star.8": "%1$s%2$s %3$s stages completed!", // 1: mcp.award_adventurer_star.8.1, 2: mcp.award_adventurer_star.8.2, 3: score
  "mcp.award_adventurer_star.9.1": "Aqua Tribe",
  "mcp.award_adventurer_star.9.2": " wit'",
  "mcp.award_adventurer_star.9": "%1$s%2$s %3$s stages completed!", // 1: mcp.award_adventurer_star.9.1, 2: mcp.award_adventurer_star.9.2, 3: score
  "mcp.award_adventurer_star.10": "Nobody! There was a tie in highest number o' stages completed between multiple swashbucklers.",
  "mcp.award_adventurer_star.11.1": "Purple Tribe",
  "mcp.award_adventurer_star.11.2": " wit'",
  "mcp.award_adventurer_star.11": "%1$s%2$s %3$s stages completed!", // 1: mcp.award_adventurer_star.11.1, 2: mcp.award_adventurer_star.11.2, 3: score
  "mcp.award_adventurer_star.12.1": "Teal Tribe",
  "mcp.award_adventurer_star.12.2": " wit'",
  "mcp.award_adventurer_star.12": "%1$s%2$s %3$s stages completed!", // 1: mcp.award_adventurer_star.12.1, 2: mcp.award_adventurer_star.12.2, 3: score
  "mcp.award_adventurer_star.13.1": "Pink Tribe",
  "mcp.award_adventurer_star.13.2": " wit'",
  "mcp.award_adventurer_star.13": "%1$s%2$s %3$s stages completed!", // 1: mcp.award_adventurer_star.13.1, 2: mcp.award_adventurer_star.13.2, 3: score
  "mcp.award_adventurer_star.14.1": "Tan Tribe",
  "mcp.award_adventurer_star.14.2": " wit'",
  "mcp.award_adventurer_star.14": "%1$s%2$s %3$s stages completed!", // 1: mcp.award_adventurer_star.14.1, 2: mcp.award_adventurer_star.14.2, 3: score
  "mcp.award_adventurer_star.15": "Nobody! There was a tie in most temple stages completed between multiple tribes.",
  "mcp.award_all_star.1": "All swashbucklers must be online t' continue",
  "mcp.award_all_star.2.2": " Top Decker Shinin' Spiker",
  "mcp.award_all_star.2": "%1$s%2$s, be awarded t' thar swashbuckler wit' thar most doubloons won in scallywags.", // 1: mcp.The, 2: mcp.award_all_star.2.2
  "mcp.award_all_star.3.2": " Top Decker Shinin' Spiker",
  "mcp.award_all_star.3": "%1$s%2$s, be awarded t' thar swashbuckler wit' thar most scallywags won.", // 1: mcp.The, 2: mcp.award_all_star.3.2
  "mcp.award_all_star.4.2": " Top Decker Shinin' Spiker",
  "mcp.award_all_star.4": "%1$s%2$s, be awarded t' thar tribe wit' thar most doubloons won in scallywags.", // 1: mcp.The, 2: mcp.award_all_star.4.2
  "mcp.award_all_star.5.2": " Top Decker Shinin' Spiker",
  "mcp.award_all_star.5": "%1$s%2$s, be awarded t' thar tribe wit' thar most scallywags won.", // 1: mcp.The, 2: mcp.award_all_star.5.2
  "mcp.award_all_star.6": "The swashbuckler that scouraged thar most doubloons from scallywags be...",
  "mcp.award_all_star.7": "The swashbuckler that won thar most scallywags be...",
  "mcp.award_all_star.8": "The tribe that scouraged thar most doubloons from scallywags be...",
  "mcp.award_all_star.9": "The tribe that won thar most scallywags be...",
  "mcp.award_all_star.10.1": " wit'",
  "mcp.award_all_star.10": "%1$s%2$s %3$s doubloons won from scallywags!", // 1: player, 2: mcp.award_all_star.10.1, 3: score
  "mcp.award_all_star.11.1": " wit'",
  "mcp.award_all_star.11": "%1$s%2$s %3$s scallywags won!", // 1: player, 2: mcp.award_all_star.11.1, 3: score
  "mcp.award_all_star.12": "Nobody! There was a tie in thar total doubloons from from scallywags between thar two tribes.",
  "mcp.award_all_star.13": "Nobody! There was a tie in thar total number o' scallywags won between thar two tribes.",
  "mcp.award_all_star.14.1": "Purple Tribe",
  "mcp.award_all_star.14.2": " wit'",
  "mcp.award_all_star.14": "%1$s%2$s %3$s doubloons won from scallywags!", // 1: mcp.award_all_star.14.1, 2: mcp.award_all_star.14.2, 3: score
  "mcp.award_all_star.15.1": "Teal Tribe",
  "mcp.award_all_star.15.2": " wit'",
  "mcp.award_all_star.15": "%1$s%2$s %3$s doubloons won from scallywags!", // 1: mcp.award_all_star.15.1, 2: mcp.award_all_star.15.2, 3: score
  "mcp.award_all_star.16.1": "Pink Tribe",
  "mcp.award_all_star.16.2": " wit'",
  "mcp.award_all_star.16": "%1$s%2$s %3$s doubloons won from scallywags!", // 1: mcp.award_all_star.16.1, 2: mcp.award_all_star.16.2, 3: score
  "mcp.award_all_star.17.1": "Tan Tribe",
  "mcp.award_all_star.17.2": " wit'",
  "mcp.award_all_star.17": "%1$s%2$s %3$s doubloons won from scallywags!", // 1: mcp.award_all_star.17.1, 2: mcp.award_all_star.17.2, 3: score
  "mcp.award_all_star.18": "Nobody! There was a tie in most doubloons won from scallywags between multiple tribes.",
  "mcp.award_all_star.19.1": "Purple Tribe",
  "mcp.award_all_star.19.2": " wit'",
  "mcp.award_all_star.19": "%1$s%2$s %3$s scallywags won!", // 1: mcp.award_all_star.19.1, 2: mcp.award_all_star.19.2, 3: score
  "mcp.award_all_star.20.1": "Teal Tribe",
  "mcp.award_all_star.20.2": " wit'",
  "mcp.award_all_star.20": "%1$s%2$s %3$s scallywags won!", // 1: mcp.award_all_star.20.1, 2: mcp.award_all_star.20.2, 3: score
  "mcp.award_all_star.21.1": "Pink Tribe",
  "mcp.award_all_star.21.2": " wit'",
  "mcp.award_all_star.21": "%1$s%2$s %3$s scallywags won!", // 1: mcp.award_all_star.21.1, 2: mcp.award_all_star.21.2, 3: score
  "mcp.award_all_star.22.1": "Tan Tribe",
  "mcp.award_all_star.22.2": " wit'",
  "mcp.award_all_star.22": "%1$s%2$s %3$s scallywags won!", // 1: mcp.award_all_star.22.1, 2: mcp.award_all_star.22.2, 3: score
  "mcp.award_all_star.23": "Nobody! There was a tie in most scallywags won between multiple tribes.",
  "mcp.award_all_star.24.1": "Gold Tribe",
  "mcp.award_all_star.24.2": " wit'",
  "mcp.award_all_star.24": "%1$s%2$s %3$s doubloons won from scallywags!", // 1: mcp.award_all_star.24.1, 2: mcp.award_all_star.24.2, 3: score
  "mcp.award_all_star.25.1": "Aqua Tribe",
  "mcp.award_all_star.25.2": " wit'",
  "mcp.award_all_star.25": "%1$s%2$s %3$s doubloons won from scallywags!", // 1: mcp.award_all_star.25.1, 2: mcp.award_all_star.25.2, 3: score
  "mcp.award_all_star.26.1": "Gold Tribe",
  "mcp.award_all_star.26.2": " wit'",
  "mcp.award_all_star.26": "%1$s%2$s %3$s scallywags won!", // 1: mcp.award_all_star.26.1, 2: mcp.award_all_star.26.2, 3: score
  "mcp.award_all_star.27.1": "Aqua Tribe",
  "mcp.award_all_star.27.2": " wit'",
  "mcp.award_all_star.27": "%1$s%2$s %3$s scallywags won!", // 1: mcp.award_all_star.27.1, 2: mcp.award_all_star.27.2, 3: score
  "mcp.award_all_star.28": "Nobody! There was a tie in highest number o' scallywags won between multiple swashbucklers.",
  "mcp.award_cs_star.1": "All swashbucklers must be online t' continue",
  "mcp.award_cs_star.2.1": "Doubloon Plunderer Shinin' Spiker",
  "mcp.award_cs_star.2": "The %1$s be awarded t' thar swashbuckler that steals thar most doubloons.", // 1: mcp.award_cs_star.2.1
  "mcp.award_cs_star.3": "The swashbuckler who plundered thar most doubloons be...",
  "mcp.award_cs_star.4.1": "Doubloon Plunderer Shinin' Spiker",
  "mcp.award_cs_star.4": "The %1$s be awarded t' thar tribe that steals thar most doubloons.", // 1: mcp.award_cs_star.4.1
  "mcp.award_cs_star.5": "The tribe who plundered thar most doubloons be...",
  "mcp.award_cs_star.6.1": " wit'",
  "mcp.award_cs_star.6": "%1$s%2$s %3$s doubloons stolen!", // 1: player, 2: mcp.award_cs_star.6.1, 3: score
  "mcp.award_cs_star.7": "Nobody! There was a tie in total doubloons stolen between thar two tribes.",
  "mcp.award_cs_star.8.1": "Gold Tribe",
  "mcp.award_cs_star.8.2": " wit'",
  "mcp.award_cs_star.8": "%1$s%2$s %3$s doubloons stolen!", // 1: mcp.award_cs_star.8.1, 2: mcp.award_cs_star.8.2, 3: score
  "mcp.award_cs_star.9.1": "Aqua Tribe",
  "mcp.award_cs_star.9.2": " wit'",
  "mcp.award_cs_star.9": "%1$s%2$s %3$s doubloons stolen!", // 1: mcp.award_cs_star.9.1, 2: mcp.award_cs_star.9.2, 3: score
  "mcp.award_cs_star.10": "Nobody! There was a tie in highest number o' doubloons stolen between multiple swashbucklers.",
  "mcp.award_cs_star.11.1": "Purple Tribe",
  "mcp.award_cs_star.11.2": " wit'",
  "mcp.award_cs_star.11": "%1$s%2$s %3$s doubloons stolen!", // 1: mcp.award_cs_star.11.1, 2: mcp.award_cs_star.11.2, 3: score
  "mcp.award_cs_star.12.1": "Teal Tribe",
  "mcp.award_cs_star.12.2": " wit'",
  "mcp.award_cs_star.12": "%1$s%2$s %3$s doubloons stolen!", // 1: mcp.award_cs_star.12.1, 2: mcp.award_cs_star.12.2, 3: score
  "mcp.award_cs_star.13.1": "Pink Tribe",
  "mcp.award_cs_star.13.2": " wit'",
  "mcp.award_cs_star.13": "%1$s%2$s %3$s doubloons stolen!", // 1: mcp.award_cs_star.13.1, 2: mcp.award_cs_star.13.2, 3: score
  "mcp.award_cs_star.14.1": "Tan Tribe",
  "mcp.award_cs_star.14.2": " wit'",
  "mcp.award_cs_star.14": "%1$s%2$s %3$s doubloons stolen!", // 1: mcp.award_cs_star.14.1, 2: mcp.award_cs_star.14.2, 3: score
  "mcp.award_cs_star.15": "Nobody! There was a tie in most doubloons stolen between multiple tribes.",
  "mcp.award_div_star.1": "All swashbucklers must be online t' continue",
  "mcp.award_div_star.2.1": "Diversification Shinin' Spiker",
  "mcp.award_div_star.2": "The %1$s be awarded t' thar swashbuckler that has thar highest minimum doubloons invested across all parcels.", // 1: mcp.award_div_star.2.1
  "mcp.award_div_star.3": "The swashbuckler who has thar most doubloons in their least invested parcel be...",
  "mcp.award_div_star.4.1": "Diversification Shinin' Spiker",
  "mcp.award_div_star.4": "The %1$s be awarded t' thar tribe that has thar highest minimum doubloons invested across all parcels.", // 1: mcp.award_div_star.4.1
  "mcp.award_div_star.5": "The tribe that has thar most doubloons in their least invested parcel be...",
  "mcp.award_div_star.6.1": " wit'",
  "mcp.award_div_star.6": "%1$s%2$s %3$s doubloons in their least invested parcel!", // 1: player, 2: mcp.award_div_star.6.1, 3: score
  "mcp.award_div_star.7": "Nobody! There was a tie in thar highest minimum doubloons in thar least invested parcel.",
  "mcp.award_div_star.8.1": "Gold Tribe",
  "mcp.award_div_star.8.2": " wit'",
  "mcp.award_div_star.8": "%1$s%2$s %3$s doubloons in their least invested parcel!", // 1: mcp.award_div_star.8.1, 2: mcp.award_div_star.8.2, 3: score
  "mcp.award_div_star.9.1": "Aqua Tribe",
  "mcp.award_div_star.9.2": " wit'",
  "mcp.award_div_star.9": "%1$s%2$s %3$s doubloons in their least invested parcel!", // 1: mcp.award_div_star.9.1, 2: mcp.award_div_star.9.2, 3: score
  "mcp.award_div_star.10": "Nobody! There was a tie in highest minimum doubloons in thar least invested parcel.",
  "mcp.award_div_star.11.1": "Purple Tribe",
  "mcp.award_div_star.11.2": " wit'",
  "mcp.award_div_star.11": "%1$s%2$s %3$s doubloons in their least invested parcel!", // 1: mcp.award_div_star.11.1, 2: mcp.award_div_star.11.2, 3: score
  "mcp.award_div_star.12.1": "Teal Tribe",
  "mcp.award_div_star.12.2": " wit'",
  "mcp.award_div_star.12": "%1$s%2$s %3$s doubloons in their least invested parcel!", // 1: mcp.award_div_star.12.1, 2: mcp.award_div_star.12.2, 3: score
  "mcp.award_div_star.13.1": "Pink Tribe",
  "mcp.award_div_star.13.2": " wit'",
  "mcp.award_div_star.13": "%1$s%2$s %3$s doubloons in their least invested parcel!", // 1: mcp.award_div_star.13.1, 2: mcp.award_div_star.13.2, 3: score
  "mcp.award_div_star.14.1": "Tan Tribe",
  "mcp.award_div_star.14.2": " wit'",
  "mcp.award_div_star.14": "%1$s%2$s %3$s doubloons in their least invested parcel!", // 1: mcp.award_div_star.14.1, 2: mcp.award_div_star.14.2, 3: score
  "mcp.award_div_star.15": "Nobody! There was a tie in most minimum doubloons across all parcels between multiple tribes.",
  "mcp.award_doubles.1": "%1$s has snagged %2$s bonus %3$s fer rolling doubles!", // 1: player, 2: score, 3: mcp.Coins
  "mcp.award_doubles.2": "%1$s has snagged %2$s bonus %3$s fer rolling double sevens!", // 1: player, 2: score, 3: mcp.Coins
  "mcp.award_event_star.1": "All swashbucklers must be online t' continue",
  "mcp.award_event_star.2.2": " Storm-Fester Shinin' Spiker",
  "mcp.award_event_star.2": "%1$s%2$s, be awarded t' thar swashbuckler wit' thar highest number o' events triggered.", // 1: mcp.The, 2: mcp.award_event_star.2.2
  "mcp.award_event_star.3.2": " Storm-Fester Shinin' Spiker",
  "mcp.award_event_star.3": "%1$s%2$s, be awarded t' thar tribe wit' thar highest number o' events triggered.", // 1: mcp.The, 2: mcp.award_event_star.3.2
  "mcp.award_event_star.4": "The swashbuckler that triggered thar most events be...",
  "mcp.award_event_star.5": "The tribe that triggered thar most events be...",
  "mcp.award_event_star.6.1": " wit'",
  "mcp.award_event_star.6": "%1$s%2$s %3$s events triggered!", // 1: player, 2: mcp.award_event_star.6.1, 3: score
  "mcp.award_event_star.7": "Nobody! There was a tie in thar number o' events triggered between thar two tribes.",
  "mcp.award_event_star.8.1": "Purple Tribe",
  "mcp.award_event_star.8.2": " wit'",
  "mcp.award_event_star.8": "%1$s%2$s %3$s events triggered!", // 1: mcp.award_event_star.8.1, 2: mcp.award_event_star.8.2, 3: score
  "mcp.award_event_star.9.1": "Teal Tribe",
  "mcp.award_event_star.9.2": " wit'",
  "mcp.award_event_star.9": "%1$s%2$s %3$s events triggered!", // 1: mcp.award_event_star.9.1, 2: mcp.award_event_star.9.2, 3: score
  "mcp.award_event_star.10.1": "Pink Tribe",
  "mcp.award_event_star.10.2": " wit'",
  "mcp.award_event_star.10": "%1$s%2$s %3$s events triggered!", // 1: mcp.award_event_star.10.1, 2: mcp.award_event_star.10.2, 3: score
  "mcp.award_event_star.11.1": "Tan Tribe",
  "mcp.award_event_star.11.2": " wit'",
  "mcp.award_event_star.11": "%1$s%2$s %3$s events triggered!", // 1: mcp.award_event_star.11.1, 2: mcp.award_event_star.11.2, 3: score
  "mcp.award_event_star.12": "Nobody! There was a tie in most events triggered between multiple tribes.",
  "mcp.award_event_star.13.1": "Gold Tribe",
  "mcp.award_event_star.13.2": " wit'",
  "mcp.award_event_star.13": "%1$s%2$s %3$s events triggered!", // 1: mcp.award_event_star.13.1, 2: mcp.award_event_star.13.2, 3: score
  "mcp.award_event_star.14.1": "Aqua Tribe",
  "mcp.award_event_star.14.2": " wit'",
  "mcp.award_event_star.14": "%1$s%2$s %3$s events triggered!", // 1: mcp.award_event_star.14.1, 2: mcp.award_event_star.14.2, 3: score
  "mcp.award_event_star.15": "Nobody! There was a tie in most events triggered between multiple swashbucklers.",
  "mcp.award_explorer_star.1": "All swashbucklers must be online t' continue",
  "mcp.award_explorer_star.2.1": "Wayfinder Star",
  "mcp.award_explorer_star.2": "The %1$s is awarded to thar swashbuckler that visits the most unique landmarks.", // 1: mcp.award_explorer_star.2.1
  "mcp.award_explorer_star.3": "The swashbuckler who visited the most unique landmarks is...",
  "mcp.award_explorer_star.4.1": "Wayfinder Star",
  "mcp.award_explorer_star.4": "The %1$s is awarded to the tribe that visits the most unique landmarks.", // 1: mcp.award_explorer_star.4.1
  "mcp.award_explorer_star.5": "The tribe who visited the most unique landmarks is...",
  "mcp.award_explorer_star.6.1": "Wayfinder Star",
  "mcp.award_explorer_star.6": "The %1$s is awarded to thar swashbuckler that visits the most unique landmarks.", // 1: mcp.award_explorer_star.6.1
  "mcp.award_explorer_star.7": "The swashbuckler who visited the most unique landmarks is...",
  "mcp.award_explorer_star.8.1": "Wayfinder Star",
  "mcp.award_explorer_star.8": "The %1$s is awarded to the tribe that visits the most unique landmarks.", // 1: mcp.award_explorer_star.8.1
  "mcp.award_explorer_star.9": "The tribe who visited the most unique landmarks is...",
  "mcp.award_explorer_star.10.1": " wit'",
  "mcp.award_explorer_star.10": "%1$s%2$s %3$s unique landmarks visited!", // 1: player, 2: mcp.award_explorer_star.10.1, 3: score
  "mcp.award_explorer_star.11": "Nobody! There was a tie in total unique landmarks landed on between the two tribes.",
  "mcp.award_explorer_star.12.1": "Gold Tribe",
  "mcp.award_explorer_star.12.2": " wit'",
  "mcp.award_explorer_star.12": "%1$s%2$s %3$s unique landmarks visited!", // 1: mcp.award_explorer_star.12.1, 2: mcp.award_explorer_star.12.2, 3: score
  "mcp.award_explorer_star.13.1": "Aqua Tribe",
  "mcp.award_explorer_star.13.2": " wit'",
  "mcp.award_explorer_star.13": "%1$s%2$s %3$s unique landmarks visited!", // 1: mcp.award_explorer_star.13.1, 2: mcp.award_explorer_star.13.2, 3: score
  "mcp.award_explorer_star.14": "Nobody! There was a tie in highest number of unique landmarks landed on between multiple swashbucklers.",
  "mcp.award_explorer_star.15.1": "Purple Tribe",
  "mcp.award_explorer_star.15.2": " wit'",
  "mcp.award_explorer_star.15": "%1$s%2$s %3$s unique landmarks visited!", // 1: mcp.award_explorer_star.15.1, 2: mcp.award_explorer_star.15.2, 3: score
  "mcp.award_explorer_star.16.1": "Teal Tribe",
  "mcp.award_explorer_star.16.2": " wit'",
  "mcp.award_explorer_star.16": "%1$s%2$s %3$s unique landmarks visited!", // 1: mcp.award_explorer_star.16.1, 2: mcp.award_explorer_star.16.2, 3: score
  "mcp.award_explorer_star.17.1": "Pink Tribe",
  "mcp.award_explorer_star.17.2": " wit'",
  "mcp.award_explorer_star.17": "%1$s%2$s %3$s unique landmarks visited!", // 1: mcp.award_explorer_star.17.1, 2: mcp.award_explorer_star.17.2, 3: score
  "mcp.award_explorer_star.18.1": "Tan Tribe",
  "mcp.award_explorer_star.18.2": " wit'",
  "mcp.award_explorer_star.18": "%1$s%2$s %3$s unique landmarks visited!", // 1: mcp.award_explorer_star.18.1, 2: mcp.award_explorer_star.18.2, 3: score
  "mcp.award_explorer_star.19": "Nobody! There was a tie in most unique landmarks between multiple tribes.",
  "mcp.award_explorer_star.20": "%1$s visited all spaces on turn %2$s", // 1: player, 2: score
  "mcp.award_explorer_star.21": "Nobody! There was a tie in the first tribe to visit every landmark.",
  "mcp.award_explorer_star.22.1": "Gold Tribe",
  "mcp.award_explorer_star.22": "%1$s visited all spaces on turn %2$s", // 1: mcp.award_explorer_star.22.1, 2: score
  "mcp.award_explorer_star.23.1": "Aqua Tribe",
  "mcp.award_explorer_star.23": "%1$s visited all spaces on turn %2$s", // 1: mcp.award_explorer_star.23.1, 2: score
  "mcp.award_explorer_star.24": "Nobody! There was a tie in the first swashbuckler to visit every landmark.",
  "mcp.award_explorer_star.25.1": "Purple Tribe",
  "mcp.award_explorer_star.25": "%1$s visited all spaces on turn %2$s", // 1: mcp.award_explorer_star.25.1, 2: score
  "mcp.award_explorer_star.26.1": "Teal Tribe",
  "mcp.award_explorer_star.26": "%1$s visited all spaces on turn %2$s", // 1: mcp.award_explorer_star.26.1, 2: score
  "mcp.award_explorer_star.27.1": "Pink Tribe",
  "mcp.award_explorer_star.27": "%1$s visited all spaces on turn %2$s", // 1: mcp.award_explorer_star.27.1, 2: score
  "mcp.award_explorer_star.28.1": "Tan Tribe",
  "mcp.award_explorer_star.28": "%1$s visited all spaces on turn %2$s", // 1: mcp.award_explorer_star.28.1, 2: score
  "mcp.award_explorer_star.29": "Nobody! There was a tie in most unique landmarks between multiple tribes.",
  "mcp.award_golden_star.1": "All swashbucklers must be online t' continue",
  "mcp.award_golden_star.2.1": "Gold-Filled Shinin' Spiker",
  "mcp.award_golden_star.2": "The %1$s, be awarded t' thar swashbuckler wit' thar highest doubloon count attained in thar voyage.", // 1: mcp.award_golden_star.2.1
  "mcp.award_golden_star.3.1": "Gold-Filled Shinin' Spiker",
  "mcp.award_golden_star.3": "The %1$s, be awarded t' thar tribe wit' thar highest doubloon count attained in thar voyage.", // 1: mcp.award_golden_star.3.1
  "mcp.award_golden_star.4": "The swashbuckler that achieved thar highest doubloons in thar voyage be...",
  "mcp.award_golden_star.5": "The tribe that achieved thar highest doubloons in thar voyage be...",
  "mcp.award_golden_star.6.1": " wit'",
  "mcp.award_golden_star.6": "%1$s%2$s %3$s Doubloons!", // 1: player, 2: mcp.award_golden_star.6.1, 3: score
  "mcp.award_golden_star.7": "Nobody! There was a tie in highest doubloon count between thar two tribes.",
  "mcp.award_golden_star.8.1": " wit'",
  "mcp.award_golden_star.8.2": " Doubloons!",
  "mcp.award_golden_star.8": "Purple Tribe%1$s %2$s%3$s", // 1: mcp.award_golden_star.8.1, 2: score, 3: mcp.award_golden_star.8.2
  "mcp.award_golden_star.9.1": " wit'",
  "mcp.award_golden_star.9.2": " Doubloons!",
  "mcp.award_golden_star.9": "Teal Tribe%1$s %2$s%3$s", // 1: mcp.award_golden_star.9.1, 2: score, 3: mcp.award_golden_star.9.2
  "mcp.award_golden_star.10.1": " wit'",
  "mcp.award_golden_star.10.2": " Doubloons!",
  "mcp.award_golden_star.10": "Pink Tribe%1$s %2$s%3$s", // 1: mcp.award_golden_star.10.1, 2: score, 3: mcp.award_golden_star.10.2
  "mcp.award_golden_star.11.1": " wit'",
  "mcp.award_golden_star.11.2": " Doubloons!",
  "mcp.award_golden_star.11": "Tan Tribe%1$s %2$s%3$s", // 1: mcp.award_golden_star.11.1, 2: score, 3: mcp.award_golden_star.11.2
  "mcp.award_golden_star.12": "Nobody! There was a tie in highest doubloon count between multiple tribes.",
  "mcp.award_golden_star.13.1": " wit'",
  "mcp.award_golden_star.13.2": " Doubloons!",
  "mcp.award_golden_star.13": "Gold Tribe%1$s %2$s%3$s", // 1: mcp.award_golden_star.13.1, 2: score, 3: mcp.award_golden_star.13.2
  "mcp.award_golden_star.14.1": " wit'",
  "mcp.award_golden_star.14.2": " Doubloons!",
  "mcp.award_golden_star.14": "Aqua Tribe%1$s %2$s%3$s", // 1: mcp.award_golden_star.14.1, 2: score, 3: mcp.award_golden_star.14.2
  "mcp.award_golden_star.15": "Nobody! There was a tie in highest doubloon count between multiple swashbucklers.",
  "mcp.award_initiator_star.1": "All swashbucklers must be online t' continue",
  "mcp.award_initiator_star.2.1": "Instigator Shinin' Spiker",
  "mcp.award_initiator_star.2": "The %1$s be awarded t' thar swashbuckler that initiates thar most dust-ups, micro dust-ups, n' Bloodlust Scallywags.", // 1: mcp.award_initiator_star.2.1
  "mcp.award_initiator_star.3": "The swashbuckler who initiated thar most scallywags be...",
  "mcp.award_initiator_star.4.1": "Instigator Shinin' Spiker",
  "mcp.award_initiator_star.4": "The %1$s be awarded t' thar tribe that initiates thar most dust-ups, micro dust-ups, n' Bloodlust Scallywags.", // 1: mcp.award_initiator_star.4.1
  "mcp.award_initiator_star.5": "The tribe who initiated thar most scallywags be...",
  "mcp.award_initiator_star.6.1": " wit'",
  "mcp.award_initiator_star.6": "%1$s%2$s %3$s scallywags initiated!", // 1: player, 2: mcp.award_initiator_star.6.1, 3: score
  "mcp.award_initiator_star.7": "Nobody! There was a tie in total scallywags initiated between thar two tribes.",
  "mcp.award_initiator_star.8.1": "Gold Tribe",
  "mcp.award_initiator_star.8.2": " wit'",
  "mcp.award_initiator_star.8": "%1$s%2$s %3$s scallywags initiated!", // 1: mcp.award_initiator_star.8.1, 2: mcp.award_initiator_star.8.2, 3: score
  "mcp.award_initiator_star.9.1": "Aqua Tribe",
  "mcp.award_initiator_star.9.2": " wit'",
  "mcp.award_initiator_star.9": "%1$s%2$s %3$s scallywags initiated!", // 1: mcp.award_initiator_star.9.1, 2: mcp.award_initiator_star.9.2, 3: score
  "mcp.award_initiator_star.10": "Nobody! There was a tie in highest number o' scallywags initiated between multiple swashbucklers.",
  "mcp.award_initiator_star.11.1": "Purple Tribe",
  "mcp.award_initiator_star.11.2": " wit'",
  "mcp.award_initiator_star.11": "%1$s%2$s %3$s scallywags initiated!", // 1: mcp.award_initiator_star.11.1, 2: mcp.award_initiator_star.11.2, 3: score
  "mcp.award_initiator_star.12.1": "Teal Tribe",
  "mcp.award_initiator_star.12.2": " wit'",
  "mcp.award_initiator_star.12": "%1$s%2$s %3$s scallywags initiated!", // 1: mcp.award_initiator_star.12.1, 2: mcp.award_initiator_star.12.2, 3: score
  "mcp.award_initiator_star.13.1": "Pink Tribe",
  "mcp.award_initiator_star.13.2": " wit'",
  "mcp.award_initiator_star.13": "%1$s%2$s %3$s scallywags initiated!", // 1: mcp.award_initiator_star.13.1, 2: mcp.award_initiator_star.13.2, 3: score
  "mcp.award_initiator_star.14.1": "Tan Tribe",
  "mcp.award_initiator_star.14.2": " wit'",
  "mcp.award_initiator_star.14": "%1$s%2$s %3$s scallywags initiated!", // 1: mcp.award_initiator_star.14.1, 2: mcp.award_initiator_star.14.2, 3: score
  "mcp.award_initiator_star.15": "Nobody! There was a tie in most scallywags initiated between multiple tribes.",
  "mcp.award_item_star.1": "All swashbucklers must be online t' continue",
  "mcp.award_item_star.2.1": "Trinket Shinin' Spiker",
  "mcp.award_item_star.2": "The %1$s be awarded t' thar swashbuckler who cast thar most trinkets.", // 1: mcp.award_item_star.2.1
  "mcp.award_item_star.3": "The swashbuckler who cast thar most trinkets be...",
  "mcp.award_item_star.4.1": "Trinket Shinin' Spiker",
  "mcp.award_item_star.4": "The %1$s be awarded t' thar tribe that cast thar most trinkets.", // 1: mcp.award_item_star.4.1
  "mcp.award_item_star.5": "The tribe that cast thar most trinkets be...",
  "mcp.award_item_star.6.1": " wit'",
  "mcp.award_item_star.6": "%1$s%2$s %3$s trinkets cast!", // 1: player, 2: mcp.award_item_star.6.1, 3: score
  "mcp.award_item_star.7": "Nobody! There was a tie in total trinkets cast between thar two tribes.",
  "mcp.award_item_star.8.1": "Gold Tribe",
  "mcp.award_item_star.8.2": " wit'",
  "mcp.award_item_star.8": "%1$s%2$s %3$s trinkets cast!", // 1: mcp.award_item_star.8.1, 2: mcp.award_item_star.8.2, 3: score
  "mcp.award_item_star.9.1": "Aqua Tribe",
  "mcp.award_item_star.9.2": " wit'",
  "mcp.award_item_star.9": "%1$s%2$s %3$s trinkets cast!", // 1: mcp.award_item_star.9.1, 2: mcp.award_item_star.9.2, 3: score
  "mcp.award_item_star.10": "Nobody! There was a tie in highest number o' trinkets cast between multiple swashbucklers.",
  "mcp.award_item_star.11.1": "Purple Tribe",
  "mcp.award_item_star.11.2": " wit'",
  "mcp.award_item_star.11": "%1$s%2$s %3$s trinkets cast!", // 1: mcp.award_item_star.11.1, 2: mcp.award_item_star.11.2, 3: score
  "mcp.award_item_star.12.1": "Teal Tribe",
  "mcp.award_item_star.12.2": " wit'",
  "mcp.award_item_star.12": "%1$s%2$s %3$s trinkets cast!", // 1: mcp.award_item_star.12.1, 2: mcp.award_item_star.12.2, 3: score
  "mcp.award_item_star.13.1": "Pink Tribe",
  "mcp.award_item_star.13.2": " wit'",
  "mcp.award_item_star.13": "%1$s%2$s %3$s trinkets cast!", // 1: mcp.award_item_star.13.1, 2: mcp.award_item_star.13.2, 3: score
  "mcp.award_item_star.14.1": "Tan Tribe",
  "mcp.award_item_star.14.2": " wit'",
  "mcp.award_item_star.14": "%1$s%2$s %3$s trinkets cast!", // 1: mcp.award_item_star.14.1, 2: mcp.award_item_star.14.2, 3: score
  "mcp.award_item_star.15": "Nobody! There was a tie in most trinkets cast between multiple tribes.",
  "mcp.award_luck_star.1": "All swashbucklers must be online t' continue",
  "mcp.award_luck_star.2.1": "Fortune Shinin' Spiker",
  "mcp.award_luck_star.2": "The %1$s be awarded t' thar swashbuckler that lands on thar most yellow, black, n' chance time landmarks.", // 1: mcp.award_luck_star.2.1
  "mcp.award_luck_star.3": "The swashbuckler who landed on thar most luck landmarks be...",
  "mcp.award_luck_star.4.1": "Fortune Shinin' Spiker",
  "mcp.award_luck_star.4": "The %1$s be awarded t' thar tribe that lands on thar most yellow, black, n' chance time landmarks.", // 1: mcp.award_luck_star.4.1
  "mcp.award_luck_star.5": "The tribe who landed on thar most luck landmarks be...",
  "mcp.award_luck_star.6.1": " wit'",
  "mcp.award_luck_star.6": "%1$s%2$s %3$s luck landmarks landed on!", // 1: player, 2: mcp.award_luck_star.6.1, 3: score
  "mcp.award_luck_star.7": "Nobody! There was a tie in total luck landmarks landed on between thar two tribes.",
  "mcp.award_luck_star.8.1": "Gold Tribe",
  "mcp.award_luck_star.8.2": " wit'",
  "mcp.award_luck_star.8": "%1$s%2$s %3$s luck landmarks landed on!", // 1: mcp.award_luck_star.8.1, 2: mcp.award_luck_star.8.2, 3: score
  "mcp.award_luck_star.9.1": "Aqua Tribe",
  "mcp.award_luck_star.9.2": " wit'",
  "mcp.award_luck_star.9": "%1$s%2$s %3$s luck landmarks landed on!", // 1: mcp.award_luck_star.9.1, 2: mcp.award_luck_star.9.2, 3: score
  "mcp.award_luck_star.10": "Nobody! There was a tie in highest number o' luck landmarks landed on between multiple swashbucklers.",
  "mcp.award_luck_star.11.1": "Purple Tribe",
  "mcp.award_luck_star.11.2": " wit'",
  "mcp.award_luck_star.11": "%1$s%2$s %3$s luck landmarks!", // 1: mcp.award_luck_star.11.1, 2: mcp.award_luck_star.11.2, 3: score
  "mcp.award_luck_star.12.1": "Teal Tribe",
  "mcp.award_luck_star.12.2": " wit'",
  "mcp.award_luck_star.12": "%1$s%2$s %3$s luck landmarks!", // 1: mcp.award_luck_star.12.1, 2: mcp.award_luck_star.12.2, 3: score
  "mcp.award_luck_star.13.1": "Pink Tribe",
  "mcp.award_luck_star.13.2": " wit'",
  "mcp.award_luck_star.13": "%1$s%2$s %3$s luck landmarks!", // 1: mcp.award_luck_star.13.1, 2: mcp.award_luck_star.13.2, 3: score
  "mcp.award_luck_star.14.1": "Tan Tribe",
  "mcp.award_luck_star.14.2": " wit'",
  "mcp.award_luck_star.14": "%1$s%2$s %3$s luck landmarks!", // 1: mcp.award_luck_star.14.1, 2: mcp.award_luck_star.14.2, 3: score
  "mcp.award_luck_star.15": "Nobody! There was a tie in most luck landmarks between multiple tribes.",
  "mcp.award_pellet_star.1": "All swashbucklers must be online t' continue",
  "mcp.award_pellet_star.2.1": "Pellet Shinin' Spiker",
  "mcp.award_pellet_star.2": "The %1$s be awarded t' thar swashbuckler who stashed thar most pellets.", // 1: mcp.award_pellet_star.2.1
  "mcp.award_pellet_star.3": "The swashbuckler who stashed thar most pellets be...",
  "mcp.award_pellet_star.4.1": "Pellet Shinin' Spiker",
  "mcp.award_pellet_star.4": "The %1$s be awarded t' thar tribe that stashed thar most pellets.", // 1: mcp.award_pellet_star.4.1
  "mcp.award_pellet_star.5": "The tribe that stashed thar most pellets be...",
  "mcp.award_pellet_star.6.1": " wit'",
  "mcp.award_pellet_star.6": "%1$s%2$s %3$s pellets!", // 1: player, 2: mcp.award_pellet_star.6.1, 3: score
  "mcp.award_pellet_star.7": "Nobody! There was a tie in total pellets stashed between thar two tribes.",
  "mcp.award_pellet_star.8.1": " wit'",
  "mcp.award_pellet_star.8.2": " pellets!",
  "mcp.award_pellet_star.8": "Gold Tribe%1$s %2$s%3$s", // 1: mcp.award_pellet_star.8.1, 2: score, 3: mcp.award_pellet_star.8.2
  "mcp.award_pellet_star.9.1": " wit'",
  "mcp.award_pellet_star.9.2": " pellets!",
  "mcp.award_pellet_star.9": "Aqua Tribe%1$s %2$s%3$s", // 1: mcp.award_pellet_star.9.1, 2: score, 3: mcp.award_pellet_star.9.2
  "mcp.award_pellet_star.10": "Nobody! There was a tie in highest number o' pellets stashed between multiple swashbucklers.",
  "mcp.award_pellet_star.11.1": " wit'",
  "mcp.award_pellet_star.11.2": " pellets!",
  "mcp.award_pellet_star.11": "Purple Tribe%1$s %2$s%3$s", // 1: mcp.award_pellet_star.11.1, 2: score, 3: mcp.award_pellet_star.11.2
  "mcp.award_pellet_star.12.1": " wit'",
  "mcp.award_pellet_star.12.2": " pellets!",
  "mcp.award_pellet_star.12": "Teal Tribe%1$s %2$s%3$s", // 1: mcp.award_pellet_star.12.1, 2: score, 3: mcp.award_pellet_star.12.2
  "mcp.award_pellet_star.13.1": " wit'",
  "mcp.award_pellet_star.13.2": " pellets!",
  "mcp.award_pellet_star.13": "Pink Tribe%1$s %2$s%3$s", // 1: mcp.award_pellet_star.13.1, 2: score, 3: mcp.award_pellet_star.13.2
  "mcp.award_pellet_star.14.1": "Tan Tribe",
  "mcp.award_pellet_star.14.2": " wit'",
  "mcp.award_pellet_star.14": "%1$s%2$s %3$s pellets!", // 1: mcp.award_pellet_star.14.1, 2: mcp.award_pellet_star.14.2, 3: score
  "mcp.award_pellet_star.15": "Nobody! There was a tie in most pellets between multiple tribes.",
  "mcp.award_racing_star.1": "All swashbucklers must be online t' continue",
  "mcp.award_racing_star.2.1": "Trip Sailor Shinin' Spiker",
  "mcp.award_racing_star.2": "The %1$s be awarded t' thar first swashbuckler t' complete thar most laps on thar board. A swashbuckler be considered t' have completed a lap each time they cross thar checkered spot.", // 1: mcp.award_racing_star.2.1
  "mcp.award_racing_star.3.1": "The ",
  "mcp.award_racing_star.3": "%1$sTrip Sailor Shinin' Spiker%2$s", // 1: mcp.award_racing_star.3.1, 2: mcp.award_racing_star.generic.solo
  "mcp.award_racing_star.4": "The swashbuckler who completed thar most laps be...",
  "mcp.award_racing_star.5.1": "Trip Sailor Shinin' Spiker",
  "mcp.award_racing_star.5": "The %1$s be awarded t' thar first tribe t' complete thar most laps on thar board. A swashbuckler be considered t' have completed a lap each time they cross thar checkered spot.", // 1: mcp.award_racing_star.5.1
  "mcp.award_racing_star.6.1": "The ",
  "mcp.award_racing_star.6": "%1$sTrip Sailor Shinin' Spiker%2$s", // 1: mcp.award_racing_star.6.1, 2: mcp.award_racing_star.generic.team
  "mcp.award_racing_star.7": "The tribe that completed thar most laps be...",
  "mcp.award_racing_star.8.1": " wit'",
  "mcp.award_racing_star.8": "%1$s%2$s %3$s laps completed!", // 1: player, 2: mcp.award_racing_star.8.1, 3: score
  "mcp.award_racing_star.9": "Nobody! There was a tie in total laps completed between thar two tribes.",
  "mcp.award_racing_star.10.1": "Gold Tribe",
  "mcp.award_racing_star.10.2": " wit'",
  "mcp.award_racing_star.10": "%1$s%2$s %3$s laps completed!", // 1: mcp.award_racing_star.10.1, 2: mcp.award_racing_star.10.2, 3: score
  "mcp.award_racing_star.11.1": "Aqua Tribe",
  "mcp.award_racing_star.11.2": " wit'",
  "mcp.award_racing_star.11": "%1$s%2$s %3$s laps completed!", // 1: mcp.award_racing_star.11.1, 2: mcp.award_racing_star.11.2, 3: score
  "mcp.award_racing_star.12": "Nobody! There was a tie in highest number o' laps completed between multiple swashbucklers.",
  "mcp.award_racing_star.13.1": "Purple Tribe",
  "mcp.award_racing_star.13.2": " wit'",
  "mcp.award_racing_star.13": "%1$s%2$s %3$s laps completed!", // 1: mcp.award_racing_star.13.1, 2: mcp.award_racing_star.13.2, 3: score
  "mcp.award_racing_star.14.1": "Teal Tribe",
  "mcp.award_racing_star.14.2": " wit'",
  "mcp.award_racing_star.14": "%1$s%2$s %3$s laps completed!", // 1: mcp.award_racing_star.14.1, 2: mcp.award_racing_star.14.2, 3: score
  "mcp.award_racing_star.15.1": "Pink Tribe",
  "mcp.award_racing_star.15.2": " wit'",
  "mcp.award_racing_star.15": "%1$s%2$s %3$s laps completed!", // 1: mcp.award_racing_star.15.1, 2: mcp.award_racing_star.15.2, 3: score
  "mcp.award_racing_star.16.1": "Tan Tribe",
  "mcp.award_racing_star.16.2": " wit'",
  "mcp.award_racing_star.16": "%1$s%2$s %3$s laps completed!", // 1: mcp.award_racing_star.16.1, 2: mcp.award_racing_star.16.2, 3: score
  "mcp.award_racing_star.17": "Nobody! There was a tie in most laps completed between multiple tribes.",
  "mcp.award_red_star.1": "All swashbucklers must be online t' continue",
  "mcp.award_red_star.2.1": "Scarlet Shinin' Spiker",
  "mcp.award_red_star.2": "The %1$s is awarded to the swashbuckler who landed on the most red landmarks.", // 1: mcp.award_red_star.2.1
  "mcp.award_red_star.3": "The swashbuckler who landed on the most red landmarks is...",
  "mcp.award_red_star.4.1": "Scarlet Shinin' Spiker",
  "mcp.award_red_star.4": "The %1$s is awarded to the tribe that landed on the most red landmarks.", // 1: mcp.award_red_star.4.1
  "mcp.award_red_star.5": "The tribe that landed on the most red landmarks is...",
  "mcp.award_red_star.6.1": " wit'",
  "mcp.award_red_star.6": "%1$s%2$s %3$s red landmarks landed on!", // 1: player, 2: mcp.award_red_star.6.1, 3: score
  "mcp.award_red_star.7": "Nobody! There be a tie in total red landmarks landed on between the two tribes.",
  "mcp.award_red_star.8.1": "Gold Tribe",
  "mcp.award_red_star.8.2": " wit'",
  "mcp.award_red_star.8": "%1$s%2$s %3$s red landmarks landed on!", // 1: mcp.award_red_star.8.1, 2: mcp.award_red_star.8.2, 3: score
  "mcp.award_red_star.9.1": "Aqua Tribe",
  "mcp.award_red_star.9.2": " wit'",
  "mcp.award_red_star.9": "%1$s%2$s %3$s red landmarks landed on!", // 1: mcp.award_red_star.9.1, 2: mcp.award_red_star.9.2, 3: score
  "mcp.award_red_star.10": "Nobody! There be a tie in highest number of red landmarks landed on between multiple swashbucklers.",
  "mcp.award_red_star.11.1": "Purple Tribe",
  "mcp.award_red_star.11.2": " wit'",
  "mcp.award_red_star.11": "%1$s%2$s %3$s red landmarks landed on!", // 1: mcp.award_red_star.11.1, 2: mcp.award_red_star.11.2, 3: score
  "mcp.award_red_star.12.1": "Teal Tribe",
  "mcp.award_red_star.12.2": " wit'",
  "mcp.award_red_star.12": "%1$s%2$s %3$s red landmarks landed on!", // 1: mcp.award_red_star.12.1, 2: mcp.award_red_star.12.2, 3: score
  "mcp.award_red_star.13.1": "Pink Tribe",
  "mcp.award_red_star.13.2": " wit'",
  "mcp.award_red_star.13": "%1$s%2$s %3$s red landmarks landed on!", // 1: mcp.award_red_star.13.1, 2: mcp.award_red_star.13.2, 3: score
  "mcp.award_red_star.14.1": "Tan Tribe",
  "mcp.award_red_star.14.2": " wit'",
  "mcp.award_red_star.14": "%1$s%2$s %3$s red landmarks landed on!", // 1: mcp.award_red_star.14.1, 2: mcp.award_red_star.14.2, 3: score
  "mcp.award_red_star.15": "Nobody! There be a tie in most red landmarks landed on between multiple tribes.",
  "mcp.award_royal_star.1": "All swashbucklers must be online t' continue",
  "mcp.award_royal_star.2.1": "The ",
  "mcp.award_royal_star.2.2": "Royal Star",
  "mcp.award_royal_star.2": "%1$s%2$s is awarded to the swashbuckler who alternated quadrant hues the most.", // 1: mcp.award_royal_star.2.1, 2: mcp.award_royal_star.2.2
  "mcp.award_royal_star.3": "The swashbuckler who alternated thru quadrant hues the most is...",
  "mcp.award_royal_star.4.1": "The ",
  "mcp.award_royal_star.4.2": "Royal Star",
  "mcp.award_royal_star.4": "%1$s%2$s is awarded to the tribe that alternated thru quadrant hues the most.", // 1: mcp.award_royal_star.4.1, 2: mcp.award_royal_star.4.2
  "mcp.award_royal_star.5": "The tribe that alternated thru quadrant hues the most is...",
  "mcp.award_royal_star.6.1": " wit'",
  "mcp.award_royal_star.6": "%1$s%2$s %3$s quadrant hue switches!", // 1: player, 2: mcp.award_royal_star.6.1, 3: score
  "mcp.award_royal_star.7": "Nobody! There was a tie in total quadrant hue switches between thar two tribes.",
  "mcp.award_royal_star.8.1": "Gold Tribe",
  "mcp.award_royal_star.8.2": " wit'",
  "mcp.award_royal_star.8": "%1$s%2$s %3$s quadrant hue switches!", // 1: mcp.award_royal_star.8.1, 2: mcp.award_royal_star.8.2, 3: score
  "mcp.award_royal_star.9.1": "Aqua Tribe",
  "mcp.award_royal_star.9.2": " wit'",
  "mcp.award_royal_star.9": "%1$s%2$s %3$s quadrant hue switches!", // 1: mcp.award_royal_star.9.1, 2: mcp.award_royal_star.9.2, 3: score
  "mcp.award_royal_star.10": "Nobody! There was a tie in highest number of quadrant hue switches used between multiple swashbucklers.",
  "mcp.award_royal_star.11.1": "Purple Tribe",
  "mcp.award_royal_star.11.2": " wit'",
  "mcp.award_royal_star.11": "%1$s%2$s %3$s quadrant hue switches!", // 1: mcp.award_royal_star.11.1, 2: mcp.award_royal_star.11.2, 3: score
  "mcp.award_royal_star.12.1": "Teal Tribe",
  "mcp.award_royal_star.12.2": " wit'",
  "mcp.award_royal_star.12": "%1$s%2$s %3$s quadrant hue switches!", // 1: mcp.award_royal_star.12.1, 2: mcp.award_royal_star.12.2, 3: score
  "mcp.award_royal_star.13.1": "Pink Tribe",
  "mcp.award_royal_star.13.2": " wit'",
  "mcp.award_royal_star.13": "%1$s%2$s %3$s quadrant hue switches!", // 1: mcp.award_royal_star.13.1, 2: mcp.award_royal_star.13.2, 3: score
  "mcp.award_royal_star.14.1": "Tan Tribe",
  "mcp.award_royal_star.14.2": " wit'",
  "mcp.award_royal_star.14": "%1$s%2$s %3$s quadrant hue switches!", // 1: mcp.award_royal_star.14.1, 2: mcp.award_royal_star.14.2, 3: score
  "mcp.award_royal_star.15": "Nobody! There was a tie in most quadrant hue switches between multiple tribes.",
  "mcp.award_runner_star.1": "All swashbucklers must be online t' continue",
  "mcp.award_runner_star.2.2": " Leggin' Shinin' Spiker",
  "mcp.award_runner_star.2": "%1$s%2$s, be awarded t' thar swashbuckler wit' thar most landmarks traveled throughout thar voyage.", // 1: mcp.The, 2: mcp.award_runner_star.2.2
  "mcp.award_runner_star.3.2": " Leggin' Shinin' Spiker",
  "mcp.award_runner_star.3": "%1$s%2$s, be awarded t' thar tribe wit' thar most landmarks traveled throughout thar voyage.", // 1: mcp.The, 2: mcp.award_runner_star.3.2
  "mcp.award_runner_star.4": "The swashbuckler that moved thar most landmarks be...",
  "mcp.award_runner_star.5": "The tribe that moved thar most landmarks be...",
  "mcp.award_runner_star.6.1": " wit'",
  "mcp.award_runner_star.6": "%1$s%2$s %3$s landmarks traveled!", // 1: player, 2: mcp.award_runner_star.6.1, 3: score
  "mcp.award_runner_star.7": "Nobody! There was a tie in highest number o' landmarks traveled between multiple swashbucklers.",
  "mcp.award_runner_star.8.1": "Purple Tribe",
  "mcp.award_runner_star.8.2": " wit'",
  "mcp.award_runner_star.8": "%1$s%2$s %3$s landmarks traveled!", // 1: mcp.award_runner_star.8.1, 2: mcp.award_runner_star.8.2, 3: score
  "mcp.award_runner_star.9.1": "Teal Tribe",
  "mcp.award_runner_star.9.2": " wit'",
  "mcp.award_runner_star.9": "%1$s%2$s %3$s landmarks traveled!", // 1: mcp.award_runner_star.9.1, 2: mcp.award_runner_star.9.2, 3: score
  "mcp.award_runner_star.10.1": "Pink Tribe",
  "mcp.award_runner_star.10.2": " wit'",
  "mcp.award_runner_star.10": "%1$s%2$s %3$s landmarks traveled!", // 1: mcp.award_runner_star.10.1, 2: mcp.award_runner_star.10.2, 3: score
  "mcp.award_runner_star.11.1": "Tan Tribe",
  "mcp.award_runner_star.11.2": " wit'",
  "mcp.award_runner_star.11": "%1$s%2$s %3$s landmarks traveled!", // 1: mcp.award_runner_star.11.1, 2: mcp.award_runner_star.11.2, 3: score
  "mcp.award_runner_star.12": "Nobody! There was a tie in most landmarks traveled between multiple tribes.",
  "mcp.award_runner_star.13": "Nobody! There was a tie in thar total landmarks traveled between thar two tribes.",
  "mcp.award_runner_star.14.1": "Gold Tribe",
  "mcp.award_runner_star.14.2": " wit'",
  "mcp.award_runner_star.14": "%1$s%2$s %3$s landmarks traveled!", // 1: mcp.award_runner_star.14.1, 2: mcp.award_runner_star.14.2, 3: score
  "mcp.award_runner_star.15.1": "Aqua Tribe",
  "mcp.award_runner_star.15.2": " wit'",
  "mcp.award_runner_star.15": "%1$s%2$s %3$s landmarks traveled!", // 1: mcp.award_runner_star.15.1, 2: mcp.award_runner_star.15.2, 3: score
  "mcp.award_sc_star.1": "All swashbucklers must be online t' continue",
  "mcp.award_sc_star.2.1": "Spell Caster Shinin' Spiker",
  "mcp.award_sc_star.2": "The %1$s be awarded t' thar swashbuckler that casts thar most spells.", // 1: mcp.award_sc_star.2.1
  "mcp.award_sc_star.3": "The swashbuckler who cast thar most spells be...",
  "mcp.award_sc_star.4.1": "Spell Caster Shinin' Spiker",
  "mcp.award_sc_star.4": "The %1$s be awarded t' thar tribe that casts thar most spells.", // 1: mcp.award_sc_star.4.1
  "mcp.award_sc_star.5": "The tribe that cast thar most spells be...",
  "mcp.award_sc_star.6.1": " wit'",
  "mcp.award_sc_star.6": "%1$s%2$s %3$s spells cast!", // 1: player, 2: mcp.award_sc_star.6.1, 3: score
  "mcp.award_sc_star.7": "Nobody! There was a tie in total spells cast between thar two tribes.",
  "mcp.award_sc_star.8.1": "Gold Tribe",
  "mcp.award_sc_star.8.2": " wit'",
  "mcp.award_sc_star.8": "%1$s%2$s %3$s spells cast!", // 1: mcp.award_sc_star.8.1, 2: mcp.award_sc_star.8.2, 3: score
  "mcp.award_sc_star.9.1": "Aqua Tribe",
  "mcp.award_sc_star.9.2": " wit'",
  "mcp.award_sc_star.9": "%1$s%2$s %3$s spells cast!", // 1: mcp.award_sc_star.9.1, 2: mcp.award_sc_star.9.2, 3: score
  "mcp.award_sc_star.10": "Nobody! There was a tie in highest number o' spells cast between multiple swashbucklers.",
  "mcp.award_sc_star.11.1": "Purple Tribe",
  "mcp.award_sc_star.11.2": " wit'",
  "mcp.award_sc_star.11": "%1$s%2$s %3$s spells cast!", // 1: mcp.award_sc_star.11.1, 2: mcp.award_sc_star.11.2, 3: score
  "mcp.award_sc_star.12.1": "Teal Tribe",
  "mcp.award_sc_star.12.2": " wit'",
  "mcp.award_sc_star.12": "%1$s%2$s %3$s spells cast!", // 1: mcp.award_sc_star.12.1, 2: mcp.award_sc_star.12.2, 3: score
  "mcp.award_sc_star.13.1": "Pink Tribe",
  "mcp.award_sc_star.13.2": " wit'",
  "mcp.award_sc_star.13": "%1$s%2$s %3$s spells cast!", // 1: mcp.award_sc_star.13.1, 2: mcp.award_sc_star.13.2, 3: score
  "mcp.award_sc_star.14.1": "Tan Tribe",
  "mcp.award_sc_star.14.2": " wit'",
  "mcp.award_sc_star.14": "%1$s%2$s %3$s spells cast!", // 1: mcp.award_sc_star.14.1, 2: mcp.award_sc_star.14.2, 3: score
  "mcp.award_sc_star.15": "Nobody! There was a tie in total spells cast between thar two tribes.",
  "mcp.award_shopping_star.1": "All swashbucklers must be online t' continue",
  "mcp.award_shopping_star.2.1": "Haggler Shinin' Spiker",
  "mcp.award_shopping_star.2": "The %1$s be awarded t' thar swashbuckler who spent thar most doubloons on shop trinkets.", // 1: mcp.award_shopping_star.2.1
  "mcp.award_shopping_star.3": "The swashbuckler who spent thar most be...",
  "mcp.award_shopping_star.4.1": "Haggler Shinin' Spiker",
  "mcp.award_shopping_star.4": "The %1$s be awarded t' thar tribe that spent thar most doubloons on shop trinkets.", // 1: mcp.award_shopping_star.4.1
  "mcp.award_shopping_star.5": "The tribe that spent thar most be...",
  "mcp.award_shopping_star.6.1": " wit'",
  "mcp.award_shopping_star.6": "%1$s%2$s%3$s %4$s doubloons spent!", // 1: "", 2: player, 3: mcp.award_shopping_star.6.1, 4: score
  "mcp.award_shopping_star.7": "Nobody! There was a tie in total doubloons spent on trinkets between thar two tribes.",
  "mcp.award_shopping_star.8.1": "Gold Tribe",
  "mcp.award_shopping_star.8.2": " wit'",
  "mcp.award_shopping_star.8": "%1$s%2$s %3$s doubloons spent!", // 1: mcp.award_shopping_star.8.1, 2: mcp.award_shopping_star.8.2, 3: score
  "mcp.award_shopping_star.9.1": "Aqua Tribe",
  "mcp.award_shopping_star.9.2": " wit'",
  "mcp.award_shopping_star.9": "%1$s%2$s %3$s doubloons spent!", // 1: mcp.award_shopping_star.9.1, 2: mcp.award_shopping_star.9.2, 3: score
  "mcp.award_shopping_star.10": "Nobody! There was a tie in highest number o' doubloons spent on trinkets between multiple swashbucklers.",
  "mcp.award_shopping_star.11.1": "Purple Tribe",
  "mcp.award_shopping_star.11.2": " wit'",
  "mcp.award_shopping_star.11": "%1$s%2$s %3$s doubloons spent!", // 1: mcp.award_shopping_star.11.1, 2: mcp.award_shopping_star.11.2, 3: score
  "mcp.award_shopping_star.12.1": "Teal Tribe",
  "mcp.award_shopping_star.12.2": " wit'",
  "mcp.award_shopping_star.12": "%1$s%2$s %3$s doubloons spent!", // 1: mcp.award_shopping_star.12.1, 2: mcp.award_shopping_star.12.2, 3: score
  "mcp.award_shopping_star.13.1": "Pink Tribe",
  "mcp.award_shopping_star.13.2": " wit'",
  "mcp.award_shopping_star.13": "%1$s%2$s %3$s doubloons spent!", // 1: mcp.award_shopping_star.13.1, 2: mcp.award_shopping_star.13.2, 3: score
  "mcp.award_shopping_star.14.1": "Tan Tribe",
  "mcp.award_shopping_star.14.2": " wit'",
  "mcp.award_shopping_star.14": "%1$s%2$s %3$s doubloons spent!", // 1: mcp.award_shopping_star.14.1, 2: mcp.award_shopping_star.14.2, 3: score
  "mcp.award_shopping_star.15": "Nobody! There was a tie in most doubloons spent between multiple tribes.",
  "mcp.award_sh_star.1": "All swashbucklers must be online t' continue",
  "mcp.award_sh_star.2.1": "Santa's Helper Shinin' Spiker",
  "mcp.award_sh_star.2": "The %1$s be awarded t' thar swashbuckler that delivers thar most presents.", // 1: mcp.award_sh_star.2.1
  "mcp.award_sh_star.3": "The swashbuckler who delivered thar most presents be...",
  "mcp.award_sh_star.4.1": "Santa's Helper Shinin' Spiker",
  "mcp.award_sh_star.4": "The %1$s be awarded t' thar tribe that delivers thar most presents.", // 1: mcp.award_sh_star.4.1
  "mcp.award_sh_star.5": "The tribe who delivered thar most presents be...",
  "mcp.award_sh_star.6.1": " wit'",
  "mcp.award_sh_star.6": "%1$s%2$s  presents delivered!", // 1: player, 2: mcp.award_sh_star.6.1
  "mcp.award_sh_star.7": "Nobody! There was a tie in total presents delivered between thar two tribes.",
  "mcp.award_sh_star.8.1": "Gold Tribe",
  "mcp.award_sh_star.8.2": " wit'",
  "mcp.award_sh_star.8": "%1$s%2$s  presents delivered!", // 1: mcp.award_sh_star.8.1, 2: mcp.award_sh_star.8.2
  "mcp.award_sh_star.9.1": "Aqua Tribe",
  "mcp.award_sh_star.9.2": " wit'",
  "mcp.award_sh_star.9": "%1$s%2$s  presents delivered!", // 1: mcp.award_sh_star.9.1, 2: mcp.award_sh_star.9.2
  "mcp.award_sh_star.10": "Nobody! There was a tie in highest number o' presents delivered between multiple swashbucklers.",
  "mcp.award_sh_star.11.1": "Purple Tribe",
  "mcp.award_sh_star.11.2": " wit'",
  "mcp.award_sh_star.11": "%1$s%2$s  presents delivered!", // 1: mcp.award_sh_star.11.1, 2: mcp.award_sh_star.11.2
  "mcp.award_sh_star.12.1": "Teal Tribe",
  "mcp.award_sh_star.12.2": " wit'",
  "mcp.award_sh_star.12": "%1$s%2$s  presents delivered!", // 1: mcp.award_sh_star.12.1, 2: mcp.award_sh_star.12.2
  "mcp.award_sh_star.13.1": "Pink Tribe",
  "mcp.award_sh_star.13.2": " wit'",
  "mcp.award_sh_star.13": "%1$s%2$s  presents delivered!", // 1: mcp.award_sh_star.13.1, 2: mcp.award_sh_star.13.2
  "mcp.award_sh_star.14.1": "Tan Tribe",
  "mcp.award_sh_star.14.2": " wit'",
  "mcp.award_sh_star.14": "%1$s%2$s  presents delivered!", // 1: mcp.award_sh_star.14.1, 2: mcp.award_sh_star.14.2
  "mcp.award_sh_star.15": "Nobody! There was a tie in most presents delivered between multiple tribes.",
  "mcp.award_spender_star.1": "All swashbucklers must be online t' continue",
  "mcp.award_spender_star.2.1": "Transaction Shinin' Spiker",
  "mcp.award_spender_star.2": "The %1$s be awarded t' thar swashbuckler that makes thar most shinin' spiker purchases", // 1: mcp.award_spender_star.2.1
  "mcp.award_spender_star.3": "The swashbuckler who made thar most shinin' spiker purchases be...",
  "mcp.award_spender_star.4.1": "Transaction Shinin' Spiker",
  "mcp.award_spender_star.4": "The %1$s be awarded t' thar tribe that makes thar most shinin' spiker purchases", // 1: mcp.award_spender_star.4.1
  "mcp.award_spender_star.5": "The tribe who made thar most shinin' spiker purchases be...",
  "mcp.award_spender_star.6.1": " wit'",
  "mcp.award_spender_star.6": "%1$s%2$s %3$s shinin' spiker transactions!", // 1: player, 2: mcp.award_spender_star.6.1, 3: score
  "mcp.award_spender_star.7": "Nobody! There was a tie in total shinin' spiker transactions between thar two tribes.",
  "mcp.award_spender_star.8.1": "Gold Tribe",
  "mcp.award_spender_star.8.2": " wit'",
  "mcp.award_spender_star.8": "%1$s%2$s %3$s shinin' spiker transactions", // 1: mcp.award_spender_star.8.1, 2: mcp.award_spender_star.8.2, 3: score
  "mcp.award_spender_star.9.1": "Aqua Tribe",
  "mcp.award_spender_star.9.2": " wit'",
  "mcp.award_spender_star.9": "%1$s%2$s %3$s shinin' spiker transactions", // 1: mcp.award_spender_star.9.1, 2: mcp.award_spender_star.9.2, 3: score
  "mcp.award_spender_star.10": "Nobody! There was a tie in highest number o' doubloons spent on shinin' spikers between multiple swashbucklers.",
  "mcp.award_spender_star.11.1": "Purple Tribe",
  "mcp.award_spender_star.11.2": " wit'",
  "mcp.award_spender_star.11": "%1$s%2$s %3$s shinin' spiker transactions", // 1: mcp.award_spender_star.11.1, 2: mcp.award_spender_star.11.2, 3: score
  "mcp.award_spender_star.12.1": "Teal Tribe",
  "mcp.award_spender_star.12.2": " wit'",
  "mcp.award_spender_star.12": "%1$s%2$s %3$s shinin' spiker transactions", // 1: mcp.award_spender_star.12.1, 2: mcp.award_spender_star.12.2, 3: score
  "mcp.award_spender_star.13.1": "Pink Tribe",
  "mcp.award_spender_star.13.2": " wit'",
  "mcp.award_spender_star.13": "%1$s%2$s %3$s shinin' spiker transactions", // 1: mcp.award_spender_star.13.1, 2: mcp.award_spender_star.13.2, 3: score
  "mcp.award_spender_star.14.1": "Tan Tribe",
  "mcp.award_spender_star.14.2": " wit'",
  "mcp.award_spender_star.14": "%1$s%2$s %3$s shinin' spiker transactions", // 1: mcp.award_spender_star.14.1, 2: mcp.award_spender_star.14.2, 3: score
  "mcp.award_spender_star.15": "Nobody! There was a tie in most doubloons spent on shinin' spikers between multiple tribes.",
  "mcp.award_stars_2.1": "Time t' award bonus shinin' spikers t' swashbucklers!",
  "mcp.award_ticket_star.1": "All swashbucklers must be online t' continue",
  "mcp.award_ticket_star.2.1": "Ticket Master > ",
  "mcp.award_ticket_star.2.2": "Ticket Shinin' Spiker ",
  "mcp.award_ticket_star.2": "%1$sThe %2$sis awarded t' a random lucky swashbuckler. Here be thar total tickets forked for by each swashbuckler:", // 1: mcp.award_ticket_star.2.1, 2: mcp.award_ticket_star.2.2
  "mcp.award_ticket_star.3.1": "Ticket Master > ",
  "mcp.award_ticket_star.3": "%1$sI will now randomly select a ticket...", // 1: mcp.award_ticket_star.3.1
  "mcp.award_ticket_star.4": "Ticket Master > %1$s%2$s", // 1: player, 2: mcp.exclamation_mark
  "mcp.award_ticket_star.5.1": "Ticket Master > ",
  "mcp.award_ticket_star.5": "%1$sNobody... well it appears that nobody forked for any tickets.", // 1: mcp.award_ticket_star.5.1
  "mcp.award_tm_star.1": "All swashbucklers must be online t' continue",
  "mcp.award_tm_star.2.1": "Sacrificial Shinin' Spiker",
  "mcp.award_tm_star.2": "The %1$s be awarded t' thar swashbuckler that sacrificed thar most doubloons into thar altars.", // 1: mcp.award_tm_star.2.1
  "mcp.award_tm_star.3": "The swashbuckler who sacrificed thar most doubloons be...",
  "mcp.award_tm_star.4.1": "Sacrificial Shinin' Spiker",
  "mcp.award_tm_star.4": "The %1$s be awarded t' thar tribe that sacrificed thar most doubloons into thar altars.", // 1: mcp.award_tm_star.4.1
  "mcp.award_tm_star.5": "The tribe that sacrificed thar most doubloons be...",
  "mcp.award_tm_star.6.1": " wit'",
  "mcp.award_tm_star.6": "%1$s%2$s %3$s doubloons sacrificed!", // 1: player, 2: mcp.award_tm_star.6.1, 3: score
  "mcp.award_tm_star.7": "Nobody! There was a tie in total doubloons sacrificed attempted between thar two tribes.",
  "mcp.award_tm_star.8.1": "Gold Tribe",
  "mcp.award_tm_star.8.2": " wit'",
  "mcp.award_tm_star.8": "%1$s%2$s %3$s doubloons sacrificed!", // 1: mcp.award_tm_star.8.1, 2: mcp.award_tm_star.8.2, 3: score
  "mcp.award_tm_star.9.1": "Aqua Tribe",
  "mcp.award_tm_star.9.2": " wit'",
  "mcp.award_tm_star.9": "%1$s%2$s %3$s doubloons sacrificed!", // 1: mcp.award_tm_star.9.1, 2: mcp.award_tm_star.9.2, 3: score
  "mcp.award_tm_star.10": "Nobody! There was a tie in highest number o' doubloons sacrificed between multiple swashbucklers.",
  "mcp.award_tm_star.11.1": "Purple Tribe",
  "mcp.award_tm_star.11.2": " wit'",
  "mcp.award_tm_star.11": "%1$s%2$s %3$s doubloons sacrificed!", // 1: mcp.award_tm_star.11.1, 2: mcp.award_tm_star.11.2, 3: score
  "mcp.award_tm_star.12.1": "Teal Tribe",
  "mcp.award_tm_star.12.2": " wit'",
  "mcp.award_tm_star.12": "%1$s%2$s %3$s doubloons sacrificed!", // 1: mcp.award_tm_star.12.1, 2: mcp.award_tm_star.12.2, 3: score
  "mcp.award_tm_star.13.1": "Pink Tribe",
  "mcp.award_tm_star.13.2": " wit'",
  "mcp.award_tm_star.13": "%1$s%2$s %3$s doubloons sacrificed!", // 1: mcp.award_tm_star.13.1, 2: mcp.award_tm_star.13.2, 3: score
  "mcp.award_tm_star.14.1": "Tan Tribe",
  "mcp.award_tm_star.14.2": " wit'",
  "mcp.award_tm_star.14": "%1$s%2$s %3$s doubloons sacrificed!", // 1: mcp.award_tm_star.14.1, 2: mcp.award_tm_star.14.2, 3: score
  "mcp.award_tm_star.15": "Nobody! There was a tie in most doubloons sacrificed between multiple tribes.",
  "mcp.award_triples.1": "%1$s has snagged %2$s bonus %3$s fer rolling triples!", // 1: player, 2: score, 3: mcp.Coins
  "mcp.award_triple_sevens.1.1": "[777] ",
  "mcp.award_triple_sevens.1": "%1$s%2$s has snagged %3$s bonus %4$s fer winning thar jackpot!", // 1: mcp.award_triple_sevens.1.1, 2: player, 3: score, 4: mcp.Coins
  "mcp.award_warper_star.1": "All swashbucklers must be online t' continue",
  "mcp.award_warper_star.2.1": "Warper Shinin' Spiker",
  "mcp.award_warper_star.2": "The %1$s be awarded t' thar swashbuckler who warped through thar most pipes.", // 1: mcp.award_warper_star.2.1
  "mcp.award_warper_star.3": "The swashbuckler who warped through thar most pipes be...",
  "mcp.award_warper_star.4.1": "Warper Shinin' Spiker",
  "mcp.award_warper_star.4": "The %1$s be awarded t' thar tribe that warped through thar most pipes.", // 1: mcp.award_warper_star.4.1
  "mcp.award_warper_star.5": "The tribe that warped through thar most pipes be...",
  "mcp.award_warper_star.6.1": " wit'",
  "mcp.award_warper_star.6": "%1$s%2$s %3$s warps used!", // 1: player, 2: mcp.award_warper_star.6.1, 3: score
  "mcp.award_warper_star.7": "Nobody! There be a tie in total warps used between the two tribes.",
  "mcp.award_warper_star.8.1": "Gold Tribe",
  "mcp.award_warper_star.8.2": " wit'",
  "mcp.award_warper_star.8": "%1$s%2$s %3$s warps used!", // 1: mcp.award_warper_star.8.1, 2: mcp.award_warper_star.8.2, 3: score
  "mcp.award_warper_star.9.1": "Aqua Tribe",
  "mcp.award_warper_star.9.2": " wit'",
  "mcp.award_warper_star.9": "%1$s%2$s %3$s warps used!", // 1: mcp.award_warper_star.9.1, 2: mcp.award_warper_star.9.2, 3: score
  "mcp.award_warper_star.10": "Nobody! There be a tie in highest number of warps used between multiple swashbucklers.",
  "mcp.award_warper_star.11.1": "Purple Tribe",
  "mcp.award_warper_star.11.2": " wit'",
  "mcp.award_warper_star.11": "%1$s%2$s %3$s warps used!", // 1: mcp.award_warper_star.11.1, 2: mcp.award_warper_star.11.2, 3: score
  "mcp.award_warper_star.12.1": "Teal Tribe",
  "mcp.award_warper_star.12.2": " wit'",
  "mcp.award_warper_star.12": "%1$s%2$s %3$s warps used!", // 1: mcp.award_warper_star.12.1, 2: mcp.award_warper_star.12.2, 3: score
  "mcp.award_warper_star.13.1": "Pink Tribe",
  "mcp.award_warper_star.13.2": " wit'",
  "mcp.award_warper_star.13": "%1$s%2$s %3$s warps used!", // 1: mcp.award_warper_star.13.1, 2: mcp.award_warper_star.13.2, 3: score
  "mcp.award_warper_star.14.1": "Tan Tribe",
  "mcp.award_warper_star.14.2": " wit'",
  "mcp.award_warper_star.14": "%1$s%2$s %3$s warps used!", // 1: mcp.award_warper_star.14.1, 2: mcp.award_warper_star.14.2, 3: score
  "mcp.award_warper_star.15": "Nobody! There be a tie in most warps used between multiple tribes.",
  "mcp.balance_beam.1": "Move along thar beam without falling off.",
  "mcp.balance_beam_rules.1": "Watch out because gravity will try t' push ye off thar beam.",
  "mcp.balance_beam_rules.2": "The direction o' gravity goes towards thar light beneath thar beam",
  "mcp.balance_beam_rules.3": "Gravity changes every 10 seconds, so be careful.",
  "mcp.balance_beam_rules.4": "Step over white glass t' reach anchor points.",
  "mcp.balance_beam_rules.5": "First swashbuckler t' complete thar course wins! Otherwise thar rumlin be determined by thar first swashbuckler t' complete thar most anchor points.",
  "mcp.balance_beam_start.1": "HOIST THE SAILS!",
  "mcp.battle_cutscene.1": "Bloodlust Scallywag",
  "mcp.battle_minigame.1": "It's time fer a bloodlust Scallywag!",
  "mcp.battle_minigame2.1": "All swashbucklers must be online t' continue",
  "mcp.battle_minigame2.2": "Everyone pays into thar pot half o' their doubloon earnings from thar last 3 scallywags that all swashbucklers participated in.",
  "mcp.battle_minigame2.3": "Let's see how much each swashbuckler will pay into thar pot.",
  "mcp.battle_minigame2.4": "%1$s has put %2$s doubloons into thar pot.", // 1: player, 2: score
  "mcp.battle_minigame2.5.1": "1st Place",
  "mcp.battle_minigame2.5": "%1$s will earn %2$s doubloons!", // 1: mcp.battle_minigame2.5.1, 2: score
  "mcp.battle_minigame2.6.1": "2nd Place",
  "mcp.battle_minigame2.6": "%1$s will earn %2$s doubloons!", // 1: mcp.battle_minigame2.6.1, 2: score
  "mcp.battle_minigame2.7.1": "3rd Place",
  "mcp.battle_minigame2.7.2": "4th Place",
  "mcp.battle_minigame2.7": "%1$s and %2$s will earn no doubloons!", // 1: mcp.battle_minigame2.7.1, 2: mcp.battle_minigame2.7.2
  "mcp.battle_minigame2.8.1": "3rd Place",
  "mcp.battle_minigame2.8": "%1$s will earn %2$s doubloons!", // 1: mcp.battle_minigame2.8.1, 2: score
  "mcp.battle_minigame2.9.1": "4th Place",
  "mcp.battle_minigame2.9": "%1$s will earn %2$s doubloons!", // 1: mcp.battle_minigame2.9.1, 2: score
  "mcp.battle_minigame2.10.1": "5th Place",
  "mcp.battle_minigame2.10": "%1$s will earn %2$s doubloons!", // 1: mcp.battle_minigame2.10.1, 2: score
  "mcp.battle_minigame2.11.1": "6th Place",
  "mcp.battle_minigame2.11": "%1$s will earn %2$s doubloons!", // 1: mcp.battle_minigame2.11.1, 2: "0"
  "mcp.battle_minigame2.12.1": "7th Place",
  "mcp.battle_minigame2.12": "%1$s will earn %2$s doubloons!", // 1: mcp.battle_minigame2.12.1, 2: "0"
  "mcp.battle_minigame2.13.1": "8th Place",
  "mcp.battle_minigame2.13": "%1$s will earn %2$s doubloons!", // 1: mcp.battle_minigame2.13.1, 2: "0"
  "mcp.battle_minigame2.14.1": "9th Place",
  "mcp.battle_minigame2.14": "%1$s will earn %2$s doubloons!", // 1: mcp.battle_minigame2.14.1, 2: "0"
  "mcp.battle_minigame2.15.1": "10th Place",
  "mcp.battle_minigame2.15": "%1$s will earn %2$s doubloons!", // 1: mcp.battle_minigame2.15.1, 2: "0"
  "mcp.battle_minigame_payouts_sidebar.1.1": ": ",
  "mcp.battle_minigame_payouts_sidebar.1": "1st place%1$s%2$s%3$s", // 1: mcp.battle_minigame_payouts_sidebar.1.1, 2: score, 3: mcp._Coins
  "mcp.battle_minigame_payouts_sidebar.2.1": ": ",
  "mcp.battle_minigame_payouts_sidebar.2": "2nd place%1$s%2$s%3$s", // 1: mcp.battle_minigame_payouts_sidebar.2.1, 2: score, 3: mcp._Coins
  "mcp.battle_minigame_payouts_sidebar.3.1": ": ",
  "mcp.battle_minigame_payouts_sidebar.3": "3rd place%1$s%2$s%3$s", // 1: mcp.battle_minigame_payouts_sidebar.3.1, 2: score, 3: mcp._Coins
  "mcp.battle_minigame_payouts_sidebar.4.1": ": ",
  "mcp.battle_minigame_payouts_sidebar.4": "4th place%1$s%2$s%3$s", // 1: mcp.battle_minigame_payouts_sidebar.4.1, 2: score, 3: mcp._Coins
  "mcp.battle_minigame_payouts_sidebar.5.1": ": ",
  "mcp.battle_minigame_payouts_sidebar.5": "5th place%1$s%2$s%3$s", // 1: mcp.battle_minigame_payouts_sidebar.5.1, 2: score, 3: mcp._Coins
  "mcp.battle_minigame_payouts_sidebar.6.1": ": ",
  "mcp.battle_minigame_payouts_sidebar.6.2": "0",
  "mcp.battle_minigame_payouts_sidebar.6": "6th place%1$s%2$s%3$s", // 1: mcp.battle_minigame_payouts_sidebar.6.1, 2: mcp.battle_minigame_payouts_sidebar.6.2, 3: mcp._Coins
  "mcp.battle_minigame_payouts_sidebar.7.1": ": ",
  "mcp.battle_minigame_payouts_sidebar.7.2": "0",
  "mcp.battle_minigame_payouts_sidebar.7": "7th place%1$s%2$s%3$s", // 1: mcp.battle_minigame_payouts_sidebar.7.1, 2: mcp.battle_minigame_payouts_sidebar.7.2, 3: mcp._Coins
  "mcp.battle_minigame_payouts_sidebar.8.1": ": ",
  "mcp.battle_minigame_payouts_sidebar.8.2": "0",
  "mcp.battle_minigame_payouts_sidebar.8": "8th place%1$s%2$s%3$s", // 1: mcp.battle_minigame_payouts_sidebar.8.1, 2: mcp.battle_minigame_payouts_sidebar.8.2, 3: mcp._Coins
  "mcp.battle_minigame_payouts_sidebar.9.1": ": ",
  "mcp.battle_minigame_payouts_sidebar.9.2": "0",
  "mcp.battle_minigame_payouts_sidebar.9": "9th place%1$s%2$s%3$s", // 1: mcp.battle_minigame_payouts_sidebar.9.1, 2: mcp.battle_minigame_payouts_sidebar.9.2, 3: mcp._Coins
  "mcp.battle_minigame_payouts_sidebar.10.1": ": ",
  "mcp.battle_minigame_payouts_sidebar.10.2": "0",
  "mcp.battle_minigame_payouts_sidebar.10": "10th place%1$s%2$s%3$s", // 1: mcp.battle_minigame_payouts_sidebar.10.1, 2: mcp.battle_minigame_payouts_sidebar.10.2, 3: mcp._Coins
  "mcp.battle_minigame_pot_finish.1": "Everyone pays %1$s doubloons into thar pot!", // 1: score
  "mcp.battle_minigame_title.1": "Battle Wager:",
  "mcp.bat_blast.1": "Bats wit' doubloons on top o' them will spawn randomly in thar arena.",
  "mcp.bat_blast.2": "They will be flying around in thar air randomly changing direction.",
  "mcp.bat_blast.3": "Hit thar bats wit' yer bat t' stash thar doubloons that they be carrying.",
  "mcp.bat_blast.4": "Golden bats (highlighed in yellow) will reward ye wit' two doubloons fer hitting them!",
  "mcp.bat_blast.5": "A new bat will spawn every few seconds.",
  "mcp.bat_blast.6": "Every doubloon ye stash be yers t' keep.",
  "mcp.bat_blast.7": "The swashbuckler that stashs thar most doubloons wins.",
  "mcp.bat_blast_end.1": "All swashbucklers must be online t' continue",
  "mcp.bat_blast_start.1": "Blast!",
  "mcp.bew_reselect_player.1.1": "Pablo>",
  "mcp.bew_reselect_player.1": "%1$s I cannot offer ye me services currently.", // 1: mcp.bew_reselect_player.1.1
  "mcp.bew_select_player_for_steal.1": "GO BACK",
  "mcp.bew_select_player_for_steal.2": "STEAL 10 DOUBLOONS",
  "mcp.bew_select_player_for_steal.3": "[FREE]",
  "mcp.bew_select_player_for_steal.4": "STEAL A SPIKER",
  "mcp.bew_select_player_for_steal.5": "[40 DOUBLOONS]",
  "mcp.bew_select_player_for_steal.6": "GO BACK",
  "mcp.bew_select_player_for_steal.7": "STEAL 5-10 DOUBLOONS",
  "mcp.bew_select_player_for_steal.8": "[FREE]",
  "mcp.bew_select_player_for_steal.9": "STEAL A SPIKER",
  "mcp.bew_select_player_for_steal.10.1": "[",
  "mcp.bew_select_player_for_steal.10": "%1$s%2$s DOUBLOONS]", // 1: mcp.bew_select_player_for_steal.10.1, 2: score
  "mcp.bew_select_player_for_steal.11": "GO BACK",
  "mcp.bew_select_player_for_steal.12": "STEAL 5-10 DOUBLOONS",
  "mcp.bew_select_player_for_steal.13": "[FREE]",
  "mcp.bew_select_player_for_steal.14": "STEAL A SPIKER",
  "mcp.bew_select_player_for_steal.15": "[50 DOUBLOONS]",
  "mcp.bew_select_player_for_steal.16": "GO BACK",
  "mcp.bew_select_player_for_steal.17": "STEAL 5-10 DOUBLOONS",
  "mcp.bew_select_player_for_steal.18": "[FREE]",
  "mcp.bew_select_player_for_steal.19": "STEAL A SPIKER",
  "mcp.bew_select_player_for_steal.20": "[50 DOUBLOONS]",
  "mcp.bew_select_player_for_steal.21": "GO BACK",
  "mcp.bew_select_player_for_steal.22": "STEAL 5-10 DOUBLOONS",
  "mcp.bew_select_player_for_steal.23": "[FREE]",
  "mcp.bew_select_player_for_steal.24": "STEAL A SPIKER",
  "mcp.bew_select_player_for_steal.25": "[50 DOUBLOONS]",
  "mcp.bew_select_player_for_steal.26": "GO BACK",
  "mcp.bew_select_player_for_steal.27": "Steal 5-15 Doubloons",
  "mcp.bew_select_player_for_steal.28": "from a random",
  "mcp.bew_select_player_for_steal.29": "parcel",
  "mcp.bew_select_player_for_steal.30": "[FREE]",
  "mcp.bew_select_player_for_steal.31": "Steal 15-20 Doubloons",
  "mcp.bew_select_player_for_steal.32": "from a random",
  "mcp.bew_select_player_for_steal.33": "parcel",
  "mcp.BewSelectPlayer2": "Select", // 1. player
  "mcp.BewSelectPlayer3": "%1$s", // 1. player
  "mcp.BewSelectRandomPlayer2": "Select",
  "mcp.BewSelectRandomPlayer3": "random swashbuckler",
  "mcp.BewPreviousPlayer": "Previous swashbuckler",
  "mcp.BewNextPlayer": "Next swashbuckler",
  "mcp.BewPreviousTeam": "Previous tribe",
  "mcp.BewNextTeam": "Next tribe",
  "mcp.BewSelectRandomTeam2": "Select",
  "mcp.BewSelectRandomTeam3": "random tribe",
  "mcp.bew_set_steal_from_player_sign.1": "Steal from",
  "mcp.bew_set_steal_from_player_sign.2": "Steal from",
  "mcp.bew_set_steal_from_player_sign.3": "Purple Tribe",
  "mcp.bew_set_steal_from_player_sign.4": "Steal from",
  "mcp.bew_set_steal_from_player_sign.5": "Teal Tribe",
  "mcp.bew_set_steal_from_player_sign.6": "Steal from",
  "mcp.bew_set_steal_from_player_sign.7": "Pink Tribe",
  "mcp.bew_set_steal_from_player_sign.8": "Steal from",
  "mcp.bew_set_steal_from_player_sign.9": "Tan Tribe",
  "mcp.bew_steal_coins.1": "%1$s pinched %2$s%3$s from %4$s!", // 1: player, 2: score, 3: mcp._Coins, 4: player
  "mcp.bew_steal_coins.2.2": "Aqua Tribe",
  "mcp.bew_steal_coins.2": "%1$s pinched %2$s%3$s from thar %4$s!", // 1: player, 2: score, 3: mcp._Coins, 4: mcp.bew_steal_coins.2.2
  "mcp.bew_steal_coins.3.2": "Gold Tribe",
  "mcp.bew_steal_coins.3": "%1$s pinched %2$s%3$s from thar %4$s!", // 1: player, 2: score, 3: mcp._Coins, 4: mcp.bew_steal_coins.3.2
  "mcp.bew_steal_coins.4.2": "Purple Tribe",
  "mcp.bew_steal_coins.4": "%1$s pinched %2$s%3$s from thar %4$s!", // 1: player, 2: score, 3: mcp._Coins, 4: mcp.bew_steal_coins.4.2
  "mcp.bew_steal_coins.5.2": "Teal Tribe",
  "mcp.bew_steal_coins.5": "%1$s pinched %2$s%3$s from thar %4$s!", // 1: player, 2: score, 3: mcp._Coins, 4: mcp.bew_steal_coins.5.2
  "mcp.bew_steal_coins.6.2": "Pink Tribe",
  "mcp.bew_steal_coins.6": "%1$s pinched %2$s%3$s from thar %4$s!", // 1: player, 2: score, 3: mcp._Coins, 4: mcp.bew_steal_coins.6.2
  "mcp.bew_steal_coins.7.2": "Tan Tribe",
  "mcp.bew_steal_coins.7": "%1$s pinched %2$s%3$s from thar %4$s!", // 1: player, 2: score, 3: mcp._Coins, 4: mcp.bew_steal_coins.7.2
  "mcp.bew_steal_coins.8.2": "Bew",
  "mcp.bew_steal_coins.8": "%1$s's %2$s blocked %3$s's %4$s attack!", // 1: player, 2: mcp.SpiritShield, 3: player, 4: mcp.bew_steal_coins.8.2
  "mcp.bew_steal_coins.9.2": "Bew",
  "mcp.bew_steal_coins.9": "%1$s's %2$s blocked %3$s's %4$s attack!", // 1: player, 2: mcp.ThornedSpiritShield, 3: player, 4: mcp.bew_steal_coins.9.2
  "mcp.bew_steal_coins.10": "%1$s's %2$s blocked %3$s's %4$s Pinch!", // 1: player, 2: mcp.SpiritShield, 3: player, 4: mcp.pablo
  "mcp.bew_steal_coins.11": "%1$s's %2$s blocked %3$s's %4$s Pinch!", // 1: player, 2: mcp.ThornedSpiritShield, 3: player, 4: mcp.pablo
  "mcp.bew_steal_star.1": "%1$s plundered a %2$s from %3$s!", // 1: player, 2: mcp.Star, 3: player
  "mcp.bew_steal_star.2.2": "Aqua Tribe",
  "mcp.bew_steal_star.2": "%1$s plundered a %2$s from thar %3$s!", // 1: player, 2: mcp.Star, 3: mcp.bew_steal_star.2.2
  "mcp.bew_steal_star.3.2": "Gold Tribe",
  "mcp.bew_steal_star.3": "%1$s plundered a %2$s from thar %3$s!", // 1: player, 2: mcp.Star, 3: mcp.bew_steal_star.3.2
  "mcp.bew_steal_star.4.2": "Purple Tribe",
  "mcp.bew_steal_star.4": "%1$s plundered a %2$s from thar %3$s!", // 1: player, 2: mcp.Star, 3: mcp.bew_steal_star.4.2
  "mcp.bew_steal_star.5.2": "Teal Tribe",
  "mcp.bew_steal_star.5": "%1$s plundered a %2$s from thar %3$s!", // 1: player, 2: mcp.Star, 3: mcp.bew_steal_star.5.2
  "mcp.bew_steal_star.6.2": "Pink Tribe",
  "mcp.bew_steal_star.6": "%1$s plundered a %2$s from thar %3$s!", // 1: player, 2: mcp.Star, 3: mcp.bew_steal_star.6.2
  "mcp.bew_steal_star.7.2": "Tan Tribe",
  "mcp.bew_steal_star.7": "%1$s plundered a %2$s from thar %3$s!", // 1: player, 2: mcp.Star, 3: mcp.bew_steal_star.7.2
  "mcp.bew_steal_star.8.2": "Bew",
  "mcp.bew_steal_star.8": "%1$s's %2$s blocked %3$s's %4$s attack!", // 1: player, 2: mcp.SpiritShield, 3: player, 4: mcp.bew_steal_star.8.2
  "mcp.bew_steal_star.9.2": "Bew",
  "mcp.bew_steal_star.9": "%1$s's %2$s blocked %3$s's %4$s attack!", // 1: player, 2: mcp.ThornedSpiritShield, 3: player, 4: mcp.bew_steal_star.9.2
  "mcp.bew_steal_star.10": "%1$s's %2$s blocked %3$s's %4$s Pinch!", // 1: player, 2: mcp.SpiritShield, 3: player, 4: mcp.pablo
  "mcp.bew_steal_star.11": "%1$s's %2$s blocked %3$s's %4$s Pinch!", // 1: player, 2: mcp.ThornedSpiritShield, 3: player, 4: mcp.pablo
  "mcp.big_dice.1": "%1$s has chosen Titan-Sized Bones!", // 1: player
  "mcp.big_dice.2": "Players will now roll a Titan-Sized Bone!",
  "mcp.big_magic_dice_description.1": "%1$s%2$s%3$s Can be forked for from thar shop.\nCost: %4$s", // 1: mcp.BigMagicDice, 2: ": ", 3: mcp.BigMagicDiceDescription, 4: mcp.15_Coins
  "mcp.big_magic_dice_select_player.1.2": "Increased Rolls",
  "mcp.big_magic_dice_select_player.1": "%1$s The %2$s event be active. This will add 3 onto yer %3$s Roll.", // 1: mcp.note_, 2: mcp.big_magic_dice_select_player.1.2, 3: mcp.BigMagicDice
  "mcp.big_magic_dice_select_player.2.2": "Speed Armor",
  "mcp.big_magic_dice_select_player.2": "%1$s Yer %2$s be active. This will add %3$s onto yer %4$s Roll.", // 1: mcp.note_, 2: mcp.big_magic_dice_select_player.2.2, 3: score, 4: mcp.BigMagicDice
  "mcp.big_magic_dice_select_player.3": "%1$s Ye have one or more trinket(s) active that increase yer roll. This bonus will get added on t' yer %2$s Roll.", // 1: mcp.note_, 2: mcp.BigMagicDice
  "mcp.binary_dice_description.1.5": "8 Doubloons",
  "mcp.binary_dice_description.1": "%1$s%2$s%3$s\nCan be acquired from %4$s landmarks, free trinket pickups, or forked for from thar shop.\nCost: %5$s", // 1: mcp.BinaryDice, 2: ": ", 3: mcp.BinaryDiceDescription, 4: mcp.orange, 5: mcp.binary_dice_description.1.5
  "mcp.black_event_1.1.1": " has been ",
  "mcp.black_event_1.1": "%1$s%2$ssticky glued!", // 1: player, 2: mcp.black_event_1.1.1
  "mcp.black_event_1.2.1": "sticky glued!",
  "mcp.black_event_1.2": "%1$s has been double %2$s", // 1: player, 2: mcp.black_event_1.2.1
  "mcp.black_event_1.3.1": "sticky glued!",
  "mcp.black_event_1.3": "%1$s has been double %2$s", // 1: player, 2: mcp.black_event_1.3.1
  "mcp.black_event_1.4.1": "sticky glued!",
  "mcp.black_event_1.4": "%1$s has been quadruple %2$s", // 1: player, 2: mcp.black_event_1.4.1
  "mcp.black_event_2.1": "%1$s has be sunk %2$s%3$s", // 1: player, 2: score, 3: mcp._Coins
  "mcp.black_event_3.1": "%1$s has be sunk %2$s%3$s", // 1: player, 2: score, 3: mcp._Coins
  "mcp.black_event_4.1": "%1$s has be sunk %2$s%3$s", // 1: player, 2: score, 3: mcp._Coins
  "mcp.black_event_5.1": "%1$s has be sunk %2$s%3$s", // 1: player, 2: score, 3: mcp._Coins
  "mcp.black_event_6.1": "%1$s have snagged %2$s%3$s", // 1: player, 2: score, 3: mcp._Coins
  "mcp.black_event_6.2.1": "Aqua Tribe",
  "mcp.black_event_6.2": "%1$s has snagged %2$s%3$s", // 1: mcp.black_event_6.2.1, 2: score, 3: mcp._Coins
  "mcp.black_event_6.3.1": "Gold Tribe",
  "mcp.black_event_6.3": "%1$s has snagged %2$s%3$s", // 1: mcp.black_event_6.3.1, 2: score, 3: mcp._Coins
  "mcp.black_event_6.4.1": "Purple Tribe",
  "mcp.black_event_6.4": "%1$s has snagged %2$s%3$s", // 1: mcp.black_event_6.4.1, 2: score, 3: mcp._Coins
  "mcp.black_event_6.5.1": "Teal Tribe",
  "mcp.black_event_6.5": "%1$s has snagged %2$s%3$s", // 1: mcp.black_event_6.5.1, 2: score, 3: mcp._Coins
  "mcp.black_event_6.6.1": "Pink Tribe",
  "mcp.black_event_6.6": "%1$s has snagged %2$s%3$s", // 1: mcp.black_event_6.6.1, 2: score, 3: mcp._Coins
  "mcp.black_event_6.7.1": "Tan Tribe",
  "mcp.black_event_6.7": "%1$s has snagged %2$s%3$s", // 1: mcp.black_event_6.7.1, 2: score, 3: mcp._Coins
  "mcp.black_event_7.1": "%1$s has be sunk all o' their trinkets!", // 1: player
  "mcp.block_search.1": "Hiders will disguise themselves as blocks.",
  "mcp.block_search_rules.1": "%1$s will search fer thar hiders by looking at blocks. Thar crosshair will appear on thar hunter's screen if looking at another swashbuckler's block.", // 1: player
  "mcp.block_search_rules.2": "%1$s will search fer %2$s while %3$s will search fer %4$s. Thar crosshair will appear on thar hunter's screen if looking at another swashbuckler's block.", // 1: player, 2: player, 3: player, 4: player
  "mcp.block_search_rules.3": "Each swashbuckler gets a list o' thar blocks that hiders can disguise as in their hotbar.",
  "mcp.block_search_rules.4": "The hunter will get an ability every 30 seconds t' locate thar nearest hider by listening t' ticks. This ability can be used by dropping thar sword.",
  "mcp.block_search_rules.5": "%1$s must find all o' thar hiders before thar time runs out in order t' plunder.", // 1: player
  "mcp.block_search_rules.6": "Whichever swashbuckler finds thar opposing swashbuckler first will plunder fer their tribe!",
  "mcp.block_search_rules.7": "%1$s must outlast thar hunter by disguising n' blending in wit' thar environment.", // 1: player
  "mcp.block_search_start.1": "You can choose t' hide as any block in yer hotbar by dropping thar trinket. Stay in one place t' solidify.",
  "mcp.block_search_start.2": "If ye hit a hider's block, ye will hear a crunching sound. Hiders that be eliminated will appear in chat. Once yer crosshair appears, then ye be looking at a hider. Ye do not need t' spam swing yer cutlass.",
  "mcp.block_search_tick.1": "You can now use yer ability (Drop Sword t' use)",
  "mcp.board_explanation.1": "Click here fer an explanation o' how thar board works.",
  "mcp.board_explanation.2": "Click here fer an explanation o' this board's board specific star.",
  "mcp.board_explanation.3": "Center Park board created by: %1$s", // 1: "Loominardy"
  "mcp.board_explanation.4": "Click here fer an explanation o' how thar board quests work.",
  "mcp.board_explanation.5": "Click here fer an explanation o' this board's board specific star.",
  "mcp.board_explanation.6": "Click here fer an explanation o' magenta spots on this board.",
  "mcp.board_explanation.7": "Click here fer an explanation o' thar bloodstone.",
  "mcp.board_explanation.8": "Airborne Isles board created by: %1$s", // 1: "ClashAssassin"
  "mcp.board_explanation.9": "Click here fer an explanation o' how thar board works.",
  "mcp.board_explanation.10": "Click here fer an explanation o' this board's board specific star.",
  "mcp.board_explanation.11": "Port Town board built by %1$s n' developed by %2$s", // 1: "DewSixtyFour", 2: "Loominardy"
  "mcp.board_explanation.12": "Click here fer an explanation o' this board.",
  "mcp.board_explanation.13": "Lost City board created by: %1$s", // 1: "ClashAssassin"
  "mcp.board_explanation.14": "Click here fer an explanation o' this board.",
  "mcp.board_explanation.15": "Candyland board created by: %1$s and %2$s", // 1: "Loominardy", 2: "ClashAssassin"
  "mcp.board_explanation.16": "Click here fer an explanation o' this board.",
  "mcp.board_explanation.17": "Pac Maze board built by: %1$s and %2$s", // 1: "AustinTheManiac", 2: "JohnGlacious"
  "mcp.board_explanation.18": "Zen Garden board created by: %1$s%2$s%3$s, %4$s, n'%5$s", // 1: "Tru1h", 2: ",", 3: " xDoubleH", 4: "Loominardy", 5: " ClashAssassin"
  "mcp.board_explanation.19": "Mooshroom Grotto board built by: %1$s", // 1: "JohnGlacious"
  "mcp.board_explanation.20": "Pipe Canyon board built by %1$s n' developed by %2$s and %3$s", // 1: "xDoubleH", 2: "Loominardy", 3: "ClashAssassin"
  "mcp.board_explanation.21": "Rhythmic Room board built by %1$s%2$s%3$s and %4$s n' developed by %5$s and %6$s", // 1: "AustinTheManiac", 2: ",", 3: " Daybreak76", 4: "JonikHD", 5: "Loominardy", 6: "ClashAssassin"
  "mcp.board_explanation.22.1": "Suburbia Scramble",
  "mcp.board_explanation.22": "%1$s board built by %2$s n' developed by %3$s and %4$s", // 1: mcp.board_explanation.22.1, 2: "DewSixtyFour", 3: "Loominardy", 4: "ClashAssassin"
  "mcp.board_explanation.23.1": "Lofty Luncheon",
  "mcp.board_explanation.23.2": " board built by ",
  "mcp.board_explanation.23.3": " n' developed by ",
  "mcp.board_explanation.23": "%1$s%2$sCrashMate, Nixanity2, InfinitysJoy, JustaFuzzy, BlueThunderBolt, SanttuPlaysTunes and Tex_Lycanthrope%3$s%4$s%5$s%6$s", // 1: mcp.board_explanation.23.1, 2: mcp.board_explanation.23.2, 3: mcp.board_explanation.23.3, 4: "Loominardy", 5: mcp._and_, 6: "ClashAssassin"
  "mcp.board_explanation.24.1": "Arcane Atoll",
  "mcp.board_explanation.24": "%1$s board built by %2$s n' developed by %3$s and %4$s", // 1: mcp.board_explanation.24.1, 2: "_Yoshi12345", 3: "Loominardy", 4: "ClashAssassin"
  "mcp.board_explanation.25": "%1$s%2$s%3$s board created by %4$s", // 1: mcp.PresentPalace1, 2: " ", 3: mcp.PresentPalace2, 4: "ClashAssassin"
  "mcp.board_explanation.26.1": "Dusty Dunes",
  "mcp.board_explanation.26": "%1$s board built by %2$s n' developed by %3$s and  %4$s", // 1: mcp.board_explanation.26.1, 2: "DewSixtyFour", 3: "ClashAssassin", 4: "Loominardy"
  "mcp.board_explanation.27": "%1$s%2$s board built by %3$s n' developed by %4$s and %5$s", // 1: mcp.FortSuits1, 2: mcp.FortSuits2, 3: "CrashMate, InfinitysJoy, JustaFuzzy, BlueThunderbolt, Tex_Lycanthrope, Nixanity2, Walleboy123, Karrot1122, JMD0615", 4: "Loominardy", 5: "ClashAssassin"
  "mcp.board_setup.1": "Welcome t' Minecraft Party 2!",
  "mcp.board_setup.2": "\nLet's determine the order of helm control! Each swashbuckler will roll a bone to determine the helm control order!",
  "mcp.board_setup.3": "Turn order will be decided by fate.",
  "mcp.board_setup.4": "Turn order will be decided by fate wit' tribes alternating.",
  "mcp.board_setup.5": "The swashbuckler wit' thar highest roll will go first.",
  "mcp.board_setup.6": "The sailing order will alternate between tribes n' thar swashbuckler wit' thar highest roll will go first.",
  "mcp.board_setup.7": "You can roll thar dice by dropping thar dice block (by pressing %1$s) in yer inventory.", // 1: keybind
  "mcp.board_tick.1": "Landmarks left: %1$s", // 1: score
  "mcp.board_tick.2": "Adjust thar music volume in thar %1$s sound port", // 1: soundCategory.weather
  "mcp.board_tick.3": "Changes your viewing gamemode to spectator. Drop to use.",
  "mcp.board_tick_items.1": "Automatically skips the current swashbuckler's turn. Use if stuck (operators only).",
  "mcp.board_tick_items.2": "Automatically skips the current swashbuckler's turn. Use if stuck (operators only).",
  "mcp.board_tick_items.3.1": "\"/trigger Spectate\"",
  "mcp.board_tick_items.3": "Type %1$s t' return avast t' adventure mode.", // 1: mcp.board_tick_items.3.1
  "mcp.board_tick_tp.1": "You must roll first before forking a %1$s.", // 1: mcp.Star
  "mcp.board_tick_turn_order.1": "Drop thar dice t' roll",
  "mcp.board_tick_turn_order.2": "Adjust thar music volume in thar %1$s sound port", // 1: soundCategory.weather
  "mcp.boat_race.1": "Race in yer boat along thar track!",
  "mcp.boat_race_generate_mpm.1": "←",
  "mcp.boat_race_generate_mpm.2": "←",
  "mcp.boat_race_rules.1": "You will go through different ice curves n' bubble columns.",
  "mcp.boat_race_rules.2": "Drop flag t' bring yer boat t' ye if yer boat gets stuck",
  "mcp.boat_race_rules.3": "First person t' finish 2 laps wins!",
  "mcp.boat_race_tick.1": "%1$s has finished!", // 1: player
  "mcp.bombs_away.1": "Throw TNT at yer enemies t' knock them off their island.",
  "mcp.bombs_away.2": "You can throw TNT by dropping thar TNT trinkets in yer inventory (by pressing %1$s).", // 1: keybind
  "mcp.bombs_away.3": "The TNT will fly in thar direction that ye be facing.",
  "mcp.bombs_away.4": "TNT will ignite after coming in contact wit' a block. It can also explode instantly upon a direct hit o' another swashbuckler.",
  "mcp.bombs_away.5": "You will receive one TNT every 5 seconds (maximum o' 5).",
  "mcp.bombs_away.6": "The last tribe t' survive wins.",
  "mcp.bombs_away_end.1": "All swashbucklers must be online t' continue",
  "mcp.bombs_away_end.2": "Voyage over!",
  "mcp.bombs_away_tick.1": "%1$s walked the plank!", // 1: player
  "mcp.boom_carts.1": "Redirect TNT minecarts towards yer enemies' side.",
  "mcp.boom_carts.2": "A TNT minecart will explode when it reaches a tribe's side n' will take away one o' their lives.",
  "mcp.boom_carts.3": "The voyage ends when one tribe loses all their lives.",
  "mcp.boom_carts.4": "Each swashbuckler controls a miner that can redirect thar minecart that it be aligned wit'.",
  "mcp.boom_carts.5": "Controls:\nSwing Port: %1$s\nSwing Starboard: %2$s\nRedirect Minecart: %3$s or %4$s (on key press)", // 1: keybind, 2: keybind, 3: keybind, 4: keybind
  "mcp.boom_carts.6": "Yer miner must finish its swinging animation before ye can move it again.",
  "mcp.boom_carts.7": "Be careful! Yer miner will get briefly stunned if it be next t' a minecart when it explodes.",
  "mcp.boom_carts_end.1": "All swashbucklers must be online t' continue",
  "mcp.boom_carts_end.2.1": "Gold Tribe",
  "mcp.boom_carts_end.2": "%1$s be sunk all their lives.", // 1: mcp.boom_carts_end.2.1
  "mcp.boom_carts_end.3.1": "Aqua Tribe",
  "mcp.boom_carts_end.3": "%1$s be sunk all their lives.", // 1: mcp.boom_carts_end.3.1
  "mcp.boom_carts_start.1": "Boom!",
  "mcp.boss_battle.1": "As a group o' swashbucklers, defeat thar boss together.",
  "mcp.boss_battle.2": "Ender Mutant",
  "mcp.boss_battle_rules.1.1": "Ender Mutant",
  "mcp.boss_battle_rules.1": "The boss ye will face be thar %1$s.", // 1: mcp.boss_battle_rules.1.1
  "mcp.boss_battle_rules.2": "The Ender Mutant spawns endermite minions n' shoots dragon breath once in a while.",
  "mcp.boss_battle_rules.3": "The Ender Mutant will teleport ye t' one o' its endermite minions when it hits ye.",
  "mcp.boss_battle_rules.4": "Deal thar most overall damage t' thar boss t' plunder! However be careful as ye lose half o' yer glory tallies fer walkin' the plank.",
  "mcp.boss_battle_rules.5": "The voyage ends after thar boss gets sent to Davy Jones.",
  "mcp.boss_battle_start.1": "Fight!",
  "mcp.boss_brawl.1": "The electro-skeleton has returned t' Minecraft Party 2 n' will be played by %1$s.", // 1: player
  "mcp.boss_brawl_rules.1": "%1$s will try t' kill %2$s using their swords n' bows.", // 1: player, 2: player
  "mcp.boss_brawl_rules.2": "The attackers will receive one arrow every 8 seconds. Maximum o' 2.",
  "mcp.boss_brawl_rules.3": "%1$s can summon fireballs by dropping or clicking wit' thar fire charge.", // 1: player
  "mcp.boss_brawl_rules.4": "The electro-skeleton also has a lightning strike wit' a full hit n' can summon minions by dropping or clicking wit' thar egg.",
  "mcp.boss_brawl_rules.5": "Yer Axe does 6 attack damage on a full blow.",
  "mcp.boss_brawl_rules.6": "Yer rod has sharpness level 4 n' knockback level 8.",
  "mcp.boss_brawl_rules.7": "Kill thar other tribe t' plunder thar voyage!",
  "mcp.boss_brawl_start.1": "Brawl!",
  "mcp.boss_brawl_tick.1": "%1$s has been sent to Davy Jones' Locker!", // 1: player
  "mcp.boss_brawl_tick.2": "You died. Ye be now a spectator.",
  "mcp.bridge_crossing.1": "You n' yer enemy be on opposite sides o' a bridge.",
  "mcp.bridge_crossing_end.1": "All swashbucklers must be online t' continue",
  "mcp.bridge_crossing_rules.1": "You must make yer way t' their island while stopping yer enemy from reaching yer island.",
  "mcp.bridge_crossing_rules.2": "You will play this gamemode in survival mode.",
  "mcp.bridge_crossing_rules.3": "Use blocks n' weapons t' help reach yer enemy's island.",
  "mcp.bridge_crossing_rules.4": "Once ye reach yer enemy's island, ye must jump into their pit at thar end o' thar island t' plunder a round.",
  "mcp.bridge_crossing_rules.5": "If ye die, ye will respawn after a few seconds.",
  "mcp.bridge_crossing_rules.6": "The first swashbuckler t' jump into their enemy's pit two times wins thar dust-up!",
  "mcp.bridge_crossing_score.1": "%1$s scored!", // 1: player
  "mcp.bridge_crossing_start.1": "Bridge!",
  "mcp.bs_player_death.1": "%1$s has been sent to Davy Jones' Locker!", // 1: player
  "mcp.bs_player_death.2": "You died. Ye be now a spectator.",
  "mcp.bs_release_hunter.1": "The hunter has been unchained!",
  "mcp.bs_release_hunter.2": "The hunters has been unchained!",
  "mcp.bs_release_hunter.3": "The hunters has been unchained!",
  "mcp.button_search.1": "You will get 30 seconds t' hide a button in a room that looks identical t' yer enemy's room.",
  "mcp.button_search_release_players.1": "Both swashbucklers have hid their button. Time t' set sail!",
  "mcp.button_search_release_players.2": "Hide Time: %1$s", // 1: mcp.zero_time_left
  "mcp.button_search_release_players2.1": "Search!",
  "mcp.button_search_rules.1": "You may place it, put it in a container, or drop it at yer feet where ye be standing.",
  "mcp.button_search_rules.2": "When thar time be up, each swashbuckler will attempt t' find their enemy's button n' press it.",
  "mcp.button_search_rules.3": "If thar button be still in yer inventory when thar time be up, then it will get put wherever ye be standing.",
  "mcp.button_search_rules.4": "First swashbuckler t' press their enemy's button wins!",
  "mcp.button_search_start.1": "Click here t' confirm hiding spot",
  "mcp.button_search_start.2": "Hide it!",
  "mcp.buy_bag_o_items.2": "%1$s forked for %2$s!", // 1: player, 2: mcp.GoodieBag
  "mcp.buy_bag_o_items.3.2.hover": "Player uses two dice for their next roll. Can be activated on any player.",
  "mcp.buy_bag_o_items.3": "%1$s received %2$s from thar %3$s!", // 1: player, 2: mcp.TwiceDice, 3: mcp.GoodieBag
  "mcp.buy_bag_o_items.4.2.hover": "Player uses three dice for their next roll. Can be activated on any player.",
  "mcp.buy_bag_o_items.4": "%1$s received %2$s from thar %3$s!", // 1: player, 2: mcp.ThriceDice, 3: mcp.GoodieBag
  "mcp.buy_bag_o_items.5": "%1$s received %2$s from thar %3$s!", // 1: player, 2: mcp.MiniDice, 3: mcp.GoodieBag
  "mcp.buy_bag_o_items.6": "%1$s received %2$s from thar %3$s!", // 1: player, 2: mcp.MagicDice, 3: mcp.GoodieBag
  "mcp.buy_bag_o_items.7": "%1$s received %2$s from thar %3$s!", // 1: player, 2: mcp.RerollToken, 3: mcp.GoodieBag
  "mcp.buy_bag_o_items.8": "%1$s received %2$s from thar %3$s!", // 1: player, 2: mcp.PlayerSwapper, 3: mcp.GoodieBag
  "mcp.buy_bag_o_items.9": "%1$s received %2$s from thar %3$s!", // 1: player, 2: mcp.GhostMode, 3: mcp.GoodieBag
  "mcp.buy_bag_o_items.10": "%1$s received %2$s from thar %3$s!", // 1: player, 2: mcp.TurnSkipper, 3: mcp.GoodieBag
  "mcp.buy_bag_o_items.11": "%1$s received %2$s from thar %3$s!", // 1: player, 2: mcp.Pickpocketer, 3: mcp.GoodieBag
  "mcp.buy_bag_o_items.12": "%1$s received %2$s from thar %3$s!", // 1: player, 2: mcp.StarSchmoover, 3: mcp.GoodieBag
  "mcp.buy_bag_o_items.13": "%1$s received %2$s from thar %3$s!", // 1: player, 2: mcp.StarProtector, 3: mcp.GoodieBag
  "mcp.buy_bag_o_items.14": "%1$s received %2$s from thar %3$s!", // 1: player, 2: mcp.WarpToStar, 3: mcp.GoodieBag
  "mcp.buy_bag_o_items.15": "%1$s received %2$s from thar %3$s!", // 1: player, 2: mcp.CoinSnatcher, 3: mcp.GoodieBag
  "mcp.buy_bag_o_items.16": "%1$s received %2$s from thar %3$s!", // 1: player, 2: mcp.MinionPet, 3: mcp.GoodieBag
  "mcp.buy_bag_o_items.17": "%1$s received %2$s from thar %3$s!", // 1: player, 2: mcp.HoneyBoost, 3: mcp.GoodieBag
  "mcp.buy_bag_o_items.18": "%1$s received %2$s from thar %3$s!", // 1: player, 2: mcp.SpiritShield, 3: mcp.GoodieBag
  "mcp.buy_bag_o_items.19": "%1$s received %2$s from thar %3$s!", // 1: player, 2: mcp.AnvilTrap, 3: mcp.GoodieBag
  "mcp.buy_bag_o_items.20": "%1$s received %2$s from thar %3$s!", // 1: player, 2: mcp.FireTrap, 3: mcp.GoodieBag
  "mcp.buy_bag_o_items.21": "%1$s received %2$s from thar %3$s!", // 1: player, 2: mcp.IceTrap, 3: mcp.GoodieBag
  "mcp.buy_bag_o_items.22": "%1$s received %2$s from thar %3$s!", // 1: player, 2: mcp.EnderTrap, 3: mcp.GoodieBag
  "mcp.buy_bag_o_items.23": "%1$s received %2$s from thar %3$s!", // 1: player, 2: mcp.ZapTrap, 3: mcp.GoodieBag
  "mcp.buy_bag_o_items.24": "%1$s received %2$s from thar %3$s!", // 1: player, 2: mcp.TrafficWhistle, 3: mcp.GoodieBag
  "mcp.buy_bag_o_items.25": "%1$s received %2$s from thar %3$s!", // 1: player, 2: mcp.GoldBar, 3: mcp.GoodieBag
  "mcp.buy_bag_o_items.26": "%1$s received %2$s from thar %3$s!", // 1: player, 2: mcp.CandyCannon, 3: mcp.GoodieBag
  "mcp.buy_bag_o_items.27": "%1$s received %2$s from thar %3$s!", // 1: player, 2: mcp.SandyCannon, 3: mcp.GoodieBag
  "mcp.buy_bag_o_items.28": "%1$s received %2$s from thar %3$s!", // 1: player, 2: mcp.SuitShuffler, 3: mcp.GoodieBag
  "mcp.buy_big_magic_dice.2": "%1$s forked for %2$s!", // 1: player, 2: mcp.BigMagicDice
  "mcp.buy_binary_dice.2": "%1$s forked for %2$s!", // 1: player, 2: mcp.BinaryDice
  "mcp.buy_candy_cannon.2": "%1$s forked for %2$s!", // 1: player, 2: mcp.CandyCannon
  "mcp.buy_candy_cannon.3": "%1$s forked for %2$s!", // 1: player, 2: mcp.SandyCannon
  "mcp.buy_candy_cannon_2.2": "%1$s forked for %2$s!", // 1: player, 2: mcp.CandyCannon2
  "mcp.buy_candy_cannon_2.3": "%1$s forked for %2$s!", // 1: player, 2: mcp.SandyCannon2
  "mcp.buy_coin_robber.2": "%1$s forked for %2$s!", // 1: player, 2: mcp.PocketPlunderer
  "mcp.buy_coin_thief.2": "%1$s forked for %2$s!", // 1: player, 2: mcp.Pickpocketer
  "mcp.buy_double_dice.2": "%1$s forked for %2$s!", // 1: player, 2: mcp.TwiceDice
  "mcp.buy_double_star_discount_voucher.2": "%1$s forked for %2$s!", // 1: player, 2: mcp.DoubleStarDiscountVoucher
  "mcp.buy_double_star_voucher.2": "%1$s forked for %2$s!", // 1: player, 2: mcp.DoubleStarVoucher
  "mcp.buy_enchanted_gold_bar.2": "%1$s bought an %2$s!", // 1: player, 2: mcp.EnchantedGoldBar
  "mcp.buy_ghost_mode.2": "%1$s forked for %2$s%3$s", // 1: player, 2: mcp.GhostMode, 3: mcp.exclamation_mark
  "mcp.buy_ghoul_mode.2": "%1$s forked for %2$s%3$s", // 1: player, 2: mcp.GhoulMode, 3: mcp.exclamation_mark
  "mcp.buy_gold_bar.2": "%1$s forked for %2$s!", // 1: player, 2: mcp.GoldBar
  "mcp.buy_magic_dice.2": "%1$s forked for %2$s!", // 1: player, 2: mcp.MagicDice
  "mcp.buy_mini_dice.2": "%1$s forked for %2$s!", // 1: player, 2: mcp.MiniDice
  "mcp.buy_player_swapper.2": "%1$s forked for %2$s!", // 1: player, 2: mcp.PlayerSwapper
  "mcp.buy_player_swiper.2": "%1$s forked for %2$s!", // 1: player, 2: mcp.PlayerSwiper
  "mcp.buy_star.1": "%1$s forked for %2$s!", // 1: player, 2: mcp.Star
  "mcp.buy_star.2.1": " Shinin' Spikers",
  "mcp.buy_star.2": "%1$s forked for %2$s%3$s!", // 1: player, 2: score, 3: mcp.buy_star.2.1
  "mcp.buy_star.3.1": " Shinin' Spiker Shard",
  "mcp.buy_star.3.2": "Spiker Crafter",
  "mcp.buy_star.3": "%1$s forged %2$s%3$s using thar %4$s body shells!", // 1: player, 2: score, 3: mcp.buy_star.3.1, 4: mcp.buy_star.3.2
  "mcp.buy_star.4.1": " Shinin' Spiker Shards",
  "mcp.buy_star.4.2": "Spiker Crafter",
  "mcp.buy_star.4": "%1$s forged %2$s%3$s using thar %4$s body shells!", // 1: player, 2: score, 3: mcp.buy_star.4.1, 4: mcp.buy_star.4.2
  "mcp.buy_star.5.1": "5 Shinin' Spiker Shards ",
  "mcp.buy_star.5": "%1$s converted %2$sinto a %3$s", // 1: player, 2: mcp.buy_star.5.1, 3: mcp.star_
  "mcp.buy_star.6.1": "5 Shinin' Spiker Shards ",
  "mcp.buy_star.6": "%1$s converted %2$sinto a %3$s", // 1: player, 2: mcp.buy_star.6.1, 3: mcp.star_
  "mcp.buy_star.7.1": "5 Shinin' Spiker Shards ",
  "mcp.buy_star.7": "%1$s converted %2$sinto a %3$s", // 1: player, 2: mcp.buy_star.7.1, 3: mcp.star_
  "mcp.buy_star_counterfeiter.2": "%1$s forked for %2$s!", // 1: player, 2: mcp.StarCounterfeiter
  "mcp.buy_star_protector.2": "%1$s forked for %2$s!", // 1: player, 2: mcp.StarProtector
  "mcp.buy_star_safe.1": "You do not have enough coins to buy a Star Safe.",
  "mcp.buy_star_safe.3": "%1$s forked for %2$s!", // 1: player, 2: mcp.StarSafe
  "mcp.buy_star_schmoover.2": "%1$s forked for %2$s!", // 1: player, 2: mcp.StarSchmoover
  "mcp.buy_star_schmoover.3": "%1$s forked for %2$s!", // 1: player, 2: mcp.StarSchmoover
  "mcp.buy_star_setter.2": "%1$s forked for %2$s!", // 1: player, 2: mcp.StarSetter
  "mcp.buy_star_setter.3": "%1$s forked for %2$s!", // 1: player, 2: mcp.StarSetter
  "mcp.buy_star_stealer.2": "%1$s forked for %2$s!", // 1: player, 2: mcp.StarStealer
  "mcp.buy_star_supplier.2": "%1$s forked for %2$s!", // 1: player, 2: mcp.StarSupplier
  "mcp.buy_star_supplier.3": "%1$s forked for %2$s!", // 1: player, 2: mcp.StarSupplier
  "mcp.buy_star_supplier.4": "%1$s forked for %2$s!", // 1: player, 2: mcp.StarSupplier
  "mcp.buy_suit_shuffler.2": "%1$s forked for %2$s!", // 1: player, 2: mcp.SuitShuffler
  "mcp.buy_suit_switcher.2": "%1$s forked for %2$s!", // 1: player, 2: mcp.SuitSwitcher
  "mcp.buy_tickets_attempt.1": "DON'T CHEAT!",
  "mcp.buy_tickets_attempt.2.1": " Ticket",
  "mcp.buy_tickets_attempt.2": "%1$s forked for %2$s%3$s!", // 1: player, 2: score, 3: mcp.buy_tickets_attempt.2.1
  "mcp.buy_tickets_attempt.3.1": " Tickets",
  "mcp.buy_tickets_attempt.3": "%1$s forked for %2$s%3$s!", // 1: player, 2: score, 3: mcp.buy_tickets_attempt.3.1
  "mcp.buy_traffic_controller.2": "%1$s forked for %2$s!", // 1: player, 2: mcp.TrafficController
  "mcp.buy_traffic_whistle.2": "%1$s forked for %2$s!", // 1: player, 2: mcp.TrafficWhistle
  "mcp.buy_treasure_bag.2": "%1$s forked for %2$s!", // 1: player, 2: mcp.TreasureBag
  "mcp.buy_treasure_bag.3": "%1$s received %2$s from thar %3$s!", // 1: player, 2: mcp.WeightedTwiceDice, 3: mcp.TreasureBag
  "mcp.buy_treasure_bag.4": "%1$s received %2$s from thar %3$s!", // 1: player, 2: mcp.WeightedThriceDice, 3: mcp.TreasureBag
  "mcp.buy_treasure_bag.5": "%1$s received %2$s from thar %3$s!", // 1: player, 2: mcp.BinaryDice, 3: mcp.TreasureBag
  "mcp.buy_treasure_bag.6": "%1$s received %2$s from thar %3$s!", // 1: player, 2: mcp.BigMagicDice, 3: mcp.TreasureBag
  "mcp.buy_treasure_bag.7": "%1$s received %2$s from thar %3$s!", // 1: player, 2: mcp.PremiumRerollToken, 3: mcp.TreasureBag
  "mcp.buy_treasure_bag.8": "%1$s received %2$s from thar %3$s!", // 1: player, 2: mcp.PlayerSwiper, 3: mcp.TreasureBag
  "mcp.buy_treasure_bag.9": "%1$s received %2$s from thar %3$s!", // 1: player, 2: mcp.GhoulMode, 3: mcp.TreasureBag
  "mcp.buy_treasure_bag.10": "%1$s received %2$s from thar %3$s!", // 1: player, 2: mcp.TurnStealer, 3: mcp.TreasureBag
  "mcp.buy_treasure_bag.11.2.hover": "%1$s%2$s Doubloons from every swashbuckler that ye pass n' that passes ye on thar board. Expires after 3 turns.", // 1: mcp.PocketPlundererDescription1, 2: score
  "mcp.buy_treasure_bag.11": "%1$s received %2$s from thar %3$s!", // 1: player, 2: mcp.PocketPlunderer, 3: mcp.TreasureBag
  "mcp.buy_treasure_bag.12": "%1$s received %2$s from thar %3$s!", // 1: player, 2: mcp.StarSetter, 3: mcp.TreasureBag
  "mcp.buy_treasure_bag.13": "%1$s received %2$s from thar %3$s!", // 1: player, 2: mcp.StarSafe, 3: mcp.TreasureBag
  "mcp.buy_treasure_bag.14.2.hover": "Teleports you to the main star seller and gives you any Coins needed to buy a Star.",
  "mcp.buy_treasure_bag.14": "%1$s received %2$s from thar %3$s!", // 1: player, 2: mcp.StarSupplier, 3: mcp.TreasureBag
  "mcp.buy_treasure_bag.15": "%1$s received %2$s from thar %3$s!", // 1: player, 2: mcp.CoinStealer, 3: mcp.TreasureBag
  "mcp.buy_treasure_bag.16": "%1$s received %2$s from thar %3$s!", // 1: player, 2: mcp.TwinionPets, 3: mcp.TreasureBag
  "mcp.buy_treasure_bag.17": "%1$s received %2$s from thar %3$s!", // 1: player, 2: mcp.HoneyZoom, 3: mcp.TreasureBag
  "mcp.buy_treasure_bag.18": "%1$s received %2$s from thar %3$s!", // 1: player, 2: mcp.ThornedSpiritShield, 3: mcp.TreasureBag
  "mcp.buy_treasure_bag.19": "%1$s received %2$s from thar %3$s!", // 1: player, 2: mcp.AnvilDeathTrap, 3: mcp.TreasureBag
  "mcp.buy_treasure_bag.20": "%1$s received %2$s from thar %3$s!", // 1: player, 2: mcp.InfernoTrap, 3: mcp.TreasureBag
  "mcp.buy_treasure_bag.21": "%1$s received %2$s from thar %3$s!", // 1: player, 2: mcp.FreezeTrap, 3: mcp.TreasureBag
  "mcp.buy_treasure_bag.22": "%1$s received %2$s from thar %3$s!", // 1: player, 2: mcp.EnderAuraTrap, 3: mcp.TreasureBag
  "mcp.buy_treasure_bag.23": "%1$s received %2$s from thar %3$s!", // 1: player, 2: mcp.LightningTrap, 3: mcp.TreasureBag
  "mcp.buy_treasure_bag.24": "%1$s received %2$s from thar %3$s!", // 1: player, 2: mcp.TrafficController, 3: mcp.TreasureBag
  "mcp.buy_treasure_bag.25": "%1$s received %2$s from thar %3$s!", // 1: player, 2: mcp.EnchantedGoldBar, 3: mcp.TreasureBag
  "mcp.buy_treasure_bag.26": "%1$s received %2$s from thar %3$s!", // 1: player, 2: mcp.CandyCannon2, 3: mcp.TreasureBag
  "mcp.buy_treasure_bag.27": "%1$s received %2$s from thar %3$s!", // 1: player, 2: mcp.SandyCannon2, 3: mcp.TreasureBag
  "mcp.buy_treasure_bag.28": "%1$s received %2$s from thar %3$s!", // 1: player, 2: mcp.SuitSwitcher, 3: mcp.TreasureBag
  "mcp.buy_triple_dice.2": "%1$s forked for %2$s!", // 1: player, 2: mcp.ThriceDice
  "mcp.buy_turn_skipper.2": "%1$s forked for %2$s!", // 1: player, 2: mcp.TurnSkipper
  "mcp.buy_turn_stealer.2": "%1$s forked for %2$s!", // 1: player, 2: mcp.TurnStealer
  "mcp.buy_warp_to_star.2": "%1$s forked for %2$s!", // 1: player, 2: mcp.WarpToStar
  "mcp.buy_weighted_thrice_dice.2": "%1$s forked for %2$s!", // 1: player, 2: mcp.WeightedThriceDice
  "mcp.buy_weighted_twice_dice.2": "%1$s forked for %2$s!", // 1: player, 2: mcp.WeightedTwiceDice
  "mcp.cancel_game.1": "You must finish or skip thar current swashbuckler's helm run in order t' cancel thar voyage",
  "mcp.cancel_game.2": "20",
  "mcp.cancel_game_confirm.1.1": "\nClick Here to confirm",
  "mcp.cancel_game_confirm.1": "This will end thar current voyage in progress. All data n' scores will be be sunk. Use only if necessary.%1$s", // 1: mcp.cancel_game_confirm.1.1
  "mcp.cancel_game_confirm.2.1": "\nClick Here to confirm",
  "mcp.cancel_game_confirm.2": "This will end thar current voyage in progress. All data n' scores will be be sunk. Use only if necessary.%1$s", // 1: mcp.cancel_game_confirm.2.1
  "mcp.candyland_approach_star.1.1": "Shinin' Spiker Hawker> ",
  "mcp.candyland_approach_star.1": "%1$s%2$s, ye finally made it! Would ye like t' plunder a %3$s%4$s", // 1: mcp.candyland_approach_star.1.1, 2: player, 3: mcp.Star, 4: mcp.QuestionMark
  "mcp.candyland_approach_star.2.1": "<RETURN TO START>",
  "mcp.candyland_approach_star.2": "If not, click the button below.\n%1$s", // 1: mcp.candyland_approach_star.2.1
  "mcp.candyland_approach_star.3.1": "Shinin' Spiker Hawker> ",
  "mcp.candyland_approach_star.3": "%1$s%2$s, ye finally made it! Would ye like t' plunder a -hold on a second, ye can't afford a %3$s.", // 1: mcp.candyland_approach_star.3.1, 2: player, 3: mcp.Star
  "mcp.candyland_board_entities.1": "Gingerman",
  "mcp.candyland_board_entities.2": "Notle",
  "mcp.candyland_board_entities.3": "Chester",
  "mcp.candyland_board_entities.4": "Bew",
  "mcp.candyland_board_entities.5": "Candy Gate Warden",
  "mcp.candyland_board_entities.6": "Candy Gate Warden",
  "mcp.candyland_cutscene.1.2": " <Nay>",
  "mcp.candyland_cutscene.1": "\nWould you like to get a birdseye view of the map?\n%1$s%2$s", // 1: mcp.yes, 2: mcp.candyland_cutscene.1.2
  "mcp.candyland_cutscene.2.1": "\nInfo> ",
  "mcp.candyland_cutscene.2": "%1$sCandyland be a linear board that has tricks n' reckonin's that offer SWEET rewards.", // 1: mcp.candyland_cutscene.2.1
  "mcp.candyland_cutscene.3.1": "\nBuying Shinin' Spikers> ",
  "mcp.candyland_cutscene.3": "%1$sThe %2$s be positioned on top o' thar cake at thar center o' thar board. There be multiple paths that can be taken t' reach here, each wit' different tradeoffs. When reaching thar %3$s, ye can plunder a single %4$s fer 20 %5$s. If ye cannot afford a %6$s, thar %7$s will automagically send ye back t' thar start. Thar shinin' spiker hawker does not move after a shinin' spiker gets forked for.", // 1: mcp.candyland_cutscene.3.1, 2: mcp.StarSeller, 3: mcp.StarSeller, 4: mcp.Star, 5: mcp.Coins, 6: mcp.Star, 7: mcp.StarSeller
  "mcp.candyland_cutscene.4.1": "\nChester> ",
  "mcp.candyland_cutscene.4": "%1$sTake a visit t' Chester's Humble Abode. Sometimes he be grumpy. Depending on his mood, he will either give ye a hearty treat, or play ye fer a fool.", // 1: mcp.candyland_cutscene.4.1
  "mcp.candyland_cutscene.5.1": "\nBew> ",
  "mcp.candyland_cutscene.5": "%1$sVisiting Bew lets ye steal 5-10 %2$s (fer free) or steal a %3$s (fer 50 %4$s) from another swashbuckler o' yer choice.", // 1: mcp.candyland_cutscene.5.1, 2: mcp.Coins, 3: mcp.Star, 4: mcp.Coins
  "mcp.candyland_cutscene.6.1": "\nMagenta Landmark> ",
  "mcp.candyland_cutscene.6": "%1$sLanding on this magenta landmark will melt thar ice cream opening up thar blocked path next t' it. If thar path be already open, thar ice cream above it will melt n' block off thar path.", // 1: mcp.candyland_cutscene.6.1
  "mcp.candyland_cutscene.7.1": "\nMagenta Landmark> ",
  "mcp.candyland_cutscene.7": "%1$sLanding on this magenta landmark will switch which path in thar chocolate biome be open.", // 1: mcp.candyland_cutscene.7.1
  "mcp.candyland_cutscene.8.1": "\nHaggler Spiker> ",
  "mcp.candyland_cutscene.8.2": "Map Made Shinin' Spiker",
  "mcp.candyland_cutscene.8": "%1$sThe %2$s fer this board be awarded t' thar swashbuckler that spends thar most cumulative %3$s in thar shops.", // 1: mcp.candyland_cutscene.8.1, 2: mcp.candyland_cutscene.8.2, 3: mcp.Coins
  "mcp.candyland_cutscene.9": "%1$s <NEXT>", // 1: mcp.previous
  "mcp.candyland_cutscene.10": "%1$s <BON VOYAGE>", // 1: mcp.previous
  "mcp.candyland_description.1.1": "Candyland Board> ",
  "mcp.candyland_description.1": "%1$sThe Shinin' Spiker Hawker be at thar center o' thar board on top o' thar cake n' does not move. When ye reach thar end o' thar board, ye will get sent back t' thar start if ye plunder a Shinin' Spiker or select thar \"<RETURN TO START>\" option fer forking for a Shinin' Spiker. If ye can't afford a Shinin' Spiker, ye will automatically be sent back t' thar start. Thar board specific shinin' spiker goes t' thar swashbuckler that spends thar most doubloons in thar shops.", // 1: mcp.candyland_description.1.1
  "mcp.candyland_enter_toll.1": " Ye don't have enough doubloons t' enter through thar path.",
  "mcp.candyland_house_fail.1": "%1$s did not beat thar gingerbread house reckonin'.", // 1: player
  "mcp.candyland_house_success.1": "%1$s beat thar gingerbread house reckonin' n' won a %2$s!", // 1: player, 2: mcp.HoneyBoost
  "mcp.candyland_house_success.2": "%1$s beat thar gingerbread house reckonin' n' won a %2$s!", // 1: player, 2: mcp.HoneyZoom
  "mcp.candyland_no_star.1": "%1$s Oh darn, it's a shame that ye didn't want t' plunder one.", // 1: mcp.Star_Seller_
  "mcp.candyland_no_star.2": "%1$s Shimmer me timbers, it's a shame that ye didn't have enough %2$s t' plunder one. Maybe next time...", // 1: mcp.Star_Seller_, 2: mcp.Coins
  "mcp.candyland_pass_spot.1.1": "Gingerman>",
  "mcp.candyland_pass_spot.1": "%1$s Retrieve thar honey bottle in me basement. Thar honey bottle be an trinket that adds 8 (or 12) t' yer roll. Careful! There be zombies. Ye must CROUCH on thar spot that matches thar colors on thar four faces o' each wall then immedately disembark wit' thar honey. Crouching on thar wrong spot will give ye slowness.", // 1: mcp.candyland_pass_spot.1.1
  "mcp.candyland_pass_spot.2.1": "Notle>",
  "mcp.candyland_pass_spot.2": "%1$s A path will get shown n' stay on fer 5 seconds. Ye must memorize thar route n' step on those blocks t' reach thar other side n' back. If ye can grab thar cookie n' come back without stepping on a wrong block, I will award ye wit' more doubloons depending on how hard thar path be.", // 1: mcp.candyland_pass_spot.2.1
  "mcp.candyland_pass_spot.3": "%1$s Come t' me fer something sweet!", // 1: mcp.Bew_
  "mcp.candyland_pass_spot.4": "%1$s I have some SWEET trinkets fer ye!", // 1: mcp.merchant_
  "mcp.candyland_path_fail.1": "%1$s did not beat path thar reckonin'.", // 1: player
  "mcp.candyland_path_success.1": "%1$s beat thar path reckonin' n' won %2$s%3$s", // 1: player, 2: score, 3: mcp._coins
  "mcp.candyland_tick.1": "%1$s Be ye sure ye want t' forfeit forking thar %2$s?\n%3$s", // 1: mcp.Star_Seller_, 2: mcp.Star, 3: mcp._Yes_
  "mcp.candyland_trick_or_treat.1": "%1$s> Trick or treat?", // 1: player
  "mcp.candyland_trick_or_treat2.1": "%1$s It's gonna be a...", // 1: mcp.candyland_chester
  "mcp.candyland_trick_or_treat3.1": "%1$s TRICK!", // 1: mcp.candyland_chester
  "mcp.candyland_trick_or_treat3.2": "%1$s Treat! Lucky ye.", // 1: mcp.candyland_chester
  "mcp.candyland_trick_or_treat4.2": "%1$s I plundered %2$s doubloons o' yers while ye be staring abyss!", // 1: mcp.candyland_chester_2.1, 2: score
  "mcp.candyland_trick_or_treat4.3": "%1$s I set yer current roll t' 1!", // 1: mcp.candyland_chester_3.1
  "mcp.candyland_trick_or_treat4.4": "%1$s I plundered one o' yer trinkets!", // 1: mcp.candyland_chester_4.1
  "mcp.candyland_trick_or_treat4.5": "%1$s Here be 7 doubloons. Happy sailin'!", // 1: mcp.candyland_chester_5.1
  "mcp.candyland_trick_or_treat4.6": "%1$s Here are 8 coins. Happy Travels", // 1: mcp.candyland_chester_6.1
  "mcp.candyland_trick_or_treat4.7": "%1$s Here be a %2$s", // 1: mcp.candyland_chester_7.1, 2: mcp.MiniDice
  "mcp.candyland_trick_or_treat4.8": "%1$s Here be a %2$s", // 1: mcp.candyland_chester_8.1, 2: mcp.BinaryDice
  "mcp.candyland_trick_or_treat4.9": "%1$s Here be a biscuit. Eat it now t' add 5 t' yer roll!", // 1: mcp.candyland_chester_9.1
  "mcp.candyland_trick_or_treat4.10": "%1$s Here be a %2$s%3$s", // 1: mcp.candyland_chester_10.1, 2: mcp.DoubleStarVoucher, 3: mcp.exclamation_mark
  "mcp.candyland_trick_or_treat4.11": "%1$s Here be a %2$s%3$s", // 1: mcp.candyland_chester_11.1, 2: mcp.DoubleStarDiscountVoucher, 3: mcp.exclamation_mark
  "mcp.candyland_trick_or_treat4.12": "%1$s Here be a %2$s%3$s", // 1: mcp.candyland_chester_12.1, 2: mcp.MinionPet, 3: mcp.exclamation_mark
  "mcp.candyland_trick_or_treat4.13": "%1$s Here be a %2$s%3$s", // 1: mcp.candyland_chester_13.1, 2: mcp.TwinionPets, 3: mcp.exclamation_mark
  "mcp.candyland_trick_or_treat4.14": "%1$s Here be a %2$s%3$s", // 1: mcp.candyland_chester_14.1, 2: mcp.CoinSnatcher, 3: mcp.exclamation_mark
  "mcp.candyland_trick_or_treat4.15": "%1$s Here be a %2$s%3$s", // 1: mcp.candyland_chester_15.1, 2: mcp.CoinStealer, 3: mcp.exclamation_mark
  "mcp.candyland_trick_or_treat4.16": "%1$s Here be an %2$s%3$s", // 1: mcp.candyland_chester_16.1, 2: mcp.EnderTrap, 3: mcp.exclamation_mark
  "mcp.candyland_trick_or_treat4.17": "%1$s Here be an %2$s%3$s", // 1: mcp.candyland_chester_17.1, 2: mcp.EnderAuraTrap, 3: mcp.exclamation_mark
  "mcp.candyland_trick_or_treat4.18": "%1$s Here be a %2$s%3$s", // 1: mcp.candyland_chester_18.1, 2: mcp.CandyCannon, 3: mcp.exclamation_mark
  "mcp.candyland_trick_or_treat4.19": "%1$s Here be a %2$s%3$s", // 1: mcp.candyland_chester_19.1, 2: mcp.CandyCannon, 3: mcp.exclamation_mark
  "mcp.candyland_trick_or_treat4.20": "%1$s Here be a %2$s%3$s", // 1: mcp.candyland_chester_20.1, 2: mcp.CandyCannon2, 3: mcp.exclamation_mark
  "mcp.candyland_trick_or_treat4.21": "%1$s Here be a %2$s%3$s", // 1: mcp.candyland_chester_21.1, 2: mcp.CandyCannon2, 3: mcp.exclamation_mark
  "mcp.candyland_trick_or_treat4.22": "%1$s Oh... I was going t' give ye an trinket, but ye have too many.", // 1: mcp.candyland_trick_or_treat4.22.1
  "mcp.candyland_update_paths.1": "Toll Cost:",
  "mcp.candyland_update_paths.2": "%1$s Doubloons", // 1: score
  "mcp.candyland_update_paths.3": "(click to enter)",
  "mcp.candyland_update_paths.4": "Toll Cost:",
  "mcp.candyland_update_paths.5": "%1$s Doubloons", // 1: score
  "mcp.candyland_update_paths.6": "(click to enter)",
  "mcp.candy_cannon.1": "%1$s cast %2$s!", // 1: player, 2: mcp.CandyCannon
  "mcp.candy_cannon.2": "%1$s cast %2$s!", // 1: player, 2: mcp.CandyCannon2
  "mcp.candy_cannon.3": "%1$s cast %2$s!", // 1: player, 2: mcp.SandyCannon
  "mcp.candy_cannon.4": "%1$s cast %2$s!", // 1: player, 2: mcp.SandyCannon2
  "mcp.candy_cannon_2_description.1.5": " landmarks, free trinket pickups or forked for from the shop.\nCost: ",
  "mcp.candy_cannon_2_description.1.6": "6 Doubloons",
  "mcp.candy_cannon_2_description.1": "%1$s/%2$s%3$sLaunches ye even closer t' thar Shinin' Spiker Hawker than thar normal Sweet/Grainy Boomstick.\nCan be acquired from %4$s%5$s%6$s", // 1: mcp.CandyCannon2, 2: mcp.SandyCannon2, 3: ": ", 4: 5: mcp.orange, 5: mcp.candy_cannon_2_description.1.5, 6: mcp.candy_cannon_2_description.1.6
  "mcp.candy_cannon_2_description.2.5": "6 Doubloons",
  "mcp.candy_cannon_2_description.2": "%1$s%2$s%3$\nCan be acquired from s%4$s landmarks, free trinket pickups or forked for from the shop.\nCost: %5$s", // 1: mcp.SandyCannon2, 2: ": ", 3: mcp.SandyCannon2Description, 4: mcp.orange, 5: mcp.candy_cannon_2_description.2.5
  "mcp.candy_cannon_description.1.2": "/",
  "mcp.candy_cannon_description.1.6": "6 Doubloons",
  "mcp.candy_cannon_description.1": "%1$s%2$s%3$s%4$s%5$s\nCan be acquired from %6$s landmarks, free trinket pickups or forked for from the shop.\nCost: %7$s", // 1: mcp.CandyCannon, 2: mcp.candy_cannon_description.1.2, 3: mcp.SandyCannon, 4: ": ", 5: mcp.CandyCannonDescription, 6: mcp.orange, 7: mcp.candy_cannon_description.1.6
  "mcp.candy_cannon_description.2.5": "6 Doubloons",
  "mcp.candy_cannon_description.2": "%1$s%2$s%3$s\nCan be acquired from %4$s landmarks, free trinket pickups or forked for from the shop.\nCost: %5$s", // 1: mcp.SandyCannon, 2: ": ", 3: mcp.CandyCannonDescription, 4: mcp.orange, 5: mcp.candy_cannon_description.2.5
  "mcp.cannoneers.1": "You must aim yer cannonball over thar wall n' hit yer enemy's cannon.",
  "mcp.cannoneers_end.1": "All swashbucklers must be online t' continue",
  "mcp.cannoneers_end.2": " ",
  "mcp.cannoneers_rules.1": "The controls will be as follows:",
  "mcp.cannoneers_rules.2.1": "Move Mouse\n",
  "mcp.cannoneers_rules.2.2": "Scroll Wheel\n",
  "mcp.cannoneers_rules.2": "Change target: %1$sChange power level: %2$sSet target: %3$s\nFire/Lock shot: %4$s", // 1: mcp.cannoneers_rules.2.1, 2: mcp.cannoneers_rules.2.2, 3: keybind, 4: keybind
  "mcp.cannoneers_rules.3": "The wind n' platform heights will change throughout thar voyage.",
  "mcp.cannoneers_rules.4": "The first swashbuckler t' get a shot on their enemy without getting shot in thar same round wins.",
  "mcp.cannoneers_tick.1": "←",
  "mcp.cannoneers_tick.2": "Shot set. Press %1$s to lock shot.", // 1: keybind
  "mcp.cannoneers_tick.3": "Shot unset",
  "mcp.cannoneers_tick.4": "Shot set. Press %1$s to lock shot.", // 1: keybind
  "mcp.cannoneers_tick.5": "Shot unset",
  "mcp.cannoneers_tick.6": "Shot confirmed.",
  "mcp.cannoneers_tick.7": "Shot confirmed.",
  "mcp.CannoneersPowerLevel": "Power level: %1$s%2$s", // 1: "| ", 2: "| | | | | | | | | | | | | | | | | | |"
  "mcp.capture_the_flag.1": "Steal thar other tribe's sail n' bring it back t' yer base.",
  "mcp.capture_the_flag_rules.1": "Grab yer enemies' sail by mining it wit' yer sword.",
  "mcp.capture_the_flag_rules.2": "After grabbing their sail, bring it back t' yer base.",
  "mcp.capture_the_flag_rules.3": "If ye take damage while holding thar flag, ye will drop it.",
  "mcp.capture_the_flag_rules.4": "PvP be enabled (No hit cooldowns). If ye die, ye will respawn at yer base after a few seconds.",
  "mcp.capture_the_flag_rules.5": "First tribe t' capture thar other tribe's flag wins.",
  "mcp.ccc.1": "[@] the bomb game",
  "mcp.ccc.2": "The Chaotic Cataclysm o'",
  "mcp.ccc.3": "Thar Creeper",
  "mcp.ccc.4": "Players will take turns pressing buttons.",
  "mcp.ccc_end.1": "All swashbucklers must be online t' continue",
  "mcp.ccc_rules.1": "Press a button t' end yer turn.",
  "mcp.ccc_rules.2": "One o' thar buttons will blow up thar swashbuckler when pressed.",
  "mcp.ccc_rules.3": "After all swashbucklers take their turn or someone blows up, thar buttons get reset n' a new round begins.",
  "mcp.ccc_rules.4": "Last swashbuckler remaining wins!",
  "mcp.ccc_tick.1": "%1$s was blown t' bits", // 1: player
  "mcp.center_park_approach_slot_machine.1.1": "Gerald>",
  "mcp.center_park_approach_slot_machine.1": "%1$s Step right up! Step right up! Test yer skills on thar grog guzzler n' earn a sweet reward if ye match three o' a kind in thar middle row within 30 seconds!", // 1: mcp.center_park_approach_slot_machine.1.1
  "mcp.center_park_approach_slot_machine.2": "%1$s Doubloons", // 1: score
  "mcp.center_park_board_description.1.1": "Center Park Board> ",
  "mcp.center_park_board_description.1": "%1$sCenter park be a board that takes place in a city surrounding an urban park. In this city, ye travel on thar right side o' thar road. When entering an intersection, there be always two exits available. Right away, thar East n' West exits at every intersection be open. When a swashbuckler lands on a magenta spot these exits close n' thar North n' South exits open. Thar exit states swap every time a swashbuckler lands on a magenta spot.", // 1: mcp.center_park_board_description.1.1
  "mcp.center_park_bonus_star_description.1.1": "Ticket Shinin' Spiker> ",
  "mcp.center_park_bonus_star_description.1": "%1$sThis board features a Ticket Bonus Shinin' Spiker. At thar end o' thar voyage, a random ticket that has been forked for by any swashbuckler will be selected. Thar owner o' that ticket receives thar bonus star. Tickets can be forked for from thar two Ticket Masters on thar board.", // 1: mcp.center_park_bonus_star_description.1.1
  "mcp.center_park_coin_rob_end.1": "%1$s did not beat thar doubloon robbing reckonin'.", // 1: player
  "mcp.center_park_coin_rob_end.2": "%1$s completed thar doubloon robbing reckonin' n' won %2$s%3$s.", // 1: player, 2: score, 3: mcp._coins
  "mcp.center_park_coin_rob_tick.1.1": "Charles > ",
  "mcp.center_park_coin_rob_tick.1": "%1$sHere's a master key t' this apartment building that unlocks every room. Ye have 30 seconds t' stash as many doubloons as possible in thar building. If thar time runs out n' ye be still in thar building, ye plunder nothing. Higher floors have more doubloons.", // 1: mcp.center_park_coin_rob_tick.1.1
  "mcp.center_park_coin_rob_tick.2": " ",
  "mcp.center_park_coin_rob_tick.3": "Right click door wit' key t' set sail reckonin'",
  "mcp.center_park_cutscene.1.2": " <Nay>",
  "mcp.center_park_cutscene.1": "\nWould you like to get a birdseye view of the map?\n%1$s%2$s", // 1: mcp.yes, 2: mcp.center_park_cutscene.1.2
  "mcp.center_park_cutscene.2.1": "\nInfo> ",
  "mcp.center_park_cutscene.2": "%1$sCenter park be a board that takes place in a city surrounding an urban park. In this city, ye travel on thar right side o' thar road.", // 1: mcp.center_park_cutscene.2.1
  "mcp.center_park_cutscene.3.1": "\nBuying Shinin' Spikers> ",
  "mcp.center_park_cutscene.3.2": "Shinin' Spiker Hawkers",
  "mcp.center_park_cutscene.3": "%1$sThis board has two %2$s active at all times wit' each o' them selling a %3$s fer 20 %4$s. Thar shinin' spiker hawker moves after a shinin' spiker gets forked for.", // 1: mcp.center_park_cutscene.3.1, 2: mcp.center_park_cutscene.3.2, 3: mcp.Star, 4: mcp.Coins
  "mcp.center_park_cutscene.4.1": "\nTraffic Lights> ",
  "mcp.center_park_cutscene.4.2": "GREEN",
  "mcp.center_park_cutscene.4": "%1$sWhen entering an intersection, there be always two exits available. Only thar exits wit' thar traffic lights in thar %2$s state be able taken. Thar exits wit' thar blockades be not able t' be taken. Right away, thar East n' West exits at every intersection be open.", // 1: mcp.center_park_cutscene.4.1, 2: mcp.center_park_cutscene.4.2
  "mcp.center_park_cutscene.5.1": "\nMagenta Landmarks> ",
  "mcp.center_park_cutscene.5": "%1$sWhen a swashbuckler lands on a magenta landmark, thar East n' West exits close n' thar North n' South exits open. Thar exit states swap every time a swashbuckler lands on a magenta spot.", // 1: mcp.center_park_cutscene.5.1
  "mcp.center_park_cutscene.6.1": "\nTicket Spiker> ",
  "mcp.center_park_cutscene.6": "%1$sTickets can be forked for by visiting a Ticket Master each located at one o' thar two Casinos on thar board. At thar end o' thar voyage, a random ticket that has been forked for by any swashbuckler will be selected. Thar owner o' that ticket receives thar bonus star. Each ticket cost 1 %2$s n' ye can plunder as many as ye can afford per visit t' a Casino.", // 1: mcp.center_park_cutscene.6.1, 2: mcp.Coin
  "mcp.center_park_cutscene.7.1": "\nTolls> ",
  "mcp.center_park_cutscene.7": "%1$sAdditionally, ye can use tolls t' get inside thar park which can help ye get across thar board quicker n' easier. Using a toll costs 5 %2$s.", // 1: mcp.center_park_cutscene.7.1, 2: mcp.Coins
  "mcp.center_park_cutscene.8.1": "\nSpooky Mode/Haunter Mode> ",
  "mcp.center_park_cutscene.8": "%1$s%2$s and %3$s can be used t' take any exit in an intersection as well as go through thar tolls without paying.", // 1: mcp.center_park_cutscene.8.1, 2: mcp.GhostMode, 3: mcp.GhoulMode
  "mcp.center_park_cutscene.9.1": "\nGrog Guzzler Reckonin'> ",
  "mcp.center_park_cutscene.9": "%1$sTest yer skills on thar Grog Guzzler! Match 3 in a row fer a nice cash prize.", // 1: mcp.center_park_cutscene.9.1
  "mcp.center_park_cutscene.10.1": "\nDoubloon Robbin' Reckonin'> ",
  "mcp.center_park_cutscene.10": "%1$sTry out yer thievery skills in this reckonin'! Don't be slow or ye will get locked in thar building.", // 1: mcp.center_park_cutscene.10.1
  "mcp.center_park_cutscene.11.1": "\nFishing Reckonin'> ",
  "mcp.center_park_cutscene.11": "%1$sMr. P loves chilling in thar park n' gambling! Try t' take advantage o' this n' see if ye can plunder some money off o' him.", // 1: mcp.center_park_cutscene.11.1
  "mcp.center_park_cutscene.12": "%1$s <NEXT>", // 1: mcp.previous
  "mcp.center_park_cutscene.13": "%1$s <BON VOYAGE>", // 1: mcp.previous
  "mcp.center_park_enter_toll.1": " Ye don't have enough doubloons t' enter through thar path.",
  "mcp.center_park_pass_spot_messages.1": "%1$s%2$s Come plunder some tickets! I will draw a random ticket at thar end o' thar voyage n' thar owner o' that ticket will get a %3$s!", // 1: player, 2: mcp.dialogue_start, 3: mcp.Star
  "mcp.center_park_pass_spot_messages.2": "%1$s%2$s Welcome t' Center Park! Admission will be 5 %3$s.", // 1: player, 2: mcp.dialogue_start, 3: mcp.Coins
  "mcp.center_park_pass_spot_messages.3.1": "Mr. P > ",
  "mcp.center_park_pass_spot_messages.3.3": " <Nay>",
  "mcp.center_park_pass_spot_messages.3": "%1$sHello human, can I interest you in some gambling?\n%2$s%3$s", // 1: mcp.center_park_pass_spot_messages.3.1, 2: mcp.yes, 3: mcp.center_park_pass_spot_messages.3.3
  "mcp.center_park_pass_spot_messages.4.1": "Charles > ",
  "mcp.center_park_pass_spot_messages.4": "%1$sI have a reckonin' fer ye t' complete. Come talk t' me!", // 1: mcp.center_park_pass_spot_messages.4.1
  "mcp.center_park_pass_spot_messages.5": "%1$s%2$s I have some nifty trinkets t' trade ye.", // 1: player, 2: mcp.dialogue_start
  "mcp.center_park_pass_spot_messages.6": "%1$s%2$s Come visit me shop n' get yerself something cool.", // 1: player, 2: mcp.dialogue_start
  "mcp.center_park_pass_spot_messages.7": "%1$s%2$s Could I interest ye in any trinkets?", // 1: player, 2: mcp.dialogue_start
  "mcp.center_park_pass_spot_messages.8": "%1$s%2$s Trinkets! Trinkets! Trinkets! Get yer trinkets here!", // 1: player, 2: mcp.dialogue_start
  "mcp.center_park_pass_spot_messages.9": "%1$s%2$s Got any doubloons t' burn? Buy some trinkets here at me stand.", // 1: player, 2: mcp.dialogue_start
  "mcp.center_park_pass_spot_messages.10": "%1$s%2$s Special trinket deal! Buy one trinket n' get thar second at normal price!", // 1: player, 2: mcp.dialogue_start
  "mcp.center_park_pass_spot_messages.11": "%1$s%2$s May I interest ye some some o' thar scurviest trinkets?", // 1: player, 2: mcp.dialogue_start
  "mcp.center_park_pass_spot_messages.12": "%1$s%2$s I plundered some fancy trinkets fer ye!", // 1: player, 2: mcp.dialogue_start
  "mcp.center_park_setup.1": "%1$s Doubloons", // 1: score
  "mcp.challenge_description.1": "DJ>%1$s", // 1: mcp.music_disc_challenge_description
  "mcp.challenge_description.2": "Tom>%1$s", // 1: mcp.elder_guardian_fight_description
  "mcp.challenge_description.3": "\nPaint Cube Reckonin'> %1$s", // 1: mcp.paint_cube_challenge_description
  "mcp.challenge_description.4": "Tyren>%1$s", // 1: mcp.picnic_panic_description
  "mcp.chance_time.1": "Time t' change up thar voyage!",
  "mcp.chance_time_2.1": "%1$s will avast thar roulette t' decide what happens next!", // 1: player
  "mcp.chance_time_3.1": "And away we go!",
  "mcp.chance_time_end.1": "All swashbucklers must be online t' continue",
  "mcp.chance_time_end.2": "\uE001",
  "mcp.chance_time_tick.1": "SWAP",
  "mcp.chance_time_tick.2": "COINS",
  "mcp.chance_time_tick.3": "SWAP DOUBLOONS",
  "mcp.chance_time_tick.4": "SWAP COINS",
  "mcp.chance_time_tick.5": "SWAP",
  "mcp.chance_time_tick.6": "STARS",
  "mcp.chance_time_tick.7": "SWAP SHININ' SPIKERS",
  "mcp.chance_time_tick.8": "SWAP STARS",
  "mcp.chance_time_tick.9": "SWAP PLOT",
  "mcp.chance_time_tick.10": "INVESTMENTS",
  "mcp.chance_time_tick.11": "SWAP PARCEL INVESTMENTS",
  "mcp.chance_time_tick.12": "SWAP PLOT INVESTMENTS",
  "mcp.chance_time_tick.13": "SWAP",
  "mcp.chance_time_tick.14": "ITEMS",
  "mcp.chance_time_tick.15": "SWAP TRINKETS",
  "mcp.chance_time_tick.16": "SWAP ITEMS",
  "mcp.chance_time_tick.17": "GIVE",
  "mcp.chance_time_tick.18": "20 COINS",
  "mcp.chance_time_tick.19": "GIVE 20 DOUBLOONS",
  "mcp.chance_time_tick.20": "GIVE 20 COINS",
  "mcp.chance_time_tick.21": "GIVE",
  "mcp.chance_time_tick.22": "1 STAR",
  "mcp.chance_time_tick.23": "GIVE 1 SHININ' SPIKER",
  "mcp.chance_time_tick.24": "GIVE 1 STAR",
  "mcp.chance_time_tick.25": "SWAP",
  "mcp.chance_time_tick.26": "BOARD SPOTS",
  "mcp.chance_time_tick.27": "SWAP BOARD MARKS",
  "mcp.chance_time_tick.28": "SWAP BOARD SPOTS",
  "mcp.chance_time_tick.29.1": "COINS",
  "mcp.chance_time_tick.29": "SWAP %1$s", // 1: mcp.chance_time_tick.29.1
  "mcp.chance_time_tick.30.1": "AND ",
  "mcp.chance_time_tick.30": "%1$sSTARS", // 1: mcp.chance_time_tick.30.1
  "mcp.chance_time_tick.31.1": "DOUBLOONS",
  "mcp.chance_time_tick.31.2": "SHININ' SPIKERS",
  "mcp.chance_time_tick.31": "SWAP %1$s AND %2$s", // 1: mcp.chance_time_tick.31.1, 2: mcp.chance_time_tick.31.2
  "mcp.chance_time_tick.32.1": "COINS",
  "mcp.chance_time_tick.32.2": "STARS",
  "mcp.chance_time_tick.32": "SWAP %1$s AND %2$s", // 1: mcp.chance_time_tick.32.1, 2: mcp.chance_time_tick.32.2
  "mcp.chance_time_tick.33": "GIVE",
  "mcp.chance_time_tick.34": "ALL COINS",
  "mcp.chance_time_tick.35": "GIVE ALL DOUBLOONS",
  "mcp.chance_time_tick.36": "GIVE ALL COINS",
  "mcp.chance_time_tick.37": "GIVE",
  "mcp.chance_time_tick.38": "RANDOM ITEM",
  "mcp.chance_time_tick.39": "GIVE RANDOM TRINKET",
  "mcp.chance_time_tick.40": "GIVE RANDOM ITEM",
  "mcp.chump_charity.1": "Bottomfeeder's Grace! %1$s received %2$s%3$s fer being at bottom o' thar deck!", // 1: player, 2: score, 3: mcp._Coins
  "mcp.chump_charity.2.1": "Gold Tribe",
  "mcp.chump_charity.2": "Bottomfeeder's Grace! %1$s has received %2$s%3$s fer being at bottom o' thar deck!", // 1: mcp.chump_charity.2.1, 2: score, 3: mcp._Coins
  "mcp.chump_charity.3.1": "Aqua Tribe",
  "mcp.chump_charity.3": "Bottomfeeder's Grace! %1$s has received %2$s%3$s fer being at bottom o' thar deck!", // 1: mcp.chump_charity.3.1, 2: score, 3: mcp._Coins
  "mcp.chump_charity.4.1": "Purple Tribe",
  "mcp.chump_charity.4": "Bottomfeeder's Grace! %1$s has received %2$s%3$s fer being at bottom o' thar deck!", // 1: mcp.chump_charity.4.1, 2: score, 3: mcp._Coins
  "mcp.chump_charity.5.1": "Teal Tribe",
  "mcp.chump_charity.5": "Bottomfeeder's Grace! %1$s has received %2$s%3$s fer being at bottom o' thar deck!", // 1: mcp.chump_charity.5.1, 2: score, 3: mcp._Coins
  "mcp.chump_charity.6.1": "Pink Tribe",
  "mcp.chump_charity.6": "Bottomfeeder's Grace! %1$s has received %2$s%3$s fer being at bottom o' thar deck!", // 1: mcp.chump_charity.6.1, 2: score, 3: mcp._Coins
  "mcp.chump_charity.7.1": "Tan Tribe",
  "mcp.chump_charity.7": "Bottomfeeder's Grace! %1$s has received %2$s%3$s fer being at bottom o' thar deck!", // 1: mcp.chump_charity.7.1, 2: score, 3: mcp._Coins
  "mcp.clear_chat.1": "\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n",
  "mcp.clear_turn_inventory.1": "Automatically skips thecurrent player's turn. Use if stuck (operators only).",
  "mcp.close_equipment.1": "%1$s upgraded %2$s to %3$s", // 1: player, 2: player, 3: entity
  "mcp.close_equipment.2.2.hover": "+5 %1$s fer each scallywag won", // 1: mcp.Coins
  "mcp.close_equipment.2": "%1$s strapped on %2$s", // 1: player, 2: mcp.TrophyChestplate
  "mcp.close_equipment.3.2.hover": "+4 %1$s fer each %2$s or %3$s landmark landed on", // 1: mcp.Coins, 2: mcp.yellow, 3: mcp.blue
  "mcp.close_equipment.3": "%1$s strapped on %2$s", // 1: player, 2: mcp.BlingChestplate
  "mcp.close_equipment.4.2.hover.1": "+13% ",
  "mcp.close_equipment.4.2.hover": "%1$schance t' receive trinket back after using it", // 1: mcp.close_equipment.4.2.hover.1
  "mcp.close_equipment.4": "%1$s strapped on %2$s", // 1: player, 2: mcp.ItemRecoveryChestplate
  "mcp.close_equipment.5.2.hover.1": "+1 ",
  "mcp.close_equipment.5.2.hover": "%1$slandmark per toss", // 1: mcp.close_equipment.5.2.hover.1
  "mcp.close_equipment.5": "%1$s strapped on %2$s", // 1: player, 2: mcp.SpeedyChestplate
  "mcp.close_equipment.6.2.hover.1": "+1 ",
  "mcp.close_equipment.6.2.hover.2": "Shinin' Spiker Shard ",
  "mcp.close_equipment.6.2.hover": "%1$s%2$sper shinin' spiker transaction %3$s%4$s%5$s%6$s%7$s%8$s", // 1: mcp.close_equipment.6.2.hover.1, 2: mcp.close_equipment.6.2.hover.2, 3: "\n", 4: score, 5: "%", 6: mcp.SuperstarBonus, 7: mcp.StarShard, 8: "."
  "mcp.close_equipment.6": "%1$s strapped on %2$s", // 1: player, 2: mcp.SuperstarChestplate
  "mcp.close_equipment.7.2.hover.1": "Cooldown:",
  "mcp.close_equipment.7.2.hover.2": "4 Helm Runs",
  "mcp.close_equipment.7.2.hover.3": "3 Helm Runs",
  "mcp.close_equipment.7.2.hover.4": "2 Helm Runs",
  "mcp.close_equipment.7.2.hover": "Choose to warp (throw body shell) to a random landmark at the start of yer helm run.%1$s%2$s%3$s%4$s%5$s1 Body Shell: %6$s%7$s2 Body Shells: %8$s%9$s3 Body Shells: %10$s%11$s", // 1: "\n", 2: mcp.EnderChestWait, 3: "\n", 4: mcp.close_equipment.7.2.hover.1, 5: "\n", 6: mcp.close_equipment.7.2.hover.2, 7: "\n", 8: mcp.close_equipment.7.2.hover.3, 9: "\n", 10: mcp.close_equipment.7.2.hover.4, 11: "\n"
  "mcp.close_equipment.7": "%1$s strapped on %2$s", // 1: player, 2: mcp.EnderChestplate
  "mcp.close_equipment.8.2.hover": "+4 %1$s fer each scallywag won", // 1: mcp.Coins
  "mcp.close_equipment.8": "%1$s strapped on %2$s", // 1: player, 2: mcp.TrophyLeggings
  "mcp.close_equipment.9.2.hover": "+3 %1$s fer each %2$s or %3$s landmark landed on", // 1: mcp.Coins, 2: mcp.yellow, 3: mcp.blue
  "mcp.close_equipment.9": "%1$s strapped on %2$s", // 1: player, 2: mcp.BlingLeggings
  "mcp.close_equipment.10.2.hover.1": "+10% ",
  "mcp.close_equipment.10.2.hover": "%1$schance t' receive trinket back after using it", // 1: mcp.close_equipment.10.2.hover.1
  "mcp.close_equipment.10": "%1$s strapped on %2$s", // 1: player, 2: mcp.ItemRecoveryLeggings
  "mcp.close_equipment.11.2.hover.1": "+1 ",
  "mcp.close_equipment.11.2.hover": "%1$slandmark per toss", // 1: mcp.close_equipment.11.2.hover.1
  "mcp.close_equipment.11": "%1$s strapped on %2$s", // 1: player, 2: mcp.SpeedyLeggings
  "mcp.close_equipment.12.2.hover.1": "+1 ",
  "mcp.close_equipment.12.2.hover.2": "Shinin' Spiker Shard ",
  "mcp.close_equipment.12.2.hover": "%1$s%2$sper shinin' spiker transaction %3$s%4$s%5$s%6$s%7$s%8$s", // 1: mcp.close_equipment.12.2.hover.1, 2: mcp.close_equipment.12.2.hover.2, 3: "\n", 4: score, 5: "%", 6: mcp.SuperstarBonus, 7: mcp.StarShard, 8: "."
  "mcp.close_equipment.12": "%1$s strapped on %2$s", // 1: player, 2: mcp.SuperstarLeggings
  "mcp.close_equipment.13.2.hover.1": "Cooldown:",
  "mcp.close_equipment.13.2.hover.2": "4 Helm Runs",
  "mcp.close_equipment.13.2.hover.3": "3 Helm Runs",
  "mcp.close_equipment.13.2.hover.4": "2 Helm Runs",
  "mcp.close_equipment.13.2.hover": "Choose to warp (throw body shell) to a random landmark at the start of yer helm run.%1$s%2$s%3$s%4$s%5$s1 Body Shell: %6$s%7$s2 Body Shells: %8$s%9$s3 Body Shells: %10$s", // 1: "\n", 2: mcp.EnderLeggingsWait, 3: "\n", 4: mcp.close_equipment.13.2.hover.1, 5: "\n", 6: mcp.close_equipment.13.2.hover.2, 7: "\n", 8: mcp.close_equipment.13.2.hover.3, 9: "\n", 10: mcp.close_equipment.13.2.hover.4
  "mcp.close_equipment.13": "%1$s strapped on %2$s", // 1: player, 2: mcp.EnderLeggings
  "mcp.close_equipment.14.2.hover": "+3 %1$s fer each scallywag won", // 1: mcp.Coins
  "mcp.close_equipment.14": "%1$s strapped on %2$s", // 1: player, 2: mcp.TrophyBoots
  "mcp.close_equipment.15.2.hover": "%1$s%2$s fer each %3$s or %4$s landmark landed on", // 1: mcp.plus2_, 2: mcp.Coins, 3: mcp.yellow, 4: mcp.blue
  "mcp.close_equipment.15": "%1$s strapped on %2$s", // 1: player, 2: mcp.BlingBoots
  "mcp.close_equipment.16.2.hover.1": "+7% ",
  "mcp.close_equipment.16.2.hover": "%1$schance t' receive trinket back after using it", // 1: mcp.close_equipment.16.2.hover.1
  "mcp.close_equipment.16": "%1$s strapped on %2$s", // 1: player, 2: mcp.ItemRecoveryBoots
  "mcp.close_equipment.17.2.hover.1": "+1 ",
  "mcp.close_equipment.17.2.hover": "%1$slandmark per toss", // 1: mcp.close_equipment.17.2.hover.1
  "mcp.close_equipment.17": "%1$s strapped on %2$s", // 1: player, 2: mcp.SpeedyBoots
  "mcp.close_equipment.18.2.hover.1": "+1 ",
  "mcp.close_equipment.18.2.hover.2": "Shinin' Spiker Shard ",
  "mcp.close_equipment.18.2.hover": "%1$s%2$sper shinin' spiker transaction (per piece of armor)\n", // 1: mcp.close_equipment.18.2.hover.1, 2: mcp.close_equipment.18.2.hover.2
  "mcp.close_equipment.18": "%1$s strapped on %2$s", // 1: player, 2: mcp.SuperstarBoots
  "mcp.close_equipment.19.2.hover.1": "Cooldown:",
  "mcp.close_equipment.19.2.hover.2": "4 Helm Runs",
  "mcp.close_equipment.19.2.hover.3": "3 Helm Runs",
  "mcp.close_equipment.19.2.hover.4": "2 Helm Runs",
  "mcp.close_equipment.19.2.hover": "Choose to warp (throw body shell) to a random landmark at the start of yer helm run.%1$s%2$s%3$s%4$s%5$s1 Body Shell: %6$s%7$s2 Body Shells: %8$s%9$s3 Body Shells: %10$s", // 1: "\n", 2: mcp.EnderBootsWait, 3: "\n", 4: mcp.close_equipment.19.2.hover.1, 5: "\n", 6: mcp.close_equipment.19.2.hover.2, 7: "\n", 8: mcp.close_equipment.19.2.hover.3, 9: "\n", 10: mcp.close_equipment.19.2.hover.4
  "mcp.close_equipment.19": "%1$s strapped on %2$s", // 1: player, 2: mcp.EnderBoots
  "mcp.close_equipment.20.2.hover.1": "Full Set Bonus: ",
  "mcp.close_equipment.20.2.hover.2": "+5 ",
  "mcp.close_equipment.20.2.hover": "%1$s%2$sawarded when winning dust-ups, battles, n' doubloon minigames", // 1: mcp.close_equipment.20.2.hover.1, 2: mcp.close_equipment.20.2.hover.2
  "mcp.close_equipment.20": "%1$s acquired a full set o' %2$s", // 1: player, 2: mcp.TrophyArmor
  "mcp.close_equipment.21.2.hover.1": "Immune t' ",
  "mcp.close_equipment.21.2.hover.2": "red landmarks",
  "mcp.close_equipment.21.2.hover": "Full Set Bonus: %1$s%2$s", // 1: mcp.close_equipment.21.2.hover.1, 2: mcp.close_equipment.21.2.hover.2
  "mcp.close_equipment.21": "%1$s acquired a full set o' %2$s", // 1: player, 2: mcp.BlingArmor
  "mcp.close_equipment.22.2.hover.1": "Full Set Bonus: ",
  "mcp.close_equipment.22.2.hover.2": "+20% ",
  "mcp.close_equipment.22.2.hover": "%1$s%2$schance t' receive a galleon goodie", // 1: mcp.close_equipment.22.2.hover.1, 2: mcp.close_equipment.22.2.hover.2
  "mcp.close_equipment.22": "%1$s acquired a full set o' %2$s", // 1: player, 2: mcp.ItemRecoveryArmor
  "mcp.close_equipment.23.2.hover.1": "Full Set Bonus: ",
  "mcp.close_equipment.23.2.hover": "%1$sCan turn speed ability on n' off at the start o' yer helm run", // 1: mcp.close_equipment.23.2.hover.1
  "mcp.close_equipment.23": "%1$s acquired a full set o' %2$s", // 1: player, 2: mcp.SpeedyArmor
  "mcp.close_equipment.24.2.hover.1": "Full Set Bonus: ",
  "mcp.close_equipment.24.2.hover.2": "30 doubloons ",
  "mcp.close_equipment.24.2.hover": "%1$sCan wager %2$sfor an enemy's %3$s", // 1: mcp.close_equipment.24.2.hover.1, 2: mcp.close_equipment.24.2.hover.2, 3: mcp.star
  "mcp.close_equipment.24": "%1$s acquired a full set o' %2$s", // 1: player, 2: mcp.SuperstarArmor
  "mcp.close_equipment.25.2.hover.1": "Full Set Bonus: ",
  "mcp.close_equipment.25.2.hover": "%1$s Can recall yer warp (throw body shell again)", // 1: mcp.close_equipment.25.2.hover.1
  "mcp.close_equipment.25": "%1$s acquired a full set o' %2$s", // 1: player, 2: mcp.EnderArmor
  "mcp.close_shop.1.1": "+1 ",
  "mcp.close_shop.1": "Fork with Hawker: %1$s%2$s%3$s fer %4$s", // 1: mcp.close_shop.1.1, 2: mcp.PositiveKarma, 3: "\ue005", 4: player
  "mcp.coins_earned_tellraw.1": "Doubloons Scouraged:",
  "mcp.coin_minigame.1": "It's time fer a %1$s scallywag!", // 1: mcp.Coin
  "mcp.coin_minigame_cutscene.1": "Scallywag Fer Doubloons",
  "mcp.coin_pile.1": "A coinpile o' %1$s %2$s has appeared on thar board!", // 1: score, 2: mcp.Coins
  "mcp.coin_shower.1": "Doubloon Shower! All swashbucklers will receive a %1$s fer each landmark passed on their next turn!", // 1: mcp.Coin
  "mcp.coin_shower.2": "Doubloon Shower! All swashbucklers will receive a %1$s fer each landmark passed fer an additional turn!", // 1: mcp.Coin
  "mcp.coin_snatcher_description.1": "%1$s%2$s%3$s\nCan be acquired from %4$s landmarks or from free trinket pickups.", // 1: mcp.CoinSnatcher, 2: ": ", 3: mcp.CoinSnatcherDescription, 4: mcp.yellow
  "mcp.coin_stealer_description.1": "%1$s%2$s%3$\nCan be acquired from s%4$s landmarks or from free trinket pickups.", // 1: mcp.CoinStealer, 2: ": ", 3: mcp.CoinStealerDescription, 4: mcp.yellow
  "mcp.collect_coin_pile.1": "%1$s has stashed thar Doubloon Pile o' %2$s%3$s!", // 1: player, 2: score, 3: mcp._Coins
  "mcp.collect_coin_pile.2": "%1$s has stashed %2$s%3$s from thar Doubloon Rain!", // 1: player, 2: score, 3: mcp._Coins
  "mcp.colorchaos2.1": "The time t' reach thar correct color will get shorter as thar voyage goes on.",
  "mcp.colorchaos3.1": "Last swashbuckler alive wins!",
  "mcp.colortrails.1": "As ye run ye leave a colored trail.",
  "mcp.colortrails1.1": "If ye step over any swashbuckler's trail, then ye be out o' thar voyage!",
  "mcp.colortrails2.1": "If ye crouch, avast moving, or fall off ye be out!",
  "mcp.colortrails3.1": "Last swashbuckler alive wins!",
  "mcp.color_chaos.1": "Stand on thar correct color block given in yer hotbar before thar floor disappears.",
  "mcp.color_trails.1": "As ye run ye leave a colored trail.",
  "mcp.color_trails_eliminate.1": "%1$s has been sent to Davy Jones' Locker!", // 1: player
  "mcp.color_trails_rules.1": "If ye step over any swashbuckler's trail, then ye be out o' thar voyage!",
  "mcp.color_trails_rules.2": "If ye crouch, walk, avast moving, run into water, or fall off thar course ye get eliminated!",
  "mcp.color_trails_rules.3": "Each swashbuckler gets one jump where they can jump over any path",
  "mcp.color_trails_rules.4": "Last swashbuckler remaining wins!",
  "mcp.color_trails_start.1": "Run!",
  "mcp.color_trails_tick.1": "Jumps Left: %1$s", // 1: score
  "mcp.communism.1": "%1$s - remainder", // 1: score
  "mcp.communism.2.1": "☭ ",
  "mcp.communism.2.2": "COMMUNISM!",
  "mcp.communism.2.3": " ☭ ",
  "mcp.communism.2": "%1$s%2$s%3$sThe %4$s have been redistributed evenly among all comrades!", // 1: mcp.communism.2.1, 2: mcp.communism.2.2, 3: mcp.communism.2.3, 4: mcp.Coins
  "mcp.countdown.1": "3",
  "mcp.countdown.2": "2",
  "mcp.countdown.3": "1",
  "mcp.crazy_clock_description.1": "%1$s%2$s%3$\nCan be acquired from s%4$s landmarks.", // 1: mcp.CrazyClock, 2: ": ", 3: mcp.CrazyClockDescription1, 4: mcp.yellow
  "mcp.crazy_clock_description.2": "%1$s%2$s%3$\nCan be acquired from s%4$s landmarks.", // 1: mcp.CrazyClock, 2: ": ", 3: mcp.CrazyClockDescription2, 4: mcp.yellow
  "mcp.crazy_clock_description.3.2": ":\n",
  "mcp.crazy_clock_description.3.4": "\nCan be acquired from ",
  "mcp.crazy_clock_description.3.6": " landmarks.",
  "mcp.crazy_clock_description.3": "%1$s%2$sTurn Mode: %3$s\nSpiker Race Mode: Increases the number Shinin' Spikers to win by 1 if a high tide affair has occurred. Decreases the number of Shinin' Spikers to win by 1 if a high tide affair has not occurred.\nOnly one swashbuckler can hold a twisted ticker at a time.%4$s%5$s%6$s", // 1: mcp.CrazyClock, 2: mcp.crazy_clock_description.3.2, 3: mcp.CrazyClockDescription1, 4: mcp.crazy_clock_description.3.4, 5: mcp.yellow, 6: mcp.crazy_clock_description.3.6
  "mcp.creeper_catchers.1": "Cats be scared o' ye n' will run away from ye!",
  "mcp.creeper_catchers_end.1": "All swashbucklers must be online t' continue",
  "mcp.creeper_catchers_rules.1": "Cats will move away from ye.",
  "mcp.creeper_catchers_rules.2": "Guide as many cats as possible into yer pit. A new cat will appear every few seconds.",
  "mcp.creeper_catchers_rules.3": "Each cat that ye capture in yer pit be worth one doubloon each.",
  "mcp.creeper_catchers_rules.4.1": " blue",
  "mcp.creeper_catchers_rules.4": "Yer pit color be%1$s", // 1: mcp.creeper_catchers_rules.4.1
  "mcp.creeper_catchers_rules.5.1": " red",
  "mcp.creeper_catchers_rules.5": "Yer pit color be%1$s", // 1: mcp.creeper_catchers_rules.5.1
  "mcp.creeper_catchers_rules.6.1": " lime",
  "mcp.creeper_catchers_rules.6": "Yer pit color be%1$s", // 1: mcp.creeper_catchers_rules.6.1
  "mcp.creeper_catchers_rules.7.1": " yellow",
  "mcp.creeper_catchers_rules.7": "Yer pit color be%1$s", // 1: mcp.creeper_catchers_rules.7.1
  "mcp.creeper_catchers_rules.8.1": " cyan",
  "mcp.creeper_catchers_rules.8": "Yer pit color be%1$s", // 1: mcp.creeper_catchers_rules.8.1
  "mcp.creeper_catchers_rules.9.1": " magenta",
  "mcp.creeper_catchers_rules.9": "Yer pit color be%1$s", // 1: mcp.creeper_catchers_rules.9.1
  "mcp.creeper_catchers_rules.10.1": " brown",
  "mcp.creeper_catchers_rules.10": "Yer pit color be%1$s", // 1: mcp.creeper_catchers_rules.10.1
  "mcp.creeper_catchers_rules.11.1": " green",
  "mcp.creeper_catchers_rules.11": "Yer pit color be%1$s", // 1: mcp.creeper_catchers_rules.11.1
  "mcp.creeper_catchers_rules.12.1": " purple",
  "mcp.creeper_catchers_rules.12": "Yer pit color be%1$s", // 1: mcp.creeper_catchers_rules.12.1
  "mcp.creeper_catchers_rules.13.1": " gray",
  "mcp.creeper_catchers_rules.13": "Yer pit color be%1$s", // 1: mcp.creeper_catchers_rules.13.1
  "mcp.creeper_catchers_rules.14": "Black cats be worth two doubloons each.",
  "mcp.creeper_catchers_rules.15": "The voyage ends when thar time runs out.",
  "mcp.creeper_catchers_start.1": "Catch!",
  "mcp.ctf_next_round.1": "Next capture wins!",
  "mcp.cuckoo_clock_description.1": "%1$s%2$s%3$s\nCan be acquired from %4$s landmarks.", // 1: mcp.CuckooClock, 2: ": ", 3: mcp.CuckooClockDescription1, 4: mcp.yellow
  "mcp.cuckoo_clock_description.2": "%1$s%2$s%3$s\nCan be acquired from %4$s landmarks.", // 1: mcp.CuckooClock, 2: ": ", 3: mcp.CuckooClockDescription2, 4: mcp.yellow
  "mcp.cuckoo_clock_description.3.2": "\nCan be acquired from ",
  "mcp.cuckoo_clock_description.3.4": " landmarks.",
  "mcp.cuckoo_clock_description.3": "%1$s%2$s\nTurn Mode: Select the next turn number. Choose any turn between the last 7 turns and the last 3 turns. Runs a high tide affair after the current turn is over.\nSpiker Race Mode: Increases the number Shinin' Spikers to win by 2 if a high tide affair has occurred. Decreases the number of Shinin' Spikers to win by 2 if a high tide affair has not occurred.\nOnly one swashbuckler can hold a Twisted Ticker or Tempest Ticker at a time.%3$s%4$s%5$s", // 1: mcp.CuckooClock, 2: ": ", 3: mcp.cuckoo_clock_description.3.2, 4: mcp.yellow, 5: mcp.cuckoo_clock_description.3.4
  "mcp.decryption.1": "You will be given a code o' letters on a sign in thar other room.",
  "mcp.decryption_end.1": "All swashbucklers must be online t' continue",
  "mcp.decryption_end.2": "%1$s cracked thar code!", // 1: player
  "mcp.decryption_generate.1": "Code:",
  "mcp.decryption_generate.2": "Code:",
  "mcp.decryption_rules.1": "You must translate the string of letters into a string of numbers",
  "mcp.decryption_rules.2": "The translation fer each letter be shown on thar wall.",
  "mcp.decryption_rules.3": "You must rename yer trinket t' thar number code using thar anvil n' drop thar trinket into thar hopper.",
  "mcp.decryption_rules.4": "If thar code be correct, thar door will open. If thar code be incorrect, ye will get yer trinket back.",
  "mcp.decryption_rules.5": "First swashbuckler t' enter thar other room wins!",
  "mcp.decryption_start.1": "Decrypt!",
  "mcp.deuce.1": "You n' yer enemy will hit a small slime back n' forth over thar bars.",
  "mcp.deuce_2nd_serve.1": "Drop to toss in air",
  "mcp.deuce_2nd_serve.2": "2nd Serve",
  "mcp.deuce_end.1": "All swashbucklers must be online t' continue",
  "mcp.deuce_point_end.1": "%1$s won thar point!", // 1: player
  "mcp.deuce_point_start.1": " ",
  "mcp.deuce_point_start.2": " ",
  "mcp.deuce_point_start.3": "%1$s Ad", // 1: player
  "mcp.deuce_point_start.4": "%1$s Ad", // 1: player
  "mcp.deuce_point_start.5": "Ad In",
  "mcp.deuce_point_start.6": "Ad Out",
  "mcp.deuce_point_start.7": "Ad Out",
  "mcp.deuce_point_start.8": "Ad In",
  "mcp.deuce_point_start.9": "It's %1$s serve!", // 1: player
  "mcp.deuce_point_start.10": "It's %1$s serve!", // 1: player
  "mcp.deuce_point_start.11": "It's %1$s serve!", // 1: player
  "mcp.deuce_point_start.12": "Drop to toss in air",
  "mcp.deuce_rules.1": "You hit thar slime by punching it n' it will go where ye be looking.",
  "mcp.deuce_rules.2": "The slime must go up n' over thar bars n' land in on yer enemy's side on thar oak slabs.",
  "mcp.deuce_rules.3": "If ye miss a shot or fail t' return yer enemy's shot, ye lose thar point.",
  "mcp.deuce_rules.4": "The server will rotate every two serves starting wit' one serve from %1$s.", // 1: player
  "mcp.deuce_rules.5": "You must serve by dropping thar slime ball n' punching thar slime that appears. Tip: Serve at a 45° angle upward fer best results.",
  "mcp.deuce_rules.6": "The first swashbuckler t' plunder by a margin o' two glory tallies wins thar duel!",
  "mcp.deuce_start.1": "Play!",
  "mcp.deuce_tick.1": "Drop to toss in air",
  "mcp.dev_reset_game.1": "Default Settings have been set. Go t' thar Master Settings room t' change any.",
  "mcp.difficulty_setting.1": "Easy",
  "mcp.difficulty_setting.2": "Medium",
  "mcp.difficulty_setting.3": "Hard",
  "mcp.disable_ship.1.1": "Bew",
  "mcp.disable_ship.1": "%1$s's Ship be now disabled fer two turns!", // 1: mcp.disable_ship.1.1
  "mcp.disable_ship.2": "The ship be now disabled fer two more turns!",
  "mcp.dont_cheat.1": "DON'T CHEAT!",
  "mcp.double_star_discount_voucher_description.1": "%1$s%2$s%3$s Can only be acquired in thar Airborne Isles, Candyland, Mooshroom Grotto, Arcane Atoll, n' Dusty Dunes boards.", // 1: mcp.DoubleStarDiscountVoucher, 2: ": ", 3: mcp.DoubleStarDiscountVoucherDescription
  "mcp.double_star_voucher_description.1": "%1$s%2$s%3$s Can only be acquired in thar Airborne Isles, Candyland, Mooshroom Grotto, Arcane Atoll, n' Dusty Dunes boards.", // 1: mcp.DoubleStarVoucher, 2: ": ", 3: mcp.DoubleStarVoucherDescription
  "mcp.double_trouble.1": "Double Trouble! For an additional turn, all doubloon rewards n' losses from landmarks n' scallywags will be doubled!",
  "mcp.double_trouble.2": "Double Double Trouble! For an additional turn, all doubloon rewards n' losses from landmarks n' scallywags will be quadrupled!",
  "mcp.double_trouble.3": "Double Trouble! For thar next turn, all doubloon rewards n' losses from landmarks n' scallywags will be doubled!",
  "mcp.double_trouble.4": "Double Double Trouble! For thar next turn, all doubloon rewards n' losses from landmarks n' scallywags will be quadrupled!",
  "mcp.double_trouble_special_event.1": "%1$s has chosen double trouble!", // 1: player
  "mcp.double_trouble_special_event.2": "All %1$s rewards n' loses be now doubled!", // 1: mcp.Coin
  "mcp.dpmb.1": " ",
  "mcp.dpmb.2": "Me Triggers",
  "mcp.dpmb.3": "Forbidd'n",
  "mcp.dpmb.4": "Press thar buttons t' change thar block behind it t' yer color.",
  "mcp.dpmb.5": "The winning threshold represents thar number o' blocks that ye must have as yer color t' plunder.",
  "mcp.dpmb.6": "The winning threshold starts at 9 (thar whole wall) then decreases as thar voyage goes on.",
  "mcp.dpmb.7": "The first swashbuckler t' reach thar winning threshold wins.",
  "mcp.dpmb2.1": "The swashbuckler who has thar most colored blocks at thar end o' 20 seconds wins!",
  "mcp.dpmb3.1": "Press!",
  "mcp.dpmb_start.1": "Press!",
  "mcp.dpmb_tick.1": "Winning threshold changed t' 8 blocks.",
  "mcp.dpmb_tick.2": "Winning threshold changed t' 7 blocks.",
  "mcp.dpmb_tick.3": "Winning threshold changed t' 6 blocks.",
  "mcp.dragon_doom.1": "Lord Dragon Doom",
  "mcp.dragon_doom.2": "Yer sky islands be under attack by dragons!",
  "mcp.dragon_doom_end.1": "All swashbucklers must be online t' continue",
  "mcp.dragon_doom_rules.1": "Dragons will fly around n' break thar land.",
  "mcp.dragon_doom_rules.2": "Avoid falling or getting knocked off by a dragon.",
  "mcp.dragon_doom_rules.3": "You have four enderpearls that ye can use t' move positions. Ye will ride yer enderpearl when ye throw it instead o' teleporting where it lands.",
  "mcp.dragon_doom_rules.4": "Warning! This voyage gets loud. It be recommended that ye turn down yer %1$s sound volume.", // 1: soundCategory.hostile
  "mcp.dragon_doom_rules.5": "The last swashbuckler remaining wins!",
  "mcp.dragon_doom_start.1": "Survive!",
  "mcp.dragon_doom_tick.1": "%1$s walked the plank!", // 1: player
  "mcp.dropper.1": "Fall t' thar bottom o' thar dropper starting from thar world height limit.",
  "mcp.dropper0.1": "Fall t' thar bottom o' thar dropper.",
  "mcp.dropper2.1": "Follow thar pattern on thar signs above. Drop through thar green O's in order from left t' right.",
  "mcp.dropper2_1.1": "The green O's on thar signs represent thar path t' drop through starting from thar leftmost sign.",
  "mcp.dropper3.1": "First swashbuckler t' complete all 4 droppers wins!",
  "mcp.dropper4.1": "Drop!",
  "mcp.dropper_rules.1": "Weave yer way through thar rings. Ye cannot go around thar rings.",
  "mcp.dropper_rules.2": "If ye die, ye set sail back up at thar top.",
  "mcp.dropper_rules.3": "To plunder thar voyage, ye must be thar first swashbuckler t' reach thar bottom.",
  "mcp.dropper_rules.4": "For swashbucklers that do not reach thar bottom, thar rumlin be chosen between whoever makes it thar farthest.",
  "mcp.dropper_start.1": "Fall!",
  "mcp.dropper_tick.1": "%1$s has completed thar dropper", // 1: player
  "mcp.drop_minigame_slimeball.1.1": "Click here ",
  "mcp.drop_minigame_slimeball.1": "This will terminate thar current scallywag in progress n' not save scores. %1$sto confirm this.", // 1: mcp.drop_minigame_slimeball.1.1
  "mcp.drop_minigame_slimeball.2.1": "Click here ",
  "mcp.drop_minigame_slimeball.2": "This will terminate thar current scallywag in progress n' not save scores. %1$sto confirm this.", // 1: mcp.drop_minigame_slimeball.2.1
  "mcp.duel.1": "DUST-UP!",
  "mcp.duel.2": "It's time fer a dust-up!",
  "mcp.duel2.1": "%1$s will select thar opposing swashbuckler n' thar wager o' thar dust-up!", // 1: player
  "mcp.duel2.2": "%1$s will duel %2$s!", // 1: player, 2: player
  "mcp.duel2.3": "%1$s will select thar wager o' thar dust-up!", // 1: player
  "mcp.duel_cutscene.1": " ",
  "mcp.duel_cutscene.2": "Best o' 3 voyages!",
  "mcp.duel_placements.1": "All swashbucklers must be online t' continue",
  "mcp.duel_placements.2": "\uE001",
  "mcp.duel_placements2.1": "Rumlin: %1$s", // 1: player
  "mcp.duel_placements2.2": "DRAW",
  "mcp.duel_placements3.1": "Barnacle: %1$s", // 1: player
  "mcp.dusty_dunes_approach_ztar_seller.1": "Dark Spiker Hawker> ",
  "mcp.dusty_dunes_approach_ztar_seller.2": "Single Use Dark Spiker Spiker Seller> ",
  "mcp.dusty_dunes_approach_ztar_seller.3.1": "Dark Spiker Hawker> ",
  "mcp.dusty_dunes_approach_ztar_seller.3": "%1$sWho dares t' entrench on MY oasis?!", // 1: mcp.dusty_dunes_approach_ztar_seller.3.1
  "mcp.dusty_dunes_approach_ztar_seller.4.1": "Single Use Dark Spiker Spiker Seller> ",
  "mcp.dusty_dunes_approach_ztar_seller.4": "%1$sWho dares t' bother me in me slumber?", // 1: mcp.dusty_dunes_approach_ztar_seller.4.1
  "mcp.dusty_dunes_approach_ztar_seller.5.1": "Dark Spiker Hawker> ",
  "mcp.dusty_dunes_approach_ztar_seller.5": "%1$sOh me goodness a ghost!", // 1: mcp.dusty_dunes_approach_ztar_seller.5.1
  "mcp.dusty_dunes_approach_ztar_seller.6.1": "Dark Spiker Hawker> ",
  "mcp.dusty_dunes_approach_ztar_seller.6": "%1$sGo away! Go away! Go away!", // 1: mcp.dusty_dunes_approach_ztar_seller.6.1
  "mcp.dusty_dunes_approach_ztar_seller.7": "%1$s%2$s! I shall punish ye wit' a %3$s!", // 1: entity, 2: player, 3: mcp.Ztar
  "mcp.dusty_dunes_approach_ztar_seller.8": "%1$sCurse ye %2$s n' yer protected shinin' spiker!", // 1: entity, 2: player
  "mcp.dusty_dunes_approach_ztar_seller.9": "%1$sSay goodbye t' 20 o' yer %2$s!", // 1: entity, 2: mcp.Coins
  "mcp.dusty_dunes_approach_ztar_seller.10": "%1$sSay goodbye t' yer %2$s!", // 1: entity, 2: mcp.Star
  "mcp.Spike_": "Spike> ",
  "mcp.dusty_dunes_cactus.1": "%1$sHm? Must’ve been a tumbleweed…", // 1: mcp.dusty_dunes_cactus.1.1
  "mcp.dusty_dunes_cactus.2": "%1$sHm? Must’ve been a tumbleweed…", // 1: mcp.dusty_dunes_cactus.2.1
  "mcp.dusty_dunes_cactus.3": "%1$sSlow down, partner! Need some help crossing these schorchin' sands o' mine? Hold on, let’s see what I’ve plundered…", // 1: mcp.dusty_dunes_cactus.3.1
  "mcp.dusty_dunes_cactus.4": "%1$sHalt, peon! These be me dunes, n' ye’ve been a real thorn in me side! Now, how t' take a jab at ye…", // 1: mcp.dusty_dunes_cactus.4.1
  "mcp.dusty_dunes_cactus.5": "%1$sI have added %2$s t' yer roll!", // 1: mcp.dusty_dunes_cactus.5.1, 2: score
  "mcp.dusty_dunes_cactus.6": "%1$sHere be %2$s doubloons!", // 1: mcp.dusty_dunes_cactus.6.1, 2: score
  "mcp.dusty_dunes_cactus.7": "%1$sHere be a %2$s!", // 1: mcp.dusty_dunes_cactus.7.1, 2: mcp.SandyCannon
  "mcp.dusty_dunes_cactus.8": "%1$sHere be a %2$s!", // 1: mcp.dusty_dunes_cactus.8.1, 2: mcp.SandyCannon2
  "mcp.dusty_dunes_cactus.9": "%1$sHere be a %2$s!", // 1: mcp.dusty_dunes_cactus.9.1, 2: mcp.FireTrap
  "mcp.dusty_dunes_cactus.10": "%1$sHere be a %2$s!", // 1: mcp.dusty_dunes_cactus.10.1, 2: mcp.InfernoTrap
  "mcp.dusty_dunes_cactus.11": "%1$sHere be a %2$s!", // 1: mcp.dusty_dunes_cactus.11.1, 2: mcp.GhostMode
  "mcp.dusty_dunes_cactus.12": "%1$sHere be a %2$s!", // 1: mcp.dusty_dunes_cactus.12.1, 2: mcp.GhoulMode
  "mcp.dusty_dunes_cactus.13": "%1$sHere be a %2$s!", // 1: mcp.dusty_dunes_cactus.13.1, 2: mcp.DoubleStarVoucher
  "mcp.dusty_dunes_cactus.14": "%1$sHere be a %2$s!", // 1: mcp.dusty_dunes_cactus.14.1, 2: mcp.DoubleStarDiscountVoucher
  "mcp.dusty_dunes_cactus.15": "%1$sHere be a %2$s!", // 1: mcp.dusty_dunes_cactus.15.1, 2: mcp.star
  "mcp.dusty_dunes_cactus.16": "%1$sOh, I see that ye be poor. Take these%2$s. Ye'll need them more than I do.", // 1: mcp.dusty_dunes_cactus.16.1, 2: mcp._15_coins
  "mcp.dusty_dunes_cactus.17": "%1$sI removed %2$s from yer roll!", // 1: mcp.dusty_dunes_cactus.17.1, 2: score
  "mcp.dusty_dunes_cactus.18": "%1$sI plundered %2$s%3$s from ye!", // 1: mcp.dusty_dunes_cactus.18.1, 2: score, 3: mcp._coins
  "mcp.dusty_dunes_cactus.19": "%1$sI sent ye back t' thar start!", // 1: mcp.dusty_dunes_cactus.19.1
  "mcp.dusty_dunes_cactus.20.2": " Shinin' Spikers",
  "mcp.dusty_dunes_cactus.20": "%1$sI plundered one o' yer%2$s!", // 1: mcp.dusty_dunes_cactus.20.1, 2: mcp.dusty_dunes_cactus.20.2
  "mcp.dusty_dunes_cactus.21": "%1$sI was going t' steal a%2$s, but ye don't have any.", // 1: mcp.dusty_dunes_cactus.21.1, 2: mcp._Star
  "mcp.dusty_dunes_cutscene.1": " be a linear desert themed board that has two different board states.",
  "mcp.dusty_dunes_cutscene.2.2": " <Nay>",
  "mcp.dusty_dunes_cutscene.2": "\nWould you like to get an Overview of the board?\n%1$s%2$s", // 1: mcp.yes, 2: mcp.dusty_dunes_cutscene.2.2
  "mcp.dusty_dunes_cutscene.3.1": "\nInfo> ",
  "mcp.dusty_dunes_cutscene.3.2": "Dusty Dunes",
  "mcp.dusty_dunes_cutscene.3": "%1$s%2$s be a linear desert themed board that has two different board states.", // 1: mcp.dusty_dunes_cutscene.3.1, 2: mcp.dusty_dunes_cutscene.3.2
  "mcp.dusty_dunes_cutscene.4.1": "\nBuying Shinin' Spikers (Day)> ",
  "mcp.dusty_dunes_cutscene.4": "%1$sStarting off, thar board takes place in thar daytime. In this state o' thar board only, ye can plunder one %2$s when ye reach thar oasis at thar end. %3$s be forked for from thar %4$s fer thar cost o' 20 %5$s. Passing thar %6$s will send ye back t' thar start n' switch thar board t' night time regardless o' ye buying a %7$s. Thar %8$s does not move after a %9$s gets forked for.", // 1: mcp.dusty_dunes_cutscene.4.1, 2: mcp.Star, 3: mcp.Stars, 4: mcp.StarSeller, 5: mcp.Coins, 6: mcp.StarSeller, 7: mcp.Star, 8: mcp.StarSeller, 9: mcp.Star
  "mcp.dusty_dunes_cutscene.5.1": "\nBoard Landmarks (Day)> ",
  "mcp.dusty_dunes_cutscene.5": "%1$sDuring thar day time, thar majority o' thar landmarks on thar board be blue, wit' no red landmarks being present.", // 1: mcp.dusty_dunes_cutscene.5.1
  "mcp.dusty_dunes_cutscene.6.1": "\nSpike the Cactus (Day)> ",
  "mcp.dusty_dunes_cutscene.6.2": "Spike thar Cactus",
  "mcp.dusty_dunes_cutscene.6": "%1$sIf ye pass in front o' %2$s during thar day time, he will give ye a random reward.", // 1: mcp.dusty_dunes_cutscene.6.1, 2: mcp.dusty_dunes_cutscene.6.2
  "mcp.dusty_dunes_cutscene.7.1": "\nDark Spiker Hawker (Night)> ",
  "mcp.dusty_dunes_cutscene.7.2": "Dark Spiker Hawker",
  "mcp.dusty_dunes_cutscene.7.4": "Dark Spiker Hawker",
  "mcp.dusty_dunes_cutscene.7.8": "Dark Spiker Hawker",
  "mcp.dusty_dunes_cutscene.7.10": "Dark Spiker Hawker",
  "mcp.dusty_dunes_cutscene.7": "%1$sThe %2$s takes place o' thar %3$s during thar night time. Approaching thar %4$s will punish ye wit' a %5$s, which will destroy one o' yer %6$s. If ye do not have a %7$s, thar %8$s will steal 20 %9$s instead. Ye will also get sent back t' thar start n' thar board will switch t' day time. Thar %10$s does not move after being approached.", // 1: mcp.dusty_dunes_cutscene.7.1, 2: mcp.dusty_dunes_cutscene.7.2, 3: mcp.StarSeller, 4: mcp.dusty_dunes_cutscene.7.4, 5: mcp.Ztar, 6: mcp.Stars, 7: mcp.Star, 8: mcp.dusty_dunes_cutscene.7.8, 9: mcp.Coins, 10: mcp.dusty_dunes_cutscene.7.10
  "mcp.dusty_dunes_cutscene.8.1": "\nBoard Landmarks (Night)> ",
  "mcp.dusty_dunes_cutscene.8": "%1$sDuring thar night time, thar blue landmarks on thar board get swapped t' red landmarks.", // 1: mcp.dusty_dunes_cutscene.8.1
  "mcp.dusty_dunes_cutscene.9.1": "\nSpike the Cactus (Night)> ",
  "mcp.dusty_dunes_cutscene.9.2": "Spike thar Cactus",
  "mcp.dusty_dunes_cutscene.9": "%1$sIf ye pass in front o' %2$s during thar night time, he will give ye a random punishment.", // 1: mcp.dusty_dunes_cutscene.9.1, 2: mcp.dusty_dunes_cutscene.9.2
  "mcp.dusty_dunes_cutscene.10.1": "\nSingle Use Dark Spiker Hawkers (Night)> ",
  "mcp.dusty_dunes_cutscene.10.2": "Single Use Shinin' Spiker Hawkers",
  "mcp.dusty_dunes_cutscene.10.3": "Single Use Dark Spiker Hawkers",
  "mcp.dusty_dunes_cutscene.10": "%1$sWhen thar board switches t' thar night time state, any %2$s on thar board get turned into %3$s which will steal a %4$s from ye if ye pass them.", // 1: mcp.dusty_dunes_cutscene.10.1, 2: mcp.dusty_dunes_cutscene.10.2, 3: mcp.dusty_dunes_cutscene.10.3, 4: mcp.Star
  "mcp.dusty_dunes_cutscene.11.1": "\nSpirit Mode/Haunter Mode> ",
  "mcp.dusty_dunes_cutscene.11.4": "Dark Spiker Hawker",
  "mcp.dusty_dunes_cutscene.11.5": "Single Use Dark Spiker Hawkers",
  "mcp.dusty_dunes_cutscene.11.6": "Dark Spiker Hawker",
  "mcp.dusty_dunes_cutscene.11": "%1$s%2$s and %3$s can be used t' bypass thar %4$s and %5$s without losing anything n' skip past Spike thar Cactus (fer both day n' night). Skipping past thar %6$s will toggle thar board back t' day time.", // 1: mcp.dusty_dunes_cutscene.11.1, 2: mcp.GhostMode, 3: mcp.GhoulMode, 4: mcp.dusty_dunes_cutscene.11.4, 5: mcp.dusty_dunes_cutscene.11.5, 6: mcp.dusty_dunes_cutscene.11.6
  "mcp.dusty_dunes_cutscene.12.1": "\nToggle Daytime Landmark> ",
  "mcp.dusty_dunes_cutscene.12": "%1$sLanding on a magenta landmark that has a clock n' bookshelves next t' it will toggle thar daytime state o' thar board.", // 1: mcp.dusty_dunes_cutscene.12.1
  "mcp.dusty_dunes_cutscene.13.1": "\nDynamite Landmark> ",
  "mcp.dusty_dunes_cutscene.13": "%1$sLanding on a magenta landmark wit' dynamite next t' it will ignite thar dynamite which will blow up n' launch ye back t' thar start.", // 1: mcp.dusty_dunes_cutscene.13.1
  "mcp.dusty_dunes_cutscene.14.1": "\nWarp Pyramids> ",
  "mcp.dusty_dunes_cutscene.14": "%1$sPassing by a pyramid will give thar ye thar ability t' warp t' thar next pyramid fer thar cost o' 7 %2$s.", // 1: mcp.dusty_dunes_cutscene.14.1, 2: mcp.Coins
  "mcp.dusty_dunes_cutscene.15.1": "\nTemples> ",
  "mcp.dusty_dunes_cutscene.15": "%1$sPassing a temple gives ye thar opportunity t' complete a reckonin' n' earn %2$s. Each temple consists o' three randomly selected temple stages. Each temple stage be its own mini reckonin' which can range from parkour, treasure finding, navigating a maze, fighting monsters n' more. If ye get t' thar end, ye will receive 15 %3$s plus 5 bonus %4$s if ye complete it without taking any damage.", // 1: mcp.dusty_dunes_cutscene.15.1, 2: mcp.Coins, 3: mcp.Coins, 4: mcp.Coins
  "mcp.dusty_dunes_cutscene.16.1": "\nTomb Raider Spiker> ",
  "mcp.dusty_dunes_cutscene.16.2": "Map Made Shinin' Spiker",
  "mcp.dusty_dunes_cutscene.16": "%1$sThe %2$s fer this board be awarded t' thar swashbuckler that completes thar most temple stages.", // 1: mcp.dusty_dunes_cutscene.16.1, 2: mcp.dusty_dunes_cutscene.16.2
  "mcp.dusty_dunes_cutscene.17": "%1$s <NEXT>", // 1: mcp.previous
  "mcp.dusty_dunes_cutscene.18": "%1$s <BON VOYAGE>", // 1: mcp.previous
  "mcp.dusty_dunes_description.1.1": "Dusty Dunes Board> ",
  "mcp.dusty_dunes_description.1.2": "Earning Shinin' Spikers> ",
  "mcp.dusty_dunes_description.1.6": "Dark Spiker Hawker ",
  "mcp.dusty_dunes_description.1.7": "Magenta Landmark> ",
  "mcp.dusty_dunes_description.1.8": "Challenges> ",
  "mcp.dusty_dunes_description.1.11": "Map Made Shinin' Spiker> ",
  "mcp.dusty_dunes_description.1.12": "Tomb Raider Shinin' Spiker",
  "mcp.dusty_dunes_description.1": "%1$sThis board has two phases; night and day. Day/Night can change when the swashbuckler lands on a magenta clock landmark or by reaching the end of the board.\n\n%2$s The %3$s sells a %4$sfor 20 %5$s during thar day. But beware! Druing thar night, thar %6$s takes the place of the shinin' spiker hawker and will destroy one of yer stars (or 20 doubloons if you do not have a spiker) when passed. Spooky/Haunter Mode can be used to bypass the Dark Spiker Hawker without penalty.\n\n%7$s Landmarks next to a mini clock tower will change the day/night phase when landed on. Landmarks next to TNT will launch you back to the start when landed on.\n\n%8$sThere be two temples on thar board that ye can attempt n' reward 15 %9$s if completed or 20 %10$s if completed without taking any damage. Each temple has three randomly generated stages.\n\n%11$sThe bonus shinin' spiker fer this board be thar %12$s. It be awarded t' thar swashbuckler that completes thar most temple stages.", // 1: mcp.dusty_dunes_description.1.1, 2: mcp.dusty_dunes_description.1.2, 3: mcp.StarSeller, 4: mcp.Star_, 5: mcp.Coins, 6: mcp.dusty_dunes_description.1.6, 7: mcp.dusty_dunes_description.1.7, 8: mcp.dusty_dunes_description.1.8, 9: mcp.Coins, 10: mcp.Coins, 11: mcp.dusty_dunes_description.1.11, 12: mcp.dusty_dunes_description.1.12
  "mcp.dusty_dunes_dynamite_space.1": "%1$s got TNT'd back t' thar start!", // 1: entity
  "mcp.dusty_dunes_pass_spot.1": "%1$sDid I hear something?!?", // 1: mcp.SingleUserZtarSeller
  "mcp.dusty_dunes_pass_spot.2": "%1$s Ahoy! Boy, it sure be schorchin' out here today. Would ye like some trinkets t' help ye on yer trek?", // 1: mcp.merchant_
  "mcp.dusty_dunes_tick.1": "%1$s Be ye sure ye want t' forfeit forking thar %2$s?\n%3$s", // 1: mcp.Star_Seller_, 2: mcp.Star, 3: mcp._Yes_
  "mcp.dusty_dunes_toggle_daytime.1": "All swashbucklers must be online t' continue",
  "mcp.dusty_dunes_toggle_daytime.2": "\uE001",
  "mcp.dusty_dunes_toggle_daytime.3.1": "Shinin' Spiker Hawker> ",
  "mcp.dusty_dunes_toggle_daytime.3": "%1$sWelcome back t' thar schorchin' n' dusty desert!", // 1: mcp.dusty_dunes_toggle_daytime.3.1
  "mcp.dusty_dunes_toggle_daytime.4.1": "Dark Spiker Hawker> ",
  "mcp.dusty_dunes_toggle_daytime.4": "%1$sBwahahahahaha! I put a curse on this desert n' all who inhabit it!", // 1: mcp.dusty_dunes_toggle_daytime.4.1
  "mcp.dusty_dunes_toggle_daytime.5.1": "Shinin' Spiker Hawker> ",
  "mcp.dusty_dunes_toggle_daytime.5": "%1$sIf ye can beat thar heat n' make it t' this oasis, I will trade ye a %2$s fer 20 %3$s!", // 1: mcp.dusty_dunes_toggle_daytime.5.1, 2: mcp.Star, 3: mcp.Coins
  "mcp.dusty_dunes_toggle_daytime.6.1": "Dark Spiker Hawker> ",
  "mcp.dusty_dunes_toggle_daytime.6": "%1$sIf ye approach me, I will give ye a %2$s, which will immediately destroy a single %3$s o' yers!", // 1: mcp.dusty_dunes_toggle_daytime.6.1, 2: mcp.Ztar, 3: mcp.Star
  "mcp.dusty_dunes_warp.1": "You cannot double warp.",
  "mcp.dusty_dunes_warp.2": "You do not have enough doubloons t' warp.",
  "mcp.eggcellence.1": "You n' yer tribemates will be rearranging two walls o' trinket frames.",
  "mcp.eggcellence.2": "You will be rearranging two walls o' trinket frames.",
  "mcp.eggcellence.3": "You n' yer tribemate will be rearranging two walls o' trinket frames.",
  "mcp.eggcellence.4": "You n' yer tribemates will be rearranging two walls o' trinket frames.",
  "mcp.eggcellence_end.1": "All swashbucklers must be online t' continue",
  "mcp.eggcellence_end.2": "Eggcellent job %1$s", // 1: player
  "mcp.eggcellence_end.3": "Eggcellent job %1$s", // 1: player
  "mcp.eggcellence_end.4": "Eggcellent job ",
  "mcp.eggcellence_end.5": "Eggcellent job ",
  "mcp.eggcellence_end.6": "Eggcellent job ",
  "mcp.eggcellence_rules.1": "You must rearrange thar hen shells such that both o' thar walls look thar same.",
  "mcp.eggcellence_rules.2": "This means that each hen shell must be in thar same corresponding spot on both walls.",
  "mcp.eggcellence_rules.3": "The aqua tribe must organize two larger walls. %1$s must organize two smaller walls", // 1: player
  "mcp.eggcellence_rules.4": "You can only modify thar trinkets on yer half o' thar wall.",
  "mcp.eggcellence_rules.5": "The first tribe t' rearrange thar trinkets correctly wins!",
  "mcp.eggcellence_start.1": "Sort!",
  "mcp.enchanted_gold_bar_description.1.3": "5 Doubloons",
  "mcp.enchanted_gold_bar_description.1": "%1$s%2$s%3$s Can be acquired from free trinket pickups or forked for from the shop.\nCost: %4$s", // 1: mcp.EnchantedGoldBar, 2: ": ", 3: mcp.EnchantedGoldBarDescription, 4: mcp.enchanted_gold_bar_description.1.3
  "mcp.enddropper.1": "Time be up!",
  "mcp.ender_aura_trap_description.1": "%1$s%2$s%3$s Only available on thar Candyland n' Pac Maze board. Can be acquired from %4$s landmarks.", // 1: mcp.EnderAuraTrap, 2: ": ", 3: mcp.EnderAuraTrapDescription, 4: mcp.orange
  "mcp.ender_class_warp.1.1": "Ender Armor",
  "mcp.ender_class_warp.1": "%1$s warped back t' their starting landmark using a full set o' %2$s", // 1: player, 2: mcp.ender_class_warp.1.1
  "mcp.ender_class_warp.2": "Sail to t' one of the flickering stands o' armor to select yer new position.",
  "mcp.ender_class_warp.3.1": "Ender Armor",
  "mcp.ender_class_warp.3": "%1$s warped t' a random landmark using %2$s", // 1: player, 2: mcp.ender_class_warp.3.1
  "mcp.ender_trap_description.1": "%1$s%2$s%3$s Only available on thar Candyland n' Pac Maze board. Can be acquired from %4$s landmarks.", // 1: mcp.EnderTrap, 2: ": ", 3: mcp.EnderTrapDescription, 4: mcp.orange
  "mcp.endrlgl.1": "All swashbucklers must be online t' continue",
  "mcp.endrlgl.2": " ",
  "mcp.endspin3.1": "%1$s won %2$s%3$s%4$s", // 1: entity, 2: score, 3: mcp._Coins, 4: "!"
  "mcp.endspin3.2.1": "Doubloons!",
  "mcp.endspin3.2": "%1$s won 10 %2$s", // 1: entity, 2: mcp.endspin3.2.1
  "mcp.endspin3.3.1": "Doubloons!",
  "mcp.endspin3.3": "%1$s won 15 %2$s", // 1: entity, 2: mcp.endspin3.3.1
  "mcp.endspin3.4.1": "Doubloons!",
  "mcp.endspin3.4": "%1$s won 20 %2$s", // 1: entity, 2: mcp.endspin3.4.1
  "mcp.endspin3.5": "%1$s did not plunder anything.", // 1: entity
  "mcp.endspin3.6": "%1$s Doubloons", // 1: score
  "mcp.endss.1": "All swashbucklers must be online t' continue",
  "mcp.end_balance_beam.1": "All swashbucklers must be online t' continue",
  "mcp.end_battle_minigame.1.1": "5 Doubloons",
  "mcp.end_battle_minigame.1": "%1$s won an additional %2$s from a full %3$s set", // 1: player, 2: mcp.end_battle_minigame.1.1, 3: mcp.TrophyArmor
  "mcp.end_battle_minigame.2": "\uE001",
  "mcp.end_block_search.1": "All swashbucklers must be online t' continue",
  "mcp.end_boat_race.1": "All swashbucklers must be online t' continue",
  "mcp.end_boss_battle.1": "All swashbucklers must be online t' continue",
  "mcp.end_boss_battle.2.1": "Ender Mutant",
  "mcp.end_boss_battle.2": "%1$s has slain thar %2$s n' was awarded 250 bonus glory tallies!", // 1: player, 2: mcp.end_boss_battle.2.1
  "mcp.end_boss_battle.3": "Damage Dealt:",
  "mcp.end_boss_brawl.1": "All swashbucklers must be online t' continue",
  "mcp.end_boss_brawl.2": "Electro-Skeleton has been slain!",
  "mcp.end_boss_brawl.3": "Electro-Skeleton has defeated thar attackers!",
  "mcp.end_boss_brawl.4": "Electro-Skeletons have been slain!",
  "mcp.end_boss_brawl.5": "Electro-Skeletons have defeated thar attackers!",
  "mcp.end_button_search.1": "All swashbucklers must be online t' continue",
  "mcp.end_button_search.2": "%1$s laid sticky paws on %2$s's button!", // 1: player, 2: player
  "mcp.end_button_search.3": "%1$s laid sticky paws on %2$s's button!", // 1: player, 2: player
  "mcp.end_capture_the_flag.1": "All swashbucklers must be online t' continue",
  "mcp.end_coin_minigame.1": "All swashbucklers must be online t' continue",
  "mcp.end_coin_minigame.2.1": "5 Doubloons",
  "mcp.end_coin_minigame.2": "%1$s won an additional %2$s from a full %3$s set", // 1: player, 2: mcp.end_coin_minigame.2.1, 3: mcp.TrophyArmor
  "mcp.end_coin_minigame.3": "\uE001",
  "mcp.end_color_chaos.1": "All swashbucklers must be online t' continue",
  "mcp.end_color_trails.1": "All swashbucklers must be online t' continue",
  "mcp.end_dpmb.1": "All swashbucklers must be online t' continue",
  "mcp.end_dpmb.2": "The voyage has ended!",
  "mcp.end_dropper.1": "All swashbucklers must be online t' continue",
  "mcp.end_duel.1": "All swashbucklers must be online t' continue",
  "mcp.end_duel.2": "\uE001",
  "mcp.end_duel.3": "%1$s gave %2$s %3$s%4$s", // 1: player, 2: player, 3: score, 4: mcp._Coins
  "mcp.end_duel.4": "%1$s gave %2$s %3$s%4$s", // 1: player, 2: player, 3: score, 4: mcp._Star
  "mcp.end_duel.5.1": "5 Doubloons",
  "mcp.end_duel.5": "%1$s won an additional %2$s from a full %3$s set", // 1: player, 2: mcp.end_duel.5.1, 3: mcp.TrophyArmor
  "mcp.end_game_room_2.1": "%1$s has ended!", // 1: mcp.MinecraftParty2
  "mcp.end_game_theory.1": "All swashbucklers must be online t' continue",
  "mcp.end_game_theory.2.1": "Final Scores:",
  "mcp.end_game_theory.2": "%1$s%2$s%3$s%4$s%5$s%6$s glory tallies\n%7$s%8$s%9$s glory tallies\n%10$s%11$s%12$s glory tallies\n%13$s%14$s%15$s glory tallies", // 1: "", 2: mcp.end_game_theory.2.1, 3: "\n", 4: player, 5: ": ", 6: score, 7: player, 8: ": ", 9: score, 10: player, 11: ": ", 12: score, 13: player, 14: ": ", 15: score
  "mcp.end_ghost_hunt.1": "All swashbucklers must be online t' continue",
  "mcp.end_ghost_hunt.2": "The village has been haunted! Voyage over!",
  "mcp.end_ghost_hunt.3": "The village has been saved! Voyage over!",
  "mcp.end_gladiators.1": "All swashbucklers must be online t' continue",
  "mcp.end_gold_rush.1": "All swashbucklers must be online t' continue",
  "mcp.end_gold_rush.2.1": "\nTeam of Three: ",
  "mcp.end_gold_rush.2": "Final Scores: %1$s%2$s glory tallies!\n%3$s%4$s%5$s glory tallies!", // 1: mcp.end_gold_rush.2.1, 2: score, 3: player, 4: ": ", 5: score
  "mcp.end_gold_rush.3.1": "\nGold Tribe: ",
  "mcp.end_gold_rush.3.2": "Aqua Tribe: ",
  "mcp.end_gold_rush.3": "Final Scores: %1$s%2$s glory tallies!\n%3$s%4$s glory tallies!", // 1: mcp.end_gold_rush.3.1, 2: score, 3: mcp.end_gold_rush.3.2, 4: score
  "mcp.end_hide_and_seek.1": "All swashbucklers must be online t' continue",
  "mcp.end_horse_race.1": "All swashbucklers must be online t' continue",
  "mcp.end_labyrinth.1": "All swashbucklers must be online t' continue",
  "mcp.end_last_turn.1": "All swashbucklers must be online t' continue",
  "mcp.end_maze_navigator.1": "All swashbucklers must be online t' continue",
  "mcp.end_maze_navigator.2": "The voyage has ended!",
  "mcp.end_meat_slap.1": "All swashbucklers must be online t' continue",
  "mcp.end_meat_slap.2": "Time Tagged (ticks):",
  "mcp.end_meat_slap.3": "Gold Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.end_meat_slap.4": "Aqua Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.end_mine_and_kill.1": "All swashbucklers must be online t' continue",
  "mcp.end_minigame.1": "All swashbucklers must be online t' continue",
  "mcp.end_minigame2.1": "All swashbucklers must be online t' continue",
  "mcp.end_minigame2.2": "\uE001",
  "mcp.end_monster_shoot.1": "All swashbucklers must be online t' continue",
  "mcp.end_monster_shoot.2": "Ending...",
  "mcp.end_musical_minecarts.1": "All swashbucklers must be online t' continue",
  "mcp.end_pac_cube.1": "All swashbucklers must be online t' continue",
  "mcp.end_pac_cube.2": "%1$s has been caught! No more lives remaining.", // 1: player
  "mcp.end_pac_cube.3": "%1$s have been caught! No more lives remaining.", // 1: player
  "mcp.end_pac_cube.4": "%1$s has stashed all o' thar orbs!", // 1: player
  "mcp.end_pac_cube.5": "%1$s have stashed all o' thar orbs!", // 1: player
  "mcp.end_pac_cube.6": "Voyage over!",
  "mcp.end_parkour.1": "All swashbucklers must be online t' continue",
  "mcp.end_platforms.1": "All swashbucklers must be online t' continue",
  "mcp.end_player_battle.1": "All swashbucklers must be online t' continue",
  "mcp.end_player_battle.2": "It's a Draw!",
  "mcp.end_player_battle.3": "%1$s was sent to Davy Jones' Locker by %2$s", // 1: player, 2: player
  "mcp.end_podium_10th_place.1": "10th: %1$s", // 1: player
  "mcp.end_podium_10th_place.2": "10th %1$s", // 1: player
  "mcp.end_podium_1st_place.1": "1st: %1$s", // 1: player
  "mcp.end_podium_1st_place.2": "1st %1$s", // 1: player
  "mcp.end_podium_2nd_place.1": "2nd: %1$s", // 1: player
  "mcp.end_podium_2nd_place.2": "2nd %1$s", // 1: player
  "mcp.end_podium_3rd_place.1": "3rd: %1$s", // 1: player
  "mcp.end_podium_3rd_place.2": "3rd %1$s", // 1: player
  "mcp.end_podium_4th_place.1": "4th: %1$s", // 1: player
  "mcp.end_podium_4th_place.2": "4th %1$s", // 1: player
  "mcp.end_podium_5th_place.1": "5th: %1$s", // 1: player
  "mcp.end_podium_5th_place.2": "5th %1$s", // 1: player
  "mcp.end_podium_6th_place.1": "6th: %1$s", // 1: player
  "mcp.end_podium_6th_place.2": "6th %1$s", // 1: player
  "mcp.end_podium_7th_place.1": "7th: %1$s", // 1: player
  "mcp.end_podium_7th_place.2": "7th %1$s", // 1: player
  "mcp.end_podium_8th_place.1": "8th: %1$s", // 1: player
  "mcp.end_podium_8th_place.2": "8th %1$s", // 1: player
  "mcp.end_podium_9th_place.1": "9th: %1$s", // 1: player
  "mcp.end_podium_9th_place.2": "9th %1$s", // 1: player
  "mcp.end_podium_doubles_1.1.1": "Barnacles: ",
  "mcp.end_podium_doubles_1.1": "%1$sGold Tribe", // 1: mcp.end_podium_doubles_1.1.1
  "mcp.end_podium_doubles_1.2.1": "Barnacles: ",
  "mcp.end_podium_doubles_1.2": "%1$sAqua Tribe", // 1: mcp.end_podium_doubles_1.2.1
  "mcp.end_podium_doubles_2.1.1": "Gold Tribe",
  "mcp.end_podium_doubles_2.1": "Rumlins: %1$s", // 1: mcp.end_podium_doubles_2.1.1
  "mcp.end_podium_doubles_2.2.1": "Aqua Tribe",
  "mcp.end_podium_doubles_2.2": "Rumlins: %1$s", // 1: mcp.end_podium_doubles_2.2.1
  "mcp.end_podium_end.1": "%1$s Wins!", // 1: player
  "mcp.end_podium_end.2": "Gold Tribe Wins!",
  "mcp.end_podium_end.3": "Aqua Tribe Wins!",
  "mcp.end_podium_end.4": "Purple Tribe Wins!",
  "mcp.end_podium_end.5": "Teal Tribe Wins!",
  "mcp.end_podium_end.6": "Pink Tribe Wins!",
  "mcp.end_podium_end.7": "Tan Tribe Wins!",
  "mcp.end_podium_end.8": "Note: Individual placements within each tribe be set randomly in thar OP stats book fer doubles mode n' do not mean anything.",
  "mcp.end_podium_end.9": "Cutscene Mode:",
  "mcp.end_podium_pairs_1st_place.1.1": "1st: ",
  "mcp.end_podium_pairs_1st_place.1": "%1$sPurple Tribe", // 1: mcp.end_podium_pairs_1st_place.1.1
  "mcp.end_podium_pairs_1st_place.2.1": "1st: ",
  "mcp.end_podium_pairs_1st_place.2": "%1$sTeal Tribe", // 1: mcp.end_podium_pairs_1st_place.2.1
  "mcp.end_podium_pairs_1st_place.3.1": "1st: ",
  "mcp.end_podium_pairs_1st_place.3": "%1$sPink Tribe", // 1: mcp.end_podium_pairs_1st_place.3.1
  "mcp.end_podium_pairs_1st_place.4.1": "1st: ",
  "mcp.end_podium_pairs_1st_place.4": "%1$sTan Tribe", // 1: mcp.end_podium_pairs_1st_place.4.1
  "mcp.end_podium_pairs_1st_place.5.1": "1st: ",
  "mcp.end_podium_pairs_1st_place.5": "%1$sPurple Tribe", // 1: mcp.end_podium_pairs_1st_place.5.1
  "mcp.end_podium_pairs_1st_place.6.1": "1st: ",
  "mcp.end_podium_pairs_1st_place.6": "%1$sTeal Tribe", // 1: mcp.end_podium_pairs_1st_place.6.1
  "mcp.end_podium_pairs_1st_place.7.1": "1st: ",
  "mcp.end_podium_pairs_1st_place.7": "%1$sPink Tribe", // 1: mcp.end_podium_pairs_1st_place.7.1
  "mcp.end_podium_pairs_1st_place.8.1": "1st: ",
  "mcp.end_podium_pairs_1st_place.8": "%1$sTan Tribe", // 1: mcp.end_podium_pairs_1st_place.8.1
  "mcp.end_podium_pairs_2nd_place.1.1": "2nd: ",
  "mcp.end_podium_pairs_2nd_place.1": "%1$sPurple Tribe", // 1: mcp.end_podium_pairs_2nd_place.1.1
  "mcp.end_podium_pairs_2nd_place.2.1": "2nd: ",
  "mcp.end_podium_pairs_2nd_place.2": "%1$sTeal Tribe", // 1: mcp.end_podium_pairs_2nd_place.2.1
  "mcp.end_podium_pairs_2nd_place.3.1": "2nd: ",
  "mcp.end_podium_pairs_2nd_place.3": "%1$sPink Tribe", // 1: mcp.end_podium_pairs_2nd_place.3.1
  "mcp.end_podium_pairs_2nd_place.4.1": "2nd: ",
  "mcp.end_podium_pairs_2nd_place.4": "%1$sTan Tribe", // 1: mcp.end_podium_pairs_2nd_place.4.1
  "mcp.end_podium_pairs_2nd_place.5.1": "2nd: ",
  "mcp.end_podium_pairs_2nd_place.5": "%1$sPurple Tribe", // 1: mcp.end_podium_pairs_2nd_place.5.1
  "mcp.end_podium_pairs_2nd_place.6.1": "2nd: ",
  "mcp.end_podium_pairs_2nd_place.6": "%1$sTeal Tribe", // 1: mcp.end_podium_pairs_2nd_place.6.1
  "mcp.end_podium_pairs_2nd_place.7.1": "2nd: ",
  "mcp.end_podium_pairs_2nd_place.7": "%1$sPink Tribe", // 1: mcp.end_podium_pairs_2nd_place.7.1
  "mcp.end_podium_pairs_2nd_place.8.1": "2nd: ",
  "mcp.end_podium_pairs_2nd_place.8": "%1$sTan Tribe", // 1: mcp.end_podium_pairs_2nd_place.8.1
  "mcp.end_podium_pairs_3rd_place.1.1": "3rd: ",
  "mcp.end_podium_pairs_3rd_place.1": "%1$sPurple Tribe", // 1: mcp.end_podium_pairs_3rd_place.1.1
  "mcp.end_podium_pairs_3rd_place.2.1": "3rd: ",
  "mcp.end_podium_pairs_3rd_place.2": "%1$sTeal Tribe", // 1: mcp.end_podium_pairs_3rd_place.2.1
  "mcp.end_podium_pairs_3rd_place.3.1": "3rd: ",
  "mcp.end_podium_pairs_3rd_place.3": "%1$sPink Tribe", // 1: mcp.end_podium_pairs_3rd_place.3.1
  "mcp.end_podium_pairs_3rd_place.4.1": "3rd: ",
  "mcp.end_podium_pairs_3rd_place.4": "%1$sTan Tribe", // 1: mcp.end_podium_pairs_3rd_place.4.1
  "mcp.end_podium_pairs_3rd_place.5.1": "3rd: ",
  "mcp.end_podium_pairs_3rd_place.5": "%1$sPurple Tribe", // 1: mcp.end_podium_pairs_3rd_place.5.1
  "mcp.end_podium_pairs_3rd_place.6.1": "3rd: ",
  "mcp.end_podium_pairs_3rd_place.6": "%1$sTeal Tribe", // 1: mcp.end_podium_pairs_3rd_place.6.1
  "mcp.end_podium_pairs_3rd_place.7.1": "3rd: ",
  "mcp.end_podium_pairs_3rd_place.7": "%1$sPink Tribe", // 1: mcp.end_podium_pairs_3rd_place.7.1
  "mcp.end_podium_pairs_3rd_place.8.1": "3rd: ",
  "mcp.end_podium_pairs_3rd_place.8": "%1$sTan Tribe", // 1: mcp.end_podium_pairs_3rd_place.8.1
  "mcp.end_podium_pairs_4th_place.1.1": "4th: ",
  "mcp.end_podium_pairs_4th_place.1": "%1$sPurple Tribe", // 1: mcp.end_podium_pairs_4th_place.1.1
  "mcp.end_podium_pairs_4th_place.2.1": "4th: ",
  "mcp.end_podium_pairs_4th_place.2": "%1$sTeal Tribe", // 1: mcp.end_podium_pairs_4th_place.2.1
  "mcp.end_podium_pairs_4th_place.3.1": "4th: ",
  "mcp.end_podium_pairs_4th_place.3": "%1$sPink Tribe", // 1: mcp.end_podium_pairs_4th_place.3.1
  "mcp.end_podium_pairs_4th_place.4.1": "4th: ",
  "mcp.end_podium_pairs_4th_place.4": "%1$sTan Tribe", // 1: mcp.end_podium_pairs_4th_place.4.1
  "mcp.end_podium_pairs_4th_place.5.1": "4th: ",
  "mcp.end_podium_pairs_4th_place.5": "%1$sPurple Tribe", // 1: mcp.end_podium_pairs_4th_place.5.1
  "mcp.end_podium_pairs_4th_place.6.1": "4th: ",
  "mcp.end_podium_pairs_4th_place.6": "%1$sTeal Tribe", // 1: mcp.end_podium_pairs_4th_place.6.1
  "mcp.end_podium_pairs_4th_place.7.1": "4th: ",
  "mcp.end_podium_pairs_4th_place.7": "%1$sPink Tribe", // 1: mcp.end_podium_pairs_4th_place.7.1
  "mcp.end_podium_pairs_4th_place.8.1": "4th: ",
  "mcp.end_podium_pairs_4th_place.8": "%1$sTan Tribe", // 1: mcp.end_podium_pairs_4th_place.8.1
  "mcp.end_prison_pals.1": "All swashbucklers must be online t' continue",
  "mcp.end_prison_pals.2.1": "Gold Tribe",
  "mcp.end_prison_pals.2": "%1$s has escaped from thar gulag!", // 1: mcp.end_prison_pals.2.1
  "mcp.end_prison_pals.3.1": "Aqua Tribe",
  "mcp.end_prison_pals.3": "%1$s has escaped from thar gulag!", // 1: mcp.end_prison_pals.3.1
  "mcp.end_roll.1": "(Increased Rolls: +3) ",
  "mcp.end_roll.2": "(%1$s: +3)", // 1: mcp.GhostMode
  "mcp.end_roll.3": "(%1$s: +3)", // 1: mcp.GhoulMode
  "mcp.end_roll.4": "%1$s%2$s: +1)", // 1: mcp.end_roll.4.1, 2: mcp.MinionPet
  "mcp.end_roll.5": "%1$s%2$s: +2)", // 1: mcp.end_roll.5.1, 2: mcp.TwinionPets
  "mcp.end_roll.6": " %1$s %2$s %3$s %4$s %5$s %6$s %7$s", // 1: entity, 2: entity, 3: entity, 4: entity, 5: entity, 6: entity, 7: entity
  "mcp.end_roll.7.1": "1text:",
  "mcp.end_roll.7": "%1$s%2$s has snagged %3$s%4$s from thar doubloon shower event!", // 1: mcp.end_roll.7.1, 2: player, 3: score, 4: mcp._Coins
  "mcp.end_rpsc.1": "All swashbucklers must be online t' continue",
  "mcp.end_rpsc.2": "Voyage over!",
  "mcp.end_runner.1": "All swashbucklers must be online t' continue",
  "mcp.end_sky_fly.1": "All swashbucklers must be online t' continue",
  "mcp.end_special_event_tellraw.1": "Players will now duel each other if they land on thar same spot!",
  "mcp.end_special_event_tellraw.2": "Players will now micro dust-up each other if they land on thar same spot!",
  "mcp.end_tanks.1": "All swashbucklers must be online t' continue",
  "mcp.end_team_hockey.1": "All swashbucklers must be online t' continue",
  "mcp.end_tile_capture.1": "All swashbucklers must be online t' continue",
  "mcp.end_tile_capture.2": "The voyage has ended!",
  "mcp.end_treetop_hop.1": "All swashbucklers must be online t' continue",
  "mcp.end_treetop_hop.2": "Voyage over!",
  "mcp.end_turn.1": "Double Trouble has ended!",
  "mcp.end_turn.2": "Double Double Trouble has ended!",
  "mcp.enhanced_items_room_toggle.1": "(click to toggle)",
  "mcp.enhanced_items_room_toggle.2": "(click to toggle)",
  "mcp.equipment_description.1.1": "\nTrophy Armor: ",
  "mcp.equipment_description.1.2": "+4 Doubloons ",
  "mcp.equipment_description.1.6": "Full Set Bonus: ",
  "mcp.equipment_description.1.7": "+5 Doubloons ",
  "mcp.equipment_description.1": "%1$s%2$sfor each minigame won (per piece of armor)\n%3$s%4$s%5$s%6$s%7$s%8$s%9$sfor winning dust-ups, bloodlust scallywags, n' doubloon scallywags", // 1: mcp.equipment_description.1.1, 2: mcp.equipment_description.1.2, 3: mcp.TrophyNote, 4: mcp.Upgrades, 5: ": ", 6: mcp.trophy_upgrade, 7: "\n", 8: mcp.equipment_description.1.6, 9: mcp.equipment_description.1.7
  "mcp.equipment_description.2.1": "\nBling Armor: ",
  "mcp.equipment_description.2.2": "+3 Doubloons ",
  "mcp.equipment_description.2.3": "blue landmark",
  "mcp.equipment_description.2.4": "yellow landmark",
  "mcp.equipment_description.2.8": "Full Set Bonus: ",
  "mcp.equipment_description.2.9": "red landmarks",
  "mcp.equipment_description.2": "%1$s%2$swhen landing on a %3$s or %4$s (per piece of armor)\n%5$s%6$s%7$s%8$s%9$s%10$sImmune t' %11$s", // 1: mcp.equipment_description.2.1, 2: mcp.equipment_description.2.2, 3: mcp.equipment_description.2.3, 4: mcp.equipment_description.2.4, 5: mcp.TrophyNote, 6: mcp.Upgrades, 7: ": ", 8: mcp.bling_upgrade, 9: "\n", 10: mcp.equipment_description.2.8, 11: mcp.equipment_description.2.9
  "mcp.equipment_description.3.1": "\nTrinket Salvage Armor: ",
  "mcp.equipment_description.3.2": "+10% chance ",
  "mcp.equipment_description.3.6": "Full Set Bonus: ",
  "mcp.equipment_description.3.7": "+20% chance",
  "mcp.equipment_description.3": "%1$s%2$sto receive trinket back after using it (per piece of armor)\n%3$s%4$s%5$s%6$s%7$s%8$s%9$s t' receive galleon trinkets", // 1: mcp.equipment_description.3.1, 2: mcp.equipment_description.3.2, 3: mcp.ItemRecoveryNote, 4: mcp.Upgrades, 5: ": ", 6: mcp.item_recovery_upgrade, 7: "\n", 8: mcp.equipment_description.3.6, 9: mcp.equipment_description.3.7
  "mcp.equipment_description.4.1": "\nSpeedy Armor: ",
  "mcp.equipment_description.4.2": "+1 Landmark ",
  "mcp.equipment_description.4.5": "Full Set Bonus: ",
  "mcp.equipment_description.4": "%1$s%2$sadded to yer roll (per piece of armor)\n%3$s%4$s%5$s%6$s%7$sCan turn extra landmark ability on/off", // 1: mcp.equipment_description.4.1, 2: mcp.equipment_description.4.2, 3: mcp.Upgrades, 4: ": ", 5: mcp.speedy_upgrade, 6: "\n", 7: mcp.equipment_description.4.5
  "mcp.equipment_description.5.1": "\nSuperstar Armor: ",
  "mcp.equipment_description.5.2": "+1 ",
  "mcp.equipment_description.5.3": "Shinin' Spiker Shard ",
  "mcp.equipment_description.5.7": "Full Set Bonus: ",
  "mcp.equipment_description.5.8": "30 Doubloons ",
  "mcp.equipment_description.5": "%1$s%2$s%3$sper shinin' spiker transaction  (per piece of armor)\n%4$s%5$s%6$s%7$s%8$s%9$sCan wager %10$sfor an enemy's %11$s", // 1: mcp.equipment_description.5.1, 2: mcp.equipment_description.5.2, 3: mcp.equipment_description.5.3, 4: mcp.SuperstarNote, 5: mcp.Upgrades, 6: ": ", 7: mcp.superstar_upgrade, 8: "\n", 9: mcp.equipment_description.5.7, 10: mcp.equipment_description.5.8, 11: mcp.star
  "mcp.equipment_description.6.1": "\nEnder Armor: ",
  "mcp.equipment_description.6.2": "Cooldown:",
  "mcp.equipment_description.6.3": "4 Helm Runs",
  "mcp.equipment_description.6.4": "3 Helm Runs",
  "mcp.equipment_description.6.5": "2 Helm Runs",
  "mcp.equipment_description.6.9": "Full Set Bonus: ",
  "mcp.equipment_description.6": "%1$sChoose to warp (throw body shell) to a random landmark at the start of yer helm run.%2$s%3$s%4$s1 Body Shell: %5$s%6$s2 Body Shells: %7$s%8$s3 Body Shells: %9$s%10$s%11$s%12$s%13$s%14$s%15$s%16$s Can recall yer warp (throw body shell again)", // 1: mcp.equipment_description.6.1, 2: "\n", 3: mcp.equipment_description.6.2, 4: "\n", 5: mcp.equipment_description.6.3, 6: "\n", 7: mcp.equipment_description.6.4, 8: "\n", 9: mcp.equipment_description.6.5, 10: "\n", 11: mcp.EnderNote, 12: mcp.Upgrades, 13: ": ", 14: mcp.ender_upgrade, 15: "\n", 16: mcp.equipment_description.6.9
  "mcp.equipment_setting.1": "Regular",
  "mcp.equipment_setting.2": "Extra",
  "mcp.equipment_setting.3": "Double",
  "mcp.equipment_setting.4": "On",
  "mcp.equipment_tick.1": "You put on %1$s", // 1: entity
  "mcp.equipment_tick.2": "You put on %1$s", // 1: entity
  "mcp.equipment_tick.3": "You put on %1$s", // 1: entity
  "mcp.equipment_tick.4": "You took off %1$s", // 1: entity
  "mcp.equipment_tick.5": "You took off %1$s", // 1: entity
  "mcp.equipment_tick.6": "You took off %1$s", // 1: entity
  "mcp.equipment_tick.7": "Toss a shell piece to upgrade",
  "mcp.equipment_tick.8": " ",
  "mcp.equipment_tick.9": "Crouch inside o' shell t' equip",
  "mcp.execute_anvil_trap.1": "%1$s dodged %2$s's %3$s", // 1: entity, 2: player, 3: mcp.AnvilTrap
  "mcp.execute_anvil_trap.2": "%1$s dodged %2$s's %3$s", // 1: entity, 2: player, 3: mcp.AnvilDeathTrap
  "mcp.execute_anvil_trap.3": "%1$s got hit by %2$s's %3$s", // 1: entity, 2: player, 3: mcp.AnvilTrap
  "mcp.execute_anvil_trap.4": "%1$s got hit by %2$s's %3$s", // 1: entity, 2: player, 3: mcp.AnvilDeathTrap
  "mcp.execute_anvil_trap.5": "%1$s be sunk %2$s%3$s", // 1: player, 2: score, 3: mcp._Coins
  "mcp.execute_anvil_trap.6": "%1$s snagged %2$s%3$s", // 1: player, 2: score, 3: mcp._Coins
  "mcp.execute_anvil_trap.7": "%1$s's %2$s blocked %3$s's %4$s!", // 1: player, 2: mcp.SpiritShield, 3: player, 4: mcp.AnvilTrap
  "mcp.execute_anvil_trap.8": "%1$s's %2$s blocked %3$s's %4$s!", // 1: player, 2: mcp.SpiritShield, 3: player, 4: mcp.AnvilDeathTrap
  "mcp.execute_anvil_trap.9": "%1$s's %2$s blocked %3$s's %4$s!", // 1: player, 2: mcp.ThornedSpiritShield, 3: player, 4: mcp.AnvilTrap
  "mcp.execute_anvil_trap.10": "%1$s's %2$s blocked %3$s's %4$s!", // 1: player, 2: mcp.ThornedSpiritShield, 3: player, 4: mcp.AnvilDeathTrap
  "mcp.execute_ender_trap.1": "%1$s got hit by %2$s's %3$s!", // 1: player, 2: player, 3: mcp.EnderTrap
  "mcp.execute_ender_trap.2": "%1$s got hit by %2$s's %3$s!", // 1: player, 2: player, 3: mcp.EnderAuraTrap
  "mcp.execute_fire_trap.1": "%1$s got hit by %2$s's %3$s", // 1: player, 2: player, 3: mcp.FireTrap
  "mcp.execute_fire_trap.2": "%1$s got hit by %2$s's %3$s", // 1: player, 2: player, 3: mcp.InfernoTrap
  "mcp.execute_ice_trap.1": "%1$s got hit by %2$s's %3$s!", // 1: player, 2: player, 3: mcp.IceTrap
  "mcp.execute_ice_trap.2": "%1$s got hit by %2$s's %3$s!", // 1: player, 2: player, 3: mcp.FreezeTrap
  "mcp.execute_lightning_trap.1": "%1$s got hit by %2$s's %3$s!", // 1: player, 2: player, 3: mcp.ZapTrap
  "mcp.execute_lightning_trap.2": "%1$s got hit by %2$s's %3$s!", // 1: player, 2: player, 3: mcp.LightningTrap
  "mcp.execute_lightning_trap.3": "%1$s's %2$s blocked %3$s's %4$s!", // 1: player, 2: mcp.ThornedSpiritShield, 3: player, 4: mcp.LightningStrike
  "mcp.execute_lightning_trap.4": "%1$s's %2$s blocked %3$s's %4$s!", // 1: player, 2: mcp.SpiritShield, 3: player, 4: mcp.LightningStrike
  "mcp.farming_frenzy.1": "Harvest as many crops as possible within 90 seconds.",
  "mcp.farming_frenzy.2": "You receive glory tallies fer harvesting crops.",
  "mcp.farming_frenzy.3": "The point values fer thar crops be as follows:",
  "mcp.farming_frenzy.4.1": "Beetroots",
  "mcp.farming_frenzy.4.2": "Nether warts",
  "mcp.farming_frenzy.4.3": "Wheat",
  "mcp.farming_frenzy.4.4": "Potatoes",
  "mcp.farming_frenzy.4.5": "Carrots",
  "mcp.farming_frenzy.4.6": "Cocoa beans",
  "mcp.farming_frenzy.4.7": "Melons",
  "mcp.farming_frenzy.4.8": "Pumpkins",
  "mcp.farming_frenzy.4": "%1$s: 1 Glory Tally\n%2$s: 1 Glory Tally\n%3$s: 2 Glory Tallies\n%4$s: 2 Glory Tallies\n%5$s: 2 Glory Tallies\n%6$s: 4 Glory Tallies\n%7$s: 6 Glory Tallies\n%8$s: 6 Glory Tallies", // 1: mcp.farming_frenzy.4.1, 2: mcp.farming_frenzy.4.2, 3: mcp.farming_frenzy.4.3, 4: mcp.farming_frenzy.4.4, 5: mcp.farming_frenzy.4.5, 6: mcp.farming_frenzy.4.6, 7: mcp.farming_frenzy.4.7, 8: mcp.farming_frenzy.4.8
  "mcp.farming_frenzy.5": "A new crop season will occur every 10 seconds where that crop's yield be doubled.",
  "mcp.farming_frenzy.6": "The swashbuckler wit' thar most glory tallies wins!",
  "mcp.farming_frenzy_end.1": "All swashbucklers must be online t' continue",
  "mcp.farming_frenzy_end.2": "The voyage has ended!",
  "mcp.farming_frenzy_start.1": "Farm!",
  "mcp.farming_frenzy_tick.1": "Wheat season! Thar wheat crop yield be doubled!",
  "mcp.farming_frenzy_tick.2": "Melon season! Thar melon crop yield be doubled!",
  "mcp.farming_frenzy_tick.3": "Beetroot season! Thar beetroot crop yield be doubled!",
  "mcp.farming_frenzy_tick.4": "Potato season! Thar potato crop yield be doubled!",
  "mcp.farming_frenzy_tick.5": "Pumpkin season! Thar pumpkin crop yield be doubled!",
  "mcp.farming_frenzy_tick.6": "Carrot season! Thar carrot crop yield be doubled!",
  "mcp.farming_frenzy_tick.7": "Nether wart season! Thar nether wart crop yield be doubled!",
  "mcp.farming_frenzy_tick.8": "Cocoa bean season! Thar Cocoa bean crop yield be doubled!",
  "mcp.find_nearest_hider.1": "Yer ability will recharge in 30 seconds",
  "mcp.finish_tasks.1": "The grace period has started! Swashbucklers can't deal damage unless they have thar kill task.",
  "mcp.fire_trap_damage.1": "-1 %1$s", // 1: mcp.Coin
  "mcp.fire_trap_damage.2": "-%1$s%2$s", // 1: score, 2: mcp._Coins
  "mcp.fire_trap_description.1": "%1$s%2$s%3$s\nCan be acquired from %4$s landmarks n' from free trinket pickups.", // 1: mcp.FireTrap, 2: ": ", 3: mcp.FireTrapDescription, 4: mcp.orange
  "mcp.first_turn.1": "The voyage has started! When it be yer turn, roll by dropping thar dice from yer inventory then move thar number o' landmarks ye rolled.",
  "mcp.first_turn.2": "\nIt's %1$s's time at helm!", // 1: player
  "mcp.fishing.1": "The first swashbuckler t' catch a fish before thar timer runs out wins!",
  "mcp.fishing.2": "No more than that!",
  "mcp.fishing_challenge.1.1": "Mr. P > ",
  "mcp.fishing_challenge.1": "%1$sCatch a fish before thar time runs out. Good luck!", // 1: mcp.fishing_challenge.1.1
  "mcp.fishing_challenge.2": "Fish!",
  "mcp.fishing_challenge_end.1.1": "Mr. P > ",
  "mcp.fishing_challenge_end.1": "%1$sThat's too bad %2$s! Maybe next time.", // 1: mcp.fishing_challenge_end.1.1, 2: player
  "mcp.fishing_challenge_end.2": "Sand In Hourglass: 0:00",
  "mcp.fishing_challenge_end.3.1": "Mr. P > ",
  "mcp.fishing_challenge_end.3": "%1$sWell played %2$s! Here be thar pot o' 20 doubloons!", // 1: mcp.fishing_challenge_end.3.1, 2: player
  "mcp.fishing_end.1": "All swashbucklers must be online t' continue",
  "mcp.fishing_end.2": "%1$s caught a fish!", // 1: player
  "mcp.fishing_start.1": "Fish!",
  "mcp.fi_alter_reward_item.1": "%1$s won a %2$s!", // 1: player, 2: mcp.MiniDice
  "mcp.fi_alter_reward_item.2": "%1$s won a %2$s!", // 1: player, 2: mcp.StarProtector
  "mcp.fi_alter_reward_item.3": "%1$s won a %2$s!", // 1: player, 2: mcp.CoinSnatcher
  "mcp.fi_alter_reward_item.4": "%1$s won a %2$s!", // 1: player, 2: mcp.RerollToken
  "mcp.fi_alter_reward_item.5": "%1$s won a %2$s!", // 1: player, 2: mcp.CrazyClock
  "mcp.fi_alter_reward_item.6": "%1$s won a %2$s!", // 1: player, 2: mcp.CrazyClock
  "mcp.fi_alter_reward_item.7": "%1$s won a %2$s!", // 1: player, 2: mcp.TwiceDice
  "mcp.fi_alter_reward_item.8": "%1$s won a %2$s!", // 1: player, 2: mcp.TurnSkipper
  "mcp.fi_alter_reward_item.9": "%1$s won a %2$s!", // 1: player, 2: mcp.Pickpocketer
  "mcp.fi_alter_reward_item.10": "%1$s won a %2$s!", // 1: player, 2: mcp.StarSchmoover
  "mcp.fi_alter_reward_item.11": "%1$s won a %2$s!", // 1: player, 2: mcp.DoubleStarVoucher
  "mcp.fi_alter_reward_item.12": "%1$s won a %2$s!", // 1: player, 2: mcp.ThriceDice
  "mcp.fi_alter_reward_item.13": "%1$s won a %2$s!", // 1: player, 2: mcp.MagicDice
  "mcp.fi_alter_reward_item.14": "%1$s won a %2$s!", // 1: player, 2: mcp.PlayerSwapper
  "mcp.fi_alter_reward_item.15": "%1$s won a %2$s!", // 1: player, 2: mcp.MinionPet
  "mcp.fi_alter_reward_item.16": "%1$s won a %2$s!", // 1: player, 2: mcp.WarpToStar
  "mcp.fi_alter_reward_item.17": "%1$s won a %2$s!", // 1: player, 2: mcp.TripleStarVoucher
  "mcp.fi_alter_reward_item.18": "%1$s won a %2$s!", // 1: player, 2: mcp.WarpToStar
  "mcp.fi_alter_reward_item.19": "%1$s won a %2$s!", // 1: player, 2: mcp.TripleStarVoucher
  "mcp.fi_alter_reward_item.20": "%1$s won a %2$s!", // 1: player, 2: mcp.Star
  "mcp.fi_alter_reward_item.21": "%1$s won a %2$s!", // 1: player, 2: mcp.StarStealer
  "mcp.fi_alter_reward_item.22": "%1$s won a %2$s!", // 1: player, 2: mcp.BinaryDice
  "mcp.fi_alter_reward_item.23": "%1$s won a %2$s!", // 1: player, 2: mcp.StarSafe
  "mcp.fi_alter_reward_item.24": "%1$s won a %2$s!", // 1: player, 2: mcp.CoinStealer
  "mcp.fi_alter_reward_item.25": "%1$s won a %2$s!", // 1: player, 2: mcp.PremiumRerollToken
  "mcp.fi_alter_reward_item.26": "%1$s won a %2$s!", // 1: player, 2: mcp.CuckooClock
  "mcp.fi_alter_reward_item.27": "%1$s won a %2$s!", // 1: player, 2: mcp.CuckooClock
  "mcp.fi_alter_reward_item.28": "%1$s won a %2$s!", // 1: player, 2: mcp.WeightedTwiceDice
  "mcp.fi_alter_reward_item.29": "%1$s won a %2$s!", // 1: player, 2: mcp.TurnStealer
  "mcp.fi_alter_reward_item.30": "%1$s won a %2$s!", // 1: player, 2: mcp.PocketPlunderer
  "mcp.fi_alter_reward_item.31": "%1$s won a %2$s!", // 1: player, 2: mcp.StarSetter
  "mcp.fi_alter_reward_item.32": "%1$s won a %2$s!", // 1: player, 2: mcp.DoubleStarDiscountVoucher
  "mcp.fi_alter_reward_item.33": "%1$s won a %2$s!", // 1: player, 2: mcp.WeightedThriceDice
  "mcp.fi_alter_reward_item.34": "%1$s won a %2$s!", // 1: player, 2: mcp.BigMagicDice
  "mcp.fi_alter_reward_item.35": "%1$s won a %2$s!", // 1: player, 2: mcp.PlayerSwiper
  "mcp.fi_alter_reward_item.36": "%1$s won a %2$s!", // 1: player, 2: mcp.TwinionPets
  "mcp.fi_alter_reward_item.37.2.hover": "Teleports you to the Star Seller and gives you the coins needed to buy the star.",
  "mcp.fi_alter_reward_item.37": "%1$s won a %2$s!", // 1: player, 2: mcp.StarSupplier
  "mcp.fi_alter_reward_item.38": "%1$s won a %2$s!", // 1: player, 2: mcp.TripleStarDiscountVoucher
  "mcp.fi_alter_reward_item.39.2.hover": "Teleports you to the Star Seller and gives you the coins needed to buy the star.",
  "mcp.fi_alter_reward_item.39": "%1$s won a %2$s!", // 1: player, 2: mcp.StarSupplier
  "mcp.fi_alter_reward_item.40": "%1$s won a %2$s!", // 1: player, 2: mcp.TripleStarDiscountVoucher
  "mcp.fi_alter_reward_item.41": "%1$s won a %2$s!", // 1: player, 2: mcp.Star
  "mcp.fi_alter_reward_item.42": "%1$s won a %2$s!", // 1: player, 2: mcp.StarCounterfeiter
  "mcp.fi_alter_sacrifice.1": "%1$s sacrificed %2$s%3$s", // 1: player, 2: score, 3: "\uE005"
  "mcp.fi_alter_sacrifice.2": "Coins sacrificed (before enchantment): %1$s", // 1: score
  "mcp.fi_alter_sacrifice.3": "Coins sacrificed (before enchantment): %1$s", // 1: score
  "mcp.fi_alter_sacrifice.4": "Coins sacrificed (after enchantment): %1$s", // 1: score
  "mcp.fi_alter_sacrifice.5": "Coins sacrificed (after enchantment): %1$s", // 1: score
  "mcp.fi_alter_sacrifice.6": "%1$s%2$snothing.", // 1: player, 2: mcp._won_
  "mcp.fi_complete_lap.1": "You have completed a lap!",
  "mcp.fi_complete_lap.2": "%1$s has completed a lap!", // 1: player
  "mcp.fi_complete_lap.3": "%1$s has now completed %2$s laps.", // 1: player, 2: score
  "mcp.fi_eye_of_ender.1": "%1$s now will earn double doubloons from blue n' yellow spots n' will now be immune t' red n' black spots!", // 1: player
  "mcp.fi_give_quest_items.1": "Return to Barry on side of savana island.",
  "mcp.fi_give_quest_items.2": "Reward: 1 star",
  "mcp.fi_lava_pit_death.1.1": "Ouch!",
  "mcp.fi_lava_pit_death.1.2": " -5 Doubloons",
  "mcp.fi_lava_pit_death.1": "%1$s That looked like it hurt!%2$s t' %3$s fer burning up.", // 1: mcp.fi_lava_pit_death.1.1, 2: mcp.fi_lava_pit_death.1.2, 3: player
  "mcp.fi_pass_spot.1.1": "Mason>",
  "mcp.fi_pass_spot.1": "%1$s I plundered a sweet reward fer ye if ye complete this quest fer me.", // 1: mcp.fi_pass_spot.1.1
  "mcp.fi_pass_spot.2.1": "Lucas>",
  "mcp.fi_pass_spot.2": "%1$s I have a great trinket fer ye if ye help me quickly.", // 1: mcp.fi_pass_spot.2.1
  "mcp.fi_pass_spot.3.1": "Tim>",
  "mcp.fi_pass_spot.3": "%1$s I have an trinket fer ye t' find. Talk t' me.", // 1: mcp.fi_pass_spot.3.1
  "mcp.fi_pass_spot.4.1": "Arnold>",
  "mcp.fi_pass_spot.4": "%1$s Come inside me house if ye choose t' go down this path. I have a task fer ye.", // 1: mcp.fi_pass_spot.4.1
  "mcp.fi_pass_spot.5.1": "Greg>",
  "mcp.fi_pass_spot.5": "%1$s There be something I have fer ye. No catch.", // 1: mcp.fi_pass_spot.5.1
  "mcp.fi_pass_spot.6.1": "Jeff>",
  "mcp.fi_pass_spot.6": "%1$s Catch a man a fish. Feed him fer a day. Teach a man t' fish? Nah I'm too lazy fer that. But I will reward ye if ye fish fer me.", // 1: mcp.fi_pass_spot.6.1
  "mcp.fi_pass_spot.7.1": "Barry>",
  "mcp.fi_pass_spot.7": "%1$s Psst. Come here in thar cave. Ye won't be sorry", // 1: mcp.fi_pass_spot.7.1
  "mcp.fi_pass_spot.8.1": "Skylar>",
  "mcp.fi_pass_spot.8": "%1$s I've plundered an easy task fer ye t' help me out wit'. Come inside.", // 1: mcp.fi_pass_spot.8.1
  "mcp.fi_pass_spot.9.1": "Chancellor>",
  "mcp.fi_pass_spot.9": "%1$s I've plundered a secret t' tell ye. Come here fer more details.", // 1: mcp.fi_pass_spot.9.1
  "mcp.fi_pass_spot.10": "%1$s Ahoy traveler. I am selling some trinkets. Be ye interested in forking for any?", // 1: mcp.merchant_
  "mcp.fi_quest_advance.1": "%1$s returned thar netherite n' won a %2$s!", // 1: player, 2: mcp.star
  "mcp.fi_quest_advance.2": "%1$s received %2$s fer completing thar quest.", // 1: player, 2: mcp.DoubleStarVoucher
  "mcp.fi_quest_advance.3": "%1$s received %2$s fer completing thar quest.", // 1: player, 2: mcp.DoubleStarDiscountVoucher
  "mcp.fi_quest_advance.4.1": " received ",
  "mcp.fi_quest_advance.4": "%1$s%2$s%3$s fer completing thar quest.", // 1: player, 2: mcp.fi_quest_advance.4.1, 3: mcp.PlayerSwapper
  "mcp.fi_quest_advance.5.1": " received ",
  "mcp.fi_quest_advance.5.3.hover": "Player uses three dice for their next roll. Can be activated on any player.",
  "mcp.fi_quest_advance.5": "%1$s%2$s%3$s fer completing thar quest.", // 1: player, 2: mcp.fi_quest_advance.5.1, 3: mcp.ThriceDice
  "mcp.fi_quest_advance.6.1": " received ",
  "mcp.fi_quest_advance.6": "%1$s%2$s%3$s fer completing thar quest.", // 1: player, 2: mcp.fi_quest_advance.6.1, 3: mcp.MagicDice
  "mcp.fi_quest_advance.7.1": " received ",
  "mcp.fi_quest_advance.7": "%1$s%2$s%3$s fer completing thar quest.", // 1: player, 2: mcp.fi_quest_advance.7.1, 3: mcp.PlayerSwiper
  "mcp.fi_quest_advance.8.1": " received ",
  "mcp.fi_quest_advance.8": "%1$s%2$s%3$s fer completing thar quest.", // 1: player, 2: mcp.fi_quest_advance.8.1, 3: mcp.WeightedThriceDice
  "mcp.fi_quest_advance.9.1": " received ",
  "mcp.fi_quest_advance.9": "%1$s%2$s%3$s fer completing thar quest.", // 1: player, 2: mcp.fi_quest_advance.9.1, 3: mcp.BigMagicDice
  "mcp.fi_quest_advance.10": "%1$s received %2$s fer completing thar quest.", // 1: player, 2: mcp.WarpToStar
  "mcp.fi_quest_advance.11": "%1$s received %2$s fer completing thar quest.", // 1: player, 2: mcp.StarSupplier
  "mcp.fi_quest_advance.12.1": "Arnold>",
  "mcp.fi_quest_advance.12": "%1$s Please choose an trinket first, then click on me", // 1: mcp.fi_quest_advance.12.1
  "mcp.fi_quest_dialogue.1.1": "Mason>",
  "mcp.fi_quest_dialogue.1.2": "\nClick on Mason to accept this quest.",
  "mcp.fi_quest_dialogue.1": "%1$s Bring me back me netherite scrap that I dropped in thar lava pit. Here be a fire resistance potion t' help ye, but be careful as it only lasts fer 30 seconds. If ye successfully retrieve it, I will award ye wit' a star.%2$s", // 1: mcp.fi_quest_dialogue.1.1, 2: mcp.fi_quest_dialogue.1.2
  "mcp.fi_quest_dialogue.2.1": "Mason>",
  "mcp.fi_quest_dialogue.2": "%1$s%2$s\nClick on Mason to accept this quest.", // 1: mcp.fi_quest_dialogue.2.1, 2: " Hello young adventurer. Boy something crazy happened to me! I recently dropped a valuable piece of netherite in the lava pit in the desert. It was something I've had for a while. My very first ancient debris I found is that. Well nevermind the fact that my uncle has given me hundreds of acient debris for my birthdays. I am 209 in villager years. Can you believe it? And I get one every time! Do not tell him I lost this. The netherite scrap is the pit in the red sand area. I couldn't tell you exactly where it is in the pit. It changes every time I go there. The lava flows a lot so it could be anywhere. If you can retrieve it for me, I will reward you with a star. Now that sounds like a deal doesn't it? Nothing to lose. Everything to gain. This potion should help you with the lava, but be careful! It only lasts for 30 seconds. If you burn up, you will lose some coins and are not allowed to try again until you get back. I can only give you one potion because of how few I have, but hopefully that is all you will need. Be quick. Get there before someone else retrieves it first. I'm Counting on you!"
  "mcp.fi_quest_dialogue.3.1": "Mason>",
  "mcp.fi_quest_dialogue.3.2": "\nClick on Mason to receive another potion.",
  "mcp.fi_quest_dialogue.3": "%1$s Do ye have me netherite scrap? I can give ye another fire resistance potion if ye need one.%2$s", // 1: mcp.fi_quest_dialogue.3.1, 2: mcp.fi_quest_dialogue.3.2
  "mcp.fi_quest_dialogue.4.1": "Mason>",
  "mcp.fi_quest_dialogue.4.2": "\nClick on Mason to claim yer reward.",
  "mcp.fi_quest_dialogue.4": "%1$s Thank ye fer returning me trinket. As promised, here be yer star.%2$s", // 1: mcp.fi_quest_dialogue.4.1, 2: mcp.fi_quest_dialogue.4.2
  "mcp.fi_quest_dialogue.5.1": "Mason>",
  "mcp.fi_quest_dialogue.5": "%1$s Thanks again fer returning me trinket t' me.", // 1: mcp.fi_quest_dialogue.5.1
  "mcp.fi_quest_dialogue.6.1": "Mason>",
  "mcp.fi_quest_dialogue.6": "%1$s Me needs have been taken care o' by another swashbuckler.", // 1: mcp.fi_quest_dialogue.6.1
  "mcp.fi_quest_dialogue.7.1": "Lucas>",
  "mcp.fi_quest_dialogue.7.2": "\nClick on Lucas to accept this quest.",
  "mcp.fi_quest_dialogue.7": "%1$s I have been seeking thar ultimate diamond blade. It be located in thar black bastion that ye just passed. Thar problem be that it be stuck inside thar rock. Ye will need this potion t' pull it out. If ye bring thar blade t' me, I will award ye a voucher than can be used t' plunder two shinin' spikers at once when crossing thar main shinin' spiker hawker.%2$s", // 1: mcp.fi_quest_dialogue.7.1, 2: mcp.fi_quest_dialogue.7.2
  "mcp.fi_quest_dialogue.8.1": "Lucas>",
  "mcp.fi_quest_dialogue.8.2": "\nClick on Lucas to receive another potion.",
  "mcp.fi_quest_dialogue.8": "%1$s Do ye have me blade? I can give ye another strength potion if ye need one.%2$s", // 1: mcp.fi_quest_dialogue.8.1, 2: mcp.fi_quest_dialogue.8.2
  "mcp.fi_quest_dialogue.9.1": "Lucas>",
  "mcp.fi_quest_dialogue.9.2": "\nClick on Lucas to claim yer reward.",
  "mcp.fi_quest_dialogue.9": "%1$s Thank ye fer bringing me thar ultimate blade. Here be yer reward.%2$s", // 1: mcp.fi_quest_dialogue.9.1, 2: mcp.fi_quest_dialogue.9.2
  "mcp.fi_quest_dialogue.10.1": "Lucas>",
  "mcp.fi_quest_dialogue.10": "%1$s Thanks again fer bringing me trinket.", // 1: mcp.fi_quest_dialogue.10.1
  "mcp.fi_quest_dialogue.11.1": "Lucas>",
  "mcp.fi_quest_dialogue.11": "%1$s Me needs have been taken care o' by another swashbuckler.", // 1: mcp.fi_quest_dialogue.11.1
  "mcp.fi_quest_dialogue.12.1": "Tim>",
  "mcp.fi_quest_dialogue.12": "%1$s Thieves have stolen a drink from me stand. Thar drink be at (1136,20,122) in thar sandstone structure on thar opposite corner o' thar map. If ye retrieve it fer me, I will reward ye wit' 25 doubloons. But if ye want thar reward, make sure t' grab thar drink before someone else gets there!", // 1: mcp.fi_quest_dialogue.12.1
  "mcp.fi_quest_dialogue.13.1": "Tim>",
  "mcp.fi_quest_dialogue.13.2": "\nClick on Tim to claim yer reward.",
  "mcp.fi_quest_dialogue.13": "%1$s Thank ye fer retrieving me me drink back. Those thieves will pay. But fer now, here be yer 25 doubloons I promised ye earlier.%2$s", // 1: mcp.fi_quest_dialogue.13.1, 2: mcp.fi_quest_dialogue.13.2
  "mcp.fi_quest_dialogue.14.1": "Tim>",
  "mcp.fi_quest_dialogue.14": "%1$s Thanks again fer bringing me trinket.", // 1: mcp.fi_quest_dialogue.14.1
  "mcp.fi_quest_dialogue.15.1": "Tim>",
  "mcp.fi_quest_dialogue.15": "%1$s Me needs have been taken care o' by another swashbuckler.", // 1: mcp.fi_quest_dialogue.15.1
  "mcp.fi_quest_dialogue.16.1": "Arnold>",
  "mcp.fi_quest_dialogue.16.2": "\nClick on Arnold to accept this quest.",
  "mcp.fi_quest_dialogue.16": "%1$s I need t' cook this steak but me oven be broken! Would ye take this raw beef n' cook it fer me in one o' me neighbors' houses? I have coal fer ye t' use. I will reward ye if ye bring me back a cooked steak. Thar raw beef expires in 5 turns. As a reward, I have a magic dice, a swashbuckler swapper, n' a thrice dice lying around. I only have one o' each.%2$s", // 1: mcp.fi_quest_dialogue.16.1, 2: mcp.fi_quest_dialogue.16.2
  "mcp.fi_quest_dialogue.17.1": "Arnold>",
  "mcp.fi_quest_dialogue.17.2": "\nClick on Arnold to receive another raw steak.",
  "mcp.fi_quest_dialogue.17": "%1$s Have ye cooked thar steak yet? I can give ye another raw steak that I have.%2$s", // 1: mcp.fi_quest_dialogue.17.1, 2: mcp.fi_quest_dialogue.17.2
  "mcp.fi_quest_dialogue.18.1": "Arnold>",
  "mcp.fi_quest_dialogue.18.2": " Thank ye fer cooking me steak. Please choose a reward below:",
  "mcp.fi_quest_dialogue.18": "%1$s%2$s\nChoose an trinket by clicking it in chat then click on Arnold to claim yer reward.", // 1: mcp.fi_quest_dialogue.18.1, 2: mcp.fi_quest_dialogue.18.2
  "mcp.fi_quest_dialogue.19": "%1$s%2$s%3$s       ", // 1: "[", 2: mcp.PlayerSwapper, 3: "]"
  "mcp.fi_quest_dialogue.20": "%1$s%2$s%3$s       ", // 1: "[", 2: mcp.ThriceDice, 3: "]"
  "mcp.fi_quest_dialogue.21.1": "Arnold>",
  "mcp.fi_quest_dialogue.21": "%1$s Thanks again fer cooking me steak fer me.", // 1: mcp.fi_quest_dialogue.21.1
  "mcp.fi_quest_dialogue.22.1": "Greg>",
  "mcp.fi_quest_dialogue.22.2": "\nClick on Greg to accept this quest.",
  "mcp.fi_quest_dialogue.22": "%1$s Hey adventurer. I have a secret. I have this eye o' ender. What thar other villagers don't know be that if ye activate thar portal down in thar cave, ye will get supernatural luck! This means ye will be immune t' red n' black spots n' get double doubloon payouts from blue n' yellow spots. %2$s", // 1: mcp.fi_quest_dialogue.22.1, 2: mcp.fi_quest_dialogue.22.2
  "mcp.fi_quest_dialogue.23.1": "Greg>",
  "mcp.fi_quest_dialogue.23": "%1$s Still working on filling thar portal I see...", // 1: mcp.fi_quest_dialogue.23.1
  "mcp.fi_quest_dialogue.24.1": "Greg>",
  "mcp.fi_quest_dialogue.24": "%1$s I see that ye have unleashed thar portal. Nice job! I have nothing else fer ye.", // 1: mcp.fi_quest_dialogue.24.1
  "mcp.fi_quest_dialogue.25.1": "Greg>",
  "mcp.fi_quest_dialogue.25": "%1$s Someone already unleashed thar portal.", // 1: mcp.fi_quest_dialogue.25.1
  "mcp.fi_quest_dialogue.26.1": "Jeff>",
  "mcp.fi_quest_dialogue.26.3": "\nClick on Jeff to accept this quest.",
  "mcp.fi_quest_dialogue.26": "%1$s I have a quick chore ye could do fer me. Ye can catch a cod in thar pond n' bring it back t' me. Ye must catch a cod. I will provide ye a fishing rod, but it only has two uses left. Thar cod will go bad if ye don't bring it back within four turns after catching it. I will reward ye wit' a %2$s.%3$s", // 1: mcp.fi_quest_dialogue.26.1, 2: mcp.WarpToStar, 3: mcp.fi_quest_dialogue.26.3
  "mcp.fi_quest_dialogue.27.1": "Jeff>",
  "mcp.fi_quest_dialogue.27.2": "\nClick on Jeff to receive another fishing rod.",
  "mcp.fi_quest_dialogue.27": "%1$s Have ye caught thar fish yet? I can give ye another rod if ye need one. No more than one at a time though.%2$s", // 1: mcp.fi_quest_dialogue.27.1, 2: mcp.fi_quest_dialogue.27.2
  "mcp.fi_quest_dialogue.28.1": "Jeff>",
  "mcp.fi_quest_dialogue.28.2": "\nClick Jeff to claim yer reward.",
  "mcp.fi_quest_dialogue.28": "%1$s Thank ye fer bringing me a fish. As promised, here be yer warp t' star.%2$s", // 1: mcp.fi_quest_dialogue.28.1, 2: mcp.fi_quest_dialogue.28.2
  "mcp.fi_quest_dialogue.29.1": "Jeff>",
  "mcp.fi_quest_dialogue.29": "%1$s Thanks again fer catching me a fish.", // 1: mcp.fi_quest_dialogue.29.1
  "mcp.fi_quest_dialogue.30.1": "Barry>",
  "mcp.fi_quest_dialogue.30.2": "\nClick on Barry to accept this quest.",
  "mcp.fi_quest_dialogue.30": "%1$s Howdy! There be a couple sacred emeralds hidden in thar ravine in thar mesa badlands island, But it be too dangerous fer me t' go there. If ye went down there fer me, n' mined one o' thar ores n' brought it back, I will reward ye wit' a star.%2$s", // 1: mcp.fi_quest_dialogue.30.1, 2: mcp.fi_quest_dialogue.30.2
  "mcp.fi_quest_dialogue.31.1": "Barry>",
  "mcp.fi_quest_dialogue.31": "%1$s Still working on mining thar ore I see.", // 1: mcp.fi_quest_dialogue.31.1
  "mcp.fi_quest_dialogue.32.1": "Barry>",
  "mcp.fi_quest_dialogue.32.2": "\nClick on Barry to claim yer reward.",
  "mcp.fi_quest_dialogue.32": "%1$s Thank ye fer obtaining thar emerald. I like emeralds as ye can probably tell. As promised, here be yer star.%2$s", // 1: mcp.fi_quest_dialogue.32.1, 2: mcp.fi_quest_dialogue.32.2
  "mcp.fi_quest_dialogue.33.1": "Barry>",
  "mcp.fi_quest_dialogue.33": "%1$s Thanks again fer pickin' thar emerald.", // 1: mcp.fi_quest_dialogue.33.1
  "mcp.fi_quest_dialogue.34.1": "Barry>",
  "mcp.fi_quest_dialogue.34": "%1$s Me needs have been taken care o' by other swashbucklers.", // 1: mcp.fi_quest_dialogue.34.1
  "mcp.fi_quest_dialogue.35.1": "Skylar>",
  "mcp.fi_quest_dialogue.35.2": "\nClick on Skylar to accept this quest.",
  "mcp.fi_quest_dialogue.35": "%1$s I'm hungry n' I have a craving fer some stew. Some suspicious stew. I have a flower n' a bowl. If ye can go t' thar mushroom island, n' feed thar brown cow thar flower n' milk it, ye will get thar stew that I want. I will give ye 25 doubloons if ye come back wit' that type o' stew. Sorry fer sounding demanding; ye aren't ye when ye're hungry.%2$s", // 1: mcp.fi_quest_dialogue.35.1, 2: mcp.fi_quest_dialogue.35.2
  "mcp.fi_quest_dialogue.36.1": "Skylar>",
  "mcp.fi_quest_dialogue.36": "%1$s Have ye stashed thar suspicious stew yet?", // 1: mcp.fi_quest_dialogue.36.1
  "mcp.fi_quest_dialogue.37.1": "Skylar>",
  "mcp.fi_quest_dialogue.37.2": "\nClick on Skylar to claim yer reward.",
  "mcp.fi_quest_dialogue.37": "%1$s Thank ye fer obtaining thar stew. Here be yer reward.%2$s", // 1: mcp.fi_quest_dialogue.37.1, 2: mcp.fi_quest_dialogue.37.2
  "mcp.fi_quest_dialogue.38.1": "Skylar>",
  "mcp.fi_quest_dialogue.38": "%1$s Thanks again fer getting thar stew fer me.", // 1: mcp.fi_quest_dialogue.38.1
  "mcp.fi_quest_dialogue.39.1": "Chancellor>",
  "mcp.fi_quest_dialogue.39.2": "\nClick on Chancellor to accept this quest.",
  "mcp.fi_quest_dialogue.39": "%1$s Psssssst. Hey there adventurer. Thar underground altar has a secret. It be located at below thar desert teleporter. Thar secret be that ye can drop this enchantment shard in thar altar before sacrificing yer doubloons. This will make yer sacrifice more powerful n' can award ye wit' more n' better trinkets!%2$s", // 1: mcp.fi_quest_dialogue.39.1, 2: mcp.fi_quest_dialogue.39.2
  "mcp.fi_quest_dialogue.40.1": "Chancellor>",
  "mcp.fi_quest_dialogue.40.2": " Need another enchantment shard?",
  "mcp.fi_quest_dialogue.40": "%1$s%2$s\nClick on Chancellor to restock a bow and arrow.", // 1: mcp.fi_quest_dialogue.40.1, 2: mcp.fi_quest_dialogue.40.2
  "mcp.fi_quest_dialogue.41.1": "Chancellor>",
  "mcp.fi_quest_dialogue.41": "%1$s I see that ye're still making progress towards making it t' thar altar.", // 1: mcp.fi_quest_dialogue.41.1
  "mcp.fi_quest_dialogue.42.1": "Chancellor>",
  "mcp.fi_quest_dialogue.42": "%1$s Ye already have a sacrificial enchantment shard. Use it first before I can give ye another one.", // 1: mcp.fi_quest_dialogue.42.1
  "mcp.fi_teleport_to_desert.1": "You do not have enough doubloons t' teleport.",
  "mcp.fi_teleport_to_desert.2.1": " desert ",
  "mcp.fi_teleport_to_desert.2": "%1$s teleported t' thar%2$s%3$s", // 1: player, 2: mcp.fi_teleport_to_desert.2.1, 3: mcp.biome
  "mcp.fi_teleport_to_mesa.1": "You do not have enough doubloons t' teleport.",
  "mcp.fi_teleport_to_mesa.2.1": " mesa ",
  "mcp.fi_teleport_to_mesa.2": "%1$s teleported t' thar%2$s%3$s", // 1: player, 2: mcp.fi_teleport_to_mesa.2.1, 3: mcp.biome
  "mcp.fi_teleport_to_savana.1": "You do not have enough doubloons t' teleport.",
  "mcp.fi_teleport_to_savana.2.1": " savanna ",
  "mcp.fi_teleport_to_savana.2": "%1$s teleported t' thar%2$s%3$s", // 1: player, 2: mcp.fi_teleport_to_savana.2.1, 3: mcp.biome
  "mcp.floating_islands_cutscene.1.2": " <Nay>",
  "mcp.floating_islands_cutscene.1": "\nWould you like to get a birdseye view of the map?\n%1$s%2$s", // 1: mcp.yes, 2: mcp.floating_islands_cutscene.1.2
  "mcp.floating_islands_cutscene.2.1": "\nInfo> ",
  "mcp.floating_islands_cutscene.2": "%1$sThis board has quests that ye can complete fer various rewards as well as other fun gimmicks.", // 1: mcp.floating_islands_cutscene.2.1
  "mcp.floating_islands_cutscene.3.1": "\nBuying Shinin' Spikers> ",
  "mcp.floating_islands_cutscene.3": "%1$sThe %2$s on this board sells 1 %3$s fer thar cost o' 20 %4$s. Thar shinin' spiker hawker moves after a shinin' spiker gets forked for.", // 1: mcp.floating_islands_cutscene.3.1, 2: mcp.StarSeller, 3: mcp.Star, 4: mcp.Coins
  "mcp.floating_islands_cutscene.4.1": "\nQuests> ",
  "mcp.floating_islands_cutscene.4": "%1$sQuests can be started by talking t' a villager in a house. Quest related trinkets can be viewed by dropping yer quest barrel trinket. Green signs point t' villagers where ye can set sail on quests.", // 1: mcp.floating_islands_cutscene.4.1
  "mcp.floating_islands_cutscene.5.1": "\nMagenta Landmarks> ",
  "mcp.floating_islands_cutscene.5": "%1$sWhen someone lands on a magenta spot, all swashbucklers' pawns will move t' a random landmark on thar map.", // 1: mcp.floating_islands_cutscene.5.1
  "mcp.floating_islands_cutscene.6.1": "\nTeleporters> ",
  "mcp.floating_islands_cutscene.6": "%1$sAdditionally, there be three teleporters across thar board. Ye can use them on yer turn t' teleport t' any o' thar other teleporters in thar board fer a cost o' 7 %2$s.", // 1: mcp.floating_islands_cutscene.6.1, 2: mcp.Coins
  "mcp.floating_islands_cutscene.7.1": "\nThe Bloodstone> ",
  "mcp.floating_islands_cutscene.7": "%1$s Located beneath thar desert teleporter, thar Bloodstone can be used t' get big heaps o' trinkets. When visiting, drop yer %2$s into thar altar n' then click thar button on thar wall t' confirm yer sacrifice.", // 1: mcp.floating_islands_cutscene.7.1, 2: mcp.Coins
  "mcp.floating_islands_cutscene.8.1": "\nTrip Sailor Spiker> ",
  "mcp.floating_islands_cutscene.8": "%1$sThe board specific shinin' spiker fer this board be awarded t' thar first swashbuckler who completes thar most laps. A swashbuckler completes a lap each time they pass thar checkered spot (thar one that all swashbucklers spawn at). A tie in number o' laps completed will award thar Trip Sailor Shinin' Spiker t' thar swashbuckler(s) that completed their last lap earlier.", // 1: mcp.floating_islands_cutscene.8.1
  "mcp.floating_islands_cutscene.9": "%1$s <NEXT>", // 1: mcp.previous
  "mcp.floating_islands_cutscene.10": "%1$s <BON VOYAGE>", // 1: mcp.previous
  "mcp.floating_islands_description.1.1": "Quests: ",
  "mcp.floating_islands_description.1": "%1$sThis board has quests that ye can complete fer various rewards. Quests can be started by talking t' a villager in a house. Quest related trinkets can be viewed by dropping yer quest barrel trinket when it be yer turn. Green signs point t' villagers where ye can set sail on quests.", // 1: mcp.floating_islands_description.1.1
  "mcp.floating_islands_description.2.1": "Trip Sailor Shinin' Spiker: ",
  "mcp.floating_islands_description.2": "%1$sThe board specific shinin' spiker fer this board be thar racing star. This shinin' spiker be awarded t' thar first swashbuckler t' complete thar most laps. Ye complete a lap each time ye pass thar checkered spot (thar one that all swashbucklers spawn at).", // 1: mcp.floating_islands_description.2.1
  "mcp.floating_islands_description.3.1": "Magenta Spots: ",
  "mcp.floating_islands_description.3": "%1$sWhen someone lands on a magenta spot, each swashbuckler's spot will move t' a random landmark on thar map.", // 1: mcp.floating_islands_description.3.1
  "mcp.floating_islands_description.4.1": "Bloodstone: ",
  "mcp.floating_islands_description.4": "%1$sThe bloodstone be located underground in thar deep desert area. Sacrifice some doubloons into thar altar fer a reward (or even multiple rewards).", // 1: mcp.floating_islands_description.4.1
  "mcp.floating_islands_entities.1": "Mason",
  "mcp.floating_islands_entities.2": "Lucas",
  "mcp.floating_islands_entities.3": "Tim",
  "mcp.floating_islands_entities.4": "Arnold",
  "mcp.floating_islands_entities.5": "Greg",
  "mcp.floating_islands_entities.6": "Jeff",
  "mcp.floating_islands_entities.7": "Chancellor",
  "mcp.floating_islands_entities.8": "Skylar",
  "mcp.floating_islands_entities.9": "Barry",
  "mcp.fort_suits_copper_tick.1": "%1$s did not beat the copper hunt challenge.", // 1: player
  "mcp.fort_suits_copper_tick.2": "%1$s found the copper ingot and won %2$s%3$s", // 1: player, 2: mcp.15_coins, 3: "."
  "mcp.fort_suits_copper_tick.3.2": "+1 ",
  "mcp.fort_suits_copper_tick.3": "%1$s%2$s%3$s%4$s fer %5$s", // 1: mcp.fort_suits_beat_challenge, 2: mcp.fort_suits_copper_tick.3.2, 3: mcp.PositiveKarma, 4: "\ue005", 5: player
  "mcp.fort_suits_cutscene.1.2": " <Nay>",
  "mcp.fort_suits_cutscene.1": "\nWould you like to get an Overview of the board?\n%1$s%2$s", // 1: mcp.yes, 2: mcp.fort_suits_cutscene.1.2
  "mcp.fort_suits_cutscene.2.1": "\nInfo> ",
  "mcp.fort_suits_cutscene.2": "%1$s%2$s%3$s%4$s be a gameboard fit for a crew o’ card sharks. She be split into four quarters, each flyin’ the flag of a suit from the deck.", // 1: mcp.fort_suits_cutscene.2.1, 2: mcp.FortSuits1, 3: " ", 4: mcp.FortSuits2
  "mcp.fort_suits_cutscene.3.1": "\nKarma Ledger> ",
  "mcp.fort_suits_cutscene.3": "%1$sThis here board runs on karma, aye. Each matey holds both Good Karma (blessed winds \ue005) and Bad Karma (cursed tides \ue006). Think of it as extra booty, capped at 10 Doubloons apiece.", // 1: mcp.fort_suits_cutscene.3.1
  "mcp.fort_suits_cutscene.4.1": "\nGood Karma> ",
  "mcp.fort_suits_cutscene.4": "%1$sGood Karma (\ue005) be earned by doin’ noble deeds—treatin’ NPCs kindly, tradin’ fair with merchants, payin’ tribute to the Diamond Queen, conquerin’ trials, and usin’ yer gear for good. Triggering green spaces be good too.", // 1: mcp.fort_suits_cutscene.4.1
  "mcp.fort_suits_cutscene.5.1": "\nBad Karma> ",
  "mcp.fort_suits_cutscene.5": "%1$sBad Karma (\ue006) be gained by stirrin’ trouble—snubbin’ merchants, refusin’ the Queen’s toll, dodgin’ trials, usin’ cursed items on yer mates, pickin’ pockets, layin’ traps, or stirrin’ up duels and games o’ chance.", // 1: mcp.fort_suits_cutscene.5.1
  "mcp.fort_suits_cutscene.6.1": "\nBuying Shinin' Spikers> ",
  "mcp.fort_suits_cutscene.6.2": "Shinin' Spiker Hawkers",
  "mcp.fort_suits_cutscene.6": "%1$sThis board has two %2$s always be active, like a lookout in the crow’s nest. One Star Seller sails the red seas (Hearts or Diamonds), and one patrols the black waters (Clubs or Spades).", // 1: mcp.fort_suits_cutscene.6.1, 2: mcp.fort_suits_cutscene.6.2
  "mcp.fort_suits_cutscene.7.1": "\nBuying Shinin' Spikers> ",
  "mcp.fort_suits_cutscene.7": "%1$sThe red quadrant’s Star Seller hawks a Star for 30 Coins, but if ye spend yer Good Karma (\ue005), ye'll get a discount, savvy?", // 1: mcp.fort_suits_cutscene.7.1
  "mcp.fort_suits_cutscene.8.1": "\nBuying Shinin' Spikers> ",
  "mcp.fort_suits_cutscene.8": "%1$sThe black quadrant’s Star Seller offers the same deal—30 Coins for a Star, with Bad Karma (\ue006) makin’ the price drop like anchor.", // 1: mcp.fort_suits_cutscene.8.1
  "mcp.fort_suits_cutscene.9.1": "\nBuying Shinin' Spikers> ",
  "mcp.fort_suits_cutscene.9": "%1$sOnce ye’ve bought a Star, the seller sets sail to the other suit of the same color, changin’ ports.", // 1: mcp.fort_suits_cutscene.9.1
  "mcp.fort_suits_cutscene.10.1": "\nFountain o’ Hearts> ",
  "mcp.fort_suits_cutscene.10": "%1$sOffer yer Good Karma (\ue005) to the fountain, and she’ll spit out random treasures. The more ye give, the richer the haul!", // 1: mcp.fort_suits_cutscene.10.1
  "mcp.fort_suits_cutscene.11.1": "\nSpirit’s Hold> ",
  "mcp.fort_suits_cutscene.11": "%1$sTrade yer Bad Karma (\ue006) to visit a spirit and claim a prize of yer choosin’. But mind ye—only one trinket per visit!", // 1: mcp.fort_suits_cutscene.11.1
  "mcp.fort_suits_cutscene.12.1": "\nItem Forge> ",
  "mcp.fort_suits_cutscene.12": "%1$sDrop anchor at %2$s to boost or clone yer loot. Enhancin’ costs 25%% o’ the item’s worth, duplicatin’ be 50%%, or 75%% if it’s already enchanted. %3$s only allows one visit per voyage.", // 1: mcp.fort_suits_cutscene.12.1, 2: mcp.Vulcan, 3: mcp.Vulcan
  "mcp.fort_suits_cutscene.13.1": "\nGatekeepers> ",
  "mcp.fort_suits_cutscene.13": "%1$sYe must pay 8 %2$s to cross into the Diamond waters. Payin’ full earns ye 1 Good Karma (\ue005). Refusin’ the toll ends yer voyage early, but grants ye 1 Bad Karma (\ue006). %3$s and %4$s let ye sneak past the guards and earn 1 Bad Karma (\ue006).", // 1: mcp.fort_suits_cutscene.13.1, 2: mcp.Coins, 3: mcp.GhostMode, 4: mcp.GhoulMode
  "mcp.fort_suits_cutscene.14.1": "\nKarma Reckonin’> ",
  "mcp.fort_suits_cutscene.14": "%1$sWhen ye pass %2$s, he’ll weigh yer deeds by yer karma balance (Good Karma (\ue005) minus Bad Karma (\ue006)). %3$s favors the righteous and scorns the black-hearted swashbucklers. %4$s and %5$s will make ye vanish from Freyr's gaze and ye will sneak past his reckonin'.", // 1: mcp.fort_suits_cutscene.14.1, 2: mcp.Freyr, 3: mcp.Freyr, 4: mcp.GhostMode, 5: mcp.GhoulMode
  "mcp.fort_suits_cutscene.15.1": "\nCopper Hunt> ",
  "mcp.fort_suits_cutscene.15": "%1$sYe’ve got 15 ticks o’ the clock to find the copper ingot hid among the shiny baubles. Snag it in time and ye’ll earn 15 Coins!", // 1: mcp.fort_suits_cutscene.15.1
  "mcp.fort_suits_cutscene.16.1": "\nLava Gauge Trial> ",
  "mcp.fort_suits_cutscene.16": "%1$s Adjust the lava pump to match the arrow’s mark. Nail the height within 1 block and the %2$s will toss ye 10 Coins for lendin’ a hand.", // 1: mcp.fort_suits_cutscene.16.1, 2: mcp.Sleepy_Worker
  "mcp.fort_suits_cutscene.17.1": "\nGraveyard Skirmish> ",
  "mcp.fort_suits_cutscene.17": "%1$sAid the %2$s in clearin’ the haunted graveyard. Ye’ll wield an axe and battle 4 bony fiends risin’ from their tombs. Dodge their shots and slay ‘em all without takin’ three hits, and the %3$s will reward ye with 10 shiny Coins.", // 1: mcp.fort_suits_cutscene.17.1, 2: mcp.Tired_Groundskeeper, 3: mcp.Tired_Groundskeeper
  "mcp.fort_suits_cutscene.18.1": "\nMagenta Landmarks> ",
  "mcp.fort_suits_cutscene.18": "%1$sLandin’ on a magenta space’ll swap two random quadrants like a ship changin’ course.", // 1: mcp.fort_suits_cutscene.18.1
  "mcp.fort_suits_cutscene.19": "%1$s%2$s and %3$s> This board holds two trinkets that let ye shift the lay o’ the land.", // 1: "\n", 2: mcp.SuitShuffler, 3: mcp.SuitSwitcher
  "mcp.fort_suits_cutscene.20.1": "\nMajestic Star> ",
  "mcp.fort_suits_cutscene.20": "%1$sThe prized Majestic Star be given to the crew that sails back and forth ‘twixt red and black waters the most times.", // 1: mcp.fort_suits_cutscene.20.1
  "mcp.fort_suits_cutscene.21": "%1$s <NEXT>", // 1: mcp.previous
  "mcp.fort_suits_cutscene.22": "%1$s <BON VOYAGE>", // 1: mcp.previous
  "mcp.fort_suits_description.1.1": "\nInfo> ",
  "mcp.fort_suits_description.1": "%1$s%2$s%3$s%4$s be a gameboard fit for a crew o’ card sharks. She be split into four quarters, each flyin’ the flag of a suit from the deck.", // 1: mcp.fort_suits_description.1.1, 2: mcp.FortSuit1, 3: " ", 4: mcp.FortSuit2
  "mcp.fort_suits_description.2.1": "\nKarma Ledger> ",
  "mcp.fort_suits_description.2": "%1$sThis here board runs on karma, aye. Each matey holds both Good Karma (blessed winds \ue005) and Bad Karma (cursed tides \ue006). Think of it as extra booty, capped at 10 Doubloons apiece.", // 1: mcp.fort_suits_description.2.1
  "mcp.fort_suits_description.3.1": "\nGood Karma> ",
  "mcp.fort_suits_description.3": "%1$sGood Karma (\ue005) be earned by doin’ noble deeds—treatin’ NPCs kindly, tradin’ fair with merchants, payin’ tribute to the Diamond Queen, conquerin’ trials, and usin’ yer gear for good. Triggering green spaces be good too.", // 1: mcp.fort_suits_description.3.1
  "mcp.fort_suits_description.4.1": "\nBad Karma> ",
  "mcp.fort_suits_description.4": "%1$sBad Karma (\ue006) be gained by stirrin’ trouble—snubbin’ merchants, refusin’ the Queen’s toll, dodgin’ trials, usin’ cursed items on yer mates, pickin’ pockets, layin’ traps, or stirrin’ up duels and games o’ chance.", // 1: mcp.fort_suits_description.4.1
  "mcp.fort_suits_description.5.1": "\nBuying Shinin' Spikers> ",
  "mcp.fort_suits_description.5.2": "Shinin' Spiker Hawkers",
  "mcp.fort_suits_description.5": "%1$sThis board has two %2$s always be active, like a lookout in the crow’s nest. One Star Seller sails the red seas (Hearts or Diamonds), and one patrols the black waters (Clubs or Spades).", // 1: mcp.fort_suits_description.5.1, 2: mcp.fort_suits_description.5.2
  "mcp.fort_suits_description.6.1": "\nBuying Shinin' Spikers> ",
  "mcp.fort_suits_description.6": "%1$sThe red quadrant’s Star Seller hawks a Star for 30 Coins, but if ye spend yer Good Karma (\ue005), ye'll get a discount, savvy?", // 1: mcp.fort_suits_description.6.1
  "mcp.fort_suits_description.7.1": "\nBuying Shinin' Spikers> ",
  "mcp.fort_suits_description.7": "%1$sThe black quadrant’s Star Seller offers the same deal—30 Coins for a Star, with Bad Karma (\ue006) makin’ the price drop like anchor.", // 1: mcp.fort_suits_description.7.1
  "mcp.fort_suits_description.8.1": "\nBuying Shinin' Spikers> ",
  "mcp.fort_suits_description.8": "%1$sOnce ye’ve bought a Star, the seller sets sail to the other suit of the same color, changin’ ports.", // 1: mcp.fort_suits_description.8.1
  "mcp.fort_suits_description.9.1": "\nFountain o’ Hearts> ",
  "mcp.fort_suits_description.9": "%1$sOffer yer Good Karma (\ue005) to the fountain, and she’ll spit out random treasures. The more ye give, the richer the haul!", // 1: mcp.fort_suits_description.9.1
  "mcp.fort_suits_description.10.1": "\nSpirit’s Hold> ",
  "mcp.fort_suits_description.10": "%1$sTrade yer Bad Karma (\ue006) to visit a spirit and claim a prize of yer choosin’. But mind ye—only one trinket per visit!", // 1: mcp.fort_suits_description.10.1
  "mcp.fort_suits_description.11.1": "\nItem Forge> ",
  "mcp.fort_suits_description.11": "%1$sDrop anchor at %2$s to boost or clone yer loot. Enhancin’ costs 25%% o’ the item’s worth, duplicatin’ be 50%%, or 75%% if it’s already enchanted. %3$s only allows one visit per voyage.", // 1: mcp.fort_suits_description.11.1, 2: mcp.Vulcan, 3: mcp.Vulcan
  "mcp.fort_suits_description.12.1": "\nGatekeepers> ",
  "mcp.fort_suits_description.12": "%1$sYe must pay 8 %2$s to cross into the Diamond waters. Payin’ full earns ye 1 Good Karma (\ue005). Refusin’ the toll ends yer voyage early, but grants ye 1 Bad Karma (\ue006). %3$s and %4$s let ye sneak past the guards and earn 1 Bad Karma (\ue006).", // 1: mcp.fort_suits_description.12.1, 2: mcp.Coins, 3: mcp.GhostMode, 4: mcp.GhoulMode
  "mcp.fort_suits_description.13.1": "\nKarma Reckonin’> ",
  "mcp.fort_suits_description.13": "%1$sWhen ye pass %2$s, he’ll weigh yer deeds by yer karma balance (Good Karma (\ue005) minus Bad Karma (\ue006)). %3$s favors the righteous and scorns the black-hearted swashbucklers. ", // 1: mcp.fort_suits_description.13.1, 2: mcp.Freyr, 3: mcp.Freyr
  "mcp.fort_suits_description.14.1": "\nCopper Hunt> ",
  "mcp.fort_suits_description.14": "%1$sYe’ve got 15 ticks o’ the clock to find the copper ingot hid among the shiny baubles. Snag it in time and ye’ll earn 15 Coins!", // 1: mcp.fort_suits_description.14.1
  "mcp.fort_suits_description.15.1": "\nLava Gauge Trial> ",
  "mcp.fort_suits_description.15": "%1$s Adjust the lava pump to match the arrow’s mark. Nail the height within 1 block and the %2$s will toss ye 10 Coins for lendin’ a hand.", // 1: mcp.fort_suits_description.15.1, 2: mcp.Sleepy_Worker
  "mcp.fort_suits_description.16.1": "\nKarma Ledger> ",
  "mcp.fort_suits_description.16": "%1$sAid the %2$s in clearin’ the haunted graveyard. Ye’ll wield an axe and battle 4 bony fiends risin’ from their tombs. Dodge their shots and slay ‘em all without takin’ three hits, and the %3$s will reward ye with 10 shiny Coins.", // 1: mcp.fort_suits_description.16.1, 2: mcp.Tired_Groundskeeper, 3: mcp.Tired_Groundskeeper
  "mcp.fort_suits_description.17.1": "\nMagenta Landmarks> ",
  "mcp.fort_suits_description.17": "%1$sLandin’ on a magenta space’ll swap two random quadrants like a ship changin’ course.", // 1: mcp.fort_suits_description.17.1
  "mcp.fort_suits_description.18": "%1$s%2$s and %3$s> This board holds two trinkets that let ye shift the lay o’ the land.", // 1: "\n", 2: mcp.SuitShuffler, 3: mcp.SuitSwitcher
  "mcp.fort_suits_description.19.1": "\nMajestic Star> ",
  "mcp.fort_suits_description.19": "%1$sThe prized Majestic Star be given to the crew that sails back and forth ‘twixt red and black waters the most times.", // 1: mcp.fort_suits_description.19.1
  "mcp.fort_suits_enter_diamonds.1.1": "+1 ",
  "mcp.fort_suits_enter_diamonds.1": "Crept into Diamond Terretory without forking over loot : %1$s%2$s%3$s fer %4$s", // 1: mcp.fort_suits_enter_diamonds.1.1, 2: mcp.NegativeKarma, 3: "\ue006", 4: player
  "mcp.fort_suits_enter_diamonds.2.2": "-8 Doubloons",
  "mcp.fort_suits_enter_diamonds.2": "%1$s%2$sShimmer ye for forking over yer dues to yer Royal Highness. %3$s%4$s", // 1: mcp.Guard, 2: "> ", 3: "\n", 4: mcp.fort_suits_enter_diamonds.2.2
  "mcp.fort_suits_enter_diamonds.3.1": "+1 ",
  "mcp.fort_suits_enter_diamonds.3": "Owed coin forked To Diamonds: %1$s%2$s%3$s fer %4$s", // 1: mcp.fort_suits_enter_diamonds.3.1, 2: mcp.PositiveKarma, 3: "\ue005", 4: player
  "mcp.fort_suits_enter_diamonds.4.2": "8 Doubloons",
  "mcp.fort_suits_enter_diamonds.4": "%1$s%2$sThank ye fer payin’ yer— hold fast! Ye ain’t got the gold pockets fer the fee o’ %3$s. Nay matter... I’ll be takin’ what little doubloons ye got, an’ yer helm run ends here. ", // 1: mcp.Guard, 2: "> ", 3: mcp.fort_suits_enter_diamonds.4.2
  "mcp.fort_suits_enter_diamonds.5.1": "+1 ",
  "mcp.fort_suits_enter_diamonds.5": "Failed to pay owed coin to Diamond Terretory: %1$s%2$s%3$s fer %4$s", // 1: mcp.fort_suits_enter_diamonds.5.1, 2: mcp.NegativeKarma, 3: "\ue006", 4: player
  "mcp.fort_suits_event_setup.1": "%1$s%2$s Blimey! I’ve toppled an’ can’t haul meself up! Help me set the pump gauge t’ the proper height — marked by them golden arrows. Yank the lever t’ drop the platform, then pull it again when she hits the right mark. Get it within half a plank’s width, an’ I’ll be partin’ ye %3$s from me stash.", // 1: mcp.Sleepy_Worker, 2: ">", 3: mcp.10_coins
  "mcp.fort_suits_event_setup.2": "%1$s%2$s The graveyard be cursed with rattlin’ bones! I be old an’ weary, but take me hatchet an’ send them undead bones t’ Davy Jones. Do it without meetin’ yer own end, an’ I’ll be rewardin’ ye with %3$s%4$s", // 1: mcp.Tired_Groundskeeper, 2: ">", 3: mcp.10_coins, 4: "."
  "mcp.fort_suits_event_setup.3": "%1$s%2$s Got trinkets? Need more? Me trade offers ye the chance t’ enhance or mirror yer gear fer but a few doubloons — though mark me words, only once per helm run, matey!", // 1: mcp.Vulcan, 2: ">"
  "mcp.fort_suits_event_setup.4": "Click sign to change mode",
  "mcp.fort_suits_event_setup.5": "Click sign to change mode",
  "mcp.fort_suits_event_setup.6": "%1$s%2$s The Queen’s gone an’ stashed a Bullion o' copper in the heap o’ jewels! Any noble deckhand who digs it out in fifteen ticks o’ the glass shall be granted %3$s. Dare to face thar reckonin'?\nUse %4$s on me to start thar reckonin'.\n Use %5$s on thar bullion o' copper to collect it.", // 1: mcp.CourtServant, 2: ">", 3: mcp.15_coins, 4: keybind, 5: keybind
  "mcp.fort_suits_event_setup.7": "%1$s%2$s Ahoy there! Me fountain be touched by sea magic! If ye’ve kept yerself in fair favor, ye may toss in some o’ yer Positive Karma %3$s into the well — an’ the waters may grant ye trinkets from the deep!", // 1: mcp.Fountain_Genie, 2: ">", 3: "\uE005"
  "mcp.fort_suits_event_setup.8": "Ooooh… Step aboard, matey, an’ cleanse yer blackened soul o’ bad karma (%1$s) and ye' be able to pick o’ any booty ye spy in the spirit’s spellbound logbook.", // 1: "\uE006"
  "mcp.fort_suits_graveyard_tick.1": "%1$s got shot into pieces in thar boneyard reckonin'.", // 1: player
  "mcp.fort_suits_graveyard_tick.2": "%1$s fended off thar bags o' bones and won %2$s%3$s", // 1: player, 2: mcp.10_coins, 3: "."
  "mcp.fort_suits_graveyard_tick.3.2": "+1 ",
  "mcp.fort_suits_graveyard_tick.3": "%1$s%2$s%3$s%4$s fer %5$s", // 1: mcp.fort_suits_beat_challenge, 2: mcp.fort_suits_graveyard_tick.3.2, 3: mcp.PositiveKarma, 4: "\ue005", 5: player
  "mcp.fort_suits_judgement.1": "%1$s%2$s...", // 1: mcp.Freyr, 2: "> "
  "mcp.fort_suits_judgement.2": "%1$s%2$sHold fast, mate — it’s judgement time. Let’s see how true yer colors be.", // 1: mcp.Freyr, 2: "> "
  "mcp.fort_suits_judgement.3": "%1$s%2$sYe’re in deep waters, ye scurvy dog. Plead fer me mercy…", // 1: mcp.Freyr, 2: "> "
  "mcp.fort_suits_judgement.4": "%1$s%2$sYe’ve been a rotten swashbuckler. Brace yerself — yer punishment’s comin’", // 1: mcp.Freyr, 2: "> "
  "mcp.fort_suits_judgement.5": "%1$s%2$sYe’ve been a wee nuisance. Time t’ square yer debt.", // 1: mcp.Freyr, 2: "> "
  "mcp.fort_suits_judgement.6": "%1$s%2$sYe’ve been neither boon nor bane. Off with ye — carry on.", // 1: mcp.Freyr, 2: "> "
  "mcp.fort_suits_judgement.7": "%1$s%2$sYe’ve been a small boon t’ these shores. Here be yer modest reward.", // 1: mcp.Freyr, 2: "> "
  "mcp.fort_suits_judgement.8": "%1$s%2$sYe’ve set the course fer us all — take this prize, fine example.", // 1: mcp.Freyr, 2: "> "
  "mcp.fort_suits_judgement.9": "%1$s%2$sYe be an angel o’ the tides! Here be extra special treasure fer ye.", // 1: mcp.Freyr, 2: "> "
  "mcp.fort_suits_judgement.10": "%1$s%2$sYou've earned a %3$s!", // 1: mcp.Freyr, 2: "> ", 3: mcp.Star
  "mcp.fort_suits_judgement.11": "%1$s%2$s Here be a %3$s", // 1: mcp.Freyr, 2: ">", 3: mcp.PlayerSwapper
  "mcp.fort_suits_judgement.12": "%1$s%2$s Here be a %3$s", // 1: mcp.Freyr, 2: ">", 3: mcp.PlayerSwiper
  "mcp.fort_suits_judgement.13": "%1$s%2$s Here be a %3$s", // 1: mcp.Freyr, 2: ">", 3: mcp.TurnSkipper
  "mcp.fort_suits_judgement.14": "%1$s%2$s Here be a %3$s", // 1: mcp.Freyr, 2: ">", 3: mcp.TurnStealer
  "mcp.fort_suits_judgement.15": "%1$s%2$s Here be a %3$s", // 1: mcp.Freyr, 2: ">", 3: mcp.MinionPet
  "mcp.fort_suits_judgement.16": "%1$s%2$s Here be a %3$s", // 1: mcp.Freyr, 2: ">", 3: mcp.TwinionPets
  "mcp.fort_suits_judgement.17": "%1$s%2$s Here be a %3$s", // 1: mcp.Freyr, 2: ">", 3: mcp.MagicDice
  "mcp.fort_suits_judgement.18": "%1$s%2$s Here be a %3$s", // 1: mcp.Freyr, 2: ">", 3: mcp.BigMagicDice
  "mcp.fort_suits_judgement.19": "%1$s%2$s Here be a %3$s", // 1: mcp.Freyr, 2: ">", 3: mcp.ThriceDice
  "mcp.fort_suits_judgement.20": "%1$s%2$s Here be a %3$s", // 1: mcp.Freyr, 2: ">", 3: mcp.WeightedThriceDice
  "mcp.fort_suits_judgement.21": "%1$s%2$s Here be a %3$s", // 1: mcp.Freyr, 2: ">", 3: mcp.StarSchmoover
  "mcp.fort_suits_judgement.22": "%1$s%2$s Here be a %3$s", // 1: mcp.Freyr, 2: ">", 3: mcp.StarSetter
  "mcp.fort_suits_judgement.23": "%1$s%2$s Here be a %3$s", // 1: mcp.Freyr, 2: ">", 3: mcp.TwiceDice
  "mcp.fort_suits_judgement.24": "%1$s%2$s Here be a %3$s", // 1: mcp.Freyr, 2: ">", 3: mcp.WeightedTwiceDice
  "mcp.fort_suits_judgement.25": "%1$s%2$s Here be a %3$s", // 1: mcp.Freyr, 2: ">", 3: mcp.MiniDice
  "mcp.fort_suits_judgement.26": "%1$s%2$s Here be a %3$s", // 1: mcp.Freyr, 2: ">", 3: mcp.BinaryDice
  "mcp.fort_suits_judgement.27": "%1$s%2$s Here be a %3$s", // 1: mcp.Freyr, 2: ">", 3: mcp.FireTrap
  "mcp.fort_suits_judgement.28": "%1$s%2$s Here be a %3$s", // 1: mcp.Freyr, 2: ">", 3: mcp.InfernoTrap
  "mcp.fort_suits_judgement.29.3.hover": "Any foe that crosses this trap gets zapped and gives 2 coins to the trap setter for every spot they pass until the end of their turn. This is a single use trap.",
  "mcp.fort_suits_judgement.29": "%1$s%2$s Here be a %3$s", // 1: mcp.Freyr, 2: ">", 3: mcp.ZapTrap
  "mcp.fort_suits_judgement.30": "%1$s%2$s Here be a %3$s", // 1: mcp.Freyr, 2: ">", 3: mcp.LightningTrap
  "mcp.fort_suits_judgement.31": "%1$s%2$s Here be a %3$s", // 1: mcp.Freyr, 2: ">", 3: mcp.AnvilTrap
  "mcp.fort_suits_judgement.32": "%1$s%2$s Here be a %3$s", // 1: mcp.Freyr, 2: ">", 3: mcp.AnvilDeathTrap
  "mcp.fort_suits_judgement.33": "%1$s%2$s Here be a %3$s", // 1: mcp.Freyr, 2: ">", 3: mcp.IceTrap
  "mcp.fort_suits_judgement.34": "%1$s%2$s Here be a %3$s", // 1: mcp.Freyr, 2: ">", 3: mcp.FreezeTrap
  "mcp.fort_suits_judgement.35": "%1$s%2$s Here be a %3$s", // 1: mcp.Freyr, 2: ">", 3: mcp.SuitShuffler
  "mcp.fort_suits_judgement.36": "%1$s%2$s Here be a %3$s", // 1: mcp.Freyr, 2: ">", 3: mcp.SuitSwitcher
  "mcp.fort_suits_judgement.37": "%1$s%2$s Here be a %3$s", // 1: mcp.Freyr, 2: ">", 3: mcp.RerollToken
  "mcp.fort_suits_judgement.38": "%1$s%2$s Here be a %3$s", // 1: mcp.Freyr, 2: ">", 3: mcp.PremiumRerollToken
  "mcp.fort_suits_judgement.39": "%1$s%2$s Here be a %3$s", // 1: mcp.Freyr, 2: ">", 3: mcp.GhostMode
  "mcp.fort_suits_judgement.40": "%1$s%2$s Here be a %3$s", // 1: mcp.Freyr, 2: ">", 3: mcp.GhoulMode
  "mcp.fort_suits_judgement.41": "%1$s%2$sHere be %3$s%4$s", // 1: mcp.Freyr, 2: "> ", 3: score, 4: mcp._Coins
  "mcp.fort_suits_judgement.42": "%1$s%2$sI plundered %3$s%4$s", // 1: mcp.Freyr, 2: "> ", 3: score, 4: mcp._Coins
  "mcp.fort_suits_judgement.43.2": " Shinin' Spikers",
  "mcp.fort_suits_judgement.43": "%1$s%2$sI plundered one o' yer%3$s!", // 1: mcp.Freyr, 2: "> ", 3: mcp.fort_suits_judgement.43.2
  "mcp.fort_suits_judgement.44": "%1$s%2$s I set yer current roll t' 1!", // 1: mcp.Freyr, 2: "> "
  "mcp.fort_suits_judgement.45": "%1$s%2$sI plundered %3$s%4$s", // 1: mcp.Freyr, 2: "> ", 3: score, 4: "\uE006"
  "mcp.fort_suits_magenta_event.1": "Yer picked quadrant be glowlined in white.",
  "mcp.fort_suits_pass_spot.1.1": "+1 ",
  "mcp.fort_suits_pass_spot.1": "Turned blind eye to map reckonin': %1$s%2$s%3$s fer %4$s", // 1: mcp.fort_suits_pass_spot.1.1, 2: mcp.NegativeKarma, 3: "\ue006", 4: player
  "mcp.fort_suits_pass_spot.2.1": "+1 ",
  "mcp.fort_suits_pass_spot.2": "Turned blind eye towards Trader: %1$s%2$s%3$s fer %4$s", // 1: mcp.fort_suits_pass_spot.2.1, 2: mcp.NegativeKarma, 3: "\ue006", 4: player
  "mcp.fort_suits_pass_spot.3": "%1$s Help me matey! I'm looking to salvage some of these prized trinkets. Will you help a matey out and fork one off of me?", // 1: mcp.merchant_
  "mcp.fort_suits_pass_spot.4": "%1$s Help me matey! I'm looking to salvage some of these prized trinkets. Will you help a matey out and fork one off of me?", // 1: mcp.merchant_
  "mcp.fort_suits_quadrant_swap_cutscene.1": "The %1$s and %2$s quadrants have been swapped!", // 1: entity, 2: entity
  "mcp.fort_suits_spirit_room_tick.1": "Yer Foul Karma attainment not be met fer this trinket.",
  "mcp.fort_suits_spirit_room_tick.2": "%1$s used %2$s%3$sfor a %4$s", // 1: player, 2: "2", 3: "\uE006 ", 4: mcp.Pickpocketer
  "mcp.fort_suits_spirit_room_tick.3": "%1$s used %2$s%3$sfor a %4$s", // 1: player, 2: "2", 3: "\uE006 ", 4: mcp.CoinSnatcher
  "mcp.fort_suits_spirit_room_tick.4": "%1$s used %2$s%3$sfor a %4$s", // 1: player, 2: "2", 3: "\uE006 ", 4: mcp.SpiritShield
  "mcp.fort_suits_spirit_room_tick.5": "%1$s used %2$s%3$sfor a %4$s", // 1: player, 2: "10", 3: "\uE006 ", 4: mcp.StarStealer
  "mcp.fort_suits_spirit_room_tick.6": "%1$s used %2$s%3$sfor a %4$s", // 1: player, 2: "1", 3: "\uE006 ", 4: mcp.StarShard
  "mcp.fort_suits_spirit_room_tick.7": "%1$s used %2$s%3$sfor a %4$s", // 1: player, 2: "4", 3: "\uE006 ", 4: mcp.StarSchmoover
  "mcp.fort_suits_spirit_room_tick.8": "%1$s used %2$s%3$sfor a %4$s", // 1: player, 2: "3", 3: "\uE006 ", 4: mcp.StarProtector
  "mcp.fort_suits_spirit_room_tick.9": "%1$s used %2$s%3$sfor a %4$s", // 1: player, 2: "6", 3: "\uE006 ", 4: mcp.WarpToStar
  "mcp.fort_suits_spirit_room_tick.10": "%1$s used %2$s%3$sfor a %4$s", // 1: player, 2: "6", 3: "\uE006 ", 4: mcp.DoubleStarVoucher
  "mcp.fort_suits_spirit_room_tick.11": "%1$s used %2$s%3$sfor a %4$s", // 1: player, 2: "7", 3: "\uE006 ", 4: mcp.TripleStarVoucher
  "mcp.fort_suits_spirit_room_tick.12": "%1$s used %2$s%3$sfor a %4$s", // 1: player, 2: "2", 3: "\uE006 ", 4: mcp.SuitShuffler
  "mcp.fort_suits_spirit_room_tick.13": "%1$s used %2$s%3$sfor a %4$s", // 1: player, 2: "2", 3: "\uE006 ", 4: mcp.RerollToken
  "mcp.fort_suits_spirit_room_tick.14": "%1$s used %2$s%3$sfor a %4$s", // 1: player, 2: "2", 3: "\uE006 ", 4: mcp.GhostMode
  "mcp.fort_suits_spirit_room_tick.15": "%1$s used %2$s%3$sfor a %4$s", // 1: player, 2: "3", 3: "\uE006 ", 4: mcp.HoneyBoost
  "mcp.fort_suits_spirit_room_tick.16": "%1$s used %2$s%3$sfor a %4$s", // 1: player, 2: "4", 3: "\uE006 ", 4: mcp.TurnSkipper
  "mcp.fort_suits_spirit_room_tick.17": "%1$s used %2$s%3$sfor a %4$s", // 1: player, 2: "4", 3: "\uE006 ", 4: mcp.PlayerSwapper
  "mcp.fort_suits_spirit_room_tick.18": "%1$s used %2$s%3$sfor a %4$s", // 1: player, 2: "1", 3: "\uE006 ", 4: mcp.ZapTrap
  "mcp.fort_suits_spirit_room_tick.19": "%1$s used %2$s%3$sfor an %4$s", // 1: player, 2: "1", 3: "\uE006 ", 4: mcp.IceTrap
  "mcp.fort_suits_spirit_room_tick.20": "%1$s used %2$s%3$sfor a %4$s", // 1: player, 2: "1", 3: "\uE006 ", 4: mcp.FireTrap
  "mcp.fort_suits_spirit_room_tick.21": "%1$s used %2$s%3$sfor an %4$s", // 1: player, 2: "1", 3: "\uE006 ", 4: mcp.AnvilTrap
  "mcp.fort_suits_spirit_room_tick.22": "%1$s used %2$s%3$sfor a %4$s", // 1: player, 2: "2", 3: "\uE006 ", 4: mcp.MiniDice
  "mcp.fort_suits_spirit_room_tick.23": "%1$s used %2$s%3$sfor a %4$s", // 1: player, 2: "4", 3: "\uE006 ", 4: mcp.MagicDice
  "mcp.fort_suits_spirit_room_tick.24": "%1$s used %2$s%3$sfor a %4$s", // 1: player, 2: "2", 3: "\uE006 ", 4: mcp.TwiceDice
  "mcp.fort_suits_spirit_room_tick.25": "%1$s used %2$s%3$sfor a %4$s", // 1: player, 2: "3", 3: "\uE006 ", 4: mcp.ThriceDice
  "mcp.fort_suits_spirit_room_tick.26": "%1$s used %2$s%3$sfor a %4$s", // 1: player, 2: "4", 3: "\uE006 ", 4: mcp.MinionPet
  "mcp.fort_suits_spirit_room_tick.27": "%1$s used %2$s%3$sfor a %4$s", // 1: player, 2: "2", 3: "\uE006 ", 4: mcp.PocketPlunderer
  "mcp.fort_suits_spirit_room_tick.28": "%1$s used %2$s%3$sfor a %4$s", // 1: player, 2: "2", 3: "\uE006 ", 4: mcp.CoinStealer
  "mcp.fort_suits_spirit_room_tick.29": "%1$s used %2$s%3$sfor a %4$s", // 1: player, 2: "2", 3: "\uE006 ", 4: mcp.ThornedSpiritShield
  "mcp.fort_suits_spirit_room_tick.30": "%1$s used %2$s%3$sfor a %4$s", // 1: player, 2: "10", 3: "\uE006 ", 4: mcp.StarCounterfeiter
  "mcp.fort_suits_spirit_room_tick.31.1": "Shinin' Spiker Shards",
  "mcp.fort_suits_spirit_room_tick.31": "%1$s used %2$s%3$sfor 2%4$s%5$s", // 1: player, 2: "1", 3: "\uE006 ", 4: " ", 5: mcp.fort_suits_spirit_room_tick.31.1
  "mcp.fort_suits_spirit_room_tick.32": "%1$s used %2$s%3$sfor a %4$s", // 1: player, 2: "4", 3: "\uE006 ", 4: mcp.StarSetter
  "mcp.fort_suits_spirit_room_tick.33": "%1$s used %2$s%3$sfor a %4$s", // 1: player, 2: "3", 3: "\uE006 ", 4: mcp.StarSafe
  "mcp.fort_suits_spirit_room_tick.34.2.hover": "Teleports you to the main star seller, and gives you any coins needed to buy the star.",
  "mcp.fort_suits_spirit_room_tick.34": "%1$s used %2$s%3$sfor a %4$s", // 1: player, 2: "6", 3: "\uE006 ", 4: mcp.StarSupplier
  "mcp.fort_suits_spirit_room_tick.35": "%1$s used %2$s%3$sfor a %4$s", // 1: player, 2: "6", 3: "\uE006 ", 4: mcp.DoubleStarDiscountVoucher
  "mcp.fort_suits_spirit_room_tick.36": "%1$s used %2$s%3$sfor a %4$s", // 1: player, 2: "7", 3: "\uE006 ", 4: mcp.TripleStarDiscountVoucher
  "mcp.fort_suits_spirit_room_tick.37": "%1$s used %2$s%3$sfor a %4$s", // 1: player, 2: "2", 3: "\uE006 ", 4: mcp.SuitSwitcher
  "mcp.fort_suits_spirit_room_tick.38": "%1$s used %2$s%3$sfor a %4$s", // 1: player, 2: "2", 3: "\uE006 ", 4: mcp.PremiumRerollToken
  "mcp.fort_suits_spirit_room_tick.39": "%1$s used %2$s%3$sfor a %4$s", // 1: player, 2: "2", 3: "\uE006 ", 4: mcp.GhoulMode
  "mcp.fort_suits_spirit_room_tick.40": "%1$s used %2$s%3$sfor a %4$s", // 1: player, 2: "3", 3: "\uE006 ", 4: mcp.HoneyZoom
  "mcp.fort_suits_spirit_room_tick.41": "%1$s used %2$s%3$sfor a %4$s", // 1: player, 2: "4", 3: "\uE006 ", 4: mcp.TurnStealer
  "mcp.fort_suits_spirit_room_tick.42": "%1$s used %2$s%3$sfor a %4$s", // 1: player, 2: "4", 3: "\uE006 ", 4: mcp.PlayerSwiper
  "mcp.fort_suits_spirit_room_tick.43": "%1$s used %2$s%3$sfor a %4$s", // 1: player, 2: "1", 3: "\uE006 ", 4: mcp.LightningTrap
  "mcp.fort_suits_spirit_room_tick.44": "%1$s used %2$s%3$sfor a %4$s", // 1: player, 2: "1", 3: "\uE006 ", 4: mcp.FreezeTrap
  "mcp.fort_suits_spirit_room_tick.45": "%1$s used %2$s%3$sfor an %4$s", // 1: player, 2: "1", 3: "\uE006 ", 4: mcp.InfernoTrap
  "mcp.fort_suits_spirit_room_tick.46": "%1$s used %2$s%3$sfor an %4$s", // 1: player, 2: "1", 3: "\uE006 ", 4: mcp.AnvilDeathTrap
  "mcp.fort_suits_spirit_room_tick.47": "%1$s used %2$s%3$sfor a %4$s", // 1: player, 2: "2", 3: "\uE006 ", 4: mcp.BinaryDice
  "mcp.fort_suits_spirit_room_tick.48": "%1$s used %2$s%3$sfor a %4$s", // 1: player, 2: "4", 3: "\uE006 ", 4: mcp.BigMagicDice
  "mcp.fort_suits_spirit_room_tick.49": "%1$s used %2$s%3$sfor a %4$s", // 1: player, 2: "2", 3: "\uE006 ", 4: mcp.WeightedTwiceDice
  "mcp.fort_suits_spirit_room_tick.50": "%1$s used %2$s%3$sfor a %4$s", // 1: player, 2: "3", 3: "\uE006 ", 4: mcp.WeightedThriceDice
  "mcp.fort_suits_spirit_room_tick.51": "%1$s used %2$s%3$sfor a %4$s", // 1: player, 2: "4", 3: "\uE006 ", 4: mcp.TwinionPets
  "mcp.fort_suits_spirit_room_tick.52": "%1$s used %2$s%3$sfor %4$s%5$s", // 1: player, 2: score, 3: "\uE006 ", 4: score, 5: mcp._Coins
  "mcp.fort_suits_spirit_room_tick.53.1": "5 Shinin' Spiker Shards ",
  "mcp.fort_suits_spirit_room_tick.53": "%1$s converted %2$sinto a %3$s", // 1: player, 2: mcp.fort_suits_spirit_room_tick.53.1, 3: mcp.star_
  "mcp.fort_suits_update_star_cost_text.1.1": "30 Doubloons",
  "mcp.fort_suits_update_star_cost_text.1.2": "25 Doubloons",
  "mcp.fort_suits_update_star_cost_text.1.3": "1",
  "mcp.fort_suits_update_star_cost_text.1.4": "20 Doubloons",
  "mcp.fort_suits_update_star_cost_text.1.5": "2",
  "mcp.fort_suits_update_star_cost_text.1.6": "15 Doubloons",
  "mcp.fort_suits_update_star_cost_text.1.7": "3",
  "mcp.fort_suits_update_star_cost_text.1.8": "10 Doubloons",
  "mcp.fort_suits_update_star_cost_text.1.9": "4",
  "mcp.fort_suits_update_star_cost_text.1": "1 Shinin' Spiker:           %1$s%2$s1 Shinin' Spiker:           %3$s%4$s%5$s%6$s1 Shinin' Spiker:           %7$s%8$s%9$s%10$s1 Shinin' Spiker:           %11$s%12$s%13$s%14$s1 Shinin' Spiker:           %15$s%16$s%17$s%18$s", // 1: mcp.fort_suits_update_star_cost_text.1.1, 2: "      \n", 3: mcp.fort_suits_update_star_cost_text.1.2, 4: " + ", 5: mcp.fort_suits_update_star_cost_text.1.3, 6: "\ue005\n", 7: mcp.fort_suits_update_star_cost_text.1.4, 8: " + ", 9: mcp.fort_suits_update_star_cost_text.1.5, 10: "\ue005\n", 11: mcp.fort_suits_update_star_cost_text.1.6, 12: " + ", 13: mcp.fort_suits_update_star_cost_text.1.7, 14: "\ue005\n", 15: mcp.fort_suits_update_star_cost_text.1.8, 16: " + ", 17: mcp.fort_suits_update_star_cost_text.1.9, 18: "\ue005"
  "mcp.fort_suits_update_star_cost_text.2.1": "30 Doubloons",
  "mcp.fort_suits_update_star_cost_text.2.2": "25 Doubloons",
  "mcp.fort_suits_update_star_cost_text.2.3": "1",
  "mcp.fort_suits_update_star_cost_text.2.4": "20 Doubloons",
  "mcp.fort_suits_update_star_cost_text.2.5": "2",
  "mcp.fort_suits_update_star_cost_text.2.6": "15 Doubloons",
  "mcp.fort_suits_update_star_cost_text.2.7": "3",
  "mcp.fort_suits_update_star_cost_text.2.8": "10 Doubloons",
  "mcp.fort_suits_update_star_cost_text.2.9": "4",
  "mcp.fort_suits_update_star_cost_text.2": "1 Shinin' Spiker:           %1$s%2$s1 Shinin' Spiker:           %3$s%4$s%5$s%6$s1 Shinin' Spiker:           %7$s%8$s%9$s%10$s1 Shinin' Spiker:           %11$s%12$s%13$s%14$s1 Shinin' Spiker:           %15$s%16$s%17$s%18$s", // 1: mcp.fort_suits_update_star_cost_text.2.1, 2: "      \n", 3: mcp.fort_suits_update_star_cost_text.2.2, 4: " + ", 5: mcp.fort_suits_update_star_cost_text.2.3, 6: "\ue006\n", 7: mcp.fort_suits_update_star_cost_text.2.4, 8: " + ", 9: mcp.fort_suits_update_star_cost_text.2.5, 10: "\ue006\n", 11: mcp.fort_suits_update_star_cost_text.2.6, 12: " + ", 13: mcp.fort_suits_update_star_cost_text.2.7, 14: "\ue006\n", 15: mcp.fort_suits_update_star_cost_text.2.8, 16: " + ", 17: mcp.fort_suits_update_star_cost_text.2.9, 18: "\ue006"
  "mcp.fort_suits_vulcan_button.1": "%1$s galleon'd their %2$s", // 1: player, 2: entity
  "mcp.fort_suits_vulcan_button.2": "%1$s replicated their %2$s", // 1: player, 2: entity
  "mcp.fort_suits_vulcan_button.3.1": "+1 ",
  "mcp.fort_suits_vulcan_button.3": "Wield Trinket Galleoner/Replicator: %1$s%2$s%3$s fer %4$s", // 1: mcp.fort_suits_vulcan_button.3.1, 2: mcp.PositiveKarma, 3: "\ue005", 4: player
  "mcp.fort_suits_water_pump_tick.1": "%1$s did not rig thar pump t’ the right height.", // 1: player
  "mcp.fort_suits_water_pump_tick.2": "%1$s rigged thar pump to the right height and won %2$s%3$s", // 1: player, 2: mcp.10_coins, 3: "."
  "mcp.fort_suits_water_pump_tick.3.2": "+1 ",
  "mcp.fort_suits_water_pump_tick.3": "%1$s%2$s%3$s%4$s fer %5$s", // 1: mcp.fort_suits_beat_challenge, 2: mcp.fort_suits_water_pump_tick.3.2, 3: mcp.PositiveKarma, 4: "\ue005", 5: player
  "mcp.freeverser.1": "%1$s cast %2$s!", // 1: player, 2: mcp.Freeverser
  "mcp.freeze_trap_description.1": "%1$s%2$s%3$s\nCan be acquired from %4$s landmarks n' from free trinket pickups.", // 1: mcp.FreezeTrap, 2: ": ", 3: mcp.FreezeTrapDescription, mcp.orange
  "mcp.gametheory3.1": "Yer swashbuckler color indicates how many glory tallies get handed out wit' each decision combination.",
  "mcp.gametheory4.1": "The swashbuckler wit' thar most glory tallies at thar end wins!",
  "mcp.game_theory.1": "Make decisions t' earn more glory tallies than all o' thar other swashbucklers.",
  "mcp.game_theory.2": "Make decisions t' earn yer tribe more glory tallies than %1$s", // 1: player
  "mcp.game_theory_rules.1": "The final handout fer glory tallies will be determined by what choices both swashbucklers make.",
  "mcp.game_theory_rules.2": "Yer swashbuckler color indicates how many glory tallies get handed out wit' each decision combination.",
  "mcp.game_theory_rules.3": "There will be six rounds, n' each swashbuckler on thar tribe o' three will face %1$s twice.", // 1: player
  "mcp.game_theory_rules.4": "The payouts fer thar swashbucklers on thar tribe o' three will be greater than thar lone swashbuckler generally.",
  "mcp.game_theory_rules.5": "Whichever tribe that has thar swashbuckler wit' thar most glory tallies will plunder! In thar event o' a tie fer thar highest glory tallies, %1$s will plunder.", // 1: player
  "mcp.ghast_blast.1": "%1$s will shoot fireballs at %2$s by dropping or right-clicking their fireball trinket .", // 1: player, 2: player
  "mcp.ghast_blast_end.1": "All swashbucklers must be online t' continue",
  "mcp.ghast_blast_rules.1": "Fireballs deal high damage n' destroy thar map. Non-deflected ghast fireballs will disappear if shot t' close t' another ghast.",
  "mcp.ghast_blast_rules.2": "Ghasts can move down by crouching n' move up by uncrouching.",
  "mcp.ghast_blast_rules.3": "%1$s can deflect thar fireballs by left clicking them as they get close. Thar fireballs will go where ye be looking.", // 1: player
  "mcp.ghast_blast_rules.4": "%1$s can also hit ghasts wit' their sword if they get too close.", // 1: player
  "mcp.ghast_blast_rules.5": "The ghasts plunder if they kill %1$s and %2$s wins by outlasting thar ghasts.", // 1: player, 2: player
  "mcp.ghast_blast_start.1": "Blast!",
  "mcp.ghast_blast_tick.1": "%1$s has been sent to Davy Jones' Locker!", // 1: player
  "mcp.ghost_hunt.1": "%1$s will play as thar ghosts n' %2$s will play as thar hunter.", // 1: player, 2: player
  "mcp.ghost_hunt_rules.1": "%1$s be invisible n' emit faint white particles but can still see each other.", // 1: player
  "mcp.ghost_hunt_rules.2": "The ghosts' goal be t' haunt thar villagers by hitting them until they get converted. Villagers turn into zombies when converted.",
  "mcp.ghost_hunt_rules.3": "The hunter has a sword wit' a short cooldown, but be able t' hit villagers on accident.",
  "mcp.ghost_hunt_rules.4": "%1$s must defend thar village by sending all thar ghosts off thar plank before all thar villagers get haunted.", // 1: player
  "mcp.ghost_hunt_start.1": "Hunt!",
  "mcp.ghost_hunt_tick.1": "Game ending...",
  "mcp.ghost_hunt_tick.2": "The sun be now rising. Ghost will now die from thar sun.",
  "mcp.ghost_mode.1": "%1$s has unleashed %2$s!", // 1: player, 2: mcp.GhostMode
  "mcp.ghost_mode.2": "Tip> Ye can crouch over thar covered manhole t' go through it.",
  "mcp.ghost_mode_description.1.3": "10 Doubloons",
  "mcp.ghost_mode_description.1": "%1$s%2$s%3$s Can be acquired from free trinket pickups or forked for from the shop.\nCost: %4$s", // 1: mcp.GhostMode, 2: ": ", 3: mcp.GhostModeDescription, 4: mcp.ghost_mode_description.1.3
  "mcp.ghoul_mode.1": "%1$s has unleashed %2$s!", // 1: entity, 2: mcp.GhoulMode
  "mcp.ghoul_mode_convert_trap.1": "%1$s converted %2$s's %3$s!", // 1: player, 2: player, 3: mcp.AnvilTrap
  "mcp.ghoul_mode_convert_trap.2": "%1$s converted %2$s's %3$s!", // 1: player, 2: player, 3: mcp.AnvilDeathTrap
  "mcp.ghoul_mode_convert_trap.3": "%1$s converted %2$s's %3$s!", // 1: player, 2: player, 3: mcp.FireTrap
  "mcp.ghoul_mode_convert_trap.4": "%1$s converted %2$s's %3$s!", // 1: player, 2: player, 3: mcp.InfernoTrap
  "mcp.ghoul_mode_convert_trap.5": "%1$s converted %2$s's %3$s!", // 1: player, 2: player, 3: mcp.IceTrap
  "mcp.ghoul_mode_convert_trap.6": "%1$s converted %2$s's %3$s!", // 1: player, 2: player, 3: mcp.FreezeTrap
  "mcp.ghoul_mode_convert_trap.7": "%1$s converted %2$s's %3$s!", // 1: player, 2: player, 3: mcp.ZapTrap
  "mcp.ghoul_mode_convert_trap.8": "%1$s converted %2$s's %3$s!", // 1: player, 2: player, 3: mcp.LightningTrap
  "mcp.ghoul_mode_convert_trap.9": "%1$s converted %2$s's %3$s!", // 1: player, 2: player, 3: mcp.EnderTrap
  "mcp.ghoul_mode_convert_trap.10": "%1$s converted %2$s's %3$s!", // 1: player, 2: player, 3: mcp.EnderAuraTrap
  "mcp.ghoul_mode_description.1.3": "10 Doubloons",
  "mcp.ghoul_mode_description.1": "%1$s%2$s%3$s Can be acquired from free trinket pickups or forked for from the shop.\nCost: %4$s", // 1: mcp.GhoulMode, 2: ": ", 3: mcp.GhoulModeDescription, 4: mcp.ghoul_mode_description.1.3
  "mcp.givecoins.1": "%1$s gave %2$s %3$s%4$s!", // 1: player, 2: player, 3: score, 4: mcp._Coins
  "mcp.givestar.1": "%1$s gave a %2$s t' %3$s!", // 1: player, 2: mcp.Star, 3: player
  "mcp.givestar.2": "%1$s could not give a %2$s t' %3$s!", // 1: player, 2: mcp.Star, 3: player
  "mcp.givestar.3.1": "shinin' spiker protector",
  "mcp.givestar.3.2": " shinin' spikers",
  "mcp.givestar.3": "The %1$s protected one o' %2$s's%3$s", // 1: mcp.givestar.3.1, 2: player, 3: mcp.givestar.3.2
  "mcp.give_duel_ready_ups.1": "%1$s vote minimum required", // 1: "1"
  "mcp.give_duel_ready_ups.2": "%1$s vote minimum required", // 1: "1"
  "mcp.give_duel_ready_ups.3": "%1$s vote minimum required", // 1: "1"
  "mcp.give_duel_ready_ups.4": "%1$s vote minimum required", // 1: "1"
  "mcp.give_duel_ready_ups.5": "%1$s vote minimum required", // 1: "1"
  "mcp.give_duel_ready_ups.6": "%1$s vote minimum required", // 1: "1"
  "mcp.give_duel_ready_ups.7": "%1$s vote minimum required", // 1: "1"
  "mcp.give_duel_ready_ups.8": "%1$s vote minimum required", // 1: "1"
  "mcp.give_duel_ready_ups.9": "%1$s vote minimum required", // 1: "1"
  "mcp.give_duel_ready_ups.10": "%1$s vote minimum required", // 1: "1"
  "mcp.give_game_stats.1": "First To ",
  "mcp.give_game_stats.2": " Shinin' Spikers",
  "mcp.give_game_stats.3": " Helm Run Mode",
  "mcp.give_game_stats.4": "Unlimited",
  "mcp.give_game_stats.5": "Unlimited",
  "mcp.give_game_stats.6": "Regular",
  "mcp.give_game_stats.7": "Extra",
  "mcp.give_game_stats.8": "Double",
  "mcp.give_game_stats.9": "Max Doubloons",
  "mcp.give_game_stats.10": "Storm-Fester",
  "mcp.give_game_stats.11": "Ticket",
  "mcp.give_game_stats.12": "Trip Sailor",
  "mcp.give_game_stats.13": "Doubloon Thief",
  "mcp.give_game_stats.14": "Trinket",
  "mcp.give_game_stats.15": "Haggler",
  "mcp.give_game_stats.16": "Pellet",
  "mcp.give_game_stats.17": "Transaction",
  "mcp.give_game_stats.18": "Sacrificial",
  "mcp.give_game_stats.19": "Warper",
  "mcp.give_game_stats.20": "Fortune",
  "mcp.give_game_stats.21": "Diversification",
  "mcp.give_game_stats.22": "Instigator",
  "mcp.give_game_stats.23": "Hex Master",
  "mcp.give_game_stats.24": "Santa's Sidekick",
  "mcp.give_game_stats.25": "Tomb Raider",
  "mcp.give_game_stats.26": "Wayfinder",
  "mcp.give_items.1": "Rolls a 1. Drop to use.",
  "mcp.give_items.2": "Rolls a 2. Drop to use.",
  "mcp.give_items.3": "Rolls a 3. Drop to use.",
  "mcp.give_items.4": "Rolls a 4. Drop to use.",
  "mcp.give_items.5": "Rolls a 5. Drop to use.",
  "mcp.give_items.6": "Rolls a 6. Drop to use.",
  "mcp.give_items.7": "Rolls a 7. Drop to use.",
  "mcp.give_items.8": "Rolls a 8. Drop to use.",
  "mcp.give_items.9": "Rolls a 9. Drop to use.",
  "mcp.give_items.10": "Rolls a 10. Drop to use.",
  "mcp.give_items.11": "Rolls a 11. Drop to use.",
  "mcp.give_items.12": "Rolls a 12. Drop to use.",
  "mcp.give_items.13": "Rolls a 13. Drop to use.",
  "mcp.give_items.14": "Rolls a 14. Drop to use.",
  "mcp.give_items.15": "Rolls a 15. Drop to use.",
  "mcp.give_items.16": "Rolls a 16. Drop to use.",
  "mcp.give_items.17": "Rolls a 17. Drop to use.",
  "mcp.give_items.18": "Rolls a 18. Drop to use.",
  "mcp.give_items.19": "Rolls a 19. Drop to use.",
  "mcp.give_items.20": "Rolls a 20. Drop to use.",
  "mcp.give_items.21": "%1$s If ye roll a 0, ye can use yer %2$s as long as ye don't move.", // 1: mcp.Tip_, 2: mcp.RerollToken
  "mcp.give_items.22": "%1$s If ye roll a 0, ye can use yer %2$s as long as ye don't move.", // 1: mcp.Tip_, 2: mcp.PremiumRerollToken
  "mcp.give_items.23.2": "D'ov'r Chip/",
  "mcp.give_items.23": "%1$s If ye roll a 0, ye can use yer %2$s%3$s as long as ye don't move.", // 1: mcp.Tip_, 2: mcp.give_items.23.2, 3: mcp.PremiumRerollToken
  "mcp.give_random_item.1": "%1$s gave %2$s a %3$s!", // 1: player, 2: player, 3: mcp.MagicDice
  "mcp.give_random_item.2": "%1$s gave %2$s a %3$s!", // 1: player, 2: player, 3: mcp.TurnSkipper
  "mcp.give_random_item.3": "%1$s gave %2$s a %3$s!", // 1: player, 2: player, 3: mcp.WarpToStar
  "mcp.give_random_item.4": "%1$s gave %2$s a %3$s!", // 1: player, 2: player, 3: mcp.StarStealer
  "mcp.give_random_item.5": "%1$s gave %2$s a %3$s!", // 1: player, 2: player, 3: mcp.GhostMode
  "mcp.give_random_item.6": "%1$s gave %2$s a %3$s!", // 1: player, 2: player, 3: mcp.Pickpocketer
  "mcp.give_random_item.7": "%1$s gave %2$s a %3$s!", // 1: player, 2: player, 3: mcp.StarSchmoover
  "mcp.give_random_item.8": "%1$s gave %2$s a %3$s!", // 1: player, 2: player, 3: mcp.MiniDice
  "mcp.give_random_item.9": "%1$s gave %2$s a %3$s!", // 1: player, 2: player, 3: mcp.CoinSnatcher
  "mcp.give_random_item.10": "%1$s gave %2$s a %3$s!", // 1: player, 2: player, 3: mcp.ThriceDice
  "mcp.give_random_item.11": "%1$s gave %2$s a %3$s!", // 1: player, 2: player, 3: mcp.TwiceDice
  "mcp.give_random_item.12": "%1$s gave %2$s a %3$s!", // 1: player, 2: player, 3: mcp.RerollToken
  "mcp.give_random_item.13": "%1$s gave %2$s a %3$s!", // 1: player, 2: player, 3: mcp.PlayerSwapper
  "mcp.give_random_item.14": "%1$s gave %2$s a %3$s!", // 1: player, 2: player, 3: mcp.CrazyClock
  "mcp.give_random_item.15": "%1$s gave %2$s a %3$s!", // 1: player, 2: player, 3: mcp.CrazyClock
  "mcp.give_random_item.16": "%1$s gave %2$s an %3$s!", // 1: player, 2: player, 3: mcp.AnvilTrap
  "mcp.give_random_item.17": "%1$s gave %2$s a %3$s!", // 1: player, 2: player, 3: mcp.FireTrap
  "mcp.give_random_item.18": "%1$s gave %2$s a %3$s!", // 1: player, 2: player, 3: mcp.StarProtector
  "mcp.give_random_item.19": "%1$s gave %2$s a %3$s!", // 1: player, 2: player, 3: mcp.DoubleStarVoucher
  "mcp.give_random_item.20": "%1$s gave %2$s a %3$s!", // 1: player, 2: player, 3: mcp.HoneyBoost
  "mcp.give_random_item.21": "%1$s gave %2$s an %3$s!", // 1: player, 2: player, 3: mcp.EnderTrap
  "mcp.give_random_item.22": "%1$s gave %2$s an %3$s!", // 1: player, 2: player, 3: mcp.IceTrap
  "mcp.give_random_item.23": "%1$s gave %2$s a %3$s!", // 1: player, 2: player, 3: mcp.ZapTrap
  "mcp.give_random_item.24": "%1$s gave %2$s a %3$s!", // 1: player, 2: player, 3: mcp.MinionPet
  "mcp.give_random_item.25": "%1$s gave %2$s a %3$s!", // 1: player, 2: player, 3: mcp.TripleStarVoucher
  "mcp.give_random_item.26": "%1$s gave %2$s a %3$s!", // 1: player, 2: player, 3: mcp.SpiritShield
  "mcp.give_random_item.27": "%1$s gave %2$s a %3$s!", // 1: player, 2: player, 3: mcp.TrafficWhistle
  "mcp.give_random_item.28": "%1$s gave %2$s a %3$s!", // 1: player, 2: player, 3: mcp.GoldBar
  "mcp.give_random_item.29": "%1$s gave %2$s a %3$s!", // 1: player, 2: player, 3: mcp.CandyCannon
  "mcp.give_random_item.30": "%1$s gave %2$s a %3$s!", // 1: player, 2: player, 3: mcp.SandyCannon
  "mcp.give_random_item.31": "%1$s gave %2$s a %3$s!", // 1: player, 2: player, 3: mcp.ReverseABoard
  "mcp.give_random_item.32": "%1$s gave %2$s a %3$s!", // 1: player, 2: player, 3: mcp.SuitShuffler
  "mcp.give_random_item.33": "%1$s gave %2$s a %3$s!", // 1: player, 2: player, 3: mcp.BigMagicDice
  "mcp.give_random_item.34": "%1$s gave %2$s a %3$s!", // 1: player, 2: player, 3: mcp.TurnStealer
  "mcp.give_random_item.35": "%1$s gave %2$s a %3$s!", // 1: player, 2: player, 3: mcp.StarSupplier
  "mcp.give_random_item.36": "%1$s gave %2$s a %3$s!", // 1: player, 2: player, 3: mcp.StarCounterfeiter
  "mcp.give_random_item.37": "%1$s gave %2$s a %3$s!", // 1: player, 2: player, 3: mcp.GhoulMode
  "mcp.give_random_item.38": "%1$s gave %2$s a %3$s!", // 1: player, 2: player, 3: mcp.PocketPlunderer
  "mcp.give_random_item.39": "%1$s gave %2$s a %3$s!", // 1: player, 2: player, 3: mcp.StarSetter
  "mcp.give_random_item.40": "%1$s gave %2$s a %3$s!", // 1: player, 2: player, 3: mcp.BinaryDice
  "mcp.give_random_item.41": "%1$s gave %2$s a %3$s!", // 1: player, 2: player, 3: mcp.CoinStealer
  "mcp.give_random_item.42": "%1$s gave %2$s a %3$s!", // 1: player, 2: player, 3: mcp.WeightedThriceDice
  "mcp.give_random_item.43": "%1$s gave %2$s a %3$s!", // 1: player, 2: player, 3: mcp.WeightedTwiceDice
  "mcp.give_random_item.44": "%1$s gave %2$s a %3$s!", // 1: player, 2: player, 3: mcp.PremiumRerollToken
  "mcp.give_random_item.45": "%1$s gave %2$s a %3$s!", // 1: player, 2: player, 3: mcp.PlayerSwiper
  "mcp.give_random_item.46": "%1$s gave %2$s a %3$s!", // 1: player, 2: player, 3: mcp.CuckooClock
  "mcp.give_random_item.47": "%1$s gave %2$s a %3$s!", // 1: player, 2: player, 3: mcp.CuckooClock
  "mcp.give_random_item.48": "%1$s gave %2$s an %3$s!", // 1: player, 2: player, 3: mcp.AnvilDeathTrap
  "mcp.give_random_item.49": "%1$s gave %2$s an %3$s!", // 1: player, 2: player, 3: mcp.InfernoTrap
  "mcp.give_random_item.50": "%1$s gave %2$s a %3$s!", // 1: player, 2: player, 3: mcp.StarSafe
  "mcp.give_random_item.51": "%1$s gave %2$s a %3$s!", // 1: player, 2: player, 3: mcp.DoubleStarDiscountVoucher
  "mcp.give_random_item.52": "%1$s gave %2$s a %3$s!", // 1: player, 2: player, 3: mcp.HoneyZoom
  "mcp.give_random_item.53": "%1$s gave %2$s an %3$s!", // 1: player, 2: player, 3: mcp.EnderAuraTrap
  "mcp.give_random_item.54": "%1$s gave %2$s a %3$s!", // 1: player, 2: player, 3: mcp.FreezeTrap
  "mcp.give_random_item.55": "%1$s gave %2$s a %3$s!", // 1: player, 2: player, 3: mcp.LightningTrap
  "mcp.give_random_item.56": "%1$s gave %2$s a %3$s!", // 1: player, 2: player, 3: mcp.TwinionPets
  "mcp.give_random_item.57": "%1$s gave %2$s a %3$s!", // 1: player, 2: player, 3: mcp.TripleStarDiscountVoucher
  "mcp.give_random_item.58": "%1$s gave %2$s a %3$s!", // 1: player, 2: player, 3: mcp.ThornedSpiritShield
  "mcp.give_random_item.59": "%1$s gave %2$s a %3$s!", // 1: player, 2: player, 3: mcp.TrafficController
  "mcp.give_random_item.60": "%1$s gave %2$s an %3$s!", // 1: player, 2: player, 3: mcp.EnchantedGoldBar
  "mcp.give_random_item.61": "%1$s gave %2$s a %3$s!", // 1: player, 2: player, 3: mcp.CandyCannon2
  "mcp.give_random_item.62": "%1$s gave %2$s a %3$s!", // 1: player, 2: player, 3: mcp.SandyCannon2
  "mcp.give_random_item.63": "%1$s gave %2$s a %3$s!", // 1: player, 2: player, 3: mcp.Freeverser
  "mcp.give_random_item.64": "%1$s gave %2$s a %3$s!", // 1: player, 2: player, 3: mcp.SuitSwitcher
  "mcp.give_random_item.65": "%1$s could not give an trinket t' %2$s!", // 1: player, 2: player
  "mcp.give_ready_ups.1": "%1$s vote minimum required",
  "mcp.give_ready_ups.2": "%1$s votes minimum required",
  "mcp.give_tiebreaker_dice.1": "It's %1$s's toss!", // 1: player
  "mcp.gladiators.1": "Fight other swashbucklers in one massive brawl!",
  "mcp.gladiators.2": "Feel free to build your own gladiators arena if you want it to look different from this one ;)",
  "mcp.gladiators2.1": "Kill all thar others swashbucklers!",
  "mcp.gladiators3.1": "Placement be determined by order eliminated.",
  "mcp.gladiators_start.1": "Fight!",
  "mcp.gold_bar.1": "%1$s cast %2$s!", // 1: player, 2: mcp.GoldBar
  "mcp.gold_bar.2": "%1$s cast %2$s!", // 1: player, 2: mcp.EnchantedGoldBar
  "mcp.gold_bar_description.1.3": "5 Doubloons",
  "mcp.gold_bar_description.1": "%1$s%2$s%3$s Can be acquired from free trinket pickups or forked for from the shop.\nCost: %4$s", // 1: mcp.GoldBar, 2: ": ", 3: mcp.GoldBarDescription, 4: mcp.gold_bar_description.1.3
  "mcp.gold_rush.1": "Gold will fall down from thar moving conveyor belts.",
  "mcp.gold_rush.2": "This be a weird voyage isn't it?",
  "mcp.gold_rush2.1": "Pick up gold nuggets n' gold ingots t' earn glory tallies.",
  "mcp.gold_rush3.1": "To pick up a trinket, crouch directly above it.",
  "mcp.gold_rush4.1": "The point values are as follows:\nGold Nugget: 1 Point\nGold Ingot: 3 Glory Tallies\nMine Gold Block: 6 Glory Tallies\nMine Gold Ore: 2 Glory Tallies",
  "mcp.gold_rush5.1": "You can pick up Peg-legs that give ye a speed or jump effect by equipping them.",
  "mcp.gold_rush6.1": "You can jump t' a higher belt wit' thar jump effect.",
  "mcp.gold_rush7.1": "Beware o' slime snares that slow ye down. Ye can also use a pickaxe t' mine thar gold blocks.",
  "mcp.gold_rush8.1": "stash thar most gold glory tallies t' plunder thar voyage!",
  "mcp.gold_rush_rules.1": "Pick up gold nuggets n' gold ingots by crouching on top o' them t' earn glory tallies.",
  "mcp.gold_rush_rules.2": "The point values are as follows:\nGold Nugget: 1 Glory Tally\nGold Ingot: 3 Glory Tallies\nMine Gold Block: 6 Glory Tallies\nMine Gilded Blackstone: 2 Glory Tallies",
  "mcp.gold_rush_rules.3": "You can pick up diamond Peg-legs that give ye a speed effect by equipping them.",
  "mcp.gold_rush_rules.4": "You can pick up Peg-legs that give effects by equipping them. Diamond = Speed. Netherite = Jump Boost.",
  "mcp.gold_rush_rules.5": "%1$s can jump t' a higher belts while thar tribe o' three cannot.", // 1: player
  "mcp.gold_rush_rules.6": "Netherite Peg-legs be used t' get t' higher belts n' diamond Peg-legs remove slowness when strapped on.",
  "mcp.gold_rush_rules.7": "Slime snares slow ye down when ye touch them. Ye can also use a pickaxe t' mine thar gold blocks n' thar gilded blackstone.",
  "mcp.gold_rush_rules.8": "The voyage ends once all o' thar trinkets be gone from thar conveyor belt.",
  "mcp.gold_rush_rules.9": "Whichever tribe accomplishes thar most glory tallies wins thar voyage!",
  "mcp.gold_rush_start.1": "Collect!",
  "mcp.gold_rush_tick.1": "Equip to get a temporary jump boost!",
  "mcp.gold_rush_tick.2": "Equip to get a temporary jump boost!",
  "mcp.gold_rush_tick2.1": "Game ending...",
  "mcp.goodie_bag_description.1.3": "30 Doubloons",
  "mcp.goodie_bag_description.1": "%1$s%2$s%3$s Can be forked for from thar shop.\nCost: %4$s", // 1: mcp.GoodieBag, 2: ": ", 3: mcp.GoodieBagDescription, 4: mcp.goodie_bag_description.1.3
  "mcp.gp_end_minigame.1": "%1$s Scallywags In The Coffer!", // 1: score
  "mcp.gp_end_minigame.2": "Press thar button t' set sail on thar next scallywag.",
  "mcp.gp_modified_minigame.1": "A modified scallywag will occur next!",
  "mcp.gp_modified_minigame2.1": "Rumlin takes all",
  "mcp.gp_modified_minigame2.2": "Double Doubloons",
  "mcp.gp_modified_minigame2.3": "Bloodlust Scallywag",
  "mcp.gp_modified_minigame2.4": "Scallywag Fer Doubloons",
  "mcp.gp_modified_minigame3.1": "Rumlin takes all thar doubloons fer thar next scallywag!",
  "mcp.gp_modified_minigame3.2": "Coin rewards be doubled fer thar next scallywag!",
  "mcp.gp_modified_minigame3.3": "A doubloon scallywag will now occur!",
  "mcp.gp_modified_minigame3.4": "Rumlin takes all",
  "mcp.gp_modified_minigame3.5": "Double Doubloons",
  "mcp.gp_modified_minigame3.6": "Bloodlust Scallywag",
  "mcp.gp_modified_minigame3.7": "Scallywag Fer Doubloons",
  "mcp.gp_modified_title.1": "Rumlin takes all",
  "mcp.gp_modified_title.2": "Double Doubloons",
  "mcp.gp_modified_title.3": "Bloodlust Scallywag",
  "mcp.gp_modified_title.4": "Scallywag Fer Doubloons",
  "mcp.grand_prix_bonuses.1": "All swashbucklers must be online t' continue",
  "mcp.grand_prix_bonuses.2": ":0",
  "mcp.grand_prix_bonuses.3": ":0",
  "mcp.grand_prix_bonuses.4": "Time t' award bonus doubloons t' swashbucklers!",
  "mcp.grand_prix_bonuses.5.1": "Posture Bonus",
  "mcp.grand_prix_bonuses.5": "The %1$s be awarded t' thar swashbuckler that crouches thar least number o' times.", // 1: mcp.grand_prix_bonuses.5.1
  "mcp.grand_prix_bonuses.6.1": "Charity Bonus",
  "mcp.grand_prix_bonuses.6": "The %1$s be awarded t' thar swashbuckler that gives thar most doubloons in dust-ups n' into thar bloodlust scallywag pot.", // 1: mcp.grand_prix_bonuses.6.1
  "mcp.grand_prix_bonuses.7.1": "Observer Bonus",
  "mcp.grand_prix_bonuses.7": "The %1$s be awarded t' thar swashbuckler that spectates scallywags fer thar most amount o' time.", // 1: mcp.grand_prix_bonuses.7.1
  "mcp.grand_prix_bonuses.8.1": "Draw Bonus",
  "mcp.grand_prix_bonuses.8": "The %1$s be awarded t' thar swashbuckler that most frequently tied in scallywag placement.", // 1: mcp.grand_prix_bonuses.8.1
  "mcp.grand_prix_bonuses.9.1": "Health Bonus",
  "mcp.grand_prix_bonuses.9": "The %1$s be awarded t' thar swashbuckler that takes thar least amount o' damage.", // 1: mcp.grand_prix_bonuses.9.1
  "mcp.grand_prix_bonuses.10.1": "Statue Bonus",
  "mcp.grand_prix_bonuses.10": "The %1$s be awarded t' thar swashbuckler that stays still thar most during scallywags.", // 1: mcp.grand_prix_bonuses.10.1
  "mcp.grand_prix_bonuses.11.1": "Runner-Up Bonus",
  "mcp.grand_prix_bonuses.11": "The %1$s be awarded t' thar swashbuckler that places 2nd in thar most scallywags.", // 1: mcp.grand_prix_bonuses.11.1
  "mcp.grand_prix_bonuses.12.1": "Mediocre Bonus",
  "mcp.grand_prix_bonuses.12": "The %1$s be awarded t' thar swashbuckler that has thar least number o' top n' bottom deck finishes in scallywags.", // 1: mcp.grand_prix_bonuses.12.1
  "mcp.grand_prix_bonuses.13": "The swashbuckler that crouched thar least number o' times be...",
  "mcp.grand_prix_bonuses.14": "The swashbuckler that gave away thar most doubloons be...",
  "mcp.grand_prix_bonuses.15": "The swashbuckler that spectated fer thar most time be...",
  "mcp.grand_prix_bonuses.16": "The swashbuckler that tied thar most often be...",
  "mcp.grand_prix_bonuses.17": "The swashbuckler that took thar least amount o' damage be...",
  "mcp.grand_prix_bonuses.18": "The swashbuckler that stood still fer thar longest time be...",
  "mcp.grand_prix_bonuses.19": "The swashbuckler that plundered 2nd place most frequently be...",
  "mcp.grand_prix_bonuses.20": "The swashbuckler that finished first n' last thar least be...",
  "mcp.grand_prix_bonuses.21": "%1$s wit' %2$s crouches!", // 1: player, 2: score
  "mcp.grand_prix_bonuses.22": "%1$s wit' %2$s doubloons given away!", // 1: player, 2: score
  "mcp.grand_prix_bonuses.23": "%1$s wit' %2$s time spectating scallywags!", // 1: player, 2: entity
  "mcp.grand_prix_bonuses.24": "%1$s wit' %2$s ties!", // 1: player, 2: score
  "mcp.grand_prix_bonuses.25": "%1$s wit' %2$s damage taken!", // 1: player, 2: score
  "mcp.grand_prix_bonuses.26": "%1$s wit' %2$s time staying still!", // 1: player, 2: entity
  "mcp.grand_prix_bonuses.27": "%1$s wit' %2$s 2nd place finishes!", // 1: player, 2: score
  "mcp.grand_prix_bonuses.28": "%1$s wit' %2$s top n' bottom deck finishes!", // 1: player, 2: score
  "mcp.GrandPrixReadyUp": "%1$s be ready t' begin!", // 1: player
  "mcp.grand_prix_rules.1": "This gamemode be constant scallywags back-t'-back encompassing all scallywag types.",
  "mcp.grand_prix_rules.2": "Players will play %1$s rounds o' scallywags; each round consisting in order o': a 4 fer all scallywag, a 2v2 scallywag, a 1v3 scallywag, a dust-up, n' a modified 4 fer all scallywag.", // 1: score
  "mcp.grand_prix_rules.3": "Players will play %1$s rounds o' scallywags; each round consisting in order o': a Free fer all scallywag, a 3v3 scallywag, a 1v3 scallywag, a dust-up, n' a modified Free fer all scallywag.", // 1: score
  "mcp.grand_prix_rules.4": "Players will play %1$s rounds o' scallywags; each round consisting in order o': a Free fer all scallywag, a 4v4 scallywag, a 2v6 scallywag, a dust-up, n' a modified Free fer all scallywag.", // 1: score
  "mcp.grand_prix_rules.5": "Players will play %1$s rounds o' scallywags; each round consisting in order o': a Free fer all scallywag, a 5v5 scallywag, a 2v6 scallywag, a dust-up, n' a modified Free fer all scallywag.", // 1: score
  "mcp.grand_prix_rules.6": "The tribe arrangements will be randomized, but every combination o' tribes fer each scallywag type will occur.",
  "mcp.grand_prix_rules.7": "The tribe arrangements will be semi-randomized depending on their voyage type.",
  "mcp.grand_prix_rules.8": "You will earn doubloons fer winning scallywags.",
  "mcp.grand_prix_rules.9": "Modified Free For All scallywags change thar doubloon distribution fer that voyage.",
  "mcp.grand_prix_rules.10": "Dust Up wagers will always be 10 doubloons. Swashbucklers can have negative doubloons if they lose a dust-up early on.",
  "mcp.grand_prix_rules.11": "In total, %1$s scallywags will be played. Final placements will be determined by whoever has thar most doubloons at thar end!", // 1: score
  "mcp.grand_prix_rules.12": "Whenever everyone be primed for sail, they can drop their ready-up trinket t' set sail thar first scallywag.",
  "mcp.grand_prix_start.1": "Welcome t' Minecraft Party 2's scallywag Grand Prix Mode!",
  "mcp.grand_prix_start.2": "Drop To Prime For Voyage!",
  "mcp.grand_prix_tick.1": "All swashbucklers must be online t' continue",
  "mcp.grave_diggers.1": "Doubloons be hidden in thar suspicious gravel at each grave.",
  "mcp.grave_diggers.2": "Brush thar doubloon out o' thar grave t' stash it while avoiding thar zombies.",
  "mcp.grave_diggers.3": "Zombies will knock ye away from thar graves.",
  "mcp.grave_diggers.4": "Stash thar most doubloons t' plunder!",
  "mcp.grave_diggers_end.1": "All swashbucklers must be online t' continue",
  "mcp.grave_diggers_start.1": "Dig!",
  "mcp.greenlight.1": "GREEN FLARE",
  "mcp.greenlight.2": "GREEN FLARE",
  "mcp.greenlight.3": " ",
  "mcp.ground_mark.1": "You must jump from thar helicopter n' land as close t' thar black banner as possible.",
  "mcp.ground_mark_end.1": "All swashbucklers must be online t' continue",
  "mcp.ground_mark_end.2": "%1$s landed closer t' thar mark!", // 1: player
  "mcp.ground_mark_rules.1": "The swashbuckler that lands closest t' thar banner wins!.",
  "mcp.gt_aquaa.1": "%1$s has chosen!", // 1: player
  "mcp.gt_aquab.1": "%1$s has chosen!", // 1: player
  "mcp.gt_aquac.1": "%1$s has chosen!", // 1: player
  "mcp.gt_end_round2.1": "%1$s scouraged%2$s glory tallies!", // 1: player, 2: score
  "mcp.gt_golda.1": "%1$s has chosen!", // 1: player
  "mcp.gt_goldb.1": "%1$s has chosen!", // 1: player
  "mcp.gt_goldc.1": "%1$s has chosen!", // 1: player
  "mcp.gt_round_start.1": "Drop item to select choice A",
  "mcp.gt_round_start.2": "Drop item to select choice B",
  "mcp.gt_round_start.3": "Drop item to select choice A",
  "mcp.gt_round_start.4": "Drop item to select choice B",
  "mcp.gt_round_start.5": "Drop item to select choice C",
  "mcp.gt_round_start.6": "Drop item to select choice C",
  "mcp.gt_round_start.7": "Drop item to give opponent $1",
  "mcp.gt_round_start.8": "Drop item to give opponent $1",
  "mcp.guardian_boss_fight_end.1": "%1$s defeated thar guardian reckonin' n' scouraged %2$s doubloons!", // 1: player, 2: score
  "mcp.guardian_boss_fight_end.2": "%1$s did not defeat thar elder guardian.", // 1: player
  "mcp.hardini_rejection.1.1": "Hardini>",
  "mcp.hardini_rejection.1": "%1$s Hold on a second... Ye don't have any shinin' spikers fer me t' use this trick on. Come back later when ye have a spiker.", // 1: mcp.hardini_rejection.1.1
  "mcp.hideandseek.1": "Hide n' Seek",
  "mcp.hideandseek.2": "Hide from thar randomly designated seeker. Seeker tries t' find everyone.",
  "mcp.hideandseek3.1": "Seeker starts at 4th place n' gains a spot fer each hider found. (Hiders will be invisible wit' gold chestplates)",
  "mcp.hideandseek4.1": "The randomly chosen seeker be %1$s. Hiders stay hidden t' plunder! Seeker finds everyone t' plunder!", // 1: player
  "mcp.hideandseek5.1": "Seek",
  "mcp.hideandseek5.2": "Hide",
  "mcp.hideandseek5.3.1": "TIP>",
  "mcp.hideandseek5.3": "%1$s Thar hiders be invisible n' wearing golden chest pieces", // 1: mcp.hideandseek5.3.1
  "mcp.hideandseek5.4": "Hiders have 45 seconds t' hide before thar seeker gets unchained!",
  "mcp.hideandseek5.5": "Kill all the hiders!",
  "mcp.hideandseek5_2.1": "Hiders lose their elytra after thar hide time be up.",
  "mcp.hide_and_seek.1": "%1$s will have 45 seconds t' hide from thar seekers: %2$s.", // 1: player, 2: player
  "mcp.hide_and_seek_release_seeker.1": "The seekers has been unchained!",
  "mcp.hide_and_seek_rules.1": "After thar 45 seconds be up, thar seekers get 2 minutes t' find thar hider.",
  "mcp.hide_and_seek_rules.2": "After thar 45 seconds be up, thar seekers get 1.5 minutes t' find thar hider.",
  "mcp.hide_and_seek_rules.3": "The seekers can drop their sword t' toggle speed boost.",
  "mcp.hide_and_seek_rules.4": "The seekers must find n' kill thar hider t' plunder!",
  "mcp.hide_and_seek_rules.5": "The hider must outlast thar seekers t' plunder!",
  "mcp.hide_and_seek_start.1": "Hide!",
  "mcp.hide_and_seek_start.2": "Seek!",
  "mcp.hide_and_seek_tick.1": "%1$s has laid paws on %2$s!", // 1: player, 2: player
  "mcp.highpingmode_setting.1": "This will get rid o' a few scallywags that have had issues fer swashbucklers wit' bad ping from thar list that can be played. Some other scallywags will have their mechanics modified t' accomodate fer these swashbucklers as well.",
  "mcp.high_roller_hat.1": "You must plunder a voyage o' Minecraft Party 2 t' unlock this hat",
  "mcp.hog_riders_end.1": "All swashbucklers must be online t' continue",
  "mcp.hog_riders_tick.1": "%1$s has finished!", // 1: player
  "mcp.hole_in_the_wall.1": "Walls will spawn on thar outside o' thar arena n' move towards thar platform.",
  "mcp.hole_in_the_wall.2": "Avoid colliding wit' thar blocks o' thar walls by moving t' thar holes.",
  "mcp.hole_in_the_wall.3": "Colliding wit' a wall will push ye over in thar direction thar wall be moving.",
  "mcp.hole_in_the_wall.4": "The wall movement speed n' spawning rate increases as thar voyage goes on.",
  "mcp.hole_in_the_wall.5": "The last swashbuckler surviving wins!",
  "mcp.hole_in_the_wall_end.1": "All swashbucklers must be online t' continue",
  "mcp.hole_in_the_wall_end.2": "Voyage over!",
  "mcp.hole_in_the_wall_tick.1": "%1$s walked the plank!", // 1: player
  "mcp.honey_boost.1": "%1$s has unleashed %2$s!", // 1: player, 2: mcp.HoneyBoost
  "mcp.honey_boost_description.1": "%1$s%2$s%3$s Can only be picked from thar gingerbread reckonin' in Candyland, thar bloodstones in Mooshroom Grotto, n' Goodie Bags.", // 1: mcp.HoneyBoost, 2: ": ", 3: mcp.HoneyBoostDescription
  "mcp.honey_zoom.1": "%1$s has unleashed %2$s!", // 1: player, 2: mcp.HoneyZoom
  "mcp.honey_zoom_description.1": "%1$s%2$s%3$s Can only be picked from thar gingerbread reckonin' in Candyland, thar bloodstones in Mooshroom Grotto, n' Treasure Bags.", // 1: mcp.HoneyZoom, 2: ": ", 3: mcp.HoneyZoomDescription
  "mcp.horse_race2.1": "Race yer horse along thar track!",
  "mcp.horse_race2.2": "Run over gold blocks wit' thar horse t' reach anchor points.",
  "mcp.horse_race2.3": "Player 2 Brumby",
  "mcp.horse_race2.4": "Player 3 Brumby",
  "mcp.horse_race2.5": "Player 4 Brumby",
  "mcp.horse_race2.6": "WRONG WAY",
  "mcp.horse_race2.7": "Player 6 Brumby",
  "mcp.horse_race2.8": "Player 7 Brumby",
  "mcp.horse_race2.9": "Player 8 Brumby",
  "mcp.horse_race2.10": "Player 9 Brumby",
  "mcp.horse_race2.11": "Player 10 Brumby",
  "mcp.horse_race_horse": "%1$s's Brumby",
  "mcp.horse_race2.112": "WRONG WAY",
  "mcp.horse_race_rules.1": "Go through thar course while jumping over thar obstacles.",
  "mcp.horse_race_rules.2": "Hold down jump key (spacebar by default) t' charge up yer jump. Look at xp bar t' see how much yer jump be charged up.",
  "mcp.horse_race_rules.3": "Run over gold blocks wit' yer horse t' reach anchor points.",
  "mcp.horse_race_rules.4": "If yer horses catches on fire, then ye reset t' yer last anchor point.",
  "mcp.horse_race_rules.5": "You can drop yer flag at any time t' reset t' yer anchor point.",
  "mcp.horse_race_rules.6": "Be thar first t' complete two laps t' plunder!",
  "mcp.horse_race_tick.1": "%1$s has finished!", // 1: player
  "mcp.horse_race_tick.2": "%1$s has finished!", // 1: player
  "mcp.horse_race_tick.3": "Run over gold blocks wit' thar horse t' reach anchor points.",
  "mcp.horse_race_tick.4": "Player 2 Brumby",
  "mcp.horse_race_tick.5": "Player 3 Brumby",
  "mcp.horse_race_tick.6": "Player 4 Brumby",
  "mcp.horse_race_tick.7": "WRONG WAY",
  "mcp.horse_race_tick.8": "Player 6 Brumby",
  "mcp.horse_race_tick.9": "Player 7 Brumby",
  "mcp.horse_race_tick.10": "Player 8 Brumby",
  "mcp.horse_race_tick.11": "Player 9 Brumby",
  "mcp.horse_race_tick.12": "Player 10 Brumby",
  "mcp.hub_tick.1": "%1$s!", // 1: mcp.MinecraftParty2
  "mcp.hub_tick.2": "By: %1$s and %2$s", // 1: "ClashAssassin", 2: "Loominardy"
  "mcp.hungry_hungry_humans.1": "Grumblin' Grumblin'",
  "mcp.hungry_hungry_humans.2": "Sailors",
  "mcp.hungry_hungry_humans.3": "Each swashbuckler be standing on their own island. Animals will spawn on thar center island.",
  "mcp.hungry_hungry_humans.4": "Capture animals in yer moat by pulling them wit' yer fishing rod.",
  "mcp.hungry_hungry_humans.5": "Animals will spawn fer 90 seconds n' thar voyage will end once all animals be captured.",
  "mcp.hungry_hungry_humans.6": "The swashbuckler that stashs thar most doubloons wins.",
  "mcp.hungry_hungry_humans.7": "Each animal that ye capture will reward ye wit' a doubloon!",
  "mcp.hungry_hungry_humans_end.1": "All swashbucklers must be online t' continue",
  "mcp.hungry_hungry_humans_start.1": "Capture!",
  "mcp.ice_trap_description.1": "%1$s%2$s%3$s\nCan be acquired from %4$s landmarks n' from free trinket pickups.", // 1: mcp.IceTrap, 2: ": ", 3: mcp.IceTrapDescription, 4: mcp.orange
  "mcp.increment_turn_bar.1": "Helm Run %1$s/%2$s", // 1: score, 2: score
  "mcp.increment_turn_bar.2": "Helm Run %1$s/%2$s", // 1: score, 2: score
  "mcp.increment_turn_bar.3": "LAST 5 HELM RUNS",
  "mcp.increment_turn_bar.4": "LAST HELM RUN",
  "mcp.increment_turn_bar.5": "Helm Run: %1$s", // 1: score
  "mcp.increment_turn_bar.6": "First t' %1$s Shinin' Spikers", // 1: score
  "mcp.increment_turn_bar.7": "Helm Run: %1$s", // 1: score
  "mcp.increment_turn_bar.8": "First t' %1$s Shinin' Spikers", // 1: score
  "mcp.inferno_trap_description.1": "%1$s%2$s%3$s\nCan be acquired from %4$s landmarks n' from free trinket pickups.", // 1: mcp.InfernoTrap, 2: ": ", 3: mcp.InfernoTrapDescription, 4: mcp.orange
  "mcp.in_the_zone.1": "Capture thar zone in thar middle by being on top o' thar tough rock tile slabs.",
  "mcp.in_the_zone.2": "The bar at thar top o' thar screen will fill up as ye capture thar zone.",
  "mcp.in_the_zone.3": "The bar at thar top o' thar screen will fill up as yer tribe captures thar zone.",
  "mcp.in_the_zone.4": "The bar at thar top o' thar screen will fill up as yer tribe captures thar zone.",
  "mcp.in_the_zone.5": "Knock thar swashbucklers from thar other tribe away from thar zone t' prevent them from capturing it.",
  "mcp.in_the_zone.6": "Knock thar swashbucklers from thar other tribe away from thar zone t' prevent them from capturing it.",
  "mcp.in_the_zone.7": "Knock %1$s away from thar zone t' prevent them from capturing it.", // 1: player
  "mcp.in_the_zone.8": "The first tribe t' finish capturing thar zone wins!",
  "mcp.in_the_zone.9": "%1$s be strapped wit' a knockback IV rod n' %2$s be strapped wit' their fists.", // 1: player, 2: player
  "mcp.in_the_zone.10": "%1$s be strapped on wit' a knockback III rod n' %2$s be strapped wit' their fists.", // 1: player, 2: player
  "mcp.in_the_zone.11": "All swashbucklers be strapped wit' knockback I rods.",
  "mcp.in_the_zone_end.1": "All swashbucklers must be online t' continue",
  "mcp.in_the_zone_end.2": "%1$s tribe captured thar zone!", // 1: mcp.Aqua
  "mcp.in_the_zone_end.3": "%1$s captured thar zone!", // 1: player
  "mcp.in_the_zone_start.1": "Capture!",
  "mcp.japan_shuffle_check.1": "There be not enough swashbucklers eligible fer a shinin' spiker shuffle!",
  "mcp.japan_shuffle_check.2": "There be not enough swashbucklers eligible fer a doubloon shuffle!",
  "mcp.japan_star_shuffle.1": "Shinin' Spiker shuffle time!",
  "mcp.japan_star_shuffle.2": "Coin shuffle time!",
  "mcp.japan_star_shuffle2.1": "Players will each put in 20-30 doubloons. Each swashbuckler that puts in doubloons will grow a bamboo plant. Thar higher thar plant grows, thar more doubloons that swashbuckler wins.",
  "mcp.japan_star_shuffle2.2": "Players will each put in 1 shinin' spiker into a pot. Each swashbuckler that puts in a shinin' spiker will grow a bamboo plant. Thar higher thar plant grows, thar more shinin' spikers that swashbuckler wins.",
  "mcp.japan_star_shuffle_end.1.1": " be sunk ",
  "mcp.japan_star_shuffle_end.1": "%1$s%2$s1 Shinin' Spiker", // 1: player, 2: mcp.japan_star_shuffle_end.1.1
  "mcp.japan_star_shuffle_end.2": "%1$s did not lose or gain any shinin' spikers.", // 1: player
  "mcp.japan_star_shuffle_end.3.1": "1 Shinin' Spiker",
  "mcp.japan_star_shuffle_end.3": "%1$s snagged %2$s", // 1: player, 2: mcp.japan_star_shuffle_end.3.1
  "mcp.japan_star_shuffle_end.4.1": "2",
  "mcp.japan_star_shuffle_end.4.2": " shinin' spikers.",
  "mcp.japan_star_shuffle_end.4": "%1$s snagged %2$s%3$s", // 1: player, 2: mcp.japan_star_shuffle_end.4.1, 3: mcp.japan_star_shuffle_end.4.2
  "mcp.japan_star_shuffle_end.5.1": " be sunk ",
  "mcp.japan_star_shuffle_end.5": "%1$s%2$s%3$s doubloons.", // 1: player, 2: mcp.japan_star_shuffle_end.5.1, 3: score
  "mcp.japan_star_shuffle_end.6.1": " be sunk ",
  "mcp.japan_star_shuffle_end.6": "%1$s%2$s%3$s doubloons.", // 1: player, 2: mcp.japan_star_shuffle_end.6.1, 3: score
  "mcp.japan_star_shuffle_end.7.1": " doubloons.",
  "mcp.japan_star_shuffle_end.7": "%1$s snagged %2$s%3$s", // 1: player, 2: score, 3: mcp.japan_star_shuffle_end.7.1
  "mcp.japan_star_shuffle_end.8.1": " doubloons!",
  "mcp.japan_star_shuffle_end.8": "%1$s snagged %2$s%3$s", // 1: player, 2: score, 3: mcp.japan_star_shuffle_end.8.1
  "mcp.japan_star_shuffle_end.9.1": " doubloons!",
  "mcp.japan_star_shuffle_end.9": "%1$s snagged %2$s%3$s", // 1: player, 2: score, 3: mcp.japan_star_shuffle_end.9.1
  "mcp.japan_star_shuffle_grow.1": "Now time t' grow!",
  "mcp.japan_star_shuffle_next.1": "%1$s's turn t' place bamboo.", // 1: player
  "mcp.japan_star_shuffle_next.2": "%1$s does not have any shinin' spikers t' give.", // 1: player
  "mcp.japan_star_shuffle_next.3": "%1$s's turn t' place bamboo.", // 1: player
  "mcp.japan_star_shuffle_next.4": "%1$s does not have enough doubloons t' give.", // 1: player
  "mcp.join_player_1.1": "Type %1$s%2$s", // 1: score, 2: entity
  "mcp.join_player_10.1": "Type %1$s%2$s", // 1: score, 2: entity
  "mcp.join_player_2.1": "Type %1$s%2$s", // 1: score, 2: entity
  "mcp.join_player_3.1": "Type %1$s%2$s", // 1: score, 2: entity
  "mcp.join_player_4.1": "Type %1$s%2$s", // 1: score, 2: entity
  "mcp.join_player_5.1": "Type %1$s%2$s", // 1: score, 2: entity
  "mcp.join_player_6.1": "Type %1$s%2$s", // 1: score, 2: entity
  "mcp.join_player_7.1": "Type %1$s%2$s", // 1: score, 2: entity
  "mcp.join_player_8.1": "Type %1$s%2$s", // 1: score, 2: entity
  "mcp.join_player_9.1": "Type %1$s%2$s", // 1: score, 2: entity
  "mcp.just_joust.1": "You will play in a minecart where ye must hit yer enemy on thar other minecart.",
  "mcp.just_joust_end.1": "All swashbucklers must be online t' continue",
  "mcp.just_joust_rules.1": "Hit yer enemy wit' a full hit as ye pass them.",
  "mcp.just_joust_rules.2": "When ye reach thar end, hit thar button t' move yer minecart backwards t' try t' hit yer enemy again.",
  "mcp.just_joust_rules.3": "The first swashbuckler t' deal two more hits t' their enemy wins!",
  "mcp.just_joust_start.1": "Joust!",
  "mcp.knockout.1": "Knock each other off o' thar platforms.",
  "mcp.knockout2.1": "Punching another swashbuckler off earns ye a knockback 2 stick",
  "mcp.knockout3.1": "Each swashbuckler has 3 lives. Last swashbuckler alive wins!",
  "mcp.knockout4.1": "Fight!",
  "mcp.knockout_end.1": "All swashbucklers must be online t' continue",
  "mcp.knockout_respawn.1": "%1$s has be sunk all their lives!", // 1: player
  "mcp.knockout_tick.1": "%1$s now has knockback 2!", // 1: entity
  "mcp.labyrinth.1": "In yer tribes, one swashbuckler be on top n' guides thar swashbuckler below through thar maze.",
  "mcp.labyrinth.2": "In yer tribes, one swashbuckler be on top n' guides two swashbucklers below through thar maze.",
  "mcp.labyrinth.3": "In yer tribes, two swashbucklers be on top n' guide two swashbucklers below through thar maze.",
  "mcp.labyrinth.4": "In yer tribes, two swashbucklers be on top n' guide three swashbuckler below through thar maze.",
  "mcp.labyrinth.5": "View Top",
  "mcp.labyrinth.6": "View Top",
  "mcp.LabyrinthNoRotate": "You cannot rotate a section that a swashbuckler be standing inside o'.",
  "mcp.labyrinth_rules.1": "Both swashbucklers will be switchin' from thar top deck and bottom deck using thar nightlight.",
  "mcp.labyrinth_rules.2": "%1$s will play as thar top swashbuckler n' %2$s will play as thar bottom swashbuckler.", // 1: player, 2: player
  "mcp.labyrinth_rules.3": "%1$s will play as thar top swashbuckler n' %2$s will play as thar bottom swashbuckler.", // 1: player, 2: player
  "mcp.labyrinth_rules.4": "%1$s will play as thar top swashbuckler n' %2$s will play as thar bottom swashbucklers.", // 1: player, 2: player
  "mcp.labyrinth_rules.5": "%1$s will play as thar top swashbuckler n' %2$s will play as thar bottom swashbucklers.", // 1: player, 2: player
  "mcp.labyrinth_rules.6": "%1$s will play as thar top swashbucklers n' %2$s will play as thar bottom swashbucklers.", // 1: player, 2: player
  "mcp.labyrinth_rules.7": "%1$s will play as thar top swashbucklers n' %2$s will play as thar bottom swashbuckler.", // 1: player, 2: player
  "mcp.labyrinth_rules.8": "One swashbuckler will play as thar top person n' thar other will play as thar bottom swashbuckler.",
  "mcp.labyrinth_rules.9": "Some swashbucklers will play on top n' thar others will play on thar bottom.",
  "mcp.labyrinth_rules.10": "The top swashbucklers can click thar button above a piece o' thar maze t' rotate it clockwise, but cannot rotate sections that a swashbuckler be standing in.",
  "mcp.labyrinth_rules.11": "The bottom swashbucklers move through thar maze n' can set snares fer thar other tribe t' walk into.",
  "mcp.labyrinth_rules.12": "The bottom swashbucklers can set snares by dropping their 'set snare trinket' n' must mine out o' snares using their pickaxe.",
  "mcp.labyrinth_rules.13": "The bottom swashbucklers must stash two pieces o' gold; one from thar other tribe's coffer using their key, n' another hidden within thar maze.",
  "mcp.labyrinth_rules.14": "The bottom swashbucklers must stash two pieces o' gold each; one from thar other tribe's coffer using their key, n' another hidden within thar maze.",
  "mcp.labyrinth_rules.15": "The first tribe t' return wit' two gold ingots wins!",
  "mcp.labyrinth_rules.16": "The first tribe that gets all their bottom swashbucklers t' return wit' two gold ingots each wins!",
  "mcp.labyrinth_tick.1": "Trap set!",
  "mcp.labyrinth_tick.2": "Trap set!",
  "mcp.labyrinth_tick.3": "1 o' 2 Gold Ingots stashed",
  "mcp.labyrinth_tick.4.1": " Now return back t' yer base",
  "mcp.labyrinth_tick.4": "2 o' 2 Gold Ingots stashed.%1$s", // 1: mcp.labyrinth_tick.4.1
  "mcp.labyrinth_tick.5.1": " Now return back t' yer base",
  "mcp.labyrinth_tick.5": "2 o' 2 Gold Ingots stashed.%1$s", // 1: mcp.labyrinth_tick.5.1
  "mcp.labyrinth_tick.6": "1 o' 2 Gold Ingots stashed.",
  "mcp.labyrinth_tick.7": "Return",
  "mcp.labyrinth_tick.8": "View Top",
  "mcp.labyrinth_tick.9": "Return",
  "mcp.labyrinth_tick.10": "View Top",
  "mcp.labyrinth_tick.11": "You have completed yer task. Stay at yer base n' wait fer yer tribe t' finish.",
  "mcp.labyrinth_tick.12": "You have completed yer task. Stay at yer base n' wait fer yer tribe t' finish.",
  "mcp.land.1": "Landmarks left: 0",
  "mcp.land_on_battle_minigame.1": "Instigated Bloodlust Scallywag: %1$s%2$s%3$s fer %4$s", // 1: mcp.plus2_, 2: mcp.NegativeKarma, 3: "\ue006", 4: player
  "mcp.land_on_black.1": "Sticky Glue",
  "mcp.land_on_black.2": "-7 Doubloons",
  "mcp.land_on_black.3": "-8 Doubloons",
  "mcp.land_on_black.4": "-9 Doubloons",
  "mcp.land_on_black.5": "-10 Doubloons",
  "mcp.land_on_black.6": "+6 Doubloons fer enemies",
  "mcp.land_on_black.7": "+9 Doubloons fer enemies",
  "mcp.land_on_black.8": "Lose all trinkets",
  "mcp.land_on_black.9": "%1$s be immune t' black landmarks!", // 1: player
  "mcp.land_on_black.10": "%1$s plundered sent back t' thar start o' thar board.", // 1: player
  "mcp.land_on_blue.1": "%1$s has snagged %2$s%3$s", // 1: player, 2: score, 3: mcp._Coins
  "mcp.land_on_blue.2.2": "Bling Armor",
  "mcp.land_on_blue.2": "%1$s snagged an additional %2$s%3$s from thar %4$s set", // 1: player, 2: score, 3: mcp._Coins, 4: mcp.land_on_blue.2.2
  "mcp.land_on_chancetime.1.2": "+1 ",
  "mcp.land_on_chancetime.1": "Unleashed %1$s%2$s%3$s%4$s%5$s fer %6$s", // 1: mcp.CHANCE_TIME, 2: ": ", 3: mcp.land_on_chancetime.1.2, 4: mcp.NegativeKarma, 5: "\ue006", 6: player
  "mcp.land_on_green.1": "All swashbucklers must be online t' continue",
  "mcp.land_on_green.2.1": "+1 ",
  "mcp.land_on_green.2": "Triggered Green Landmark Storm: %1$s%2$s%3$s fer %4$s", // 1: mcp.land_on_green.2.1, 2: mcp.PositiveKarma, 3: "\ue005", 4: player
  "mcp.land_on_green.3": "Double Trouble",
  "mcp.land_on_green.4": "Scallywag Fer Doubloons",
  "mcp.land_on_green.5": "Communism",
  "mcp.land_on_green.6": "Roll Off",
  "mcp.land_on_green.7": "Coin Pile",
  "mcp.land_on_green.8": "Single Use Shinin' Spiker Hawker",
  "mcp.land_on_green.9": "Chump Charity",
  "mcp.land_on_green.10": "Stimulus",
  "mcp.land_on_green.11": "Coin Shower",
  "mcp.land_on_lightblue.1": "There be no opposing swashbucklers eligible fer a dust-up against %1$s!", // 1: player
  "mcp.land_on_lightblue.2": "%1$s be too poor t' duel!", // 1: player
  "mcp.land_on_magenta.1": "The traffic lights have been switched!",
  "mcp.land_on_magenta.2": "The traffic lights be locked!",
  "mcp.land_on_magenta.3": "Nothing happened!",
  "mcp.land_on_magenta.4": "The Chocolate Path has been switched!",
  "mcp.land_on_magenta.5": "Ice cream melt!",
  "mcp.land_on_magenta.6": "A path has been closed!",
  "mcp.land_on_magenta.7": "A path has been opened!",
  "mcp.land_on_magenta.8": "A path has been closed!",
  "mcp.land_on_magenta.9": "A path has been opened!",
  "mcp.land_on_magenta.10": "A path has been closed!",
  "mcp.land_on_magenta.11": "A path has been opened!",
  "mcp.land_on_magenta.12": "A path has been closed!",
  "mcp.land_on_magenta.13": "A path has been opened!",
  "mcp.land_on_magenta.14": "Piec'a Pizza",
  "mcp.land_on_magenta.15": "Goulash",
  "mcp.land_on_magenta.16": "Duff",
  "mcp.land_on_magenta.17": "Guzzle",
  "mcp.land_on_magenta.18": "Fowl",
  "mcp.land_on_magenta.19": "Pasta Cake",
  "mcp.land_on_magenta.20": "Bilge",
  "mcp.land_on_magenta.21": "Garden Leaves",
  "mcp.land_on_magenta.22": "There be no food that can be replenished!",
  "mcp.land_on_magenta.23": "The %1$s has been replenished!", // 1: entity
  "mcp.land_on_red.1": "%1$s has be sunk %2$s%3$s", // 1: player, 2: score, 3: mcp._Coins
  "mcp.land_on_red.2": "%1$s be immune t' red landmarks!", // 1: player
  "mcp.land_on_yellow.1": "+7 Doubloons",
  "mcp.land_on_yellow.2": "+8 Doubloons",
  "mcp.land_on_yellow.3": "+9 Doubloons",
  "mcp.land_on_yellow.4": "+10 Doubloons",
  "mcp.land_on_yellow.5": "-6 Doubloons fer enemies",
  "mcp.land_on_yellow.6": "-9 Doubloons fer enemies",
  "mcp.land_on_yellow.7": "Lucky Path",
  "mcp.land_on_yellow.8.2": "Bling Armor",
  "mcp.land_on_yellow.8": "%1$s snagged an additional %2$s%3$s from thar %4$s set", // 1: player, 2: score, 3: mcp._Coins, 4: mcp.land_on_yellow.8.2
  "mcp.laser_evaders.1": "Avoid getting hit by thar lasers or touching thar floor.",
  "mcp.laser_evaders_end.1": "All swashbucklers must be online t' continue",
  "mcp.laser_evaders_rules.1": "Press n' hold %1$s t' fall slowly. Release %2$s t' levitate slowly.", // 1: keybind, 2: keybind
  "mcp.laser_evaders_rules.2": "You will take damage if hit by a laser or touching thar ceiling/floor n' will be eliminated if hit 4 times.",
  "mcp.laser_evaders_rules.3": "Last swashbuckler t' survive wins!",
  "mcp.laser_evaders_tick.1": "%1$s has been sent to Davy Jones' Locker!", // 1: player
  "mcp.last_timer_title.1": "Sand In Hourglass: 0:00",
  "mcp.lava_pit_death.1": "%1$s died from thar lava n' be sunk 5 doubloons!", // 1: player
  "mcp.lc_free_item_tick.1": "Tip> If ye be unable t' pick up thar free trinket, try rejoining thar voyage.",
  "mcp.lc_free_item_tick.2": "%1$s nabbed %2$s!", // 1: player, 2: mcp.TwiceDice
  "mcp.lc_free_item_tick.3": "%1$s nabbed %2$s!", // 1: player, 2: mcp.MiniDice
  "mcp.lc_free_item_tick.4": "%1$s nabbed %2$s!", // 1: player, 2: mcp.IceTrap
  "mcp.lc_free_item_tick.5": "%1$s nabbed %2$s!", // 1: player, 2: mcp.FireTrap
  "mcp.lc_free_item_tick.6": "%1$s nabbed %2$s!", // 1: player, 2: mcp.AnvilTrap
  "mcp.lc_free_item_tick.7": "%1$s nabbed %2$s!", // 1: player, 2: mcp.GhostMode
  "mcp.lc_free_item_tick.8": "%1$s nabbed %2$s!", // 1: player, 2: mcp.CoinSnatcher
  "mcp.lc_free_item_tick.9": "%1$s nabbed %2$s%3$s", // 1: player, 2: mcp.RerollToken, 3: "!"
  "mcp.lc_free_item_tick.10": "%1$s nabbed %2$s!", // 1: player, 2: mcp.Pickpocketer
  "mcp.lc_free_item_tick.11": "%1$s nabbed %2$s!", // 1: player, 2: mcp.EnderTrap
  "mcp.lc_free_item_tick.12": "%1$s nabbed %2$s!", // 1: player, 2: mcp.ZapTrap
  "mcp.lc_free_item_tick.13": "%1$s nabbed %2$s!", // 1: player, 2: mcp.TrafficWhistle
  "mcp.lc_free_item_tick.14": "%1$s nabbed %2$s!", // 1: player, 2: mcp.WeightedTwiceDice
  "mcp.lc_free_item_tick.15": "%1$s nabbed %2$s!", // 1: player, 2: mcp.BinaryDice
  "mcp.lc_free_item_tick.16": "%1$s nabbed %2$s!", // 1: player, 2: mcp.FreezeTrap
  "mcp.lc_free_item_tick.17": "%1$s nabbed %2$s!", // 1: player, 2: mcp.InfernoTrap
  "mcp.lc_free_item_tick.18": "%1$s nabbed %2$s!", // 1: player, 2: mcp.AnvilDeathTrap
  "mcp.lc_free_item_tick.19": "%1$s nabbed %2$s!", // 1: player, 2: mcp.GhoulMode
  "mcp.lc_free_item_tick.20": "%1$s nabbed %2$s!", // 1: player, 2: mcp.CoinStealer
  "mcp.lc_free_item_tick.21": "%1$s nabbed %2$s!", // 1: player, 2: mcp.PremiumRerollToken
  "mcp.lc_free_item_tick.22": "%1$s nabbed %2$s!", // 1: player, 2: mcp.PocketPlunderer
  "mcp.lc_free_item_tick.23": "%1$s nabbed %2$s!", // 1: player, 2: mcp.EnderAuraTrap
  "mcp.lc_free_item_tick.24": "%1$s nabbed %2$s!", // 1: player, 2: mcp.LightningTrap
  "mcp.lc_free_item_tick.25": "%1$s nabbed %2$s!", // 1: player, 2: mcp.TrafficController
  "mcp.lc_free_item_tick.26": "%1$s nabbed %2$s!", // 1: player, 2: mcp.GoldBar
  "mcp.lc_free_item_tick.27": "%1$s nabbed %2$s!", // 1: player, 2: mcp.EnchantedGoldBar
  "mcp.lc_free_item_tick.28": "%1$s nabbed %2$s!", // 1: player, 2: mcp.CandyCannon
  "mcp.lc_free_item_tick.29": "%1$s nabbed %2$s!", // 1: player, 2: mcp.CandyCannon2
  "mcp.lc_free_item_tick.30": "%1$s nabbed %2$s!", // 1: player, 2: mcp.SandyCannon
  "mcp.lc_free_item_tick.31": "%1$s nabbed %2$s!", // 1: player, 2: mcp.SandyCannon2
  "mcp.lc_free_item_tick.32": "%1$s nabbed %2$s!", // 1: player, 2: mcp.ThriceDice
  "mcp.lc_free_item_tick.33": "%1$s nabbed %2$s!", // 1: player, 2: mcp.WeightedThriceDice
  "mcp.lc_free_item_tick.34": "%1$s nabbed %2$s!", // 1: player, 2: mcp.HoneyBoost
  "mcp.lc_free_item_tick.35": "%1$s nabbed %2$s!", // 1: player, 2: mcp.HoneyZoom
  "mcp.lc_free_item_tick.36": "%1$s nabbed %2$s!", // 1: player, 2: mcp.MinionPet
  "mcp.lc_free_item_tick.37": "%1$s nabbed %2$s!", // 1: player, 2: mcp.TwinionPets
  "mcp.lc_free_item_tick.38": "%1$s nabbed %2$s!", // 1: player, 2: mcp.MagicDice
  "mcp.lc_free_item_tick.39": "%1$s nabbed %2$s!", // 1: player, 2: mcp.BigMagicDice
  "mcp.lc_free_item_tick.40": "%1$s nabbed %2$s!", // 1: player, 2: mcp.DoubleStarVoucher
  "mcp.lc_free_item_tick.41": "%1$s nabbed %2$s!", // 1: player, 2: mcp.DoubleStarDiscountVoucher
  "mcp.lc_free_item_tick.42": "%1$s nabbed %2$s!", // 1: player, 2: mcp.StarSchmoover
  "mcp.lc_free_item_tick.43": "%1$s nabbed %2$s!", // 1: player, 2: mcp.StarSetter
  "mcp.lc_free_item_tick.44": "%1$s nabbed %2$s!", // 1: player, 2: mcp.ReverseABoard
  "mcp.lc_free_item_tick.45": "%1$s nabbed %2$s!", // 1: player, 2: mcp.Freeverser
  "mcp.lc_free_item_tick.46": "%1$s nabbed %2$s!", // 1: player, 2: mcp.SuitShuffler
  "mcp.lc_free_item_tick.47": "%1$s nabbed %2$s!", // 1: player, 2: mcp.SuitSwitcher
  "mcp.lc_pass_spot.1.1": "Tom>",
  "mcp.lc_pass_spot.1": "%1$s Do ye have what it takes t' beat thar elder guardian boss? I will give ye %2$s doubloons fer defeating thar boss n' it costs nothing t' enter in thar fight. Jump in thar pit t' enter thar fight!", // 1: mcp.lc_pass_spot.1.1, 2: score
  "mcp.lc_pass_spot.2.1": "Tom>",
  "mcp.lc_pass_spot.2": "%1$s Thar elder guardian boss be not at sea fer a fight right now. Try again later... ", // 1: mcp.lc_pass_spot.2.1
  "mcp.lc_pass_spot.3.1": "Hardini>",
  "mcp.lc_pass_spot.3.2": "The Great Hardini",
  "mcp.lc_pass_spot.3": "%1$s It be me, %2$s! I have a magic trick that can turn one shinin' spiker into two! Step right up if ye have a shinin' spiker that ye want t' duplicate.", // 1: mcp.lc_pass_spot.3.1, 2: mcp.lc_pass_spot.3.2
  "mcp.lc_pass_spot.4.1": "Hardini>",
  "mcp.lc_pass_spot.4.2": "The Great Hardini",
  "mcp.lc_pass_spot.4": "%1$s It be me, %2$s! I have a magic trick that can turn one shinin' spiker into three! Step right up if ye have a shinin' spiker that ye want t' duplicate.", // 1: mcp.lc_pass_spot.4.1, 2: mcp.lc_pass_spot.4.2
  "mcp.lc_pass_spot.5.1": "Rick>",
  "mcp.lc_pass_spot.5": "%1$s Ahoy. These old coffers here could contain some doubloons. For 5 doubloons ye can plunder a key that unlocks a coffer fer potential t' earn even more! Care t' try it out?", // 1: mcp.lc_pass_spot.5.1
  "mcp.lc_pass_spot.6.1": "Rick>",
  "mcp.lc_pass_spot.6": "%1$s Sorry, I am sold out n' all me coffers have been looted.", // 1: mcp.lc_pass_spot.6.1
  "mcp.lc_pass_spot.7.1": "Nick>",
  "mcp.lc_pass_spot.7": "%1$s Ahoy. These old barrels here could contain a shinin' spiker. Ye can plunder a key n' there be a 50%% chance ye find a shinin' spiker in a barrel. Otherwise ye will find nothing. Care t' try it out? ", // 1: mcp.lc_pass_spot.7.1
  "mcp.lc_pass_spot.8.1": "Nick>",
  "mcp.lc_pass_spot.8": "%1$s Sorry, I am sold out n' all me barrels have been looted.", // 1: mcp.lc_pass_spot.8.1
  "mcp.lc_pass_spot.9.1": "Troll Warden>",
  "mcp.lc_pass_spot.9": "%1$s Want t' take a shortcut t' thar shinin' spiker? Just come through me toll. It will cost ye %2$s doubloons t' enter n' thar price increases by 5 doubloons fer each time ye enter.", // 1: mcp.lc_pass_spot.9.1, 2: score
  "mcp.lc_pass_spot.10.1": "Shinin' Spiker Hawker> ",
  "mcp.lc_pass_spot.10": "%1$sHi there. I can offer ye up t' three shinin' spikers at thar cost o' %2$s%3$s each.", // 1: mcp.lc_pass_spot.10.1, 2: score, 3: mcp._coins
  "mcp.lc_pass_spot.11.1": "Shinin' Spiker Hawker> ",
  "mcp.lc_pass_spot.11": "%1$sHi there. I can offer ye up t' three shinin' spikers at thar cost o' %2$s%3$s each.", // 1: mcp.lc_pass_spot.11.1, 2: score, 3: mcp._coins
  "mcp.lc_pass_spot.12": "Toll Cost:",
  "mcp.lc_pass_spot.13": "%1$s Doubloons", // 1: score
  "mcp.lc_pass_spot.14": "(click to enter)",
  "mcp.lc_pass_spot.15": "%1$s Hey! Over here! Care t' plunder some Doubloons from a fellow swashbuckler or a Shinin' Spiker fer only double thar cost o' one?", // 1: mcp.Bew_
  "mcp.lc_pass_spot.16": "%1$s May I interest ye in some sweet trinkets? Avast by t' check them out!", // 1: mcp.merchant_
  "mcp.lc_pass_spot.17": "%1$s Trinkets fer sale! Interested in forking for anything?", // 1: mcp.merchant_
  "mcp.lc_pass_spot.18": "%1$s Ahoy there! I have some trinkets ye might like here.", // 1: mcp.merchant_
  "mcp.leave_coin_chests.1": "%1$s won %2$s doubloons from Rick's coffer shop.", // 1: player, 2: score
  "mcp.leave_coin_chests.2": "%1$s be sunk %2$s doubloons from Rick's coffer shop.", // 1: player, 2: score
  "mcp.leave_coin_chests.3": "%1$s won a %2$s from Nick's barrel shop!", // 1: player, 2: mcp.Star
  "mcp.leave_coin_chests.4": "%1$s be sunk %2$s doubloons from Nick's barrel shop.", // 1: player, 2: score
  "mcp.leave_team.1": "You left %1$s", // 1: mcp.Gold
  "mcp.leave_team.2": "You left %1$s", // 1: mcp.Aqua
  "mcp.leave_team.3": "You left %1$s", // 1: mcp.Purple
  "mcp.leave_team.4": "You left %1$s", // 1: mcp.Teal
  "mcp.leave_team.5": "You left %1$s", // 1: mcp.Pink
  "mcp.leave_team.6": "You left %1$s", // 1: mcp.Tan
  "mcp.leave_team.7": "You left %1$s", // 1: selectWorld.gameMode.spectator
  "mcp.lightning_storm_description.1": "%1$s%2$s%3$s\nCan be acquired from %4$s landmarks n' from free trinket pickups.", // 1: mcp.LightningTrap, 2: ": ", 3: mcp.LightningTrapDescription, 4: mcp.orange
  "mcp.lightning_trap_damage.1": "%1$s%2$s fer %3$s", // 1: score, 2: mcp._Coins, 3: player
  "mcp.lightning_trap_damage.2": "-1 %1$s fer %2$s", // 1: mcp.Coin, 2: player
  "mcp.lightning_trap_damage.3": "-1 %1$s fer %2$s", // 1: mcp.Coin, 2: player
  "mcp.lightning_trap_damage.4": "+1 %1$s fer %2$s", // 1: mcp.Coin, 2: player
  "mcp.lightning_trap_damage.5": "-%1$s%2$s fer %3$s", // 1: score, 2: mcp._Coins, 3: player
  "mcp.lightning_trap_damage.6": "%1$s%2$s%3$s fer %4$s", // 1: "+", 2: score, 3: mcp._Coins, 4: player
  "mcp.lightning_trap_description.1": "%1$s%2$s%3$s\nCan be acquired from %4$s landmarks n' from free trinket pickups.", // 1: mcp.ZapTrap, 2: ": ", 3: mcp.ZapTrapDescription, 4: mcp.orange
  "mcp.listminigamenumbers.1": "Red Light, Green Light",
  "mcp.listminigamenumbers.2": "Balance Beam",
  "mcp.ll_bucket_tick.1.1": "Orno>",
  "mcp.ll_bucket_tick.1.2": "8 Doubloons",
  "mcp.ll_bucket_tick.1": "%1$s I have a dare fer ye. Use this water bucket t' clutch off thar table (land on thar timber) t' clean up thar stain on thar floor n' I will award ye wit' %2$s Ye have slightly more gravity than usual.", // 1: mcp.ll_bucket_tick.1.1, 2: mcp.ll_bucket_tick.1.2
  "mcp.ll_bucket_tick.2.1": "8 Doubloons",
  "mcp.ll_bucket_tick.2": "%1$s won %2$s from thar water bucket clutch reckonin'.", // 1: player, 2: mcp.ll_bucket_tick.2.1
  "mcp.ll_bucket_tick.3": "%1$s failed thar water bucket clutch reckonin'.", // 1: player
  "mcp.ll_burger_tick.1": "%1$s laid paws on thar doubloons in thar sesame seed n' won %2$s.", // 1: player, 2: mcp.10_coins
  "mcp.ll_burger_tick.2": "%1$s failed thar sesame seed bun reckonin'.", // 1: player
  "mcp.load.1": "Loaded thar Minecraft Party 2 Datapack!",
  "mcp.lofty_luncheon_arrows.1": "↓",
  "mcp.lofty_luncheon_arrows.2": "↓",
  "mcp.lofty_luncheon_cutscene.1.2": " <Nay>",
  "mcp.lofty_luncheon_cutscene.1": "\nWould you like to get an Overview of the board?\n%1$s%2$s", // 1: mcp.yes, 2: mcp.lofty_luncheon_cutscene.1.2
  "mcp.lofty_luncheon_cutscene.2.1": "\nInfo> ",
  "mcp.lofty_luncheon_cutscene.2": "%1$sLofty Luncheon be a board in a Giant's Dining Room.", // 1: mcp.lofty_luncheon_cutscene.2.1
  "mcp.lofty_luncheon_cutscene.3.1": "\nBuying Shinin' Spikers> ",
  "mcp.lofty_luncheon_cutscene.3": "%1$sThe %2$s on this board sells 1 %3$s fer thar cost o' 20 %4$s. Thar shinin' spiker hawker moves after a shinin' spiker gets forked for.", // 1: mcp.lofty_luncheon_cutscene.3.1, 2: mcp.StarSeller, 3: mcp.Star, 4: mcp.Coins
  "mcp.lofty_luncheon_cutscene.4.1": "\nGrabbing Food> ",
  "mcp.lofty_luncheon_cutscene.4": "%1$sWhen thar voyage starts, a random diner will request a random food/drink available on thar table. Thar swashbuckler that brings thar food/drink trinket back t' thar diner will be awarded wit' a %2$s.", // 1: mcp.lofty_luncheon_cutscene.4.1, 2: mcp.Star
  "mcp.lofty_luncheon_cutscene.5.1": "\nGrabbing Food> ",
  "mcp.lofty_luncheon_cutscene.5": "%1$sThe food/drink can be grabbed by passing thar gray post next t' it n' clicking on thar sign. Thar food/drink will be removed from thar table.", // 1: mcp.lofty_luncheon_cutscene.5.1
  "mcp.lofty_luncheon_cutscene.6.1": "\nGrabbing Food> ",
  "mcp.lofty_luncheon_cutscene.6": "%1$sAny swashbuckler that passes by thar swashbuckler currently in possession o' thar trinket will steal it from them.", // 1: mcp.lofty_luncheon_cutscene.6.1
  "mcp.lofty_luncheon_cutscene.7.1": "\nMagenta Landmark> ",
  "mcp.lofty_luncheon_cutscene.7": "%1$sThe magenta landmark on this board replenishes a random food or drink that be missing from thar table.", // 1: mcp.lofty_luncheon_cutscene.7.1
  "mcp.lofty_luncheon_cutscene.8.1": "\nWater Bucket Reckonin'> ",
  "mcp.lofty_luncheon_cutscene.8.2": "Orno",
  "mcp.lofty_luncheon_cutscene.8": "%1$sComplete thar water bucket reckonin' n' %2$s will reward ye wit' 8 %3$s.", // 1: mcp.lofty_luncheon_cutscene.8.1, 2: mcp.lofty_luncheon_cutscene.8.2, 3: mcp.Coins
  "mcp.lofty_luncheon_cutscene.9.1": "\nBurger Reckonin'> ",
  "mcp.lofty_luncheon_cutscene.9.2": "Thatis",
  "mcp.lofty_luncheon_cutscene.9": "%1$sThere be Doubloons hidden inside o' a random sesame seed on thar burger. Find thar correct sesame seed n' %2$s will be reward ye wit' 10 %3$s.", // 1: mcp.lofty_luncheon_cutscene.9.1, 2: mcp.lofty_luncheon_cutscene.9.2, 3: mcp.Coins
  "mcp.lofty_luncheon_cutscene.10.1": "\nInstigator Shinin' Spiker> ",
  "mcp.lofty_luncheon_cutscene.10.2": "Map Made Shinin' Spiker",
  "mcp.lofty_luncheon_cutscene.10": "%1$sThe %2$s on this board be awarded t' thar swashbuckler that triggers thar most Dust Ups, Micro Dust Ups n' Bloodlust Scallywags.", // 1: mcp.lofty_luncheon_cutscene.10.1, 2: mcp.lofty_luncheon_cutscene.10.2
  "mcp.lofty_luncheon_cutscene.11": "%1$s <NEXT>", // 1: mcp.previous
  "mcp.lofty_luncheon_cutscene.12": "%1$s <BON VOYAGE>", // 1: mcp.previous
  "mcp.lofty_luncheon_description.1.1": "Lofty Luncheon Board> ",
  "mcp.lofty_luncheon_description.1.2": "Earning Shinin' Spikers> ",
  "mcp.lofty_luncheon_description.1.6": "Magenta Landmark> ",
  "mcp.lofty_luncheon_description.1.7": "Challenges> ",
  "mcp.lofty_luncheon_description.1.9": ".\n\n",
  "mcp.lofty_luncheon_description.1.10": "Map Made Shinin' Spiker> ",
  "mcp.lofty_luncheon_description.1.11": "Instigator Shinin' Spiker",
  "mcp.lofty_luncheon_description.1": "%1$sThis board takes place on a dining room table with some hungry diners.\n\n%2$s%3$s can be scouraged by either forking for one from thar %4$s fer 20 %5$s or by bringing food/drinks to any diners requesting them.\n\n%6$s The magenta landmark on this board replenishes a missing food or drink trinket on the board.\n\n%7$sThere be two reckonin's on thar board that ye can attempt which each reward 15 %8$s%9$s%10$sThe bonus shinin' spiker fer this board be thar %11$s. It be awarded t' thar swashbuckler that activates thar most Dust Ups, Micro Dust Ups n' Bloodlust Scallywags.", // 1: mcp.lofty_luncheon_description.1.1, 2: mcp.lofty_luncheon_description.1.2, 3: mcp.Stars, 4: mcp.StarSeller, 5: mcp.Coins, 6: mcp.lofty_luncheon_description.1.6, 7: mcp.lofty_luncheon_description.1.7, 8: mcp.Coins, 9: mcp.lofty_luncheon_description.1.9, 10: mcp.lofty_luncheon_description.1.10, 11: mcp.lofty_luncheon_description.1.11
  "mcp.lofty_luncheon_entities.1": "Shopkeeper",
  "mcp.lofty_luncheon_entities.2": "Shopkeeper",
  "mcp.lofty_luncheon_entities.3": "Shopkeeper",
  "mcp.lofty_luncheon_entities.4": "Orno",
  "mcp.lofty_luncheon_entities.5": "Thatis",
  "mcp.lofty_luncheon_entities.6": "Steve",
  "mcp.lofty_luncheon_entities.7": "Alex",
  "mcp.lofty_luncheon_entities.8": "Rosita",
  "mcp.lofty_luncheon_entities.9": "Pops",
  "mcp.lofty_luncheon_entities.10": "Aleda",
  "mcp.lofty_luncheon_entities.11": "Noch",
  "mcp.lofty_luncheon_entities.12": "Steve",
  "mcp.lofty_luncheon_entities.13": "Alex",
  "mcp.lofty_luncheon_entities.14": "Rosita",
  "mcp.lofty_luncheon_entities.15": "Pops",
  "mcp.lofty_luncheon_entities.16": "Aleda",
  "mcp.lofty_luncheon_entities.17": "Noch",
  "mcp.lofty_luncheon_grab_food.1.1": "Piec'a Pizza",
  "mcp.lofty_luncheon_grab_food.1.2.hover": "Return this item to %1$s t' earn a %2$s. This trinket can be stolen by passing whoever current holds thar trinket on thar board.", // 1: entity, 2: mcp.Star
  "mcp.lofty_luncheon_grab_food.1": "%1$s nabbed thar %2$s!", // 1: player, 2: mcp.lofty_luncheon_grab_food.1.1
  "mcp.lofty_luncheon_grab_food.2.1": "Goulash",
  "mcp.lofty_luncheon_grab_food.2.2.hover": "Return this item to %1$s t' earn a %2$s. This trinket can be stolen by passing whoever current holds thar trinket on thar board.", // 1: entity, 2: mcp.Star
  "mcp.lofty_luncheon_grab_food.2": "%1$s nabbed thar %2$s!", // 1: player, 2: mcp.lofty_luncheon_grab_food.2.1
  "mcp.lofty_luncheon_grab_food.3.1": "Duff",
  "mcp.lofty_luncheon_grab_food.3.2.hover": "Return this item to %1$s t' earn a %2$s. This trinket can be stolen by passing whoever current holds thar trinket on thar board.", // 1: entity, 2: mcp.Star
  "mcp.lofty_luncheon_grab_food.3": "%1$s nabbed thar %2$s!", // 1: player, 2: mcp.lofty_luncheon_grab_food.3.1
  "mcp.lofty_luncheon_grab_food.4.1": "Guzzle",
  "mcp.lofty_luncheon_grab_food.4.2.hover": "Return this item to %1$s t' earn a %2$s. This trinket can be stolen by passing whoever current holds thar trinket on thar board.", // 1: entity, 2: mcp.Star
  "mcp.lofty_luncheon_grab_food.4": "%1$s nabbed thar %2$s!", // 1: player, 2: mcp.lofty_luncheon_grab_food.4.1
  "mcp.lofty_luncheon_grab_food.5.1": "Fowl",
  "mcp.lofty_luncheon_grab_food.5.2.hover": "Return this item to %1$s t' earn a %2$s. This trinket can be stolen by passing whoever current holds thar trinket on thar board.", // 1: entity, 2: mcp.Star
  "mcp.lofty_luncheon_grab_food.5": "%1$s nabbed thar %2$s!", // 1: player, 2: mcp.lofty_luncheon_grab_food.5.1
  "mcp.lofty_luncheon_grab_food.6.1": "Pasta Cake",
  "mcp.lofty_luncheon_grab_food.6.2.hover": "Return this item to %1$s t' earn a %2$s. This trinket can be stolen by passing whoever current holds thar trinket on thar board.", // 1: entity, 2: mcp.Star
  "mcp.lofty_luncheon_grab_food.6": "%1$s nabbed thar %2$s!", // 1: player, 2: mcp.lofty_luncheon_grab_food.6.1
  "mcp.lofty_luncheon_grab_food.7.1": "Bilge",
  "mcp.lofty_luncheon_grab_food.7.2.hover": "Return this item to %1$s t' earn a %2$s. This trinket can be stolen by passing whoever current holds thar trinket on thar board.", // 1: entity, 2: mcp.Star
  "mcp.lofty_luncheon_grab_food.7": "%1$s nabbed thar %2$s!", // 1: player, 2: mcp.lofty_luncheon_grab_food.7.1
  "mcp.lofty_luncheon_grab_food.8.1": "Garden Leaves",
  "mcp.lofty_luncheon_grab_food.8.2.hover": "Return this item to %1$s t' earn a %2$s. This trinket can be stolen by passing whoever current holds thar trinket on thar board.", // 1: entity, 2: mcp.Star
  "mcp.lofty_luncheon_grab_food.8": "%1$s nabbed thar %2$s!", // 1: player, 2: mcp.lofty_luncheon_grab_food.8.1
  "mcp.lofty_luncheon_grab_food.9": "Piec'a Pizza",
  "mcp.lofty_luncheon_grab_food.10": "Goulash",
  "mcp.lofty_luncheon_grab_food.11": "Duff",
  "mcp.lofty_luncheon_grab_food.12": "Guzzle",
  "mcp.lofty_luncheon_grab_food.13": "Fowl",
  "mcp.lofty_luncheon_grab_food.14": "Pasta Cake",
  "mcp.lofty_luncheon_grab_food.15": "Bilge",
  "mcp.lofty_luncheon_grab_food.16": "Garden Leaves",
  "mcp.lofty_luncheon_new_food_request.1": "Piec'a Pizza",
  "mcp.lofty_luncheon_new_food_request.2": "Goulash",
  "mcp.lofty_luncheon_new_food_request.3": "Duff",
  "mcp.lofty_luncheon_new_food_request.4": "Guzzle",
  "mcp.lofty_luncheon_new_food_request.5": "Fowl",
  "mcp.lofty_luncheon_new_food_request.6": "Pasta Cake",
  "mcp.lofty_luncheon_new_food_request.7": "Bilge",
  "mcp.lofty_luncheon_new_food_request.8": "Garden Leaves",
  "mcp.lofty_luncheon_new_food_request.9": "%1$s%2$s I am craving a %3$s right now.", // 1: player, 2: mcp.dialogue_start, 3: entity
  "mcp.lofty_luncheon_new_food_request.10": "%1$s%2$s I would like some %3$s. Could anyone bring me thar bowl?", // 1: player, 2: mcp.dialogue_start, 3: entity
  "mcp.lofty_luncheon_new_food_request.11": "%1$s%2$s It's time fer dessert! Could a swashbuckler get thar %3$s fer me?", // 1: player, 2: mcp.dialogue_start, 3: entity
  "mcp.lofty_luncheon_new_food_request.12": "%1$s%2$s I'm feeling fancy. Can anyone grab that glass o' %3$s?", // 1: player, 2: mcp.dialogue_start, 3: entity
  "mcp.lofty_luncheon_new_food_request.13": "%1$s%2$s I could really go fer some %3$s right about now. Be there anyone that could get it fer me?", // 1: player, 2: mcp.dialogue_start, 3: entity
  "mcp.lofty_luncheon_new_food_request.14": "%1$s%2$s I desire some %3$s. Will anyone get it fer me?", // 1: player, 2: mcp.dialogue_start, 3: entity
  "mcp.lofty_luncheon_new_food_request.15": "%1$s%2$s I'm parched. May someone please bring me that glass o' %3$s t' help quench me thirst.", // 1: player, 2: mcp.dialogue_start, 3: entity
  "mcp.lofty_luncheon_new_food_request.16": "%1$s%2$s I need me greens. Could anyone get that bowl o' %3$s fer me please? ", // 1: player, 2: mcp.dialogue_start, 3: entity
  "mcp.lofty_luncheon_new_food_request.17": "%1$s%2$s Thar swashbuckler that brings it back t' me will be rewarded wit' a %3$s!", // 1: player, 2: mcp.dialogue_start, 3: mcp.Star
  "mcp.lofty_luncheon_new_food_request.18": "The trinket can be nabbed here. Be careful! If ye be in possession o' thar trinket. Other swashbucklers can steal it from ye by passing ye on thar board.",
  "mcp.lofty_luncheon_pass_spot.1.1": "Thatis>",
  "mcp.lofty_luncheon_pass_spot.1.2": "10 doubloons ",
  "mcp.lofty_luncheon_pass_spot.1": "%1$s There be %2$shidden in a sesame seed on thar burger. Press thar correct one within 15 seconds t' plunder thar doubloons.", // 1: mcp.lofty_luncheon_pass_spot.1.1, 2: mcp.lofty_luncheon_pass_spot.1.2
  "mcp.lofty_luncheon_pass_spot.2.1": "Piec'a Pizza",
  "mcp.lofty_luncheon_pass_spot.2": "%1$s%2$s%3$s, make sure t' grab me %4$s by clicking on thar sign.", // 1: entity, 2: "> ", 3: player, 4: mcp.lofty_luncheon_pass_spot.2.1
  "mcp.lofty_luncheon_pass_spot.3.1": "Goulash",
  "mcp.lofty_luncheon_pass_spot.3": "%1$s%2$s%3$s, make sure t' grab me %4$s by clicking on thar sign.", // 1: entity, 2: "> ", 3: player, 4: mcp.lofty_luncheon_pass_spot.3.1
  "mcp.lofty_luncheon_pass_spot.4.1": "Duff",
  "mcp.lofty_luncheon_pass_spot.4": "%1$s%2$s%3$s, make sure t' grab me %4$s by clicking on thar sign.", // 1: entity, 2: "> ", 3: player, 4: mcp.lofty_luncheon_pass_spot.4.1
  "mcp.lofty_luncheon_pass_spot.5.1": "Guzzle",
  "mcp.lofty_luncheon_pass_spot.5": "%1$s%2$s%3$s, make sure t' grab me %4$s by clicking on thar sign.", // 1: entity, 2: "> ", 3: player, 4: mcp.lofty_luncheon_pass_spot.5.1
  "mcp.lofty_luncheon_pass_spot.6.1": "Fowl",
  "mcp.lofty_luncheon_pass_spot.6": "%1$s%2$s%3$s, make sure t' grab me %4$s by clicking on thar sign.", // 1: entity, 2: "> ", 3: player, 4: mcp.lofty_luncheon_pass_spot.6.1
  "mcp.lofty_luncheon_pass_spot.7.1": "Pasta Cake",
  "mcp.lofty_luncheon_pass_spot.7": "%1$s%2$s%3$s, make sure t' grab me %4$s by clicking on thar sign.", // 1: entity, 2: "> ", 3: player, 4: mcp.lofty_luncheon_pass_spot.7.1
  "mcp.lofty_luncheon_pass_spot.8.1": "Bilge",
  "mcp.lofty_luncheon_pass_spot.8": "%1$s%2$s%3$s, make sure t' grab me %4$s by clicking on thar sign.", // 1: entity, 2: "> ", 3: player, 4: mcp.lofty_luncheon_pass_spot.8.1
  "mcp.lofty_luncheon_pass_spot.9.1": "Garden Leaves",
  "mcp.lofty_luncheon_pass_spot.9": "%1$s%2$s%3$s, make sure t' grab me %4$s by clicking on thar sign.", // 1: entity, 2: "> ", 3: player, 4: mcp.lofty_luncheon_pass_spot.9.1
  "mcp.lofty_luncheon_pass_spot.10": "%1$s%2$s Ahoy there %3$s, I see that ye have brought me me %4$s. Drop thar trinket on thar white square n' I will reward ye wit' thar %5$s that I promised!", // 1: entity, 2: mcp.dialogue_start, 3: player, 4: entity, 5: mcp.Star
  "mcp.lofty_luncheon_pass_spot.11": "Piec'a Pizza",
  "mcp.lofty_luncheon_pass_spot.12": "Goulash",
  "mcp.lofty_luncheon_pass_spot.13": "Duff",
  "mcp.lofty_luncheon_pass_spot.14": "Guzzle",
  "mcp.lofty_luncheon_pass_spot.15": "Fowl",
  "mcp.lofty_luncheon_pass_spot.16": "Pasta Cake",
  "mcp.lofty_luncheon_pass_spot.17": "Bilge",
  "mcp.lofty_luncheon_pass_spot.18": "Garden Leaves",
  "mcp.lofty_luncheon_pass_spot.19": "%1$s%2$s Ahoy %3$s, I see that ye be still making progress towards grabbing me %4$s fer me.", // 1: entity, 2: mcp.dialogue_start, 3: player, 4: entity
  "mcp.lofty_luncheon_pass_spot.20": "%1$s Care fer some DELICIOUS trinkets?", // 1: mcp.merchant_
  "mcp.lofty_luncheon_return_food.1": "%1$s%2$s Please stand nearby thar white square n' drop thar %3$s t' return it.", // 1: entity, 2: mcp.dialogue_start, 3: entity
  "mcp.lofty_luncheon_return_food.2": "%1$s%2$s Yum! Thank ye fer yer efforts %3$s! Here be that %4$s that I promised!", // 1: entity, 2: mcp.dialogue_start, 3: player, 4: mcp.Star
  "mcp.log_on_game.1": "GALLEONED",
  "mcp.lose_random_item.1.1": "Trinket Destruction",
  "mcp.lose_random_item.1": "%1$s had no trinkets t' lose from thar %2$s spell.", // 1: player, 2: mcp.lose_random_item.1.1
  "mcp.lose_random_item.2.1": "Trinket Destruction",
  "mcp.lose_random_item.2": "%1$s be sunk their %2$s from thar %3$s spell.", // 1: player, 2: entity, 3: mcp.lose_random_item.2.1
  "mcp.lose_random_item.3.1": "Chester",
  "mcp.lose_random_item.3": "%1$s pinched %2$s's %3$s.", // 1: mcp.lose_random_item.3.1, 2: player, 3: entity
  "mcp.lose_random_item.4.1": "Spike> ",
  "mcp.lose_random_item.4": "%1$sI plundered yer %2$s%3$s", // 1: mcp.lose_random_item.4.1, 2: entity, 3: mcp.period
  "mcp.lose_random_item.5": "%1$s%2$sI plundered yer %3$s.", // 1: mcp.Freyr, 2: "> ", 3: entity
  "mcp.lost_city_board_cutscene.1": "Three helm runs left o' daytime",
  "mcp.lost_city_board_cutscene.2": "Two helm runs left o' daytime",
  "mcp.lost_city_board_cutscene.3": "One helm run left o' daytime",
  "mcp.lost_city_board_cutscene.4": "Three helm runs left o' nighttime",
  "mcp.lost_city_board_cutscene.5": "Two helm runs left o' nighttime",
  "mcp.lost_city_board_cutscene.6": "One helm run left o' nighttime",
  "mcp.lost_city_board_cutscene2.1.1": "Triton>",
  "mcp.lost_city_board_cutscene2.1": "%1$s It be day time again! That means that shinin' spikers will cost 20 doubloons as usual.", // 1: mcp.lost_city_board_cutscene2.1.1
  "mcp.lost_city_board_cutscene2.2.1": "Triton>",
  "mcp.lost_city_board_cutscene2.2": "%1$s It be night time! Ye know what that means. Time t' see how much thar shinin' spiker will cost fer thar next three turns!", // 1: mcp.lost_city_board_cutscene2.2.1
  "mcp.lost_city_board_cutscene3.1": "20",
  "mcp.lost_city_board_cutscene5.1.1": "Triton>",
  "mcp.lost_city_board_cutscene5.1": "%1$s Shinin' Spikers now cost %2$s doubloons each! Better get them while they're hot!", // 1: mcp.lost_city_board_cutscene5.1.1, 2: score
  "mcp.lost_city_board_cutscene5.2.1": "Triton>",
  "mcp.lost_city_board_cutscene5.2": "%1$s Shinin' Spikers now cost %2$s doubloons each! It's a buyer's market. Get them while ye can!", // 1: mcp.lost_city_board_cutscene5.2.1, 2: score
  "mcp.lost_city_board_cutscene5.3.1": "Triton>",
  "mcp.lost_city_board_cutscene5.3": "%1$s Shinin' Spikers now cost %2$s doubloons each! Enjoy yer slightly discounted shinin' spikers.", // 1: mcp.lost_city_board_cutscene5.3.1, 2: score
  "mcp.lost_city_board_cutscene5.4.1": "Triton>",
  "mcp.lost_city_board_cutscene5.4": "%1$s Shinin' Spikers now cost %2$s doubloons each! Boy, we be having a little bit o' shinin' spiker shortage now.", // 1: mcp.lost_city_board_cutscene5.4.1, 2: score
  "mcp.lost_city_board_cutscene5.5.1": "Triton>",
  "mcp.lost_city_board_cutscene5.5": "%1$s Shinin' Spikers now cost %2$s doubloons each! Good luck being able t' plunder one now.", // 1: mcp.lost_city_board_cutscene5.5.1, 2: score
  "mcp.lost_city_board_cutscene5.6.1": "Triton>",
  "mcp.lost_city_board_cutscene5.6": "%1$s There we be! Back at 20 doubloons.", // 1: mcp.lost_city_board_cutscene5.6.1
  "mcp.lost_city_board_cutscene5.7": "%1$s%2$s5 Doubloons   ", // 1: mcp.StarCost_, 2: score
  "mcp.lost_city_board_cutscene6.1.1": "Triton>",
  "mcp.lost_city_board_cutscene6.1": "%1$s Farewell n' good luck t' all o' ye. Until next time!", // 1: mcp.lost_city_board_cutscene6.1.1
  "mcp.lost_city_board_cutscene_repeat.1": "5",
  "mcp.lost_city_board_cutscene_repeat.2": "10",
  "mcp.lost_city_board_cutscene_repeat.3": "15",
  "mcp.lost_city_board_cutscene_repeat.4": "30",
  "mcp.lost_city_board_cutscene_repeat.5": "40",
  "mcp.lost_city_board_cutscene_repeat.6": "Shinin' Spiker Cost:",
  "mcp.lost_city_cutscene.1.2": " <Nay>",
  "mcp.lost_city_cutscene.1": "\nWould you like to get a birdseye view of the map?\n%1$s%2$s", // 1: mcp.yes, 2: mcp.lost_city_cutscene.1.2
  "mcp.lost_city_cutscene.2.1": "\nInfo> ",
  "mcp.lost_city_cutscene.2": "%1$sLost City's board gimmicks be determined by its day n' night cycle. Thar day n' night cycle goes fer 6 turns (3 turns o' daytime followed by 3 turns o' nighttime) n' repeats when done.", // 1: mcp.lost_city_cutscene.2.1
  "mcp.lost_city_cutscene.3.1": "\nBuying Shinin' Spikers> ",
  "mcp.lost_city_cutscene.3": "%1$sThe %2$s be positioned on top o' thar temple n' stays there thar entire voyage. When a swashbuckler approaches thar %3$s, they can plunder up t' 3 %4$s at a time. During thar daytime, %5$s cost 20 %6$s each but during thar nighttime, %7$s can cost 5, 10, 15, 30 or 40 %8$s. This value be randomly determined at thar beginning o' thar first nighttime turn in thar cycle.", // 1: mcp.lost_city_cutscene.3.1, 2: mcp.StarSeller, 3: mcp.StarSeller, 4: mcp.Stars, 5: mcp.Stars, 6: mcp.Coins, 7: mcp.Stars, 8: mcp.Coins
  "mcp.lost_city_cutscene.4.1": "\nKey Shops> ",
  "mcp.lost_city_cutscene.4": "%1$sPassing thar key shop gives ye an opportunity t' acquire more currency. During thar daytime, Rick runs thar shop n' will trade ye a key fer 5 %2$s which can open a coffer that will have 0-25 %3$s in it. Nick takes over thar night shift. For thar cost o' 60%% o' thar current %4$s price, he will trade ye a key t' barrel that has a 50%% chance o' containing a %5$s. Thar keys restock at thar beginning o' thar next cycle after running out. Rick n' Nick each trade 6 keys each before running out.", // 1: mcp.lost_city_cutscene.4.1, 2: mcp.Coins, 3: mcp.Coins, 4: mcp.Star, 5: mcp.Star
  "mcp.lost_city_cutscene.5.1": "\nThe Great Hardini> ",
  "mcp.lost_city_cutscene.5.2": "The Great Hardini",
  "mcp.lost_city_cutscene.5.5": "The Great Hardini",
  "mcp.lost_city_cutscene.5": "%1$sPassing %2$s's magic hut will grant ye an oppurtunity t' duplicate a %3$s. Select a box out o' 3 choices (6 during thar nighttime phase) t' deposit yer %4$s into n' %5$s will swirl thar boxes around in thar air. If ye can correctly track down yer box, ye will be rewarded wit' an extra %6$s (2 during thar nighttime phase). If ye fail, ye lose yer %7$s.", // 1: mcp.lost_city_cutscene.5.1, 2: mcp.lost_city_cutscene.5.2, 3: mcp.Star, 4: mcp.Star, 5: mcp.lost_city_cutscene.5.5, 6: mcp.Star, 7: mcp.Star
  "mcp.lost_city_cutscene.6.1": "Bonus Shinin' Spikers",
  "mcp.lost_city_cutscene.6": "You cannot use %1$s in this reckonin'.", // 1: mcp.lost_city_cutscene.6.1
  "mcp.lost_city_cutscene.7.1": "\nElder Guardian Boss Fight> ",
  "mcp.lost_city_cutscene.7": "%1$sDo ye have what it takes t' defeat thar Elder Guardian Boss? Enter his cave t' initiate thar fight. Defeating him will reward ye wit' 20 %2$s. Every time thar boss be defeated, he will get stronger n' reward more %3$s on thar next kill. When killed, thar Elder Guardian will need 1 turn t' respawn n' cannot be fought during this time.", // 1: mcp.lost_city_cutscene.7.1, 2: mcp.Coins, 3: mcp.Coins
  "mcp.lost_city_cutscene.8.1": "\nBew> ",
  "mcp.lost_city_cutscene.8": "%1$sVisiting Bew lets ye steal 5-10 %2$s (fer free) or steal a %3$s (fer thar cost o' double thar current %4$s price) from another swashbuckler o' yer choice.", // 1: mcp.lost_city_cutscene.8.1, 2: mcp.Coins, 3: mcp.Star, 4: mcp.Star
  "mcp.lost_city_cutscene.9.1": "\nMagenta Landmarks> ",
  "mcp.lost_city_cutscene.9": "%1$sLanding on a magenta landmark will open up any blocked path next t' it. If thar path be already open, thar event will close thar path.", // 1: mcp.lost_city_cutscene.9.1
  "mcp.lost_city_cutscene.10.1": "\nTrinket Shinin' Spiker> ",
  "mcp.lost_city_cutscene.10.2": "Map Made Shinin' Spiker",
  "mcp.lost_city_cutscene.10": "%1$sThe %2$s fer this board be awarded t' thar swashbuckler that uses thar most trinkets.", // 1: mcp.lost_city_cutscene.10.1, 2: mcp.lost_city_cutscene.10.2
  "mcp.lost_city_cutscene.11": "%1$s <NEXT>", // 1: mcp.previous
  "mcp.lost_city_cutscene.12": "%1$s <BON VOYAGE>", // 1: mcp.previous
  "mcp.lost_city_description.1.1": "Lost City Board> ",
  "mcp.lost_city_description.1": "%1$sThe shinin' spiker hawker be at thar center o' thar board n' does not move. Ye can plunder up t' three shinin' spikers at a time. Thar voyage follows a 6 turn day/night cycle. Thar shinin' spiker costs 20 doubloons during thar day n' can vary at night. Thar board specific shinin' spiker goes t' thar swashbuckler that uses thar most trinkets in a voyage.", // 1: mcp.lost_city_description.1.1
  "mcp.lost_city_fill_barrels.1": "Nick's Barrel Shop has been restocked.",
  "mcp.lost_city_fill_coin_chests.1": "Rick's Coffer Shop has been restocked.",
  "mcp.lost_city_next_turn.1": "Toll Cost:",
  "mcp.lost_city_next_turn.2": "%1$s Doubloons", // 1: score
  "mcp.lost_city_next_turn.3": "(Click to enter)",
  "mcp.lost_city_next_turn.4": "One turn until thar guardian boss be respawned!",
  "mcp.lost_city_next_turn.5": "The elder guardian boss has been respawned!",
  "mcp.lost_city_open_close_path.1": "A path has been opened!",
  "mcp.lost_city_open_close_path.2": "The path has been closed!",
  "mcp.lost_city_open_close_path.3": "A path has been opened!",
  "mcp.lost_city_open_close_path.4": "The path has been closed!",
  "mcp.lost_city_open_close_path.5": "A path has been opened!",
  "mcp.lost_city_open_close_path.6": "The path has been closed!",
  "mcp.lost_city_setup.1": "20",
  "mcp.lost_city_summon_board_entities.1": "Rick",
  "mcp.lost_city_summon_board_entities.2": "Nick",
  "mcp.lost_city_summon_board_entities.3": "Hardini",
  "mcp.lost_city_summon_board_entities.4": "Tom",
  "mcp.lost_city_summon_board_entities.5": "Troll Warden",
  "mcp.lost_city_summon_board_entities.6.2": " Doubloons",
  "mcp.lost_city_summon_board_entities.6": "%1$s Cost:          %2$s%3$s", // 1: mcp.Star, 2: score, 3: mcp.lost_city_summon_board_entities.6.2
  "mcp.lost_city_summon_board_entities.7.1": " Doubloons",
  "mcp.lost_city_summon_board_entities.7": "1 Shinin' Spiker: %1$s%2$s", // 1: score, 2: mcp.lost_city_summon_board_entities.7.1
  "mcp.lost_city_summon_board_entities.8.1": " Doubloons",
  "mcp.lost_city_summon_board_entities.8": "2 Shinin' Spikers: %1$s%2$s", // 1: score, 2: mcp.lost_city_summon_board_entities.8.1
  "mcp.lost_city_summon_board_entities.9.1": " Doubloons",
  "mcp.lost_city_summon_board_entities.9": "3 Shinin' Spikers: %1$s%2$s", // 1: score, 2: mcp.lost_city_summon_board_entities.9.1
  "mcp.lost_city_summon_board_entities.10": "Bew",
  "mcp.lucky_path.1": "%1$s made it t' thar lucky path!", // 1: player
  "mcp.lucky_path_award_free_star.1": "%1$s received a free %2$s!", // 1: player, 2: mcp.Star
  "mcp.magic_dice_description.1": "%1$s%2$s%3$s Can be forked for from thar shop.\nCost: %4$s", // 1: mcp.MagicDice, 2: ": ", 3: mcp.MagicDiceDescription, 4: mcp.15_Coins
  "mcp.magic_dice_select_player.1.2": "Increased Rolls",
  "mcp.magic_dice_select_player.1": "%1$s The %2$s event be active. This will add 3 onto yer %3$s Roll.", // 1: mcp.note_, 2: mcp.magic_dice_select_player.1.2, 3: mcp.MagicDice
  "mcp.magic_dice_select_player.2.2": "Speed Armor",
  "mcp.magic_dice_select_player.2": "%1$s Yer %2$s be active. This will add %3$s onto yer %4$s Roll.", // 1: mcp.note_, 2: mcp.magic_dice_select_player.2.2, 3: score, 4: mcp.MagicDice
  "mcp.magic_dice_select_player.3": "%1$s Ye have one or more trinket(s) active that increase yer roll. This bonus will get added on t' yer %2$s Roll.", // 1: mcp.note_, 2: mcp.MagicDice
  "mcp.magic_dice_select_roll.1": "%1$s has unleashed %2$s!", // 1: player, 2: mcp.MagicDice
  "mcp.magic_dice_select_roll.2": "%1$s has unleashed %2$s on %3$s!", // 1: player, 2: mcp.MagicDice, 3: player
  "mcp.magic_dice_select_roll.3": "%1$s has unleashed %2$s!", // 1: player, 2: mcp.BigMagicDice
  "mcp.magic_dice_select_roll.4": "%1$s has unleashed %2$s on %3$s!", // 1: player, 2: mcp.BigMagicDice, 3: player
  "mcp.magic_dice_select_roll.5.1": "+1 ",
  "mcp.magic_dice_select_roll.5": "Unleash trinket on enemy swashbuckler: %1$s%2$s%3$s fer %4$s", // 1: mcp.magic_dice_select_roll.5.1, 2: mcp.NegativeKarma, 3: "\ue006", 4: player
  "mcp.magic_dice_update_items.1": "Player: %1$s Roll: %2$s", // 1: player, 2: score
  "mcp.make_pawn_visible.1": "↓",
  "mcp.market_mayhem.1": "Stash trinkets in coffers scattered around thar map.",
  "mcp.market_mayhem.2": "Use those trinkets wit' thar emeralds that be given t' ye t' trade wit' thar villagers fer doubloons.",
  "mcp.market_mayhem.3": "Some trinkets can be traded directly fer doubloons, while other trinkets can be traded fer trinkets that lead t' doubloons in another trade.",
  "mcp.market_mayhem.4": "Every trade that ye can make be t' yer benefit.",
  "mcp.market_mayhem.5": "Every doubloon ye stash be yers t' keep.",
  "mcp.market_mayhem.6": "The swashbuckler that stashs thar most doubloons wins.",
  "mcp.market_mayhem.7": "Coffers will progessively restock wit' random trinkets as thar voyage goes on.",
  "mcp.market_mayhem_end.1": "All swashbucklers must be online t' continue",
  "mcp.market_mayhem_start.1": "Trade!",
  "mcp.match_me_not.1": "Choose one o' four materials t' build yer platform (by dropping thar trinket).",
  "mcp.match_me_not.2": "Choose one o' five materials t' build yer platform (by dropping thar trinket).",
  "mcp.match_me_not.3": "Choose one o' six materials t' build yer platform (by dropping thar trinket).",
  "mcp.match_me_not.4": "Choose one o' seven materials t' build yer platform (by dropping thar trinket).",
  "mcp.match_me_not_end.1": "All swashbucklers must be online t' continue",
  "mcp.match_me_not_rules.1": "If ye choose a material that nobody else chooses, yer platform raises by one block.",
  "mcp.match_me_not_rules.2": "If someone else chooses thar same material as ye, neither o' yer platforms gets raised.",
  "mcp.match_me_not_rules.3": "The swashbuckler wit' thar highest platform after 8 rounds wins!",
  "mcp.match_me_not_start.1": "Pick!",
  "mcp.maze_navigator.1": "Navigate yerself through thar randomly generated maze.",
  "mcp.maze_navigator_rules.1.1": "You n' yer tribemate ",
  "mcp.maze_navigator_rules.1": "%1$s%2$s, must find one o' each o' yer tribe's colored orb within thar maze.", // 1: mcp.maze_navigator_rules.1.1, 2: player
  "mcp.maze_navigator_rules.2.1": "You n' yer tribemate ",
  "mcp.maze_navigator_rules.2": "%1$s%2$s, must find one o' each o' yer tribe's colored orb within thar maze.", // 1: mcp.maze_navigator_rules.2.1, 2: player
  "mcp.maze_navigator_rules.3.1": "You n' yer tribemate ",
  "mcp.maze_navigator_rules.3": "%1$s%2$s, must find one o' each o' yer tribe's colored orb within thar maze.", // 1: mcp.maze_navigator_rules.3.1, 2: player
  "mcp.maze_navigator_rules.4.1": "You n' yer tribemate ",
  "mcp.maze_navigator_rules.4": "%1$s%2$s, must find one o' each o' yer tribe's colored orb within thar maze.", // 1: mcp.maze_navigator_rules.4.1, 2: player
  "mcp.maze_navigator_rules.5.1": "You n' yer tribemate ",
  "mcp.maze_navigator_rules.5": "%1$smust find one o' each o' yer tribe's colored orb within thar maze.", // 1: mcp.maze_navigator_rules.5.1
  "mcp.maze_navigator_rules.6": "Ye must scourage both of yer hued orbs before yer enemy does.",
  "mcp.maze_navigator_rules.7.1": "You n' yer tribemates ",
  "mcp.maze_navigator_rules.7": "%1$smust find one o' each o' yer tribe's colored orb within thar maze.", // 1: mcp.maze_navigator_rules.7.1
  "mcp.maze_navigator_rules.8": "After both o' ye have laid ya hand on yer orbs, ye must meet together.",
  "mcp.maze_navigator_rules.9": "After everyone on yer tribe has grabbed yer orb, ye must meet together.",
  "mcp.maze_navigator_rules.10": "First swashbuckler to acquire ye orbs be victorious!",
  "mcp.maze_navigator_rules.11": "First tribe t' find their orbs n' meet wins!",
  "mcp.maze_navigator_start.1": "Navigate!",
  "mcp.meatslap.1": "One swashbuckler be it. Slap another swashbuckler wit' thar flesh t' tag them.",
  "mcp.meatslap2.1": "Be it fer thar least amount o' time t' plunder thar voyage. A tag only counts if it be a full hit.",
  "mcp.meatslap3.1": "Slap!",
  "mcp.meat_slap.1": "One swashbuckler be it. Slap another swashbuckler wit' thar flesh t' tag them.",
  "mcp.meat_slap_rules.1": "Be it fer thar least amount o' time t' plunder thar voyage. A tag only counts if it be a full hit.",
  "mcp.meat_slap_start.1": "Slap!",
  "mcp.meat_slap_tag.1": "YOU ARE IT! TAG SOMEONE ELSE!",
  "mcp.meat_slap_tick.1": "You must get a full hit t' tag someone",
  "mcp.memory.1": "A canvas o' blocks will appear. Ye will have 10 seconds t' memorize it.",
  "mcp.memory_end.1": "All swashbucklers must be online t' continue",
  "mcp.memory_new_ore.1": "%1$s has finished!", // 1: player
  "mcp.memory_rules.1": "After thar viewing time be up, ye will be given a random ore in yer hand.",
  "mcp.memory_rules.2": "Press thar button on yer canvas t' match thar spot o' thar ore.",
  "mcp.memory_rules.3": "If ye be correct, thar ore will show on yer canvas n' ye will be given a new ore.",
  "mcp.memory_rules.4": "If ye be incorrect, ye will get a four second penalty then get a few seconds t' view thar original canvas again.",
  "mcp.memory_rules.5": "At any point when viewing thar original model canvas, ye may press yer jump key t' bring yerself t' yer canvas.",
  "mcp.memory_rules.6": "Whoever fills their canvas back first wins!",
  "mcp.MemoryLaneSpectateNextPlayer1": "",
  "mcp.MemoryLaneSpectateNextPlayer2": "Spectate Next",
  "mcp.MemoryLaneSpectateNextPlayer3": "Swashbuckler",
  "mcp.MemoryLaneSpectatePreviousPlayer1": "Spectate",
  "mcp.MemoryLaneSpectatePreviousPlayer2": "Previous",
  "mcp.MemoryLaneSpectatePreviousPlayer3": "Swashbuckler",
  "mcp.MemoryLaneSpectatePlayer2": "Spectate", // 1. Player
  "mcp.MemoryLaneSpectatePlayer3": "%1$s", // 1. Player
  "mcp.memory_wrong_choice.1": "Wrong Spot",
  "mcp.mg_altar_reward_item.1": "%1$s won a %2$s!", // 1: player, 2: mcp.StarShard
  "mcp.mg_altar_reward_item.2": "%1$s won a %2$s!", // 1: player, 2: mcp.StarProtector
  "mcp.mg_altar_reward_item.3.2.hover": "Passive ability. Upon activation, protects you from the next player that tries to steal a Star or Coins from you.",
  "mcp.mg_altar_reward_item.3": "%1$s won a %2$s!", // 1: player, 2: mcp.SpiritShield
  "mcp.mg_altar_reward_item.4": "%1$s won a %2$s!", // 1: player, 2: mcp.StarSchmoover
  "mcp.mg_altar_reward_item.5": "%1$s won a %2$s!", // 1: player, 2: mcp.DoubleStarVoucher
  "mcp.mg_altar_reward_item.6": "%1$s won a %2$s", // 1: player, 2: mcp.Star
  "mcp.mg_altar_reward_item.7": "%1$s won a %2$s!", // 1: player, 2: mcp.TripleStarVoucher
  "mcp.mg_altar_reward_item.8": "%1$s won a %2$s!", // 1: player, 2: mcp.StarStealer
  "mcp.mg_altar_reward_item.9": "%1$s won a %2$s!", // 1: player, 2: mcp.WarpToStar
  "mcp.mg_altar_reward_item.10": "%1$s won a %2$s!", // 1: player, 2: mcp.CoinSnatcher
  "mcp.mg_altar_reward_item.11": "%1$s won an %2$s!", // 1: player, 2: mcp.AnvilTrap
  "mcp.mg_altar_reward_item.12": "%1$s won a %2$s!", // 1: player, 2: mcp.FireTrap
  "mcp.mg_altar_reward_item.13": "%1$s won an %2$s!", // 1: player, 2: mcp.IceTrap
  "mcp.mg_altar_reward_item.14": "%1$s won a %2$s!", // 1: player, 2: mcp.ZapTrap
  "mcp.mg_altar_reward_item.15": "%1$s won a %2$s!", // 1: player, 2: mcp.Pickpocketer
  "mcp.mg_altar_reward_item.16": "%1$s won a %2$s!", // 1: player, 2: mcp.TurnSkipper
  "mcp.mg_altar_reward_item.17": "%1$s won a %2$s!", // 1: player, 2: mcp.PlayerSwapper
  "mcp.mg_altar_reward_item.18": "%1$s won a %2$s!", // 1: player, 2: mcp.MiniDice
  "mcp.mg_altar_reward_item.19": "%1$s won a %2$s!", // 1: player, 2: mcp.TwiceDice
  "mcp.mg_altar_reward_item.20": "%1$s won a %2$s!", // 1: player, 2: mcp.GhostMode
  "mcp.mg_altar_reward_item.21": "%1$s won a %2$s!", // 1: player, 2: mcp.RerollToken
  "mcp.mg_altar_reward_item.22": "%1$s won a %2$s!", // 1: player, 2: mcp.MinionPet
  "mcp.mg_altar_reward_item.23": "%1$s won a %2$s!", // 1: player, 2: mcp.MagicDice
  "mcp.mg_altar_reward_item.24": "%1$s won a %2$s!", // 1: player, 2: mcp.ThriceDice
  "mcp.mg_altar_reward_item.25": "%1$s won a %2$s!", // 1: player, 2: mcp.HoneyBoost
  "mcp.mg_altar_reward_item.26.1": " won two ",
  "mcp.mg_altar_reward_item.26": "%1$s%2$sShinin' Spiker Shards%3$s", // 1: player, 2: mcp.mg_altar_reward_item.26.1, 3: mcp.exclamation_mark
  "mcp.mg_altar_reward_item.27": "%1$s won a %2$s!", // 1: player, 2: mcp.StarSafe
  "mcp.mg_altar_reward_item.28": "%1$s won a %2$s!", // 1: player, 2: mcp.ThornedSpiritShield
  "mcp.mg_altar_reward_item.29": "%1$s won a %2$s!", // 1: player, 2: mcp.StarSetter
  "mcp.mg_altar_reward_item.30": "%1$s won a %2$s!", // 1: player, 2: mcp.DoubleStarDiscountVoucher
  "mcp.mg_altar_reward_item.31": "%1$s won a %2$s", // 1: player, 2: mcp.Star
  "mcp.mg_altar_reward_item.32": "%1$s won a %2$s!", // 1: player, 2: mcp.TripleStarDiscountVoucher
  "mcp.mg_altar_reward_item.33": "%1$s won a %2$s!", // 1: player, 2: mcp.StarCounterfeiter
  "mcp.mg_altar_reward_item.34.2.hover": "Teleports you to the Star Seller and gives you any coins needed to buy the star.",
  "mcp.mg_altar_reward_item.34": "%1$s won a %2$s!", // 1: player, 2: mcp.StarSupplier
  "mcp.mg_altar_reward_item.35": "%1$s won a %2$s!", // 1: player, 2: mcp.CoinStealer
  "mcp.mg_altar_reward_item.36": "%1$s won an %2$s!", // 1: player, 2: mcp.AnvilDeathTrap
  "mcp.mg_altar_reward_item.37": "%1$s won a %2$s!", // 1: player, 2: mcp.InfernoTrap
  "mcp.mg_altar_reward_item.38": "%1$s won an %2$s!", // 1: player, 2: mcp.FreezeTrap
  "mcp.mg_altar_reward_item.39": "%1$s won a %2$s!", // 1: player, 2: mcp.LightningTrap
  "mcp.mg_altar_reward_item.40": "%1$s won a %2$s!", // 1: player, 2: mcp.PocketPlunderer
  "mcp.mg_altar_reward_item.41": "%1$s won a %2$s!", // 1: player, 2: mcp.TurnStealer
  "mcp.mg_altar_reward_item.42": "%1$s won a %2$s!", // 1: player, 2: mcp.PlayerSwiper
  "mcp.mg_altar_reward_item.43": "%1$s won a %2$s!", // 1: player, 2: mcp.BinaryDice
  "mcp.mg_altar_reward_item.44": "%1$s won a %2$s!", // 1: player, 2: mcp.WeightedTwiceDice
  "mcp.mg_altar_reward_item.45": "%1$s won a %2$s!", // 1: player, 2: mcp.GhoulMode
  "mcp.mg_altar_reward_item.46": "%1$s won a %2$s!", // 1: player, 2: mcp.PremiumRerollToken
  "mcp.mg_altar_reward_item.47": "%1$s won a %2$s!", // 1: player, 2: mcp.TwinionPets
  "mcp.mg_altar_reward_item.48": "%1$s won a %2$s!", // 1: player, 2: mcp.BigMagicDice
  "mcp.mg_altar_reward_item.49": "%1$s won a %2$s!", // 1: player, 2: mcp.WeightedThriceDice
  "mcp.mg_altar_reward_item.50": "%1$s won a %2$s!", // 1: player, 2: mcp.HoneyZoom
  "mcp.mg_altar_sacrifice.1": "Doubloons sacrificed: %1$s", // 1: score
  "mcp.mg_altar_sacrifice.2": "%1$s%2$snothing.", // 1: player, 2: mcp._won_
  "mcp.mg_altar_sacrifice.3.1": "5 Shinin' Spiker Shards ",
  "mcp.mg_altar_sacrifice.3": "%1$s converted %2$sinto a %3$s", // 1: player, 2: mcp.mg_altar_sacrifice.3.1, 3: mcp.star_
  "mcp.mg_altar_sacrifice.4.1": "5 Shinin' Spiker Shards ",
  "mcp.mg_altar_sacrifice.4": "%1$s converted %2$sinto a %3$s", // 1: player, 2: mcp.mg_altar_sacrifice.4.1, 3: mcp.star_
  "mcp.mg_altar_sacrifice.5.1": "5 Shinin' Spiker Shards ",
  "mcp.mg_altar_sacrifice.5": "%1$s converted %2$sinto a %3$s", // 1: player, 2: mcp.mg_altar_sacrifice.5.1, 3: mcp.star_
  "mcp.mg_altar_sacrifice.6.1": "5 Shinin' Spiker Shards ",
  "mcp.mg_altar_sacrifice.6": "%1$s converted %2$sinto a %3$s", // 1: player, 2: mcp.mg_altar_sacrifice.6.1, 3: mcp.star_
  "mcp.mg_cauldron_select_item.1": "%1$s A Glaceon", // 1: mcp.Witch_
  "mcp.mg_cauldron_select_item.2": "%1$s Web", // 1: mcp.Witch_
  "mcp.mg_cauldron_select_item.3": "%1$s Melon Slice", // 1: mcp.Witch_
  "mcp.mg_cauldron_select_item.4": "%1$s Brown Mushroom", // 1: mcp.Witch_
  "mcp.mg_cauldron_select_item.5": "%1$s Red Mushroom", // 1: mcp.Witch_
  "mcp.mg_cauldron_select_item.6": "%1$s Light Gray Dye", // 1: mcp.Witch_
  "mcp.mg_cauldron_select_item.7": "%1$s Redstone", // 1: mcp.Witch_
  "mcp.mg_cauldron_select_item.8": "%1$s Nether Wart", // 1: mcp.Witch_
  "mcp.mg_choose_altar_setup.1": "Drop thar trinket o' thar altar that ye would like t' visit or drop thar Exit Menu trinket t' skip.",
  "mcp.mg_elavator_10.1": "This be pretty raw, isn't it?",
  "mcp.mg_elavator_5.1": "This be pretty raw, isn't it?",
  "mcp.mg_elavator_6.1": "This be pretty raw, isn't it?",
  "mcp.mg_elavator_7.1": "This be pretty raw, isn't it?",
  "mcp.mg_elavator_9.1": "This be pretty raw, isn't it?",
  "mcp.mg_elavator_setup.1": "This be pretty raw, isn't it?",
  "mcp.mg_spider_spawners.1": "%1$s Oh be sure t' take this sword as well! It was passed onto me from thar mayor. Good luck in there!", // 1: mcp.Mooshroom_
  "mcp.mg_waterfall.1": "%1$s went fer a swim!", // 1: player
  "mcp.micro_duel.1": "MICRO DUST-UP!",
  "mcp.micro_duel.2": "It's time fer a micro dust-up!",
  "mcp.micro_duel.3.3": " fer ",
  "mcp.micro_duel.3": "Instigated Dust-Up: %1$s%2$s%3$s%4$s%5$s", // 1: mcp.plus2_, 2: mcp.NegativeKarma, 3: "\ue006", 4: mcp.micro_duel.3.3, 5: player
  "mcp.micro_duel2.1": "Each dueling swashbuckler will wager %1$s", // 1: mcp.10_coins
  "mcp.micro_duel2.2": "%1$s will select thar opposing swashbuckler!", // 1: player
  "mcp.micro_duel2.3": "%1$s will duel %2$s!", // 1: player, 2: player
  "mcp.micro_duel2.4": "%1$s and %2$s will each wager %3$s%4$s", // 1: player, 2: player, 3: score, 4: mcp._coins
  "mcp.micro_duel2.5": "\uE001",
  "mcp.mineshaft_madness.1": "Mine ores t' score glory tallies!",
  "mcp.mineshaft_madness_end.1": "All swashbucklers must be online t' continue",
  "mcp.mineshaft_madness_end.2": "Final Scores:",
  "mcp.mineshaft_madness_end.3": "%1$s%2$s%3$s glory tallies", // 1: player, 2: ": ", 3: score
  "mcp.mineshaft_madness_end.4": "%1$s%2$s%3$s glory tallies", // 1: player, 2: ": ", 3: score
  "mcp.mineshaft_madness_end.5": "%1$s%2$s%3$s glory tallies", // 1: player, 2: ": ", 3: score
  "mcp.mineshaft_madness_end.6": "%1$s%2$s%3$s glory tallies", // 1: player, 2: ": ", 3: score
  "mcp.mineshaft_madness_end.7": "%1$s%2$s%3$s glory tallies", // 1: player, 2: ": ", 3: score
  "mcp.mineshaft_madness_end.8": "%1$s%2$s%3$s glory tallies", // 1: player, 2: ": ", 3: score
  "mcp.mineshaft_madness_end.9": "%1$s%2$s%3$s glory tallies", // 1: player, 2: ": ", 3: score
  "mcp.mineshaft_madness_end.10": "%1$s%2$s%3$s glory tallies", // 1: player, 2: ": ", 3: score
  "mcp.mineshaft_madness_end.11": "%1$s%2$s%3$s glory tallies", // 1: player, 2: ": ", 3: score
  "mcp.mineshaft_madness_end.12": "%1$s%2$s%3$s glory tallies", // 1: player, 2: ": ", 3: score
  "mcp.mineshaft_madness_end.13": "You scouraged two bonus doubloons fer surviving!",
  "mcp.mineshaft_madness_end.14": "You scouraged two bonus doubloons fer surviving!",
  "mcp.mineshaft_madness_end2.1": "Doubloons Scouraged:",
  "mcp.mineshaft_madness_rules.1": "As thar voyage progresses, thar lava level will rise.",
  "mcp.mineshaft_madness_rules.2": "If ye die, ye be out n' cannot earn any more glory tallies",
  "mcp.mineshaft_madness_rules.3": "The glory tallies for ores are as follows:\nCoal ore: 1 Glory Tally\nIron ore: 2 Glory Tallies\nGold Ore: 4 Glory Tallies\nEmerald Ore: 6 Glory Tallies\nDiamond Ore: 10 Glory Tallies",
  "mcp.mineshaft_madness_rules.4": "stash as many glory tallies as possible. Every 10 glory tallies earned gives ye one doubloon.",
  "mcp.mineshaft_madness_rules.5": "You will also earn 2 bonus doubloons fer surviving thar lava by making yer way up t' thar top.",
  "mcp.mineshaft_madness_start.1": "Mine!",
  "mcp.mineshaft_madness_tick.1": "Lava will now begin t' rise!",
  "mcp.mine_and_kill.1": "Dig yer way through thar 12x10x12 area t' find yer enemies!",
  "mcp.mine_and_kill_rules.1": "This voyage be played in survival mode.",
  "mcp.mine_and_kill_rules.2": "When digging, ye may find crates wit' loot, diamond ore, or even lava.",
  "mcp.mine_and_kill_rules.3": "You can also find a glow trinket activator which glows thar other tribe fer 5 seconds when dropped.",
  "mcp.mine_and_kill_rules.4": "First tribe t' eliminate thar other tribe wins!",
  "mcp.mine_and_kill_start.1": "Battle!",
  "mcp.mine_and_kill_tick.1": "Friendly reminder: No ghosting!",
  "mcp.mine_and_kill_tick.2": "%1$s has been sent to Davy Jones' Locker!", // 1: player
  "mcp.minigame_coin_tellraws.1": "%1$s scouraged %2$s%3$s", // 1: player, 2: score, 3: mcp._Coins
  "mcp.minigame_coin_tellraws.2": "%1$s scouraged %2$s%3$s", // 1: player, 2: score, 3: mcp._Coins
  "mcp.minigame_coin_tellraws.3": "%1$s scouraged %2$s%3$s", // 1: player, 2: score, 3: mcp._Coins
  "mcp.minigame_coin_tellraws.4.1": " Doubloon",
  "mcp.minigame_coin_tellraws.4": "%1$s scouraged %2$s%3$s", // 1: player, 2: score, 3: mcp.minigame_coin_tellraws.4.1
  "mcp.minigame_coin_tellraws.5": "%1$s scouraged %2$s%3$s", // 1: player, 2: score, 3: mcp._Coins
  "mcp.minigame_coin_tellraws.6.1": " Doubloon",
  "mcp.minigame_coin_tellraws.6": "%1$s scouraged %2$s%3$s", // 1: player, 2: score, 3: mcp.minigame_coin_tellraws.6.1
  "mcp.minigame_coin_tellraws.7": "%1$s scouraged %2$s%3$s", // 1: player, 2: score, 3: mcp._Coins
  "mcp.minigame_coin_tellraws.8.1": " Doubloon",
  "mcp.minigame_coin_tellraws.8": "%1$s scouraged %2$s%3$s", // 1: player, 2: score, 3: mcp.minigame_coin_tellraws.8.1
  "mcp.minigame_coin_tellraws.9": "%1$s scouraged %2$s%3$s", // 1: player, 2: score, 3: mcp._Coins
  "mcp.minigame_coin_tellraws.10.1": " Doubloon",
  "mcp.minigame_coin_tellraws.10": "%1$s scouraged %2$s%3$s", // 1: player, 2: score, 3: mcp.minigame_coin_tellraws.10.1
  "mcp.minigame_coin_tellraws.11": "%1$s scouraged %2$s%3$s", // 1: player, 2: score, 3: mcp._Coins
  "mcp.minigame_coin_tellraws.12.1": " Doubloon",
  "mcp.minigame_coin_tellraws.12": "%1$s scouraged %2$s%3$s", // 1: player, 2: score, 3: mcp.minigame_coin_tellraws.12.1
  "mcp.minigame_coin_tellraws.13": "%1$s scouraged %2$s%3$s", // 1: player, 2: score, 3: mcp._Coins
  "mcp.minigame_coin_tellraws.14.1": " Doubloon",
  "mcp.minigame_coin_tellraws.14": "%1$s scouraged %2$s%3$s", // 1: player, 2: score, 3: mcp.minigame_coin_tellraws.14.1
  "mcp.minigame_coin_tellraws.15": "%1$s scouraged %2$s%3$s", // 1: player, 2: score, 3: mcp._Coins
  "mcp.minigame_coin_tellraws.16.1": " Doubloon",
  "mcp.minigame_coin_tellraws.16": "%1$s scouraged %2$s%3$s", // 1: player, 2: score, 3: mcp.minigame_coin_tellraws.16.1
  "mcp.minigame_coin_tellraws.17": "%1$s scouraged 0 %2$s", // 1: player, 2: mcp.Coins
  "mcp.minigame_coin_tellraws.18": "%1$s scouraged %2$s%3$s", // 1: player, 2: score, 3: mcp._Coins
  "mcp.minigame_coin_tellraws.19": "%1$s scouraged %2$s%3$s", // 1: player, 2: score, 3: mcp._Coins
  "mcp.minigame_coin_tellraws.20": "%1$s scouraged %2$s%3$s fer staying at shore", // 1: player, 2: score, 3: mcp._Coins
  "mcp.minigame_coin_tellraws.21": "%1$s scouraged %2$s%3$s fer staying at shore", // 1: player, 2: score, 3: mcp._Coins
  "mcp.minigame_coin_tellraws.22.1": "5 Doubloons",
  "mcp.minigame_coin_tellraws.22": "%1$s won an additional %2$s from a full %3$s set", // 1: player, 2: mcp.minigame_coin_tellraws.22.1, 3: mcp.TrophyArmor
  "mcp.minigame_coin_tellraws.23": "%1$s won an additional %2$s%3$s from %4$s", // 1: player, 2: score, 3: mcp._Coins, 4: mcp.TrophyArmor
  "mcp.minigame_cutscene.1": "\uE001",
  "mcp.minigame_cutscene2.1": "%1$sv%2$s", // 1: score, 2: score
  "mcp.minigame_cutscene2.2": "2v6",
  "mcp.minigame_cutscene2.3": "%1$s vs. %2$s", // 1: player, 2: player
  "mcp.minigame_cutscene5.1": "\uE001",
  "mcp.minigame_free_for_all_tellraw.1": "%1$s vs. %2$s vs. %3$s vs. %4$s", // 1: player, 2: player, 3: player, 4: player
  "mcp.minigame_free_for_all_tellraw.2": "%1$s vs. %2$s vs. %3$s vs. %4$s vs. %5$s", // 1: player, 2: player, 3: player, 4: player, 5: player
  "mcp.minigame_free_for_all_tellraw.3": "%1$s vs. %2$s vs. %3$s vs. %4$s vs. %5$s vs. %6$s", // 1: player, 2: player, 3: player, 4: player, 5: player, 6: player
  "mcp.minigame_free_for_all_tellraw.4": "%1$s vs. %2$s vs. %3$s vs. %4$s vs. %5$s vs. %6$s vs. %7$s", // 1: player, 2: player, 3: player, 4: player, 5: player, 6: player, 7: player
  "mcp.minigame_free_for_all_tellraw.5": "%1$s vs. %2$s vs. %3$s vs. %4$s vs. %5$s vs. %6$s vs. %7$s vs. %8$s", // 1: player, 2: player, 3: player, 4: player, 5: player, 6: player, 7: player, 8: player
  "mcp.minigame_free_for_all_tellraw.6": "%1$s vs. %2$s vs. %3$s vs. %4$s vs. %5$s vs. %6$s vs. %7$s vs. %8$s vs. %9$s", // 1: player, 2: player, 3: player, 4: player, 5: player, 6: player, 7: player, 8: player, 9: player
  "mcp.minigame_free_for_all_tellraw.7": "%1$s vs. %2$s vs. %3$s vs. %4$s vs. %5$s vs. %6$s vs. %7$s vs. %8$s vs. %9$s vs. %10$s", // 1: player, 2: player, 3: player, 4: player, 5: player, 6: player, 7: player, 8: player, 9: player, 10: player
  "mcp.mining_away.1": "You will mine blocks below ye.",
  "mcp.mining_away_end.1": "All swashbucklers must be online t' continue",
  "mcp.mining_away_rules.1": "You must switch t' thar correct tool required t' break thar block.",
  "mcp.mining_away_rules.2": "Pickaxe breaks stone n' cobblestone. Axe breaks logs n' planks. Shovel breaks dirt n' sand.",
  "mcp.mining_away_rules.3": "The first swashbuckler t' reach thar bottom wins!",
  "mcp.mining_away_start.1": "Mine!",
  "mcp.minionarmydeath.1": "All swashbucklers must be online t' continue",
  "mcp.minionarmydeath.2": "%1$s has been sent to Davy Jones' Locker!", // 1: player
  "mcp.minions.1": "Expand yer minion army!",
  "mcp.minions3.1": "Guide yer minions by moving around n' they will follow ye.",
  "mcp.minions4.1": "If an enemy minion be directly in front o' one o' yer minions, it will convert t' yer army.",
  "mcp.minions5.1": "Converted minions will change t' thar color o' yer army n' will set sail following ye.",
  "mcp.minions6.1": "Win thar voyage by eliminating thar other swashbuckler's army!",
  "mcp.minions_start.1": "Expand!",
  "mcp.minion_pet.1": "%1$s has summoned a %2$s!", // 1: player, 2: mcp.MinionPet
  "mcp.minion_pet_description.1": "%1$s%2$s%3$s\nCan be acquired from %4$s landmarks.", // 1: mcp.MinionPet, 2: ": ", 3: mcp.MinionPetDescription, 4: mcp.yellow
  "mcp.minion_swap.1": "You must be standing on a spot t' swap places.",
  "mcp.minion_swap.2": "Arrr, ye be needin’ to cross the landmark ye be standin’ on afore ye can trade spots with yer deckhand pet. (Hint: take a wee step forward, matey!)",
  "mcp.minion_swap.3": "You must proceed t' thar next landmark after forking for a trinket.",
  "mcp.mini_dice_description.1.5": "8 Doubloons",
  "mcp.mini_dice_description.1": "%1$s%2$s%3$s\nCan be acquired from %4$s landmarks, free trinket pickups, or forked for from thar shop.\nCost: %5$s", // 1: mcp.MiniDice, 2: ": ", 3: mcp.MiniDiceDescription, 4: mcp.orange, 5: mcp.mini_dice_description.1.5
  "mcp.mob_royale.1": "This voyage has two phases; thar recruitment phase n' thar battle phase.",
  "mcp.mob_royale_end.1": "All swashbucklers must be online t' continue",
  "mcp.mob_royale_phase2.1": "Spawning Phase",
  "mcp.mob_royale_phase2.2": "Right click thar monster eggs t' spawn thar mobs",
  "mcp.mob_royale_phase3.1": "Battle Phase",
  "mcp.mob_royale_phase3.2": "Spawning Time: %1$s", // 1: "0:00"
  "mcp.mob_royale_rules.1": "During thar recruitment phase, ye must knock monsters into yer tribe's holes. This will add them t' yer army.",
  "mcp.mob_royale_rules.2": "If ye die during thar recruitment phase, ye will respawn during thar spawning phase.",
  "mcp.mob_royale_rules.3": "During thar spawning phase, ye spawn thar mobs that ye lashed down in preparation fer thar battle phase.",
  "mcp.mob_royale_rules.4": "Once thar recruitment phase be over, yer tribe's army will fight against thar opposing tribe's army in thar battle phase.",
  "mcp.mob_royale_rules.5": "Whichever tribe's army be left standing wins!",
  "mcp.mob_royale_start.1": "Knock!",
  "mcp.mob_royale_tick.1": "Recruitment Time: %1$s%2$s%3$s", // 1: score, 2: ":", 3: score
  "mcp.mob_royale_tick.2": "Recruitment Time: %1$s%2$s%3$s", // 1: score, 2: ":0", 3: score
  "mcp.mob_royale_tick.3": "Spawning Time: %1$s%2$s%3$s", // 1: score, 2: ":", 3: score
  "mcp.mob_royale_tick.4": "Spawning Time: %1$s%2$s%3$s", // 1: score, 2: ":0", 3: score
  "mcp.monster_shoot.1": "Monsters will fall from thar sky. Shoot n' hit them t' earn glory tallies.",
  "mcp.monster_shoot_rules.1": "The point values be as follows:",
  "mcp.monster_shoot_rules.2": "Zombie: 1 Glory Tally\nCreeper: 2 Glory Tallies\nSkeleton: 3 Glory Tallies\nSilverfish: 5 Glory Tallies",
  "mcp.monster_shoot_rules.3": "The voyage ends after 60 seconds. Earn thar most glory tallies t' plunder!",
  "mcp.monster_shoot_tick.1": "Ending...",
  "mcp.mooshroom_grotto_cauldron_task.1": "%1$s Excellent! I need some materials. I will tell ye what t' look fer. Make sure t' put them in order too AND in thar cauldron, or thar potion will fail t' be brewed! Do not drop any trinkets on thar floor or step into thar cauldron. Click on me t' set sail thar reckonin'.", // 1: mcp.Witch_
  "mcp.mooshroom_grotto_cauldron_task_end.1": "%1$s Bah! Ye ruined it! Now I have t' redo this whole thing! Get out! Scram!", // 1: mcp.Witch_
  "mcp.mooshroom_grotto_cauldron_task_end.2": "%1$s Congrats! I wasn't that trustworthy o' outsiders before, but I'm glad ye've proven that they be indeed capable. Here's 15 doubloons deary.", // 1: mcp.Witch_
  "mcp.mooshroom_grotto_cave_task.1": "%1$s Excellent! Here's a pick t' mine thar ores n' a lantern t' help ye see. I'll use me magic once ye step fully into thar cave t' turn all thar cobblestone in there t' ores fer 15 seconds. Hold onto yer lantern (in yer offhand) t' see but ye can only see a few blocks in front o' ye. Good luck!", // 1: mcp.Miner_
  "mcp.mooshroom_grotto_cave_task.2": "%1$s Ye will need t' mine 2 diamond ores.", // 1: mcp.Miner_
  "mcp.mooshroom_grotto_cave_task.3": "%1$s Ye will need t' mine 3 emerald ores.", // 1: mcp.Miner_
  "mcp.mooshroom_grotto_cave_task.4": "%1$s Ye will need t' mine 4 copper ores.", // 1: mcp.Miner_
  "mcp.mooshroom_grotto_cave_task.5": "%1$s Ye will need t' mine 5 coal ores.", // 1: mcp.Miner_
  "mcp.mooshroom_grotto_cave_task_end.1": "%1$s Thar magic has ran out. Come back up t' me.", // 1: mcp.Miner_
  "mcp.mooshroom_grotto_cave_task_end2.1": "%1$s Oh darn, this isn't enough. Well thanks fer helping anyways.", // 1: mcp.Miner_
  "mcp.mooshroom_grotto_cave_task_end2.2": "%1$s Hey thanks fer thar materials. Here be 10 doubloons fer yer troubles.", // 1: mcp.Miner_
  "mcp.mooshroom_grotto_cutscene.1.2": " <Nay>",
  "mcp.mooshroom_grotto_cutscene.1": "\nWould you like to get a birdseye view of the map?\n%1$s%2$s", // 1: mcp.yes, 2: mcp.mooshroom_grotto_cutscene.1.2
  "mcp.mooshroom_grotto_cutscene.2.1": "\nInfo> ",
  "mcp.mooshroom_grotto_cutscene.2": "%1$sMooshroom Grotto be a large board wit' many elevation changes. This board offers opportunities t' earn %2$s through a number o' reckonin's.", // 1: mcp.mooshroom_grotto_cutscene.2.1, 2: mcp.Coins
  "mcp.mooshroom_grotto_cutscene.3.1": "\nBuying Shinin' Spikers> ",
  "mcp.mooshroom_grotto_cutscene.3": "%1$sThe %2$s on this board sells 1 %3$s fer thar cost o' 20 %4$s. Thar shinin' spiker hawker moves after a shinin' spiker gets forked for.", // 1: mcp.mooshroom_grotto_cutscene.3.1, 2: mcp.StarSeller, 3: mcp.Star, 4: mcp.Coins
  "mcp.mooshroom_grotto_cutscene.4.1": "\nSpider Eye Reckonin'> ",
  "mcp.mooshroom_grotto_cutscene.4": "%1$sThis villager has been turned into a Mooshroom. Help him stash three spider eyes t' revert him back t' normal. Ye will be rewarded wit' 10 %2$s fer doing so.", // 1: mcp.mooshroom_grotto_cutscene.4.1, 2: mcp.Coins
  "mcp.mooshroom_grotto_cutscene.5.1": "\nMining Reckonin'> ",
  "mcp.mooshroom_grotto_cutscene.5": "%1$sHelp thar miner acquire thar ores he needs n' ye will be rewarded wit' 10 %2$s.", // 1: mcp.mooshroom_grotto_cutscene.5.1, 2: mcp.Coins
  "mcp.mooshroom_grotto_cutscene.6.1": "\nCauldron Reckonin'> ",
  "mcp.mooshroom_grotto_cutscene.6": "%1$sHelp thar Witch get thar materials she needs t' make a potion n' she will reward ye wit' 15 %2$s.", // 1: mcp.mooshroom_grotto_cutscene.6.1, 2: mcp.Coins
  "mcp.mooshroom_grotto_cutscene.7.1": "\nBloodstones> ",
  "mcp.mooshroom_grotto_cutscene.7": "%1$sVisiting thar beacon on thar bottom level o' thar board grants ye thar opportunity t' use one o' thar four Safricial Altars. A bloodstone gives ye random trinkets n' currencies when ye sacrifice %2$s into it. Thar more %3$s you sacrifice, the better yer reward. Generally, using a Bloodstone is more cost effective than using the shops. There are four different altar types: Benefits, Attack, Spiker and Variety. Each offers a different set of obtainable trinkets.\n\nWhen an altar gets used, it loses 15%% of its sacrificial power and all the other altars gain 5%% sacrificial power.", // 1: mcp.mooshroom_grotto_cutscene.7.1, 2: mcp.Coins, 3: mcp.Coins
  "mcp.mooshroom_grotto_cutscene.8.1": "\nSacrificial Shinin' Spiker> ",
  "mcp.mooshroom_grotto_cutscene.8.2": "Map Made Shinin' Spiker",
  "mcp.mooshroom_grotto_cutscene.8": "%1$sThe %2$s fer this board be awarded t' thar swashbuckler that sacrifices thar most cumulative %3$s in thar Bloodstones.", // 1: mcp.mooshroom_grotto_cutscene.8.1, 2: mcp.mooshroom_grotto_cutscene.8.2, 3: mcp.Coins
  "mcp.mooshroom_grotto_cutscene.9.1": "\nPosion Mushroom Reckonin'> ",
  "mcp.mooshroom_grotto_cutscene.9": "%1$sVisit this villager's hut t' play thar Posion Mushroom Reckonin'. Ye be given two mushrooms n' ye must correctly guess which one be poisonous. If ye guess correctly, ye will be rewarded wit' an Enchantment Shard which can be dropped into any Bloodstone t' boost yer sacrificial power by 40%%.", // 1: mcp.mooshroom_grotto_cutscene.9.1
  "mcp.mooshroom_grotto_cutscene.10.1": "\nMagenta Landmark> ",
  "mcp.mooshroom_grotto_cutscene.10": "%1$sAny magenta landmark that ye land on will break away beneath yer feet n' send ye on a swim down a waterfall. Yer pawn will end up on thar lower level where thar waterfall ends.", // 1: mcp.mooshroom_grotto_cutscene.10.1
  "mcp.mooshroom_grotto_cutscene.11": "%1$s <NEXT>", // 1: mcp.previous
  "mcp.mooshroom_grotto_cutscene.12": "%1$s <BON VOYAGE>", // 1: mcp.previous
  "mcp.mooshroom_grotto_description.1.1": "Mooshroom Grotto> ",
  "mcp.mooshroom_grotto_description.1": "%1$sIn thar center o' thar board, there be four different altars that ye can sacrifice yer doubloons into t' get trinkets. Thar trinkets be random but also depend on which altar ye drop yer doubloons into. There be three tasks around thar board that can be attempted that award 15 doubloons if completed. Thar board specific shinin' spiker be awarded t' whoever sacrifices thar most doubloons into thar altars.", // 1: mcp.mooshroom_grotto_description.1.1
  "mcp.mooshroom_grotto_entities.1": "Bew",
  "mcp.mooshroom_grotto_entities.2": "Mixed Bag Altar Trinkets:\n\nAll Trinkets",
  "mcp.mooshroom_grotto_entities.3": "Fortune Jewel Altar Trinkets:",
  "mcp.mooshroom_grotto_entities.4": "Plunder Altar Trinkets:",
  "mcp.mooshroom_grotto_entities.5": "Shinin' Spiker Altar Trinkets:",
  "mcp.mooshroom_grotto_entities.6": "%1$sShinin' Spiker Shards", // 1: "2 "
  "mcp.mooshroom_grotto_entities.7": "%1$s+%2$s%%", // 1: mcp.SacrificialBonus, 2: score
  "mcp.mooshroom_grotto_entities.8": "%1$s%2$s%%", // 1: mcp.SacrificialBonus, 2: score
  "mcp.mooshroom_grotto_entities.9": "%1$s+%2$s%%", // 1: mcp.SacrificialBonus, 2: score
  "mcp.mooshroom_grotto_entities.10": "%1$s%2$s%%", // 1: mcp.SacrificialBonus, 2: score
  "mcp.mooshroom_grotto_entities.11": "%1$s+%2$s%%", // 1: mcp.SacrificialBonus, 2: score
  "mcp.mooshroom_grotto_entities.12": "%1$s%2$s%%", // 1: mcp.SacrificialBonus, 2: score
  "mcp.mooshroom_grotto_entities.13": "%1$s+%2$s%%", // 1: mcp.SacrificialBonus, 2: score
  "mcp.mooshroom_grotto_entities.14": "%1$s%2$s%%", // 1: mcp.SacrificialBonus, 2: score
  "mcp.mooshroom_grotto_pass_spot.1": "%1$s Hey! I need help! Wait ye can understand me? Oh thank heavens. Look thar Witch put a curse on me n' turned me into this Moohshroom. I need ye t' go into me basement t' grab 3 spider eyes. If ye help, I can get ye something special.", // 1: mcp.Mooshroom_
  "mcp.mooshroom_grotto_pass_spot.2": "%1$s Well ahoy there outsider. I need some help. Ye see, one o' yer fellow surface dwellers caused me inventory t' be scrambled about. I'm backed up on potion demands n' I require assistance in making a new potion I need t' perfect. Thar ingredients need t' be precise! Think ye're up t' this task?", // 1: mcp.Witch_
  "mcp.mooshroom_grotto_pass_spot.3": "%1$s Hey can ye help me? I'm looking fer some materials n' thar only way I can get them be in this dark cave. We have a bunch o' copper, gold, n' iron in thar mines, but this magical cave helps me find trinkets fer me own magical creations.", // 1: mcp.Miner_
  "mcp.mooshroom_grotto_pass_spot.4": "%1$s How did a surface dweller get down here? Doesn't matter. Come inside me mushroom hut. I've plundered something special fer visitors!", // 1: mcp.Bew_
  "mcp.mooshroom_grotto_pass_spot.5": "%1$s I need help creating a mushroom stew meal. One o' these mushrooms be poisonous n' I can't tell which one it be. If ye drop thar non-poisonous mushroom into thar cauldron, I will award ye wit' a sacrificial enchantment shard.", // 1: mcp.Brewer_
  "mcp.mooshroom_grotto_pass_spot.6": "%1$s Greetings surface dweller. I can provide ye wit' any trinkets ye may seek.", // 1: mcp.merchant_
  "mcp.mooshroom_grotto_poison_mushroom_end.1": "%1$s Ye poisoned me! Now I'm gonna be sick.", // 1: mcp.Brewer_
  "mcp.mooshroom_grotto_poison_mushroom_end.2": "%1$s Ye dropped thar non-poisoned mushroom on thar floor. Now it's ruined!", // 1: mcp.Brewer_
  "mcp.mooshroom_grotto_poison_mushroom_end.3": "%1$s Nice job! Ye guessed correctly. Here be thar sacrificial enchantment shard.", // 1: mcp.Brewer_
  "mcp.mooshroom_grotto_spider_challenge_end.1": "%1$s Wait this isn't enough! Nooooo-mmmooooooo!", // 1: mcp.Mooshroom_
  "mcp.mooshroom_grotto_spider_challenge_end.2.1": "Villager>",
  "mcp.mooshroom_grotto_spider_challenge_end.2": "%1$s Thank ye %2$s. Here be 10 doubloons fer yer troubles. There be plenty more o' us cursed mooshrooms t' save.", // 1: mcp.mooshroom_grotto_spider_challenge_end.2.1, 2: player
  "mcp.mouse_trap.1": "Please wait fer voyage t' load...",
  "mcp.mouse_trap.2": "%1$s must snare %2$s into a 1x1 area.", // 1: player, 2: player
  "mcp.mouse_trap.3": "%1$s must snare %2$s each into a 1x1 area.", // 1: player, 2: player
  "mcp.mouse_trap_clear_arena.1": "%1$s has been hemmed.", // 1: player
  "mcp.mouse_trap_clear_arena.2": "%1$s have been hemmed.", // 1: player
  "mcp.mouse_trap_clear_arena.3": "%1$s has avoided getting hemmed.", // 1: player
  "mcp.mouse_trap_clear_arena.4": "%1$s have avoided getting hemmed.", // 1: player
  "mcp.mouse_trap_end.1": "All swashbucklers must be online t' continue",
  "mcp.mouse_trap_rules.1": "Each swashbuckler on thar tribe o' 3 will receive an egg 1.5 seconds after one be thrown.",
  "mcp.mouse_trap_rules.2": "Throw thar egg t' set a block on thar ground where it lands.",
  "mcp.mouse_trap_rules.3": "%1$s cannot jump but can break 3 blocks wit' thar axe.", // 1: player
  "mcp.mouse_trap_rules.4": "%1$s wins by avoiding getting hemmed into a 1x1 area fer 70 seconds.", // 1: player
  "mcp.mouse_trap_rules.5": "%1$s plunder by avoiding getting hemmed into a 1x1 area fer 52 seconds.", // 1: player
  "mcp.mouse_trap_start.1": "Trap!",
  "mcp.mouse_trap_tick.1": "%1$s has been hemmed!", // 1: player
  "mcp.mpiq.1": "Minecraft Party",
  "mcp.mpiq.2": "Test o' Wit",
  "mcp.mpiq.3": "Answer multiple choice questions regarding thar current state o' thar voyage.",
  "mcp.mpiq_end.1": "All swashbucklers must be online t' continue",
  "mcp.mpiq_new_question.1.1": "Question: ",
  "mcp.mpiq_new_question.1.2": "yellow landmarks",
  "mcp.mpiq_new_question.1": "%1$sHow many %2$s has %3$s landed on?", // 1: mcp.mpiq_new_question.1.1, 2: mcp.mpiq_new_question.1.2, 3: player
  "mcp.mpiq_new_question.2.1": "Question: ",
  "mcp.mpiq_new_question.2.3": "battle scallywag",
  "mcp.mpiq_new_question.2": "%1$sHow many %2$s have YOU put into thar %3$s pot?", // 1: mcp.mpiq_new_question.2.1, 2: mcp.coins, 3: mcp.mpiq_new_question.2.3
  "mcp.mpiq_new_question.3.1": "Question: ",
  "mcp.mpiq_new_question.3": "%1$sHow many %2$s scallywags have been played?", // 1: mcp.mpiq_new_question.3.1, 2: mcp.FreeForAll
  "mcp.mpiq_new_question.4.1": "Question: ",
  "mcp.mpiq_new_question.4.2": "v",
  "mcp.mpiq_new_question.4": "%1$sHow many %2$s%3$s%4$s scallywags have been played?", // 1: mcp.mpiq_new_question.4.1, 2: score, 3: mcp.mpiq_new_question.4.2, 4: score
  "mcp.mpiq_new_question.5.1": "Question: ",
  "mcp.mpiq_new_question.5.2": "1v3",
  "mcp.mpiq_new_question.5": "%1$sHow many %2$s scallywags have been played?", // 1: mcp.mpiq_new_question.5.1, 2: mcp.mpiq_new_question.5.2
  "mcp.mpiq_new_question.6.1": "Question: ",
  "mcp.mpiq_new_question.6.2": "2v6",
  "mcp.mpiq_new_question.6": "%1$sHow many %2$s scallywags have been played?", // 1: mcp.mpiq_new_question.6.1, 2: mcp.mpiq_new_question.6.2
  "mcp.mpiq_new_question.7.1": "Question: ",
  "mcp.mpiq_new_question.7.2": "duel landmark",
  "mcp.mpiq_new_question.7": "%1$sWhich turn was thar first %2$s landed on?", // 1: mcp.mpiq_new_question.7.1, 2: mcp.mpiq_new_question.7.2
  "mcp.mpiq_new_question.8.1": "Question: ",
  "mcp.mpiq_new_question.8": "%1$sWhich turn was thar first %2$s landed on?", // 1: mcp.mpiq_new_question.8.1, 2: mcp.chance_time_space_
  "mcp.mpiq_new_question.9.1": "Question: ",
  "mcp.mpiq_new_question.9.2": "orange landmark",
  "mcp.mpiq_new_question.9": "%1$sWhich turn was thar first %2$s landed on?", // 1: mcp.mpiq_new_question.9.1, 2: mcp.mpiq_new_question.9.2
  "mcp.mpiq_new_question.10.1": "Question: ",
  "mcp.mpiq_new_question.10.2": "black landmark",
  "mcp.mpiq_new_question.10": "%1$sWhich turn was thar first %2$s landed on?", // 1: mcp.mpiq_new_question.10.1, 2: mcp.mpiq_new_question.10.2
  "mcp.mpiq_new_question.11": "Turn 1",
  "mcp.mpiq_new_question.12": "Turn 2",
  "mcp.mpiq_new_question.13": "Turn 3",
  "mcp.mpiq_new_question.14": "Turn 4",
  "mcp.mpiq_new_question.15": "Turn 5",
  "mcp.mpiq_new_question.16": "Turn 6",
  "mcp.mpiq_new_question.17": "Turn 7",
  "mcp.mpiq_new_question.18": "Turn 8",
  "mcp.mpiq_new_question.19": "Turn 9",
  "mcp.mpiq_new_question.20": "Turn 10",
  "mcp.mpiq_new_question.21": "Turn 11",
  "mcp.mpiq_new_question.22": "Turn 12",
  "mcp.mpiq_new_question.23": "Turn 13",
  "mcp.mpiq_new_question.24": "Turn 14",
  "mcp.mpiq_new_question.25": "Turn 15",
  "mcp.mpiq_new_question.26": "Turn 16",
  "mcp.mpiq_new_question.27": "Turn 17",
  "mcp.mpiq_new_question.28": "Turn 18",
  "mcp.mpiq_new_question.29": "Turn 19",
  "mcp.mpiq_new_question.30": "Turn 20",
  "mcp.Question_": "Question: ",
  "mcp.mpiq_new_question.31": "%1$sWho won thar scallywag on %2$s?", // 1: mcp.mpiq_new_question.31.1, 2: player
  "mcp.mpiq_new_question.32.2": "shinin' spiker ",
  "mcp.mpiq_new_question.32": "%1$sWho forked for %2$s%3$s?", // 1: mcp.mpiq_new_question.32.1, 2: mcp.mpiq_new_question.32.2, 3: score
  "mcp.mpiq_new_question.33.2": "shinin' spiker ",
  "mcp.mpiq_new_question.33": "%1$sWho forked for %2$s%3$s?", // 1: mcp.mpiq_new_question.33.1, 2: mcp.mpiq_new_question.33.2, 3: score
  "mcp.mpiq_new_question.34.2": "shinin' spiker ",
  "mcp.mpiq_new_question.34": "%1$sWho forked for %2$s%3$s?", // 1: mcp.mpiq_new_question.34.1, 2: mcp.mpiq_new_question.34.2, 3: score
  "mcp.mpiq_new_question.35.2": "shinin' spiker ",
  "mcp.mpiq_new_question.35": "%1$sWho forked for %2$s%3$s?", // 1: mcp.mpiq_new_question.35.1, 2: mcp.mpiq_new_question.35.2, 3: score
  "mcp.mpiq_new_question.36.2": "shinin' spiker ",
  "mcp.mpiq_new_question.36": "%1$sWho forked for %2$s%3$s?", // 1: mcp.mpiq_new_question.36.1, 2: mcp.mpiq_new_question.36.2, 3: score
  "mcp.mpiq_new_question.37.2": "shinin' spiker ",
  "mcp.mpiq_new_question.37": "%1$sWho forked for %2$s%3$s?", // 1: mcp.mpiq_new_question.37.1, 2: mcp.mpiq_new_question.37.2, 3: score
  "mcp.mpiq_new_question.38.2": "shinin' spiker ",
  "mcp.mpiq_new_question.38": "%1$sWho forked for %2$s%3$s?", // 1: mcp.mpiq_new_question.38.1, 2: mcp.mpiq_new_question.38.2, 3: score
  "mcp.mpiq_new_question.39.2": "shinin' spiker ",
  "mcp.mpiq_new_question.39": "%1$sWho forked for %2$s%3$s?", // 1: mcp.mpiq_new_question.39.1, 2: mcp.mpiq_new_question.39.2, 3: score
  "mcp.mpiq_new_question.40.2": "shinin' spiker ",
  "mcp.mpiq_new_question.40": "%1$sWho forked for %2$s%3$s?", // 1: mcp.mpiq_new_question.40.1, 2: mcp.mpiq_new_question.40.2, 3: score
  "mcp.mpiq_new_question.41.2": "shinin' spiker ",
  "mcp.mpiq_new_question.41": "%1$sWho forked for %2$s%3$s?", // 1: mcp.mpiq_new_question.41.1, 2: mcp.mpiq_new_question.41.2, 3: score
  "mcp.mpiq_new_question.42": "%1$sHow many trinkets have been cast by YE?", // 1: mcp.mpiq_new_question.42.1
  "mcp.mpiq_new_question.43": "%1$sWho has taken thar shortest on their turn?", // 1: mcp.mpiq_new_question.43.1
  "mcp.mpiq_new_question.44": "%1$sWho has taken thar longest on their turn?", // 1: mcp.mpiq_new_question.44.1
  "mcp.mpiq_new_question.45": "%1$sHow many minutes has thar voyage lasted fer?", // 1: mcp.mpiq_new_question.45.1
  "mcp.mpiq_new_question.46": "%1$sWhich piece o' equipment does %2$s have in their feet?", // 1: mcp.mpiq_new_question.46.1, 2: player
  "mcp.mpiq_new_question.47": "%1$sWhich piece o' equipment does %2$s have in their legs?", // 1: mcp.mpiq_new_question.47.1, 2: player
  "mcp.mpiq_new_question.48": "%1$sWhich piece o' equipment does %2$s have in their chest?", // 1: mcp.mpiq_new_question.48.1, 2: player
  "mcp.mpiq_new_question.49": "%1$sWhich scallywag was played at thar end o' %2$s?", // 1: mcp.mpiq_new_question.49.1, 2: entity
  "mcp.mpiq_new_question.50": "%1$sWhat be thar current sum o' each swashbuckler's%2$s?", // 1: mcp.mpiq_new_question.50.1, 2: mcp._coins
  "mcp.mpiq_new_question.51": "%1$sWhat be thar current sum o' each tribe's%2$s?", // 1: mcp.mpiq_new_question.51.1, 2: mcp._coins
  "mcp.mpiq_new_question.52": "%1$sWhich o' these trinkets does %2$s have?", // 1: mcp.mpiq_new_question.52.1, 2: player
  "mcp.mpiq_new_question.53": "%1$sHow many free trinket pickups have YE passed?", // 1: mcp.mpiq_new_question.53.1, 2: player
  "mcp.mpiq_new_question.54": "%1$sWho has tossed thar most trinkets overboard?", // 1: mcp.mpiq_new_question.54.1
  "mcp.mpiq_new_question.55": "%1$sHow many snares have YE hit?", // 1: mcp.mpiq_new_question.55.1, 2: player
  "mcp.mpiq_new_question.56": "%1$sHow many snares has %2$s placed?", // 1: mcp.mpiq_new_question.56.1, 2: player
  "mcp.mpiq_new_question.57": "%1$sHow many doubloons have been spent in shops across all swashbucklers?", // 1: mcp.mpiq_new_question.57.1
  "mcp.mpiq_new_question.58": "%1$sWhat be thar current board bonus shinin' spiker statistic fer %2$s?", // 1: mcp.mpiq_new_question.58.1, 2: player
  "mcp.mpiq_new_question.59": "%1$sHow many tickets does %2$s have?", // 1: mcp.mpiq_new_question.59.1, 2: player
  "mcp.mpiq_new_question.60": "%1$sHow many laps has %2$s completed?", // 1: mcp.mpiq_new_question.60.1, 2: player
  "mcp.mpiq_new_question.61": "%1$sHow many doubloons has %2$s stolen?", // 1: mcp.mpiq_new_question.61.1, 2: player
  "mcp.mpiq_new_question.62": "%1$sHow many trinkets has %2$s cast?", // 1: mcp.mpiq_new_question.62.1, 2: player
  "mcp.mpiq_new_question.63": "%1$sHow many doubloons have YE spent in shops?", // 1: mcp.mpiq_new_question.63.1, 2: player
  "mcp.mpiq_new_question.64": "%1$sHow many pellets has %2$s stashed?", // 1: mcp.mpiq_new_question.64.1, 2: player
  "mcp.mpiq_new_question.65": "%1$sHow many times has %2$s purchased shinin' spiker(s)?", // 1: mcp.mpiq_new_question.65.1, 2: player
  "mcp.mpiq_new_question.66": "%1$sHow many doubloons has %2$s sacrificed in thar altars?", // 1: mcp.mpiq_new_question.66.1, 2: player
  "mcp.mpiq_new_question.67": "%1$sHow many times has %2$s warped?", // 1: mcp.mpiq_new_question.67.1, 2: player
  "mcp.mpiq_new_question.68": "%1$sHow many luck landmarks (yellow/black/chance time) has %2$s landed on?", // 1: mcp.mpiq_new_question.68.1, 2: player
  "mcp.mpiq_new_question.69": "%1$sHow many doubloons does %2$s have invested in their cheapest parcel?", // 1: mcp.mpiq_new_question.69.1, 2: player
  "mcp.mpiq_new_question.70": "%1$sHow many scallywags has %2$s initiated?", // 1: mcp.mpiq_new_question.70.1, 2: player
  "mcp.mpiq_new_question.71": "%1$sHow many spells has %2$s cast?", // 1: mcp.mpiq_new_question.71.1, 2: player
  "mcp.mpiq_new_question.72": "%1$sHow many presents has %2$s delivered?", // 1: mcp.mpiq_new_question.72.1, 2: player
  "mcp.mpiq_new_question.73": "%1$sHow many temple stages has %2$s completed?", // 1: mcp.mpiq_new_question.73.1, 2: player
  "mcp.mpiq_new_question.74": "%1$sHow many times has %2$s traversed from different hue terretories?", // 1: mcp.mpiq_new_question.74.1, 2: player
  "mcp.mpiq_new_question.75": "None of these trinkets",
  "mcp.mpiq_rules.1": "Questions will appear in thar chat n' ye can answer them by dropping thar trinket wit' thar answer name ye choose.",
  "mcp.mpiq_rules.2": "This scallywag be NOT trivia.",
  "mcp.mpiq_rules.3": "The swashbuckler wit' thar most questions correct after 8 rounds wins!",
  "mcp.mpiq_rules.4": "Note: This voyage be being played in quickplay mode, therefore thar answers will be randomly generated.",
  "mcp.mpiq_start.1": "Answer!",
  "mcp.mpiq_tick.1": "The correct answer was...",
  "mcp.mpiq_tick.2": "%1$s plundered thar answer correct!", // 1: player
  "mcp.mpiq_tick.3": "Nobody plundered thar answer correct!",
  "mcp.mr_p_no.1.1": "Mr. P > ",
  "mcp.mr_p_no.1": "%1$sYou coward.", // 1: mcp.mr_p_no.1.1
  "mcp.mr_p_no.2.1": "Mr. P > ",
  "mcp.mr_p_no.2": "%1$sWhat made ye change yer mind? Be ye scared?", // 1: mcp.mr_p_no.2.1
  "mcp.mr_p_no.3.1": "Mr. P > ",
  "mcp.mr_p_no.3": "%1$sIt's not like ye can afford it anyways.", // 1: mcp.mr_p_no.3.1
  "mcp.mr_p_no.4.1": "Mr. P > ",
  "mcp.mr_p_no.4": "%1$sWe already established that ye be broke.", // 1: mcp.mr_p_no.4.1
  "mcp.mr_p_yes.1.1": "Mr. P > ",
  "mcp.mr_p_yes.1": "%1$sAlright then, I betchu 10 doubloons that ye can't catch a fish in thar pond in under 25 seconds. Yer time will set sail right after ye pay in.", // 1: mcp.mr_p_yes.1.1
  "mcp.mr_p_yes.2.1": "Mr. P > ",
  "mcp.mr_p_yes.2": "%1$sCouldn't resist thar money, aye?", // 1: mcp.mr_p_yes.2.1
  "mcp.mr_p_yes.3.1": "Mr. P > ",
  "mcp.mr_p_yes.3": "%1$sAlright then, I betchu 10 doubloons that...wait a minute, ye don't even have 10 doubloons ye poor soul.", // 1: mcp.mr_p_yes.3.1
  "mcp.mr_p_yes.4.1": "Mr. P > ",
  "mcp.mr_p_yes.4": "%1$sWhy'd ye change yer mind? It doesn't matter because ye're broke.", // 1: mcp.mr_p_yes.4.1
  "mcp.musical_minecarts.1": "Music will play. When thar music stops, get in a minecart fast!",
  "mcp.musical_minecarts_rules.1": "Minecarts will spawn in random spots around thar dome, but thar spawn area shrinks by one less layer each round.",
  "mcp.musical_minecarts_rules.2": "There will be one less minecart that spawns than thar number o' swashbucklers left in thar voyage.",
  "mcp.musical_minecarts_rules.3": "If ye be thar only one not in a minecart, ye will be eliminated.",
  "mcp.musical_minecarts_rules.4": "Win thar voyage by surviving every round!",
  "mcp.music_disc_challenge_check.1": "You can only attempt this reckonin' once per turn!",
  "mcp.music_disc_challenge_end.1": "%1$s did not beat thar music disc reckonin'.", // 1: player
  "mcp.music_disc_challenge_end.2": "Play thar music disc in thar jukebox t' receive yer doubloons",
  "mcp.music_disc_challenge_success.1": "%1$s won %2$s from thar music disc reckonin'!", // 1: player, 2: mcp.15_coins
  "mcp.narrowboatrace.1": "Narrow Boat Race",
  "mcp.new_equipment.1": "+5 %1$s fer each scallywag won", // 1: mcp.Coins
  "mcp.new_equipment.2": "Full Set Bonus: ",
  "mcp.new_equipment.3.1": "+5 ",
  "mcp.new_equipment.3": "%1$sawarded when winning dust-ups, battles, n' doubloon minigames", // 1: mcp.new_equipment.3.1
  "mcp.new_equipment.4": "+4 %1$s fer each scallywag won", // 1: mcp.Coins
  "mcp.new_equipment.5": "Full Set Bonus: ",
  "mcp.new_equipment.6.1": "+5 ",
  "mcp.new_equipment.6": "%1$sawarded when winning dust-ups, battles, n' doubloon minigames", // 1: mcp.new_equipment.6.1
  "mcp.new_equipment.7": "+3 %1$s fer each scallywag won", // 1: mcp.Coins
  "mcp.new_equipment.8": "Full Set Bonus: ",
  "mcp.new_equipment.9.1": "+5 ",
  "mcp.new_equipment.9": "%1$sawarded when winning dust-ups, battles, n' doubloon minigames", // 1: mcp.new_equipment.9.1
  "mcp.new_equipment.10": "+4 %1$s fer each %2$s or %3$s landmark landed on", // 1: mcp.Coins, 2: mcp.yellow, 3: mcp.blue
  "mcp.new_equipment.11": "Full Set Bonus: ",
  "mcp.new_equipment.12.1": "red landmarks",
  "mcp.new_equipment.12": "Immune t' %1$s", // 1: mcp.new_equipment.12.1
  "mcp.new_equipment.13": "+3 %1$s fer each %2$s or %3$s landmark landed on", // 1: mcp.Coins, 2: mcp.yellow, 3: mcp.blue
  "mcp.new_equipment.14": "Full Set Bonus: ",
  "mcp.new_equipment.15.1": "red landmarks",
  "mcp.new_equipment.15": "Immune t' %1$s", // 1: mcp.new_equipment.15.1
  "mcp.new_equipment.16": "%1$s%2$s fer each %3$s or %4$s landmark landed on", // 1: mcp.plus2_, 2: mcp.Coins, 3: mcp.yellow, 4: mcp.blue
  "mcp.new_equipment.17": "Full Set Bonus: ",
  "mcp.new_equipment.18.1": "red landmarks",
  "mcp.new_equipment.18": "Immune t' %1$s", // 1: mcp.new_equipment.18.1
  "mcp.new_equipment.19.1": "+13% ",
  "mcp.new_equipment.19": "%1$schance t' receive trinket back after using it", // 1: mcp.new_equipment.19.1
  "mcp.new_equipment.20": "Full Set Bonus: ",
  "mcp.new_equipment.21": "+20%% chance t' receive a galleon goodie",
  "mcp.new_equipment.22.1": "+10% ",
  "mcp.new_equipment.22": "%1$schance t' receive trinket back after using it", // 1: mcp.new_equipment.22.1
  "mcp.new_equipment.23": "Full Set Bonus: ",
  "mcp.new_equipment.24": "+20%% chance t' receive a galleon goodie",
  "mcp.new_equipment.25.1": "+7% ",
  "mcp.new_equipment.25": "%1$schance t' receive trinket back after using it", // 1: mcp.new_equipment.25.1
  "mcp.new_equipment.26": "Full Set Bonus: ",
  "mcp.new_equipment.27": "+20%% chance t' receive a galleon goodie",
  "mcp.new_equipment.28.1": "+1 ",
  "mcp.new_equipment.28": "%1$slandmark per toss", // 1: mcp.new_equipment.28.1
  "mcp.new_equipment.29": "Full Set Bonus: ",
  "mcp.new_equipment.30": "Can turn speed ability on n' off at the start o' yer helm run",
  "mcp.new_equipment.31.1": "+1 ",
  "mcp.new_equipment.31": "%1$slandmark per toss", // 1: mcp.new_equipment.31.1
  "mcp.new_equipment.32": "Full Set Bonus: ",
  "mcp.new_equipment.33": "Can turn speed ability on n' off at the start o' yer helm run",
  "mcp.new_equipment.34.1": "+1 ",
  "mcp.new_equipment.34": "%1$slandmark per toss", // 1: mcp.new_equipment.34.1
  "mcp.new_equipment.35": "Full Set Bonus: ",
  "mcp.new_equipment.36": "Can turn speed ability on n' off at the start o' yer helm run",
  "mcp.new_equipment.37.1": "+1 ",
  "mcp.new_equipment.37.2": "Shinin' Spiker Shard ",
  "mcp.new_equipment.37": "%1$s%2$sper shinin' spiker transaction ", // 1: mcp.new_equipment.37.1, 2: mcp.new_equipment.37.2
  "mcp.new_equipment.38": "Full Set Bonus: ",
  "mcp.new_equipment.39.1": "30 doubloons ",
  "mcp.new_equipment.39": "Can wager %1$sfor an enemy's %2$s%3$s", // 1: mcp.new_equipment.39.1, 2: mcp.Star, 3: mcp.in_a_duel
  "mcp.new_equipment.40.1": "+1 ",
  "mcp.new_equipment.40.2": "Shinin' Spiker Shard ",
  "mcp.new_equipment.40": "%1$s%2$sper shinin' spiker transaction ", // 1: mcp.new_equipment.40.1, 2: mcp.new_equipment.40.2
  "mcp.new_equipment.41": "Full Set Bonus: ",
  "mcp.new_equipment.42.1": "30 doubloons ",
  "mcp.new_equipment.42": "Can wager %1$sfor an enemy's %2$s%3$s", // 1: mcp.new_equipment.42.1, 2: mcp.Star, 3: mcp.in_a_duel
  "mcp.new_equipment.43.1": "+1 ",
  "mcp.new_equipment.43.2": "Shinin' Spiker Shard ",
  "mcp.new_equipment.43": "%1$s%2$sper shinin' spiker transaction ", // 1: mcp.new_equipment.43.1, 2: mcp.new_equipment.43.2
  "mcp.new_equipment.44": "Full Set Bonus: ",
  "mcp.new_equipment.45.1": "30 doubloons ",
  "mcp.new_equipment.45": "Can wager %1$sfor an enemy's %2$s%3$s", // 1: mcp.new_equipment.45.1, 2: mcp.Star, 3: mcp.in_a_duel
  "mcp.new_equipment.46": "Choose to warp (throw body shell) to a random landmark at the start of yer helm run.",
  "mcp.new_equipment.47": "Cooldown:",
  "mcp.new_equipment.48.1": "4 Helm Runs",
  "mcp.new_equipment.48": "1 Body Shell: %1$s", // 1: mcp.new_equipment.48.1
  "mcp.new_equipment.49.1": "3 Helm Runs",
  "mcp.new_equipment.49": "2 Body Shells: %1$s", // 1: mcp.new_equipment.49.1
  "mcp.new_equipment.50.1": "2 Helm Runs",
  "mcp.new_equipment.50": "3 Body Shells: %1$s", // 1: mcp.new_equipment.50.1
  "mcp.new_equipment.51": "Full Set Bonus: ",
  "mcp.new_equipment.52": " Can recall yer warp (throw body shell again)",
  "mcp.new_equipment.53": "Choose to warp (throw body shell) to a random landmark at the start of yer helm run.",
  "mcp.new_equipment.54": "Cooldown:",
  "mcp.new_equipment.55.1": "4 Helm Runs",
  "mcp.new_equipment.55": "1 Body Shell: %1$s", // 1: mcp.new_equipment.55.1
  "mcp.new_equipment.56.1": "3 Helm Runs",
  "mcp.new_equipment.56": "2 Body Shells: %1$s", // 1: mcp.new_equipment.56.1
  "mcp.new_equipment.57.1": "2 Helm Runs",
  "mcp.new_equipment.57": "3 Body Shells: %1$s", // 1: mcp.new_equipment.57.1
  "mcp.new_equipment.58": "Full Set Bonus: ",
  "mcp.new_equipment.59": " Can recall yer warp (throw body shell again)",
  "mcp.new_equipment.60": "Choose to warp (throw body shell) to a random landmark at the start of yer helm run.",
  "mcp.new_equipment.61": "Cooldown:",
  "mcp.new_equipment.62.1": "4 Helm Runs",
  "mcp.new_equipment.62": "1 Body Shell: %1$s", // 1: mcp.new_equipment.62.1
  "mcp.new_equipment.63.1": "3 Helm Runs",
  "mcp.new_equipment.63": "2 Body Shells: %1$s", // 1: mcp.new_equipment.63.1
  "mcp.new_equipment.64.1": "2 Helm Runs",
  "mcp.new_equipment.64": "3 Body Shells: %1$s", // 1: mcp.new_equipment.64.1
  "mcp.new_equipment.65": "Full Set Bonus: ",
  "mcp.new_equipment.66": " Can recall yer warp (throw body shell again)",
  "mcp.next_turn.1": "Turn Swashbuckler must be online t' continue",
  "mcp.next_turn.2": "\nIt's %1$s's time at helm!", // 1: player
  "mcp.next_turn.3": "%1$s has a %2$s active.", // 1: player, 2: mcp.SpiritShield
  "mcp.next_turn.4.1": " has ",
  "mcp.next_turn.4.2": " active.",
  "mcp.next_turn.4": "%1$s%2$s%3$s Spirit Shields%4$s", // 1: player, 2: mcp.next_turn.4.1, 3: score, 4: mcp.next_turn.4.2
  "mcp.next_turn.5": "%1$s has a %2$s active.", // 1: player, 2: mcp.ThornedSpiritShield
  "mcp.next_turn.6.1": " has ",
  "mcp.next_turn.6.2": " active.",
  "mcp.next_turn.6": "%1$s%2$s%3$s Spirit Shields%4$s", // 1: player, 2: mcp.next_turn.6.1, 3: score, 4: mcp.next_turn.6.2
  "mcp.next_turn.7": "%1$s's %2$s expires in %3$s turns.", // 1: player, 2: mcp.Pickpocketer, 3: score
  "mcp.next_turn.8": "%1$s's %2$s expires in %3$s turn.", // 1: player, 2: mcp.Pickpocketer, 3: score
  "mcp.next_turn.9": "%1$s's %2$s has expired.", // 1: player, 2: mcp.Pickpocketer
  "mcp.next_turn.10.2.hover": "%1$s%2$s Doubloons from every swashbuckler that ye pass n' that passes ye on thar board. Expires after 3 turns.", // 1: mcp.PickpocketerDescription1, 2: score
  "mcp.next_turn.10": "%1$s's %2$s expires in %3$s turns.", // 1: player, 2: mcp.PocketPlunderer, 3: score
  "mcp.next_turn.11.2.hover": "%1$s%2$s Doubloons from every swashbuckler that ye pass n' that passes ye on thar board. Expires after 3 turns.", // 1: mcp.PickpocketerDescription1, 2: score
  "mcp.next_turn.11": "%1$s's %2$s expires in %3$s turn.", // 1: player, 2: mcp.PocketPlunderer, 3: score
  "mcp.next_turn.12.2.hover": "%1$s%2$s Doubloons from every swashbuckler that ye pass n' that passes ye on thar board. Expires after 3 turns.", // 1: mcp.PickpocketerDescription1, 2: score
  "mcp.next_turn.12": "%1$s's %2$s has expired.", // 1: player, 2: mcp.PocketPlunderer
  "mcp.next_turn.13": "The traffic lights be unlocked!",
  "mcp.next_turn.14.1": "Ender Warp",
  "mcp.next_turn.14": "You can use yer %1$s ability", // 1: mcp.next_turn.14.1
  "mcp.next_turn.15.2": "Ender Warp",
  "mcp.next_turn.15": "%1$s%2$s%3$s until ye can use yer %4$s ability", // 1: score, 2: " ", 3: mcp.TurnBossbar, 4: mcp.next_turn.15.2
  "mcp.next_turn.16.1": " Helm instances",
  "mcp.next_turn.16.2": "Ender Warp",
  "mcp.next_turn.16": "%1$s%2$s until ye can use yer %3$s ability", // 1: score, 2: mcp.next_turn.16.1, 3: mcp.next_turn.16.2
  "mcp.not_in_front_of_star_seller.1": "Make sure ye be directly in front o' thar Shinin' Spiker Hawker.",
  "mcp.obstacle_field.1": "Run across thar field o' junk n' ruins towards thar beacon.",
  "mcp.obstacle_field_end.1": "All swashbucklers must be online t' continue",
  "mcp.obstacle_field_new_round.1": "%1$s has been sent to Davy Jones' Locker!", // 1: player
  "mcp.obstacle_field_new_round.2": "There was a tie n' multiple swashbucklers were eliminated!",
  "mcp.obstacle_field_new_round.3": "%1$s has been sent to Davy Jones' Locker!", // 1: player
  "mcp.obstacle_field_rules.1": "If ye be thar last swashbuckler t' reach thar beacon, ye be eliminated.",
  "mcp.obstacle_field_rules.2": "After a swashbuckler gets eliminated, thar beacon will move n' a new round will kick off.",
  "mcp.obstacle_field_rules.3": "The swashbuckler that survives every round wins thar voyage!",
  "mcp.odd_one_out.1": "There will be 20 villagers in thar village. One villager looks different from thar rest.",
  "mcp.odd_one_out.2": "There will be 24 villagers in thar village. One villager looks different from thar rest.",
  "mcp.odd_one_out.3": "There will be 29 villagers in thar village. One villager looks different from thar rest.",
  "mcp.odd_one_out_end.1": "All swashbucklers must be online t' continue",
  "mcp.odd_one_out_end.2": "Glory Tallies:",
  "mcp.odd_one_out_end.3": "%1$s%2$s%3$s Glory Tallies", // 1: player, 2: ": ", 3: score
  "mcp.odd_one_out_end.4": "%1$s%2$s%3$s Glory Tallies", // 1: player, 2: ": ", 3: score
  "mcp.odd_one_out_end.5": "%1$s%2$s%3$s Glory Tallies", // 1: player, 2: ": ", 3: score
  "mcp.odd_one_out_end.6": "%1$s%2$s%3$s Glory Tallies", // 1: player, 2: ": ", 3: score
  "mcp.odd_one_out_end.7": "%1$s%2$s%3$s Glory Tallies", // 1: player, 2: ": ", 3: score
  "mcp.odd_one_out_end.8": "%1$s%2$s%3$s Glory Tallies", // 1: player, 2: ": ", 3: score
  "mcp.odd_one_out_end.9": "%1$s%2$s%3$s Glory Tallies", // 1: player, 2: ": ", 3: score
  "mcp.odd_one_out_end.10": "%1$s%2$s%3$s Glory Tallies", // 1: player, 2: ": ", 3: score
  "mcp.odd_one_out_end.11": "%1$s%2$s%3$s Glory Tallies", // 1: player, 2: ": ", 3: score
  "mcp.odd_one_out_end.12": "%1$s%2$s%3$s Glory Tallies", // 1: player, 2: ": ", 3: score
  "mcp.odd_one_out_new_round.1": "Search!",
  "mcp.odd_one_out_round_end.1": "%1$s laid eyes on thar villager first in %2$s%3$s%4$s seconds. ", // 1: player, 2: score, 3: mcp.period, 4: score
  "mcp.odd_one_out_round_end.2": "%1$s laid eyes on thar villager second in %2$s%3$s%4$s seconds. ", // 1: player, 2: score, 3: mcp.period, 4: score
  "mcp.odd_one_out_round_end.3": "%1$s laid eyes on thar villager third in %2$s%3$s%4$s seconds. ", // 1: player, 2: score, 3: mcp.period, 4: score
  "mcp.odd_one_out_round_end.4": "%1$s laid eyes on thar villager fourth in %2$s%3$s%4$s seconds. ", // 1: player, 2: score, 3: mcp.period, 4: score
  "mcp.odd_one_out_round_end.5": "%1$s laid eyes on thar villager fifth in %2$s%3$s%4$s seconds. ", // 1: player, 2: score, 3: mcp.period, 4: score
  "mcp.odd_one_out_round_end.6": "%1$s laid eyes on thar villager sixth in %2$s%3$s%4$s seconds. ", // 1: player, 2: score, 3: mcp.period, 4: score
  "mcp.odd_one_out_round_end.7": "%1$s laid eyes on thar villager seventh in %2$s%3$s%4$s seconds. ", // 1: player, 2: score, 3: mcp.period, 4: score
  "mcp.odd_one_out_round_end.8": "%1$s laid eyes on thar villager eighth in %2$s%3$s%4$s seconds. ", // 1: player, 2: score, 3: mcp.period, 4: score
  "mcp.odd_one_out_round_end.9": "%1$s laid eyes on thar villager ninth in %2$s%3$s%4$s seconds. ", // 1: player, 2: score, 3: mcp.period, 4: score
  "mcp.odd_one_out_round_end.10": "%1$s laid eyes on thar villager tenth in %2$s%3$s%4$s seconds. ", // 1: player, 2: score, 3: mcp.period, 4: score
  "mcp.odd_one_out_round_end.11": "%1$s did not find thar villager.", // 1: player
  "mcp.odd_one_out_rules.1": "When thar round begins, ye must find n' right click thar villager that looks different.",
  "mcp.odd_one_out_rules.2": "If ye click an incorrect villager, ye will receive slowness fer a short period o' time.",
  "mcp.odd_one_out_rules.3": "The first swashbuckler t' find thar odd villager out will earn %1$s Glory Tallies while thar second finder will earn %2$s Glory Tallies n' so on. If ye fail t' find thar villager in time, ye earn 0 glory tallies.", // 1: score, 2: score
  "mcp.odd_one_out_rules.4": "The voyage ends after 3 rounds. Thar swashbuckler wit' thar most glory tallies at thar end wins!",
  "mcp.odd_one_out_talk.1": "You laid eyes on thar correct villager!",
  "mcp.odd_one_out_talk.2": "Incorrect villager",
  "mcp.oitq.1": "You have a sword, a bow, n' one arrow",
  "mcp.oitq_end.1": "All swashbucklers must be online t' continue",
  "mcp.oitq_end.2": "Total Strikes:",
  "mcp.oitq_end.3": "%1$s%2$s%3$s Strikes", // 1: player, 2: ": ", 3: score
  "mcp.oitq_end.4": "%1$s%2$s%3$s Strikes", // 1: player, 2: ": ", 3: score
  "mcp.oitq_end.5": "%1$s%2$s%3$s Strikes", // 1: player, 2: ": ", 3: score
  "mcp.oitq_end.6": "%1$s%2$s%3$s Strikes", // 1: player, 2: ": ", 3: score
  "mcp.oitq_end.7": "%1$s%2$s%3$s Strikes", // 1: player, 2: ": ", 3: score
  "mcp.oitq_end.8": "%1$s%2$s%3$s Strikes", // 1: player, 2: ": ", 3: score
  "mcp.oitq_end.9": "%1$s%2$s%3$s Strikes", // 1: player, 2: ": ", 3: score
  "mcp.oitq_end.10": "%1$s%2$s%3$s Strikes", // 1: player, 2: ": ", 3: score
  "mcp.oitq_end.11": "%1$s%2$s%3$s Strikes", // 1: player, 2: ": ", 3: score
  "mcp.oitq_end.12": "%1$s%2$s%3$s Strikes", // 1: player, 2: ": ", 3: score
  "mcp.oitq_rules.1": "Arrows be always insta-kills on swashbucklers.",
  "mcp.oitq_rules.2": "If ye miss yer arrow shot, ye must kill using yer sword.",
  "mcp.oitq_rules.3": "You receive yer arrow back if ye kill someone or die.",
  "mcp.oitq_rules.4": "You respawn after a few seconds. Thar voyage ends after 90 seconds.",
  "mcp.oitq_rules.5": "The swashbuckler wit' thar most kills at thar end o' thar voyage wins! Ye will not get credit fer killing yer tribemate.",
  "mcp.oitq_rules.6": "The swashbuckler wit' thar most kills at thar end o' thar voyage wins!",
  "mcp.oitq_start.1": "Kill!",
  "mcp.on_the_dot.1": "This be a timing scallywag. Ye must time 15 seconds as accurately as possible.",
  "mcp.on_the_dot_end.1": "All swashbucklers must be online t' continue",
  "mcp.on_the_dot_end.2": "%1$s%2$s%3$s ticks early", // 1: player, 2: ": ", 3: score
  "mcp.on_the_dot_end.3": "%1$s%2$s%3$s ticks off. On thar dot!", // 1: player, 2: ": ", 3: score
  "mcp.on_the_dot_end.4": "%1$s%2$s%3$s ticks early", // 1: player, 2: ": ", 3: score
  "mcp.on_the_dot_end.5": "%1$s%2$s%3$s ticks off. On thar dot!", // 1: player, 2: ": ", 3: score
  "mcp.on_the_dot_end.6": "%1$s%2$s%3$s ticks late", // 1: player, 2: ": ", 3: score
  "mcp.on_the_dot_end.7": "%1$s%2$s%3$s ticks late", // 1: player, 2: ": ", 3: score
  "mcp.on_the_dot_rules.1": "You will be give thar first three seconds.",
  "mcp.on_the_dot_rules.2": "Press thar button as close t' thar zero second mark as possible.",
  "mcp.on_the_dot_rules.3": "The swashbuckler who presses thar button thar closest t' thar zero second mark wins!",
  "mcp.on_the_dot_start.1": "Count!",
  "mcp.on_the_dot_tick.1": " ",
  "mcp.op_skip_turn_confirm.1.1": "\nClick Here to confirm",
  "mcp.op_skip_turn_confirm.1": "This will skip thar current swashbuckler's helm run. Only use this trinket if ye be stuck.%1$s", // 1: mcp.op_skip_turn_confirm.1.1
  "mcp.op_skip_turn_confirm.2.1": "\nClick Here to confirm",
  "mcp.op_skip_turn_confirm.2": "This will skip thar current swashbuckler's helm run. Only use this trinket if ye be stuck.%1$s", // 1: mcp.op_skip_turn_confirm.2.1
  "mcp.orange_event_anvil_trap.1": "%1$s has received %2$s!", // 1: player, 2: mcp.AnvilTrap
  "mcp.orange_event_anvil_trap.2.1": " Tool Grind'r Snares",
  "mcp.orange_event_anvil_trap.2": "%1$s has received %2$s%3$s!", // 1: player, 2: score, 3: mcp.orange_event_anvil_trap.2.1
  "mcp.orange_event_anvil_trap.3": "%1$s has received %2$s!", // 1: player, 2: mcp.AnvilDeathTrap
  "mcp.orange_event_anvil_trap.4.1": " has received ",
  "mcp.orange_event_anvil_trap.4": "%1$s%2$s%3$s §f§k§lM§rTool Grind'r Squashin' Snares§f§k§lM§r%4$s", // 1: player, 2: mcp.orange_event_anvil_trap.4.1, 3: score, 4: mcp.exclamation_mark
  "mcp.orange_event_candy_cannon.1": "%1$s has received %2$s!", // 1: player, 2: mcp.CandyCannon
  "mcp.orange_event_candy_cannon.2.1": " has received ",
  "mcp.orange_event_candy_cannon.2": "%1$s%2$s%3$s Candy Cannons!", // 1: player, 2: mcp.orange_event_candy_cannon.2.1, 3: score
  "mcp.orange_event_candy_cannon.3": "%1$s has received %2$s!", // 1: player, 2: mcp.SandyCannon
  "mcp.orange_event_candy_cannon.4.1": " has received ",
  "mcp.orange_event_candy_cannon.4": "%1$s%2$s%3$s Grainy Boomsticks!", // 1: player, 2: mcp.orange_event_candy_cannon.4.1, 3: score
  "mcp.orange_event_candy_cannon.5": "%1$s has received %2$s!", // 1: player, 2: mcp.CandyCannon2
  "mcp.orange_event_candy_cannon.6.1": " has received ",
  "mcp.orange_event_candy_cannon.6": "%1$s%2$s%3$s §f§k§lM§rMighty Sweet Boomsticks§f§k§lM§r!", // 1: player, 2: mcp.orange_event_candy_cannon.6.1, 3: score
  "mcp.orange_event_candy_cannon.7.2.hover": "%1$s!", // 1: mcp.SandyCannon2Description
  "mcp.orange_event_candy_cannon.7": "%1$s has received %2$s", // 1: player, 2: mcp.SandyCannon2
  "mcp.orange_event_candy_cannon.8.1": " has received ",
  "mcp.orange_event_candy_cannon.8": "%1$s%2$s%3$s §f§k§lM§rMighty Grainy Boomsticks§f§k§lM§r!", // 1: player, 2: mcp.orange_event_candy_cannon.8.1, 3: score
  "mcp.orange_event_ender_trap.1": "%1$s has received an %2$s!", // 1: player, 2: mcp.EnderTrap
  "mcp.orange_event_ender_trap.2.1": " §f§k§lM§rYe Suck'n Vanish Snares§f§k§lM§r",
  "mcp.orange_event_ender_trap.2": "%1$s has received %2$s%3$s!", // 1: player, 2: score, 3: mcp.orange_event_ender_trap.2.1
  "mcp.orange_event_fire_trap.1": "%1$s has received %2$s!", // 1: player, 2: mcp.FireTrap
  "mcp.orange_event_fire_trap.2.1": " Flamin' Snares",
  "mcp.orange_event_fire_trap.2": "%1$s has received %2$s%3$s!", // 1: player, 2: score, 3: mcp.orange_event_fire_trap.2.1
  "mcp.orange_event_fire_trap.3": "%1$s has received %2$s!", // 1: player, 2: mcp.InfernoTrap
  "mcp.orange_event_fire_trap.4.1": " §f§k§lM§rDevil's Heat Snares§f§k§lM§r",
  "mcp.orange_event_fire_trap.4": "%1$s has received %2$s%3$s!", // 1: player, 2: score, 3: mcp.orange_event_fire_trap.4.1
  "mcp.orange_event_honey_boost.1": "%1$s has received %2$s!", // 1: player, 2: mcp.HoneyBoost
  "mcp.orange_event_honey_boost.2.1": " Nect'r o' Hive Spurs!",
  "mcp.orange_event_honey_boost.2": "%1$s has received %2$s%3$s", // 1: player, 2: score, 3: mcp.orange_event_honey_boost.2.1
  "mcp.orange_event_honey_boost.3": "%1$s has received %2$s!", // 1: player, 2: mcp.HoneyZoom
  "mcp.orange_event_honey_boost.4.1": " §f§k§lM§rNect'r o' Hive Zips§f§k§lM§r!",
  "mcp.orange_event_honey_boost.4": "%1$s has received %2$s%3$s", // 1: player, 2: score, 3: mcp.orange_event_honey_boost.4.1
  "mcp.orange_event_ice_trap.1": "%1$s has received%2$s%3$s!", // 1: player, 2: " ", 3: mcp.IceTrap
  "mcp.orange_event_ice_trap.2.1": " Slippin' Snares",
  "mcp.orange_event_ice_trap.2": "%1$s has received %2$s%3$s!", // 1: player, 2: score, 3: mcp.orange_event_ice_trap.2.1
  "mcp.orange_event_ice_trap.3": "%1$s has received %2$s!", // 1: player, 2: mcp.FreezeTrap
  "mcp.orange_event_ice_trap.4.1": " §f§k§lM§rFrigid Stone Snares§f§k§lM§r",
  "mcp.orange_event_ice_trap.4": "%1$s has received %2$s%3$s!", // 1: player, 2: score, 3: mcp.orange_event_ice_trap.4.1
  "mcp.orange_event_lightning_trap.1": "%1$s has received %2$s!", // 1: player, 2: mcp.ZapTrap
  "mcp.orange_event_lightning_trap.2.1": " Shock Snares",
  "mcp.orange_event_lightning_trap.2": "%1$s has received %2$s%3$s!", // 1: player, 2: score, 3: mcp.orange_event_lightning_trap.2.1
  "mcp.orange_event_lightning_trap.3": "%1$s has received %2$s!", // 1: player, 2: mcp.LightningTrap
  "mcp.orange_event_lightning_trap.4.1": " has received ",
  "mcp.orange_event_lightning_trap.4": "%1$s%2$s%3$s §f§k§lM§rElectro Snares§f§k§lM§r%4$s", // 1: player, 2: mcp.orange_event_lightning_trap.4.1, 3: score, 4: mcp.exclamation_mark
  "mcp.orange_event_mini_dice.1": "%1$s has received %2$s!", // 1: player, 2: mcp.MiniDice
  "mcp.orange_event_mini_dice.2": "%1$s has received %2$s%3$s%4$s!", // 1: player, 2: score, 3: " ", 4: mcp.MiniDice
  "mcp.orange_event_mini_dice.3": "%1$s has received %2$s!", // 1: player, 2: mcp.BinaryDice
  "mcp.orange_event_mini_dice.4": "%1$s has received %2$s%3$s%4$s!", // 1: player, 2: score, 3: " ", 4: mcp.BinaryDice
  "mcp.orange_event_reroll_token.1": "%1$s has received %2$s", // 1: player, 2: mcp.RerollToken
  "mcp.orange_event_reroll_token.2.1": " has received ",
  "mcp.orange_event_reroll_token.2": "%1$s%2$s%3$s D'ov'r Chips", // 1: player, 2: mcp.orange_event_reroll_token.2.1, 3: score
  "mcp.orange_event_reroll_token.3": "%1$s has received %2$s%3$s", // 1: player, 2: mcp.PremiumRerollToken, 3: "!"
  "mcp.orange_event_reroll_token.4.1": " has received ",
  "mcp.orange_event_reroll_token.4": "%1$s%2$s%3$s §f§k§lM§rScurvy D'ov'r Chips§f§k§lM§r%4$s", // 1: player, 2: mcp.orange_event_reroll_token.4.1, 3: score, 4: "!"
  "mcp.orange_event_reverse_a_board.1": "%1$s has received %2$s!", // 1: player, 2: mcp.ReverseABoard
  "mcp.orange_event_reverse_a_board.2.1": " has received ",
  "mcp.orange_event_reverse_a_board.2": "%1$s%2$s%3$s Back Trackers!", // 1: player, 2: mcp.orange_event_reverse_a_board.2.1, 3: score
  "mcp.orange_event_reverse_a_board.3": "%1$s has received %2$s!", // 1: player, 2: mcp.Freeverser
  "mcp.orange_event_reverse_a_board.4.1": " has received ",
  "mcp.orange_event_reverse_a_board.4": "%1$s%2$s%3$s Back Trackers!", // 1: player, 2: mcp.orange_event_reverse_a_board.4.1, 3: score
  "mcp.orange_event_thrice_dice.1": "%1$s has received %2$s!", // 1: player, 2: mcp.ThriceDice
  "mcp.orange_event_thrice_dice.2": "%1$s has received %2$s%3$s%4$s!", // 1: player, 2: score, 3: " ", 4: mcp.ThriceDice
  "mcp.orange_event_thrice_dice.3": "%1$s has received %2$s!", // 1: player, 2: mcp.WeightedThriceDice
  "mcp.orange_event_thrice_dice.4": "%1$s has received %2$s%3$s%4$s!", // 1: player, 2: score, 3: " ", 4: mcp.WeightedThriceDice
  "mcp.orange_event_twice_dice.1": "%1$s has received %2$s!", // 1: player, 2: mcp.TwiceDice
  "mcp.orange_event_twice_dice.2": "%1$s has received %2$s%3$s%4$s!", // 1: player, 2: score, 3: " ", 4: mcp.TwiceDice
  "mcp.orange_event_twice_dice.3": "%1$s has received %2$s!", // 1: player, 2: mcp.WeightedTwiceDice
  "mcp.orange_event_twice_dice.4": "%1$s has received %2$s%3$s%4$s!", // 1: player, 2: score, 3: " ", 4: mcp.WeightedTwiceDice
  "mcp.pablo_the_pincher_steal.1": "Parcel 1",
  "mcp.pablo_the_pincher_steal.2": "Parcel 2",
  "mcp.pablo_the_pincher_steal.3": "Parcel 3",
  "mcp.pablo_the_pincher_steal.4": "Parcel 4",
  "mcp.pablo_the_pincher_steal.5": "%1$s pinched %2$s%3$s from %4$s's %5$s investment!", // 1: player, 2: score, 3: mcp._Coins, 4: player, 5: entity
  "mcp.pablo_the_pincher_steal.6.2": "Aqua Tribe",
  "mcp.pablo_the_pincher_steal.6": "%1$s pinched %2$s%3$s from thar %4$s's %5$s investment!", // 1: player, 2: score, 3: mcp._Coins, 4: mcp.pablo_the_pincher_steal.6.2, 5: entity
  "mcp.pablo_the_pincher_steal.7.2": "Gold Tribe",
  "mcp.pablo_the_pincher_steal.7": "%1$s pinched %2$s%3$s from thar %4$s's %5$s investment!", // 1: player, 2: score, 3: mcp._Coins, 4: mcp.pablo_the_pincher_steal.7.2, 5: entity
  "mcp.pablo_the_pincher_steal.8.2": "Purple Tribe",
  "mcp.pablo_the_pincher_steal.8": "%1$s pinched %2$s%3$s from thar %4$s's %5$s investment!", // 1: player, 2: score, 3: mcp._Coins, 4: mcp.pablo_the_pincher_steal.8.2, 5: entity
  "mcp.pablo_the_pincher_steal.9.2": "Teal Tribe",
  "mcp.pablo_the_pincher_steal.9": "%1$s pinched %2$s%3$s from thar %4$s's %5$s investment!", // 1: player, 2: score, 3: mcp._Coins, 4: mcp.pablo_the_pincher_steal.9.2, 5: entity
  "mcp.pablo_the_pincher_steal.10.2": "Pink Tribe",
  "mcp.pablo_the_pincher_steal.10": "%1$s pinched %2$s%3$s from thar %4$s's %5$s investment!", // 1: player, 2: score, 3: mcp._Coins, 4: mcp.pablo_the_pincher_steal.10.2, 5: entity
  "mcp.pablo_the_pincher_steal.11.2": "Tan Tribe",
  "mcp.pablo_the_pincher_steal.11": "%1$s pinched %2$s%3$s from thar %4$s's %5$s investment!", // 1: player, 2: score, 3: mcp._Coins, 4: mcp.pablo_the_pincher_steal.11.2, 5: entity
  "mcp.pac_cube.1": "The voyage be thar three ghosts %1$s vs. thar Pac Block %2$s.", // 1: player, 2: player
  "mcp.pac_cube.2": "The voyage be thar six ghosts %1$s vs. thar two Pac Blocks %2$s.", // 1: player, 2: player
  "mcp.pac_cube_actionbar.1": " ",
  "mcp.pac_cube_last_life.1": "%1$s has been caught! One more life remaining.", // 1: player
  "mcp.pac_cube_last_life.2": "%1$s have been caught! One more life remaining.", // 1: player
  "mcp.pac_cube_respawn_powerup.1": "A new power-up has spawned in a corner!",
  "mcp.pac_cube_rules.1": "%1$s must t' stash all o' thar orbs scattered across thar maze while avoiding thar ghosts.", // 1: player
  "mcp.pac_cube_rules.2": "%1$s must hunt down %2$s by running into them.", // 1: player, 2: player
  "mcp.pac_cube_rules.3": "Pac Cube can also stash power-ups in thar four corners which will allow them t' kill thar souls by running into them.",
  "mcp.pac_cube_rules.4": "The power-ups activate immediately after walking over.",
  "mcp.pac_cube_rules.5": "After thar Pac Cube remains vulnerable fer 20 seconds, a new power-up will spawn in a random empty location.",
  "mcp.pac_cube_rules.6": "Pac Cube has two lives. Ghosts respawn after 10 seconds if hit by Pac Cube wit' a power-up active.",
  "mcp.pac_cube_tick.1": "The Pac Cube can now kill ye. Keep away!",
  "mcp.pac_cube_tick.2": "You can now kill ghosts fer 5 seconds!",
  "mcp.pac_cube_tick.3": "The Pac Cube can now kill ye. Keep away!",
  "mcp.pac_cube_tick.4": "You can now kill ghosts fer 5 seconds!",
  "mcp.pac_cube_tick.5": "Pac Cube can no longer kill ye.",
  "mcp.pac_cube_tick.6": "You can no longer kill ghosts.",
  "mcp.pac_cube_tick.7": "You plundered hit by Pac Cube. Ye will respawn in 10 seconds.",
  "mcp.pac_maze_approach_shop.1": "%1$s Ahoy sailer! I plundered some epic stuff that I'm selling.", // 1: mcp.merchant_
  "mcp.pac_maze_choose_warp.1": "You do not have enough doubloons t' choose yer warp.",
  "mcp.pac_maze_choose_warp2.1": "The warp that ye be will go be highlighted in white.",
  "mcp.pac_maze_cutscene.1.2": " <Nay>",
  "mcp.pac_maze_cutscene.1": "\nWould you like to get a birdseye view of the map?\n%1$s%2$s", // 1: mcp.yes, 2: mcp.pac_maze_cutscene.1.2
  "mcp.pac_maze_cutscene.2.1": "\nInfo> ",
  "mcp.pac_maze_cutscene.2": "%1$sPac Maze be a big board wit' lots o' twists n' turns themed after thar popular arcade voyage Pac-Man.", // 1: mcp.pac_maze_cutscene.2.1
  "mcp.pac_maze_cutscene.3.1": "\nBuying Shinin' Spikers> ",
  "mcp.pac_maze_cutscene.3.2": "Shinin' Spiker Hawkers",
  "mcp.pac_maze_cutscene.3": "%1$sThis board has two %2$s active at all times wit' each o' them selling a %3$s fer 20 %4$s. A %5$s will move after a %6$s gets forked for from it.", // 1: mcp.pac_maze_cutscene.3.1, 2: mcp.pac_maze_cutscene.3.2, 3: mcp.Star, 4: mcp.Coins, 5: mcp.StarSeller, 6: mcp.Star
  "mcp.pac_maze_cutscene.4.1": "\nPellet Shinin' Spiker> ",
  "mcp.pac_maze_cutscene.4.2": "Map Made Shinin' Spiker",
  "mcp.pac_maze_cutscene.4": "%1$sThe %2$s fer this board be awarded t' thar swashbuckler that stashs thar most Pellets on thar board. A Pellet be stashed by passing over thar landmark around it. Pellets can only be stashed once n' do not respawn.", // 1: mcp.pac_maze_cutscene.4.1, 2: mcp.pac_maze_cutscene.4.2
  "mcp.pac_maze_cutscene.5.1": "\nPellet Shinin' Spiker> ",
  "mcp.pac_maze_cutscene.5.2": "Map Made Shinin' Spiker",
  "mcp.pac_maze_cutscene.5": "%1$sThe %2$s fer this board be awarded t' thar swashbuckler that stashs thar most Pac-Dots on thar board. A Pac-Dot be stashed by passing over thar landmark around it. Pac-Dots can only be stashed once n' do not respawn.", // 1: mcp.pac_maze_cutscene.5.1, 2: mcp.pac_maze_cutscene.5.2
  "mcp.pac_maze_cutscene.6.1": "\nPower Pellets> ",
  "mcp.pac_maze_cutscene.6": "%1$sPower Pellets activate a passive ability on thar swashbuckler that stashs it. Any enemy swashbuckler that this swashbuckler passes on thar board during their turn will steal 8 %2$s from thar enemy swashbuckler n' send them back t' thar start. After being stashed, a Power Pellet stays active fer thar rest o' that swashbuckler's helm run n' three more additional whole turns. Once thar ability expires, thar Power Pellet will respawn allowing fer other swashbucklers t' stash it.", // 1: mcp.pac_maze_cutscene.6.1, 2: mcp.Coins
  "mcp.pac_maze_cutscene.7.1": "\nWarps> ",
  "mcp.pac_maze_cutscene.7": "%1$sThere be 8 warps on this board that ye can take which will teleport ye t' another warp on thar board. When entering a warp, ye have thar option t' teleport t' thar linked warp across from it (costs 5 %2$s), teleport t' a random warp (costs 5 %3$s), or teleport t' a warp o' yer choice (costs 10 %4$s).", // 1: mcp.pac_maze_cutscene.7.1, 2: mcp.Coins, 3: mcp.Coins, 4: mcp.Coins
  "mcp.pac_maze_cutscene.8.1": "\nMagenta Landmark> ",
  "mcp.pac_maze_cutscene.8": "%1$sLanding on a magenta landmark will toggle thar opened/closed state o' thar blocked off path right next t' it.", // 1: mcp.pac_maze_cutscene.8.1
  "mcp.pac_maze_cutscene.9": "%1$s <NEXT>", // 1: mcp.previous
  "mcp.pac_maze_cutscene.10": "%1$s <BON VOYAGE>", // 1: mcp.previous
  "mcp.pac_maze_description.1.1": "Pac Maze Board> ",
  "mcp.pac_maze_description.1": "%1$sIn this board, there be two shinin' spiker hawkers. Thar path be marked by arrow blocks. When ye approach a warp, ye have thar option t' go t' thar linked warp (across), choose yer warp, or warp randomly. Thar bonus shinin' spiker can be won by stashing thar most pellets across thar board. Pellets do not respawn. Power pellets (ender eyes) allow ye t' steal others' doubloons n' send them back t' thar start if ye pass them fer two turns after being activated.", // 1: mcp.pac_maze_description.1.1
  "mcp.pac_maze_linked_warp.1": "You do not have enough doubloons t' use a linked warp.",
  "mcp.pac_maze_next_turn.1": "A power-up has respawned!",
  "mcp.pac_maze_power_pellet_hit.1": "%1$s pinched %2$s%3$s from %4$s n' set them back t' thar start!", // 1: player, 2: score, 3: mcp._Coins, 4: entity
  "mcp.pac_maze_random_warp.1": "You do not have enough doubloons t' use a random warp.",
  "mcp.pac_maze_tick.1.1": "Where would you like to warp to?\n",
  "mcp.pac_maze_tick.1.2": " (5 Doubloons)\n",
  "mcp.pac_maze_tick.1.3": "(5 doubloons)\n",
  "mcp.pac_maze_tick.1.4": "(10 doubloons)",
  "mcp.pac_maze_tick.1": "%1$sWarp t' linked location%2$sWarp t' random location %3$sChoose location %4$s", // 1: mcp.pac_maze_tick.1.1, 2: mcp.pac_maze_tick.1.2, 3: mcp.pac_maze_tick.1.3, 4: mcp.pac_maze_tick.1.4
  "mcp.parkour.1": "Make yer way through thar parkour course.",
  "mcp.parkour_difficulty.1": "Cannot switch thar parkour when swashbucklers be on it",
  "mcp.parkour_difficulty.2": "Medium",
  "mcp.parkour_difficulty.3": "Hard",
  "mcp.parkour_difficulty.4": "Easy",
  "mcp.parkour_rules.1": "Step over redstone lamps t' reach anchor points.",
  "mcp.parkour_rules.2": "There be 15 total anchor points. Drop flag t' reset t' anchor point.",
  "mcp.parkour_rules.3": "Reach thar end o' thar course first t' plunder or have thar most anchor points completed when thar voyage ends.",
  "mcp.parkour_start.1": "HOIST THE SAILS!",
  "mcp.parkour_tick.1": "%1$s has finished!", // 1: player
  "mcp.pass_colored_spot.1": "%1$s%2$s Doubloon", // 1: "+", 2: score
  "mcp.StarSeller_": "Shinin' Spiker Hawker> ",
  "mcp.pass_colored_spot.3": "%1$sShinin' Spiker fer sale! It's yers fer thar cost o' only %2$s %3$s!", // 1: mcp.pass_colored_spot.3.1, 2: score, 3: mcp.pass_colored_spot.3.2, 4: (Coin or Coins)
  "mcp.pass_colored_spot.4": "%1$sHello Adventurer! I have a shinin' spiker here that ye can plunder fer %2$s %3$s.", // 1: mcp.pass_colored_spot.4.1, 2: score, 3: mcp.pass_colored_spot.4.2, 4: (Coin or Coins)
  "mcp.pass_colored_spot.5": "%1$sAhoy Matey! One o' me treasured shinin' spikers here will cost ya %2$s %3$s. Want One?", // 1: mcp.pass_colored_spot.5.1, 2: score, 3: mcp.pass_colored_spot.5.2, 4: (Coin or Coins)
  "mcp.pass_colored_spot.6": "%1$sHey sailer! I am selling a shinin' spiker fer %2$s %3$s.", // 1: mcp.pass_colored_spot.6.1, 2: score, 3: mcp.pass_colored_spot.6.2, 4: (Coin or Coins)
  "mcp.pass_colored_spot.7": "%1$sYou made it! I offer varying number o' shinin' spikers at a wide range o' prices fer ye t' choose from.", // 1: mcp.pass_colored_spot.7.1
  "mcp.pass_colored_spot.8": "%1$sHey surface dweller! Since ye're here I might as well offer ye a shinin' spiker fer %2$s %3$s.", // 1: mcp.pass_colored_spot.8.1, 2: score, 3: mcp.pass_colored_spot.8.2, 4: (Coin or Coins)
  "mcp.pass_colored_spot.9": "%1$sYou made it! I can give ye a shinin' spiker in exchange fer %2$s o' yer finest %3$s!", // 1: mcp.pass_colored_spot.9.1, 2: score, 3: mcp._coins
  "mcp.pass_colored_spot.10": "%1$sBum Da Bum Bum. I have a shinin' spiker fer ye. I just need %2$s %3$s.", // 1: mcp.pass_colored_spot.10.1, 2: score, 3: mcp.pass_colored_spot.10.2, 4: (Coin or Coins)
  "mcp.pass_colored_spot.11": "%1$sI have just what ye need, a shinin' spiker! And only fer thar cost o' %2$s %3$s!", // 1: mcp.pass_colored_spot.11.1, 2: score, 3: mcp.pass_colored_spot.11.2, 4: (Coin or Coins)
  "mcp.pass_colored_spot.12": "%1$sAbrah Cadabrah n' here be a shinin' spiker! %2$s %3$s from ye n' it's yers!", // 1: mcp.pass_colored_spot.12.1, 2: score, 3: mcp.pass_colored_spot.12.2, 4: (Coin or Coins)
  "mcp.pass_colored_spot.13": "%1$sHo Ho Ho! Tis thar season t' gather a shinin' spiker. I have one fer ye at thar cost o' %2$s %3$s!", // 1: mcp.pass_colored_spot.13.1, 2: score, 3: mcp.pass_colored_spot.13.2, 4: (Coin or Coins)
  "mcp.pass_colored_spot.14": "%1$sAhoy voyager! Here be a shinin' spiker to collect here and I offer less treasures fer it if yer karma be high.", // 1: mcp.pass_colored_spot.14.1
  "mcp.pass_colored_spot.15.2": "20",
  "mcp.pass_colored_spot.15": "%1$sShinin' Spiker fer sale! It's yers fer thar cost o' only %2$s %3$s!", // 1: mcp.pass_colored_spot.15.1, 2: mcp.pass_colored_spot.15.2, 3: mcp.pass_colored_spot.15.3, 4: (Coin or Coins)
  "mcp.pass_colored_spot.16.2": "20",
  "mcp.pass_colored_spot.16": "%1$sHello Adventurer! I have a shinin' spiker here that ye can plunder fer %2$s %3$s.", // 1: mcp.pass_colored_spot.16.1, 2: mcp.pass_colored_spot.16.2, 3: mcp.pass_colored_spot.16.3, 4: (Coin or Coins)
  "mcp.pass_colored_spot.17.2": "20",
  "mcp.pass_colored_spot.17": "%1$sAhoy Matey! One o' me treasured shinin' spikers here will cost ya %2$s %3$s. Want One?", // 1: mcp.pass_colored_spot.17.1, 2: mcp.pass_colored_spot.17.2, 3: mcp.pass_colored_spot.17.3, 4: (Coin or Coins)
  "mcp.pass_colored_spot.18.2": "20",
  "mcp.pass_colored_spot.18": "%1$sHey sailer! I am selling a shinin' spiker fer %2$s %3$s.", // 1: mcp.pass_colored_spot.18.1, 2: mcp.pass_colored_spot.18.2, 3: mcp.pass_colored_spot.18.3, 4: (Coin or Coins)
  "mcp.pass_colored_spot.19": "%1$sYou made it! I offer varying number o' shinin' spikers at a wide range o' prices fer ye t' choose from.", // 1: mcp.pass_colored_spot.19.1
  "mcp.pass_colored_spot.20.2": "20",
  "mcp.pass_colored_spot.20": "%1$sHey surface dweller! Since ye're here I might as well offer ye a shinin' spiker fer %2$s %3$s.", // 1: mcp.pass_colored_spot.20.1, 2: mcp.pass_colored_spot.20.2, 3: mcp.pass_colored_spot.20.3, 4: (Coin or Coins)
  "mcp.pass_colored_spot.21.2": "20",
  "mcp.pass_colored_spot.21": "%1$sYou made it! I can give ye a shinin' spiker in exchange fer %2$s o' yer finest %3$s!", // 1: mcp.pass_colored_spot.21.1, 2: mcp.pass_colored_spot.21.2, 3: mcp._coins
  "mcp.pass_colored_spot.22.2": "20",
  "mcp.pass_colored_spot.22": "%1$sBum Da Bum Bum. I have a shinin' spiker fer ye. I just need %2$s %3$s.", // 1: mcp.pass_colored_spot.22.1, 2: mcp.pass_colored_spot.22.2, 3: mcp.pass_colored_spot.22.3, 4: (Coin or Coins)
  "mcp.pass_colored_spot.23.2": "20",
  "mcp.pass_colored_spot.23": "%1$sI have just what ye need, a shinin' spiker! And only fer thar cost o' %2$s %3$s!", // 1: mcp.pass_colored_spot.23.1, 2: mcp.pass_colored_spot.23.2, 3: mcp.pass_colored_spot.23.3, 4: (Coin or Coins)
  "mcp.pass_colored_spot.24.2": "20",
  "mcp.pass_colored_spot.24": "%1$sAbrah Cadabrah n' here be a shinin' spiker! %2$s %3$s from ye n' it's yers!", // 1: mcp.pass_colored_spot.24.1, 2: mcp.pass_colored_spot.24.2, 3: mcp.pass_colored_spot.24.3, 4: (Coin or Coins)
  "mcp.pass_colored_spot.25.2": "20",
  "mcp.pass_colored_spot.25": "%1$sHo Ho Ho! Tis thar season t' gather a shinin' spiker. I have one fer ye at thar cost o' %2$s %3$s!", // 1: mcp.pass_colored_spot.25.1, 2: mcp.pass_colored_spot.25.2, 3: mcp.pass_colored_spot.25.3, 4: (Coin or Coins)
  "mcp.pass_colored_spot.26.2": "20",
  "mcp.pass_colored_spot.26.4": ". No karma be needed",
  "mcp.pass_colored_spot.26": "%1$sAhoy voyager! Here be a shinin' spiker fer ye to stash at the cost of %2$s %3$s%4$s!", // 1: mcp.pass_colored_spot.26.1, 2: mcp.pass_colored_spot.26.2, 3: mcp.pass_colored_spot.26.3, 4: (Coin or Coins), 5: mcp.pass_colored_spot.26.4
  "mcp.pass_colored_spot.26.1": "Star Seller> ",
  "mcp.pass_colored_spot.27": "%1$sHey! Can I interest you in a single star? It will cost 20 %2$s.", // mcp.pass_colored_spot.27.1, 2: mcp.Coins
  "mcp.path1_off.1": "The path has been closed!",
  "mcp.path1_on.1": "A path has been opened!",
  "mcp.path2_off.1": "The path has been closed!",
  "mcp.path2_on.1": "A path has been opened!",
  "mcp.path3_off.1": "The path has been closed!",
  "mcp.path3_on.1": "A path has been opened!",
  "mcp.path_finder.1": "A 5x5 white square grid will be shown wit' 3 or 4 black squares randomly placed.",
  "mcp.path_finder_end.1": "All swashbucklers must be online t' continue",
  "mcp.path_finder_end.2": "%1$s has sailed the route to the end!", // 1: player
  "mcp.path_finder_generate_end2.1": " ",
  "mcp.PathFinderGenerateProgress": "Generating Path: %1$s%2$s", // 1: "|", 2: " | | | | | | | | | | | | | | | | | | | | | |"
  "mcp.path_finder_rules.1": "You must walk a path that: starts on thar side ye're at, finishes on thar opposite side, n' covers every white square exactly once.",
  "mcp.path_finder_rules.2": "Stepping over a black square will send ye back t' thar start.",
  "mcp.path_finder_rules.3": "The first swashbuckler t' finish their path wins thar voyage!",
  "mcp.path_finder_start.1": "Path!",
  "mcp.pc_maze_challenge_end.1": "%1$s did not beat thar mushroom maze reckonin'.", // 1: player
  "mcp.pc_maze_challenge_end.2": "%1$s completed thar mushroom maze reckonin' n' won %2$s.", // 1: player, 2: mcp.10_coins
  "mcp.pc_maze_tick.1": "Please wait fer maze t' generate...",
  "mcp.pc_maze_tick.2.1": "Carney:",
  "mcp.pc_maze_tick.2": "%1$s Make yer way through a maze in thar basement using colored warps. Crouch inside a warp t' teleport t' thar other warp o' thar same color. After ye press thar button, ye have 25 seconds t' find thar red mushroom n' return before thar door closes. If ye succeed, I will reward ye wit' 10 doubloons.", // 1: mcp.pc_maze_tick.2.1
  "mcp.pearl_hurl.1": "Use enderpearls t' teleport t' different platforms.",
  "mcp.pearl_hurl_end.1": "All swashbucklers must be online t' continue",
  "mcp.pearl_hurl_finish.1": "%1$s has finished!", // 1: player
  "mcp.pearl_hurl_finish.2": "%1$s has finished!", // 1: player
  "mcp.pearl_hurl_finish.3": "%1$s has finished!", // 1: player
  "mcp.pearl_hurl_rules.1": "Follow thar arrows on thar signs n' shown by blocks.",
  "mcp.pearl_hurl_rules.2": "Please wait while course gets generated...",
  "mcp.pearl_hurl_rules.3": "Yer enderpearl recharges one second after throwing it.",
  "mcp.pearl_hurl_rules.4": "First swashbuckler t' complete thar course wins!",
  "mcp.pearl_hurl_rules.5": "Ties be determined by thar first swashbuckler t' complete thar most recent anchor point.",
  "mcp.pickpocketer.1": "%1$s has unleashed %2$s!", // 1: player, 2: mcp.Pickpocketer
  "mcp.pickpocketer.2.2.hover": "%1$s expires in %2$s turns.", // 1: mcp.Pickpocketer, 2: score
  "mcp.pickpocketer.2": "Yer %1$s", // 1: mcp.Pickpocketer
  "mcp.pickpocketer_description.1.3": "8 Doubloons",
  "mcp.pickpocketer_description.1": "%1$s%2$s%3$s\nCan be stashed from free trinket pickups\nCan be forked for from the shop.\nCost: %4$s", // 1: mcp.Pickpocketer, 2: ": ", 3: mcp.PickpocketerDescription, 4: mcp.pickpocketer_description.1.3
  "mcp.pickpocketer_steal.1": "%1$s pinched %2$s%3$s from %4$s!", // 1: entity, 2: score, 3: mcp._Coins, 4: player
  "mcp.pickpocketer_steal.2.2": "Pickpocketing",
  "mcp.pickpocketer_steal.2": "%1$s's%2$s%3$s blocked %4$s's%5$s%6$s!", // 1: player, 2: " ", 3: mcp.SpiritShield, 4: entity, 5: " ", 6: mcp.pickpocketer_steal.2.2
  "mcp.pickpocketer_steal.3.2": "Pickpocketing",
  "mcp.pickpocketer_steal.3": "%1$s's%2$s%3$s blocked %4$s's%5$s%6$s!", // 1: player, 2: " ", 3: mcp.ThornedSpiritShield, 4: entity, 5: " ", 6: mcp.pickpocketer_steal.3.2
  "mcp.pickpocketer_steal.4.1": "+1 ",
  "mcp.pickpocketer_steal.4": "Stash Pick Player: %1$s%2$s%3$s fer %4$s", // 1: mcp.pickpocketer_steal.4.1, 2: mcp.NegativeKarma, 3: "\ue006", 4: entity
  "mcp.pickup_star_fragment.1": "%1$s picked up a %2$s!", // 1: player, 2: mcp.StarFragment
  "mcp.pickup_star_fragment.2.1": "Shinin' Spiker Fragment",
  "mcp.pickup_star_fragment.2": "%1$s plundered a %2$s from %3$s", // 1: player, 2: mcp.pickup_star_fragment.2.1, 3: player
  "mcp.pickup_star_shard.1": "%1$s picked up a %2$s!", // 1: player, 2: mcp.StarShard
  "mcp.pickup_star_shard.2.1": "5 Shinin' Spiker Shards ",
  "mcp.pickup_star_shard.2": "%1$s converted %2$sinto a %3$s", // 1: player, 2: mcp.pickup_star_shard.2.1, 3: mcp.star_
  "mcp.pig_pushers.1": "Push yer pig into thar barn as fast as ye can!",
  "mcp.pig_pushers.2": "The pigs cannot move on their own.",
  "mcp.pig_pushers.3": "The first swashbuckler t' push their pig in thar barn before thar time runs out wins!",
  "mcp.pig_pushers_end.1": "All swashbucklers must be online t' continue",
  "mcp.pig_pushers_end.2": "%1$s pushed their pig into thar barn!", // 1: player
  "mcp.pig_pushers_end.3": "Neither swashbuckler could push their pig into thar barn.",
  "mcp.pig_pushers_start.1": "Push!",
  "mcp.pipe_canyon_cutscene.1.2": " <Nay>",
  "mcp.pipe_canyon_cutscene.1": "\nWould you like to get a birdseye view of the map?\n%1$s%2$s", // 1: mcp.yes, 2: mcp.pipe_canyon_cutscene.1.2
  "mcp.pipe_canyon_cutscene.2.1": "\nInfo> ",
  "mcp.pipe_canyon_cutscene.2": "%1$sPipe Canyon be Minecraft Party 2's Mario-Themed board. This board be all about using pipes t' warp t' different places throughout thar board.", // 1: mcp.pipe_canyon_cutscene.2.1
  "mcp.pipe_canyon_cutscene.3.1": "\nBuying Shinin' Spikers> ",
  "mcp.pipe_canyon_cutscene.3": "%1$sThe %2$s on this board sells 1 %3$s fer thar cost o' 20 %4$s. Thar shinin' spiker hawker moves after a shinin' spiker gets forked for.", // 1: mcp.pipe_canyon_cutscene.3.1, 2: mcp.StarSeller, 3: mcp.Star, 4: mcp.Coins
  "mcp.pipe_canyon_cutscene.4.1": "\nWarp Maze Reckonin'> ",
  "mcp.pipe_canyon_cutscene.4.2": "Carney",
  "mcp.pipe_canyon_cutscene.4": "%1$sVisit %2$s's Mushroom Hut fer a chance t' complete thar Warp Maze Reckonin'. Winning this reckonin' earns ye 10 %3$s.", // 1: mcp.pipe_canyon_cutscene.4.1, 2: mcp.pipe_canyon_cutscene.4.2, 3: mcp.Coins
  "mcp.pipe_canyon_cutscene.5.1": "\nBomb Defusing Reckonin'> ",
  "mcp.pipe_canyon_cutscene.5": "%1$sVisit Bowser's ship n' defuse thar active bomb. A successful defusal will reward ye wit' 10 %2$s. Failing t' defuse thar bomb will blow ye up n' ye will lose 10 %3$s.", // 1: mcp.pipe_canyon_cutscene.5.1, 2: mcp.Coins, 3: mcp.Coins
  "mcp.pipe_canyon_cutscene.6.1": "\nPaint Cube Reckonin'> ",
  "mcp.pipe_canyon_cutscene.6.2": "Gumbo",
  "mcp.pipe_canyon_cutscene.6": "%1$sVisit %2$s t' test yer skills on thar Paint Cube Reckonin'! Match thar block palette on thar floor beneath thar glass in this reckonin' before thar time runs out n' ye will be rewarded wit' 10 %3$s.", // 1: mcp.pipe_canyon_cutscene.6.1, 2: mcp.pipe_canyon_cutscene.6.2, 3: mcp.Coins
  "mcp.pipe_canyon_cutscene.7.1": "\nWarps> ",
  "mcp.pipe_canyon_cutscene.7.3": ". Walking through a warp will teleport ye t' thar corresponding warp o' thar same color. ",
  "mcp.pipe_canyon_cutscene.7": "%1$sIf ye pass by a warp during yer turn, ye can take it fer thar cost o' 7 %2$s%3$s%4$s n' %5$s let ye enter thar warps without paying.", // 1: mcp.pipe_canyon_cutscene.7.1, 2: mcp.Coins, 3: mcp.pipe_canyon_cutscene.7.3, 4: mcp.GhostMode, 5: mcp.GhoulMode
  "mcp.pipe_canyon_cutscene.8.1": "\nMagenta Landmarks> ",
  "mcp.pipe_canyon_cutscene.8": "%1$sLanding on a magenta landmark will warp ye t' thar other magenta landmark on thar board that has thar same type o' timber slab border around thar landmark. There be two pairs o' magenta landmarks on thar board. One pair wit' an acacia slab border n' thar other pair wit' a warped slab border.", // 1: mcp.pipe_canyon_cutscene.8.1
  "mcp.pipe_canyon_cutscene.9.1": "\nWarper Shinin' Spiker> ",
  "mcp.pipe_canyon_cutscene.9.2": "The ",
  "mcp.pipe_canyon_cutscene.9.3": "Map Made Shinin' Spiker",
  "mcp.pipe_canyon_cutscene.9": "%1$s%2$s%3$s fer this board be awarded t' thar swashbuckler that travels through thar most warps. These include thar colored pipes that can be taken as well as magenta landmark warps.", // 1: mcp.pipe_canyon_cutscene.9.1, 2: mcp.pipe_canyon_cutscene.9.2, 3: mcp.pipe_canyon_cutscene.9.3
  "mcp.pipe_canyon_cutscene.10": "%1$s <NEXT>", // 1: mcp.previous
  "mcp.pipe_canyon_cutscene.11": "%1$s <BON VOYAGE>", // 1: mcp.previous
  "mcp.pipe_canyon_defuse_end.1.1": " -10 Doubloons",
  "mcp.pipe_canyon_defuse_end.1": "%1$s did not defuse thar correct bomb.%2$s", // 1: player, 2: mcp.pipe_canyon_defuse_end.1.1
  "mcp.pipe_canyon_defuse_end.2": "%1$s defused thar bomb n' won %2$s.", // 1: player, 2: mcp.10_coins
  "mcp.pipe_canyon_description.1.1": "Pipe Canyon> ",
  "mcp.pipe_canyon_description.1": "%1$s Warps! Warps! Warps! Ye have thar ability t' traverse through warps around thar board which will teleport ye t' thar corresponding pipe o' thar same color. Magenta landmarks will move ye t' thar other magenta landmark wit' thar same surrounding colored slabs. Thar board specific shinin' spiker be thar warper shinin' spiker. Any warp tolls or magenta landmark warps (but not thar Bew warp) will count towards this bonus star. In addition t' warping, this board has a Bew portal in thar middle n' a few reckonin's around where ye can earn doubloons.", // 1: mcp.pipe_canyon_description.1.1
  "mcp.pipe_canyon_entities.1": "Carney",
  "mcp.pipe_canyon_entities.2": "Gumbo",
  "mcp.pipe_canyon_entities.3": "Bew",
  "mcp.pipe_canyon_magenta_event.1": "%1$s be warped!", // 1: player
  "mcp.pipe_canyon_magenta_event.2": "%1$s be warped!", // 1: entity
  "mcp.pipe_canyon_magenta_event.3": "%1$s be warped!", // 1: entity
  "mcp.pipe_canyon_magenta_event.4": "%1$s be warped!", // 1: player
  "mcp.pipe_canyon_paint_cube_end.1": "%1$s did not beat thar paint cube reckonin'.", // 1: player
  "mcp.pipe_canyon_paint_cube_end.2": "%1$s completed thar paint cube reckonin' n' won %2$s.", // 1: player, 2: mcp.10_coins
  "mcp.pipe_canyon_pass_spot.1.1": "Carney:",
  "mcp.pipe_canyon_pass_spot.1": "%1$s Come try out me reckonin' t' receive some doubloons if ye plunder! Click on me t' learn how t' play.", // 1: mcp.pipe_canyon_pass_spot.1.1
  "mcp.pipe_canyon_pass_spot.2.1": "Gumbo:",
  "mcp.pipe_canyon_pass_spot.2": "%1$s Want t' attempt thar paint cube reckonin'? It costs nothing n' ye can plunder some doubloons.", // 1: mcp.pipe_canyon_pass_spot.2.1
  "mcp.pipe_canyon_pass_spot.3": "%1$s Come t' me fer something toxic!", // 1: mcp.Bew_
  "mcp.pipe_canyon_pass_spot.4": "%1$s Welcome t' me shop! Care fer any trinkets?", // 1: mcp.merchant_
  "mcp.pipe_canyon_warp_toll.1": "You do not have enough doubloons t' teleport.",
  "mcp.placements.1": "All swashbucklers must be online t' continue",
  "mcp.placements.2": "\uE001",
  "mcp.place_anvil_death_trap.1": "%1$s placed %2$s", // 1: player, 2: mcp.AnvilDeathTrap
  "mcp.place_anvil_trap.1": "%1$s placed %2$s!", // 1: player, 2: mcp.AnvilTrap
  "mcp.place_ender_aura_trap.1": "%1$s placed %2$s!", // 1: player, 2: mcp.EnderAuraTrap
  "mcp.place_ender_trap.1": "%1$s placed %2$s!", // 1: player, 2: mcp.EnderTrap
  "mcp.place_fire_trap.1": "%1$s placed a %2$s", // 1: player, 2: mcp.FireTrap
  "mcp.place_fire_trap.2": "%1$s placed a %2$s", // 1: player, 2: mcp.FireTrapDescription
  "mcp.place_freeze_trap.1": "%1$s placed a %2$s!", // 1: player, 2: mcp.FreezeTrap
  "mcp.place_ice_trap.1": "%1$s placed %2$s!", // 1: player, 2: mcp.IceTrap
  "mcp.place_inferno_trap.1": "%1$s placed %2$s!", // 1: player, 2: mcp.InfernoTrap
  "mcp.place_lightning_storm.1": "%1$s placed a %2$s!", // 1: player, 2: mcp.LightningTrap
  "mcp.place_lightning_trap.1": "%1$s placed a %2$s!", // 1: player, 2: mcp.ZapTrap
  "mcp.place_trap.1.1": "+1 ",
  "mcp.place_trap.1": "Snare Placed: %1$s%2$s%3$s fer %4$s", // 1: mcp.place_trap.1.1, 2: mcp.NegativeKarma, 3: "\ue006", 4: player
  "mcp.platforms.1": "Diamonds will appear on thar platforms.",
  "mcp.platforms2.1": "Win thar diamonds on thar platforms by selecting that platform.",
  "mcp.platforms3.1": "If another swashbuckler chooses thar same platform, then neither o' ye plunder thar diamonds.",
  "mcp.platforms4.1": "Earn thar most diamonds t' plunder!",
  "mcp.platforms_jump2.1": "Someone jumped t' thar same platform as ye. Neither o' ye won gems this round.",
  "mcp.platforms_jump2.2": "You won diamonds!",
  "mcp.platforms_jump4.1": "Players will now be invisible fer thar last two rounds!",
  "mcp.platforms_round_start3.1": " ",
  "mcp.platforms_round_start3.2": "Round 1",
  "mcp.platforms_round_start3.3": "Round 2",
  "mcp.platforms_round_start3.4": "Round 3",
  "mcp.platforms_round_start3.5": "Round 4",
  "mcp.platforms_round_start3.6": "Round 5",
  "mcp.platforms_round_start3.7": "Round 6",
  "mcp.platforms_rules.1": "Win thar diamonds on thar platforms by selecting that platform.",
  "mcp.platforms_rules.2": "If another swashbuckler chooses thar same platform, then neither o' ye plunder thar diamonds.",
  "mcp.platforms_rules.3": "Earn thar most diamonds t' plunder!",
  "mcp.Task_": "Task> ",
  "mcp.player_next_task.1": "%1$sKill another swashbuckler.", // 1: mcp.player_next_task.1.1
  "mcp.player_next_task.2": "%1$sEnder pearl t' thar gold block on top o' thar platform in thar center.", // 1: mcp.player_next_task.2.1
  "mcp.player_next_task.3": "%1$sRing thar bell exactly 30 times.", // 1: mcp.player_next_task.3.1
  "mcp.player_next_task.4": "%1$sCraft a hatchet o' timber (break timber wit' yer cutlass).", // 1: mcp.player_next_task.4.1
  "mcp.player_next_task.5": "%1$sAcquire a Shinin' Spiker from thar villager.", // 1: mcp.player_next_task.5.1
  "mcp.player_next_task.6": "%1$sVisit every swashbuckler's spawning pedestal then return back t' yer own.", // 1: mcp.player_next_task.6.1
  "mcp.player_next_task.7": "%1$sTune all thar noteblocks t' thar lowest pitch.", // 1: mcp.player_next_task.7.1
  "mcp.player_next_task.8": "%1$sHeal t' full Health.", // 1: mcp.player_next_task.8.1
  "mcp.player_next_task.9": "%1$s has finished all thar tasks!", // 1: player
  "mcp.player_reset_task.1.1": "You died! ",
  "mcp.player_reset_task.1": "%1$sTask reset.", // 1: mcp.player_reset_task.1.1
  "mcp.player_reset_task.2.1": "Task reset.",
  "mcp.player_reset_task.2": "You rang thar bell too many times! %1$s", // 1: mcp.player_reset_task.2.1
  "mcp.player_reset_task.3": "%1$sKill another swashbuckler.", // 1: mcp.player_reset_task.3.1
  "mcp.player_reset_task.4": "%1$sEnder pearl t' thar gold block on top o' thar platform in thar center.", // 1: mcp.player_reset_task.4.1
  "mcp.player_reset_task.5": "%1$sRing thar bell exactly 30 times.", // 1: mcp.player_reset_task.5.1
  "mcp.player_reset_task.6": "%1$sCraft a hatchet o' timber.", // 1: mcp.player_reset_task.6.1
  "mcp.player_reset_task.7": "%1$sAcquire a nether shinin' spiker from thar villager.", // 1: mcp.player_reset_task.7.1
  "mcp.player_reset_task.8": "%1$sVisit every swashbuckler's spawning pedestal then return back t' yer own.", // 1: mcp.player_reset_task.8.1
  "mcp.player_reset_task.9": "%1$sTune all thar noteblocks t' thar lowest pitch.", // 1: mcp.player_reset_task.9.1
  "mcp.player_reset_task.10": "%1$sHeal t' full Health.", // 1: mcp.player_reset_task.10.1
  "mcp.player_battle.1": "Kill thar other swashbuckler!",
  "mcp.player_battle2.1": "No more than that!",
  "mcp.player_battle_start.1": "Fight!",
  "mcp.player_practice.1": "%1$s voted t' practice.", // 1: player
  "mcp.player_spot_scramble.1": "The swashbucklers' spots have been scrambled!",
  "mcp.player_swapper_description.1.3": "20 Doubloons",
  "mcp.player_swapper_description.1": "%1$s%2$s%3$s Can be forked for from thar shop.\nCost: %4$s", // 1: mcp.PlayerSwapper, 2: ": ", 3: mcp.PlayerSwapperDescription, 4: mcp.player_swapper_description.1.3
  "mcp.player_swiper_description.1.3": "20 Doubloons",
  "mcp.player_swiper_description.1": "%1$s%2$s%3$s Can be forked for from thar shop.\nCost: %4$s", // 1: mcp.PlayerSwiper, 2: ": ", 3: mcp.PlayerSwiperDescription, 4: mcp.player_swiper_description.1.3
  "mcp.player_swiper_tick.1": "Stealable trinkets: %1$s%2$s%3$s%4$s%5$s%6$s%7$s%8$s%9$s%10$s%11$s%12$s%13$s%14$s%15$s%16$s%17$s%18$s%19$s%20$s%21$s%22$s%23$s%24$s%25$s%26$s%27$s%28$s%29$s%30$s%31$s%32$s%33$s%34$s%35$s%36$s%37$s%38$s%39$s%40$s%41$s%42$s%43$s", // 1: entity, 2: entity, 3: entity, 4: entity, 5: entity, 6: entity, 7: entity, 8: entity, 9: entity, 10: entity, 11: entity, 12: entity, 13: entity, 14: entity, 15: entity, 16: entity, 17: entity, 18: entity, 19: entity, 20: entity, 21: entity, 22: entity, 23: entity, 24: entity, 25: entity, 26: entity, 27: entity, 28: entity, 29: entity, 30: entity, 31: entity, 32: entity, 33: entity, 34: entity, 35: entity, 36: entity, 37: entity, 38: entity, 39: entity, 40: entity, 41: entity, 42: entity, 43: entity
  "mcp.player_swiper_tick.2.1": "None",
  "mcp.player_swiper_tick.2": "Stealable trinkets: %1$s", // 1: mcp.player_swiper_tick.2.1
  "mcp.pocket_plunderer.1": "%1$s has unleashed %2$s%3$s", // 1: player, 2: mcp.PocketPlunderer, 3: mcp.exclamation_mark
  "mcp.pocket_plunderer.2": "Yer %1$s expires in %2$s turns.", // 1: mcp.PocketPlunderer, 2: score
  "mcp.pocket_plunderer_description.1.3": "8 Doubloons",
  "mcp.pocket_plunderer_description.1": "%1$s%2$s%3$s\nCan be stashed from free trinket pickups\nCan be forked for from the shop.\nCost: %4$s", // 1: mcp.PocketPlunderer, 2: ": ", 3: mcp.PocketPlundererDescription, 4: mcp.pocket_plunderer_description.1.3
  "mcp.port_priority.1": "Each swashbuckler will be given a key n' be prompted wit' a random trinket t' scavenge fer.",
  "mcp.port_priority.2": "The trinket will be contained in a coffer at one o' thar seven beacons.",
  "mcp.port_priority.3": "The key given will only be able t' open that coffer.",
  "mcp.port_priority.4": "Upon finding thar trinket, thar swashbuckler will be given a new key n' prompted fer a new trinket t' look fer.",
  "mcp.port_priority.5": "All swashbucklers will be tasked wit' finding thar same three trinkets, but thar order will vary fer each swashbuckler.",
  "mcp.port_priority.6": "The swashbuckler that finds all three trinkets first wins.",
  "mcp.port_priority.7": "Coffers be marked wit' trinket frames that show thar trinket contained.",
  "mcp.port_priority.8": "Use this information t' remember thar trinket corresponding t' any previous beacons that ye have visited.",
  "mcp.port_priority_end.1": "All swashbucklers must be online t' continue",
  "mcp.port_priority_next_item.1.1": "Bullion o' Copper",
  "mcp.port_priority_next_item.1": "Yer next trinket be: %1$s", // 1: mcp.port_priority_next_item.1.1
  "mcp.port_priority_next_item.2.1": "Bullion o' Blackbeard's alloy",
  "mcp.port_priority_next_item.2": "Yer next trinket be: %1$s", // 1: mcp.port_priority_next_item.2.1
  "mcp.port_priority_next_item.3.1": "Shard o' prismarine",
  "mcp.port_priority_next_item.3": "Yer next trinket be: %1$s", // 1: mcp.port_priority_next_item.3.1
  "mcp.port_priority_next_item.4.1": "White rock",
  "mcp.port_priority_next_item.4": "Yer next trinket be: %1$s", // 1: mcp.port_priority_next_item.4.1
  "mcp.port_priority_next_item.5.1": "Bullion o' Gold",
  "mcp.port_priority_next_item.5": "Yer next trinket be: %1$s", // 1: mcp.port_priority_next_item.5.1
  "mcp.port_priority_next_item.6.1": "Emerald",
  "mcp.port_priority_next_item.6": "Yer next trinket be: %1$s", // 1: mcp.port_priority_next_item.6.1
  "mcp.port_priority_next_item.7.1": "Diamond",
  "mcp.port_priority_next_item.7": "Yer next trinket be: %1$s", // 1: mcp.port_priority_next_item.7.1
  "mcp.port_priority_next_item.8": "%1$s found all thar trinkets!", // 1: player
  "mcp.port_priority_start.1": "Scavenge!",
  "mcp.port_town_approach_bew.1": "%1$s Come visit me ship, hop in thar portal t' yur right n' plunder from one o' yur mateys!", // 1: mcp.Bew_
  "mcp.port_town_approach_captain_jones.1.1": "Captain Jones>",
  "mcp.port_town_approach_captain_jones.1": "%1$s Ahoy %2$s! Can ye help me out wit' a quick task on me vessel?", // 1: mcp.port_town_approach_captain_jones.1.1, 2: player
  "mcp.port_town_approach_captain_jones.2.1": "Captain Jones>",
  "mcp.port_town_approach_captain_jones.2": "%1$s Me treasure has been possessed n' be flying amuk! Sailor, I'll give ye 20 %2$s if ye can shoot it down wit' a trident n' plunder me loot back.", // 1: mcp.port_town_approach_captain_jones.2.1, 2: mcp.Coins
  "mcp.port_town_approach_lighthouse.1.1": "Big Al>",
  "mcp.port_town_approach_lighthouse.1": "%1$s Come meet me at thar top o' thar lighthouse. Ye won't regret it.", // 1: mcp.port_town_approach_lighthouse.1.1
  "mcp.port_town_board_description.1.1": "Port Town Board> ",
  "mcp.port_town_board_description.1": "%1$sPort Town be all about plunder! Visit Bew's portal on his ship t' steal 10 Doubloons (fer free) or steal a Shinin' Spiker (costs 40 Doubloons) from another swashbuckler. Help Captain Jones recover his loot fer a lucrative reward. Shoot TNT at other swashbucklers from thar cannon on top o' thar lighthouse. Yellow landmarks have a 10%% chance o' sending ye t' thar lucky path where ye can stash a free shinin' spiker.", // 1: mcp.port_town_board_description.1.1
  "mcp.port_town_board_description.2.1": "Doubloon Plunderer Shinin' Spiker> ",
  "mcp.port_town_board_description.2": "%1$sThis bonus shinin' spiker fer this board gets awarded t' thar swashbuckler that steals thar most Doubloons. Any Doubloons stolen through Stash Picker, Doubloon Pincher, Electro/Tool Grind'r snares, lighthouse cannon, n' Bew count towards this bonus shinin' spiker.", // 1: mcp.port_town_board_description.2.1
  "mcp.port_town_cannon_setup.1.1": "Big Al>",
  "mcp.port_town_cannon_setup.1": "%1$s Do ye see thar cannon on top o' this lighthouse? Ye can use it t' launch TNT at yer mateys n' steal their doubloons. Select any spot on thar board by looking at it (highlighted in white) n' then drop thar TNT t' shoot thar cannon . Thar closer thar TNT hits, thar more doubloons it will steal!", // 1: mcp.port_town_cannon_setup.1.1
  "mcp.port_town_cutscene.1.2": " <Nay>",
  "mcp.port_town_cutscene.1": "\nWould you like to get a birdseye view of the map?\n%1$s%2$s", // 1: mcp.yes, 2: mcp.port_town_cutscene.1.2
  "mcp.port_town_cutscene.2.1": "\nInfo> ",
  "mcp.port_town_cutscene.2": "%1$sPort Town be all about plunder!", // 1: mcp.port_town_cutscene.2.1
  "mcp.port_town_cutscene.3.1": "\nBuying Shinin' Spikers> ",
  "mcp.port_town_cutscene.3": "%1$sThe %2$s on this board sells 1 %3$s fer thar cost o' 20 %4$s. Thar shinin' spiker hawker moves after a shinin' spiker gets forked for.", // 1: mcp.port_town_cutscene.3.1, 2: mcp.StarSeller, 3: mcp.Star, 4: mcp.Coins
  "mcp.port_town_cutscene.4.1": "\nBew> ",
  "mcp.port_town_cutscene.4.5": " Bew ",
  "mcp.port_town_cutscene.4": "%1$s When visiting Bew's ship, ye can steal 10 %2$s from another swashbuckler o' yer choice or steal a %3$s fer thar cost o' 40 %4$s. Landing on thar magenta landmark by%5$swill block visitors from his ship fer two turns.", // 1: mcp.port_town_cutscene.4.1, 2: mcp.Coins, 3: mcp.Star, 4: mcp.Coins, 5: mcp.port_town_cutscene.4.5
  "mcp.port_town_cutscene.5.1": "\nLighthouse> ",
  "mcp.port_town_cutscene.5.3": " Doubloons ",
  "mcp.port_town_cutscene.5": "%1$sWhen passing thar lighthouse, ye can pick a spot on thar board t' fire an explosive. Thar explosive steals %2$s from nearby foes. Thar closer thar pawn be, thar more%3$swill be stolen.", // 1: mcp.port_town_cutscene.5.1, 2: mcp.Coins, 3: mcp.port_town_cutscene.5.3
  "mcp.port_town_cutscene.6.1": "\nFlying Treasure Reckonin'> ",
  "mcp.port_town_cutscene.6": "%1$sVisit Captain Jones's ship n' help him retrive his treasure n' he will reward ye wit' 20 %2$s.", // 1: mcp.port_town_cutscene.6.1, 2: mcp.Coins
  "mcp.port_town_cutscene.7.1": "\nMagenta Landmarks> ",
  "mcp.port_town_cutscene.7": "%1$sLanding on a magenta landmark nearby thar whirlpool will suck thar swashbuckler inside o' thar whirlpool n' then teleport them t' a random landmark on thar board.", // 1: mcp.port_town_cutscene.7.1
  "mcp.port_town_cutscene.8.1": "\nThe Lucky Path> ",
  "mcp.port_town_cutscene.8.2": " yellow ",
  "mcp.port_town_cutscene.8.3": " Shinin' Spiker ",
  "mcp.port_town_cutscene.8": "%1$sAll%2$sspaces have a small chance t' send ye t' thar start o' thar lucky path. Reaching thar end o' thar Lucky Path will reward ye wit' a free%3$sand return ye back t' yer previous location.", // 1: mcp.port_town_cutscene.8.1, 2: mcp.port_town_cutscene.8.2, 3: mcp.port_town_cutscene.8.3
  "mcp.port_town_cutscene.9.1": "\nCoin Stealer Shinin' Spiker> ",
  "mcp.port_town_cutscene.9.2": "Map Made Shinin' Spiker",
  "mcp.port_town_cutscene.9.5": "Bonus Shinin' Spiker",
  "mcp.port_town_cutscene.9": "%1$sThe %2$s fer this board be awarded t' thar swashbuckler that steals thar most %3$s. Any %4$s stolen through Bew, thar Lighthouse Cannon, or any trinket that transfers Doubloons from one swashbuckler t' another will count towards this %5$s.", // 1: mcp.port_town_cutscene.9.1, 2: mcp.port_town_cutscene.9.2, 3: mcp.Coins, 4: mcp.Coins, 5: mcp.port_town_cutscene.9.5
  "mcp.port_town_cutscene.10": "%1$s <NEXT>", // 1: mcp.previous
  "mcp.port_town_cutscene.11": "%1$s <BON VOYAGE>", // 1: mcp.previous
  "mcp.port_town_fall_event.1": "%1$s took a tumble!", // 1: player
  "mcp.port_town_fire_cannon.1": "%1$s's cannon shot plundered %2$s%3$s from %4$s!", // 1: player, 2: score, 3: mcp._Coins, 4: player
  "mcp.port_town_fire_cannon.2": "%1$s's cannon shot plundered %2$s%3$s from %4$s!", // 1: player, 2: score, 3: mcp._Coins, 4: player
  "mcp.port_town_fire_cannon.3": "%1$s's cannon shot plundered %2$s%3$s from %4$s!", // 1: player, 2: score, 3: mcp._Coins, 4: player
  "mcp.port_town_fire_cannon.4": "%1$s's cannon shot plundered %2$s%3$s from %4$s!", // 1: player, 2: score, 3: mcp._Coins, 4: player
  "mcp.port_town_fire_cannon.5": "%1$s's cannon shot plundered %2$s%3$s from %4$s!", // 1: player, 2: score, 3: mcp._Coins, 4: player
  "mcp.port_town_fire_cannon.6": "%1$s's cannon shot plundered %2$s%3$s from %4$s!", // 1: player, 2: score, 3: mcp._Coins, 4: player
  "mcp.port_town_fire_cannon.7": "%1$s's cannon shot plundered %2$s%3$s from %4$s!", // 1: player, 2: score, 3: mcp._Coins, 4: player
  "mcp.port_town_fire_cannon.8": "%1$s's cannon shot plundered %2$s%3$s from %4$s!", // 1: player, 2: score, 3: mcp._Coins, 4: player
  "mcp.port_town_fire_cannon.9": "%1$s's cannon shot plundered %2$s%3$s from %4$s!", // 1: player, 2: score, 3: mcp._Coins, 4: player
  "mcp.port_town_fire_cannon.10": "%1$s's cannon shot plundered %2$s%3$s from %4$s!", // 1: player, 2: score, 3: mcp._Coins, 4: player
  "mcp.port_town_flying_chest_end.1.1": "Captain Jones>",
  "mcp.port_town_flying_chest_end.1": "%1$s Thank ye %2$s! Here be yer 20 %3$s as promised.", // 1: mcp.port_town_flying_chest_end.1.1, 2: player, 3: mcp.Coins
  "mcp.port_town_flying_chest_end.2.1": "Captain Jones>",
  "mcp.port_town_flying_chest_end.2": "%1$s Shimmer me timbers! Me treasure be floating away!", // 1: mcp.port_town_flying_chest_end.2.1
  "mcp.port_town_pass_spot.1": "%1$s Ahoy matey! I plundered some scurvy trinkets fer ye but it's going t' cost ye a few doubloons.", // 1: mcp.merchant_
  "mcp.port_town_ship_decrement.1": "%1$s turns until thar ship be unlocked!", // 1: score
  "mcp.port_town_ship_decrement.2": "%1$s turn until thar ship be unlocked!", // 1: score
  "mcp.port_town_ship_decrement.3": "The ship be unlocked!",
  "mcp.port_town_whirlpool.1": "%1$s has been sucked into thar whirlpool!", // 1: entity
  "mcp.power_towers.1": "Tune yer noteblock as rapidly as possible fer 10 seconds.",
  "mcp.power_towers.2": "Whoever mashes their noteblock thar most within 10 seconds wins!",
  "mcp.power_towers_end.1": "All swashbucklers must be online t' continue",
  "mcp.power_towers_end.2": "Spire Mast:",
  "mcp.PowerTowersTowerHeight": "%1$s%2$s%3$s blocks", // 1: player, 2: ": ", 3: score
  "mcp.pp_cave_end.1": "%1$s won %2$s%3$s%4$s from thar Grinch's Cave reckonin'.", // 1: player, 2: score, 3: " ", 4: mcp.Present
  "mcp.pp_cave_end.2": "%1$s won %2$s%3$s%4$s from thar Grinch's Cave reckonin'.", // 1: player, 2: score, 3: " ", 4: mcp.Presents
  "mcp.pp_cave_end.3": "%1$s did not stash any presents from thar Grinch's Cave.", // 1: player
  "mcp.pp_cave_setup.1": "Present Container",
  "mcp.pp_cave_setup.2": "%1$s Thar Mean Grinch has stolen some o' our presents. They be locked in thar barrels in thar cave. When ye go in thar cave, dripstone will fall from thar ceiling n' may break open a barrel which reveals a present (ye will hear thar sound). stash presents by right clicking them n' use this ender pearl t' escape.", // 1: mcp.Barto_
  "mcp.pp_cutscene.1.2": " <Nay>",
  "mcp.pp_cutscene.1": "\nWould you like to get an Overview of the board?\n%1$s%2$s", // 1: mcp.yes, 2: mcp.pp_cutscene.1.2
  "mcp.pp_cutscene.2.1": "\nInfo> ",
  "mcp.pp_cutscene.2": "%1$sPresent Palace be a festive Christmas themed board.", // 1: mcp.pp_cutscene.2.1
  "mcp.pp_cutscene.3.1": "\nBuying Shinin' Spikers> ",
  "mcp.pp_cutscene.3": "%1$sThe %2$s on this board sells 1 %3$s fer thar cost o' 30 %4$s. Thar shinin' spiker hawker moves after a shinin' spiker gets forked for.", // 1: mcp.pp_cutscene.3.1, 2: mcp.StarSeller, 3: mcp.Star, 4: mcp.Coins
  "mcp.pp_cutscene.4.1": "\nCollecting Presents> ",
  "mcp.pp_cutscene.4.3": "magenta landmarks",
  "mcp.pp_cutscene.4": "%1$s%2$s can be spawned on thar map by landing on %3$s n' be stashed by passing them on thar board. They can also be stashed by winning reckonin's.", // 1: mcp.pp_cutscene.4.1, 2: mcp.Presents, 3: mcp.pp_cutscene.4.3
  "mcp.pp_cutscene.5.1": "\nReturning Presents> ",
  "mcp.pp_cutscene.5": "%1$sYou can deliver %2$s t' any o' thar two timber shacks (on thar west n' east side) on thar board. For each present ye deliver, ye will receive 4 Doubloons. Ye do not have t' return every present that ye be holding when passing thar shack.", // 1: mcp.pp_cutscene.5.1, 2: mcp.Presents
  "mcp.pp_cutscene.6.1": "\nSanta's Helper Shinin' Spiker> ",
  "mcp.pp_cutscene.6.2": "Map Made Shinin' Spiker",
  "mcp.pp_cutscene.6": "%1$sThe %2$s fer this board be awarded t' thar swashbuckler that delivers thar most presents.", // 1: mcp.pp_cutscene.6.1, 2: mcp.pp_cutscene.6.2
  "mcp.pp_cutscene.7.1": "\nMagenta Landmarks> ",
  "mcp.pp_cutscene.7": "%1$sLanding on a magenta landmark will spawn 3-5 presents on thar board, each in a random vacant spot.", // 1: mcp.pp_cutscene.7.1
  "mcp.pp_cutscene.8.1": "\nSnow Pit Reckonin'> ",
  "mcp.pp_cutscene.8": "%1$sSwim through thar pit o' snow n' find a be sunk pile o' %2$s before getting frost bite.", // 1: mcp.pp_cutscene.8.1, 2: mcp.Coins
  "mcp.pp_cutscene.9.1": "\nIce Plunge Reckonin'> ",
  "mcp.pp_cutscene.9": "%1$sDrop down thar pit n' land in thar water t' earn %2$s.", // 1: mcp.pp_cutscene.9.1, 2: mcp.Presents
  "mcp.pp_cutscene.10.1": "\nGrinch's Cave Reckonin'> ",
  "mcp.pp_cutscene.10": "%1$sThe Grinch has stolen some %2$s from thar barrels that thar dripstone breaks.", // 1: mcp.pp_cutscene.10.1, 2: mcp.Presents
  "mcp.pp_cutscene.11.1": "\nThe Lucky Path> ",
  "mcp.pp_cutscene.11.2": " yellow ",
  "mcp.pp_cutscene.11.3": " Shinin' Spiker ",
  "mcp.pp_cutscene.11": "%1$sAll%2$sspaces have a small chance t' send ye t' thar start o' thar lucky path. Reaching thar end o' thar Lucky Path will reward ye wit' a free%3$sand return ye back t' yer previous location.", // 1: mcp.pp_cutscene.11.1, 2: mcp.pp_cutscene.11.2, 3: mcp.pp_cutscene.11.3
  "mcp.pp_cutscene.12": "%1$s <NEXT>", // 1: mcp.previous
  "mcp.pp_cutscene.13": "%1$s <BON VOYAGE>", // 1: mcp.previous
  "mcp.pp_deliver_end.1": "%1$s delivered %2$s%3$s.", // 1: player, 2: score, 3: mcp.Present
  "mcp.pp_deliver_end.2": "%1$s delivered %2$s%3$s.", // 1: player, 2: score, 3: mcp.Presents
  "mcp.pp_deliver_tick.1.1": "Timmy>",
  "mcp.pp_deliver_tick.1": "%1$s Ahoy. If ye have any presents t' deliver, come this way", // 1: mcp.pp_deliver_tick.1.1
  "mcp.pp_deliver_tick.2.1": "Santa>",
  "mcp.pp_deliver_tick.2": "%1$s Ahoy. If ye have any presents t' deliver, come this way", // 1: mcp.pp_deliver_tick.2.1
  "mcp.pp_deliver_tick.3.1": "Elf",
  "mcp.pp_deliver_tick.3": "Right click any %1$s t' deliver 1 present", // 1: mcp.pp_deliver_tick.3.1
  "mcp.pp_deliver_tick.4.1": "Timmy",
  "mcp.pp_deliver_tick.4": "Right click %1$s t' deliver 1 present", // 1: mcp.pp_deliver_tick.4.1
  "mcp.pp_ice_plunge_tick.1.1": "Arner>",
  "mcp.pp_ice_plunge_tick.1": "%1$s I have a dare fer ye. Jump into thar water below. I will give ye one present plus one additional present per ice block that ye land next t'. If ye miss thar water, ye lose n' get nothing.", // 1: mcp.pp_ice_plunge_tick.1.1
  "mcp.pp_ice_plunge_tick.2": "%1$s won %2$s%3$s%4$s from thar ice plunge reckonin'.", // 1: player, 2: score, 3: " ", 4: mcp.Present
  "mcp.pp_ice_plunge_tick.3": "%1$s won %2$s%3$s%4$s from thar ice plunge reckonin'.", // 1: player, 2: score, 3: " ", 4: mcp.Presents
  "mcp.pp_ice_plunge_tick.4": "%1$s failed thar ice plunge reckonin'.", // 1: player
  "mcp.pp_magenta_event.1": "%1$s %2$s have spawned on thar board!", // 1: score, 2: mcp.Presents
  "mcp.pp_pass_spot.1.1": "Elf> ",
  "mcp.pp_pass_spot.1": "%1$sAye matey! Ye left thar door open. It gets cold when ye do that. One more crack like that n' ye may end up on thar naughty list!", // 1: mcp.pp_pass_spot.1.1
  "mcp.pp_pass_spot.2.1": "Timmy> ",
  "mcp.pp_pass_spot.2": "%1$sAye matey! Ye left thar door open. It gets cold when ye do that. One more crack like that n' ye may end up on thar naughty list!", // 1: mcp.pp_pass_spot.2.1
  "mcp.pp_pass_spot.3": "%1$s Ho! Ho! Ho! Ahoy there jolly one! Interested in any trinkets?", // 1: mcp.merchant_
  "mcp.pp_snow_tick.1.1": "Luken>",
  "mcp.pp_snow_tick.1": "%1$s There be some doubloons buried in this pile o' snow. Grab thar doubloons t' plunder them. Do not spend too much time in thar snow or ye will get frost bite (indicated in actionbar). Here be some leather Peg-legs t' help ye out. Crouch t' go into thar snow.", // 1: mcp.pp_snow_tick.1.1
  "mcp.pp_snow_tick.2": "%1$s won %2$s%3$s from thar snow pit reckonin'.", // 1: player, 2: score, 3: mcp._coins
  "mcp.pp_snow_tick.3": "%1$s froze from thar snow pit reckonin'.", // 1: player
  "mcp.pp_stage1.1": "One swashbuckler presses buttons on thar right side t' set a bridge o' that corresponding color on thar opposite side",
  "mcp.pp_stage2.1": "Take turns pressing thar buttons t' set temporary blocks fer yer partner t' jump on.",
  "mcp.pp_stage3.1": "You will get three colors o' wool in yer coffer n' yer partner has three different colors. Copy yer own build on yer own side.",
  "mcp.pp_stage4.1": "One door leads t' thar exit. Thar others bring ye back t' this room. Figure out together which button sets ye free!",
  "mcp.pp_stage5.1": "Press yer buttons quickly. Ye must alternate presses. Keep alternate pressing until thar meter reaches thar top n' ye hear a ding sound. If ye be too slow, thar meter goes down.",
  "mcp.pp_stage6.1": "Climb up thar waterfall dam on opposite sides t' finish!",
  "mcp.premium_reroll_token.1": "%1$s has cast %2$s!", // 1: player, 2: mcp.PremiumRerollToken
  "mcp.premium_reroll_token_description.1": "%1$s%2$s%3$s\nCan be acquired from %4$s landmarks.", // 1: mcp.PremiumRerollToken, 2: ": ", 3: mcp.PremiumRerollTokenDescription, 4: mcp.orange
  "mcp.present_palace_description.1.4": "\n\nEarning Shinin' Spikers> ",
  "mcp.present_palace_description.1.8": "Magenta Landmark> ",
  "mcp.present_palace_description.1.9": "Challenges> ",
  "mcp.present_palace_description.1.12": ".\n\n",
  "mcp.present_palace_description.1.13": "Map Made Shinin' Spiker> ",
  "mcp.present_palace_description.1.14": "Santa's Helper Shinin' Spiker",
  "mcp.present_palace_description.1": "%1$s%2$s%3$s> This holiday themed board has a few special gimmicks.\n\n%4$s: Presents can be nabbed across thar map n' stashed from reckonin's. Presents can be delivered at any o' thar timber shacks fer 4 doubloons each.%5$s%6$s can be stashed by forking for one from thar %7$s fer 20 %8$s.\n\n%9$s The magenta landmark on this board spawns 3-5 presents randomly across the map.\n\n%10$sThere be three reckonin's on this board. Thar ice plunge n' thar Grinch's cave reckonin' awards %11$s n' thar snow pit reckonin' awards %12$s%13$s%14$sThe bonus shinin' spiker fer this board be thar %15$s. It be awarded t' thar swashbuckler that delivers thar most presents t' thar timber shacks.", // 1: mcp.PresentPalace1, 2: " ", 3: mcp.PresentPalace2, 4: mcp.Presents, 5: mcp.present_palace_description.1.4, 6: mcp.Stars, 7: mcp.StarSeller, 8: mcp.Coins, 9: mcp.present_palace_description.1.8, 10: mcp.present_palace_description.1.9, 11: mcp.Presents, 12: mcp.Coins, 13: mcp.present_palace_description.1.12, 14: mcp.present_palace_description.1.13, 15: mcp.present_palace_description.1.14
  "mcp.present_pickup.1": "%1$s nabbed %2$s!", // 1: player, 2: mcp.Present
  "mcp.prison_pals.1": "Cooperate wit' yer partner t' escape thar gulag.",
  "mcp.prison_pals.2": "Cooperate wit' yer partners t' escape thar gulag.",
  "mcp.prison_pals_rules.1": "Complete different reckonin's as a tribe.",
  "mcp.prison_pals_rules.2": "Step over chiseled stone bricks t' set spawn.",
  "mcp.prison_pals_rules.3": "First tribe t' complete thar five stages wins!",
  "mcp.prison_pals_start.1": "Escape!",
  "mcp.pusher.1": "Pusher",
  "mcp.pusher.2": "%1$s must avoid getting pushed into thar water.", // 1: player
  "mcp.pusher_rules.1": "%1$s can push thar tribe o' three in thar water by pressing thar buttons.", // 1: player
  "mcp.pusher_rules.2": "The buttons push out thar corresponding block on thar wall when pressed.",
  "mcp.pusher_rules.3": "If a swashbuckler if right in front o' that spot that pushed them off, they will fall down into thar water.",
  "mcp.pusher_rules.4": "%1$s must push all swashbucklers off thar platform before thar time ends!", // 1: player
  "mcp.pusher_rules.5": "%1$s must have at least one swashbuckler left after 60 seconds o' play!", // 1: player
  "mcp.pusher_start.1": "Push!",
  "mcp.put_on_player_hats.1": "Happy",
  "mcp.put_on_player_hats.2": "Sad",
  "mcp.put_on_player_hats.3": "+5 %1$s fer each scallywag won", // 1: mcp.Coins
  "mcp.put_on_player_hats.4": "Full Set Bonus: ",
  "mcp.put_on_player_hats.5.1": "+5 ",
  "mcp.put_on_player_hats.5": "%1$sawarded when winning dust-ups, battles, n' doubloon minigames", // 1: mcp.put_on_player_hats.5.1
  "mcp.put_on_player_hats.6": "+4 %1$s fer each scallywag won", // 1: mcp.Coins
  "mcp.put_on_player_hats.7": "Full Set Bonus: ",
  "mcp.put_on_player_hats.8.1": "+5 ",
  "mcp.put_on_player_hats.8": "%1$sawarded when winning dust-ups, battles, n' doubloon minigames", // 1: mcp.put_on_player_hats.8.1
  "mcp.put_on_player_hats.9": "+3 %1$s fer each scallywag won", // 1: mcp.Coins
  "mcp.put_on_player_hats.10": "Full Set Bonus: ",
  "mcp.put_on_player_hats.11.1": "+5 ",
  "mcp.put_on_player_hats.11": "%1$sawarded when winning dust-ups, battles, n' doubloon minigames", // 1: mcp.put_on_player_hats.11.1
  "mcp.put_on_player_hats.12": "+7.5 %1$s fer each scallywag won", // 1: mcp.Coins
  "mcp.put_on_player_hats.13": "Full Set Bonus: ",
  "mcp.put_on_player_hats.14.1": "+5 ",
  "mcp.put_on_player_hats.14": "%1$sawarded when winning dust-ups, battles, n' doubloon minigames", // 1: mcp.put_on_player_hats.14.1
  "mcp.put_on_player_hats.15": "+6 %1$s fer each scallywag won", // 1: mcp.Coins
  "mcp.put_on_player_hats.16": "Full Set Bonus: ",
  "mcp.put_on_player_hats.17.1": "+5 ",
  "mcp.put_on_player_hats.17": "%1$sawarded when winning dust-ups, battles, n' doubloon minigames", // 1: mcp.put_on_player_hats.17.1
  "mcp.put_on_player_hats.18": "+4.5 %1$s fer each scallywag won", // 1: mcp.Coins
  "mcp.put_on_player_hats.19": "Full Set Bonus: ",
  "mcp.put_on_player_hats.20.1": "+5 ",
  "mcp.put_on_player_hats.20": "%1$sawarded when winning dust-ups, battles, n' doubloon minigames", // 1: mcp.put_on_player_hats.20.1
  "mcp.put_on_player_hats.21": "+10 %1$s fer each scallywag won", // 1: mcp.Coins
  "mcp.put_on_player_hats.22": "Full Set Bonus: ",
  "mcp.put_on_player_hats.23.1": "+5 ",
  "mcp.put_on_player_hats.23": "%1$sawarded when winning dust-ups, battles, n' doubloon minigames", // 1: mcp.put_on_player_hats.23.1
  "mcp.put_on_player_hats.24": "+8 %1$s fer each scallywag won", // 1: mcp.Coins
  "mcp.put_on_player_hats.25": "Full Set Bonus: ",
  "mcp.put_on_player_hats.26.1": "+5 ",
  "mcp.put_on_player_hats.26": "%1$sawarded when winning dust-ups, battles, n' doubloon minigames", // 1: mcp.put_on_player_hats.26.1
  "mcp.put_on_player_hats.27": "+6 %1$s fer each scallywag won", // 1: mcp.Coins
  "mcp.put_on_player_hats.28": "Full Set Bonus: ",
  "mcp.put_on_player_hats.29.1": "+5 ",
  "mcp.put_on_player_hats.29": "%1$sawarded when winning dust-ups, battles, n' doubloon minigames", // 1: mcp.put_on_player_hats.29.1
  "mcp.put_on_player_hats.30": "+4 %1$s fer each %2$s or %3$s landmark landed on", // 1: mcp.Coins, 2: mcp.yellow, 3: mcp.blue
  "mcp.put_on_player_hats.31": "Full Set Bonus: ",
  "mcp.put_on_player_hats.32.1": "red landmarks",
  "mcp.put_on_player_hats.32": "Immune t' %1$s", // 1: mcp.put_on_player_hats.32.1
  "mcp.put_on_player_hats.33": "+3 %1$s fer each %2$s or %3$s landmark landed on", // 1: mcp.Coins, 2: mcp.yellow, 3: mcp.blue
  "mcp.put_on_player_hats.34": "Full Set Bonus: ",
  "mcp.put_on_player_hats.35.1": "red landmarks",
  "mcp.put_on_player_hats.35": "Immune t' %1$s", // 1: mcp.put_on_player_hats.35.1
  "mcp.put_on_player_hats.36": "%1$s%2$s fer each %3$s or %4$s landmark landed on", // 1: mcp.plus2_, 2: mcp.Coins, 3: mcp.yellow, 4: mcp.blue
  "mcp.put_on_player_hats.37": "Full Set Bonus: ",
  "mcp.put_on_player_hats.38.1": "red landmarks",
  "mcp.put_on_player_hats.38": "Immune t' %1$s", // 1: mcp.put_on_player_hats.38.1
  "mcp.put_on_player_hats.39": "+6 %1$s fer each %2$s or %3$s landmark landed on", // 1: mcp.Coins, 2: mcp.yellow, 3: mcp.blue
  "mcp.put_on_player_hats.40": "Full Set Bonus: ",
  "mcp.put_on_player_hats.41.1": "red landmarks",
  "mcp.put_on_player_hats.41": "Immune t' %1$s", // 1: mcp.put_on_player_hats.41.1
  "mcp.put_on_player_hats.42": "+4.5 %1$s fer each %2$s or %3$s landmark landed on", // 1: mcp.Coins, 2: mcp.yellow, 3: mcp.blue
  "mcp.put_on_player_hats.43": "Full Set Bonus: ",
  "mcp.put_on_player_hats.44.1": "red landmarks",
  "mcp.put_on_player_hats.44": "Immune t' %1$s", // 1: mcp.put_on_player_hats.44.1
  "mcp.put_on_player_hats.45": "+3 %1$s fer each %2$s or %3$s landmark landed on", // 1: mcp.Coins, 2: mcp.yellow, 3: mcp.blue
  "mcp.put_on_player_hats.46": "Full Set Bonus: ",
  "mcp.put_on_player_hats.47.1": "red landmarks",
  "mcp.put_on_player_hats.47": "Immune t' %1$s", // 1: mcp.put_on_player_hats.47.1
  "mcp.put_on_player_hats.48": "+8 %1$s fer each %2$s or %3$s landmark landed on", // 1: mcp.Coins, 2: mcp.yellow, 3: mcp.blue
  "mcp.put_on_player_hats.49": "Full Set Bonus: ",
  "mcp.put_on_player_hats.50.1": "red landmarks",
  "mcp.put_on_player_hats.50": "Immune t' %1$s", // 1: mcp.put_on_player_hats.50.1
  "mcp.put_on_player_hats.51": "+6 %1$s fer each %2$s or %3$s landmark landed on", // 1: mcp.Coins, 2: mcp.yellow, 3: mcp.blue
  "mcp.put_on_player_hats.52": "Full Set Bonus: ",
  "mcp.put_on_player_hats.53.1": "red landmarks",
  "mcp.put_on_player_hats.53": "Immune t' %1$s", // 1: mcp.put_on_player_hats.53.1
  "mcp.put_on_player_hats.54": "+4 %1$s fer each %2$s or %3$s landmark landed on", // 1: mcp.Coins, 2: mcp.yellow, 3: mcp.blue
  "mcp.put_on_player_hats.55": "Full Set Bonus: ",
  "mcp.put_on_player_hats.56.1": "red landmarks",
  "mcp.put_on_player_hats.56": "Immune t' %1$s", // 1: mcp.put_on_player_hats.56.1
  "mcp.put_on_player_hats.57.1": "+13% ",
  "mcp.put_on_player_hats.57": "%1$schance t' receive trinket back after using it", // 1: mcp.put_on_player_hats.57.1
  "mcp.put_on_player_hats.58": "Full Set Bonus: ",
  "mcp.put_on_player_hats.59": "+20%% chance t' receive a galleon goodie",
  "mcp.put_on_player_hats.60.1": "+10% ",
  "mcp.put_on_player_hats.60": "%1$schance t' receive trinket back after using it", // 1: mcp.put_on_player_hats.60.1
  "mcp.put_on_player_hats.61": "Full Set Bonus: ",
  "mcp.put_on_player_hats.62": "+20%% chance t' receive a galleon goodie",
  "mcp.put_on_player_hats.63.1": "+7% ",
  "mcp.put_on_player_hats.63": "%1$schance t' receive trinket back after using it", // 1: mcp.put_on_player_hats.63.1
  "mcp.put_on_player_hats.64": "Full Set Bonus: ",
  "mcp.put_on_player_hats.65": "+20%% chance t' receive a galleon goodie",
  "mcp.put_on_player_hats.66.1": "+19% ",
  "mcp.put_on_player_hats.66": "%1$schance t' receive trinket back after using it", // 1: mcp.put_on_player_hats.66.1
  "mcp.put_on_player_hats.67": "Full Set Bonus: ",
  "mcp.put_on_player_hats.68": "+20%% chance t' receive a galleon goodie",
  "mcp.put_on_player_hats.69.1": "+15% ",
  "mcp.put_on_player_hats.69": "%1$schance t' receive trinket back after using it", // 1: mcp.put_on_player_hats.69.1
  "mcp.put_on_player_hats.70": "Full Set Bonus: ",
  "mcp.put_on_player_hats.71": "+20%% chance t' receive a galleon goodie",
  "mcp.put_on_player_hats.72.1": "+11% ",
  "mcp.put_on_player_hats.72": "%1$schance t' receive trinket back after using it", // 1: mcp.put_on_player_hats.72.1
  "mcp.put_on_player_hats.73": "Full Set Bonus: ",
  "mcp.put_on_player_hats.74": "+20%% chance t' receive a galleon goodie",
  "mcp.put_on_player_hats.75.1": "+25% ",
  "mcp.put_on_player_hats.75": "%1$schance t' receive trinket back after using it", // 1: mcp.put_on_player_hats.75.1
  "mcp.put_on_player_hats.76": "Full Set Bonus: ",
  "mcp.put_on_player_hats.77": "+20%% chance t' receive a galleon goodie",
  "mcp.put_on_player_hats.78.1": "+20% ",
  "mcp.put_on_player_hats.78": "%1$schance t' receive trinket back after using it", // 1: mcp.put_on_player_hats.78.1
  "mcp.put_on_player_hats.79": "Full Set Bonus: ",
  "mcp.put_on_player_hats.80": "+20%% chance t' receive a galleon goodie",
  "mcp.put_on_player_hats.81.1": "+15% ",
  "mcp.put_on_player_hats.81": "%1$schance t' receive trinket back after using it", // 1: mcp.put_on_player_hats.81.1
  "mcp.put_on_player_hats.82": "Full Set Bonus: ",
  "mcp.put_on_player_hats.83": "+20%% chance t' receive a galleon goodie",
  "mcp.put_on_player_hats.84.1": "+1 ",
  "mcp.put_on_player_hats.84": "%1$slandmark per toss", // 1: mcp.put_on_player_hats.84.1
  "mcp.put_on_player_hats.85": "Full Set Bonus: ",
  "mcp.put_on_player_hats.86": "Can turn speed ability on n' off at the start o' yer helm run",
  "mcp.put_on_player_hats.87.1": "+1 ",
  "mcp.put_on_player_hats.87": "%1$slandmark per toss", // 1: mcp.put_on_player_hats.87.1
  "mcp.put_on_player_hats.88": "Full Set Bonus: ",
  "mcp.put_on_player_hats.89": "Can turn speed ability on n' off at the start o' yer helm run",
  "mcp.put_on_player_hats.90.1": "+1 ",
  "mcp.put_on_player_hats.90": "%1$slandmark per toss", // 1: mcp.put_on_player_hats.90.1
  "mcp.put_on_player_hats.91": "Full Set Bonus: ",
  "mcp.put_on_player_hats.92": "Can turn speed ability on n' off at the start o' yer helm run",
  "mcp.put_on_player_hats.93.1": "+1 ",
  "mcp.put_on_player_hats.93": "%1$slandmark per toss", // 1: mcp.put_on_player_hats.93.1
  "mcp.put_on_player_hats.94": "Full Set Bonus: ",
  "mcp.put_on_player_hats.95": "Can turn speed ability on n' off at the start o' yer helm run",
  "mcp.put_on_player_hats.96.1": "+1 ",
  "mcp.put_on_player_hats.96": "%1$slandmark per toss", // 1: mcp.put_on_player_hats.96.1
  "mcp.put_on_player_hats.97": "Full Set Bonus: ",
  "mcp.put_on_player_hats.98": "Can turn speed ability on n' off at the start o' yer helm run",
  "mcp.put_on_player_hats.99.1": "+1 ",
  "mcp.put_on_player_hats.99": "%1$slandmark per toss", // 1: mcp.put_on_player_hats.99.1
  "mcp.put_on_player_hats.100": "Full Set Bonus: ",
  "mcp.put_on_player_hats.101": "Can turn speed ability on n' off at the start o' yer helm run",
  "mcp.put_on_player_hats.102.1": "+1 ",
  "mcp.put_on_player_hats.102": "%1$slandmark per toss", // 1: mcp.put_on_player_hats.102.1
  "mcp.put_on_player_hats.103": "Full Set Bonus: ",
  "mcp.put_on_player_hats.104": "Can turn speed ability on n' off at the start o' yer helm run",
  "mcp.put_on_player_hats.105.1": "+1 ",
  "mcp.put_on_player_hats.105": "%1$slandmark per toss", // 1: mcp.put_on_player_hats.105.1
  "mcp.put_on_player_hats.106": "Full Set Bonus: ",
  "mcp.put_on_player_hats.107": "Can turn speed ability on n' off at the start o' yer helm run",
  "mcp.put_on_player_hats.108.1": "+1 ",
  "mcp.put_on_player_hats.108": "%1$slandmark per toss", // 1: mcp.put_on_player_hats.108.1
  "mcp.put_on_player_hats.109": "Full Set Bonus: ",
  "mcp.put_on_player_hats.110": "Can turn speed ability on n' off at the start o' yer helm run",
  "mcp.put_on_player_hats.111": "+1 ",
  "mcp.put_on_player_hats.112": "landmark per toss",
  "mcp.put_on_player_hats.113.1": "+1 ",
  "mcp.put_on_player_hats.113": "%1$slandmark per toss", // 1: mcp.put_on_player_hats.113.1
  "mcp.put_on_player_hats.114": "+1 ",
  "mcp.put_on_player_hats.115": "landmark per toss",
  "mcp.put_on_player_hats.116.1": "+1 ",
  "mcp.put_on_player_hats.116": "%1$slandmark per toss", // 1: mcp.put_on_player_hats.116.1
  "mcp.put_on_player_hats.117.1": "+1 ",
  "mcp.put_on_player_hats.117": "%1$slandmark per toss", // 1: mcp.put_on_player_hats.117.1
  "mcp.put_on_player_hats.118.1": "+1 ",
  "mcp.put_on_player_hats.118": "%1$slandmark per toss", // 1: mcp.put_on_player_hats.118.1
  "mcp.put_on_player_hats.119.1": "+1 ",
  "mcp.put_on_player_hats.119": "%1$slandmark per toss", // 1: mcp.put_on_player_hats.119.1
  "mcp.put_on_player_hats.120.1": "+1 ",
  "mcp.put_on_player_hats.120": "%1$slandmark per toss", // 1: mcp.put_on_player_hats.120.1
  "mcp.put_on_player_hats.121.1": "+1 ",
  "mcp.put_on_player_hats.121": "%1$slandmark per toss", // 1: mcp.put_on_player_hats.121.1
  "mcp.put_on_player_hats.122.1": "+1 ",
  "mcp.put_on_player_hats.122": "%1$slandmark per toss", // 1: mcp.put_on_player_hats.122.1
  "mcp.put_on_player_hats.123.1": "+1 ",
  "mcp.put_on_player_hats.123": "%1$slandmark per toss", // 1: mcp.put_on_player_hats.123.1
  "mcp.put_on_player_hats.124.1": "+1 ",
  "mcp.put_on_player_hats.124": "%1$slandmark per toss", // 1: mcp.put_on_player_hats.124.1
  "mcp.put_on_player_hats.125.1": "+1 ",
  "mcp.put_on_player_hats.125": "%1$slandmark per toss", // 1: mcp.put_on_player_hats.125.1
  "mcp.put_on_player_hats.126.1": "+1 ",
  "mcp.put_on_player_hats.126": "%1$slandmark per toss", // 1: mcp.put_on_player_hats.126.1
  "mcp.put_on_player_hats.127.1": "+1 ",
  "mcp.put_on_player_hats.127": "%1$slandmark per toss", // 1: mcp.put_on_player_hats.127.1
  "mcp.put_on_player_hats.128.1": "+1 ",
  "mcp.put_on_player_hats.128": "%1$slandmark per toss", // 1: mcp.put_on_player_hats.128.1
  "mcp.put_on_player_hats.129.1": "+1 ",
  "mcp.put_on_player_hats.129": "%1$slandmark per toss", // 1: mcp.put_on_player_hats.129.1
  "mcp.put_on_player_hats.130.1": "+1 ",
  "mcp.put_on_player_hats.130": "%1$slandmark per toss", // 1: mcp.put_on_player_hats.130.1
  "mcp.put_on_player_hats.131.1": "+1 ",
  "mcp.put_on_player_hats.131.2": "Shinin' Spiker Shard ",
  "mcp.put_on_player_hats.131": "%1$s%2$sper shinin' spiker transaction ", // 1: mcp.put_on_player_hats.131.1, 2: mcp.put_on_player_hats.131.2
  "mcp.put_on_player_hats.132": "Full Set Bonus: ",
  "mcp.put_on_player_hats.133.1": "30 doubloons ",
  "mcp.put_on_player_hats.133": "Can wager %1$sfor an enemy's %2$s%3$s", // 1: mcp.put_on_player_hats.133.1, 2: mcp.Star, 3: mcp.in_a_duel
  "mcp.put_on_player_hats.134.1": "+1 ",
  "mcp.put_on_player_hats.134.2": "Shinin' Spiker Shard ",
  "mcp.put_on_player_hats.134": "%1$s%2$sper shinin' spiker transaction ", // 1: mcp.put_on_player_hats.134.1, 2: mcp.put_on_player_hats.134.2
  "mcp.put_on_player_hats.135": "Full Set Bonus: ",
  "mcp.put_on_player_hats.136.1": "30 doubloons ",
  "mcp.put_on_player_hats.136": "Can wager %1$sfor an enemy's %2$s%3$s", // 1: mcp.put_on_player_hats.136.1, 2: mcp.Star, 3: mcp.in_a_duel
  "mcp.put_on_player_hats.137.1": "+1 ",
  "mcp.put_on_player_hats.137.2": "Shinin' Spiker Shard ",
  "mcp.put_on_player_hats.137": "%1$s%2$sper shinin' spiker transaction ", // 1: mcp.put_on_player_hats.137.1, 2: mcp.put_on_player_hats.137.2
  "mcp.put_on_player_hats.138": "Full Set Bonus: ",
  "mcp.put_on_player_hats.139.1": "30 doubloons ",
  "mcp.put_on_player_hats.139": "Can wager %1$sfor an enemy's %2$s%3$s", // 1: mcp.put_on_player_hats.139.1, 2: mcp.Star, 3: mcp.in_a_duel
  "mcp.put_on_player_hats.140.1": "+1.5 ",
  "mcp.put_on_player_hats.140": "%1$s%2$sper shinin' spiker transaction ", // 1: mcp.put_on_player_hats.140.1, 2: mcp.StarShards_
  "mcp.put_on_player_hats.141": "Full Set Bonus: ",
  "mcp.put_on_player_hats.142.1": "30 doubloons ",
  "mcp.put_on_player_hats.142": "Can wager %1$sfor an enemy's %2$s%3$s", // 1: mcp.put_on_player_hats.142.1, 2: mcp.Star, 3: mcp.in_a_duel
  "mcp.put_on_player_hats.143.1": "+1.5 ",
  "mcp.put_on_player_hats.143": "%1$s%2$sper shinin' spiker transaction ", // 1: mcp.put_on_player_hats.143.1, 2: mcp.StarShards_
  "mcp.put_on_player_hats.144": "Full Set Bonus: ",
  "mcp.put_on_player_hats.145.1": "30 doubloons ",
  "mcp.put_on_player_hats.145": "Can wager %1$sfor an enemy's %2$s%3$s", // 1: mcp.put_on_player_hats.145.1, 2: mcp.Star, 3: mcp.in_a_duel
  "mcp.put_on_player_hats.146.1": "+1.5 ",
  "mcp.put_on_player_hats.146": "%1$s%2$sper shinin' spiker transaction ", // 1: mcp.put_on_player_hats.146.1, 2: mcp.StarShards_
  "mcp.put_on_player_hats.147": "Full Set Bonus: ",
  "mcp.put_on_player_hats.148.1": "30 doubloons ",
  "mcp.put_on_player_hats.148": "Can wager %1$sfor an enemy's %2$s%3$s", // 1: mcp.put_on_player_hats.148.1, 2: mcp.Star, 3: mcp.in_a_duel
  "mcp.put_on_player_hats.149": "%1$s%2$sper shinin' spiker transaction ", // 1: mcpplus2_, 2: mcp.StarShards_
  "mcp.put_on_player_hats.150": "Full Set Bonus: ",
  "mcp.put_on_player_hats.151.1": "30 doubloons ",
  "mcp.put_on_player_hats.151": "Can wager %1$sfor an enemy's %2$s%3$s", // 1: mcp.put_on_player_hats.151.1, 2: mcp.Star, 3: mcp.in_a_duel
  "mcp.put_on_player_hats.152": "%1$s%2$sper shinin' spiker transaction ", // 1: mcpplus2_, 2: mcp.StarShards_
  "mcp.put_on_player_hats.153": "Full Set Bonus: ",
  "mcp.put_on_player_hats.154.1": "30 doubloons ",
  "mcp.put_on_player_hats.154": "Can wager %1$sfor an enemy's %2$s%3$s", // 1: mcp.put_on_player_hats.154.1, 2: mcp.Star, 3: mcp.in_a_duel
  "mcp.put_on_player_hats.155": "%1$s%2$sper shinin' spiker transaction ", // 1: mcpplus2_, 2: mcp.StarShards_
  "mcp.put_on_player_hats.156": "Full Set Bonus: ",
  "mcp.put_on_player_hats.157.1": "30 doubloons ",
  "mcp.put_on_player_hats.157": "Can wager %1$sfor an enemy's %2$s%3$s", // 1: mcp.put_on_player_hats.157.1, 2: mcp.Star, 3: mcp.in_a_duel
  "mcp.put_on_player_hats.158": "Choose to warp (throw body shell) to a random landmark at the start of yer helm run.",
  "mcp.put_on_player_hats.159": "Cooldown:",
  "mcp.put_on_player_hats.160.1": "4 Helm Runs",
  "mcp.put_on_player_hats.160": "1 Body Shell: %1$s", // 1: mcp.put_on_player_hats.160.1
  "mcp.put_on_player_hats.161.1": "3 Helm Runs",
  "mcp.put_on_player_hats.161": "2 Body Shells: %1$s", // 1: mcp.put_on_player_hats.161.1
  "mcp.put_on_player_hats.162.1": "2 Helm Runs",
  "mcp.put_on_player_hats.162": "3 Body Shells: %1$s", // 1: mcp.put_on_player_hats.162.1
  "mcp.put_on_player_hats.163": "Full Set Bonus: ",
  "mcp.put_on_player_hats.164": " Can recall yer warp (throw body shell again)",
  "mcp.put_on_player_hats.165": "Choose to warp (throw body shell) to a random landmark at the start of yer helm run.",
  "mcp.put_on_player_hats.166": "Cooldown:",
  "mcp.put_on_player_hats.167.1": "4 Helm Runs",
  "mcp.put_on_player_hats.167": "1 Body Shell: %1$s", // 1: mcp.put_on_player_hats.167.1
  "mcp.put_on_player_hats.168.1": "3 Helm Runs",
  "mcp.put_on_player_hats.168": "2 Body Shells: %1$s", // 1: mcp.put_on_player_hats.168.1
  "mcp.put_on_player_hats.169.1": "2 Helm Runs",
  "mcp.put_on_player_hats.169": "3 Body Shells: %1$s", // 1: mcp.put_on_player_hats.169.1
  "mcp.put_on_player_hats.170": "Full Set Bonus: ",
  "mcp.put_on_player_hats.171": " Can recall yer warp (throw body shell again)",
  "mcp.put_on_player_hats.172": "Choose to warp (throw body shell) to a random landmark at the start of yer helm run.",
  "mcp.put_on_player_hats.173": "Cooldown:",
  "mcp.put_on_player_hats.174.1": "4 Helm Runs",
  "mcp.put_on_player_hats.174": "1 Body Shell: %1$s", // 1: mcp.put_on_player_hats.174.1
  "mcp.put_on_player_hats.175.1": "3 Helm Runs",
  "mcp.put_on_player_hats.175": "2 Body Shells: %1$s", // 1: mcp.put_on_player_hats.175.1
  "mcp.put_on_player_hats.176.1": "2 Helm Runs",
  "mcp.put_on_player_hats.176": "3 Body Shells: %1$s", // 1: mcp.put_on_player_hats.176.1
  "mcp.put_on_player_hats.177": "Full Set Bonus: ",
  "mcp.put_on_player_hats.178": " Can recall yer warp (throw body shell again)",
  "mcp.put_on_player_hats.179": "Choose to warp (toss shell) to one of (+1) random landmarks at the start of yer helm.",
  "mcp.put_on_player_hats.180": "Cooldown:",
  "mcp.put_on_player_hats.181.1": "4 Helm Runs",
  "mcp.put_on_player_hats.181": "1 Body Shell: %1$s", // 1: mcp.put_on_player_hats.181.1
  "mcp.put_on_player_hats.182.1": "3 Helm Runs",
  "mcp.put_on_player_hats.182": "2 Body Shells: %1$s", // 1: mcp.put_on_player_hats.182.1
  "mcp.put_on_player_hats.183.1": "2 Helm Runs",
  "mcp.put_on_player_hats.183": "3 Body Shells: %1$s", // 1: mcp.put_on_player_hats.183.1
  "mcp.put_on_player_hats.184": "Full Set Bonus: ",
  "mcp.put_on_player_hats.185": " Can recall yer warp (throw body shell again)",
  "mcp.put_on_player_hats.186": "Choose to warp (toss shell) to one of (+1) random landmarks at the start of yer helm.",
  "mcp.put_on_player_hats.187": "Cooldown:",
  "mcp.put_on_player_hats.188.1": "4 Helm Runs",
  "mcp.put_on_player_hats.188": "1 Body Shell: %1$s", // 1: mcp.put_on_player_hats.188.1
  "mcp.put_on_player_hats.189.1": "3 Helm Runs",
  "mcp.put_on_player_hats.189": "2 Body Shells: %1$s", // 1: mcp.put_on_player_hats.189.1
  "mcp.put_on_player_hats.190.1": "2 Helm Runs",
  "mcp.put_on_player_hats.190": "3 Body Shells: %1$s", // 1: mcp.put_on_player_hats.190.1
  "mcp.put_on_player_hats.191": "Full Set Bonus: ",
  "mcp.put_on_player_hats.192": " Can recall yer warp (throw body shell again)",
  "mcp.put_on_player_hats.193": "Choose to warp (toss shell) to one of (+1) random landmarks at the start of yer helm.",
  "mcp.put_on_player_hats.194": "Cooldown:",
  "mcp.put_on_player_hats.195.1": "4 Helm Runs",
  "mcp.put_on_player_hats.195": "1 Body Shell: %1$s", // 1: mcp.put_on_player_hats.195.1
  "mcp.put_on_player_hats.196.1": "3 Helm Runs",
  "mcp.put_on_player_hats.196": "2 Body Shells: %1$s", // 1: mcp.put_on_player_hats.196.1
  "mcp.put_on_player_hats.197.1": "2 Helm Runs",
  "mcp.put_on_player_hats.197": "3 Body Shells: %1$s", // 1: mcp.put_on_player_hats.197.1
  "mcp.put_on_player_hats.198": "Full Set Bonus: ",
  "mcp.put_on_player_hats.199": " Can recall yer warp (throw body shell again)",
  "mcp.put_on_player_hats.200": "Choose to warp (drop shell) to one of (+2) random landmarks at the start of yer helm.",
  "mcp.put_on_player_hats.201": "Cooldown:",
  "mcp.put_on_player_hats.202.1": "4 Helm Runs",
  "mcp.put_on_player_hats.202": "1 Body Shell: %1$s", // 1: mcp.put_on_player_hats.202.1
  "mcp.put_on_player_hats.203.1": "3 Helm Runs",
  "mcp.put_on_player_hats.203": "2 Body Shells: %1$s", // 1: mcp.put_on_player_hats.203.1
  "mcp.put_on_player_hats.204.1": "2 Helm Runs",
  "mcp.put_on_player_hats.204": "3 Body Shells: %1$s", // 1: mcp.put_on_player_hats.204.1
  "mcp.put_on_player_hats.205": "Full Set Bonus: ",
  "mcp.put_on_player_hats.206": " Can recall yer warp (throw body shell again)",
  "mcp.put_on_player_hats.207": "Choose to warp (drop shell) to one of (+2) random landmarks at the start of yer helm.",
  "mcp.put_on_player_hats.208": "Cooldown:",
  "mcp.put_on_player_hats.209.1": "4 Helm Runs",
  "mcp.put_on_player_hats.209": "1 Body Shell: %1$s", // 1: mcp.put_on_player_hats.209.1
  "mcp.put_on_player_hats.210.1": "3 Helm Runs",
  "mcp.put_on_player_hats.210": "2 Body Shells: %1$s", // 1: mcp.put_on_player_hats.210.1
  "mcp.put_on_player_hats.211.1": "2 Helm Runs",
  "mcp.put_on_player_hats.211": "3 Body Shells: %1$s", // 1: mcp.put_on_player_hats.211.1
  "mcp.put_on_player_hats.212": "Full Set Bonus: ",
  "mcp.put_on_player_hats.213": " Can recall yer warp (throw body shell again)",
  "mcp.put_on_player_hats.214": "Choose to warp (drop shell) to one of (+2) random landmarks at the start of yer helm.",
  "mcp.put_on_player_hats.215": "Cooldown:",
  "mcp.put_on_player_hats.216.1": "4 Helm Runs",
  "mcp.put_on_player_hats.216": "1 Body Shell: %1$s", // 1: mcp.put_on_player_hats.216.1
  "mcp.put_on_player_hats.217.1": "3 Helm Runs",
  "mcp.put_on_player_hats.217": "2 Body Shells: %1$s", // 1: mcp.put_on_player_hats.217.1
  "mcp.put_on_player_hats.218.1": "2 Helm Runs",
  "mcp.put_on_player_hats.218": "3 Body Shells: %1$s", // 1: mcp.put_on_player_hats.218.1
  "mcp.put_on_player_hats.219": "Full Set Bonus: ",
  "mcp.put_on_player_hats.220": " Can recall yer warp (throw body shell again)",
  "mcp.put_on_player_hats.221": "Choose to warp (throw body shell) to a random landmark at the start of yer helm run.",
  "mcp.put_on_player_hats.222": "Cooldown:",
  "mcp.put_on_player_hats.223.1": "4 Helm Runs",
  "mcp.put_on_player_hats.223": "1 Body Shell: %1$s", // 1: mcp.put_on_player_hats.223.1
  "mcp.put_on_player_hats.224.1": "3 Helm Runs",
  "mcp.put_on_player_hats.224": "2 Body Shells: %1$s", // 1: mcp.put_on_player_hats.224.1
  "mcp.put_on_player_hats.225.1": "2 Helm Runs",
  "mcp.put_on_player_hats.225": "3 Body Shells: %1$s", // 1: mcp.put_on_player_hats.225.1
  "mcp.put_on_player_hats.226": "Full Set Bonus: ",
  "mcp.put_on_player_hats.227": " Can recall yer warp (throw body shell again)",
  "mcp.put_on_player_hats.228": "Choose to warp (throw body shell) to a random landmark at the start of yer helm run.",
  "mcp.put_on_player_hats.229": "Cooldown:",
  "mcp.put_on_player_hats.230.1": "4 Helm Runs",
  "mcp.put_on_player_hats.230": "1 Body Shell: %1$s", // 1: mcp.put_on_player_hats.230.1
  "mcp.put_on_player_hats.231.1": "3 Helm Runs",
  "mcp.put_on_player_hats.231": "2 Body Shells: %1$s", // 1: mcp.put_on_player_hats.231.1
  "mcp.put_on_player_hats.232.1": "2 Helm Runs",
  "mcp.put_on_player_hats.232": "3 Body Shells: %1$s", // 1: mcp.put_on_player_hats.232.1
  "mcp.put_on_player_hats.233": "Full Set Bonus: ",
  "mcp.put_on_player_hats.234": " Can recall yer warp (throw body shell again)",
  "mcp.put_on_player_hats.235": "Choose to warp (throw body shell) to a random landmark at the start of yer helm run.",
  "mcp.put_on_player_hats.236": "Cooldown:",
  "mcp.put_on_player_hats.237.1": "4 Helm Runs",
  "mcp.put_on_player_hats.237": "1 Body Shell: %1$s", // 1: mcp.put_on_player_hats.237.1
  "mcp.put_on_player_hats.238.1": "3 Helm Runs",
  "mcp.put_on_player_hats.238": "2 Body Shells: %1$s", // 1: mcp.put_on_player_hats.238.1
  "mcp.put_on_player_hats.239.1": "2 Helm Runs",
  "mcp.put_on_player_hats.239": "3 Body Shells: %1$s", // 1: mcp.put_on_player_hats.239.1
  "mcp.put_on_player_hats.240": "Full Set Bonus: ",
  "mcp.put_on_player_hats.241": " Can recall yer warp (throw body shell again)",
  "mcp.put_on_player_hats.242": "Choose to warp (toss shell) to one of (+1) random landmarks at the start of yer helm.",
  "mcp.put_on_player_hats.243": "Cooldown:",
  "mcp.put_on_player_hats.244.1": "4 Helm Runs",
  "mcp.put_on_player_hats.244": "1 Body Shell: %1$s", // 1: mcp.put_on_player_hats.244.1
  "mcp.put_on_player_hats.245.1": "3 Helm Runs",
  "mcp.put_on_player_hats.245": "2 Body Shells: %1$s", // 1: mcp.put_on_player_hats.245.1
  "mcp.put_on_player_hats.246.1": "2 Helm Runs",
  "mcp.put_on_player_hats.246": "3 Body Shells: %1$s", // 1: mcp.put_on_player_hats.246.1
  "mcp.put_on_player_hats.247": "Full Set Bonus: ",
  "mcp.put_on_player_hats.248": " Can recall yer warp (throw body shell again)",
  "mcp.put_on_player_hats.249": "Choose to warp (toss shell) to one of (+1) random landmarks at the start of yer helm.",
  "mcp.put_on_player_hats.250": "Cooldown:",
  "mcp.put_on_player_hats.251.1": "4 Helm Runs",
  "mcp.put_on_player_hats.251": "1 Body Shell: %1$s", // 1: mcp.put_on_player_hats.251.1
  "mcp.put_on_player_hats.252.1": "3 Helm Runs",
  "mcp.put_on_player_hats.252": "2 Body Shells: %1$s", // 1: mcp.put_on_player_hats.252.1
  "mcp.put_on_player_hats.253.1": "2 Helm Runs",
  "mcp.put_on_player_hats.253": "3 Body Shells: %1$s", // 1: mcp.put_on_player_hats.253.1
  "mcp.put_on_player_hats.254": "Full Set Bonus: ",
  "mcp.put_on_player_hats.255": " Can recall yer warp (throw body shell again)",
  "mcp.put_on_player_hats.256": "Choose to warp (toss shell) to one of (+1) random landmarks at the start of yer helm.",
  "mcp.put_on_player_hats.257": "Cooldown:",
  "mcp.put_on_player_hats.258.1": "4 Helm Runs",
  "mcp.put_on_player_hats.258": "1 Body Shell: %1$s", // 1: mcp.put_on_player_hats.258.1
  "mcp.put_on_player_hats.259.1": "3 Helm Runs",
  "mcp.put_on_player_hats.259": "2 Body Shells: %1$s", // 1: mcp.put_on_player_hats.259.1
  "mcp.put_on_player_hats.260.1": "2 Helm Runs",
  "mcp.put_on_player_hats.260": "3 Body Shells: %1$s", // 1: mcp.put_on_player_hats.260.1
  "mcp.put_on_player_hats.261": "Full Set Bonus: ",
  "mcp.put_on_player_hats.262": " Can recall yer warp (throw body shell again)",
  "mcp.put_on_player_hats.263": "Choose to warp (drop shell) to one of (+2) random landmarks at the start of yer helm.",
  "mcp.put_on_player_hats.264": "Cooldown:",
  "mcp.put_on_player_hats.265.1": "4 Helm Runs",
  "mcp.put_on_player_hats.265": "1 Body Shell: %1$s", // 1: mcp.put_on_player_hats.265.1
  "mcp.put_on_player_hats.266.1": "3 Helm Runs",
  "mcp.put_on_player_hats.266": "2 Body Shells: %1$s", // 1: mcp.put_on_player_hats.266.1
  "mcp.put_on_player_hats.267.1": "2 Helm Runs",
  "mcp.put_on_player_hats.267": "3 Body Shells: %1$s", // 1: mcp.put_on_player_hats.267.1
  "mcp.put_on_player_hats.268": "Full Set Bonus: ",
  "mcp.put_on_player_hats.269": " Can recall yer warp (throw body shell again)",
  "mcp.put_on_player_hats.270": "Choose to warp (drop shell) to one of (+2) random landmarks at the start of yer helm.",
  "mcp.put_on_player_hats.271": "Cooldown:",
  "mcp.put_on_player_hats.272.1": "4 Helm Runs",
  "mcp.put_on_player_hats.272": "1 Body Shell: %1$s", // 1: mcp.put_on_player_hats.272.1
  "mcp.put_on_player_hats.273.1": "3 Helm Runs",
  "mcp.put_on_player_hats.273": "2 Body Shells: %1$s", // 1: mcp.put_on_player_hats.273.1
  "mcp.put_on_player_hats.274.1": "2 Helm Runs",
  "mcp.put_on_player_hats.274": "3 Body Shells: %1$s", // 1: mcp.put_on_player_hats.274.1
  "mcp.put_on_player_hats.275": "Full Set Bonus: ",
  "mcp.put_on_player_hats.276": " Can recall yer warp (throw body shell again)",
  "mcp.put_on_player_hats.277": "Choose to warp (drop shell) to one of (+2) random landmarks at the start of yer helm.",
  "mcp.put_on_player_hats.278": "Cooldown:",
  "mcp.put_on_player_hats.279.1": "4 Helm Runs",
  "mcp.put_on_player_hats.279": "1 Body Shell: %1$s", // 1: mcp.put_on_player_hats.279.1
  "mcp.put_on_player_hats.280.1": "3 Helm Runs",
  "mcp.put_on_player_hats.280": "2 Body Shells: %1$s", // 1: mcp.put_on_player_hats.280.1
  "mcp.put_on_player_hats.281.1": "2 Helm Runs",
  "mcp.put_on_player_hats.281": "3 Body Shells: %1$s", // 1: mcp.put_on_player_hats.281.1
  "mcp.put_on_player_hats.282": "Full Set Bonus: ",
  "mcp.put_on_player_hats.283": " Can recall yer warp (throw body shell again)",
  "mcp.puzzled.1": "Recreate thar image shown on thar right side.",
  "mcp.puzzled_end.1": "All swashbucklers must be online t' continue",
  "mcp.puzzled_rules.1": "The image will be scrambled n' randomly rotated on thar left side.",
  "mcp.puzzled_rules.2": "Controls:\nSwap Piece: %1$s\nRotate Piece: %2$s", // 1: keybind, 2: keybind
  "mcp.puzzled_tick.1": "%1$s has finished!", // 1: player
  "mcp.quest6_choose.1.1": "[Player Swapper]",
  "mcp.quest6_choose.1": "You chose %1$s (Click again t' select a different trinket)", // 1: mcp.quest6_choose.1.1
  "mcp.quest6_choose.2.1": "[Triple Dice]",
  "mcp.quest6_choose.2": "You chose %1$s (Click again t' select a different trinket)", // 1: mcp.quest6_choose.2.1
  "mcp.quest6_choose.3.1": "[Magic Dice]",
  "mcp.quest6_choose.3": "You chose %1$s (Click again t' select a different trinket)", // 1: mcp.quest6_choose.3.1
  "mcp.quickplayminigame.1": "Cannot play this scallywag in realms mode",
  "mcp.quickplayminigame.2": "Cannot play this scallywag in realms mode",
  "mcp.quickplay_spectator_toggle.1": "You will spectate the minigames.",
  "mcp.quickplay_spectator_toggle.2": "You will play the minigames.",
  "mcp.quick_draw.1": "You will set sail on thar voyage walking n' facing away from yer enemy.",
  "mcp.quick_draw_end.1": "All swashbucklers must be online t' continue",
  "mcp.quick_draw_rules.1": "Once ye reach thar end o' thar field, some time will pass n' ye will receive a loaded crossbow.",
  "mcp.quick_draw_rules.2": "When ye receive thar crossbow, immediately turn around n' fire yer shot at yer enemy.",
  "mcp.quick_draw_rules.3": "Arrows be instant kills. Swashbucklers will receive another loaded crossbow three seconds after each shot.",
  "mcp.quick_draw_rules.4": "Hit yer enemy without getting hit yerself t' plunder!",
  "mcp.quick_draw_start.1": "Draw!",
  "mcp.quick_play_1v3.1": "Ye be needin’ a crew o’ three mateys online and lined up as swashbucklers afore ye can set sail fer this scallywag!",
  "mcp.rainbow_run.1": "Welcome t' Rainbow Run!",
  "mcp.rainbow_run.2": "Black blocks will spawn on thar white n' move down thar rainbow.",
  "mcp.rainbow_run.3": "Colliding wit' thar black blocks will earn ye glory tallies.",
  "mcp.rainbow_run.4": "You will earn more glory tallies thar higher up thar rainbow ye be (closer t' thar white).",
  "mcp.rainbow_run.5": "You will also earn bonus glory tallies fer maintaining a streak. Thar streak bonus caps at 10.",
  "mcp.rainbow_run.6": "The blocks move faster when they be higher up thar rainbow.",
  "mcp.rainbow_run.7": "The blocks spawn more frequently as thar voyage progresses.",
  "mcp.rainbow_run.8": "The voyage ends after 90 seconds!",
  "mcp.rainbow_run_end.1": "All swashbucklers must be online t' continue",
  "mcp.rainbow_run_start.1": "Run!",
  "mcp.randomize_spots_event.1": "The board spots have been re-randomized!",
  "mcp.random_minigame_reduced.1": "All swashbucklers must be online t' continue",
  "mcp.random_special_event_repeat.1": "High Tide Affair:",
  "mcp.random_special_event_repeat.2": "All trinkets become galleon'd",
  "mcp.random_special_event_repeat.3": "Five random chance time spots",
  "mcp.random_special_event_repeat.4": "Five single-use shinin' spiker hawkers",
  "mcp.random_special_event_repeat.5": "Double Rewards n' losses",
  "mcp.random_special_event_repeat.6": "Red Spots <=> Black Spots n' Blue Spots <=> Yellow Spots",
  "mcp.random_special_event_repeat.7": "Shinin' Spiker costs 1 doubloon",
  "mcp.random_special_event_repeat.8": "Big Dice",
  "mcp.random_special_event_repeat.9": "Board Reverse",
  "mcp.ravager_rodeo.1.1": "Aqua Tribe",
  "mcp.ravager_rodeo.1": "%1$s has 80 seconds t' knock all o' thar %2$s's swashbucklers out o' thar arena while riding on top o' a Arravager.", // 1: player, 2: mcp.ravager_rodeo.1.1
  "mcp.ravager_rodeo.2.1": "Aqua Tribe",
  "mcp.ravager_rodeo.2": "%1$s and %2$s have 80 seconds t' knock all o' thar %3$s's swashbucklers out o' thar arena while riding on top o' Arravagers.", // 1: player, 2: player, 3: mcp.ravager_rodeo.2.1
  "mcp.ravager_rodeo.3": "%1$s must eliminate swashbucklers by colliding their Arravager's head wit' thar opposing swashbucklers.", // 1: player
  "mcp.ravager_rodeo.4": "%1$s and %2$s must eliminate swashbucklers by colliding their Arravager's head wit' thar opposing swashbucklers.", // 1: player, 2: player
  "mcp.ravager_rodeo.5": "%1$s gets a charge ability which dashes thar Arravager in a straight line at a high speed in thar direction thar rider be facing. Any aqua tribe members in its path will get launched t' oblivian.", // 1: player
  "mcp.ravager_rodeo.6": "%1$s and %2$s get a charge ability which dashes their Arravager in a straight line at a high speed in thar direction thar rider be facing. Any aqua tribe members in its path will get launched t' oblivian.", // 1: player, 2: player
  "mcp.ravager_rodeo.7": "The charge ability recharges 10 seconds after thar previous use n' can be used by hitting %1$s.", // 1: keybind
  "mcp.ravager_rodeo.8.1": "Aqua Tribe",
  "mcp.ravager_rodeo.8": "At least one member on thar %1$s must survive until thar time runs out t' grant their tribe thar plunder.", // 1: mcp.ravager_rodeo.8.1
  "mcp.ravager_rodeo.9.1": "Ol' Sea Advice> ",
  "mcp.ravager_rodeo.9": "%1$sYer Arravager will move in thar direction that ye be looking.", // 1: mcp.ravager_rodeo.9.1
  "mcp.ravager_rodeo_end.1": "All swashbucklers must be online t' continue",
  "mcp.ravager_rodeo_tick.1": "Yer charge ability has recharged.",
  "mcp.ravager_rodeo_tick.2": "Yer charge ability has recharged.",
  "mcp.ravager_rodeo_tick.3": "%1$s got rammed by an Arravager!", // 1: player
  "mcp.reactor_reactor.1": "Dew's Scallywag",
  "mcp.reactor_reactor.2": "A counter will ensue at 9 on thar lamp display",
  "mcp.reactor_reactor_end.1": "All swashbucklers must be online t' continue",
  "mcp.reactor_reactor_end.2": "%1$s blew up!", // 1: player
  "mcp.reactor_reactor_rules.1": "When it be yer turn, ye can lower thar counter by 1 or by 2 by choosing a button.",
  "mcp.reactor_reactor_rules.2": "After ye press a button, it then becomes yer enemy's helm run t' press a button.",
  "mcp.reactor_reactor_rules.3": "After each swashbuckler's first turn, thar counter be not displayed.",
  "mcp.reactor_reactor_rules.4": "Whichever swashbuckler reduces thar counter t' zero or below loses thar voyage.",
  "mcp.ready_up_tellraw.1": "All swashbucklers can drop their primed-for-sail trinket when they be ready t' begin thar voyage.",
  "mcp.realmsmode_setting.1": "This will prevent a couple scallywags from being played that exist in a custom dimension. Realms has issues wit' loading custom dimensions. Additionally, this mode allows fer all swashbucklers t' use operator trinkets.",
  "mcp.recover_item_attempt.1.2": "Trinket Salvage",
  "mcp.recover_item_attempt.1": "%1$s received their %2$s back using %3$s body shells!", // 1: player, 2: mcp.TwiceDice, 3: mcp.recover_item_attempt.1.2
  "mcp.recover_item_attempt.2.2": "Trinket Salvage",
  "mcp.recover_item_attempt.2": "%1$s received their %2$s back using %3$s body shells!", // 1: player, 2: mcp.ThriceDice, 3: mcp.recover_item_attempt.2.2
  "mcp.recover_item_attempt.3.2": "Trinket Salvage",
  "mcp.recover_item_attempt.3": "%1$s received their %2$s back using %3$s body shells!", // 1: player, 2: mcp.RerollToken, 3: mcp.recover_item_attempt.3.2
  "mcp.recover_item_attempt.4.2": "Trinket Salvage",
  "mcp.recover_item_attempt.4": "%1$s received their %2$s back using %3$s body shells!", // 1: player, 2: mcp.PlayerSwapper, 3: mcp.recover_item_attempt.4.2
  "mcp.recover_item_attempt.5.2": "Trinket Salvage",
  "mcp.recover_item_attempt.5": "%1$s received their %2$s back using %3$s body shells!", // 1: player, 2: mcp.GhostMode, 3: mcp.recover_item_attempt.5.2
  "mcp.recover_item_attempt.6.2": "Trinket Salvage",
  "mcp.recover_item_attempt.6": "%1$s received their %2$s back using %3$s body shells!", // 1: player, 2: mcp.CoinSnatcher, 3: mcp.recover_item_attempt.6.2
  "mcp.recover_item_attempt.7.2": "Trinket Salvage",
  "mcp.recover_item_attempt.7": "%1$s received their %2$s back using %3$s body shells!", // 1: player, 2: mcp.FireTrap, 3: mcp.recover_item_attempt.7.2
  "mcp.recover_item_attempt.8.2": "Trinket Salvage",
  "mcp.recover_item_attempt.8": "%1$s received their %2$s back using %3$s body shells!", // 1: player, 2: mcp.ZapTrap, 3: mcp.recover_item_attempt.8.2
  "mcp.recover_item_attempt.9.2": "Trinket Salvage",
  "mcp.recover_item_attempt.9": "%1$s received their %2$s back using %3$s body shells!", // 1: player, 2: mcp.EnderTrap, 3: mcp.recover_item_attempt.9.2
  "mcp.recover_item_attempt.10.2": "Trinket Salvage",
  "mcp.recover_item_attempt.10": "%1$s received their %2$s back using %3$s body shells!", // 1: player, 2: mcp.DoubleStarVoucher, 3: mcp.recover_item_attempt.10.2
  "mcp.recover_item_attempt.11.2": "Trinket Salvage",
  "mcp.recover_item_attempt.11": "%1$s received their %2$s back using %3$s body shells!", // 1: player, 2: mcp.TripleStarVoucher, 3: mcp.recover_item_attempt.11.2
  "mcp.recover_item_attempt.12.2": "Trinket Salvage",
  "mcp.recover_item_attempt.12": "%1$s received their %2$s back using %3$s body shells!", // 1: player, 2: mcp.HoneyBoost, 3: mcp.recover_item_attempt.12.2
  "mcp.recover_item_attempt.13.2": "Trinket Salvage",
  "mcp.recover_item_attempt.13": "%1$s received their %2$s back using %3$s body shells!", // 1: player, 2: mcp.SpiritShield, 3: mcp.recover_item_attempt.13.2
  "mcp.recover_item_attempt.14.2": "Trinket Salvage",
  "mcp.recover_item_attempt.14": "%1$s received their %2$s back using %3$s body shells!", // 1: player, 2: mcp.CandyCannon, 3: mcp.recover_item_attempt.14.2
  "mcp.recover_item_attempt.15.2": "Trinket Salvage",
  "mcp.recover_item_attempt.15": "%1$s received their %2$s back using %3$s body shells!", // 1: player, 2: mcp.SandyCannon, 3: mcp.recover_item_attempt.15.2
  "mcp.recover_item_attempt.16.2": "Trinket Salvage",
  "mcp.recover_item_attempt.16": "%1$s received their %2$s back using %3$s body shells!", // 1: player, 2: mcp.MiniDice, 3: mcp.recover_item_attempt.16.2
  "mcp.recover_item_attempt.17.2": "Trinket Salvage",
  "mcp.recover_item_attempt.17": "%1$s received their %2$s back using %3$s body shells!", // 1: player, 2: mcp.MagicDice, 3: mcp.recover_item_attempt.17.2
  "mcp.recover_item_attempt.18.2": "Trinket Salvage",
  "mcp.recover_item_attempt.18": "%1$s received their %2$s back using %3$s body shells!", // 1: player, 2: mcp.CrazyClock, 3: mcp.recover_item_attempt.18.2
  "mcp.recover_item_attempt.19.2": "Trinket Salvage",
  "mcp.recover_item_attempt.19": "%1$s received their %2$s back using %3$s body shells!", // 1: player, 2: mcp.CrazyClock, 3: mcp.recover_item_attempt.19.2
  "mcp.recover_item_attempt.20.2": "Trinket Salvage",
  "mcp.recover_item_attempt.20": "%1$s received their %2$s back using %3$s body shells!", // 1: player, 2: mcp.Pickpocketer, 3: mcp.recover_item_attempt.20.2
  "mcp.recover_item_attempt.21.2": "Trinket Salvage",
  "mcp.recover_item_attempt.21": "%1$s received their %2$s back using %3$s body shells!", // 1: player, 2: mcp.TurnSkipper, 3: mcp.recover_item_attempt.21.2
  "mcp.recover_item_attempt.22.2": "Trinket Salvage",
  "mcp.recover_item_attempt.22": "%1$s received their %2$s back using %3$s body shells!", // 1: player, 2: mcp.WarpToStar, 3: mcp.recover_item_attempt.22.2
  "mcp.recover_item_attempt.23.2": "Trinket Salvage",
  "mcp.recover_item_attempt.23": "%1$s received their %2$s back using %3$s body shells!", // 1: player, 2: mcp.AnvilTrap, 3: mcp.recover_item_attempt.23.2
  "mcp.recover_item_attempt.24.2": "Trinket Salvage",
  "mcp.recover_item_attempt.24": "%1$s received their %2$s back using %3$s body shells!", // 1: player, 2: mcp.IceTrap, 3: mcp.recover_item_attempt.24.2
  "mcp.recover_item_attempt.25.2": "Trinket Salvage",
  "mcp.recover_item_attempt.25": "%1$s received their %2$s back using %3$s body shells!", // 1: player, 2: mcp.StarSchmoover, 3: mcp.recover_item_attempt.25.2
  "mcp.recover_item_attempt.26.2": "Trinket Salvage",
  "mcp.recover_item_attempt.26": "%1$s received their %2$s back using %3$s body shells!", // 1: player, 2: mcp.StarStealer, 3: mcp.recover_item_attempt.26.2
  "mcp.recover_item_attempt.27.2": "Trinket Salvage",
  "mcp.recover_item_attempt.27": "%1$s received their %2$s back using %3$s body shells!", // 1: player, 2: mcp.StarProtector, 3: mcp.recover_item_attempt.27.2
  "mcp.recover_item_attempt.28.2": "Trinket Salvage",
  "mcp.recover_item_attempt.28": "%1$s received their %2$s back using %3$s body shells!", // 1: player, 2: mcp.TrafficWhistle, 3: mcp.recover_item_attempt.28.2
  "mcp.recover_item_attempt.29.2": "Trinket Salvage",
  "mcp.recover_item_attempt.29": "%1$s received their %2$s back using %3$s body shells!", // 1: player, 2: mcp.GoldBar, 3: mcp.recover_item_attempt.29.2
  "mcp.recover_item_attempt.30.2": "Trinket Salvage",
  "mcp.recover_item_attempt.30": "%1$s received their %2$s back using %3$s body shells!", // 1: player, 2: mcp.MinionPet, 3: mcp.recover_item_attempt.30.2
  "mcp.recover_item_attempt.31.2": "Trinket Salvage",
  "mcp.recover_item_attempt.31": "%1$s received their %2$s back using %3$s body shells!", // 1: player, 2: mcp.ReverseABoard, 3: mcp.recover_item_attempt.31.2
  "mcp.recover_item_attempt.32.2": "Trinket Salvage",
  "mcp.recover_item_attempt.32": "%1$s received their %2$s back using %3$s body shells!", // 1: player, 2: mcp.SuitShuffler, 3: mcp.recover_item_attempt.32.2
  "mcp.recover_item_attempt.33.2": "Trinket Salvage",
  "mcp.recover_item_attempt.33": "%1$s received their %2$s back using %3$s body shells!", // 1: player, 2: mcp.WeightedTwiceDice, 3: mcp.recover_item_attempt.33.2
  "mcp.recover_item_attempt.34.2": "Trinket Salvage",
  "mcp.recover_item_attempt.34": "%1$s received their %2$s back using %3$s body shells!", // 1: player, 2: mcp.WeightedThriceDice, 3: mcp.recover_item_attempt.34.2
  "mcp.recover_item_attempt.35.2": "Trinket Salvage",
  "mcp.recover_item_attempt.35": "%1$s received their %2$s back using %3$s body shells!", // 1: player, 2: mcp.PremiumRerollToken, 3: mcp.recover_item_attempt.35.2
  "mcp.recover_item_attempt.36.2": "Trinket Salvage",
  "mcp.recover_item_attempt.36": "%1$s received their %2$s back using %3$s body shells!", // 1: player, 2: mcp.PlayerSwapper, 3: mcp.recover_item_attempt.36.2
  "mcp.recover_item_attempt.37.2": "Trinket Salvage",
  "mcp.recover_item_attempt.37": "%1$s received their %2$s back using %3$s body shells!", // 1: player, 2: mcp.GhoulMode, 3: mcp.recover_item_attempt.37.2
  "mcp.recover_item_attempt.38.2": "Trinket Salvage",
  "mcp.recover_item_attempt.38": "%1$s received their %2$s back using %3$s body shells!", // 1: player, 2: mcp.CoinStealer, 3: mcp.recover_item_attempt.38.2
  "mcp.recover_item_attempt.39.2": "Trinket Salvage",
  "mcp.recover_item_attempt.39": "%1$s received their %2$s back using %3$s body shells!", // 1: player, 2: mcp.InfernoTrap, 3: mcp.recover_item_attempt.39.2
  "mcp.recover_item_attempt.40.2": "Trinket Salvage",
  "mcp.recover_item_attempt.40": "%1$s received their %2$s back using %3$s body shells!", // 1: player, 2: mcp.LightningTrap, 3: mcp.recover_item_attempt.40.2
  "mcp.recover_item_attempt.41.2": "Trinket Salvage",
  "mcp.recover_item_attempt.41": "%1$s received their %2$s back using %3$s body shells!", // 1: player, 2: mcp.EnderAuraTrap, 3: mcp.recover_item_attempt.41.2
  "mcp.recover_item_attempt.42.2": "Trinket Salvage",
  "mcp.recover_item_attempt.42": "%1$s received their %2$s back using %3$s body shells!", // 1: player, 2: mcp.DoubleStarDiscountVoucher, 3: mcp.recover_item_attempt.42.2
  "mcp.recover_item_attempt.43.2": "Trinket Salvage",
  "mcp.recover_item_attempt.43": "%1$s received their %2$s back using %3$s body shells!", // 1: player, 2: mcp.TripleStarDiscountVoucher, 3: mcp.recover_item_attempt.43.2
  "mcp.recover_item_attempt.44.2": "Trinket Salvage",
  "mcp.recover_item_attempt.44": "%1$s received their %2$s back using %3$s body shells!", // 1: player, 2: mcp.HoneyZoom, 3: mcp.recover_item_attempt.44.2
  "mcp.recover_item_attempt.45.2": "Trinket Salvage",
  "mcp.recover_item_attempt.45": "%1$s received their %2$s back using %3$s body shells!", // 1: player, 2: mcp.ThornedSpiritShield, 3: mcp.recover_item_attempt.45.2
  "mcp.recover_item_attempt.46.2": "Trinket Salvage",
  "mcp.recover_item_attempt.46": "%1$s received their %2$s back using %3$s body shells!", // 1: player, 2: mcp.CandyCannon2, 3: mcp.recover_item_attempt.46.2
  "mcp.recover_item_attempt.47.2": "Trinket Salvage",
  "mcp.recover_item_attempt.47": "%1$s received their %2$s back using %3$s body shells!", // 1: player, 2: mcp.SandyCannon2, 3: mcp.recover_item_attempt.47.2
  "mcp.recover_item_attempt.48.2": "Trinket Salvage",
  "mcp.recover_item_attempt.48": "%1$s received their %2$s back using %3$s body shells!", // 1: player, 2: mcp.BinaryDice, 3: mcp.recover_item_attempt.48.2
  "mcp.recover_item_attempt.49.2": "Trinket Salvage",
  "mcp.recover_item_attempt.49": "%1$s received their %2$s back using %3$s body shells!", // 1: player, 2: mcp.BigMagicDice, 3: mcp.recover_item_attempt.49.2
  "mcp.recover_item_attempt.50.2.hover": "Select thar next turn number. Choose any turn between Turn %1$s n' Turn %2$s. Runs a high tide affair after thar current turn be over. Only one swashbuckler can hold a Twisted Ticker or a Tempest Ticker at a time.", // 1: score, 2: score
  "mcp.recover_item_attempt.50.2": "Trinket Salvage",
  "mcp.recover_item_attempt.50": "%1$s received their %2$s back using %3$s body shells!", // 1: player, 2: mcp.CuckooClock, 3: mcp.recover_item_attempt.50.2
  "mcp.recover_item_attempt.51.2": "Trinket Salvage",
  "mcp.recover_item_attempt.51": "%1$s received their %2$s back using %3$s body shells!", // 1: player, 2: mcp.CuckooClock, 3: mcp.recover_item_attempt.51.2
  "mcp.recover_item_attempt.52.2.hover": "%1$s%2$s Doubloons from every swashbuckler that ye pass n' that passes ye on thar board. Expires after 3 turns.", // 1: mcp.PickpocketerDescription1, 2: score
  "mcp.recover_item_attempt.52.2": "Trinket Salvage",
  "mcp.recover_item_attempt.52": "%1$s received their %2$s back using %3$s body shells!", // 1: player, 2: mcp.PocketPlunderer, 3: mcp.recover_item_attempt.52.2
  "mcp.recover_item_attempt.53.2": "Trinket Salvage",
  "mcp.recover_item_attempt.53": "%1$s received their %2$s back using %3$s body shells!", // 1: player, 2: mcp.TurnStealer, 3: mcp.recover_item_attempt.53.2
  "mcp.recover_item_attempt.54.2.hover": "Teleports you to the closest main star seller and gives you any Coins needed to buy a Star.",
  "mcp.recover_item_attempt.54.2": "Trinket Salvage",
  "mcp.recover_item_attempt.54": "%1$s received their %2$s back using %3$s body shells!", // 1: player, 2: mcp.StarSupplier, 3: mcp.recover_item_attempt.54.2
  "mcp.recover_item_attempt.55.2": "Trinket Salvage",
  "mcp.recover_item_attempt.55": "%1$s received their %2$s back using %3$s body shells!", // 1: player, 2: mcp.AnvilDeathTrap, 3: mcp.recover_item_attempt.55.2
  "mcp.recover_item_attempt.56.2": "Trinket Salvage",
  "mcp.recover_item_attempt.56": "%1$s received their %2$s back using %3$s body shells!", // 1: player, 2: mcp.FreezeTrap, 3: mcp.recover_item_attempt.56.2
  "mcp.recover_item_attempt.57.2": "Trinket Salvage",
  "mcp.recover_item_attempt.57": "%1$s received their %2$s back using %3$s body shells!", // 1: player, 2: mcp.StarSetter, 3: mcp.recover_item_attempt.57.2
  "mcp.recover_item_attempt.58.2": "Trinket Salvage",
  "mcp.recover_item_attempt.58": "%1$s received their %2$s back using %3$s body shells!", // 1: player, 2: mcp.StarCounterfeiter, 3: mcp.recover_item_attempt.58.2
  "mcp.recover_item_attempt.59.2": "Trinket Salvage",
  "mcp.recover_item_attempt.59": "%1$s received their %2$s back using %3$s body shells!", // 1: player, 2: mcp.StarSafe, 3: mcp.recover_item_attempt.59.2
  "mcp.recover_item_attempt.60.2": "Trinket Salvage",
  "mcp.recover_item_attempt.60": "%1$s received their %2$s back using %3$s body shells!", // 1: player, 2: mcp.TrafficController, 3: mcp.recover_item_attempt.60.2
  "mcp.recover_item_attempt.61.2": "Trinket Salvage",
  "mcp.recover_item_attempt.61": "%1$s received their %2$s back using %3$s body shells!", // 1: player, 2: mcp.EnchantedGoldBar, 3: mcp.recover_item_attempt.61.2
  "mcp.recover_item_attempt.62.2": "Trinket Salvage",
  "mcp.recover_item_attempt.62": "%1$s received their %2$s back using %3$s body shells!", // 1: player, 2: mcp.TwinionPets, 3: mcp.recover_item_attempt.62.2
  "mcp.recover_item_attempt.63.2": "Trinket Salvage",
  "mcp.recover_item_attempt.63": "%1$s received their %2$s back using %3$s body shells!", // 1: player, 2: mcp.Freeverser, 3: mcp.recover_item_attempt.63.2
  "mcp.recover_item_attempt.64.2": "Trinket Salvage",
  "mcp.recover_item_attempt.64": "%1$s received their %2$s back using %3$s body shells!", // 1: player, 2: mcp.SuitSwitcher, 3: mcp.recover_item_attempt.64.2
  "mcp.redlight.1": "RED FLARE",
  "mcp.redlight.2": " ",
  "mcp.redlight.3": "RED FLARE",
  "mcp.reroll_token.1": "%1$s has cast %2$s!", // 1: player, 2: mcp.RerollToken
  "mcp.reroll_token_description.1": "%1$s%2$s%3$s\nCan be acquired from %4$s landmarks.", // 1: mcp.RerollToken, 2: ": ", 3: mcp.RerollTokenDescription, 4: mcp.orange
  "mcp.reset_trap.1": "3",
  "mcp.reset_trap.2": "2",
  "mcp.reset_trap.3": "1",
  "mcp.return_to_board.1": "All swashbucklers must be online t' continue",
  "mcp.reverse_a_board.1": "%1$s cast %2$s!", // 1: player, 2: mcp.ReverseABoard
  "mcp.reverse_a_board_description.1": "%1$s%2$s%3$s\nCan be acquired from %4$s landmarks.", // 1: mcp.ReverseABoard, 2: ": ", 3: mcp.ReverseABoardDescription, 4: mcp.orange
  "mcp.rhythmic_room_cutscene.1.2": " <Nay>",
  "mcp.rhythmic_room_cutscene.1": "\nWould you like to get a birdseye view of the map?\n%1$s%2$s", // 1: mcp.yes, 2: mcp.rhythmic_room_cutscene.1.2
  "mcp.rhythmic_room_cutscene.2.1": "\nInfo> ",
  "mcp.rhythmic_room_cutscene.2": "%1$sRhythmic Room be a music room themed board.", // 1: mcp.rhythmic_room_cutscene.2.1
  "mcp.rhythmic_room_cutscene.3.1": "\nBuying Shinin' Spikers> ",
  "mcp.rhythmic_room_cutscene.3": "%1$sThe %2$s on this board sells 1 %3$s fer thar cost o' 20 %4$s. However, thar price can change. Thar shinin' spiker hawker moves after a shinin' spiker gets forked for.", // 1: mcp.rhythmic_room_cutscene.3.1, 2: mcp.StarSeller, 3: mcp.Star, 4: mcp.Coins
  "mcp.rhythmic_room_cutscene.4.1": "\nMetronome Event> ",
  "mcp.rhythmic_room_cutscene.4": "%1$sLanding on one o' thar two magenta landmarks wit' a metronome next t' it will run thar Metronome Event. This event will randomly change thar price o' a %2$s t' either 0, 5, 10, 15, 20, 30 or 40 %3$s.", // 1: mcp.rhythmic_room_cutscene.4.1, 2: mcp.Star, 3: mcp.Coins
  "mcp.rhythmic_room_cutscene.5.1": "\nPiano Event> ",
  "mcp.rhythmic_room_cutscene.5": "%1$sLanding on one o' thar two magenta landmarks on thar piano will run an event that has a 50%% chance t' give all swashbucklers 5 %2$s t' take 5 %3$s away from all swashbucklers.", // 1: mcp.rhythmic_room_cutscene.5.1, 2: mcp.Coins, 3: mcp.Coins
  "mcp.rhythmic_room_cutscene.6.1": "\nDrum Event> ",
  "mcp.rhythmic_room_cutscene.6": "%1$sLanding on one o' thar two magenta landmarks on thar drum will launch thar lander t' a random landmark on thar board.", // 1: mcp.rhythmic_room_cutscene.6.1
  "mcp.rhythmic_room_cutscene.7.1": "\nHorn Event> ",
  "mcp.rhythmic_room_cutscene.7": "%1$sLanding on one o' thar two magenta landmarks wit' a horn next t' it will launch thar lander directly in front o' thar %2$s.", // 1: mcp.rhythmic_room_cutscene.7.1, 2: mcp.StarSeller
  "mcp.rhythmic_room_cutscene.8.1": "\nChair Event> ",
  "mcp.rhythmic_room_cutscene.8": "%1$sLanding on thar magenta landmark on thar chair will launch thar lander t' a random swashbuckler's spot.", // 1: mcp.rhythmic_room_cutscene.8.1
  "mcp.rhythmic_room_cutscene.9.1": "\nNoteblock Tuning Reckonin'> ",
  "mcp.rhythmic_room_cutscene.9.2": "Marno",
  "mcp.rhythmic_room_cutscene.9": "%1$sHelp %2$s tune his noteblock n' he will reward ye wit' 10 %3$s.", // 1: mcp.rhythmic_room_cutscene.9.1, 2: mcp.rhythmic_room_cutscene.9.2, 3: mcp.Coins
  "mcp.rhythmic_room_cutscene.10.1": "\nSnare Drum Reckonin'> ",
  "mcp.rhythmic_room_cutscene.10": "%1$sTest yer rolling skills on thar snare drum! Thar faster ye roll, thar more %2$s ye ye will get.", // 1: mcp.rhythmic_room_cutscene.10.1, 2: mcp.Coins
  "mcp.rhythmic_room_cutscene.11.1": "\nFortune Shinin' Spiker> ",
  "mcp.rhythmic_room_cutscene.11.2": "Map Made Shinin' Spiker",
  "mcp.rhythmic_room_cutscene.11": "%1$sThe %2$s fer this board be awarded t' thar swashbuckler that lands on thar most good/bad luck landmarks. These include yellow landmarks, black landmarks n' chance time.", // 1: mcp.rhythmic_room_cutscene.11.1, 2: mcp.rhythmic_room_cutscene.11.2
  "mcp.rhythmic_room_cutscene.12": "%1$s <NEXT>", // 1: mcp.previous
  "mcp.rhythmic_room_cutscene.13": "%1$s <BON VOYAGE>", // 1: mcp.previous
  "mcp.rhythmic_room_entities.1": "Gunner",
  "mcp.rhythmic_room_entities.2": "Marno",
  "mcp.rhythmic_room_entities.3": "Shopkeeper",
  "mcp.rhythmic_room_entities.4": "Shopkeeper",
  "mcp.rhythmic_room_entities.5": "Shopkeeper",
  "mcp.rhythmic_room_entities.6": "Shopkeeper",
  "mcp.rhythmic_room_metronome_event.1": "Shinin' Spiker Cost:",
  "mcp.rhythmic_room_metronome_event.2": "%1$s now cost %2$s%3$s", // 1: mcp.Stars, 2: score, 3: mcp._Coins
  "mcp.rhythmic_room_metronome_event.3.2": " Doubloons",
  "mcp.rhythmic_room_metronome_event.3": "1 %1$s:     %2$s%3$s", // 1: mcp.Star, 2: score, 3: mcp.rhythmic_room_metronome_event.3.2
  "mcp.ring_in_the_ring.1": "Ring thar bell as fast as ye can!",
  "mcp.ring_in_the_ring.2": "Each ring adds one point t' yer ring score n' subtracts one from yer enemy's score!",
  "mcp.ring_in_the_ring.3": "The first swashbuckler t' 20 rings wins!",
  "mcp.ring_in_the_ring.4": "The winning threshold will go down slowly as thar voyage goes on t' prevent stalemates.",
  "mcp.ring_in_the_ring_end.1": "All swashbucklers must be online t' continue",
  "mcp.ring_in_the_ring_end.2": "GAME OVER!",
  "mcp.ring_in_the_ring_end.3": "Sand In Hourglass: 0:00",
  "mcp.ring_in_the_ring_start.1": "Ring!",
  "mcp.ring_in_the_ring_tick.1": "Winning threshold changed t' 15",
  "mcp.ring_in_the_ring_tick.2": "Winning threshold changed t' 10",
  "mcp.ring_in_the_ring_tick.3": "Winning threshold changed t' 5",
  "mcp.rlgl.1": "The voyage be Red Flare, Green Flare.",
  "mcp.rlgl.2": "Red Flare",
  "mcp.rlgl.3": "Green Flare",
  "mcp.rlgl_rules.1": "When thar light turns green, ye may go forward.",
  "mcp.rlgl_rules.2": "You must avast immediately when thar light turns red or else ye get sent back t' thar start",
  "mcp.rlgl_rules.3": "The color o' thar light will be shown in thar chat.",
  "mcp.rlgl_rules.4": "Be thar first swashbuckler t' reach thar end t' plunder!",
  "mcp.rlgl_start.1": "Move!",
  "mcp.rlgl_tp_back.1": "You moved",
  "mcp.rocket_launch.1": "You have elytra wings n' one firework rocket.",
  "mcp.rocket_launch_end.1": "Paces Traversed:",
  "mcp.RocketLaunchFinish": "%1$s%2$s%3$s blocks", // 1: player, 2: ": ", 3: score
  "mcp.rocket_launch_rules.1": "You must jump off thar platform in thar indicated direction n' use yer rocket t' boost yerself as far as possible.",
  "mcp.rocket_launch_rules.2": "Once ye land on thar ground, ye be finished.",
  "mcp.rocket_launch_rules.3": "The swashbuckler that travels thar farthest wins!",
  "mcp.rocket_launch_rules.4": "The field ends at 2160 blocks. Any extra height gained at thar finish will add on t' yer score wit' a tiebreaker being who landed first.",
  "mcp.rocket_launch_start.1": "Launch!",
  "mcp.roller.1": " %1$s%2$s%3$s", // 1: entity, 2: entity, 3: entity
  "mcp.roll_off.1.1": "ROLL OFF",
  "mcp.roll_off.1": "It's time fer a %1$s!", // 1: mcp.roll_off.1.1
  "mcp.roll_off.2": "Each swashbuckler will roll a dice.",
  "mcp.roll_off.3": "The swashbuckler that rolls thar highest wins doubloons equivalent t' their roll.",
  "mcp.roll_off.4": "%1$s will roll first, followed by thar next swashbuckler in thar turn order.", // 1: player
  "mcp.roll_off_end.1": "All swashbucklers must be online t' continue",
  "mcp.roll_off_end.2": "%1$s won thar Roll Off n' scouraged %2$s%3$s!", // 1: player, 2: score, 3: mcp._Coins
  "mcp.roll_queue_tip.1.3.hover": "Player uses two dice for their next roll. Can be activated on any player.",
  "mcp.roll_queue_tip.1": "%1$s Ye have a %2$s unleashed on ye. If ye use this trinket on yerself, ye will roll it on yer next turn.", // 1: mcp.note_, 2: mcp.TwiceDice
  "mcp.roll_queue_tip.2": "%1$s Ye have a %2$s unleashed on ye. If ye use this trinket on yerself, ye will roll it on yer next turn.", // 1: mcp.note_, 2: mcp.WeightedTwiceDice
  "mcp.roll_queue_tip.3": "%1$s Ye have a %2$s unleashed on ye. If ye use this trinket on yerself, ye will roll it on yer next turn.", // 1: mcp.note_, 2: mcp.ThriceDice
  "mcp.roll_queue_tip.4": "%1$s Ye have a %2$s unleashed on ye. If ye use this trinket on yerself, ye will roll it on yer next turn.", // 1: mcp.note_, 2: mcp.WeightedThriceDice
  "mcp.roll_queue_tip.5": "%1$s Ye have a %2$s unleashed on ye. If ye use this trinket on yerself, ye will roll it on yer next turn.", // 1: mcp.note_, 2: mcp.MiniDice
  "mcp.roll_queue_tip.6": "%1$s Ye have a %2$s unleashed on ye. If ye use this trinket on yerself, ye will roll it on yer next turn.", // 1: mcp.note_, 2: mcp.BinaryDice
  "mcp.roll_queue_tip.7": "%1$s Ye have a %2$s unleashed on ye. If ye use this trinket on yerself, ye will roll it on yer next turn.", // 1: mcp.note_, 2: mcp.MagicDice
  "mcp.roll_queue_tip.8": "%1$s Ye have a multiple special dice unleashed on ye. If ye use this trinket on yerself, it will be added t' yer roll queue.", // 1: mcp.note_
  "mcp.roll_random_number.1": "[0] ",
  "mcp.roll_random_number.2": "[1] ",
  "mcp.roll_random_number.3": "[2] ",
  "mcp.roll_random_number.4": "[3] ",
  "mcp.roll_random_number.5": "[4] ",
  "mcp.roll_random_number.6": "[5] ",
  "mcp.roll_random_number.7": "[6] ",
  "mcp.roll_random_number.8": "[7] ",
  "mcp.roll_random_number.9": "[8] ",
  "mcp.roll_random_number.10": "[9] ",
  "mcp.roll_random_number.11": "[10] ",
  "mcp.roll_random_number.12": "[11] ",
  "mcp.roll_random_number.13": "[12] ",
  "mcp.roll_random_number.14": "[13] ",
  "mcp.roll_random_number.15": "[14] ",
  "mcp.roll_random_number.16": "[15] ",
  "mcp.roll_random_number.17": "[16] ",
  "mcp.roll_random_number.18": "[17] ",
  "mcp.roll_random_number.19": "[18] ",
  "mcp.roll_random_number.20": "[19] ",
  "mcp.roll_random_number.21": "[20] ",
  "mcp.roll_random_number.22": "[21] ",
  "mcp.roll_random_number.23": "[22] ",
  "mcp.roll_random_number.24": "[23] ",
  "mcp.roll_random_number.25": "[24] ",
  "mcp.roll_random_number.26": "[25] ",
  "mcp.roll_random_number.27": "[26] ",
  "mcp.rpsc.1": " ",
  "mcp.rpsc.2": "Barnacle Nugget,",
  "mcp.rpsc.3": "Writin' Surface, Cutters, Run",
  "mcp.rpsc.4": "Decide as a tribe whether t' throw rock, paper, or scissors against thar other tribe.",
  "mcp.rpsc_rules.1": "Rock beats scissors. Scissors beats paper. Paper beats rock.",
  "mcp.rpsc_rules.2": "After both tribes decide, everyone gets moved up t' thar front line.",
  "mcp.rpsc_rules.3": "On thar ding, thar choices will be revealed as trinkets on top o' thar chiseled stone brick.",
  "mcp.rpsc_rules.4": "If yer choice beats thar choice o' thar other tribe, then ye may attack them.",
  "mcp.rpsc_rules.5": "If yer choice loses t' thar other tribe's choice, then ye should run back t' yer safety zone.",
  "mcp.rpsc_rules.6": "Your health will not regenerate between rounds.",
  "mcp.rpsc_rules.7": "First tribe t' eliminate thar other tribe wins!",
  "mcp.rpsc_shoot.1": "The choices be about t' be revealed!",
  "mcp.rpsc_start_round.1": "Select an trinket t' play by dropping it. One swashbuckler drops fer both.",
  "mcp.rr_board_description.1.1": "Rhythmic Room Board> ",
  "mcp.rr_board_description.1.2": "The shinin' spiker price on this board starts at 20 doubloons n' can change t' 0, 5, 10, 15, 20, 30, or 40 doubloons.",
  "mcp.rr_board_description.1.3": "The bonus shinin' spiker fer this board be thar fortune shinin' spiker n' be awarded t' whoever lands on thar most yellow, black, n' chance time landmarks.",
  "mcp.rr_board_description.1": "%1$s%2$s\nMagenta landmarks do the following:\nPiano: Gives or takes 5 doubloons from all swashbucklers\nDrum: Launches swashbuckler to a random landmark\nChair: Launches swashbuckler to a random swashbuckler\nHorn: Launches swashbuckler to spiker landmark\nMetronome: Changes spiker price. \n%3$s", // 1: mcp.rr_board_description.1.1, 2: mcp.rr_board_description.1.2, 3: mcp.rr_board_description.1.3
  "mcp.rr_chair_event.1": "%1$s got shot up t' %2$s", // 1: player, 2: entity
  "mcp.rr_chair_event.2": "%1$s got shot up t' %2$s", // 1: player, 2: entity
  "mcp.rr_drum_challenge.1.1": "Gunner>",
  "mcp.rr_drum_challenge.1": "%1$s I need a drummer who can drum fast. Let's see how fast ye can drum. Thar faster ye drum thar more doubloons ye will earn. Click me t' learn about thar reckonin'. Click thar sign t' set sail thar reckonin'.", // 1: mcp.rr_drum_challenge.1.1
  "mcp.rr_drum_challenge_end.1": "%1$s won %2$s%3$s from thar drumming reckonin'!", // 1: player, 2: score, 3: mcp._coins
  "mcp.rr_drum_challenge_tick.1.1": "Gunner>",
  "mcp.rr_drum_challenge_tick.1": "%1$s Alternate right n' left click t' hit thar drum. Thar more hits ye can do, thar more doubloons ye will plunder.", // 1: mcp.rr_drum_challenge_tick.1.1
  "mcp.rr_drum_event.1": "%1$s got shot up t' a random landmark!", // 1: player
  "mcp.rr_drum_event.2": "%1$s got shot up t' a random landmark!", // 1: player
  "mcp.rr_horn_event.1": "%1$s got shot up t' thar shinin' spiker landmark!", // 1: player
  "mcp.rr_horn_event.2": "%1$s got shot up t' thar shinin' spiker landmark!", // 1: player
  "mcp.rr_pass_spot.1.1": "Marno>",
  "mcp.rr_pass_spot.1": "%1$s Me noteblock be out o' tune. Can ye get it t' match thar pitch o' thar one on thar right?", // 1: mcp.rr_pass_spot.1.1
  "mcp.rr_pass_spot.2": "Click here to",
  "mcp.rr_pass_spot.3": "listen to thar",
  "mcp.rr_pass_spot.4": "note play",
  "mcp.rr_pass_spot.5.1": "Shopkeeper>",
  "mcp.rr_pass_spot.5": "%1$s Welcome! Welcome! I've plundered some trinkets that may be o' use t' ye!", // 1: mcp.rr_pass_spot.5.1
  "mcp.rr_piano_event.1": "All swashbucklers have be sunk 5 doubloons each",
  "mcp.rr_piano_event.2": "All swashbucklers have gained 5 doubloons each",
  "mcp.rr_tuner_challenge_end.1": "%1$s did not beat thar note tuning reckonin'", // 1: player
  "mcp.rr_tuner_challenge_end.2": "%1$s completed thar note tuning reckonin' n' won %2$s.", // 1: player, 2: mcp.10_coins
  "mcp.rr_tuner_challenge_start.1": "Confirm Pitch",
  "mcp.runner.1": "As ye run, thar blocks below ye will disappear.",
  "mcp.runner.2": "A falling block will kill any swashbuckler that it comes in contact wit'.",
  "mcp.runner.3": "The falling blocks will also destroy thar ground beneath it.",
  "mcp.runner.4": "Run n' jump t' avoid falling t' yer death.",
  "mcp.runner.5": "If ye walk or crouch at any point, ye will be eliminated.",
  "mcp.runner.6": "Last swashbuckler alive wins!",
  "mcp.runnerstillcheck.1": "%1$s stopped n' has been eliminated", // 1: player
  "mcp.runnerstillcheck.2": "%1$s stopped n' has been eliminated", // 1: player
  "mcp.runnerstillcheck.3": "%1$s stopped n' has been eliminated", // 1: player
  "mcp.runnerstillcheck.4": "%1$s stopped n' has been eliminated", // 1: player
  "mcp.runnerstillcheck.5": "%1$s stopped n' has been eliminated", // 1: player
  "mcp.runnerstillcheck.6": "%1$s stopped n' has been eliminated", // 1: player
  "mcp.runnerstillcheck.7": "%1$s stopped n' has been eliminated", // 1: player
  "mcp.runnerstillcheck.8": "%1$s stopped n' has been eliminated", // 1: player
  "mcp.runnerstillcheck.9": "%1$s stopped n' has been eliminated", // 1: player
  "mcp.runnerstillcheck.10": "%1$s stopped n' has been eliminated", // 1: player
  "mcp.runner_start.1": "Run!",
  "mcp.runner_tick2.1": "%1$s crouched n' has been eliminated", // 1: player
  "mcp.runner_tick2.2": "%1$s walked n' has been eliminated", // 1: player
  "mcp.runner_tick2.3": "%1$s fell off n' has been eliminated", // 1: player
  "mcp.select_blue_color.1": "You selected %1$s", // 1: mcp.Blue
  "mcp.select_cyan_color.1": "You selected %1$s", // 1: mcp.Cyan
  "mcp.select_dark_blue_color.1": "You selected %1$s", // 1: mcp.DarkBlue
  "mcp.select_dark_green_color.1": "You selected %1$s", // 1: mcp.DarkGreen
  "mcp.select_dark_red_color.1": "You selected %1$s", // 1: mcp.DarkRed
  "mcp.select_green_color.1": "You selected %1$s", // 1: mcp.Green
  "mcp.select_magenta_color.1": "You selected %1$s", // 1: mcp.Magenta
  "mcp.select_player_for_duel.1": "%1$s has decided t' duel %2$s!", // 1: player, 2: player
  "mcp.select_purple_color.1": "You selected %1$s", // 1: mcp.Purple
  "mcp.select_random_player_for_duel.1": "%1$s will duel %2$s!", // 1: player, 2: player
  "mcp.select_red_color.1": "You selected %1$s", // 1: mcp.Red
  "mcp.select_yellow_color.1": "You selected %1$s", // 1: mcp.Yellow
  "mcp.settings_readout.1": "%1$sUnlimited", // 1: mcp.MaximumItemLimit
  "mcp.settings_readout.2": "%1$sUnlimited", // 1: mcp.MaximumItemsPerTurn
  "mcp.settings_readout.3": "Gold-Filled Shinin' Spiker: %1$s", // 1: mcp.Off
  "mcp.settings_readout.4.1": "Gold-Filled Shinin' Spiker: ",
  "mcp.On_NotGuaranteed": "%1$sOn (Mayhapsibly)", // 1: mcp.settings_readout.4.1
  "mcp.settings_readout.5.1": "Gold-Filled Shinin' Spiker: ",
  "mcp.On_Guaranteed": "%1$sOn (Happenin')", // 1: mcp.settings_readout.5.1
  "mcp.settings_readout.6": "Storm-Fester Shinin' Spiker: %1$s", // 1: mcp.Off
  "mcp.settings_readout.7.1": "Storm-Fester Shinin' Spiker: ",
  "mcp.settings_readout.8.1": "Storm-Fester Shinin' Spiker: ",
  "mcp.settings_readout.9": "Leggin' Shinin' Spiker: %1$s", // 1: mcp.Off
  "mcp.settings_readout.10.1": "Leggin' Shinin' Spiker: ",
  "mcp.settings_readout.11.1": "Leggin' Shinin' Spiker: ",
  "mcp.settings_readout.12": "Top Decker Shinin' Spiker: %1$s", // 1: mcp.Off
  "mcp.settings_readout.13.1": "Top Decker Shinin' Spiker: ",
  "mcp.settings_readout.14.1": "Top Decker Shinin' Spiker: ",
  "mcp.settings_readout.15.1": "Top Decker Shinin' Spiker: ",
  "mcp.settings_readout.16.1": "Top Decker Shinin' Spiker: ",
  "mcp.settings_readout.17.1": "Ticket Shinin' Spiker: ",
  "mcp.settings_readout.18.1": "Ticket Shinin' Spiker: ",
  "mcp.settings_readout.19.1": "Trip Sailor Shinin' Spiker: ",
  "mcp.settings_readout.20.1": "Trip Sailor Shinin' Spiker: ",
  "mcp.settings_readout.21.1": "Doubloon Plunderer Shinin' Spiker: ",
  "mcp.settings_readout.22.1": "Doubloon Plunderer Shinin' Spiker: ",
  "mcp.settings_readout.23.1": "Trinket Shinin' Spiker: ",
  "mcp.settings_readout.24.1": "Trinket Shinin' Spiker: ",
  "mcp.settings_readout.25.1": "Haggler Shinin' Spiker: ",
  "mcp.settings_readout.26.1": "Haggler Shinin' Spiker: ",
  "mcp.settings_readout.27.1": "Transaction Shinin' Spiker: ",
  "mcp.settings_readout.28.1": "Transaction Shinin' Spiker: ",
  "mcp.settings_readout.29.1": "Sacrificial Shinin' Spiker: ",
  "mcp.settings_readout.30.1": "Sacrificial Shinin' Spiker: ",
  "mcp.settings_readout.31.1": "Warper Shinin' Spiker: ",
  "mcp.settings_readout.32.1": "Warper Shinin' Spiker: ",
  "mcp.settings_readout.33.1": "Fortune Shinin' Spiker: ",
  "mcp.settings_readout.34.1": "Fortune Shinin' Spiker: ",
  "mcp.settings_readout.35.1": "Instigator Shinin' Spiker: ",
  "mcp.settings_readout.36.1": "Instigator Shinin' Spiker: ",
  "mcp.settings_readout.37.1": "Wayfinder Shinin' Spiker: ",
  "mcp.settings_readout.38.1": "Wayfinder Shinin' Spiker: ",
  "mcp.settings_readout.39.1": "Scarlet Shinin' Spiker: ",
  "mcp.settings_readout.40.1": "Scarlet Shinin' Spiker: ",
  "mcp.BoardSpecificStar_": "Map Made Shinin' Spiker: %1$s", // 1: entity
  "mcp.set_duel_10_coins_sign.1": "10",
  "mcp.set_duel_20_coins_sign.1": "20",
  "mcp.set_duel_40_coins_sign.1": "40",
  "mcp.set_duel_menu_go_back_sign.1": "GO BACK",
  "mcp.set_duel_next_player_sign.1": "Next swashbuckler",
  "mcp.set_duel_previous_player_sign.1": "Previous swashbuckler",
  "mcp.set_duel_random_player_sign.1": "random swashbuckler",
  "mcp.set_duel_random_player_sign.2": "random",
  "mcp.set_duel_random_player_sign.3": "player",
  "mcp.set_duel_star_sign.1": "1",
  "mcp.set_duel_star_sign.2": "30 Doubloons",
  "mcp.set_duel_star_sign.3": "1 Shinin' Spiker",
  "mcp.set_minigame_signs.1": "%1$s\n\n%2$s", // 1: mcp.Platforms, 2: mcp.SignDisabled
  "mcp.set_minigame_signs.2": "%1$s\n%2$s", // 1: mcp.hungry_hungry_humans, 2: mcp.SignDisabled
  "mcp.set_minigame_signs.3": "%1$s\n%2$s", // 1: mcp.hungry_hungry_humans, 2: mcp.SignDisabled
  "mcp.set_minigame_signs.4": "%1$s\n\n%2$s", // 1: mcp.tedious_tasks, 2: mcp.SignDisabled
  "mcp.set_minigame_signs.5": "%1$s\n\n%2$s", // 1: mcp.game_theory, 2: mcp.SignDisabled
  "mcp.set_minigame_signs.6": "%1$sv%2$s", // 1: score, 2: score
  "mcp.set_minigame_signs.7": "%1$s\n\n%2$s", // 1: mcp.space_jumpers, 2: mcp.SignDisabled
  "mcp.set_minigame_signs.8": "%1$s\n\n%2$s", // 1: mcp.prison_pals, 2: mcp.SignDisabled
  "mcp.SkipPlayerTurn": "Skip %1$s's Helm Run",
  "mcp.RollForPlayer": "Toss for %1$s",
  "mcp.ActivateOnPlayer": "Unleash on %1$s",
  "mcp.SwapWithPlayer": "Swap with %1$s",
  "mcp.TeleportToPlayer": "Teleport to %1$s",
  "mcp.PlayerMinion": "%1$s's Deckhand Pet",
  "mcp.PlayerMinion1": "%1$s's Deckhand Pet #1",
  "mcp.PlayerMinion2": "%1$s's Deckhand Pet #2",
  "mcp.StealPlayerTurn": "Steal %1$s's Helm Run",
  "mcp.set_up_micro_duel.1": "All swashbucklers must be online t' continue",
  "mcp.set_up_micro_duel.2": "Developer> duelCoins:%1$s", // 1: score
  "mcp.set_up_micro_duel.3": "Developer> eligibleCount:%1$s", // 1: score
  "mcp.set_up_micro_duel.4": "Dust Up wager has been set t' %1$s%2$s", // 1: score, 2: mcp._coins
  "mcp.set_up_micro_duel.5.1": " doubloon",
  "mcp.set_up_micro_duel.5": "Dust Up wager has been set t' %1$s%2$s", // 1: score, 2: mcp.set_up_micro_duel.5.1
  "mcp.set_up_micro_duel.6": "Developer> duelCoins:%1$s", // 1: score
  "mcp.set_up_minigame.1": "All swashbucklers must be online t' continue",
  "mcp.StealFromPlayer": "Plunder from %1$s",
  "mcp.set_up_trap_selectors.1": "No available snare placement spots nearby",
  "mcp.set_up_trap_selectors.2": "The spot that yer snare will be placed be highlighted in white.",
  "mcp.sheep_scramble.1": "Hundreds o' sheep will spawn in thar area beneath ye.",
  "mcp.sheep_scramble_end.1": "All swashbucklers must be online t' continue",
  "mcp.sheep_scramble_end.2": "There were %1$s sheep on thar field", // 1: score
  "mcp.sheep_scramble_end.3": "%1$s guessed %2$s%3$s%4$s sheep off)", // 1: player, 2: score, 3: " (", 4: score
  "mcp.sheep_scramble_end.4": "%1$s guessed %2$s%3$s%4$s sheep off)", // 1: player, 2: score, 3: " (", 4: score
  "mcp.sheep_scramble_end.5": "%1$s guessed %2$s%3$s%4$s sheep off)", // 1: player, 2: score, 3: " (", 4: score
  "mcp.sheep_scramble_end.6": "%1$s guessed %2$s%3$s%4$s sheep off)", // 1: player, 2: score, 3: " (", 4: score
  "mcp.sheep_scramble_end.7": "%1$s guessed %2$s%3$s%4$s sheep off)", // 1: player, 2: score, 3: " (", 4: score
  "mcp.sheep_scramble_end.8": "%1$s guessed %2$s%3$s%4$s sheep off)", // 1: player, 2: score, 3: " (", 4: score
  "mcp.sheep_scramble_end.9": "%1$s guessed %2$s%3$s%4$s sheep off)", // 1: player, 2: score, 3: " (", 4: score
  "mcp.sheep_scramble_end.10": "%1$s guessed %2$s%3$s%4$s sheep off)", // 1: player, 2: score, 3: " (", 4: score
  "mcp.sheep_scramble_end.11": "%1$s guessed %2$s%3$s%4$s sheep off)", // 1: player, 2: score, 3: " (", 4: score
  "mcp.sheep_scramble_end.12": "%1$s guessed %2$s%3$s%4$s sheep off)", // 1: player, 2: score, 3: " (", 4: score
  "mcp.sheep_scramble_rules.1": "You will have 10 seconds t' view thar entire herd.",
  "mcp.sheep_scramble_rules.2": "When thar time be up, ye must guess thar number o' sheep in thar herd by triggering an objective in thar chat.",
  "mcp.sheep_scramble_rules.3": "Whoever guesses closest t' thar actual number o' sheep wins!",
  "mcp.sheep_scramble_start.1": "Guesstimate!",
  "mcp.sheep_scramble_tick.1": "type: '/trigger SheepGuess set [Guess]' t' input yer guess",
  "mcp.sheep_scramble_tick.2": "Guess Inputted: %1$s", // 1: score
  "mcp.show_landing_spot.1": "+3 %1$s", // 1: mcp.Coins
  "mcp.show_landing_spot.2": "-3 %1$s", // 1: mcp.Coins
  "mcp.show_landing_spot.3": "Random Doubloon Event ",
  "mcp.show_landing_spot.4": "Duel Minigame",
  "mcp.show_landing_spot.5": "Bloodlust Scallywag",
  "mcp.show_landing_spot.6": "Bloodlust Scallywag",
  "mcp.show_landing_spot.7": "Switch Traffic Lights",
  "mcp.show_landing_spot.8": "Scramble All Players' Spots",
  "mcp.show_landing_spot.9": "Take a Tumble",
  "mcp.show_landing_spot.10": "Lock ",
  "mcp.show_landing_spot.11": "Whirlpool Event",
  "mcp.show_landing_spot.12": "Open Trail",
  "mcp.show_landing_spot.13": "Close Trail",
  "mcp.show_landing_spot.14": "Open Trail",
  "mcp.show_landing_spot.15": "Close Trail",
  "mcp.show_landing_spot.16": "Open Trail",
  "mcp.show_landing_spot.17": "Close Trail",
  "mcp.show_landing_spot.18": "Nothing",
  "mcp.show_landing_spot.19": "Switch Chocolate Trail",
  "mcp.show_landing_spot.20": "Open Trail",
  "mcp.show_landing_spot.21": "Close Trail",
  "mcp.show_landing_spot.22": "Open Trail",
  "mcp.show_landing_spot.23": "Open Trail",
  "mcp.show_landing_spot.24": "Close Trail",
  "mcp.show_landing_spot.25": "Open Trail",
  "mcp.show_landing_spot.26": "Close Trail",
  "mcp.show_landing_spot.27": "Close Trail",
  "mcp.show_landing_spot.28": "Doubloon Shuffle",
  "mcp.show_landing_spot.29": "Shinin' Spiker Shuffle",
  "mcp.show_landing_spot.30": "Waterfall Event",
  "mcp.show_landing_spot.31": "Warp To Linked Magenta Landmark",
  "mcp.show_landing_spot.32": "Chair Event\n(launch to a random player)",
  "mcp.show_landing_spot.33": "Horn Event\n(launch to the Shinin' Spiker Hawker)",
  "mcp.show_landing_spot.34": "Horn Event\n(launch to the Shinin' Spiker Hawker)",
  "mcp.show_landing_spot.35": "Drum Event\n(launch to a random landmark)",
  "mcp.show_landing_spot.36": "Drum Event\n(launch to a random landmark)",
  "mcp.show_landing_spot.37": "Piano Event\n(give/take 5 Doubloons)",
  "mcp.show_landing_spot.38": "Piano Event\n(give/take 5 Doubloons)",
  "mcp.show_landing_spot.39": "Metronome Event\n(change the Shinin' Spiker cost)",
  "mcp.show_landing_spot.40.2": "Parcel 1",
  "mcp.show_landing_spot.40": "Automatically Invest 10 %1$s Into %2$s", // 1: mcp.Coins, 2: mcp.show_landing_spot.40.2
  "mcp.show_landing_spot.41.2": "Parcel 2",
  "mcp.show_landing_spot.41": "Automatically Invest 10 %1$s Into %2$s", // 1: mcp.Coins, 2: mcp.show_landing_spot.41.2
  "mcp.show_landing_spot.42.2": "Parcel 3",
  "mcp.show_landing_spot.42": "Automatically Invest 10 %1$s Into %2$s", // 1: mcp.Coins, 2: mcp.show_landing_spot.42.2
  "mcp.show_landing_spot.43.2": "Parcel 4",
  "mcp.show_landing_spot.43": "Automatically Invest 10 %1$s Into %2$s", // 1: mcp.Coins, 2: mcp.show_landing_spot.43.2
  "mcp.show_landing_spot.44": "Open The Hatch For One Helm Run",
  "mcp.show_landing_spot.45": "Replenish a Random Grub",
  "mcp.show_landing_spot.46": "Cast Random Spell",
  "mcp.show_landing_spot.47": "Spawn 3-5 Presents",
  "mcp.show_landing_spot.48": "Dynamite Event\n(launch back to the shinin' spikert)",
  "mcp.show_landing_spot.49": "Dynamite Event\n(launch back to the shinin' spikert)",
  "mcp.show_landing_spot.50": "Switch to Nighttime",
  "mcp.show_landing_spot.51": "Switch to Daytime",
  "mcp.show_landing_spot.52": "Swap Two Random Quadrants",
  "mcp.show_landing_spot.53": "Ye Vanishin' Snare\n(get sent back to the shinin' spikert)",
  "mcp.show_landing_spot.54": "Frigid Stone Snare\n(Freeze in place)",
  "mcp.show_roll_message": "%1$s toss'd a %2$s", // 1: player, 2: mcp.ShowRoll
  "mcp.skipturn.1": "%1$s's helm run has been stepped over!", // 1: player
  "mcp.sky_fly.1": "Glide downward wit' yer elytra through thar rings.",
  "mcp.sky_fly.2": "Loading...",
  "mcp.sky_fly_rules.1": "The course moves in a large counter-clockwise spiral going inwards.",
  "mcp.sky_fly_rules.2": "The rings get smaller as thar course goes on.",
  "mcp.sky_fly_rules.3": "You get one attempt. Thar further ye make it through thar course, thar more glory tallies ye earn.",
  "mcp.sky_fly_rules.4": "The voyage ends once all swashbucklers be on thar bottom.",
  "mcp.sky_fly_tick.1": "You missed thar hoop. Jump down fer thar scallywag t' end.",
  "mcp.slime_time.1": "%1$s will play as slow slimes. %2$s will play as thar runner.", // 1: player, 2: player
  "mcp.slime_time.2": "%1$s will play as slow slimes. %2$s will play as thar runners.", // 1: player, 2: player
  "mcp.slime_time_end.1": "%1$s has survived thar slimes!", // 1: player
  "mcp.slime_time_end.2": "%1$s have survived thar slimes!", // 1: player
  "mcp.slime_time_end.3": "%1$s has been slimed!", // 1: player
  "mcp.slime_time_end.4": "%1$s have been slimed!", // 1: player
  "mcp.slime_time_end.5": "All swashbucklers must be online t' continue",
  "mcp.slime_time_rules.1": "%1$s each control a large slime beneath them by moving.", // 1: player
  "mcp.slime_time_rules.2": "The runner must keep away from thar slimes at all costs.",
  "mcp.slime_time_rules.3": "The runner may run over feathers fer an instant speed boost or glass fer temporary invisibility.",
  "mcp.slime_time_rules.4": "The runners can get the following temporary effects:\nRun Over Feather: Speed\nRun Over Glass Invisibility\nDrop Ender Eye/Right Click: Warp To Tribemate",
  "mcp.slime_time_rules.5": "The voyage lasts 55 seconds. In order fer thar tribe o' three t' plunder, one o' their slimes must touch %1$s.", // 1: player
  "mcp.slime_time_rules.6": "%1$s wins by avoiding all thar slimes until thar time runs out.", // 1: player
  "mcp.slime_time_start.1": "Move!",
  "mcp.slime_time_tick.1": "%1$s has been slimed!", // 1: player
  "mcp.snow_wars.1": "Throw snowballs at thar opposing tribe.",
  "mcp.snow_wars.2": "Each snowball that hits a swashbuckler will do damage.",
  "mcp.snow_wars.3": "You will receive a new snowball every 3 seconds (maximum o' 6).",
  "mcp.snow_wars.4": "The tribe that eliminates thar other wins!",
  "mcp.snow_wars_end.1": "All swashbucklers must be online t' continue",
  "mcp.snow_wars_end.2": "Voyage over!",
  "mcp.snow_wars_tick.1": "%1$s got snowball'd!", // 1: player
  "mcp.solidify_fail.1": "Cannot solidify into water as this block",
  "mcp.solidify_fail.2": "You can only solidify on top o' a grass block as a piece o' grass",
  "mcp.solidify_fail.3": "You can only solidify on top o' a grass block as a dandelion",
  "mcp.solidify_fail.4": "You may only solidify into air.",
  "mcp.solidify_fail.5": "You cannot solidify on thar edge o' a block as gravel",
  "mcp.solidify_fail.6": "You can only solidify on thar ground as a solid block.",
  "mcp.space_description.1.1": "Blue Landmarks>",
  "mcp.space_description.1.2": " Very common landmark.",
  "mcp.space_description.1": "%1$s +3 Doubloons fer swashbuckler that lands on it.%2$s", // 1: mcp.space_description.1.1, 2: mcp.space_description.1.2
  "mcp.space_description.2.1": "Red Landmarks>",
  "mcp.space_description.2.2": " Common landmark.",
  "mcp.space_description.2": "%1$s -3 Doubloons fer swashbuckler that lands on it.%2$s", // 1: mcp.space_description.2.1, 2: mcp.space_description.2.2
  "mcp.space_description.3.1": "Yellow Landmarks>",
  "mcp.space_description.3.2": " Uncommon landmark.",
  "mcp.space_description.3": "%1$s Random fortunate outcome t' swashbuckler that lands on it. Such event could include: Gaining 7-10 doubloons, Enemys lose 6 doubloons, Receive Minion Pet, Receive Coin Snatcher, Receive Twisted Ticker (rare trinket).%2$s", // 1: mcp.space_description.3.1, 2: mcp.space_description.3.2
  "mcp.space_description.4.1": "Black Landmarks>",
  "mcp.space_description.4.2": " Rare landmark.",
  "mcp.space_description.4": "%1$s Random unfortunate outcome t' swashbuckler that lands on it. Such event could include: Losing 7-10 doubloons, Enemys gain 6 doubloons, Lose all yer trinkets, Lose yer next turn.%2$s", // 1: mcp.space_description.4.1, 2: mcp.space_description.4.2
  "mcp.space_description.5.1": "Green Landmarks>",
  "mcp.space_description.5.2": " Uncommon landmark.",
  "mcp.space_description.5": "%1$s Random neutral event fer all swashbucklers. Such event could include: Roll off, Coin minigame, Spawn single use shinin' spiker hawker, Coin pile, Chump Charity, Stimulus, Double Trouble, Communism, Coin Shower. This landmark counts towards Storm-Fester Shinin' Spiker.%2$s", // 1: mcp.space_description.5.1, 2: mcp.space_description.5.2
  "mcp.space_description.6.1": "Orange Landmarks>",
  "mcp.space_description.6.2": " Uncommon landmark.",
  "mcp.space_description.6": "%1$s Swashbuckler that lands on it receives a movement or snare trinket. Such trinkets could include: Cursed Cube, Duo Bones, Trio Bones, Flamin' Snare, Tool Grind'r Snare, Slippin' Snare, Shock Snare, Nect'r o Hive Spur, Ender Snare (some boards).%2$s", // 1: mcp.space_description.6.1, 2: mcp.space_description.6.2
  "mcp.space_description.7.1": "Light Blue Landmarks>",
  "mcp.space_description.7.2": " Uncommon landmark.",
  "mcp.space_description.7": "%1$s Initiates a dust-up! Thar swashbuckler that lands on thar landmark must choose someone else t' go against in a dust-up minigame where both swashbucklers will bet doubloons or a shinin' spiker. Thar wager be chosen by thar swashbuckler that lands on thar spot.%2$s", // 1: mcp.space_description.7.1, 2: mcp.space_description.7.2
  "mcp.space_description.8.1": "Magenta Landmarks>",
  "mcp.space_description.8": "%1$s A board specific event occurs. Usually this will move swashbuckler(s) positions or open/close a path. This landmark counts towards Storm-Fester Shinin' Spiker. Rarity o' landmark varies between each board.", // 1: mcp.space_description.8.1
  "mcp.space_description.9.3": " Very rare landmark.",
  "mcp.space_description.9": "%1$s%2$s Initiates a bloodlust scallywag! All swashbucklers will put in a certain number o' doubloons (if they have them) into a pot. 1st place wins thar majority o' thar pot n' 2nd place wins their bid back. Coin distributions be adjusted in mega-party mode so that thar top half o' finishers will earn doubloons.%3$s", // 1: mcp.gray_space, 2: mcp.dialogue_start, 3: mcp.space_description.9.3
  "mcp.space_description.10.3": " Very rare landmark.",
  "mcp.space_description.10": "%1$s%2$s Initiates chance time! Chance time be an event that will involve a transaction between two swashbucklers. Thar transaction can include giving or swapping o' doubloons, trinkets, or shinin' spikers. This landmark counts towards Storm-Fester Shinin' Spiker.%3$s", // 1: mcp.chance_time_space, 2: mcp.dialogue_start, 3: mcp.space_description.10.3
  "mcp.space_jumpers.1": "Each tribe will have a shooter n' a jumper.",
  "mcp.space_jumpers.2": "Each tribe will have two shooters n' a jumper.",
  "mcp.space_jumpers.3": "Each tribe will have two shooters, a griefer, n' a jumper.",
  "mcp.space_jumpers.4": "Each tribe will have two shooters, a griefer, n' two jumpers.",
  "mcp.space_jumpers_end.1": "All swashbucklers must be online t' continue",
  "mcp.space_jumpers_end.2": "%1$s made it t' thar end!", // 1: player
  "mcp.space_jumpers_end.3": "%1$s made it t' thar end!", // 1: player
  "mcp.space_jumpers_rules.1": "The shooters must hit thar buttons on thar end stone bricks t' extend thar block out.",
  "mcp.space_jumpers_rules.2": "The jumpers have jump boost 4 n' can jump on any o' thar extended platforms.",
  "mcp.space_jumpers_rules.3": "The jumpers have jump boost 4 n' can jump on any o' thar extended platforms. Thar griefers can shoot tridents on thar front o' thar other tribe's platform blocks t' get rid o' them.",
  "mcp.space_jumpers_rules.4": "First tribe t' have their jumper reach thar end wins!",
  "mcp.spawn_reinforcements.1": "Undead Sailor Minion",
  "mcp.spawn_reinforcements.2": "Undead Sailor Minion",
  "mcp.spawn_reinforcements.3": "Undead Sailor Minion",
  "mcp.spawn_reinforcements.4": "Undead Sailor Minion",
  "mcp.spawn_reinforcements.5": "Boney Minion",
  "mcp.spawn_reinforcements.6": "Boney Minion",
  "mcp.special_event.1": "%1$s cast %2$s!", // 1: player, 2: mcp.CrazyClock
  "mcp.special_event.2": "%1$s cast %2$s!", // 1: player, 2: mcp.CuckooClock
  "mcp.special_event.3": "There be %1$s more helm runs left in this voyage!", // 1: score
  "mcp.special_event.4": "As o' right now, %1$s has %2$s shinin' spikers.", // 1: player, 2: score
  "mcp.special_event.5": "As o' right now, %1$s have %2$s shinin' spikers.", // 1: mcp._and_, 2: score
  "mcp.special_event_2.1": "Because o' this, a high tide affair will take place.",
  "mcp.special_event_3.1": "The swashbuckler at bottom deck will decide between two randomly given events.",
  "mcp.special_event_3_.1": "One event will be randomly generated by %1$s", // 1: player
  "mcp.special_event_4.1": "%1$s be at bottom deck n' will determine thar fate o' thar rest o' thar voyage.", // 1: player
  "mcp.special_event_4_.1": "Generate storm",
  "mcp.special_event_5.1": "%1$s: All trinkets (including currently held trinkets) become galleon'd", // 1: mcp.Option1
  "mcp.special_event_5.2": "%1$s: Five random spots get changed t' chance time spots", // 1: mcp.Option1
  "mcp.special_event_5.3": "%1$s: Five single-use shinin' spiker hawkers get spawned", // 1: mcp.Option1
  "mcp.special_event_5.4": "%1$s: All rewards n' losses be doubled fer thar remainder o' thar voyage", // 1: mcp.Option1
  "mcp.special_event_5.5": "%1$s: All red spots swap wit' black spots n' all blue spots swap wit' yellow spots", // 1: mcp.Option1
  "mcp.special_event_5.6": "%1$s: Shinin' Spikers cost only 1 doubloon", // 1: mcp.Option1
  "mcp.special_event_5.7": "%1$s: Big Dice! All regular dice roll 1-20 fer thar remainder o' thar voyage", // 1: mcp.Option1
  "mcp.special_event_5.8": "%1$s: Flip thar map! All hands be marchin’ backward, and every path be wide open", // 1: mcp.Option1
  "mcp.special_event_5.9": "%1$s: All trinkets (including currently held trinkets) become galleon'd", // 1: mcp.Option2
  "mcp.special_event_5.10": "%1$s: Five random spots get changed t' chance time spots", // 1: mcp.Option2
  "mcp.special_event_5.11": "%1$s: All rewards n' losses be doubled fer thar remainder o' thar voyage", // 1: mcp.Option2
  "mcp.special_event_5.12": "%1$s: Five single-use shinin' spiker hawkers get spawned", // 1: mcp.Option2
  "mcp.special_event_5.13": "%1$s: Big Dice! All regular dice roll 1-20 fer thar remainder o' thar voyage", // 1: mcp.Option2
  "mcp.special_event_5.14": "%1$s: Shinin' Spikers cost only 1 doubloon", // 1: mcp.Option2
  "mcp.special_event_5.15": "%1$s: All red spots swap wit' black spots n' all blue spots swap wit' yellow spots", // 1: mcp.Option2
  "mcp.special_event_5.16": "%1$s: Flip thar map! All hands be marchin’ backward, and every path be wide open", // 1: mcp.Option2
  "mcp.speed_builders.1": "A design will spawn on thar one o' thar white squares.",
  "mcp.speed_builders.2": "Copy thar build on t' thar other concrete square.",
  "mcp.speed_builders.3": "DO NOT MIRROR THE BUILD!",
  "mcp.speed_builders.4": "If ye get stuck, ye can push thar button t' reset yer build.",
  "mcp.speed_builders.5": "First swashbuckler t' copy 4 builds wins.",
  "mcp.speed_builders_end.1": "All swashbucklers must be online t' continue",
  "mcp.speed_builders_end.2": "Sand In Hourglass: 0:00",
  "mcp.speed_builders_next_build.1": "%1$s has finished!", // 1: player
  "mcp.speed_builders_start.1": "Build!",
  "mcp.spirit_shield.1": "%1$s cast %2$s!", // 1: player, 2: mcp.SpiritShield
  "mcp.spirit_shield_description.1": "%1$s%2$s%3$s Can only be acquired from thar Shinin' Spiker Altar n' Variety Altar in thar Mooshroom Grotto board or from a Goodie Bag.", // 1: mcp.SpiritShield, 2: ": ", 3: mcp.SpiritShieldDescription
  "mcp.spirit_shield_protect.1.1": " Doubloons ",
  "mcp.spirit_shield_protect.1": "%1$s be sunk %2$s%3$sfrom %4$s's %5$s!", // 1: entity, 2: score, 3: mcp.spirit_shield_protect.1.1, 4: player, 5: mcp.ThornedSpiritShield
  "mcp.spleef.1": "Spleef each other off thar map",
  "mcp.spleef2.1": "Last swashbucklers left wins!",
  "mcp.spleef_end.1": "All swashbucklers must be online t' continue",
  "mcp.spleef_tick.1": "%1$s walked the plank!", // 1: player
  "mcp.spleef_tick.2": "%1$s walked the plank!", // 1: player
  "mcp.ssarmorputon.1": "Steve did not say t' put on a body shell",
  "mcp.ssendclickchat.1": "Steve did not say t' click thar sign",
  "mcp.ssendclickchat.2": "Steve did not say t' click thar sign more than once",
  "mcp.ssendcrouch.1": "Steve did not say t' crouch",
  "mcp.ssenddrop.1": "Steve did not say t' drop that",
  "mcp.ssenddropconcrete.1": "Steve did not say t' drop that",
  "mcp.ssendeatcake.1": "Steve did not say t' eat cake.",
  "mcp.ssendeatcake.2": "You ate thar wrong number slices o' cake.",
  "mcp.ssendjump.1": "Steve did not say t' jump",
  "mcp.ssendjumpop.1": "Steve did not say t' go off thar platform",
  "mcp.ssendnoteblocks.1": "Steve did not say t' tune noteblocks",
  "mcp.ssendnoteblocks.2": "You did not tune thar noteblocks exactly three times.",
  "mcp.ssendpunch.1": "Steve did not say t' punch anyone",
  "mcp.ssendstaystill.1": "Steve did not say t' stay still.",
  "mcp.ssendstaystill.2": "Steve did not say t' move.",
  "mcp.ssnexttask2.1": "Steve says punch another swashbuckler",
  "mcp.ssnexttask2.2": "Punch another swashbuckler",
  "mcp.ssnexttask2.3": "Punch another swashbuckler",
  "mcp.ssnexttask2.4": "Steve says crouch",
  "mcp.ssnexttask2.5": "Steve says put on diamond Peg-legs",
  "mcp.ssnexttask2.6": "Steve says put on golden Peg-legs",
  "mcp.ssnexttask2.7": "Steve says put on leather Peg-legs",
  "mcp.ssnexttask2.8": "Put on diamond Peg-legs",
  "mcp.ssnexttask2.9": "Put on golden Peg-legs",
  "mcp.ssnexttask2.10": "Put on leather Peg-legs",
  "mcp.ssnexttask2.11": "Steve says put on diamond Peg-legs",
  "mcp.ssnexttask2.12": "Steve says put on golden Peg-legs",
  "mcp.ssnexttask2.13": "Steve says put on leather Peg-legs",
  "mcp.ssnexttask2.14": "Steve says jump",
  "mcp.ssnexttask2.15": "Steve says go off thar platform",
  "mcp.ssnexttask2.16": "Go off thar platform",
  "mcp.ssnexttask2.17": "Go off thar platform",
  "mcp.ssnexttask2.18": "Steve says click thar sign once",
  "mcp.ssnexttask2.19": "Click thar sign once",
  "mcp.ssnexttask2.20": "Click thar sign once",
  "mcp.ssnexttask2.21": "Steve says tune thar noteblock 3 times",
  "mcp.ssnexttask2.22": "Tune thar noteblock 3 times",
  "mcp.ssnexttask2.23": "Tune thar noteblock 3 times",
  "mcp.ssnexttask2.24": "Steve says drop thar stone block",
  "mcp.ssnexttask2.25": "Steve says drop thar cobblestone block",
  "mcp.ssnexttask2.26": "Steve says drop thar dripstone block",
  "mcp.ssnexttask2.27": "Drop thar stone block",
  "mcp.ssnexttask2.28": "Drop thar cobblestone block.",
  "mcp.ssnexttask2.29": "Drop thar dripstone block",
  "mcp.ssnexttask2.30": "Steve says drop thar dripstone block",
  "mcp.ssnexttask2.31": "Steve says drop thar stone block.",
  "mcp.ssnexttask2.32": "Steve says drop thar cobblestone block",
  "mcp.ssnexttask2.33": "Steve says eat exactly 2 slices o' cake",
  "mcp.ssnexttask2.34": "Eat exactly 2 slices o' cake",
  "mcp.ssnexttask2.35": "Eat exactly 2 slices o' cake",
  "mcp.ssnexttask2.36.1": "orange",
  "mcp.ssnexttask2.37.1": "yellow",
  "mcp.ssnexttask2.38.1": "red",
  "mcp.ssnexttask2.39.1": "orange",
  "mcp.ssnexttask2.40.1": "yellow",
  "mcp.ssnexttask2.41.1": "red",
  "mcp.ssnexttask2.42.1": "orange",
  "mcp.ssnexttask2.43.1": "yellow",
  "mcp.ssnexttask2.44.1": "red",
  "mcp.ssnexttask2.36": "Steve says drop thar %1$s concrete", // 1: mcp.orange
  "mcp.ssnexttask2.37": "Steve says drop thar %1$s concrete", // 1: mcp.yellow
  "mcp.ssnexttask2.38": "Steve says drop thar %1$s concrete", // 1: mcp.red
  "mcp.ssnexttask2.39": "Drop thar %1$s concrete", // 1: mcp.orange
  "mcp.ssnexttask2.40": "Drop thar %1$s concrete", // 1: mcp.yellow
  "mcp.ssnexttask2.41": "Drop thar %1$s concrete", // 1: mcp.red
  "mcp.ssnexttask2.42": "Steve says drop thar %1$s wool", // 1: mcp.orange
  "mcp.ssnexttask2.43": "Steve says drop thar %1$s wool", // 1: mcp.yellow
  "mcp.ssnexttask2.44": "Steve says drop thar %1$s wool", // 1: mcp.red
  "mcp.ssnexttask2.45": "Steve says stay still",
  "mcp.ssnexttask2.46": "Stay Still",
  "mcp.ssnexttask2.47": "Stay Still",
  "mcp.ss_approach_pablo.1": " Aye, welcome! In need o' me services, eh? I’ll steal some doubloons from whoever ya want, free o' charge! Though, I can’t help but notice that ",
  "mcp.Pablo_": "Pablo>",
  "mcp.ss_approach_pablo.2": "%1$s Aye, welcome! In need o' me services, eh? I’ll steal some doubloons from whoever ya want, free o' charge! Though, I can’t help but notice that %2$s ya plundered there... Tell ya what, I’ll pinch some extra doubloons just fer ye if ye lemme have that...", // 1: mcp.ss_approach_pablo.2.1, 2: mcp.TwiceDice
  "mcp.ss_approach_pablo.3": "%1$s Aye, welcome! In need o' me services, eh? I’ll steal some doubloons from whoever ya want, free o' charge! Though, I can’t help but notice that %2$s ya plundered there... Tell ya what, I’ll pinch some extra doubloons just fer ye if ye lemme have that...", // 1: mcp.ss_approach_pablo.3.1, 2: mcp.ThriceDice
  "mcp.ss_approach_pablo.4": "%1$s Aye, welcome! In need o' me services, eh? I’ll steal some doubloons from whoever ya want, free o' charge! Though, I can’t help but notice that %2$s ya plundered there... Tell ya what, I’ll pinch some extra doubloons just fer ye if ye lemme have that...", // 1: mcp.ss_approach_pablo.4.1, 2: mcp.MiniDice
  "mcp.ss_approach_pablo.5": "%1$s Aye, welcome! In need o' me services, eh? I’ll steal some doubloons from whoever ya want, free o' charge! Though, I can’t help but notice that %2$s ya plundered there... Tell ya what, I’ll pinch some extra doubloons just fer ye if ye lemme have that...", // 1: mcp.ss_approach_pablo.5.1, 2: mcp.RerollToken
  "mcp.ss_approach_pablo.6": "%1$s Aye, welcome! In need o' me services, eh? I’ll steal some doubloons from whoever ya want, free o' charge! Though, I can’t help but notice that %2$s ya plundered there... Tell ya what, I’ll pinch some extra doubloons just fer ye if ye lemme have that...", // 1: mcp.ss_approach_pablo.6.1, 2: mcp.GhostMode
  "mcp.ss_approach_pablo.7": "%1$s Aye, welcome! In need o' me services, eh? I’ll steal some doubloons from whoever ya want, free o' charge! Though, I can’t help but notice that %2$s ya plundered there... Tell ya what, I’ll pinch some extra doubloons just fer ye if ye lemme have that...", // 1: mcp.ss_approach_pablo.7.1, 2: mcp.TurnSkipper
  "mcp.ss_approach_pablo.8": "%1$s Aye, welcome! In need o' me services, eh? I’ll steal some doubloons from whoever ya want, free o' charge! Though, I can’t help but notice that %2$s ya plundered there... Tell ya what, I’ll pinch some extra doubloons just fer ye if ye lemme have that...", // 1: mcp.ss_approach_pablo.8.1, 2: mcp.Pickpocketer
  "mcp.ss_approach_pablo.9": "%1$s Aye, welcome! In need o' me services, eh? I’ll steal some doubloons from whoever ya want, free o' charge! Though, I can’t help but notice that %2$s ya plundered there... Tell ya what, I’ll pinch some extra doubloons just fer ye if ye lemme have that...", // 1: mcp.ss_approach_pablo.9.1, 2: mcp.StarProtector
  "mcp.ss_approach_pablo.10": "%1$s Aye, welcome! In need o' me services, eh? I’ll steal some doubloons from whoever ya want, free o' charge! Though, I can’t help but notice that %2$s ya plundered there... Tell ya what, I’ll pinch some extra doubloons just fer ye if ye lemme have that...", // 1: mcp.ss_approach_pablo.10.1, 2: mcp.CoinSnatcher
  "mcp.ss_approach_pablo.11": "%1$s Aye, welcome! In need o' me services, eh? I’ll steal some doubloons from whoever ya want, free o' charge! Though, I can’t help but notice that %2$s ya plundered there... Tell ya what, I’ll pinch some extra doubloons just fer ye if ye lemme have that...", // 1: mcp.ss_approach_pablo.11.1, 2: mcp.HoneyBoost
  "mcp.ss_approach_pablo.12": "%1$s Aye, welcome! In need o' me services, eh? I’ll steal some doubloons from whoever ya want, free o' charge! Though, I can’t help but notice that %2$s ya plundered there... Tell ya what, I’ll pinch some extra doubloons just fer ye if ye lemme have that...", // 1: mcp.ss_approach_pablo.12.1, 2: mcp.SpiritShield
  "mcp.ss_approach_pablo.13": "%1$s Aye, welcome! In need o' me services, eh? I’ll steal some doubloons from whoever ya want, free o' charge! Though, I can’t help but notice that %2$s ya plundered there... Tell ya what, I’ll pinch some extra doubloons just fer ye if ye lemme have that...", // 1: mcp.ss_approach_pablo.13.1, 2: mcp.AnvilTrap
  "mcp.ss_approach_pablo.14": "%1$s Aye, welcome! In need o' me services, eh? I’ll steal some doubloons from whoever ya want, free o' charge! Though, I can’t help but notice that %2$s ya plundered there... Tell ya what, I’ll pinch some extra doubloons just fer ye if ye lemme have that...", // 1: mcp.ss_approach_pablo.14.1, 2: mcp.FireTrap
  "mcp.ss_approach_pablo.15": "%1$s Aye, welcome! In need o' me services, eh? I’ll steal some doubloons from whoever ya want, free o' charge! Though, I can’t help but notice that %2$s ya plundered there... Tell ya what, I’ll pinch some extra doubloons just fer ye if ye lemme have that...", // 1: mcp.ss_approach_pablo.15.1, 2: mcp.IceTrap
  "mcp.ss_approach_pablo.16": "%1$s Aye, welcome! In need o' me services, eh? I’ll steal some doubloons from whoever ya want, free o' charge! Though, I can’t help but notice that %2$s ya plundered there... Tell ya what, I’ll pinch some extra doubloons just fer ye if ye lemme have that...", // 1: mcp.ss_approach_pablo.16.1, 2: mcp.ZapTrap
  "mcp.ss_approach_pablo.17": "%1$s Aye, welcome! In need o' me services, eh? I’ll steal some doubloons from whoever ya want, free o' charge! Though, I can’t help but notice that %2$s ya plundered there... Tell ya what, I’ll pinch some extra doubloons just fer ye if ye lemme have that...", // 1: mcp.ss_approach_pablo.17.1, 2: mcp.GoldBar
  "mcp.ss_approach_pablo.18": "%1$s Aye, welcome! In need o' me services, eh? I’ll steal some doubloons from whoever ya want, free o' charge! Though, I can’t help but notice that %2$s ya plundered there... Tell ya what, I’ll pinch some extra doubloons just fer ye if ye lemme have that...", // 1: mcp.ss_approach_pablo.18.1, 2: mcp.ReverseABoard
  "mcp.ss_approach_pablo.19": "%1$s Aye, welcome! In need o' me services, eh? I’ll steal some doubloons from whoever ya want, free o' charge! Though, I can’t help but notice that %2$s ya plundered there... Tell ya what, I’ll pinch some extra doubloons just fer ye if ye lemme have that...", // 1: mcp.ss_approach_pablo.19.1, 2: mcp.WeightedTwiceDice
  "mcp.ss_approach_pablo.20": "%1$s Aye, welcome! In need o' me services, eh? I’ll steal some doubloons from whoever ya want, free o' charge! Though, I can’t help but notice that %2$s ya plundered there... Tell ya what, I’ll pinch some extra doubloons just fer ye if ye lemme have that...", // 1: mcp.ss_approach_pablo.20.1, 2: mcp.WeightedThriceDice
  "mcp.ss_approach_pablo.21": "%1$s Aye, welcome! In need o' me services, eh? I’ll steal some doubloons from whoever ya want, free o' charge! Though, I can’t help but notice that %2$s ya plundered there... Tell ya what, I’ll pinch some extra doubloons just fer ye if ye lemme have that...", // 1: mcp.ss_approach_pablo.21.1, 2: mcp.BinaryDice
  "mcp.ss_approach_pablo.22": "%1$s Aye, welcome! In need o' me services, eh? I’ll steal some doubloons from whoever ya want, free o' charge! Though, I can’t help but notice that %2$s ya plundered there... Tell ya what, I’ll pinch some extra doubloons just fer ye if ye lemme have that...", // 1: mcp.ss_approach_pablo.22.1, 2: mcp.PremiumRerollToken
  "mcp.ss_approach_pablo.23": "%1$s Aye, welcome! In need o' me services, eh? I’ll steal some doubloons from whoever ya want, free o' charge! Though, I can’t help but notice that %2$s ya plundered there... Tell ya what, I’ll pinch some extra doubloons just fer ye if ye lemme have that...", // 1: mcp.ss_approach_pablo.23.1, 2: mcp.GhoulMode
  "mcp.ss_approach_pablo.24": "%1$s Aye, welcome! In need o' me services, eh? I’ll steal some doubloons from whoever ya want, free o' charge! Though, I can’t help but notice that %2$s ya plundered there... Tell ya what, I’ll pinch some extra doubloons just fer ye if ye lemme have that...", // 1: mcp.ss_approach_pablo.24.1, 2: mcp.PocketPlunderer
  "mcp.ss_approach_pablo.25": "%1$s Aye, welcome! In need o' me services, eh? I’ll steal some doubloons from whoever ya want, free o' charge! Though, I can’t help but notice that %2$s ya plundered there... Tell ya what, I’ll pinch some extra doubloons just fer ye if ye lemme have that...", // 1: mcp.ss_approach_pablo.25.1, 2: mcp.StarSafe
  "mcp.ss_approach_pablo.26": "%1$s Aye, welcome! In need o' me services, eh? I’ll steal some doubloons from whoever ya want, free o' charge! Though, I can’t help but notice that %2$s ya plundered there... Tell ya what, I’ll pinch some extra doubloons just fer ye if ye lemme have that...", // 1: mcp.ss_approach_pablo.26.1, 2: mcp.CoinStealer
  "mcp.ss_approach_pablo.27": "%1$s Aye, welcome! In need o' me services, eh? I’ll steal some doubloons from whoever ya want, free o' charge! Though, I can’t help but notice that %2$s ya plundered there... Tell ya what, I’ll pinch some extra doubloons just fer ye if ye lemme have that...", // 1: mcp.ss_approach_pablo.27.1, 2: mcp.HoneyZoom
  "mcp.ss_approach_pablo.28": "%1$s Aye, welcome! In need o' me services, eh? I’ll steal some doubloons from whoever ya want, free o' charge! Though, I can’t help but notice that %2$s ya plundered there... Tell ya what, I’ll pinch some extra doubloons just fer ye if ye lemme have that...", // 1: mcp.ss_approach_pablo.28.1, 2: mcp.ThornedSpiritShield
  "mcp.ss_approach_pablo.29": "%1$s Aye, welcome! In need o' me services, eh? I’ll steal some doubloons from whoever ya want, free o' charge! Though, I can’t help but notice that %2$s ya plundered there... Tell ya what, I’ll pinch some extra doubloons just fer ye if ye lemme have that...", // 1: mcp.ss_approach_pablo.29.1, 2: mcp.AnvilDeathTrap
  "mcp.ss_approach_pablo.30": "%1$s Aye, welcome! In need o' me services, eh? I’ll steal some doubloons from whoever ya want, free o' charge! Though, I can’t help but notice that %2$s ya plundered there... Tell ya what, I’ll pinch some extra doubloons just fer ye if ye lemme have that...", // 1: mcp.ss_approach_pablo.30.1, 2: mcp.InfernoTrap
  "mcp.ss_approach_pablo.31": "%1$s Aye, welcome! In need o' me services, eh? I’ll steal some doubloons from whoever ya want, free o' charge! Though, I can’t help but notice that %2$s ya plundered there... Tell ya what, I’ll pinch some extra doubloons just fer ye if ye lemme have that...", // 1: mcp.ss_approach_pablo.31.1, 2: mcp.FreezeTrap
  "mcp.ss_approach_pablo.32": "%1$s Aye, welcome! In need o' me services, eh? I’ll steal some doubloons from whoever ya want, free o' charge! Though, I can’t help but notice that %2$s ya plundered there... Tell ya what, I’ll pinch some extra doubloons just fer ye if ye lemme have that...", // 1: mcp.ss_approach_pablo.32.1, 2: mcp.LightningTrap
  "mcp.ss_approach_pablo.33": "%1$s Aye, welcome! In need o' me services, eh? I’ll steal some doubloons from whoever ya want, free o' charge! Though, I can’t help but notice that %2$s ya plundered there... Tell ya what, I’ll pinch some extra doubloons just fer ye if ye lemme have that...", // 1: mcp.ss_approach_pablo.33.1, 2: mcp.EnchantedGoldBar
  "mcp.ss_approach_pablo.34": "%1$s Aye, welcome! In need o' me services, eh? I’ll steal some doubloons from whoever ya want, free o' charge! Though, I can’t help but notice that %2$s ya plundered there... Tell ya what, I’ll pinch some extra doubloons just fer ye if ye lemme have that...", // 1: mcp.ss_approach_pablo.34.1, 2: mcp.Freeverser
  "mcp.ss_approach_pablo.35": "%1$s Aye, welcome! In need o' me services, eh? I’ll steal some doubloons from a parcel from whoever ya want, free o' charge!", // 1: mcp.ss_approach_pablo.35.1
  "mcp.ss_picnic_challenge_end.1.1": "Tyren>",
  "mcp.ss_picnic_challenge_end.1": "%1$s Well done! Here be yer reward.", // 1: mcp.ss_picnic_challenge_end.1.1
  "mcp.ss_picnic_challenge_end.2.1": "Tyren>",
  "mcp.ss_picnic_challenge_end.2": "%1$s Sorry. These be thar wrong trinkets.", // 1: mcp.ss_picnic_challenge_end.2.1
  "mcp.ss_picnic_tick.1": "Bread",
  "mcp.ss_picnic_tick.2": "Carrot",
  "mcp.ss_picnic_tick.3": "Apple",
  "mcp.ss_picnic_tick.4": "Pumpkin Pie",
  "mcp.ss_picnic_tick.5": "Cookie",
  "mcp.stars_cost_1_coin.1": "%1$s has chosen fer %2$s t' cost 1 %3$s!", // 1: player, 2: mcp.Stars, 3: mcp.Coin
  "mcp.stars_cost_1_coin.2": "%1$s now cost 1 %2$s!", // 1: mcp.Stars, 2: mcp.Coin
  "mcp.startspin.1": "You do not have enough doubloons t' spin thar grog guzzler!",
  "mcp.startspin.2": "You can only use thar grog guzzler once per turn!",
  "mcp.start_duel.1": "%1$s selected %2$s%3$s as thar duel wager!", // 1: player, 2: score, 3: mcp._Coins
  "mcp.start_duel.2": "%1$s selected %2$s%3$s as thar duel wager!", // 1: player, 2: score, 3: mcp._Star
  "mcp.start_duel.3.1": "Supershinin' spiker Armor",
  "mcp.start_duel.3": "%1$s used %2$s t' wager 30 %3$s fer 1 %4$s as thar duel wager!", // 1: player, 2: mcp.start_duel.3.1, 3: mcp.Coins, 4: mcp.Star
  "mcp.start_duel.4.3": " fer ",
  "mcp.start_duel.4": "Instigated Dust-Up: %1$s%2$s%3$s%4$s%5$s", // 1: mcp.plus2_, 2: mcp.NegativeKarma, 3: "\ue006", 4: mcp.start_duel.4.3, 5: player
  "mcp.start_game_sign.1": "Click on thar gamemode that ye would like t' play.",
  "mcp.start_game_sign.2": "Click on thar board that ye would like t' play.",
  "mcp.start_game_sign.3.1": "Note>",
  "mcp.start_game_sign.3": "%1$s%2$sMinecraft Party 2 be lettin’ up t’ 10 swashbucklers aboard fer play. At minimum, one o’ ye mateys must jump ship or take up the post o’ watchful  (yellowbelly).", // 1: mcp.start_game_sign.3.1, 2: " "
  "mcp.start_game_sign.4.1": "Note>",
  "mcp.start_game_sign.4": "%1$s%2$sThere need be at least four swashbucklers online and set as a swashbuckler to begin this voyage.", // 1: mcp.start_game_sign.4.1, 2: " "
  "mcp.start_game_sign.5.1": "Note>",
  "mcp.start_game_sign.5": "%1$s%2$sGrand Prix Mode requires an even number o' swashbucklers t' be playing.", // 1: mcp.start_game_sign.5.1, 2: " "
  "mcp.start_game_sign.6": "Note>%1$s%2$s", // 1: " ", 2: mcp.TeamsModeCheck2
  "mcp.start_game_sign.7": "Note>%1$s%2$s", // 1: " ", 2: mcp.TeamsModeCheck
  "mcp.start_game_sign.8.1": "Note>",
  "mcp.start_game_sign.8": "%1$s%2$sPairs Mode requires 8 swashbucklers.", // 1: mcp.start_game_sign.8.1, 2: " "
  "mcp.start_game_sign.9": "Please have command blocks enabled before starting thar voyage",
  "mcp.start_minigame.1": " ",
  "mcp.start_minigame.2.1": "Practice mode On!",
  "mcp.start_minigame.2": "%1$s (drop (X) t' reset scallywag)", // 1: mcp.start_minigame.2.1
  "mcp.start_minigame.3.1": " Off",
  "mcp.start_minigame.3": "Practice mode:%1$s", // 1: mcp.start_minigame.3.1
  "mcp.star_counterfeiter_description.1.3": "60 Doubloons",
  "mcp.star_counterfeiter_description.1": "%1$s%2$s%3$s Can be forked for from thar shop.\nCost: %4$s", // 1: mcp.StarCounterfeiter, 2: ": ", 3: mcp.StarCounterfeiterDescription, 4: mcp.star_counterfeiter_description.1.3
  "mcp.star_dupe_end.1.1": "Hardini>",
  "mcp.star_dupe_end.1": "%1$s Select thar box (right click) that ye believe thar shinin' spiker be in. Then right click me n' I will let ye know if ye plundered it correct.", // 1: mcp.star_dupe_end.1.1
  "mcp.star_dupe_end2.1.1": "Hardini>",
  "mcp.star_dupe_end2.1": "%1$s Better luck next time! Thar shinin' spiker was hidden here (blue outline).", // 1: mcp.star_dupe_end2.1.1
  "mcp.star_dupe_end2.2.1": "Hardini>",
  "mcp.star_dupe_end2.2": "%1$s Well done %2$s! Ye've been awarded a net gain o' 1 shinin' spiker! ", // 1: mcp.star_dupe_end2.2.1, 2: player
  "mcp.star_dupe_end2.3.1": "Hardini>",
  "mcp.star_dupe_end2.3": "%1$s Well done %2$s! Ye've been awarded a net gain o' 2 shinin' spikers! ", // 1: mcp.star_dupe_end2.3.1, 2: player
  "mcp.star_dupe_setup.1.1": "Hardini>",
  "mcp.star_dupe_setup.1": "%1$s Select a box (right click) t' put one o' yer shinin' spikers into. Then press one o' thar buttons in thar center t' set sail. Thar boxes will move around very fast fer 10 seconds. Ye must keep track o' which box ye select then identify it correctly afterwards in order fer thar trick t' work.", // 1: mcp.star_dupe_setup.1.1
  "mcp.star_protector.1": "You need at least one shinin' spiker purchased from thar board t' use this trinket.",
  "mcp.star_protector.2": "%1$s cast %2$s!", // 1: player, 2: mcp.StarProtector
  "mcp.star_protector_description.1.3": "10 Doubloons",
  "mcp.star_protector_description.1": "%1$s%2$s%3$s Can be forked for from thar shop.\nCost: %4$s", // 1: mcp.StarProtector, 2: ": ", 3: mcp.StarProtectorDescription, 4: mcp.star_protector_description.1.3
  "mcp.star_safe.1": "You need at least two shinin' spikers purchased from thar board t' use this trinket.",
  "mcp.star_safe.2": "%1$s cast %2$s!", // 1: player, 2: mcp.StarSafe
  "mcp.star_safe_description.1.3": "10 Doubloons",
  "mcp.star_safe_description.1": "%1$s%2$s%3$s Can be forked for from thar shop.\nCost: %4$s", // 1: mcp.StarSafe, 2: ": ", 3: mcp.StarSafeDescription, 4: mcp.star_safe_description.1.3
  "mcp.star_schmoover.1": "%1$s moved thar shinin' spiker spot!", // 1: player
  "mcp.star_schmoover.2.2": " Doubloons",
  "mcp.star_schmoover.2": "1 %1$s:     %2$s%3$s", // 1: mcp.Star, 2: score, 3: mcp.star_schmoover.2.2
  "mcp.star_schmoover_description.1.2": " Can be forked for from thar shop.\nCost: ",
  "mcp.star_schmoover_description.1": "%1$s%2$sMoves thar main shinin' spiker hawker t' a new random location.%3$s%4$s", // 1: mcp.StarSchmoover, 2: ": ", 3: mcp.star_schmoover_description.1.2, 4: mcp.15_Coins
  "mcp.star_schmoover_description.2": "%1$s%2$s%3$s Can be forked for from thar shop.\nCost: %4$s", // 1: mcp.StarSchmoover, 2: ": ", 3: mcp.StarSchmooverDescription2, 4: mcp.15_Coins
  "mcp.star_setter.1": "Fly t' thar one o' thar Shinin' Spiker Hawker landmarks highlighted in white t' select thar location.",
  "mcp.star_setter.2": "%1$s moved thar shinin' spiker spot!", // 1: player
  "mcp.star_setter.3.2": " Doubloons",
  "mcp.star_setter.3": "1 %1$s:     %2$s%3$s", // 1: mcp.Star, 2: score, 3: mcp.star_setter.3.2
  "mcp.star_setter_description.1": "%1$s%2$s%3$s Can be forked for from thar shop.\nCost: %4$s", // 1: mcp.StarSetter, 2: ": ", 3: mcp.StarSetterDescription1, 4: mcp.15_Coins
  "mcp.star_setter_description.2": "%1$s%2$s%3$s Can be forked for from thar shop.\nCost: %4$s", // 1: mcp.StarSetter, 2: ": ", 3: mcp.StarSetterDescription2, 4: mcp.15_Coins
  "mcp.star_shard_description.1": "%1$s%2$s%3$s Can only be acquired from thar Shinin' Spiker Altar n' Variety Altar in thar Mooshroom Grotto board.", // 1: mcp.StarShard, 2: ": ", 3: mcp.StarShardDescription
  "mcp.star_stealer_description.1.3": "60 Doubloons",
  "mcp.star_stealer_description.1": "%1$s%2$s%3$s Can be forked for from thar shop.\nCost: %4$s", // 1: mcp.StarStealer, 2: ": ", 3: mcp.StarStealerDescription, 4: mcp.star_stealer_description.1.3
  "mcp.star_supplier.1": "%1$s teleported t' thar shinin' spiker spot n' was supplied wit' %2$s%3$s!", // 1: player, 2: score, 3: mcp._Coins
  "mcp.star_supplier_description.1.3": "30 Doubloons",
  "mcp.star_supplier_description.1": "%1$s%2$s%3$s Can be forked for from thar shop.\nCost: %4$s", // 1: mcp.StarSupplier, 2: ": ", 3: mcp.StarSupplierDescription1, 4: mcp.star_supplier_description.1.3
  "mcp.star_supplier_description.2.3": "30 Doubloons",
  "mcp.star_supplier_description.2": "%1$s%2$s%3$s Can be forked for from thar shop.\nCost: %4$s", // 1: mcp.StarSupplier, 2: ": ", 3: mcp.StarSupplierDescription2, 4: mcp.star_supplier_description.2.3
  "mcp.star_supplier_description.3.3": "30 Doubloons",
  "mcp.star_supplier_description.3": "%1$s%2$s%3$s Can be forked for from thar shop.\nCost: %4$s", // 1: mcp.StarSupplier, 2: ": ", 3: mcp.StarSupplierDescription3, 4: mcp.star_supplier_description.3.3
  "mcp.step_into_altar.1": "Welcome t' thar sacrificial alter. Drop yer doubloons into thar lava cauldron t' sacrifice them. When ye're done, press thar button n' a reward will be given t' ye. Thar more doubloons ye sacrifice, thar higher thar chances be o' getting more n' better trinkets.",
  "mcp.step_into_altar.2": "Drop doubloons into thar altar n' press thar button t' sacrifice them t' get some trinkets!",
  "mcp.stevesays2.1": "You must do thar action in chat only if Steve says so.",
  "mcp.stevesays3.1": "If ye do an action that ye be not supposed t', then ye get kicked out o' thar voyage!",
  "mcp.stevesays4.1": "You earn 3 Glory Tallies fer completing each action on time, 4 Glory Tallies fer completing thar action first n' 0 Glory Tallies fer not completing thar action at all.",
  "mcp.stevesays5.1": "The voyage ends after 22 actions. Earn thar most glory tallies t' plunder!",
  "mcp.steve_says.1": "Do exactly what Steve tells ye t' do.",
  "mcp.steve_says_rules.1": "You must do thar action in chat only if Steve says so.",
  "mcp.steve_says_rules.2": "If ye do an action that ye be not supposed t', then ye get kicked out o' thar voyage!",
  "mcp.steve_says_rules.3": "You earn 3 Glory Tallies fer completing each action on time, 4 Glory Tallies fer completing thar action first n' 0 Glory Tallies fer not completing thar action at all.",
  "mcp.steve_says_rules.4": "The voyage ends after 22 actions. Earn thar most glory tallies t' plunder!",
  "mcp.steve_says_start.1": "Steve says thar voyage has begun!",
  "mcp.stickyglueunstuck.1.1": "sticky glue!",
  "mcp.stickyglueunstuck.1": "%1$s be unstuck from thar %2$s", // 1: player, 2: mcp.stickyglueunstuck.1.1
  "mcp.stickyglueunstuck.2.1": "sticky glue",
  "mcp.stickyglueunstuck.2": "%1$s be unstuck from one o' their %2$s snares!", // 1: player, 2: mcp.stickyglueunstuck.2.1
  "mcp.sticky_glue_turn.1.1": "sticky glue!",
  "mcp.sticky_glue_turn.1": "%1$s be stuck in thar %2$s", // 1: player, 2: mcp.sticky_glue_turn.1.1
  "mcp.stimulus.1": "Stimulus! All swashbucklers have received %1$s%2$s!", // 1: score, 2: mcp._Coins
  "mcp.stimulus.2": "Stimulus! Both tribes have received %1$s%2$s!", // 1: score, 2: mcp._Coins
  "mcp.stimulus.3": "Stimulus! All tribes have received %1$s%2$s!", // 1: score, 2: mcp._Coins
  "mcp.suburbia_scramble_cutscene.1.2": " <Nay>",
  "mcp.suburbia_scramble_cutscene.1": "\nWould you like to get a birdseye view of the map?\n%1$s%2$s", // 1: mcp.yes, 2: mcp.suburbia_scramble_cutscene.1.2
  "mcp.suburbia_scramble_cutscene.2.1": "\nInfo> ",
  "mcp.suburbia_scramble_cutscene.2.2": "Shinin' Spiker Hawkers",
  "mcp.suburbia_scramble_cutscene.2": "%1$sSuburbia Scramble be all about investing in properties. %2$s do not spawn on this board.", // 1: mcp.suburbia_scramble_cutscene.2.1, 2: mcp.suburbia_scramble_cutscene.2.2
  "mcp.suburbia_scramble_cutscene.3.1": "\nAcquiring Spikers> ",
  "mcp.suburbia_scramble_cutscene.3": "%1$sPlayers' %2$s counts be based on thar number o' %3$s they have invested in each parcel. Thar more %4$s a swashbuckler has invested in a parcel that they own, thar more %5$s they will get from it.", // 1: mcp.suburbia_scramble_cutscene.3.1, 2: mcp.Star, 3: mcp.Coins, 4: mcp.Coins, 5: mcp.Stars
  "mcp.suburbia_scramble_cutscene.4.1": "\nInvesting in Parcels> ",
  "mcp.suburbia_scramble_cutscene.4": "%1$s Passing by a parcel gives ye an opportunity t' invest in it. Ye can invest any amount o' %2$s that ye have into thar parcel. Use thar \"+1 %3$s\" n' \"-1 %4$s\" signs t' add n' subtract thar amount that ye would like invested. Click on thar confirmation sign in thar middle t' confirm yer investment.", // 1: mcp.suburbia_scramble_cutscene.4.1, 2: mcp.Coins, 3: mcp.Coin, 4: mcp.Coin
  "mcp.suburbia_scramble_cutscene.5.1": "\nShinin' Spiker Payouts> ",
  "mcp.suburbia_scramble_cutscene.5": "%1$sWhenever any changes t' a parcel investment occurs, thar text on top will update t' show who owns it as well as thar %2$s payouts fer thar parcel.", // 1: mcp.suburbia_scramble_cutscene.5.1, 2: mcp.Star
  "mcp.suburbia_scramble_cutscene.6": "\nShinin' Spikers can also be given out to the 2nd place swashbuckler in a parcel if they have enough %1$s invested.", // 1: mcp.Coins
  "mcp.suburbia_scramble_cutscene.7": "\nShinin' Spikers can also be given out to the 2nd and 3rd place swashbuckler in a parcel if they have enough %1$s invested.", // 1: mcp.Coins
  "mcp.suburbia_scramble_cutscene.8.1": "\nTier Buildings> ",
  "mcp.suburbia_scramble_cutscene.8": "%1$sThe building on thar parcels will also update depending on thar number o' %2$s invested by thar parcel owner (thar swashbuckler wit' thar most %3$s invested in thar parcel).", // 1: mcp.suburbia_scramble_cutscene.8.1, 2: mcp.Coins, 3: mcp.Coins
  "mcp.suburbia_scramble_cutscene.9.1": "\nTier 1 Building> ",
  "mcp.suburbia_scramble_cutscene.9": "%1$sThis be thar Tier 1 Building. It awards 1 %2$s t' thar parcel owner.", // 1: mcp.suburbia_scramble_cutscene.9.1, 2: mcp.Star
  "mcp.suburbia_scramble_cutscene.10.1": "\nTier 2 Building> ",
  "mcp.suburbia_scramble_cutscene.10": "%1$sThis be thar Tier 2 Building. It awards 2 %2$s t' thar parcel owner.", // 1: mcp.suburbia_scramble_cutscene.10.1, 2: mcp.Stars
  "mcp.suburbia_scramble_cutscene.11.1": "\nTier 3 Building> ",
  "mcp.suburbia_scramble_cutscene.11": "%1$sThis be thar Tier 3 Building. It awards 3 %2$s t' thar parcel owner.", // 1: mcp.suburbia_scramble_cutscene.11.1, 2: mcp.Stars
  "mcp.suburbia_scramble_cutscene.12.1": "\nTier 4 Building> ",
  "mcp.suburbia_scramble_cutscene.12": "%1$sThis be thar Tier 4 Building. It awards 4 %2$s t' thar parcel owner.", // 1: mcp.suburbia_scramble_cutscene.12.1, 2: mcp.Stars
  "mcp.suburbia_scramble_cutscene.13.1": "\nParcel 5 Building> ",
  "mcp.suburbia_scramble_cutscene.13": "%1$sThis be thar Parcel 5 Building. It both looks n' works differently from thar other parcels. It gives 3 %2$s (regardless o' thar amount o' %3$s invested) t' thar parcel owner. This parcel can only be accessed by going through thar manhole.", // 1: mcp.suburbia_scramble_cutscene.13.1, 2: mcp.Stars, 3: mcp.Coins
  "mcp.suburbia_scramble_cutscene.14.1": "\nThe Manhole> ",
  "mcp.suburbia_scramble_cutscene.14": "%1$sThis be thar manhole. When thar manhole be open, it will bring swashbucklers t' thar path where Parcel 5 be located. Swashbucklers that reach thar end o' thar path will take thar manhole exit by thar start o' thar board. Thar manhole's initial state be closed.", // 1: mcp.suburbia_scramble_cutscene.14.1
  "mcp.suburbia_scramble_cutscene.15.1": "\nOpening The Manhole> ",
  "mcp.suburbia_scramble_cutscene.15": "%1$sThe manhole opens when a swashbuckler lands on thar magenta landmark right before it n' stays open fer one turn. A swashbuckler can also travel through thar manhole in its closed state if thar swashbuckler has %2$s or %3$s activated.", // 1: mcp.suburbia_scramble_cutscene.15.1, 2: mcp.GhostMode, 3: mcp.GhoulMode
  "mcp.suburbia_scramble_cutscene.16.1": "\nCorner Magenta Landmarks> ",
  "mcp.suburbia_scramble_cutscene.16": "%1$sLanding on a magenta landmark on a corner o' thar board automatically invests 10 %2$s in thar nearest parcel fer thar swashbuckler that lands on thar landmark.", // 1: mcp.suburbia_scramble_cutscene.16.1, 2: mcp.Coins
  "mcp.suburbia_scramble_cutscene.17.1": "\nPablo the Pincher> ",
  "mcp.suburbia_scramble_cutscene.17": "%1$sVisit Pablo thar Pincher's Humble Abode! Ye can choose an enemy n' Pablo will steal from a random parcel o' theirs n' deposit thar investment into yers. If ye have a spare trinket t' offer that Pablo wants, Pablo will Pinch extra hard.", // 1: mcp.suburbia_scramble_cutscene.17.1
  "mcp.suburbia_scramble_cutscene.18.1": "\nPicnic Panic Reckonin'> ",
  "mcp.suburbia_scramble_cutscene.18": "%1$sHelp Tyren organize his picnic basket n' he will reward ye wit' 10 %2$s. ", // 1: mcp.suburbia_scramble_cutscene.18.1, 2: mcp.Coins
  "mcp.suburbia_scramble_cutscene.19.1": "\nDiversification Shinin' Spiker> ",
  "mcp.suburbia_scramble_cutscene.19.2": "Map Made Shinin' Spiker",
  "mcp.suburbia_scramble_cutscene.19": "%1$sThe %2$s fer this board be awarded t' thar swashbuckler that has thar highest minimum %3$s invested across all parcels.", // 1: mcp.suburbia_scramble_cutscene.19.1, 2: mcp.suburbia_scramble_cutscene.19.2, 3: mcp.Coins
  "mcp.suburbia_scramble_cutscene.20": "%1$s <NEXT>", // 1: mcp.previous
  "mcp.suburbia_scramble_cutscene.21": "%1$s <BON VOYAGE>", // 1: mcp.previous
  "mcp.suburbia_scramble_description.1.1": "Suburbia Scramble Board> ",
  "mcp.suburbia_scramble_description.1.2": "1 ",
  "mcp.suburbia_scramble_description.1.3": "Magenta Landmarks>\n",
  "mcp.suburbia_scramble_description.1.5": "Map Made Shinin' Spiker> ",
  "mcp.suburbia_scramble_description.1": "%1$sShinin' Spikers are acquired by investing into parcels. Whoever invests the most doubloons into a parcel becomes the owner of that parcel and earns spikers depending on how many doubloons they have invested into the parcel.\n%2$sDoubloon: Tier 1 Parcel\n%3$s Doubloons: Tier 2 Parcel\n%4$s Doubloons: Tier 3 Parcel\n%5$s Doubloons: Tier 4 Parcel\nParcel 5 can be visited by going through the manhole. Parcel 5 always remains at tier 3.\n%6$sManhole: Opens the manhole for one turn. Jumping in there leads to the part of the board with Parcel 5.\nCorner landmarks: Automatically invests 10 %7$s (for free) in the nearest parcel for the swashbuckler that lands on the landmark.\n%8$sThe Diversification Shinin' Spiker be awarded t' thar swashbuckler wit' thar highest minimum number o' %9$s invested across all parcels.", // 1: mcp.suburbia_scramble_description.1.1, 2: mcp.suburbia_scramble_description.1.2, 3: score, 4: score, 5: score, 6: mcp.suburbia_scramble_description.1.3, 7: mcp.Coins, 8: mcp.suburbia_scramble_description.1.5, 9: mcp.Coins
  "mcp.suburbia_scramble_investment_sign.1": "%1$s has invested %2$s doubloons into Parcel 1", // 1: player, 2: score
  "mcp.suburbia_scramble_investment_sign.2": "%1$s has invested %2$s doubloons into Parcel 2", // 1: player, 2: score
  "mcp.suburbia_scramble_investment_sign.3": "%1$s has invested %2$s doubloons into Parcel 3", // 1: player, 2: score
  "mcp.suburbia_scramble_investment_sign.4": "%1$s has invested %2$s doubloons into Parcel 4", // 1: player, 2: score
  "mcp.suburbia_scramble_investment_sign.5": "%1$s has invested %2$s doubloons into Parcel 5", // 1: player, 2: score
  "mcp.suburbia_scramble_magenta_event.1": "10 Doubloons have been invested into Parcel 1 fer %1$s", // 1: player
  "mcp.suburbia_scramble_magenta_event.2": "10 Doubloons have been invested into Parcel 2 fer %1$s", // 1: player
  "mcp.suburbia_scramble_magenta_event.3": "10 Doubloons have been invested into Parcel 3 fer %1$s", // 1: player
  "mcp.suburbia_scramble_magenta_event.4": "10 Doubloons have been invested into Parcel 4 fer %1$s", // 1: player
  "mcp.suburbia_scramble_magenta_event.5": "The manhole has been opened fer one turn!",
  "mcp.suburbia_scramble_magenta_event.6": "The manhole has been opened fer an additional turn!",
  "mcp.suburbia_scramble_new_owner.1": "%1$s be thar new owner o' Parcel 1", // 1: player
  "mcp.suburbia_scramble_new_owner.2": "%1$s be thar new owner o' Parcel 2", // 1: player
  "mcp.suburbia_scramble_new_owner.3": "%1$s be thar new owner o' Parcel 3", // 1: player
  "mcp.suburbia_scramble_new_owner.4": "%1$s be thar new owner o' Parcel 4", // 1: player
  "mcp.suburbia_scramble_new_owner.5": "%1$s be thar new owner o' Parcel 5", // 1: player
  "mcp.suburbia_scramble_new_owner.6.1": "Gold Tribe",
  "mcp.suburbia_scramble_new_owner.6": "%1$s be thar new owner o' Parcel 1", // 1: mcp.suburbia_scramble_new_owner.6.1
  "mcp.suburbia_scramble_new_owner.7.1": "Gold Tribe",
  "mcp.suburbia_scramble_new_owner.7": "%1$s be thar new owner o' Parcel 2", // 1: mcp.suburbia_scramble_new_owner.7.1
  "mcp.suburbia_scramble_new_owner.8.1": "Gold Tribe",
  "mcp.suburbia_scramble_new_owner.8": "%1$s be thar new owner o' Parcel 3", // 1: mcp.suburbia_scramble_new_owner.8.1
  "mcp.suburbia_scramble_new_owner.9.1": "Gold Tribe",
  "mcp.suburbia_scramble_new_owner.9": "%1$s be thar new owner o' Parcel 4", // 1: mcp.suburbia_scramble_new_owner.9.1
  "mcp.suburbia_scramble_new_owner.10.1": "Gold Tribe",
  "mcp.suburbia_scramble_new_owner.10": "%1$s be thar new owner o' Parcel 5", // 1: mcp.suburbia_scramble_new_owner.10.1
  "mcp.suburbia_scramble_new_owner.11.1": "Aqua Tribe",
  "mcp.suburbia_scramble_new_owner.11": "%1$s be thar new owner o' Parcel 1", // 1: mcp.suburbia_scramble_new_owner.11.1
  "mcp.suburbia_scramble_new_owner.12.1": "Aqua Tribe",
  "mcp.suburbia_scramble_new_owner.12": "%1$s be thar new owner o' Parcel 2", // 1: mcp.suburbia_scramble_new_owner.12.1
  "mcp.suburbia_scramble_new_owner.13.1": "Aqua Tribe",
  "mcp.suburbia_scramble_new_owner.13": "%1$s be thar new owner o' Parcel 3", // 1: mcp.suburbia_scramble_new_owner.13.1
  "mcp.suburbia_scramble_new_owner.14.1": "Aqua Tribe",
  "mcp.suburbia_scramble_new_owner.14": "%1$s be thar new owner o' Parcel 4", // 1: mcp.suburbia_scramble_new_owner.14.1
  "mcp.suburbia_scramble_new_owner.15.1": "Aqua Tribe",
  "mcp.suburbia_scramble_new_owner.15": "%1$s be thar new owner o' Parcel 5", // 1: mcp.suburbia_scramble_new_owner.15.1
  "mcp.suburbia_scramble_new_owner.16.1": "Pink Tribe",
  "mcp.suburbia_scramble_new_owner.16": "%1$s be thar new owner o' Parcel 1", // 1: mcp.suburbia_scramble_new_owner.16.1
  "mcp.suburbia_scramble_new_owner.17.1": "Pink Tribe",
  "mcp.suburbia_scramble_new_owner.17": "%1$s be thar new owner o' Parcel 2", // 1: mcp.suburbia_scramble_new_owner.17.1
  "mcp.suburbia_scramble_new_owner.18.1": "Pink Tribe",
  "mcp.suburbia_scramble_new_owner.18": "%1$s be thar new owner o' Parcel 3", // 1: mcp.suburbia_scramble_new_owner.18.1
  "mcp.suburbia_scramble_new_owner.19.1": "Pink Tribe",
  "mcp.suburbia_scramble_new_owner.19": "%1$s be thar new owner o' Parcel 4", // 1: mcp.suburbia_scramble_new_owner.19.1
  "mcp.suburbia_scramble_new_owner.20.1": "Pink Tribe",
  "mcp.suburbia_scramble_new_owner.20": "%1$s be thar new owner o' Parcel 5", // 1: mcp.suburbia_scramble_new_owner.20.1
  "mcp.suburbia_scramble_new_owner.21.1": "Tan Tribe",
  "mcp.suburbia_scramble_new_owner.21": "%1$s be thar new owner o' Parcel 1", // 1: mcp.suburbia_scramble_new_owner.21.1
  "mcp.suburbia_scramble_new_owner.22.1": "Tan Tribe",
  "mcp.suburbia_scramble_new_owner.22": "%1$s be thar new owner o' Parcel 2", // 1: mcp.suburbia_scramble_new_owner.22.1
  "mcp.suburbia_scramble_new_owner.23.1": "Tan Tribe",
  "mcp.suburbia_scramble_new_owner.23": "%1$s be thar new owner o' Parcel 3", // 1: mcp.suburbia_scramble_new_owner.23.1
  "mcp.suburbia_scramble_new_owner.24.1": "Tan Tribe",
  "mcp.suburbia_scramble_new_owner.24": "%1$s be thar new owner o' Parcel 4", // 1: mcp.suburbia_scramble_new_owner.24.1
  "mcp.suburbia_scramble_new_owner.25.1": "Tan Tribe",
  "mcp.suburbia_scramble_new_owner.25": "%1$s be thar new owner o' Parcel 5", // 1: mcp.suburbia_scramble_new_owner.25.1
  "mcp.suburbia_scramble_new_owner.26.1": "Purple Tribe",
  "mcp.suburbia_scramble_new_owner.26": "%1$s be thar new owner o' Parcel 1", // 1: mcp.suburbia_scramble_new_owner.26.1
  "mcp.suburbia_scramble_new_owner.27.1": "Purple Tribe",
  "mcp.suburbia_scramble_new_owner.27": "%1$s be thar new owner o' Parcel 2", // 1: mcp.suburbia_scramble_new_owner.27.1
  "mcp.suburbia_scramble_new_owner.28.1": "Purple Tribe",
  "mcp.suburbia_scramble_new_owner.28": "%1$s be thar new owner o' Parcel 3", // 1: mcp.suburbia_scramble_new_owner.28.1
  "mcp.suburbia_scramble_new_owner.29.1": "Purple Tribe",
  "mcp.suburbia_scramble_new_owner.29": "%1$s be thar new owner o' Parcel 4", // 1: mcp.suburbia_scramble_new_owner.29.1
  "mcp.suburbia_scramble_new_owner.30.1": "Purple Tribe",
  "mcp.suburbia_scramble_new_owner.30": "%1$s be thar new owner o' Parcel 5", // 1: mcp.suburbia_scramble_new_owner.30.1
  "mcp.suburbia_scramble_new_owner.31.1": "Teal Tribe",
  "mcp.suburbia_scramble_new_owner.31": "%1$s be thar new owner o' Parcel 1", // 1: mcp.suburbia_scramble_new_owner.31.1
  "mcp.suburbia_scramble_new_owner.32.1": "Teal Tribe",
  "mcp.suburbia_scramble_new_owner.32": "%1$s be thar new owner o' Parcel 2", // 1: mcp.suburbia_scramble_new_owner.32.1
  "mcp.suburbia_scramble_new_owner.33.1": "Teal Tribe",
  "mcp.suburbia_scramble_new_owner.33": "%1$s be thar new owner o' Parcel 3", // 1: mcp.suburbia_scramble_new_owner.33.1
  "mcp.suburbia_scramble_new_owner.34.1": "Teal Tribe",
  "mcp.suburbia_scramble_new_owner.34": "%1$s be thar new owner o' Parcel 4", // 1: mcp.suburbia_scramble_new_owner.34.1
  "mcp.suburbia_scramble_new_owner.35.1": "Teal Tribe",
  "mcp.suburbia_scramble_new_owner.35": "%1$s be thar new owner o' Parcel 5", // 1: mcp.suburbia_scramble_new_owner.35.1
  "mcp.suburbia_scramble_next_turn.1": "The manhole be now closed!",
  "mcp.suburbia_scramble_pass_spot.1.1": "Tyren>",
  "mcp.suburbia_scramble_pass_spot.1": "%1$s Come help me out wit' something real quickly n' I will give ye a sweet reward. Talk t' me t' set sail thar task or click thar sign t' learn more.", // 1: mcp.suburbia_scramble_pass_spot.1.1
  "mcp.suburbia_scramble_pass_spot.2": "%1$s Trinkets fer sale! Get yer trinkets here!", // 1: mcp.merchant_
  "mcp.suburbia_scramble_tick.1": "Crouch over manhole t' go through (optional)",
  "mcp.suburbia_scramble_tick.2": " ",
  "mcp.suburbia_scramble_update_stars.1": "Shinin' Spiker Payouts:\n1st\n1-16 %1$s%2$s%3$s\n17-34 %4$s%5$s%6$s\n35-51 %7$s%8$s%9$s\n52+ %10$s%11$s%12$s\n2nd\n17-34 %13$s%14$s%15$s\n35+ %16$s%17$s%18$s\n3rd\n35+ %19$s%20$s%21$s", // 1: mcp.Coins, 2: " : ", 3: "\u272e", 4: mcp.Coins, 5: " : ", 6: "\u272e\u272e", 7: mcp.Coins, 8: " : ", 9: "\u272e\u272e\u272e", 10: mcp.Coins, 11: " : ", 12: "\u272e\u272e\u272e\u272e", 13: mcp.Coins, 14: " : ", 15: "\u272e", 16: mcp.Coins, 17: " : ", 18: "\u272e\u272e", 19: mcp.Coins, 20: " : ", 21: "\u272e"
  "mcp.suburbia_scramble_update_stars.2": "Shinin' Spiker Payouts:\n1st\n1-19 %1$s%2$s%3$s\n20-39 %4$s%5$s%6$s\n40-59 %7$s%8$s%9$s\n60+ %10$s%11$s%12$s\n2nd\n20-39 %13$s%14$s%15$s\n40+ %16$s%17$s%18$s", // 1: mcp.Coins, 2: " : ", 3: "\u272e", 4: mcp.Coins, 5: " : ", 6: "\u272e\u272e", 7: mcp.Coins, 8: " : ", 9: "\u272e\u272e\u272e", 10: mcp.Coins, 11: " : ", 12: "\u272e\u272e\u272e\u272e", 13: mcp.Coins, 14: " : ", 15: "\u272e", 16: mcp.Coins, 17: " : ", 18: "\u272e\u272e"
  "mcp.suburbia_scramble_update_stars.3": "Shinin' Spiker Payouts:\n1st\n1-22 %1$s%2$s%3$s\n23-45 %4$s%5$s%6$s\n46-69 %7$s%8$s%9$s\n70+ %10$s%11$s%12$s\n2nd\n23+ %13$s%14$s%15$s", // 1: mcp.Coins, 2: " : ", 3: "\u272e", 4: mcp.Coins, 5: " : ", 6: "\u272e\u272e", 7: mcp.Coins, 8: " : ", 9: "\u272e\u272e\u272e", 10: mcp.Coins, 11: " : ", 12: "\u272e\u272e\u272e\u272e", 13: mcp.Coins, 14: " : ", 15: "\u272e"
  "mcp.suburbia_scramble_update_stars.4": "Shinin' Spiker Payouts:\n1st\n1-27 %1$s%2$s%3$s\n28-55 %4$s%5$s%6$s\n56+ %7$s%8$s%9$s\n2nd\n28-55 %10$s%11$s%12$s", // 1: mcp.Coins, 2: " : ", 3: "\u272e", 4: mcp.Coins, 5: " : ", 6: "\u272e\u272e", 7: mcp.Coins, 8: " : ", 9: "\u272e\u272e\u272e", 10: mcp.Coins, 11: " : ", 12: "\u272e"
  "mcp.suburbia_scramble_update_stars.5": "Shinin' Spiker Payouts:\n1st\n1-34 %1$s%2$s%3$s\n35-69 %4$s%5$s%6$s\n70+ %7$s%8$s%9$s", // 1: mcp.Coins, 2: " : ", 3: "\u272e", 4: mcp.Coins, 5: " : ", 6: "\u272e\u272e", 7: mcp.Coins, 8: " : ", 9: "\u272e\u272e\u272e"
  "mcp.suburbia_scramble_update_stars.6": "Shinin' Spiker Payouts:\n1st\n1+ %1$s%2$s%3$s", // 1: mcp.Coins, 2: " : ", 3: "\u272e\u272e\u272e"
  "mcp.suburbia_scramble_update_stars.7": "Claimed by: %1$s", // 1: mcp.Nobody
  "mcp.suburbia_scramble_update_stars.8.1": "Claimed by: ",
  "mcp.suburbia_scramble_update_stars.8": "%1$sPurple Tribe", // 1: mcp.suburbia_scramble_update_stars.8.1
  "mcp.suburbia_scramble_update_stars.9.1": "Tan Tribe",
  "mcp.suburbia_scramble_update_stars.9": "Claimed by: %1$s", // 1: mcp.suburbia_scramble_update_stars.9.1
  "mcp.suburbia_scramble_update_stars.10.1": "Pink Tribe",
  "mcp.suburbia_scramble_update_stars.10": "Claimed by: %1$s", // 1: mcp.suburbia_scramble_update_stars.10.1
  "mcp.suburbia_scramble_update_stars.11.1": "Teal Tribe",
  "mcp.suburbia_scramble_update_stars.11": "Claimed by: %1$s", // 1: mcp.suburbia_scramble_update_stars.11.1
  "mcp.suburbia_scramble_update_stars.12.1": "Aqua Tribe",
  "mcp.suburbia_scramble_update_stars.12": "Claimed by: %1$s", // 1: mcp.suburbia_scramble_update_stars.12.1
  "mcp.suburbia_scramble_update_stars.13.1": "Gold Tribe",
  "mcp.suburbia_scramble_update_stars.13": "Claimed by: %1$s", // 1: mcp.suburbia_scramble_update_stars.13.1
  "mcp.suburbia_scramble_update_stars.14": "Claimed by: %1$s", // 1: mcp.Nobody
  "mcp.suburbia_scramble_update_stars.15.1": "Claimed by: ",
  "mcp.suburbia_scramble_update_stars.15": "%1$sPurple Tribe", // 1: mcp.suburbia_scramble_update_stars.15.1
  "mcp.suburbia_scramble_update_stars.16.1": "Tan Tribe",
  "mcp.suburbia_scramble_update_stars.16": "Claimed by: %1$s", // 1: mcp.suburbia_scramble_update_stars.16.1
  "mcp.suburbia_scramble_update_stars.17.1": "Pink Tribe",
  "mcp.suburbia_scramble_update_stars.17": "Claimed by: %1$s", // 1: mcp.suburbia_scramble_update_stars.17.1
  "mcp.suburbia_scramble_update_stars.18.1": "Teal Tribe",
  "mcp.suburbia_scramble_update_stars.18": "Claimed by: %1$s", // 1: mcp.suburbia_scramble_update_stars.18.1
  "mcp.suburbia_scramble_update_stars.19.1": "Aqua Tribe",
  "mcp.suburbia_scramble_update_stars.19": "Claimed by: %1$s", // 1: mcp.suburbia_scramble_update_stars.19.1
  "mcp.suburbia_scramble_update_stars.20.1": "Gold Tribe",
  "mcp.suburbia_scramble_update_stars.20": "Claimed by: %1$s", // 1: mcp.suburbia_scramble_update_stars.20.1
  "mcp.suburbia_scramble_update_stars.21": "Claimed by: %1$s", // 1: mcp.Nobody
  "mcp.suburbia_scramble_update_stars.22.1": "Claimed by: ",
  "mcp.suburbia_scramble_update_stars.22": "%1$sPurple Tribe", // 1: mcp.suburbia_scramble_update_stars.22.1
  "mcp.suburbia_scramble_update_stars.23.1": "Tan Tribe",
  "mcp.suburbia_scramble_update_stars.23": "Claimed by: %1$s", // 1: mcp.suburbia_scramble_update_stars.23.1
  "mcp.suburbia_scramble_update_stars.24.1": "Pink Tribe",
  "mcp.suburbia_scramble_update_stars.24": "Claimed by: %1$s", // 1: mcp.suburbia_scramble_update_stars.24.1
  "mcp.suburbia_scramble_update_stars.25.1": "Teal Tribe",
  "mcp.suburbia_scramble_update_stars.25": "Claimed by: %1$s", // 1: mcp.suburbia_scramble_update_stars.25.1
  "mcp.suburbia_scramble_update_stars.26.1": "Aqua Tribe",
  "mcp.suburbia_scramble_update_stars.26": "Claimed by: %1$s", // 1: mcp.suburbia_scramble_update_stars.26.1
  "mcp.suburbia_scramble_update_stars.27.1": "Gold Tribe",
  "mcp.suburbia_scramble_update_stars.27": "Claimed by: %1$s", // 1: mcp.suburbia_scramble_update_stars.27.1
  "mcp.suburbia_scramble_update_stars.28": "Claimed by: %1$s", // 1: mcp.Nobody
  "mcp.suburbia_scramble_update_stars.29.1": "Claimed by: ",
  "mcp.suburbia_scramble_update_stars.29": "%1$sPurple Tribe", // 1: mcp.suburbia_scramble_update_stars.29.1
  "mcp.suburbia_scramble_update_stars.30.1": "Tan Tribe",
  "mcp.suburbia_scramble_update_stars.30": "Claimed by: %1$s", // 1: mcp.suburbia_scramble_update_stars.30.1
  "mcp.suburbia_scramble_update_stars.31.1": "Pink Tribe",
  "mcp.suburbia_scramble_update_stars.31": "Claimed by: %1$s", // 1: mcp.suburbia_scramble_update_stars.31.1
  "mcp.suburbia_scramble_update_stars.32.1": "Teal Tribe",
  "mcp.suburbia_scramble_update_stars.32": "Claimed by: %1$s", // 1: mcp.suburbia_scramble_update_stars.32.1
  "mcp.suburbia_scramble_update_stars.33.1": "Aqua Tribe",
  "mcp.suburbia_scramble_update_stars.33": "Claimed by: %1$s", // 1: mcp.suburbia_scramble_update_stars.33.1
  "mcp.suburbia_scramble_update_stars.34.1": "Gold Tribe",
  "mcp.suburbia_scramble_update_stars.34": "Claimed by: %1$s", // 1: mcp.suburbia_scramble_update_stars.34.1
  "mcp.suburbia_scramble_update_stars.35": "Claimed by: %1$s", // 1: mcp.Nobody
  "mcp.suburbia_scramble_update_stars.36.1": "Claimed by: ",
  "mcp.suburbia_scramble_update_stars.36": "%1$sPurple Tribe", // 1: mcp.suburbia_scramble_update_stars.36.1
  "mcp.suburbia_scramble_update_stars.37.1": "Tan Tribe",
  "mcp.suburbia_scramble_update_stars.37": "Claimed by: %1$s", // 1: mcp.suburbia_scramble_update_stars.37.1
  "mcp.suburbia_scramble_update_stars.38.1": "Pink Tribe",
  "mcp.suburbia_scramble_update_stars.38": "Claimed by: %1$s", // 1: mcp.suburbia_scramble_update_stars.38.1
  "mcp.suburbia_scramble_update_stars.39.1": "Teal Tribe",
  "mcp.suburbia_scramble_update_stars.39": "Claimed by: %1$s", // 1: mcp.suburbia_scramble_update_stars.39.1
  "mcp.suburbia_scramble_update_stars.40.1": "Aqua Tribe",
  "mcp.suburbia_scramble_update_stars.40": "Claimed by: %1$s", // 1: mcp.suburbia_scramble_update_stars.40.1
  "mcp.suburbia_scramble_update_stars.41.1": "Gold Tribe",
  "mcp.suburbia_scramble_update_stars.41": "Claimed by: %1$s", // 1: mcp.suburbia_scramble_update_stars.41.1
  "mcp.suburbia_scramble_update_stars.42.1": "Parcel 1\n",
  "mcp.suburbia_scramble_update_stars.42.2": "\n",
  "mcp.suburbia_scramble_update_stars.42.3": "Claimed by: ",
  "mcp.suburbia_scramble_update_stars.42.4": "\n",
  "mcp.suburbia_scramble_update_stars.42.5": "\n",
  "mcp.suburbia_scramble_update_stars.42.6": "\n",
  "mcp.suburbia_scramble_update_stars.42.7": "\n",
  "mcp.suburbia_scramble_update_stars.42": "%1$s%2$s%3$s%4$s\n\nDoubloons Staked:%5$s%6$s%7$s%8$s%9$s%10$s%11$s%12$s%13$s%14$s%15$s%16$s%17$s%18$s%19$s%20$s", // 1: mcp.suburbia_scramble_update_stars.42.1, 2: mcp.suburbia_scramble_update_stars.42.2, 3: mcp.suburbia_scramble_update_stars.42.3, 4: entity, 5: mcp.suburbia_scramble_update_stars.42.4, 6: player, 7: ": ", 8: score, 9: mcp.suburbia_scramble_update_stars.42.5, 10: player, 11: ": ", 12: score, 13: mcp.suburbia_scramble_update_stars.42.6, 14: player, 15: ": ", 16: score, 17: mcp.suburbia_scramble_update_stars.42.7, 18: player, 19: ": ", 20: score
  "mcp.suburbia_scramble_update_stars.43.1": "Parcel 1\n",
  "mcp.suburbia_scramble_update_stars.43.2": "\n",
  "mcp.suburbia_scramble_update_stars.43.3": "Claimed by: ",
  "mcp.suburbia_scramble_update_stars.43.4": "\n",
  "mcp.suburbia_scramble_update_stars.43.5": "\n",
  "mcp.suburbia_scramble_update_stars.43.6": "\n",
  "mcp.suburbia_scramble_update_stars.43.7": "\n",
  "mcp.suburbia_scramble_update_stars.43.8": "\n",
  "mcp.suburbia_scramble_update_stars.43": "%1$s%2$s%3$s%4$s\n\nDoubloons Staked:%5$s%6$s%7$s%8$s%9$s%10$s%11$s%12$s%13$s%14$s%15$s%16$s%17$s%18$s%19$s%20$s%21$s%22$s%23$s%24$s", // 1: mcp.suburbia_scramble_update_stars.43.1, 2: mcp.suburbia_scramble_update_stars.43.2, 3: mcp.suburbia_scramble_update_stars.43.3, 4: entity, 5: mcp.suburbia_scramble_update_stars.43.4, 6: player, 7: ": ", 8: score, 9: mcp.suburbia_scramble_update_stars.43.5, 10: player, 11: ": ", 12: score, 13: mcp.suburbia_scramble_update_stars.43.6, 14: player, 15: ": ", 16: score, 17: mcp.suburbia_scramble_update_stars.43.7, 18: player, 19: ": ", 20: score, 21: mcp.suburbia_scramble_update_stars.43.8, 22: player, 23: ": ", 24: score
  "mcp.suburbia_scramble_update_stars.44.1": "Parcel 1\n",
  "mcp.suburbia_scramble_update_stars.44.2": "\n",
  "mcp.suburbia_scramble_update_stars.44.3": "\n\nDoubloons Staked:",
  "mcp.suburbia_scramble_update_stars.44.4": "\n",
  "mcp.suburbia_scramble_update_stars.44.5": "\n",
  "mcp.suburbia_scramble_update_stars.44.6": "\n",
  "mcp.suburbia_scramble_update_stars.44.7": "\n",
  "mcp.suburbia_scramble_update_stars.44.8": "\n",
  "mcp.suburbia_scramble_update_stars.44": "%1$s%2$sClaimed by: %3$s\n\n2nd: %4$s%5$s%6$s%7$s%8$s%9$s%10$s%11$s%12$s%13$s%14$s%15$s%16$s%17$s%18$s%19$s%20$s%21$s%22$s%23$s%24$s%25$s", // 1: mcp.suburbia_scramble_update_stars.44.1, 2: mcp.suburbia_scramble_update_stars.44.2, 3: entity, 4: entity, 5: mcp.suburbia_scramble_update_stars.44.3, 6: mcp.suburbia_scramble_update_stars.44.4, 7: player, 8: ": ", 9: score, 10: mcp.suburbia_scramble_update_stars.44.5, 11: player, 12: ": ", 13: score, 14: mcp.suburbia_scramble_update_stars.44.6, 15: player, 16: ": ", 17: score, 18: mcp.suburbia_scramble_update_stars.44.7, 19: player, 20: ": ", 21: score, 22: mcp.suburbia_scramble_update_stars.44.8, 23: player, 24: ": ", 25: score
  "mcp.suburbia_scramble_update_stars.45.1": "\n",
  "mcp.suburbia_scramble_update_stars.45.2": "Claimed by: ",
  "mcp.suburbia_scramble_update_stars.45.3": "\n\nDoubloons Staked:",
  "mcp.suburbia_scramble_update_stars.45": "Parcel 1\n%1$s%2$s%3$s%4$s\n%5$s%6$s%7$s\n%8$s%9$s%10$s\n%11$s%12$s%13$s\n%14$s%15$s%16$s\n%17$s%18$s%19$s\n%20$s%21$s%22$s", // 1: mcp.suburbia_scramble_update_stars.45.1, 2: mcp.suburbia_scramble_update_stars.45.2, 3: entity, 4: mcp.suburbia_scramble_update_stars.45.3, 5: player, 6: ": ", 7: score, 8: player, 9: ": ", 10: score, 11: player, 12: ": ", 13: score, 14: player, 15: ": ", 16: score, 17: player, 18: ": ", 19: score, 20: player, 21: ": ", 22: score
  "mcp.suburbia_scramble_update_stars.46.1": "\n",
  "mcp.suburbia_scramble_update_stars.46.2": "Claimed by: ",
  "mcp.suburbia_scramble_update_stars.46.3": "\n\n2nd: ",
  "mcp.suburbia_scramble_update_stars.46.4": "\n\nDoubloons Staked:",
  "mcp.suburbia_scramble_update_stars.46": "Parcel 1\n%1$s%2$s%3$s%4$s%5$s%6$s\n%7$s%8$s%9$s\n%10$s%11$s%12$s\n%13$s%14$s%15$s\n%16$s%17$s%18$s\n%19$s%20$s%21$s\n%22$s%23$s%24$s", // 1: mcp.suburbia_scramble_update_stars.46.1, 2: mcp.suburbia_scramble_update_stars.46.2, 3: entity, 4: mcp.suburbia_scramble_update_stars.46.3, 5: entity, 6: mcp.suburbia_scramble_update_stars.46.4, 7: player, 8: ": ", 9: score, 10: player, 11: ": ", 12: score, 13: player, 14: ": ", 15: score, 16: player, 17: ": ", 18: score, 19: player, 20: ": ", 21: score, 22: player, 23: ": ", 24: score
  "mcp.suburbia_scramble_update_stars.47.1": "\n",
  "mcp.suburbia_scramble_update_stars.47.2": "Claimed by: ",
  "mcp.suburbia_scramble_update_stars.47.3": "\n\nDoubloons Staked:",
  "mcp.suburbia_scramble_update_stars.47": "Parcel 1\n%1$s%2$s%3$s%4$s\n%5$s%6$s%7$s\n%8$s%9$s%10$s\n%11$s%12$s%13$s\n%14$s%15$s%16$s\n%17$s%18$s%19$s\n%20$s%21$s%22$s\n%23$s%24$s%25$s", // 1: mcp.suburbia_scramble_update_stars.47.1, 2: mcp.suburbia_scramble_update_stars.47.2, 3: entity, 4: mcp.suburbia_scramble_update_stars.47.3, 5: player, 6: ": ", 7: score, 8: player, 9: ": ", 10: score, 11: player, 12: ": ", 13: score, 14: player, 15: ": ", 16: score, 17: player, 18: ": ", 19: score, 20: player, 21: ": ", 22: score, 23: player, 24: ": ", 25: score
  "mcp.suburbia_scramble_update_stars.48.1": "\n",
  "mcp.suburbia_scramble_update_stars.48.2": "Claimed by: ",
  "mcp.suburbia_scramble_update_stars.48.3": "\n\n2nd: ",
  "mcp.suburbia_scramble_update_stars.48.4": "\n\nDoubloons Staked:",
  "mcp.suburbia_scramble_update_stars.48": "Parcel 1\n%1$s%2$s%3$s%4$s%5$s%6$s\n%7$s%8$s%9$s\n%10$s%11$s%12$s\n%13$s%14$s%15$s\n%16$s%17$s%18$s\n%19$s%20$s%21$s\n%22$s%23$s%24$s\n%25$s%26$s%27$s", // 1: mcp.suburbia_scramble_update_stars.48.1, 2: mcp.suburbia_scramble_update_stars.48.2, 3: entity, 4: mcp.suburbia_scramble_update_stars.48.3, 5: entity, 6: mcp.suburbia_scramble_update_stars.48.4, 7: player, 8: ": ", 9: score, 10: player, 11: ": ", 12: score, 13: player, 14: ": ", 15: score, 16: player, 17: ": ", 18: score, 19: player, 20: ": ", 21: score, 22: player, 23: ": ", 24: score, 25: player, 26: ": ", 27: score
  "mcp.suburbia_scramble_update_stars.49.1": "\n",
  "mcp.suburbia_scramble_update_stars.49.2": "Claimed by: ",
  "mcp.suburbia_scramble_update_stars.49.3": "\n\nDoubloons Staked:",
  "mcp.suburbia_scramble_update_stars.49": "Parcel 1\n%1$s%2$s%3$s%4$s\n%5$s%6$s%7$s\n%8$s%9$s%10$s\n%11$s%12$s%13$s\n%14$s%15$s%16$s\n%17$s%18$s%19$s\n%20$s%21$s%22$s\n%23$s%24$s%25$s\n%26$s%27$s%28$s", // 1: mcp.suburbia_scramble_update_stars.49.1, 2: mcp.suburbia_scramble_update_stars.49.2, 3: entity, 4: mcp.suburbia_scramble_update_stars.49.3, 5: player, 6: ": ", 7: score, 8: player, 9: ": ", 10: score, 11: player, 12: ": ", 13: score, 14: player, 15: ": ", 16: score, 17: player, 18: ": ", 19: score, 20: player, 21: ": ", 22: score, 23: player, 24: ": ", 25: score, 26: player, 27: ": ", 28: score
  "mcp.suburbia_scramble_update_stars.50.1": "\n",
  "mcp.suburbia_scramble_update_stars.50.2": "Claimed by: ",
  "mcp.suburbia_scramble_update_stars.50.3": "\n\n2nd: ",
  "mcp.suburbia_scramble_update_stars.50.4": "\n\nDoubloons Staked:",
  "mcp.suburbia_scramble_update_stars.50": "Parcel 1\n%1$s%2$s%3$s%4$s%5$s%6$s\n%7$s%8$s%9$s\n%10$s%11$s%12$s\n%13$s%14$s%15$s\n%16$s%17$s%18$s\n%19$s%20$s%21$s\n%22$s%23$s%24$s\n%25$s%26$s%27$s\n%28$s%29$s%30$s", // 1: mcp.suburbia_scramble_update_stars.50.1, 2: mcp.suburbia_scramble_update_stars.50.2, 3: entity, 4: mcp.suburbia_scramble_update_stars.50.3, 5: entity, 6: mcp.suburbia_scramble_update_stars.50.4, 7: player, 8: ": ", 9: score, 10: player, 11: ": ", 12: score, 13: player, 14: ": ", 15: score, 16: player, 17: ": ", 18: score, 19: player, 20: ": ", 21: score, 22: player, 23: ": ", 24: score, 25: player, 26: ": ", 27: score, 28: player, 29: ": ", 30: score
  "mcp.suburbia_scramble_update_stars.51.1": "Parcel 1\n",
  "mcp.suburbia_scramble_update_stars.51.2": "\n",
  "mcp.suburbia_scramble_update_stars.51.3": "\n\nDoubloons Staked:",
  "mcp.suburbia_scramble_update_stars.51.4": "\n",
  "mcp.suburbia_scramble_update_stars.51.5": "\n",
  "mcp.suburbia_scramble_update_stars.51.6": "\n",
  "mcp.suburbia_scramble_update_stars.51.7": "\n",
  "mcp.suburbia_scramble_update_stars.51.8": "\n",
  "mcp.suburbia_scramble_update_stars.51.9": "\n",
  "mcp.suburbia_scramble_update_stars.51.10": "\n",
  "mcp.suburbia_scramble_update_stars.51.11": "\n",
  "mcp.suburbia_scramble_update_stars.51": "%1$s%2$sClaimed by: %3$s\n\n2nd: %4$s\n\n3rd: %5$s%6$s%7$s%8$s%9$s%10$s%11$s%12$s%13$s%14$s%15$s%16$s%17$s%18$s%19$s%20$s%21$s%22$s%23$s%24$s%25$s%26$s%27$s%28$s%29$s%30$s%31$s%32$s%33$s%34$s%35$s%36$s%37$s%38$s", // 1: mcp.suburbia_scramble_update_stars.51.1, 2: mcp.suburbia_scramble_update_stars.51.2, 3: entity, 4: entity, 5: entity, 6: mcp.suburbia_scramble_update_stars.51.3, 7: mcp.suburbia_scramble_update_stars.51.4, 8: player, 9: ": ", 10: score, 11: mcp.suburbia_scramble_update_stars.51.5, 12: player, 13: ": ", 14: score, 15: mcp.suburbia_scramble_update_stars.51.6, 16: player, 17: ": ", 18: score, 19: mcp.suburbia_scramble_update_stars.51.7, 20: player, 21: ": ", 22: score, 23: mcp.suburbia_scramble_update_stars.51.8, 24: player, 25: ": ", 26: score, 27: mcp.suburbia_scramble_update_stars.51.9, 28: player, 29: ": ", 30: score, 31: mcp.suburbia_scramble_update_stars.51.10, 32: player, 33: ": ", 34: score, 35: mcp.suburbia_scramble_update_stars.51.11, 36: player, 37: ": ", 38: score
  "mcp.suburbia_scramble_update_stars.52.1": "\n",
  "mcp.suburbia_scramble_update_stars.52.2": "Claimed by: ",
  "mcp.suburbia_scramble_update_stars.52.3": "\n\nDoubloons Staked:",
  "mcp.suburbia_scramble_update_stars.52": "Parcel 1\n%1$s%2$s%3$s%4$s\n%5$s%6$s%7$s\n%8$s%9$s%10$s\n%11$s%12$s%13$s\n%14$s%15$s%16$s\n%17$s%18$s%19$s\n%20$s%21$s%22$s\n%23$s%24$s%25$s\n%26$s%27$s%28$s\n%29$s%30$s%31$s", // 1: mcp.suburbia_scramble_update_stars.52.1, 2: mcp.suburbia_scramble_update_stars.52.2, 3: entity, 4: mcp.suburbia_scramble_update_stars.52.3, 5: player, 6: ": ", 7: score, 8: player, 9: ": ", 10: score, 11: player, 12: ": ", 13: score, 14: player, 15: ": ", 16: score, 17: player, 18: ": ", 19: score, 20: player, 21: ": ", 22: score, 23: player, 24: ": ", 25: score, 26: player, 27: ": ", 28: score, 29: player, 30: ": ", 31: score
  "mcp.suburbia_scramble_update_stars.53.1": "\n",
  "mcp.suburbia_scramble_update_stars.53.2": "Claimed by: ",
  "mcp.suburbia_scramble_update_stars.53.3": "\n\n2nd: ",
  "mcp.suburbia_scramble_update_stars.53.4": "\n\nDoubloons Staked:",
  "mcp.suburbia_scramble_update_stars.53": "Parcel 1\n%1$s%2$s%3$s%4$s%5$s%6$s\n%7$s%8$s%9$s\n%10$s%11$s%12$s\n%13$s%14$s%15$s\n%16$s%17$s%18$s\n%19$s%20$s%21$s\n%22$s%23$s%24$s\n%25$s%26$s%27$s\n%28$s%29$s%30$s\n%31$s%32$s%33$s", // 1: mcp.suburbia_scramble_update_stars.53.1, 2: mcp.suburbia_scramble_update_stars.53.2, 3: entity, 4: mcp.suburbia_scramble_update_stars.53.3, 5: entity, 6: mcp.suburbia_scramble_update_stars.53.4, 7: player, 8: ": ", 9: score, 10: player, 11: ": ", 12: score, 13: player, 14: ": ", 15: score, 16: player, 17: ": ", 18: score, 19: player, 20: ": ", 21: score, 22: player, 23: ": ", 24: score, 25: player, 26: ": ", 27: score, 28: player, 29: ": ", 30: score, 31: player, 32: ": ", 33: score
  "mcp.suburbia_scramble_update_stars.54.1": "Parcel 1\n",
  "mcp.suburbia_scramble_update_stars.54.2": "\n",
  "mcp.suburbia_scramble_update_stars.54.3": "\n\nDoubloons Staked:",
  "mcp.suburbia_scramble_update_stars.54.4": "\n",
  "mcp.suburbia_scramble_update_stars.54.5": "\n",
  "mcp.suburbia_scramble_update_stars.54.6": "\n",
  "mcp.suburbia_scramble_update_stars.54.7": "\n",
  "mcp.suburbia_scramble_update_stars.54.8": "\n",
  "mcp.suburbia_scramble_update_stars.54.9": "\n",
  "mcp.suburbia_scramble_update_stars.54.10": "\n",
  "mcp.suburbia_scramble_update_stars.54.11": "\n",
  "mcp.suburbia_scramble_update_stars.54.12": "\n",
  "mcp.suburbia_scramble_update_stars.54": "%1$s%2$sClaimed by: %3$s\n\n2nd: %4$s\n\n3rd: %5$s%6$s%7$s%8$s%9$s%10$s%11$s%12$s%13$s%14$s%15$s%16$s%17$s%18$s%19$s%20$s%21$s%22$s%23$s%24$s%25$s%26$s%27$s%28$s%29$s%30$s%31$s%32$s%33$s%34$s%35$s%36$s%37$s%38$s%39$s%40$s%41$s%42$s", // 1: mcp.suburbia_scramble_update_stars.54.1, 2: mcp.suburbia_scramble_update_stars.54.2, 3: entity, 4: entity, 5: entity, 6: mcp.suburbia_scramble_update_stars.54.3, 7: mcp.suburbia_scramble_update_stars.54.4, 8: player, 9: ": ", 10: score, 11: mcp.suburbia_scramble_update_stars.54.5, 12: player, 13: ": ", 14: score, 15: mcp.suburbia_scramble_update_stars.54.6, 16: player, 17: ": ", 18: score, 19: mcp.suburbia_scramble_update_stars.54.7, 20: player, 21: ": ", 22: score, 23: mcp.suburbia_scramble_update_stars.54.8, 24: player, 25: ": ", 26: score, 27: mcp.suburbia_scramble_update_stars.54.9, 28: player, 29: ": ", 30: score, 31: mcp.suburbia_scramble_update_stars.54.10, 32: player, 33: ": ", 34: score, 35: mcp.suburbia_scramble_update_stars.54.11, 36: player, 37: ": ", 38: score, 39: mcp.suburbia_scramble_update_stars.54.12, 40: player, 41: ": ", 42: score
  "mcp.suburbia_scramble_update_stars.55.1": "\n",
  "mcp.suburbia_scramble_update_stars.55.2": "Claimed by: ",
  "mcp.suburbia_scramble_update_stars.55.3": "\n\nDoubloons Staked:",
  "mcp.suburbia_scramble_update_stars.55": "Parcel 1\n%1$s%2$s%3$s%4$s\n%5$s%6$s%7$s\n%8$s%9$s%10$s\n%11$s%12$s%13$s\n%14$s%15$s%16$s\n%17$s%18$s%19$s\n%20$s%21$s%22$s\n%23$s%24$s%25$s\n%26$s%27$s%28$s\n%29$s%30$s%31$s\n%32$s%33$s%34$s", // 1: mcp.suburbia_scramble_update_stars.55.1, 2: mcp.suburbia_scramble_update_stars.55.2, 3: entity, 4: mcp.suburbia_scramble_update_stars.55.3, 5: player, 6: ": ", 7: score, 8: player, 9: ": ", 10: score, 11: player, 12: ": ", 13: score, 14: player, 15: ": ", 16: score, 17: player, 18: ": ", 19: score, 20: player, 21: ": ", 22: score, 23: player, 24: ": ", 25: score, 26: player, 27: ": ", 28: score, 29: player, 30: ": ", 31: score, 32: player, 33: ": ", 34: score
  "mcp.suburbia_scramble_update_stars.56.1": "\n",
  "mcp.suburbia_scramble_update_stars.56.2": "Claimed by: ",
  "mcp.suburbia_scramble_update_stars.56.3": "\n\n2nd: ",
  "mcp.suburbia_scramble_update_stars.56.4": "\n\nDoubloons Staked:",
  "mcp.suburbia_scramble_update_stars.56": "Parcel 1\n%1$s%2$s%3$s%4$s%5$s%6$s\n%7$s%8$s%9$s\n%10$s%11$s%12$s\n%13$s%14$s%15$s\n%16$s%17$s%18$s\n%19$s%20$s%21$s\n%22$s%23$s%24$s\n%25$s%26$s%27$s\n%28$s%29$s%30$s\n%31$s%32$s%33$s\n%34$s%35$s%36$s", // 1: mcp.suburbia_scramble_update_stars.56.1, 2: mcp.suburbia_scramble_update_stars.56.2, 3: entity, 4: mcp.suburbia_scramble_update_stars.56.3, 5: entity, 6: mcp.suburbia_scramble_update_stars.56.4, 7: player, 8: ": ", 9: score, 10: player, 11: ": ", 12: score, 13: player, 14: ": ", 15: score, 16: player, 17: ": ", 18: score, 19: player, 20: ": ", 21: score, 22: player, 23: ": ", 24: score, 25: player, 26: ": ", 27: score, 28: player, 29: ": ", 30: score, 31: player, 32: ": ", 33: score, 34: player, 35: ": ", 36: score
  "mcp.suburbia_scramble_update_stars.57.1": "\n",
  "mcp.suburbia_scramble_update_stars.57.2": "Claimed by: ",
  "mcp.suburbia_scramble_update_stars.57.3": "\n\n2nd: ",
  "mcp.suburbia_scramble_update_stars.57.4": "\n\n3rd: ",
  "mcp.suburbia_scramble_update_stars.57.5": "\n\nDoubloons Staked:",
  "mcp.suburbia_scramble_update_stars.57": "Parcel 1\n%1$s%2$s%3$s%4$s%5$s%6$s%7$s%8$s\n%9$s%10$s%11$s\n%12$s%13$s%14$s\n%15$s%16$s%17$s\n%18$s%19$s%20$s\n%21$s%22$s%23$s\n%24$s%25$s%26$s\n%27$s%28$s%29$s\n%30$s%31$s%32$s\n%33$s%34$s%35$s\n%36$s%37$s%38$s", // 1: mcp.suburbia_scramble_update_stars.57.1, 2: mcp.suburbia_scramble_update_stars.57.2, 3: entity, 4: mcp.suburbia_scramble_update_stars.57.3, 5: entity, 6: mcp.suburbia_scramble_update_stars.57.4, 7: entity, 8: mcp.suburbia_scramble_update_stars.57.5, 9: player, 10: ": ", 11: score, 12: player, 13: ": ", 14: score, 15: player, 16: ": ", 17: score, 18: player, 19: ": ", 20: score, 21: player, 22: ": ", 23: score, 24: player, 25: ": ", 26: score, 27: player, 28: ": ", 29: score, 30: player, 31: ": ", 32: score, 33: player, 34: ": ", 35: score, 36: player, 37: ": ", 38: score
  "mcp.suburbia_scramble_update_stars.58.1": "Parcel 1\n",
  "mcp.suburbia_scramble_update_stars.58.2": "\n",
  "mcp.suburbia_scramble_update_stars.58": "%1$s%2$s\n\nDoubloons Staked:", // 1: mcp.suburbia_scramble_update_stars.58.1, 2: mcp.suburbia_scramble_update_stars.58.2
  "mcp.suburbia_scramble_update_stars.59.1": "Parcel 1\n",
  "mcp.suburbia_scramble_update_stars.59.2": "\n",
  "mcp.suburbia_scramble_update_stars.59": "%1$s%2$s\n\nDoubloons Staked:", // 1: mcp.suburbia_scramble_update_stars.59.1, 2: mcp.suburbia_scramble_update_stars.59.2
  "mcp.suburbia_scramble_update_stars.60.1": "Gold Tribe",
  "mcp.suburbia_scramble_update_stars.60": "%1$s%2$s%3$s\nAqua Tribe%4$s%5$s", // 1: mcp.suburbia_scramble_update_stars.60.1, 2: ": ", 3: score, 4: ": ", 5: score
  "mcp.suburbia_scramble_update_stars.61.1": "Aqua Tribe",
  "mcp.suburbia_scramble_update_stars.61": "%1$s%2$s%3$s\nGold Tribe%4$s%5$s", // 1: mcp.suburbia_scramble_update_stars.61.1, 2: ": ", 3: score, 4: ": ", 5: score
  "mcp.suburbia_scramble_update_stars.62": "Purple Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.63": "Purple Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.64": "Purple Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.65": "Purple Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.66": "Tan Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.67": "Tan Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.68": "Tan Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.69": "Tan Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.70": "Teal Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.71": "Teal Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.72": "Teal Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.73": "Teal Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.74": "Pink Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.75": "Pink Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.76": "Pink Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.77": "Pink Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.78.1": "Parcel 2\n",
  "mcp.suburbia_scramble_update_stars.78.2": "\n",
  "mcp.suburbia_scramble_update_stars.78.3": "Claimed by: ",
  "mcp.suburbia_scramble_update_stars.78.4": "\n",
  "mcp.suburbia_scramble_update_stars.78.5": "\n",
  "mcp.suburbia_scramble_update_stars.78.6": "\n",
  "mcp.suburbia_scramble_update_stars.78.7": "\n",
  "mcp.suburbia_scramble_update_stars.78": "%1$s%2$s%3$s%4$s\n\nDoubloons Staked:%5$s%6$s%7$s%8$s%9$s%10$s%11$s%12$s%13$s%14$s%15$s%16$s%17$s%18$s%19$s%20$s", // 1: mcp.suburbia_scramble_update_stars.78.1, 2: mcp.suburbia_scramble_update_stars.78.2, 3: mcp.suburbia_scramble_update_stars.78.3, 4: entity, 5: mcp.suburbia_scramble_update_stars.78.4, 6: player, 7: ": ", 8: score, 9: mcp.suburbia_scramble_update_stars.78.5, 10: player, 11: ": ", 12: score, 13: mcp.suburbia_scramble_update_stars.78.6, 14: player, 15: ": ", 16: score, 17: mcp.suburbia_scramble_update_stars.78.7, 18: player, 19: ": ", 20: score
  "mcp.suburbia_scramble_update_stars.79.1": "Parcel 2\n",
  "mcp.suburbia_scramble_update_stars.79.2": "\n",
  "mcp.suburbia_scramble_update_stars.79.3": "Claimed by: ",
  "mcp.suburbia_scramble_update_stars.79.4": "\n",
  "mcp.suburbia_scramble_update_stars.79.5": "\n",
  "mcp.suburbia_scramble_update_stars.79.6": "\n",
  "mcp.suburbia_scramble_update_stars.79.7": "\n",
  "mcp.suburbia_scramble_update_stars.79.8": "\n",
  "mcp.suburbia_scramble_update_stars.79": "%1$s%2$s%3$s%4$s\n\nDoubloons Staked:%5$s%6$s%7$s%8$s%9$s%10$s%11$s%12$s%13$s%14$s%15$s%16$s%17$s%18$s%19$s%20$s%21$s%22$s%23$s%24$s", // 1: mcp.suburbia_scramble_update_stars.79.1, 2: mcp.suburbia_scramble_update_stars.79.2, 3: mcp.suburbia_scramble_update_stars.79.3, 4: entity, 5: mcp.suburbia_scramble_update_stars.79.4, 6: player, 7: ": ", 8: score, 9: mcp.suburbia_scramble_update_stars.79.5, 10: player, 11: ": ", 12: score, 13: mcp.suburbia_scramble_update_stars.79.6, 14: player, 15: ": ", 16: score, 17: mcp.suburbia_scramble_update_stars.79.7, 18: player, 19: ": ", 20: score, 21: mcp.suburbia_scramble_update_stars.79.8, 22: player, 23: ": ", 24: score
  "mcp.suburbia_scramble_update_stars.80.1": "Parcel 2\n",
  "mcp.suburbia_scramble_update_stars.80.2": "\n",
  "mcp.suburbia_scramble_update_stars.80.3": "\n\nDoubloons Staked:",
  "mcp.suburbia_scramble_update_stars.80.4": "\n",
  "mcp.suburbia_scramble_update_stars.80.5": "\n",
  "mcp.suburbia_scramble_update_stars.80.6": "\n",
  "mcp.suburbia_scramble_update_stars.80.7": "\n",
  "mcp.suburbia_scramble_update_stars.80.8": "\n",
  "mcp.suburbia_scramble_update_stars.80": "%1$s%2$sClaimed by: %3$s\n\n2nd: %4$s%5$s%6$s%7$s%8$s%9$s%10$s%11$s%12$s%13$s%14$s%15$s%16$s%17$s%18$s%19$s%20$s%21$s%22$s%23$s%24$s%25$s", // 1: mcp.suburbia_scramble_update_stars.80.1, 2: mcp.suburbia_scramble_update_stars.80.2, 3: entity, 4: entity, 5: mcp.suburbia_scramble_update_stars.80.3, 6: mcp.suburbia_scramble_update_stars.80.4, 7: player, 8: ": ", 9: score, 10: mcp.suburbia_scramble_update_stars.80.5, 11: player, 12: ": ", 13: score, 14: mcp.suburbia_scramble_update_stars.80.6, 15: player, 16: ": ", 17: score, 18: mcp.suburbia_scramble_update_stars.80.7, 19: player, 20: ": ", 21: score, 22: mcp.suburbia_scramble_update_stars.80.8, 23: player, 24: ": ", 25: score
  "mcp.suburbia_scramble_update_stars.81.1": "\n",
  "mcp.suburbia_scramble_update_stars.81.2": "Claimed by: ",
  "mcp.suburbia_scramble_update_stars.81.3": "\n\nDoubloons Staked:",
  "mcp.suburbia_scramble_update_stars.81": "Parcel 2\n%1$s%2$s%3$s%4$s\n%5$s%6$s%7$s\n%8$s%9$s%10$s\n%11$s%12$s%13$s\n%14$s%15$s%16$s\n%17$s%18$s%19$s\n%20$s%21$s%22$s", // 1: mcp.suburbia_scramble_update_stars.81.1, 2: mcp.suburbia_scramble_update_stars.81.2, 3: entity, 4: mcp.suburbia_scramble_update_stars.81.3, 5: player, 6: ": ", 7: score, 8: player, 9: ": ", 10: score, 11: player, 12: ": ", 13: score, 14: player, 15: ": ", 16: score, 17: player, 18: ": ", 19: score, 20: player, 21: ": ", 22: score
  "mcp.suburbia_scramble_update_stars.82.1": "\n",
  "mcp.suburbia_scramble_update_stars.82.2": "Claimed by: ",
  "mcp.suburbia_scramble_update_stars.82.3": "\n\n2nd: ",
  "mcp.suburbia_scramble_update_stars.82.4": "\n\nDoubloons Staked:",
  "mcp.suburbia_scramble_update_stars.82": "Parcel 2\n%1$s%2$s%3$s%4$s%5$s%6$s\n%7$s%8$s%9$s\n%10$s%11$s%12$s\n%13$s%14$s%15$s\n%16$s%17$s%18$s\n%19$s%20$s%21$s\n%22$s%23$s%24$s", // 1: mcp.suburbia_scramble_update_stars.82.1, 2: mcp.suburbia_scramble_update_stars.82.2, 3: entity, 4: mcp.suburbia_scramble_update_stars.82.3, 5: entity, 6: mcp.suburbia_scramble_update_stars.82.4, 7: player, 8: ": ", 9: score, 10: player, 11: ": ", 12: score, 13: player, 14: ": ", 15: score, 16: player, 17: ": ", 18: score, 19: player, 20: ": ", 21: score, 22: player, 23: ": ", 24: score
  "mcp.suburbia_scramble_update_stars.83.1": "\n",
  "mcp.suburbia_scramble_update_stars.83.2": "Claimed by: ",
  "mcp.suburbia_scramble_update_stars.83.3": "\n\nDoubloons Staked:",
  "mcp.suburbia_scramble_update_stars.83": "Parcel 2\n%1$s%2$s%3$s%4$s\n%5$s%6$s%7$s\n%8$s%9$s%10$s\n%11$s%12$s%13$s\n%14$s%15$s%16$s\n%17$s%18$s%19$s\n%20$s%21$s%22$s\n%23$s%24$s%25$s", // 1: mcp.suburbia_scramble_update_stars.83.1, 2: mcp.suburbia_scramble_update_stars.83.2, 3: entity, 4: mcp.suburbia_scramble_update_stars.83.3, 5: player, 6: ": ", 7: score, 8: player, 9: ": ", 10: score, 11: player, 12: ": ", 13: score, 14: player, 15: ": ", 16: score, 17: player, 18: ": ", 19: score, 20: player, 21: ": ", 22: score, 23: player, 24: ": ", 25: score
  "mcp.suburbia_scramble_update_stars.84.1": "\n",
  "mcp.suburbia_scramble_update_stars.84.2": "Claimed by: ",
  "mcp.suburbia_scramble_update_stars.84.3": "\n\n2nd: ",
  "mcp.suburbia_scramble_update_stars.84.4": "\n\nDoubloons Staked:",
  "mcp.suburbia_scramble_update_stars.84": "Parcel 2\n%1$s%2$s%3$s%4$s%5$s%6$s\n%7$s%8$s%9$s\n%10$s%11$s%12$s\n%13$s%14$s%15$s\n%16$s%17$s%18$s\n%19$s%20$s%21$s\n%22$s%23$s%24$s\n%25$s%26$s%27$s", // 1: mcp.suburbia_scramble_update_stars.84.1, 2: mcp.suburbia_scramble_update_stars.84.2, 3: entity, 4: mcp.suburbia_scramble_update_stars.84.3, 5: entity, 6: mcp.suburbia_scramble_update_stars.84.4, 7: player, 8: ": ", 9: score, 10: player, 11: ": ", 12: score, 13: player, 14: ": ", 15: score, 16: player, 17: ": ", 18: score, 19: player, 20: ": ", 21: score, 22: player, 23: ": ", 24: score, 25: player, 26: ": ", 27: score
  "mcp.suburbia_scramble_update_stars.85.1": "\n",
  "mcp.suburbia_scramble_update_stars.85.2": "Claimed by: ",
  "mcp.suburbia_scramble_update_stars.85.3": "\n\nDoubloons Staked:",
  "mcp.suburbia_scramble_update_stars.85": "Parcel 2\n%1$s%2$s%3$s%4$s\n%5$s%6$s%7$s\n%8$s%9$s%10$s\n%11$s%12$s%13$s\n%14$s%15$s%16$s\n%17$s%18$s%19$s\n%20$s%21$s%22$s\n%23$s%24$s%25$s\n%26$s%27$s%28$s", // 1: mcp.suburbia_scramble_update_stars.85.1, 2: mcp.suburbia_scramble_update_stars.85.2, 3: entity, 4: mcp.suburbia_scramble_update_stars.85.3, 5: player, 6: ": ", 7: score, 8: player, 9: ": ", 10: score, 11: player, 12: ": ", 13: score, 14: player, 15: ": ", 16: score, 17: player, 18: ": ", 19: score, 20: player, 21: ": ", 22: score, 23: player, 24: ": ", 25: score, 26: player, 27: ": ", 28: score
  "mcp.suburbia_scramble_update_stars.86.1": "\n",
  "mcp.suburbia_scramble_update_stars.86.2": "Claimed by: ",
  "mcp.suburbia_scramble_update_stars.86.3": "\n\n2nd: ",
  "mcp.suburbia_scramble_update_stars.86.4": "\n\nDoubloons Staked:",
  "mcp.suburbia_scramble_update_stars.86": "Parcel 2\n%1$s%2$s%3$s%4$s%5$s%6$s\n%7$s%8$s%9$s\n%10$s%11$s%12$s\n%13$s%14$s%15$s\n%16$s%17$s%18$s\n%19$s%20$s%21$s\n%22$s%23$s%24$s\n%25$s%26$s%27$s\n%28$s%29$s%30$s", // 1: mcp.suburbia_scramble_update_stars.86.1, 2: mcp.suburbia_scramble_update_stars.86.2, 3: entity, 4: mcp.suburbia_scramble_update_stars.86.3, 5: entity, 6: mcp.suburbia_scramble_update_stars.86.4, 7: player, 8: ": ", 9: score, 10: player, 11: ": ", 12: score, 13: player, 14: ": ", 15: score, 16: player, 17: ": ", 18: score, 19: player, 20: ": ", 21: score, 22: player, 23: ": ", 24: score, 25: player, 26: ": ", 27: score, 28: player, 29: ": ", 30: score
  "mcp.suburbia_scramble_update_stars.87.1": "Parcel 2\n",
  "mcp.suburbia_scramble_update_stars.87.2": "\n",
  "mcp.suburbia_scramble_update_stars.87.3": "\n\nDoubloons Staked:",
  "mcp.suburbia_scramble_update_stars.87.4": "\n",
  "mcp.suburbia_scramble_update_stars.87.5": "\n",
  "mcp.suburbia_scramble_update_stars.87.6": "\n",
  "mcp.suburbia_scramble_update_stars.87.7": "\n",
  "mcp.suburbia_scramble_update_stars.87.8": "\n",
  "mcp.suburbia_scramble_update_stars.87.9": "\n",
  "mcp.suburbia_scramble_update_stars.87.10": "\n",
  "mcp.suburbia_scramble_update_stars.87.11": "\n",
  "mcp.suburbia_scramble_update_stars.87": "%1$s%2$sClaimed by: %3$s\n\n2nd: %4$s\n\n3rd: %5$s%6$s%7$s%8$s%9$s%10$s%11$s%12$s%13$s%14$s%15$s%16$s%17$s%18$s%19$s%20$s%21$s%22$s%23$s%24$s%25$s%26$s%27$s%28$s%29$s%30$s%31$s%32$s%33$s%34$s%35$s%36$s%37$s%38$s", // 1: mcp.suburbia_scramble_update_stars.87.1, 2: mcp.suburbia_scramble_update_stars.87.2, 3: entity, 4: entity, 5: entity, 6: mcp.suburbia_scramble_update_stars.87.3, 7: mcp.suburbia_scramble_update_stars.87.4, 8: player, 9: ": ", 10: score, 11: mcp.suburbia_scramble_update_stars.87.5, 12: player, 13: ": ", 14: score, 15: mcp.suburbia_scramble_update_stars.87.6, 16: player, 17: ": ", 18: score, 19: mcp.suburbia_scramble_update_stars.87.7, 20: player, 21: ": ", 22: score, 23: mcp.suburbia_scramble_update_stars.87.8, 24: player, 25: ": ", 26: score, 27: mcp.suburbia_scramble_update_stars.87.9, 28: player, 29: ": ", 30: score, 31: mcp.suburbia_scramble_update_stars.87.10, 32: player, 33: ": ", 34: score, 35: mcp.suburbia_scramble_update_stars.87.11, 36: player, 37: ": ", 38: score
  "mcp.suburbia_scramble_update_stars.88.1": "\n",
  "mcp.suburbia_scramble_update_stars.88.2": "Claimed by: ",
  "mcp.suburbia_scramble_update_stars.88.3": "\n\nDoubloons Staked:",
  "mcp.suburbia_scramble_update_stars.88": "Parcel 2\n%1$s%2$s%3$s%4$s\n%5$s%6$s%7$s\n%8$s%9$s%10$s\n%11$s%12$s%13$s\n%14$s%15$s%16$s\n%17$s%18$s%19$s\n%20$s%21$s%22$s\n%23$s%24$s%25$s\n%26$s%27$s%28$s\n%29$s%30$s%31$s", // 1: mcp.suburbia_scramble_update_stars.88.1, 2: mcp.suburbia_scramble_update_stars.88.2, 3: entity, 4: mcp.suburbia_scramble_update_stars.88.3, 5: player, 6: ": ", 7: score, 8: player, 9: ": ", 10: score, 11: player, 12: ": ", 13: score, 14: player, 15: ": ", 16: score, 17: player, 18: ": ", 19: score, 20: player, 21: ": ", 22: score, 23: player, 24: ": ", 25: score, 26: player, 27: ": ", 28: score, 29: player, 30: ": ", 31: score
  "mcp.suburbia_scramble_update_stars.89.1": "\n",
  "mcp.suburbia_scramble_update_stars.89.2": "Claimed by: ",
  "mcp.suburbia_scramble_update_stars.89.3": "\n\n2nd: ",
  "mcp.suburbia_scramble_update_stars.89.4": "\n\nDoubloons Staked:",
  "mcp.suburbia_scramble_update_stars.89": "Parcel 2\n%1$s%2$s%3$s%4$s%5$s%6$s\n%7$s%8$s%9$s\n%10$s%11$s%12$s\n%13$s%14$s%15$s\n%16$s%17$s%18$s\n%19$s%20$s%21$s\n%22$s%23$s%24$s\n%25$s%26$s%27$s\n%28$s%29$s%30$s\n%31$s%32$s%33$s", // 1: mcp.suburbia_scramble_update_stars.89.1, 2: mcp.suburbia_scramble_update_stars.89.2, 3: entity, 4: mcp.suburbia_scramble_update_stars.89.3, 5: entity, 6: mcp.suburbia_scramble_update_stars.89.4, 7: player, 8: ": ", 9: score, 10: player, 11: ": ", 12: score, 13: player, 14: ": ", 15: score, 16: player, 17: ": ", 18: score, 19: player, 20: ": ", 21: score, 22: player, 23: ": ", 24: score, 25: player, 26: ": ", 27: score, 28: player, 29: ": ", 30: score, 31: player, 32: ": ", 33: score
  "mcp.suburbia_scramble_update_stars.90.1": "Parcel 2\n",
  "mcp.suburbia_scramble_update_stars.90.2": "\n",
  "mcp.suburbia_scramble_update_stars.90.3": "\n\nDoubloons Staked:",
  "mcp.suburbia_scramble_update_stars.90.4": "\n",
  "mcp.suburbia_scramble_update_stars.90.5": "\n",
  "mcp.suburbia_scramble_update_stars.90.6": "\n",
  "mcp.suburbia_scramble_update_stars.90.7": "\n",
  "mcp.suburbia_scramble_update_stars.90.8": "\n",
  "mcp.suburbia_scramble_update_stars.90.9": "\n",
  "mcp.suburbia_scramble_update_stars.90.10": "\n",
  "mcp.suburbia_scramble_update_stars.90.11": "\n",
  "mcp.suburbia_scramble_update_stars.90.12": "\n",
  "mcp.suburbia_scramble_update_stars.90": "%1$s%2$sClaimed by: %3$s\n\n2nd: %4$s\n\n3rd: %5$s%6$s%7$s%8$s%9$s%10$s%11$s%12$s%13$s%14$s%15$s%16$s%17$s%18$s%19$s%20$s%21$s%22$s%23$s%24$s%25$s%26$s%27$s%28$s%29$s%30$s%31$s%32$s%33$s%34$s%35$s%36$s%37$s%38$s%39$s%40$s%41$s%42$s", // 1: mcp.suburbia_scramble_update_stars.90.1, 2: mcp.suburbia_scramble_update_stars.90.2, 3: entity, 4: entity, 5: entity, 6: mcp.suburbia_scramble_update_stars.90.3, 7: mcp.suburbia_scramble_update_stars.90.4, 8: player, 9: ": ", 10: score, 11: mcp.suburbia_scramble_update_stars.90.5, 12: player, 13: ": ", 14: score, 15: mcp.suburbia_scramble_update_stars.90.6, 16: player, 17: ": ", 18: score, 19: mcp.suburbia_scramble_update_stars.90.7, 20: player, 21: ": ", 22: score, 23: mcp.suburbia_scramble_update_stars.90.8, 24: player, 25: ": ", 26: score, 27: mcp.suburbia_scramble_update_stars.90.9, 28: player, 29: ": ", 30: score, 31: mcp.suburbia_scramble_update_stars.90.10, 32: player, 33: ": ", 34: score, 35: mcp.suburbia_scramble_update_stars.90.11, 36: player, 37: ": ", 38: score, 39: mcp.suburbia_scramble_update_stars.90.12, 40: player, 41: ": ", 42: score
  "mcp.suburbia_scramble_update_stars.91.1": "\n",
  "mcp.suburbia_scramble_update_stars.91.2": "Claimed by: ",
  "mcp.suburbia_scramble_update_stars.91.3": "\n\nDoubloons Staked:",
  "mcp.suburbia_scramble_update_stars.91": "Parcel 2\n%1$s%2$s%3$s%4$s\n%5$s%6$s%7$s\n%8$s%9$s%10$s\n%11$s%12$s%13$s\n%14$s%15$s%16$s\n%17$s%18$s%19$s\n%20$s%21$s%22$s\n%23$s%24$s%25$s\n%26$s%27$s%28$s\n%29$s%30$s%31$s\n%32$s%33$s%34$s", // 1: mcp.suburbia_scramble_update_stars.91.1, 2: mcp.suburbia_scramble_update_stars.91.2, 3: entity, 4: mcp.suburbia_scramble_update_stars.91.3, 5: player, 6: ": ", 7: score, 8: player, 9: ": ", 10: score, 11: player, 12: ": ", 13: score, 14: player, 15: ": ", 16: score, 17: player, 18: ": ", 19: score, 20: player, 21: ": ", 22: score, 23: player, 24: ": ", 25: score, 26: player, 27: ": ", 28: score, 29: player, 30: ": ", 31: score, 32: player, 33: ": ", 34: score
  "mcp.suburbia_scramble_update_stars.92.1": "\n",
  "mcp.suburbia_scramble_update_stars.92.2": "Claimed by: ",
  "mcp.suburbia_scramble_update_stars.92.3": "\n\n2nd: ",
  "mcp.suburbia_scramble_update_stars.92.4": "\n\nDoubloons Staked:",
  "mcp.suburbia_scramble_update_stars.92": "Parcel 2\n%1$s%2$s%3$s%4$s%5$s%6$s\n%7$s%8$s%9$s\n%10$s%11$s%12$s\n%13$s%14$s%15$s\n%16$s%17$s%18$s\n%19$s%20$s%21$s\n%22$s%23$s%24$s\n%25$s%26$s%27$s\n%28$s%29$s%30$s\n%31$s%32$s%33$s\n%34$s%35$s%36$s", // 1: mcp.suburbia_scramble_update_stars.92.1, 2: mcp.suburbia_scramble_update_stars.92.2, 3: entity, 4: mcp.suburbia_scramble_update_stars.92.3, 5: entity, 6: mcp.suburbia_scramble_update_stars.92.4, 7: player, 8: ": ", 9: score, 10: player, 11: ": ", 12: score, 13: player, 14: ": ", 15: score, 16: player, 17: ": ", 18: score, 19: player, 20: ": ", 21: score, 22: player, 23: ": ", 24: score, 25: player, 26: ": ", 27: score, 28: player, 29: ": ", 30: score, 31: player, 32: ": ", 33: score, 34: player, 35: ": ", 36: score
  "mcp.suburbia_scramble_update_stars.93.1": "\n",
  "mcp.suburbia_scramble_update_stars.93.2": "Claimed by: ",
  "mcp.suburbia_scramble_update_stars.93.3": "\n\n2nd: ",
  "mcp.suburbia_scramble_update_stars.93.4": "\n\n3rd: ",
  "mcp.suburbia_scramble_update_stars.93.5": "\n\nDoubloons Staked:",
  "mcp.suburbia_scramble_update_stars.93": "Parcel 2\n%1$s%2$s%3$s%4$s%5$s%6$s%7$s%8$s\n%9$s%10$s%11$s\n%12$s%13$s%14$s\n%15$s%16$s%17$s\n%18$s%19$s%20$s\n%21$s%22$s%23$s\n%24$s%25$s%26$s\n%27$s%28$s%29$s\n%30$s%31$s%32$s\n%33$s%34$s%35$s\n%36$s%37$s%38$s", // 1: mcp.suburbia_scramble_update_stars.93.1, 2: mcp.suburbia_scramble_update_stars.93.2, 3: entity, 4: mcp.suburbia_scramble_update_stars.93.3, 5: entity, 6: mcp.suburbia_scramble_update_stars.93.4, 7: entity, 8: mcp.suburbia_scramble_update_stars.93.5, 9: player, 10: ": ", 11: score, 12: player, 13: ": ", 14: score, 15: player, 16: ": ", 17: score, 18: player, 19: ": ", 20: score, 21: player, 22: ": ", 23: score, 24: player, 25: ": ", 26: score, 27: player, 28: ": ", 29: score, 30: player, 31: ": ", 32: score, 33: player, 34: ": ", 35: score, 36: player, 37: ": ", 38: score
  "mcp.suburbia_scramble_update_stars.94.1": "Parcel 2\n",
  "mcp.suburbia_scramble_update_stars.94.2": "\n",
  "mcp.suburbia_scramble_update_stars.94": "%1$s%2$s\n\nDoubloons Staked:", // 1: mcp.suburbia_scramble_update_stars.94.1, 2: mcp.suburbia_scramble_update_stars.94.2
  "mcp.suburbia_scramble_update_stars.95.1": "Parcel 2\n",
  "mcp.suburbia_scramble_update_stars.95.2": "\n",
  "mcp.suburbia_scramble_update_stars.95": "%1$s%2$s\n\nDoubloons Staked:", // 1: mcp.suburbia_scramble_update_stars.95.1, 2: mcp.suburbia_scramble_update_stars.95.2
  "mcp.suburbia_scramble_update_stars.96.1": "Gold Tribe",
  "mcp.suburbia_scramble_update_stars.96": "%1$s%2$s%3$s\nAqua Tribe%4$s%5$s", // 1: mcp.suburbia_scramble_update_stars.96.1, 2: ": ", 3: score, 4: ": ", 5: score
  "mcp.suburbia_scramble_update_stars.97.1": "Aqua Tribe",
  "mcp.suburbia_scramble_update_stars.97": "%1$s%2$s%3$s\nGold Tribe%4$s%5$s", // 1: mcp.suburbia_scramble_update_stars.97.1, 2: ": ", 3: score, 4: ": ", 5: score
  "mcp.suburbia_scramble_update_stars.98": "Purple Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.99": "Purple Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.100": "Purple Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.101": "Purple Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.102": "Tan Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.103": "Tan Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.104": "Tan Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.105": "Tan Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.106": "Teal Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.107": "Teal Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.108": "Teal Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.109": "Teal Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.110": "Pink Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.111": "Pink Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.112": "Pink Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.113": "Pink Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.114.1": "Parcel 3\n",
  "mcp.suburbia_scramble_update_stars.114.2": "\n",
  "mcp.suburbia_scramble_update_stars.114.3": "Claimed by: ",
  "mcp.suburbia_scramble_update_stars.114.4": "\n",
  "mcp.suburbia_scramble_update_stars.114.5": "\n",
  "mcp.suburbia_scramble_update_stars.114.6": "\n",
  "mcp.suburbia_scramble_update_stars.114.7": "\n",
  "mcp.suburbia_scramble_update_stars.114": "%1$s%2$s%3$s%4$s\n\nDoubloons Staked:%5$s%6$s%7$s%8$s%9$s%10$s%11$s%12$s%13$s%14$s%15$s%16$s%17$s%18$s%19$s%20$s", // 1: mcp.suburbia_scramble_update_stars.114.1, 2: mcp.suburbia_scramble_update_stars.114.2, 3: mcp.suburbia_scramble_update_stars.114.3, 4: entity, 5: mcp.suburbia_scramble_update_stars.114.4, 6: player, 7: ": ", 8: score, 9: mcp.suburbia_scramble_update_stars.114.5, 10: player, 11: ": ", 12: score, 13: mcp.suburbia_scramble_update_stars.114.6, 14: player, 15: ": ", 16: score, 17: mcp.suburbia_scramble_update_stars.114.7, 18: player, 19: ": ", 20: score
  "mcp.suburbia_scramble_update_stars.115.1": "Parcel 3\n",
  "mcp.suburbia_scramble_update_stars.115.2": "\n",
  "mcp.suburbia_scramble_update_stars.115.3": "Claimed by: ",
  "mcp.suburbia_scramble_update_stars.115.4": "\n",
  "mcp.suburbia_scramble_update_stars.115.5": "\n",
  "mcp.suburbia_scramble_update_stars.115.6": "\n",
  "mcp.suburbia_scramble_update_stars.115.7": "\n",
  "mcp.suburbia_scramble_update_stars.115.8": "\n",
  "mcp.suburbia_scramble_update_stars.115": "%1$s%2$s%3$s%4$s\n\nDoubloons Staked:%5$s%6$s%7$s%8$s%9$s%10$s%11$s%12$s%13$s%14$s%15$s%16$s%17$s%18$s%19$s%20$s%21$s%22$s%23$s%24$s", // 1: mcp.suburbia_scramble_update_stars.115.1, 2: mcp.suburbia_scramble_update_stars.115.2, 3: mcp.suburbia_scramble_update_stars.115.3, 4: entity, 5: mcp.suburbia_scramble_update_stars.115.4, 6: player, 7: ": ", 8: score, 9: mcp.suburbia_scramble_update_stars.115.5, 10: player, 11: ": ", 12: score, 13: mcp.suburbia_scramble_update_stars.115.6, 14: player, 15: ": ", 16: score, 17: mcp.suburbia_scramble_update_stars.115.7, 18: player, 19: ": ", 20: score, 21: mcp.suburbia_scramble_update_stars.115.8, 22: player, 23: ": ", 24: score
  "mcp.suburbia_scramble_update_stars.116.1": "Parcel 3\n",
  "mcp.suburbia_scramble_update_stars.116.2": "\n",
  "mcp.suburbia_scramble_update_stars.116.3": "\n\nDoubloons Staked:",
  "mcp.suburbia_scramble_update_stars.116.4": "\n",
  "mcp.suburbia_scramble_update_stars.116.5": "\n",
  "mcp.suburbia_scramble_update_stars.116.6": "\n",
  "mcp.suburbia_scramble_update_stars.116.7": "\n",
  "mcp.suburbia_scramble_update_stars.116.8": "\n",
  "mcp.suburbia_scramble_update_stars.116": "%1$s%2$sClaimed by: %3$s\n\n2nd: %4$s%5$s%6$s%7$s%8$s%9$s%10$s%11$s%12$s%13$s%14$s%15$s%16$s%17$s%18$s%19$s%20$s%21$s%22$s%23$s%24$s%25$s", // 1: mcp.suburbia_scramble_update_stars.116.1, 2: mcp.suburbia_scramble_update_stars.116.2, 3: entity, 4: entity, 5: mcp.suburbia_scramble_update_stars.116.3, 6: mcp.suburbia_scramble_update_stars.116.4, 7: player, 8: ": ", 9: score, 10: mcp.suburbia_scramble_update_stars.116.5, 11: player, 12: ": ", 13: score, 14: mcp.suburbia_scramble_update_stars.116.6, 15: player, 16: ": ", 17: score, 18: mcp.suburbia_scramble_update_stars.116.7, 19: player, 20: ": ", 21: score, 22: mcp.suburbia_scramble_update_stars.116.8, 23: player, 24: ": ", 25: score
  "mcp.suburbia_scramble_update_stars.117.1": "\n",
  "mcp.suburbia_scramble_update_stars.117.2": "Claimed by: ",
  "mcp.suburbia_scramble_update_stars.117.3": "\n\nDoubloons Staked:",
  "mcp.suburbia_scramble_update_stars.117": "Parcel 3\n%1$s%2$s%3$s%4$s\n%5$s%6$s%7$s\n%8$s%9$s%10$s\n%11$s%12$s%13$s\n%14$s%15$s%16$s\n%17$s%18$s%19$s\n%20$s%21$s%22$s", // 1: mcp.suburbia_scramble_update_stars.117.1, 2: mcp.suburbia_scramble_update_stars.117.2, 3: entity, 4: mcp.suburbia_scramble_update_stars.117.3, 5: player, 6: ": ", 7: score, 8: player, 9: ": ", 10: score, 11: player, 12: ": ", 13: score, 14: player, 15: ": ", 16: score, 17: player, 18: ": ", 19: score, 20: player, 21: ": ", 22: score
  "mcp.suburbia_scramble_update_stars.118.1": "\n",
  "mcp.suburbia_scramble_update_stars.118.2": "Claimed by: ",
  "mcp.suburbia_scramble_update_stars.118.3": "\n\n2nd: ",
  "mcp.suburbia_scramble_update_stars.118.4": "\n\nDoubloons Staked:",
  "mcp.suburbia_scramble_update_stars.118": "Parcel 3\n%1$s%2$s%3$s%4$s%5$s%6$s\n%7$s%8$s%9$s\n%10$s%11$s%12$s\n%13$s%14$s%15$s\n%16$s%17$s%18$s\n%19$s%20$s%21$s\n%22$s%23$s%24$s", // 1: mcp.suburbia_scramble_update_stars.118.1, 2: mcp.suburbia_scramble_update_stars.118.2, 3: entity, 4: mcp.suburbia_scramble_update_stars.118.3, 5: entity, 6: mcp.suburbia_scramble_update_stars.118.4, 7: player, 8: ": ", 9: score, 10: player, 11: ": ", 12: score, 13: player, 14: ": ", 15: score, 16: player, 17: ": ", 18: score, 19: player, 20: ": ", 21: score, 22: player, 23: ": ", 24: score
  "mcp.suburbia_scramble_update_stars.119.1": "\n",
  "mcp.suburbia_scramble_update_stars.119.2": "Claimed by: ",
  "mcp.suburbia_scramble_update_stars.119.3": "\n\nDoubloons Staked:",
  "mcp.suburbia_scramble_update_stars.119": "Parcel 3\n%1$s%2$s%3$s%4$s\n%5$s%6$s%7$s\n%8$s%9$s%10$s\n%11$s%12$s%13$s\n%14$s%15$s%16$s\n%17$s%18$s%19$s\n%20$s%21$s%22$s\n%23$s%24$s%25$s", // 1: mcp.suburbia_scramble_update_stars.119.1, 2: mcp.suburbia_scramble_update_stars.119.2, 3: entity, 4: mcp.suburbia_scramble_update_stars.119.3, 5: player, 6: ": ", 7: score, 8: player, 9: ": ", 10: score, 11: player, 12: ": ", 13: score, 14: player, 15: ": ", 16: score, 17: player, 18: ": ", 19: score, 20: player, 21: ": ", 22: score, 23: player, 24: ": ", 25: score
  "mcp.suburbia_scramble_update_stars.120.1": "\n",
  "mcp.suburbia_scramble_update_stars.120.2": "Claimed by: ",
  "mcp.suburbia_scramble_update_stars.120.3": "\n\n2nd: ",
  "mcp.suburbia_scramble_update_stars.120.4": "\n\nDoubloons Staked:",
  "mcp.suburbia_scramble_update_stars.120": "Parcel 3\n%1$s%2$s%3$s%4$s%5$s%6$s\n%7$s%8$s%9$s\n%10$s%11$s%12$s\n%13$s%14$s%15$s\n%16$s%17$s%18$s\n%19$s%20$s%21$s\n%22$s%23$s%24$s\n%25$s%26$s%27$s", // 1: mcp.suburbia_scramble_update_stars.120.1, 2: mcp.suburbia_scramble_update_stars.120.2, 3: entity, 4: mcp.suburbia_scramble_update_stars.120.3, 5: entity, 6: mcp.suburbia_scramble_update_stars.120.4, 7: player, 8: ": ", 9: score, 10: player, 11: ": ", 12: score, 13: player, 14: ": ", 15: score, 16: player, 17: ": ", 18: score, 19: player, 20: ": ", 21: score, 22: player, 23: ": ", 24: score, 25: player, 26: ": ", 27: score
  "mcp.suburbia_scramble_update_stars.121.1": "\n",
  "mcp.suburbia_scramble_update_stars.121.2": "Claimed by: ",
  "mcp.suburbia_scramble_update_stars.121.3": "\n\nDoubloons Staked:",
  "mcp.suburbia_scramble_update_stars.121": "Parcel 3\n%1$s%2$s%3$s%4$s\n%5$s%6$s%7$s\n%8$s%9$s%10$s\n%11$s%12$s%13$s\n%14$s%15$s%16$s\n%17$s%18$s%19$s\n%20$s%21$s%22$s\n%23$s%24$s%25$s\n%26$s%27$s%28$s", // 1: mcp.suburbia_scramble_update_stars.121.1, 2: mcp.suburbia_scramble_update_stars.121.2, 3: entity, 4: mcp.suburbia_scramble_update_stars.121.3, 5: player, 6: ": ", 7: score, 8: player, 9: ": ", 10: score, 11: player, 12: ": ", 13: score, 14: player, 15: ": ", 16: score, 17: player, 18: ": ", 19: score, 20: player, 21: ": ", 22: score, 23: player, 24: ": ", 25: score, 26: player, 27: ": ", 28: score
  "mcp.suburbia_scramble_update_stars.122.1": "\n",
  "mcp.suburbia_scramble_update_stars.122.2": "Claimed by: ",
  "mcp.suburbia_scramble_update_stars.122.3": "\n\n2nd: ",
  "mcp.suburbia_scramble_update_stars.122.4": "\n\nDoubloons Staked:",
  "mcp.suburbia_scramble_update_stars.122": "Parcel 3\n%1$s%2$s%3$s%4$s%5$s%6$s\n%7$s%8$s%9$s\n%10$s%11$s%12$s\n%13$s%14$s%15$s\n%16$s%17$s%18$s\n%19$s%20$s%21$s\n%22$s%23$s%24$s\n%25$s%26$s%27$s\n%28$s%29$s%30$s", // 1: mcp.suburbia_scramble_update_stars.122.1, 2: mcp.suburbia_scramble_update_stars.122.2, 3: entity, 4: mcp.suburbia_scramble_update_stars.122.3, 5: entity, 6: mcp.suburbia_scramble_update_stars.122.4, 7: player, 8: ": ", 9: score, 10: player, 11: ": ", 12: score, 13: player, 14: ": ", 15: score, 16: player, 17: ": ", 18: score, 19: player, 20: ": ", 21: score, 22: player, 23: ": ", 24: score, 25: player, 26: ": ", 27: score, 28: player, 29: ": ", 30: score
  "mcp.suburbia_scramble_update_stars.123.1": "Parcel 3\n",
  "mcp.suburbia_scramble_update_stars.123.2": "\n",
  "mcp.suburbia_scramble_update_stars.123.3": "\n\nDoubloons Staked:",
  "mcp.suburbia_scramble_update_stars.123.4": "\n",
  "mcp.suburbia_scramble_update_stars.123.5": "\n",
  "mcp.suburbia_scramble_update_stars.123.6": "\n",
  "mcp.suburbia_scramble_update_stars.123.7": "\n",
  "mcp.suburbia_scramble_update_stars.123.8": "\n",
  "mcp.suburbia_scramble_update_stars.123.9": "\n",
  "mcp.suburbia_scramble_update_stars.123.10": "\n",
  "mcp.suburbia_scramble_update_stars.123.11": "\n",
  "mcp.suburbia_scramble_update_stars.123": "%1$s%2$sClaimed by: %3$s\n\n2nd: %4$s\n\n3rd: %5$s%6$s%7$s%8$s%9$s%10$s%11$s%12$s%13$s%14$s%15$s%16$s%17$s%18$s%19$s%20$s%21$s%22$s%23$s%24$s%25$s%26$s%27$s%28$s%29$s%30$s%31$s%32$s%33$s%34$s%35$s%36$s%37$s%38$s", // 1: mcp.suburbia_scramble_update_stars.123.1, 2: mcp.suburbia_scramble_update_stars.123.2, 3: entity, 4: entity, 5: entity, 6: mcp.suburbia_scramble_update_stars.123.3, 7: mcp.suburbia_scramble_update_stars.123.4, 8: player, 9: ": ", 10: score, 11: mcp.suburbia_scramble_update_stars.123.5, 12: player, 13: ": ", 14: score, 15: mcp.suburbia_scramble_update_stars.123.6, 16: player, 17: ": ", 18: score, 19: mcp.suburbia_scramble_update_stars.123.7, 20: player, 21: ": ", 22: score, 23: mcp.suburbia_scramble_update_stars.123.8, 24: player, 25: ": ", 26: score, 27: mcp.suburbia_scramble_update_stars.123.9, 28: player, 29: ": ", 30: score, 31: mcp.suburbia_scramble_update_stars.123.10, 32: player, 33: ": ", 34: score, 35: mcp.suburbia_scramble_update_stars.123.11, 36: player, 37: ": ", 38: score
  "mcp.suburbia_scramble_update_stars.124.1": "\n",
  "mcp.suburbia_scramble_update_stars.124.2": "Claimed by: ",
  "mcp.suburbia_scramble_update_stars.124.3": "\n\nDoubloons Staked:",
  "mcp.suburbia_scramble_update_stars.124": "Parcel 3\n%1$s%2$s%3$s%4$s\n%5$s%6$s%7$s\n%8$s%9$s%10$s\n%11$s%12$s%13$s\n%14$s%15$s%16$s\n%17$s%18$s%19$s\n%20$s%21$s%22$s\n%23$s%24$s%25$s\n%26$s%27$s%28$s\n%29$s%30$s%31$s", // 1: mcp.suburbia_scramble_update_stars.124.1, 2: mcp.suburbia_scramble_update_stars.124.2, 3: entity, 4: mcp.suburbia_scramble_update_stars.124.3, 5: player, 6: ": ", 7: score, 8: player, 9: ": ", 10: score, 11: player, 12: ": ", 13: score, 14: player, 15: ": ", 16: score, 17: player, 18: ": ", 19: score, 20: player, 21: ": ", 22: score, 23: player, 24: ": ", 25: score, 26: player, 27: ": ", 28: score, 29: player, 30: ": ", 31: score
  "mcp.suburbia_scramble_update_stars.125.1": "\n",
  "mcp.suburbia_scramble_update_stars.125.2": "Claimed by: ",
  "mcp.suburbia_scramble_update_stars.125.3": "\n\n2nd: ",
  "mcp.suburbia_scramble_update_stars.125.4": "\n\nDoubloons Staked:",
  "mcp.suburbia_scramble_update_stars.125": "Parcel 3\n%1$s%2$s%3$s%4$s%5$s%6$s\n%7$s%8$s%9$s\n%10$s%11$s%12$s\n%13$s%14$s%15$s\n%16$s%17$s%18$s\n%19$s%20$s%21$s\n%22$s%23$s%24$s\n%25$s%26$s%27$s\n%28$s%29$s%30$s\n%31$s%32$s%33$s", // 1: mcp.suburbia_scramble_update_stars.125.1, 2: mcp.suburbia_scramble_update_stars.125.2, 3: entity, 4: mcp.suburbia_scramble_update_stars.125.3, 5: entity, 6: mcp.suburbia_scramble_update_stars.125.4, 7: player, 8: ": ", 9: score, 10: player, 11: ": ", 12: score, 13: player, 14: ": ", 15: score, 16: player, 17: ": ", 18: score, 19: player, 20: ": ", 21: score, 22: player, 23: ": ", 24: score, 25: player, 26: ": ", 27: score, 28: player, 29: ": ", 30: score, 31: player, 32: ": ", 33: score
  "mcp.suburbia_scramble_update_stars.126.1": "Parcel 3\n",
  "mcp.suburbia_scramble_update_stars.126.2": "\n",
  "mcp.suburbia_scramble_update_stars.126.3": "\n\nDoubloons Staked:",
  "mcp.suburbia_scramble_update_stars.126.4": "\n",
  "mcp.suburbia_scramble_update_stars.126.5": "\n",
  "mcp.suburbia_scramble_update_stars.126.6": "\n",
  "mcp.suburbia_scramble_update_stars.126.7": "\n",
  "mcp.suburbia_scramble_update_stars.126.8": "\n",
  "mcp.suburbia_scramble_update_stars.126.9": "\n",
  "mcp.suburbia_scramble_update_stars.126.10": "\n",
  "mcp.suburbia_scramble_update_stars.126.11": "\n",
  "mcp.suburbia_scramble_update_stars.126.12": "\n",
  "mcp.suburbia_scramble_update_stars.126": "%1$s%2$sClaimed by: %3$s\n\n2nd: %4$s\n\n3rd: %5$s%6$s%7$s%8$s%9$s%10$s%11$s%12$s%13$s%14$s%15$s%16$s%17$s%18$s%19$s%20$s%21$s%22$s%23$s%24$s%25$s%26$s%27$s%28$s%29$s%30$s%31$s%32$s%33$s%34$s%35$s%36$s%37$s%38$s%39$s%40$s%41$s%42$s", // 1: mcp.suburbia_scramble_update_stars.126.1, 2: mcp.suburbia_scramble_update_stars.126.2, 3: entity, 4: entity, 5: entity, 6: mcp.suburbia_scramble_update_stars.126.3, 7: mcp.suburbia_scramble_update_stars.126.4, 8: player, 9: ": ", 10: score, 11: mcp.suburbia_scramble_update_stars.126.5, 12: player, 13: ": ", 14: score, 15: mcp.suburbia_scramble_update_stars.126.6, 16: player, 17: ": ", 18: score, 19: mcp.suburbia_scramble_update_stars.126.7, 20: player, 21: ": ", 22: score, 23: mcp.suburbia_scramble_update_stars.126.8, 24: player, 25: ": ", 26: score, 27: mcp.suburbia_scramble_update_stars.126.9, 28: player, 29: ": ", 30: score, 31: mcp.suburbia_scramble_update_stars.126.10, 32: player, 33: ": ", 34: score, 35: mcp.suburbia_scramble_update_stars.126.11, 36: player, 37: ": ", 38: score, 39: mcp.suburbia_scramble_update_stars.126.12, 40: player, 41: ": ", 42: score
  "mcp.suburbia_scramble_update_stars.127.1": "\n",
  "mcp.suburbia_scramble_update_stars.127.2": "Claimed by: ",
  "mcp.suburbia_scramble_update_stars.127.3": "\n\nDoubloons Staked:",
  "mcp.suburbia_scramble_update_stars.127": "Parcel 3\n%1$s%2$s%3$s%4$s\n%5$s%6$s%7$s\n%8$s%9$s%10$s\n%11$s%12$s%13$s\n%14$s%15$s%16$s\n%17$s%18$s%19$s\n%20$s%21$s%22$s\n%23$s%24$s%25$s\n%26$s%27$s%28$s\n%29$s%30$s%31$s\n%32$s%33$s%34$s", // 1: mcp.suburbia_scramble_update_stars.127.1, 2: mcp.suburbia_scramble_update_stars.127.2, 3: entity, 4: mcp.suburbia_scramble_update_stars.127.3, 5: player, 6: ": ", 7: score, 8: player, 9: ": ", 10: score, 11: player, 12: ": ", 13: score, 14: player, 15: ": ", 16: score, 17: player, 18: ": ", 19: score, 20: player, 21: ": ", 22: score, 23: player, 24: ": ", 25: score, 26: player, 27: ": ", 28: score, 29: player, 30: ": ", 31: score, 32: player, 33: ": ", 34: score
  "mcp.suburbia_scramble_update_stars.128.1": "\n",
  "mcp.suburbia_scramble_update_stars.128.2": "Claimed by: ",
  "mcp.suburbia_scramble_update_stars.128.3": "\n\n2nd: ",
  "mcp.suburbia_scramble_update_stars.128.4": "\n\nDoubloons Staked:",
  "mcp.suburbia_scramble_update_stars.128": "Parcel 3\n%1$s%2$s%3$s%4$s%5$s%6$s\n%7$s%8$s%9$s\n%10$s%11$s%12$s\n%13$s%14$s%15$s\n%16$s%17$s%18$s\n%19$s%20$s%21$s\n%22$s%23$s%24$s\n%25$s%26$s%27$s\n%28$s%29$s%30$s\n%31$s%32$s%33$s\n%34$s%35$s%36$s", // 1: mcp.suburbia_scramble_update_stars.128.1, 2: mcp.suburbia_scramble_update_stars.128.2, 3: entity, 4: mcp.suburbia_scramble_update_stars.128.3, 5: entity, 6: mcp.suburbia_scramble_update_stars.128.4, 7: player, 8: ": ", 9: score, 10: player, 11: ": ", 12: score, 13: player, 14: ": ", 15: score, 16: player, 17: ": ", 18: score, 19: player, 20: ": ", 21: score, 22: player, 23: ": ", 24: score, 25: player, 26: ": ", 27: score, 28: player, 29: ": ", 30: score, 31: player, 32: ": ", 33: score, 34: player, 35: ": ", 36: score
  "mcp.suburbia_scramble_update_stars.129.1": "\n",
  "mcp.suburbia_scramble_update_stars.129.2": "Claimed by: ",
  "mcp.suburbia_scramble_update_stars.129.3": "\n\n2nd: ",
  "mcp.suburbia_scramble_update_stars.129.4": "\n\n3rd: ",
  "mcp.suburbia_scramble_update_stars.129.5": "\n\nDoubloons Staked:",
  "mcp.suburbia_scramble_update_stars.129": "Parcel 3\n%1$s%2$s%3$s%4$s%5$s%6$s%7$s%8$s\n%9$s%10$s%11$s\n%12$s%13$s%14$s\n%15$s%16$s%17$s\n%18$s%19$s%20$s\n%21$s%22$s%23$s\n%24$s%25$s%26$s\n%27$s%28$s%29$s\n%30$s%31$s%32$s\n%33$s%34$s%35$s\n%36$s%37$s%38$s", // 1: mcp.suburbia_scramble_update_stars.129.1, 2: mcp.suburbia_scramble_update_stars.129.2, 3: entity, 4: mcp.suburbia_scramble_update_stars.129.3, 5: entity, 6: mcp.suburbia_scramble_update_stars.129.4, 7: entity, 8: mcp.suburbia_scramble_update_stars.129.5, 9: player, 10: ": ", 11: score, 12: player, 13: ": ", 14: score, 15: player, 16: ": ", 17: score, 18: player, 19: ": ", 20: score, 21: player, 22: ": ", 23: score, 24: player, 25: ": ", 26: score, 27: player, 28: ": ", 29: score, 30: player, 31: ": ", 32: score, 33: player, 34: ": ", 35: score, 36: player, 37: ": ", 38: score
  "mcp.suburbia_scramble_update_stars.130.1": "Parcel 3\n",
  "mcp.suburbia_scramble_update_stars.130.2": "\n",
  "mcp.suburbia_scramble_update_stars.130": "%1$s%2$s\n\nDoubloons Staked:", // 1: mcp.suburbia_scramble_update_stars.130.1, 2: mcp.suburbia_scramble_update_stars.130.2
  "mcp.suburbia_scramble_update_stars.131.1": "Parcel 3\n",
  "mcp.suburbia_scramble_update_stars.131.2": "\n",
  "mcp.suburbia_scramble_update_stars.131": "%1$s%2$s\n\nDoubloons Staked:", // 1: mcp.suburbia_scramble_update_stars.131.1, 2: mcp.suburbia_scramble_update_stars.131.2
  "mcp.suburbia_scramble_update_stars.132.1": "Gold Tribe",
  "mcp.suburbia_scramble_update_stars.132": "%1$s%2$s%3$s\nAqua Tribe%4$s%5$s", // 1: mcp.suburbia_scramble_update_stars.132.1, 2: ": ", 3: score, 4: ": ", 5: score
  "mcp.suburbia_scramble_update_stars.133.1": "Aqua Tribe",
  "mcp.suburbia_scramble_update_stars.133": "%1$s%2$s%3$s\nGold Tribe%4$s%5$s", // 1: mcp.suburbia_scramble_update_stars.133.1, 2: ": ", 3: score, 4: ": ", 5: score
  "mcp.suburbia_scramble_update_stars.134": "Purple Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.135": "Purple Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.136": "Purple Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.137": "Purple Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.138": "Tan Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.139": "Tan Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.140": "Tan Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.141": "Tan Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.142": "Teal Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.143": "Teal Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.144": "Teal Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.145": "Teal Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.146": "Pink Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.147": "Pink Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.148": "Pink Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.149": "Pink Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.150.1": "Parcel 4\n",
  "mcp.suburbia_scramble_update_stars.150.2": "\n",
  "mcp.suburbia_scramble_update_stars.150.3": "Claimed by: ",
  "mcp.suburbia_scramble_update_stars.150.4": "\n",
  "mcp.suburbia_scramble_update_stars.150.5": "\n",
  "mcp.suburbia_scramble_update_stars.150.6": "\n",
  "mcp.suburbia_scramble_update_stars.150.7": "\n",
  "mcp.suburbia_scramble_update_stars.150": "%1$s%2$s%3$s%4$s\n\nDoubloons Staked:%5$s%6$s%7$s%8$s%9$s%10$s%11$s%12$s%13$s%14$s%15$s%16$s%17$s%18$s%19$s%20$s", // 1: mcp.suburbia_scramble_update_stars.150.1, 2: mcp.suburbia_scramble_update_stars.150.2, 3: mcp.suburbia_scramble_update_stars.150.3, 4: entity, 5: mcp.suburbia_scramble_update_stars.150.4, 6: player, 7: ": ", 8: score, 9: mcp.suburbia_scramble_update_stars.150.5, 10: player, 11: ": ", 12: score, 13: mcp.suburbia_scramble_update_stars.150.6, 14: player, 15: ": ", 16: score, 17: mcp.suburbia_scramble_update_stars.150.7, 18: player, 19: ": ", 20: score
  "mcp.suburbia_scramble_update_stars.151.1": "Parcel 4\n",
  "mcp.suburbia_scramble_update_stars.151.2": "\n",
  "mcp.suburbia_scramble_update_stars.151.3": "Claimed by: ",
  "mcp.suburbia_scramble_update_stars.151.4": "\n",
  "mcp.suburbia_scramble_update_stars.151.5": "\n",
  "mcp.suburbia_scramble_update_stars.151.6": "\n",
  "mcp.suburbia_scramble_update_stars.151.7": "\n",
  "mcp.suburbia_scramble_update_stars.151.8": "\n",
  "mcp.suburbia_scramble_update_stars.151": "%1$s%2$s%3$s%4$s\n\nDoubloons Staked:%5$s%6$s%7$s%8$s%9$s%10$s%11$s%12$s%13$s%14$s%15$s%16$s%17$s%18$s%19$s%20$s%21$s%22$s%23$s%24$s", // 1: mcp.suburbia_scramble_update_stars.151.1, 2: mcp.suburbia_scramble_update_stars.151.2, 3: mcp.suburbia_scramble_update_stars.151.3, 4: entity, 5: mcp.suburbia_scramble_update_stars.151.4, 6: player, 7: ": ", 8: score, 9: mcp.suburbia_scramble_update_stars.151.5, 10: player, 11: ": ", 12: score, 13: mcp.suburbia_scramble_update_stars.151.6, 14: player, 15: ": ", 16: score, 17: mcp.suburbia_scramble_update_stars.151.7, 18: player, 19: ": ", 20: score, 21: mcp.suburbia_scramble_update_stars.151.8, 22: player, 23: ": ", 24: score
  "mcp.suburbia_scramble_update_stars.152.1": "Parcel 4\n",
  "mcp.suburbia_scramble_update_stars.152.2": "\n",
  "mcp.suburbia_scramble_update_stars.152.3": "\n\nDoubloons Staked:",
  "mcp.suburbia_scramble_update_stars.152.4": "\n",
  "mcp.suburbia_scramble_update_stars.152.5": "\n",
  "mcp.suburbia_scramble_update_stars.152.6": "\n",
  "mcp.suburbia_scramble_update_stars.152.7": "\n",
  "mcp.suburbia_scramble_update_stars.152.8": "\n",
  "mcp.suburbia_scramble_update_stars.152": "%1$s%2$sClaimed by: %3$s\n\n2nd: %4$s%5$s%6$s%7$s%8$s%9$s%10$s%11$s%12$s%13$s%14$s%15$s%16$s%17$s%18$s%19$s%20$s%21$s%22$s%23$s%24$s%25$s", // 1: mcp.suburbia_scramble_update_stars.152.1, 2: mcp.suburbia_scramble_update_stars.152.2, 3: entity, 4: entity, 5: mcp.suburbia_scramble_update_stars.152.3, 6: mcp.suburbia_scramble_update_stars.152.4, 7: player, 8: ": ", 9: score, 10: mcp.suburbia_scramble_update_stars.152.5, 11: player, 12: ": ", 13: score, 14: mcp.suburbia_scramble_update_stars.152.6, 15: player, 16: ": ", 17: score, 18: mcp.suburbia_scramble_update_stars.152.7, 19: player, 20: ": ", 21: score, 22: mcp.suburbia_scramble_update_stars.152.8, 23: player, 24: ": ", 25: score
  "mcp.suburbia_scramble_update_stars.153.1": "\n",
  "mcp.suburbia_scramble_update_stars.153.2": "Claimed by: ",
  "mcp.suburbia_scramble_update_stars.153.3": "\n\nDoubloons Staked:",
  "mcp.suburbia_scramble_update_stars.153": "Parcel 4\n%1$s%2$s%3$s%4$s\n%5$s%6$s%7$s\n%8$s%9$s%10$s\n%11$s%12$s%13$s\n%14$s%15$s%16$s\n%17$s%18$s%19$s\n%20$s%21$s%22$s", // 1: mcp.suburbia_scramble_update_stars.153.1, 2: mcp.suburbia_scramble_update_stars.153.2, 3: entity, 4: mcp.suburbia_scramble_update_stars.153.3, 5: player, 6: ": ", 7: score, 8: player, 9: ": ", 10: score, 11: player, 12: ": ", 13: score, 14: player, 15: ": ", 16: score, 17: player, 18: ": ", 19: score, 20: player, 21: ": ", 22: score
  "mcp.suburbia_scramble_update_stars.154.1": "\n",
  "mcp.suburbia_scramble_update_stars.154.2": "Claimed by: ",
  "mcp.suburbia_scramble_update_stars.154.3": "\n\n2nd: ",
  "mcp.suburbia_scramble_update_stars.154.4": "\n\nDoubloons Staked:",
  "mcp.suburbia_scramble_update_stars.154": "Parcel 4\n%1$s%2$s%3$s%4$s%5$s%6$s\n%7$s%8$s%9$s\n%10$s%11$s%12$s\n%13$s%14$s%15$s\n%16$s%17$s%18$s\n%19$s%20$s%21$s\n%22$s%23$s%24$s", // 1: mcp.suburbia_scramble_update_stars.154.1, 2: mcp.suburbia_scramble_update_stars.154.2, 3: entity, 4: mcp.suburbia_scramble_update_stars.154.3, 5: entity, 6: mcp.suburbia_scramble_update_stars.154.4, 7: player, 8: ": ", 9: score, 10: player, 11: ": ", 12: score, 13: player, 14: ": ", 15: score, 16: player, 17: ": ", 18: score, 19: player, 20: ": ", 21: score, 22: player, 23: ": ", 24: score
  "mcp.suburbia_scramble_update_stars.155.1": "\n",
  "mcp.suburbia_scramble_update_stars.155.2": "Claimed by: ",
  "mcp.suburbia_scramble_update_stars.155.3": "\n\nDoubloons Staked:",
  "mcp.suburbia_scramble_update_stars.155": "Parcel 4\n%1$s%2$s%3$s%4$s\n%5$s%6$s%7$s\n%8$s%9$s%10$s\n%11$s%12$s%13$s\n%14$s%15$s%16$s\n%17$s%18$s%19$s\n%20$s%21$s%22$s\n%23$s%24$s%25$s", // 1: mcp.suburbia_scramble_update_stars.155.1, 2: mcp.suburbia_scramble_update_stars.155.2, 3: entity, 4: mcp.suburbia_scramble_update_stars.155.3, 5: player, 6: ": ", 7: score, 8: player, 9: ": ", 10: score, 11: player, 12: ": ", 13: score, 14: player, 15: ": ", 16: score, 17: player, 18: ": ", 19: score, 20: player, 21: ": ", 22: score, 23: player, 24: ": ", 25: score
  "mcp.suburbia_scramble_update_stars.156.1": "\n",
  "mcp.suburbia_scramble_update_stars.156.2": "Claimed by: ",
  "mcp.suburbia_scramble_update_stars.156.3": "\n\n2nd: ",
  "mcp.suburbia_scramble_update_stars.156.4": "\n\nDoubloons Staked:",
  "mcp.suburbia_scramble_update_stars.156": "Parcel 4\n%1$s%2$s%3$s%4$s%5$s%6$s\n%7$s%8$s%9$s\n%10$s%11$s%12$s\n%13$s%14$s%15$s\n%16$s%17$s%18$s\n%19$s%20$s%21$s\n%22$s%23$s%24$s\n%25$s%26$s%27$s", // 1: mcp.suburbia_scramble_update_stars.156.1, 2: mcp.suburbia_scramble_update_stars.156.2, 3: entity, 4: mcp.suburbia_scramble_update_stars.156.3, 5: entity, 6: mcp.suburbia_scramble_update_stars.156.4, 7: player, 8: ": ", 9: score, 10: player, 11: ": ", 12: score, 13: player, 14: ": ", 15: score, 16: player, 17: ": ", 18: score, 19: player, 20: ": ", 21: score, 22: player, 23: ": ", 24: score, 25: player, 26: ": ", 27: score
  "mcp.suburbia_scramble_update_stars.157.1": "\n",
  "mcp.suburbia_scramble_update_stars.157.2": "Claimed by: ",
  "mcp.suburbia_scramble_update_stars.157.3": "\n\nDoubloons Staked:",
  "mcp.suburbia_scramble_update_stars.157": "Parcel 4\n%1$s%2$s%3$s%4$s\n%5$s%6$s%7$s\n%8$s%9$s%10$s\n%11$s%12$s%13$s\n%14$s%15$s%16$s\n%17$s%18$s%19$s\n%20$s%21$s%22$s\n%23$s%24$s%25$s\n%26$s%27$s%28$s", // 1: mcp.suburbia_scramble_update_stars.157.1, 2: mcp.suburbia_scramble_update_stars.157.2, 3: entity, 4: mcp.suburbia_scramble_update_stars.157.3, 5: player, 6: ": ", 7: score, 8: player, 9: ": ", 10: score, 11: player, 12: ": ", 13: score, 14: player, 15: ": ", 16: score, 17: player, 18: ": ", 19: score, 20: player, 21: ": ", 22: score, 23: player, 24: ": ", 25: score, 26: player, 27: ": ", 28: score
  "mcp.suburbia_scramble_update_stars.158.1": "\n",
  "mcp.suburbia_scramble_update_stars.158.2": "Claimed by: ",
  "mcp.suburbia_scramble_update_stars.158.3": "\n\n2nd: ",
  "mcp.suburbia_scramble_update_stars.158.4": "\n\nDoubloons Staked:",
  "mcp.suburbia_scramble_update_stars.158": "Parcel 4\n%1$s%2$s%3$s%4$s%5$s%6$s\n%7$s%8$s%9$s\n%10$s%11$s%12$s\n%13$s%14$s%15$s\n%16$s%17$s%18$s\n%19$s%20$s%21$s\n%22$s%23$s%24$s\n%25$s%26$s%27$s\n%28$s%29$s%30$s", // 1: mcp.suburbia_scramble_update_stars.158.1, 2: mcp.suburbia_scramble_update_stars.158.2, 3: entity, 4: mcp.suburbia_scramble_update_stars.158.3, 5: entity, 6: mcp.suburbia_scramble_update_stars.158.4, 7: player, 8: ": ", 9: score, 10: player, 11: ": ", 12: score, 13: player, 14: ": ", 15: score, 16: player, 17: ": ", 18: score, 19: player, 20: ": ", 21: score, 22: player, 23: ": ", 24: score, 25: player, 26: ": ", 27: score, 28: player, 29: ": ", 30: score
  "mcp.suburbia_scramble_update_stars.159.1": "Parcel 4\n",
  "mcp.suburbia_scramble_update_stars.159.2": "\n",
  "mcp.suburbia_scramble_update_stars.159.3": "\n\nDoubloons Staked:",
  "mcp.suburbia_scramble_update_stars.159.4": "\n",
  "mcp.suburbia_scramble_update_stars.159.5": "\n",
  "mcp.suburbia_scramble_update_stars.159.6": "\n",
  "mcp.suburbia_scramble_update_stars.159.7": "\n",
  "mcp.suburbia_scramble_update_stars.159.8": "\n",
  "mcp.suburbia_scramble_update_stars.159.9": "\n",
  "mcp.suburbia_scramble_update_stars.159.10": "\n",
  "mcp.suburbia_scramble_update_stars.159.11": "\n",
  "mcp.suburbia_scramble_update_stars.159": "%1$s%2$sClaimed by: %3$s\n\n2nd: %4$s\n\n3rd: %5$s%6$s%7$s%8$s%9$s%10$s%11$s%12$s%13$s%14$s%15$s%16$s%17$s%18$s%19$s%20$s%21$s%22$s%23$s%24$s%25$s%26$s%27$s%28$s%29$s%30$s%31$s%32$s%33$s%34$s%35$s%36$s%37$s%38$s", // 1: mcp.suburbia_scramble_update_stars.159.1, 2: mcp.suburbia_scramble_update_stars.159.2, 3: entity, 4: entity, 5: entity, 6: mcp.suburbia_scramble_update_stars.159.3, 7: mcp.suburbia_scramble_update_stars.159.4, 8: player, 9: ": ", 10: score, 11: mcp.suburbia_scramble_update_stars.159.5, 12: player, 13: ": ", 14: score, 15: mcp.suburbia_scramble_update_stars.159.6, 16: player, 17: ": ", 18: score, 19: mcp.suburbia_scramble_update_stars.159.7, 20: player, 21: ": ", 22: score, 23: mcp.suburbia_scramble_update_stars.159.8, 24: player, 25: ": ", 26: score, 27: mcp.suburbia_scramble_update_stars.159.9, 28: player, 29: ": ", 30: score, 31: mcp.suburbia_scramble_update_stars.159.10, 32: player, 33: ": ", 34: score, 35: mcp.suburbia_scramble_update_stars.159.11, 36: player, 37: ": ", 38: score
  "mcp.suburbia_scramble_update_stars.160.1": "\n",
  "mcp.suburbia_scramble_update_stars.160.2": "Claimed by: ",
  "mcp.suburbia_scramble_update_stars.160.3": "\n\nDoubloons Staked:",
  "mcp.suburbia_scramble_update_stars.160": "Parcel 4\n%1$s%2$s%3$s%4$s\n%5$s%6$s%7$s\n%8$s%9$s%10$s\n%11$s%12$s%13$s\n%14$s%15$s%16$s\n%17$s%18$s%19$s\n%20$s%21$s%22$s\n%23$s%24$s%25$s\n%26$s%27$s%28$s\n%29$s%30$s%31$s", // 1: mcp.suburbia_scramble_update_stars.160.1, 2: mcp.suburbia_scramble_update_stars.160.2, 3: entity, 4: mcp.suburbia_scramble_update_stars.160.3, 5: player, 6: ": ", 7: score, 8: player, 9: ": ", 10: score, 11: player, 12: ": ", 13: score, 14: player, 15: ": ", 16: score, 17: player, 18: ": ", 19: score, 20: player, 21: ": ", 22: score, 23: player, 24: ": ", 25: score, 26: player, 27: ": ", 28: score, 29: player, 30: ": ", 31: score
  "mcp.suburbia_scramble_update_stars.161.1": "\n",
  "mcp.suburbia_scramble_update_stars.161.2": "Claimed by: ",
  "mcp.suburbia_scramble_update_stars.161.3": "\n\n2nd: ",
  "mcp.suburbia_scramble_update_stars.161.4": "\n\nDoubloons Staked:",
  "mcp.suburbia_scramble_update_stars.161": "Parcel 4\n%1$s%2$s%3$s%4$s%5$s%6$s\n%7$s%8$s%9$s\n%10$s%11$s%12$s\n%13$s%14$s%15$s\n%16$s%17$s%18$s\n%19$s%20$s%21$s\n%22$s%23$s%24$s\n%25$s%26$s%27$s\n%28$s%29$s%30$s\n%31$s%32$s%33$s", // 1: mcp.suburbia_scramble_update_stars.161.1, 2: mcp.suburbia_scramble_update_stars.161.2, 3: entity, 4: mcp.suburbia_scramble_update_stars.161.3, 5: entity, 6: mcp.suburbia_scramble_update_stars.161.4, 7: player, 8: ": ", 9: score, 10: player, 11: ": ", 12: score, 13: player, 14: ": ", 15: score, 16: player, 17: ": ", 18: score, 19: player, 20: ": ", 21: score, 22: player, 23: ": ", 24: score, 25: player, 26: ": ", 27: score, 28: player, 29: ": ", 30: score, 31: player, 32: ": ", 33: score
  "mcp.suburbia_scramble_update_stars.162.1": "Parcel 4\n",
  "mcp.suburbia_scramble_update_stars.162.2": "\n",
  "mcp.suburbia_scramble_update_stars.162.3": "\n\nDoubloons Staked:",
  "mcp.suburbia_scramble_update_stars.162.4": "\n",
  "mcp.suburbia_scramble_update_stars.162.5": "\n",
  "mcp.suburbia_scramble_update_stars.162.6": "\n",
  "mcp.suburbia_scramble_update_stars.162.7": "\n",
  "mcp.suburbia_scramble_update_stars.162.8": "\n",
  "mcp.suburbia_scramble_update_stars.162.9": "\n",
  "mcp.suburbia_scramble_update_stars.162.10": "\n",
  "mcp.suburbia_scramble_update_stars.162.11": "\n",
  "mcp.suburbia_scramble_update_stars.162.12": "\n",
  "mcp.suburbia_scramble_update_stars.162": "%1$s%2$sClaimed by: %3$s\n\n2nd: %4$s\n\n3rd: %5$s%6$s%7$s%8$s%9$s%10$s%11$s%12$s%13$s%14$s%15$s%16$s%17$s%18$s%19$s%20$s%21$s%22$s%23$s%24$s%25$s%26$s%27$s%28$s%29$s%30$s%31$s%32$s%33$s%34$s%35$s%36$s%37$s%38$s%39$s%40$s%41$s%42$s", // 1: mcp.suburbia_scramble_update_stars.162.1, 2: mcp.suburbia_scramble_update_stars.162.2, 3: entity, 4: entity, 5: entity, 6: mcp.suburbia_scramble_update_stars.162.3, 7: mcp.suburbia_scramble_update_stars.162.4, 8: player, 9: ": ", 10: score, 11: mcp.suburbia_scramble_update_stars.162.5, 12: player, 13: ": ", 14: score, 15: mcp.suburbia_scramble_update_stars.162.6, 16: player, 17: ": ", 18: score, 19: mcp.suburbia_scramble_update_stars.162.7, 20: player, 21: ": ", 22: score, 23: mcp.suburbia_scramble_update_stars.162.8, 24: player, 25: ": ", 26: score, 27: mcp.suburbia_scramble_update_stars.162.9, 28: player, 29: ": ", 30: score, 31: mcp.suburbia_scramble_update_stars.162.10, 32: player, 33: ": ", 34: score, 35: mcp.suburbia_scramble_update_stars.162.11, 36: player, 37: ": ", 38: score, 39: mcp.suburbia_scramble_update_stars.162.12, 40: player, 41: ": ", 42: score
  "mcp.suburbia_scramble_update_stars.163.1": "\n",
  "mcp.suburbia_scramble_update_stars.163.2": "Claimed by: ",
  "mcp.suburbia_scramble_update_stars.163.3": "\n\nDoubloons Staked:",
  "mcp.suburbia_scramble_update_stars.163": "Parcel 4\n%1$s%2$s%3$s%4$s\n%5$s%6$s%7$s\n%8$s%9$s%10$s\n%11$s%12$s%13$s\n%14$s%15$s%16$s\n%17$s%18$s%19$s\n%20$s%21$s%22$s\n%23$s%24$s%25$s\n%26$s%27$s%28$s\n%29$s%30$s%31$s\n%32$s%33$s%34$s", // 1: mcp.suburbia_scramble_update_stars.163.1, 2: mcp.suburbia_scramble_update_stars.163.2, 3: entity, 4: mcp.suburbia_scramble_update_stars.163.3, 5: player, 6: ": ", 7: score, 8: player, 9: ": ", 10: score, 11: player, 12: ": ", 13: score, 14: player, 15: ": ", 16: score, 17: player, 18: ": ", 19: score, 20: player, 21: ": ", 22: score, 23: player, 24: ": ", 25: score, 26: player, 27: ": ", 28: score, 29: player, 30: ": ", 31: score, 32: player, 33: ": ", 34: score
  "mcp.suburbia_scramble_update_stars.164.1": "\n",
  "mcp.suburbia_scramble_update_stars.164.2": "Claimed by: ",
  "mcp.suburbia_scramble_update_stars.164.3": "\n\n2nd: ",
  "mcp.suburbia_scramble_update_stars.164.4": "\n\nDoubloons Staked:",
  "mcp.suburbia_scramble_update_stars.164": "Parcel 4\n%1$s%2$s%3$s%4$s%5$s%6$s\n%7$s%8$s%9$s\n%10$s%11$s%12$s\n%13$s%14$s%15$s\n%16$s%17$s%18$s\n%19$s%20$s%21$s\n%22$s%23$s%24$s\n%25$s%26$s%27$s\n%28$s%29$s%30$s\n%31$s%32$s%33$s\n%34$s%35$s%36$s", // 1: mcp.suburbia_scramble_update_stars.164.1, 2: mcp.suburbia_scramble_update_stars.164.2, 3: entity, 4: mcp.suburbia_scramble_update_stars.164.3, 5: entity, 6: mcp.suburbia_scramble_update_stars.164.4, 7: player, 8: ": ", 9: score, 10: player, 11: ": ", 12: score, 13: player, 14: ": ", 15: score, 16: player, 17: ": ", 18: score, 19: player, 20: ": ", 21: score, 22: player, 23: ": ", 24: score, 25: player, 26: ": ", 27: score, 28: player, 29: ": ", 30: score, 31: player, 32: ": ", 33: score, 34: player, 35: ": ", 36: score
  "mcp.suburbia_scramble_update_stars.165.1": "\n",
  "mcp.suburbia_scramble_update_stars.165.2": "Claimed by: ",
  "mcp.suburbia_scramble_update_stars.165.3": "\n\n2nd: ",
  "mcp.suburbia_scramble_update_stars.165.4": "\n\n3rd: ",
  "mcp.suburbia_scramble_update_stars.165.5": "\n\nDoubloons Staked:",
  "mcp.suburbia_scramble_update_stars.165": "Parcel 4\n%1$s%2$s%3$s%4$s%5$s%6$s%7$s%8$s\n%9$s%10$s%11$s\n%12$s%13$s%14$s\n%15$s%16$s%17$s\n%18$s%19$s%20$s\n%21$s%22$s%23$s\n%24$s%25$s%26$s\n%27$s%28$s%29$s\n%30$s%31$s%32$s\n%33$s%34$s%35$s\n%36$s%37$s%38$s", // 1: mcp.suburbia_scramble_update_stars.165.1, 2: mcp.suburbia_scramble_update_stars.165.2, 3: entity, 4: mcp.suburbia_scramble_update_stars.165.3, 5: entity, 6: mcp.suburbia_scramble_update_stars.165.4, 7: entity, 8: mcp.suburbia_scramble_update_stars.165.5, 9: player, 10: ": ", 11: score, 12: player, 13: ": ", 14: score, 15: player, 16: ": ", 17: score, 18: player, 19: ": ", 20: score, 21: player, 22: ": ", 23: score, 24: player, 25: ": ", 26: score, 27: player, 28: ": ", 29: score, 30: player, 31: ": ", 32: score, 33: player, 34: ": ", 35: score, 36: player, 37: ": ", 38: score
  "mcp.suburbia_scramble_update_stars.166.1": "Parcel 4\n",
  "mcp.suburbia_scramble_update_stars.166.2": "\n",
  "mcp.suburbia_scramble_update_stars.166": "%1$s%2$s\n\nDoubloons Staked:", // 1: mcp.suburbia_scramble_update_stars.166.1, 2: mcp.suburbia_scramble_update_stars.166.2
  "mcp.suburbia_scramble_update_stars.167.1": "Parcel 4\n",
  "mcp.suburbia_scramble_update_stars.167.2": "\n",
  "mcp.suburbia_scramble_update_stars.167": "%1$s%2$s\n\nDoubloons Staked:", // 1: mcp.suburbia_scramble_update_stars.167.1, 2: mcp.suburbia_scramble_update_stars.167.2
  "mcp.suburbia_scramble_update_stars.168.1": "Gold Tribe",
  "mcp.suburbia_scramble_update_stars.168": "%1$s%2$s%3$s\nAqua Tribe%4$s%5$s", // 1: mcp.suburbia_scramble_update_stars.168.1, 2: ": ", 3: score, 4: ": ", 5: score
  "mcp.suburbia_scramble_update_stars.169.1": "Aqua Tribe",
  "mcp.suburbia_scramble_update_stars.169": "%1$s%2$s%3$s\nGold Tribe%4$s%5$s", // 1: mcp.suburbia_scramble_update_stars.169.1, 2: ": ", 3: score, 4: ": ", 5: score
  "mcp.suburbia_scramble_update_stars.170": "Purple Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.171": "Purple Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.172": "Purple Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.173": "Purple Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.174": "Tan Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.175": "Tan Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.176": "Tan Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.177": "Tan Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.178": "Teal Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.179": "Teal Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.180": "Teal Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.181": "Teal Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.182": "Pink Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.183": "Pink Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.184": "Pink Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.185": "Pink Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.186.1": "Parcel 5\n",
  "mcp.suburbia_scramble_update_stars.186.2": "\n",
  "mcp.suburbia_scramble_update_stars.186.3": "Claimed by: ",
  "mcp.suburbia_scramble_update_stars.186.4": "\n",
  "mcp.suburbia_scramble_update_stars.186.5": "\n",
  "mcp.suburbia_scramble_update_stars.186.6": "\n",
  "mcp.suburbia_scramble_update_stars.186.7": "\n",
  "mcp.suburbia_scramble_update_stars.186": "%1$s%2$s%3$s%4$s\n\nDoubloons Staked:%5$s%6$s%7$s%8$s%9$s%10$s%11$s%12$s%13$s%14$s%15$s%16$s%17$s%18$s%19$s%20$s", // 1: mcp.suburbia_scramble_update_stars.186.1, 2: mcp.suburbia_scramble_update_stars.186.2, 3: mcp.suburbia_scramble_update_stars.186.3, 4: entity, 5: mcp.suburbia_scramble_update_stars.186.4, 6: player, 7: ": ", 8: score, 9: mcp.suburbia_scramble_update_stars.186.5, 10: player, 11: ": ", 12: score, 13: mcp.suburbia_scramble_update_stars.186.6, 14: player, 15: ": ", 16: score, 17: mcp.suburbia_scramble_update_stars.186.7, 18: player, 19: ": ", 20: score
  "mcp.suburbia_scramble_update_stars.187.1": "Parcel 5\n",
  "mcp.suburbia_scramble_update_stars.187.2": "\n",
  "mcp.suburbia_scramble_update_stars.187.3": "Claimed by: ",
  "mcp.suburbia_scramble_update_stars.187.4": "\n",
  "mcp.suburbia_scramble_update_stars.187.5": "\n",
  "mcp.suburbia_scramble_update_stars.187.6": "\n",
  "mcp.suburbia_scramble_update_stars.187.7": "\n",
  "mcp.suburbia_scramble_update_stars.187.8": "\n",
  "mcp.suburbia_scramble_update_stars.187": "%1$s%2$s%3$s%4$s\n\nDoubloons Staked:%5$s%6$s%7$s%8$s%9$s%10$s%11$s%12$s%13$s%14$s%15$s%16$s%17$s%18$s%19$s%20$s%21$s%22$s%23$s%24$s", // 1: mcp.suburbia_scramble_update_stars.187.1, 2: mcp.suburbia_scramble_update_stars.187.2, 3: mcp.suburbia_scramble_update_stars.187.3, 4: entity, 5: mcp.suburbia_scramble_update_stars.187.4, 6: player, 7: ": ", 8: score, 9: mcp.suburbia_scramble_update_stars.187.5, 10: player, 11: ": ", 12: score, 13: mcp.suburbia_scramble_update_stars.187.6, 14: player, 15: ": ", 16: score, 17: mcp.suburbia_scramble_update_stars.187.7, 18: player, 19: ": ", 20: score, 21: mcp.suburbia_scramble_update_stars.187.8, 22: player, 23: ": ", 24: score
  "mcp.suburbia_scramble_update_stars.188.1": "\n",
  "mcp.suburbia_scramble_update_stars.188.2": "Claimed by: ",
  "mcp.suburbia_scramble_update_stars.188.3": "\n\nDoubloons Staked:",
  "mcp.suburbia_scramble_update_stars.188": "Parcel 5\n%1$s%2$s%3$s%4$s\n%5$s%6$s%7$s\n%8$s%9$s%10$s\n%11$s%12$s%13$s\n%14$s%15$s%16$s\n%17$s%18$s%19$s\n%20$s%21$s%22$s", // 1: mcp.suburbia_scramble_update_stars.188.1, 2: mcp.suburbia_scramble_update_stars.188.2, 3: entity, 4: mcp.suburbia_scramble_update_stars.188.3, 5: player, 6: ": ", 7: score, 8: player, 9: ": ", 10: score, 11: player, 12: ": ", 13: score, 14: player, 15: ": ", 16: score, 17: player, 18: ": ", 19: score, 20: player, 21: ": ", 22: score
  "mcp.suburbia_scramble_update_stars.189.1": "\n",
  "mcp.suburbia_scramble_update_stars.189.2": "Claimed by: ",
  "mcp.suburbia_scramble_update_stars.189.3": "\n\nDoubloons Staked:",
  "mcp.suburbia_scramble_update_stars.189": "Parcel 5\n%1$s%2$s%3$s%4$s\n%5$s%6$s%7$s\n%8$s%9$s%10$s\n%11$s%12$s%13$s\n%14$s%15$s%16$s\n%17$s%18$s%19$s\n%20$s%21$s%22$s\n%23$s%24$s%25$s", // 1: mcp.suburbia_scramble_update_stars.189.1, 2: mcp.suburbia_scramble_update_stars.189.2, 3: entity, 4: mcp.suburbia_scramble_update_stars.189.3, 5: player, 6: ": ", 7: score, 8: player, 9: ": ", 10: score, 11: player, 12: ": ", 13: score, 14: player, 15: ": ", 16: score, 17: player, 18: ": ", 19: score, 20: player, 21: ": ", 22: score, 23: player, 24: ": ", 25: score
  "mcp.suburbia_scramble_update_stars.190.1": "\n",
  "mcp.suburbia_scramble_update_stars.190.2": "Claimed by: ",
  "mcp.suburbia_scramble_update_stars.190.3": "\n\nDoubloons Staked:",
  "mcp.suburbia_scramble_update_stars.190": "Parcel 5\n%1$s%2$s%3$s%4$s\n%5$s%6$s%7$s\n%8$s%9$s%10$s\n%11$s%12$s%13$s\n%14$s%15$s%16$s\n%17$s%18$s%19$s\n%20$s%21$s%22$s\n%23$s%24$s%25$s\n%26$s%27$s%28$s", // 1: mcp.suburbia_scramble_update_stars.190.1, 2: mcp.suburbia_scramble_update_stars.190.2, 3: entity, 4: mcp.suburbia_scramble_update_stars.190.3, 5: player, 6: ": ", 7: score, 8: player, 9: ": ", 10: score, 11: player, 12: ": ", 13: score, 14: player, 15: ": ", 16: score, 17: player, 18: ": ", 19: score, 20: player, 21: ": ", 22: score, 23: player, 24: ": ", 25: score, 26: player, 27: ": ", 28: score
  "mcp.suburbia_scramble_update_stars.191.1": "\n",
  "mcp.suburbia_scramble_update_stars.191.2": "Claimed by: ",
  "mcp.suburbia_scramble_update_stars.191.3": "\n\nDoubloons Staked:",
  "mcp.suburbia_scramble_update_stars.191": "Parcel 5\n%1$s%2$s%3$s%4$s\n%5$s%6$s%7$s\n%8$s%9$s%10$s\n%11$s%12$s%13$s\n%14$s%15$s%16$s\n%17$s%18$s%19$s\n%20$s%21$s%22$s\n%23$s%24$s%25$s\n%26$s%27$s%28$s\n%29$s%30$s%31$s", // 1: mcp.suburbia_scramble_update_stars.191.1, 2: mcp.suburbia_scramble_update_stars.191.2, 3: entity, 4: mcp.suburbia_scramble_update_stars.191.3, 5: player, 6: ": ", 7: score, 8: player, 9: ": ", 10: score, 11: player, 12: ": ", 13: score, 14: player, 15: ": ", 16: score, 17: player, 18: ": ", 19: score, 20: player, 21: ": ", 22: score, 23: player, 24: ": ", 25: score, 26: player, 27: ": ", 28: score, 29: player, 30: ": ", 31: score
  "mcp.suburbia_scramble_update_stars.192.1": "\n",
  "mcp.suburbia_scramble_update_stars.192.2": "Claimed by: ",
  "mcp.suburbia_scramble_update_stars.192.3": "\n\nDoubloons Staked:",
  "mcp.suburbia_scramble_update_stars.192": "Parcel 5\n%1$s%2$s%3$s%4$s\n%5$s%6$s%7$s\n%8$s%9$s%10$s\n%11$s%12$s%13$s\n%14$s%15$s%16$s\n%17$s%18$s%19$s\n%20$s%21$s%22$s\n%23$s%24$s%25$s\n%26$s%27$s%28$s\n%29$s%30$s%31$s\n%32$s%33$s%34$s", // 1: mcp.suburbia_scramble_update_stars.192.1, 2: mcp.suburbia_scramble_update_stars.192.2, 3: entity, 4: mcp.suburbia_scramble_update_stars.192.3, 5: player, 6: ": ", 7: score, 8: player, 9: ": ", 10: score, 11: player, 12: ": ", 13: score, 14: player, 15: ": ", 16: score, 17: player, 18: ": ", 19: score, 20: player, 21: ": ", 22: score, 23: player, 24: ": ", 25: score, 26: player, 27: ": ", 28: score, 29: player, 30: ": ", 31: score, 32: player, 33: ": ", 34: score
  "mcp.suburbia_scramble_update_stars.193.1": "Parcel 5\n",
  "mcp.suburbia_scramble_update_stars.193.2": "\n",
  "mcp.suburbia_scramble_update_stars.193": "%1$s%2$s\n\nDoubloons Staked:", // 1: mcp.suburbia_scramble_update_stars.193.1, 2: mcp.suburbia_scramble_update_stars.193.2
  "mcp.suburbia_scramble_update_stars.194.1": "Parcel 5\n",
  "mcp.suburbia_scramble_update_stars.194.2": "\n",
  "mcp.suburbia_scramble_update_stars.194": "%1$s%2$s\n\nDoubloons Staked:", // 1: mcp.suburbia_scramble_update_stars.194.1, 2: mcp.suburbia_scramble_update_stars.194.2
  "mcp.suburbia_scramble_update_stars.195.1": "Gold Tribe",
  "mcp.suburbia_scramble_update_stars.195": "%1$s%2$s%3$s\nAqua Tribe%4$s%5$s", // 1: mcp.suburbia_scramble_update_stars.195.1, 2: ": ", 3: score, 4: ": ", 5: score
  "mcp.suburbia_scramble_update_stars.196.1": "Aqua Tribe",
  "mcp.suburbia_scramble_update_stars.196": "%1$s%2$s%3$s\nGold Tribe%4$s%5$s", // 1: mcp.suburbia_scramble_update_stars.196.1, 2: ": ", 3: score, 4: ": ", 5: score
  "mcp.suburbia_scramble_update_stars.197": "Purple Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.198": "Purple Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.199": "Purple Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.200": "Purple Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.201": "Tan Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.202": "Tan Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.203": "Tan Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.204": "Tan Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.205": "Teal Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.206": "Teal Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.207": "Teal Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.208": "Teal Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.209": "Pink Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.210": "Pink Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.211": "Pink Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suburbia_scramble_update_stars.212": "Pink Tribe%1$s%2$s", // 1: ": ", 2: score
  "mcp.suit_shuffler.1": "%1$s cast %2$s!", // 1: player, 2: mcp.SuitShuffler
  "mcp.suit_switcher.1": "%1$s cast %2$s!", // 1: player, 2: mcp.SuitSwitcher
  "mcp.summon_aa_entities.1": "Arcane Wizard",
  "mcp.summon_aa_entities.2": "Troll",
  "mcp.summon_aa_entities.3": "Troll",
  "mcp.summon_aa_entities.4": "Troll",
  "mcp.summon_aa_entities.5": "Phantom Keeper",
  "mcp.summon_aa_entities.6": "Phantom Keeper",
  "mcp.summon_aa_entities.7": "Aquor",
  "mcp.summon_aa_entities.8": "Digger",
  "mcp.summon_aa_entities.9": "Tarto",
  "mcp.summon_board_entities.1": "Mr. P",
  "mcp.summon_board_entities.2": "John",
  "mcp.summon_board_entities.3": "Jim",
  "mcp.summon_board_entities.4": "Fred",
  "mcp.summon_board_entities.5": "Harold",
  "mcp.summon_board_entities.6": "George",
  "mcp.summon_board_entities.7": "Bob",
  "mcp.summon_board_entities.8": "Gerald",
  "mcp.summon_board_entities.9": "Phil",
  "mcp.summon_board_entities.10": "Arnold",
  "mcp.summon_board_entities.11": "Park Ranger",
  "mcp.summon_board_entities.12": "Park Ranger",
  "mcp.summon_board_entities.13": "Park Ranger",
  "mcp.summon_board_entities.14": "Park Ranger",
  "mcp.summon_board_entities.15": "Charles",
  "mcp.summon_board_entities.16": "Bew",
  "mcp.summon_board_entities.17": "Captain Jones",
  "mcp.summon_board_entities.18": "Big Al",
  "mcp.summon_board_entities.19.2": " Doubloons",
  "mcp.summon_board_entities.19": "1 %1$s:     %2$s%3$s", // 1: mcp.Star, 2: score, 3: mcp.summon_board_entities.19.2
  "mcp.summon_board_entities.20.2": " Doubloon",
  "mcp.summon_board_entities.20": "1 %1$s:     %2$s%3$s", // 1: mcp.Star, 2: score, 3: mcp.summon_board_entities.20.2
  "mcp.summon_chance_time_spots.1": "%1$s has chosen t' add chance time spots!", // 1: player
  "mcp.summon_chance_time_spots.2": "Five random spots will now be changed t' chance time!",
  "mcp.summon_dusty_dunes_entities.1": "Temple Warden",
  "mcp.summon_dusty_dunes_entities.2": "Temple Warden",
  "mcp.summon_dusty_dunes_entities.3": "Temple Warden",
  "mcp.summon_dusty_dunes_entities.4": "Temple Warden",
  "mcp.summon_pp_entities.1": "Arner",
  "mcp.summon_pp_entities.2": "Timmy",
  "mcp.summon_pp_entities.3": "Luken",
  "mcp.summon_pp_entities.4": "Barto",
  "mcp.summon_pp_entities.5": "Elf",
  "mcp.summon_pp_entities.6": "Elf",
  "mcp.summon_pp_entities.7": "Elf",
  "mcp.summon_pp_entities.8": "Elf",
  "mcp.summon_single_use_star_seller.1": "Single Use Shinin' Spiker Hawker",
  "mcp.summon_single_use_star_seller.2.2": " Doubloons",
  "mcp.summon_single_use_star_seller.2": "1 %1$s: 20%2$s", // 1: mcp.Star, 2: mcp.summon_single_use_star_seller.2.2
  "mcp.summon_single_use_star_seller_event.1": "A single use Shinin' Spiker Hawker has been summoned!",
  "mcp.summon_ss_entities.1": "Tyren",
  "mcp.summon_ss_entities.2": "Pablo The Pincher",
  "mcp.summon_star_sellers.1": "%1$s has chosen t' summon Shinin' Spiker Hawkers!", // 1: player
  "mcp.summon_star_sellers.2": "Five single use shinin' spiker hawkers will now be summoned!",
  "mcp.swapcoins.1": "%1$s and %2$s have swapped %3$s!", // 1: player, 2: player, 3: mcp.Coins
  "mcp.swapitems.1": "%1$s and %2$s have swapped trinkets!", // 1: player, 2: player
  "mcp.swapspots.1": "%1$s and %2$s have swapped map spots!", // 1: player, 2: player
  "mcp.swapstars.1": "%1$s and %2$s have swapped %3$s!", // 1: player, 2: player, 3: mcp.Stars
  "mcp.swapstars.2.1": " shinin' spikers",
  "mcp.swapstars.2": "%1$s o' %2$s's%3$s were protected using shinin' spiker protectors.", // 1: score, 2: player, 3: mcp.swapstars.2.1
  "mcp.swapstars.3.1": " shinin' spikers",
  "mcp.swapstars.3": "%1$s o' %2$s's%3$s were protected using shinin' spiker protectors.", // 1: score, 2: player, 3: mcp.swapstars.3.1
  "mcp.swap_colors.1": "%1$s has chosen t' swap blue wit' yellow spots n' red wit' black spots!", // 1: player
  "mcp.swap_colors.2": "Blue spots now swap wit' yellow spots n' red spots swap wit' black spots!",
  "mcp.swap_plot_investments.1.1": "Parcel Investments",
  "mcp.swap_plot_investments.1": "%1$s and %2$s have swapped %3$s!", // 1: player, 2: player, 3: mcp.swap_plot_investments.1.1
  "mcp.szb.1": "Similiar t' rock, paper, scissors, ye must pick either snowman, zombie or blaze against yer enemy.",
  "mcp.szb_end.1": "All swashbucklers must be online t' continue",
  "mcp.szb_rules.1": "Zombie defeats Snowman. Snowman defeats Blaze. Blaze defeats Zombie.",
  "mcp.szb_rules.2": "Choose thar correct option against yer enemy t' plunder. If both swashbucklers choose thar same mob, thar voyage be replayed.",
  "mcp.szb_start.1": "Fight!",
  "mcp.szb_tick.1": "Drop thar head o' thar mob that ye want t' choose.",
  "mcp.szb_tick.2": "%1$s has chosen!", // 1: player
  "mcp.szb_tick.3": "%1$s has chosen!", // 1: player
  "mcp.take_flight.1": "You have elytra wings. Ye must race through thar course by flying n' using yer rockets.",
  "mcp.take_flight_end.1": "All swashbucklers must be online t' continue",
  "mcp.take_flight_rules.1": "There be a 1/2 second minimum cooldown between each rocket use.",
  "mcp.take_flight_rules.2": "Soar though yellow squares for a speed boost. If ye die, ye lose momentum n' respawn where ye be at.",
  "mcp.take_flight_rules.3": "The first swashbuckler t' complete three laps wins!",
  "mcp.take_flight_tick.1": "%1$s has finished!", // 1: player
  "mcp.tanks.1": "This be a battle among two tribes! Shoot thar other tribe t' deal damage.",
  "mcp.tanks_give_arrow.1": "Fire Bolt",
  "mcp.tanks_rules.1": "%1$s will control thar motor of a bag o' bones below while %2$s will control thar firin' of their bag o' bones.",
  "mcp.tanks_rules.2": "Swashbucklers be able to fire bolts (1 second cooldown) by pressing %1$s or %2$s. For wither bag o' boness, bolts will soar an extended straight-line path from thar shooter to their bag o' bones (where thar wither bag o' bones be lookin').",
  "mcp.tanks_rules.3": "Wither bag o' boness have more Health n' deal more blast o' pain than regular bag o' bones.",
  "mcp.tanks_rules.4": "First tribe t' eliminate thar other tribe wins!",
  "mcp.tanks_start.1": "Battle!",
  "mcp.team_aqua_capture.1": "%1$s tribe captured %2$s tribe's flag!", // 1: mcp.Aqua, 2: mcp.Gold
  "mcp.team_gold_capture.1": "%1$s tribe captured %2$s tribe's flag!", // 1: mcp.Gold, 2: mcp.Aqua
  "mcp.team_hockey.1": "Two turtles will spawn in thar center o' thar rink.",
  "mcp.team_hockey_rules.1": "Punch thar turtles into yer opposing tribe's goal t' score.",
  "mcp.team_hockey_rules.2": "Once one o' thar first two turtles gets scored, a new turtle will get spawned in thar center.",
  "mcp.team_hockey_rules.3": "First tribe t' score two goals wins!",
  "mcp.team_hockey_start.1": "Score!",
  "mcp.team_hockey_tick.1.1": "Aqua Tribe",
  "mcp.team_hockey_tick.1": "%1$s scored a goal!", // 1: mcp.team_hockey_tick.1.1
  "mcp.team_hockey_tick.2.1": "Gold Tribe",
  "mcp.team_hockey_tick.2": "%1$s scored a goal!", // 1: mcp.team_hockey_tick.2.1
  "mcp.team_placements.1": "All swashbucklers must be online t' continue",
  "mcp.team_placements.2": "\uE001",
  "mcp.team_placements1.1": "Rumlins: %1$s", // 1: player
  "mcp.team_placements1.2": "Rumlin: %1$s", // 1: player
  "mcp.team_placements2.1": "Barnacles: %1$s", // 1: player
  "mcp.team_placements2.2": "Barnacle: %1$s", // 1: player
  "mcp.tedious_tasks.1": "Complete thar 8 tasks as quickly as ye can.",
  "mcp.tedious_tasks.2": "Tasks will be given (in chat) in a random order fer all swashbucklers.",
  "mcp.tedious_tasks.3": "You can kill/disrupt other swashbucklers. Do whatever it takes!",
  "mcp.tedious_tasks.4": "Tip: Make sure ye have yer %1$s channel at an audible level fer this voyage.", // 1: soundCategory.record
  "mcp.tedious_tasks_end.1": "All swashbucklers must be online t' continue",
  "mcp.temple_end.1": "%1$s beat thar temple dungeon reckonin' n' won%2$s", // 1: player, 2: mcp._15_coins
  "mcp.temple_end.2.1": " 20 doubloons",
  "mcp.temple_end.2": "%1$s beat thar temple dungeon reckonin' wit' no scratches n' won%2$s", // 1: player, 2: mcp.temple_end.2.1
  "mcp.temple_end.3": "%1$s died while attempting thar temple dungeon reckonin'.", // 1: player
  "mcp.temple_end.4": "%1$s ran out o' time while attempting thar temple dungeon reckonin'.", // 1: player
  "mcp.temple_generate.1.1": "Temple Warden>",
  "mcp.temple_generate.1.2": "15 doubloons",
  "mcp.temple_generate.1.3": "5 doubloons",
  "mcp.temple_generate.1": "%1$s Come journey through this ancient temple n' ye can plunder %2$s if ye complete it. I will award ye wit' an additional %3$s if ye finish without any scratches.", // 1: mcp.temple_generate.1.1, 2: mcp.temple_generate.1.2, 3: mcp.temple_generate.1.3
  "mcp.temple_generate.2": "Developer> %1$s", // 1: entity
  "mcp.temple_generate.3": "Developer> %1$s", // 1: entity
  "mcp.temple_generate.4": "Developer> %1$s", // 1: entity
  "mcp.temple_generate.5": "Get thar bag o'",
  "mcp.temple_generate.6": "bones t' hit thar",
  "mcp.temple_generate.7": "undead sailor",
  "mcp.tetris.1": "Welcome t' Betris, a voyage based off tetris.",
  "mcp.tetris_end.1": "All swashbucklers must be online t' continue",
  "mcp.tetris_end.2": "%1$s topped out!", // 1: player
  "mcp.tetris_end.3": "%1$s topped out!", // 1: player
  "mcp.tetris_rules.1": "In this voyage, ye will drop 2D pieces from thar top into thar gray container.",
  "mcp.tetris_rules.2": "The pieces will be made up o' four blocks each.",
  "mcp.tetris_rules.3": "For each row o' blocks ye have anywhere that be filled completely wit' pieces, it gets removed n' sent t' yer enemy.",
  "mcp.tetris_rules.4": "If ye clear a row that was sent t' ye, it does not get sent back.",
  "mcp.tetris_rules.5": "You can also hold or swap yer current piece by moving forward",
  "mcp.tetris_rules.6": "If any block o' yers reaches thar top, ye lose.",
  "mcp.tetris_rules.7": "Controls:\nDrop Piece: %1$s\nSoft Drop Piece: %2$s\nMove Piece: Scroll Wheel\nRotate Piece Clockwise: %3$s or %4$s\nRotate Piece Counter Clockwise: %5$s or %6$s\nSwap Pieces: %7$s", // 1: keybind, 2: keybind, 3: keybind, 4: keybind, 5: keybind, 6: keybind, 7: keybind
  "mcp.tetris_rules.8": "Tip: Set yer fingers on thar control keys before thar voyage starts n' keep them there. First swashbuckler t' eliminate their enemy wins thar duel!",
  "mcp.tetris_rules.9.1": "Scroll Wheel",
  "mcp.tetris_rules.9": "Slide Piece: %1$s", // 1: mcp.tetris_rules.9.1
  "mcp.tetris_rules.10": "Toss Piece: %1$s", // 1: keybind
  "mcp.tetris_rules.11.1": " or ",
  "mcp.tetris_rules.11": "Rotate Piece %1$s%2$s%3$s%4$s%5$s", // 1: "\ue008", 2: ": ", 3: keybind, 4: mcp.tetris_rules.11.1, 5: keybind
  "mcp.tetris_rules.12.1": " or ",
  "mcp.tetris_rules.12": "Rotate Piece %1$s%2$s%3$s%4$s%5$s", // 1: "\ue007", 2: ": ", 3: keybind, 4: mcp.tetris_rules.12.1, 5: keybind
  "mcp.tetris_rules.13": "Soft Toss Piece (Hold): %1$s", // 1: keybind
  "mcp.tetris_rules.14": "Swap Pieces: %1$s", // 1: keybind
  "mcp.tetris_start.1": "Place!",
  "mcp.tetris_tick.1": "Starting now, every 10 seconds a permanent row will get added n' thar playing area will get smaller!",
  "mcp.thorned_spirit_shield.1.2.hover": "Passive ability. Upon activation, protects you from the next player that tries to steal a Star or Coins from you. Any player that attempts to steal coins will instead lose the coins that they would have otherwise stolen.",
  "mcp.thorned_spirit_shield.1": "%1$s cast %2$s!", // 1: player, 2: mcp.ThornedSpiritShield
  "mcp.thorned_spirit_shield_description.1.5": " will get used first.",
  "mcp.thorned_spirit_shield_description.1.6": " Can only be acquired from thar Shinin' Spiker Altar n' Variety Altar in thar Mooshroom Grotto board or from a Treasure Bag.",
  "mcp.thorned_spirit_shield_description.1": "%1$s%2$sPassive ability. Upon activation protects ye from thar next swashbuckler that tries t' steal a Shinin' Spiker or Doubloons from ye. Any swashbuckler that attempts t' steal doubloons will instead lose thar doubloons that they would have otherwise stolen. If both a %3$s n' a %4$s be active fer thar same swashbuckler, thar %5$s%6$s%7$s", // 1: mcp.ThornedSpiritShield, 2: ": ", 3: mcp.SpiritShield, 4: mcp.ThornedSpiritShield, 5: mcp.ThornedSpiritShield, 6: mcp.thorned_spirit_shield_description.1.5, 7: mcp.thorned_spirit_shield_description.1.6
  "mcp.thrice_dice_description.1.5": "12 Doubloons",
  "mcp.thrice_dice_description.1": "%1$s%2$s%3$s\nCan be acquired from %4$s landmarks or forked for from the shop.\nCost: %5$s", // 1: mcp.ThriceDice, 2: ": ", 3: mcp.ThriceDiceDescription, 4: mcp.orange, 5: mcp.thrice_dice_description.1.5
  "mcp.tic_tac_toe_task.1.2.hover": "Initiate a duel by landing on the same space as an opponent",
  "mcp.tic_tac_toe_task.1": "%1$s completed %2$s", // 1: player, 2: mcp.ttt_task1
  "mcp.tic_tac_toe_task.2.2.hover": "Win a Star from a duel",
  "mcp.tic_tac_toe_task.2": "%1$s completed %2$s", // 1: player, 2: mcp.ttt_task2
  "mcp.tic_tac_toe_task.3.2.hover": "Have zero coins at any time",
  "mcp.tic_tac_toe_task.3": "%1$s completed %2$s", // 1: player, 2: mcp.ttt_task3
  "mcp.tic_tac_toe_task.4.2.hover": "Have exactly %1$s%2$s", // 1: score, 2: mcp._Coins
  "mcp.tic_tac_toe_task.4": "%1$s completed %2$s", // 1: player, 2: mcp.ttt_task4
  "mcp.tic_tac_toe_task.5.2.hover": "Forge a star using the Superstar class",
  "mcp.tic_tac_toe_task.5": "%1$s completed %2$s", // 1: player, 2: mcp.ttt_task5
  "mcp.tic_tac_toe_task.6.2.hover": "Warp to a random space using the Ender class",
  "mcp.tic_tac_toe_task.6": "%1$s completed %2$s", // 1: player, 2: mcp.ttt_task6
  "mcp.tic_tac_toe_task.7.2.hover": "Get last place in 3 Free For All minigames",
  "mcp.tic_tac_toe_task.7": "%1$s completed %2$s", // 1: player, 2: mcp.ttt_task7
  "mcp.tic_tac_toe_task.8.2.hover": "Collect 10+ coins from a single coin minigame",
  "mcp.tic_tac_toe_task.8": "%1$s completed %2$s", // 1: player, 2: mcp.ttt_task8
  "mcp.tic_tac_toe_task.9.2.hover": "Get a star stolen from you or your turn skipped",
  "mcp.tic_tac_toe_task.9": "%1$s completed %2$s", // 1: player, 2: mcp.ttt_task9
  "mcp.tic_tac_toe_task.10.2.hover": "Recover and item using the Item Recovery class",
  "mcp.tic_tac_toe_task.10": "%1$s completed %2$s", // 1: player, 2: mcp.ttt_task10
  "mcp.tic_tac_toe_task.11.2.hover": "Collect 9+ additional coins from blue/yellow spaces using the Bling class",
  "mcp.tic_tac_toe_task.11": "%1$s completed %2$s", // 1: player, 2: mcp.ttt_task11
  "mcp.tic_tac_toe_task.12.2.hover": "Collect 8+ additional coins from minigames using the Trophy class",
  "mcp.tic_tac_toe_task.12": "%1$s completed %2$s", // 1: player, 2: mcp.ttt_task12
  "mcp.tic_tac_toe_task.13.2.hover": "Move 6+ additional spaces using the Speedy class",
  "mcp.tic_tac_toe_task.13": "%1$s completed %2$s", // 1: player, 2: mcp.ttt_task13
  "mcp.tic_tac_toe_task.14.2.hover": "Steal 15+ coins from other players",
  "mcp.tic_tac_toe_task.14": "%1$s completed %2$s", // 1: player, 2: mcp.ttt_task14
  "mcp.tic_tac_toe_task.15.2.hover": "Buy 5 unique items from the shop",
  "mcp.tic_tac_toe_task.15": "%1$s completed %2$s", // 1: player, 2: mcp.ttt_task15
  "mcp.tic_tac_toe_task.16.2.hover": "Collect a full set of the same type of equipment",
  "mcp.tic_tac_toe_task.16": "%1$s completed %2$s", // 1: player, 2: mcp.ttt_task16
  "mcp.tic_tac_toe_task.17.2.hover": "Collect a full set of different types of equipment",
  "mcp.tic_tac_toe_task.17": "%1$s completed %2$s", // 1: player, 2: mcp.ttt_task17
  "mcp.tic_tac_toe_task.18.2.hover": "Roll a 1..10 on a regular dice",
  "mcp.tic_tac_toe_task.18": "%1$s completed %2$s", // 1: player, 2: mcp.ttt_task18
  "mcp.tic_tac_toe_task.19.2.hover": "Give away 20+ coins from chance time",
  "mcp.tic_tac_toe_task.19": "%1$s completed %2$s", // 1: player, 2: mcp.ttt_task19
  "mcp.tic_tac_toe_task.20.2.hover": "Land on x magenta spaces",
  "mcp.tic_tac_toe_task.20": "%1$s completed %2$s", // 1: player, 2: mcp.ttt_task20
  "mcp.tic_tac_toe_task.21.2.hover": "Discard 3 items",
  "mcp.tic_tac_toe_task.21": "%1$s completed %2$s", // 1: player, 2: mcp.ttt_task21
  "mcp.tic_tac_toe_task.22.2.hover": "Use an item on your turn for 5 turns in a row",
  "mcp.tic_tac_toe_task.22": "%1$s completed %2$s", // 1: player, 2: mcp.ttt_task22
  "mcp.tic_tac_toe_task.23.2.hover": "Land on 2 black and 2 yellow spaces",
  "mcp.tic_tac_toe_task.23": "%1$s completed %2$s", // 1: player, 2: mcp.ttt_task23
  "mcp.tic_tac_toe_task.24.2.hover": "Pass a Star Seller without buying a star when you can afford the star",
  "mcp.tic_tac_toe_task.24": "%1$s completed %2$s", // 1: player, 2: mcp.ttt_task24
  "mcp.tic_tac_toe_task.25.2.hover": "Profit coins from a battle minigame",
  "mcp.tic_tac_toe_task.25": "%1$s completed %2$s", // 1: player, 2: mcp.ttt_task25
  "mcp.tic_tac_toe_task.26.2.hover": "Win a 1v3/2v6 as the solo player/team of 2",
  "mcp.tic_tac_toe_task.26": "%1$s completed %2$s", // 1: player, 2: mcp.ttt_task26
  "mcp.tic_tac_toe_task.27.2.hover": "Swap spaces with an opponent",
  "mcp.tic_tac_toe_task.27": "%1$s completed %2$s", // 1: player, 2: mcp.ttt_task27
  "mcp.tic_tac_toe_task.28.2.hover": "Roll a 7 using a Magic Dice",
  "mcp.tic_tac_toe_task.28": "%1$s completed %2$s", // 1: player, 2: mcp.ttt_task28
  "mcp.tic_tac_toe_task.29.2.hover": "Skip or steal another player's turn",
  "mcp.tic_tac_toe_task.29": "%1$s completed %2$s", // 1: player, 2: mcp.ttt_task29
  "mcp.tic_tac_toe_task.30.2.hover": "Use a Mini Dice/Binary Dice on yourself",
  "mcp.tic_tac_toe_task.30": "%1$s completed %2$s", // 1: player, 2: mcp.ttt_task30
  "mcp.tic_tac_toe_task.31.2.hover": "Use a Warp To Star or a Star Supplier",
  "mcp.tic_tac_toe_task.31": "%1$s completed %2$s", // 1: player, 2: mcp.ttt_task31
  "mcp.tic_tac_toe_task.32.2.hover": "Use a Reroll Token or a Premium Reroll Token",
  "mcp.tic_tac_toe_task.32": "%1$s completed %2$s", // 1: player, 2: mcp.ttt_task32
  "mcp.tic_tac_toe_task.33.2.hover": "Have a player land directly on one of your traps",
  "mcp.tic_tac_toe_task.33": "%1$s completed %2$s", // 1: player, 2: mcp.ttt_task33
  "mcp.tic_tac_toe_task.34.2.hover": "Exhaust on of your traps",
  "mcp.tic_tac_toe_task.34": "%1$s completed %2$s", // 1: player, 2: mcp.ttt_task34
  "mcp.tic_tac_toe_task.35.2.hover": "Avoid or convert an opponent's trap using Ghost Mode or Ghoul Mode",
  "mcp.tic_tac_toe_task.35": "%1$s completed %2$s", // 1: player, 2: mcp.ttt_task35
  "mcp.tic_tac_toe_task.36.2.hover": "Buy a star from a Single-Use Star Seller",
  "mcp.tic_tac_toe_task.36": "%1$s completed %2$s", // 1: player, 2: mcp.ttt_task36
  "mcp.tic_tac_toe_task.37.2.hover": "Pass the space that you start your turn on",
  "mcp.tic_tac_toe_task.37": "%1$s completed %2$s", // 1: player, 2: mcp.ttt_task37
  "mcp.tic_tac_toe_task.38.2.hover": "Pass a shop without buying anything while being able to afford every item and having a free item slot",
  "mcp.tic_tac_toe_task.38": "%1$s completed %2$s", // 1: player, 2: mcp.ttt_task38
  "mcp.tic_tac_toe_task.39.2.hover": "Become the highest coin holder at any time",
  "mcp.tic_tac_toe_task.39": "%1$s completed %2$s", // 1: player, 2: mcp.ttt_task39
  "mcp.tic_tac_toe_task.40.2.hover": "Obtain over 100 coins",
  "mcp.tic_tac_toe_task.40": "%1$s completed %2$s", // 1: player, 2: mcp.ttt_task40
  "mcp.tic_tac_toe_task.41.2.hover": "Win 3 minigames (at end of turn) in a row",
  "mcp.tic_tac_toe_task.41": "%1$s completed %2$s", // 1: player, 2: mcp.ttt_task41
  "mcp.tic_tac_toe_task.42.2.hover": "Have 2+ more stars than any opponent in the game",
  "mcp.tic_tac_toe_task.42": "%1$s completed %2$s", // 1: player, 2: mcp.ttt_task42
  "mcp.tic_tac_toe_task.43.2.hover": "Win a 2v2 with every player",
  "mcp.tic_tac_toe_task.43": "%1$s completed %2$s", // 1: player, 2: mcp.ttt_task43
  "mcp.tic_tac_toe_task.44.2.hover": "Collect 3+ items in a single turn without buying a Goodie Bag or Treasure Bag",
  "mcp.tic_tac_toe_task.44": "%1$s completed %2$s", // 1: player, 2: mcp.ttt_task44
  "mcp.tic_tac_toe_task.45.2.hover": "Collect 10+ coins from the coin robbing challenge",
  "mcp.tic_tac_toe_task.45": "%1$s completed %2$s", // 1: player, 2: mcp.ttt_task45
  "mcp.tic_tac_toe_task.46.2.hover": "Complete two laps in a single turn",
  "mcp.tic_tac_toe_task.46": "%1$s completed %2$s", // 1: player, 2: mcp.ttt_task46
  "mcp.tic_tac_toe_task.47.2.hover": "Enter and Exit Bew's portal without stealing from anyone",
  "mcp.tic_tac_toe_task.47": "%1$s completed %2$s", // 1: player, 2: mcp.ttt_task47
  "mcp.tic_tac_toe_task.48.2.hover": "Defeat the Elder Guardian",
  "mcp.tic_tac_toe_task.48": "%1$s completed %2$s", // 1: player, 2: mcp.ttt_task48
  "mcp.tic_tac_toe_task.49.2.hover": "Make ice cream melt by landing on the magenta space below the ice cream cone",
  "mcp.tic_tac_toe_task.49": "%1$s completed %2$s", // 1: player, 2: mcp.ttt_task49
  "mcp.tic_tac_toe_task.50.2.hover": "Warp to a random warp",
  "mcp.tic_tac_toe_task.50": "%1$s completed %2$s", // 1: player, 2: mcp.ttt_task50
  "mcp.tic_tac_toe_task.51.2.hover": "Activate and lose coins or a star from the shuffle event",
  "mcp.tic_tac_toe_task.51": "%1$s completed %2$s", // 1: player, 2: mcp.ttt_task51
  "mcp.tic_tac_toe_task.52.2.hover": "Poison the Potion Brewer",
  "mcp.tic_tac_toe_task.52": "%1$s completed %2$s", // 1: player, 2: mcp.ttt_task52
  "mcp.tic_tac_toe_task.53.2.hover": "Have a minion warp through the magenta pipe",
  "mcp.tic_tac_toe_task.53": "%1$s completed %2$s", // 1: player, 2: mcp.ttt_task53
  "mcp.tic_tac_toe_task.54.2.hover": "Launch into the air 3+ times from landing on magenta spaces",
  "mcp.tic_tac_toe_task.54": "%1$s completed %2$s", // 1: player, 2: mcp.ttt_task54
  "mcp.tic_tac_toe_task.55.2.hover": "Give an item to Pablo in exchange for more coins to reinvest",
  "mcp.tic_tac_toe_task.55": "%1$s completed %2$s", // 1: player, 2: mcp.ttt_task55
  "mcp.tic_tac_toe_task.56.2.hover": "Get a food item stolen from you 3+ times",
  "mcp.tic_tac_toe_task.56": "%1$s completed %2$s", // 1: player, 2: mcp.ttt_task56
  "mcp.tic_tac_toe_task.57.2.hover": "Take the phatom away from the island with the wizard hut",
  "mcp.tic_tac_toe_task.57": "%1$s completed %2$s", // 1: player, 2: mcp.ttt_task57
  "mcp.tic_tac_toe_task.58.2.hover": "Deliver 10+ presents in a single trip",
  "mcp.tic_tac_toe_task.58": "%1$s completed %2$s", // 1: player, 2: mcp.ttt_task58
  "mcp.tic_tac_toe_task.59.2.hover": "Lose a star from the Ztar Seller",
  "mcp.tic_tac_toe_task.59": "%1$s completed %2$s", // 1: player, 2: mcp.ttt_task59
  "mcp.tic_tac_toe_task.60.2.hover": "Get judged by Freyr twice",
  "mcp.tic_tac_toe_task.60": "%1$s completed %2$s", // 1: player, 2: mcp.ttt_task60
  "mcp.tic_tac_toe_task.61.2.hover": "Break a Spirit Shield or a Thorned Spirit Shield",
  "mcp.tic_tac_toe_task.61": "%1$s completed %2$s", // 1: player, 2: mcp.ttt_task61
  "mcp.tic_tac_toe_task.62.2.hover": "Get a max tier equipment piece",
  "mcp.tic_tac_toe_task.62": "%1$s completed %2$s", // 1: player, 2: mcp.ttt_task62
  "mcp.tic_tac_toe_task.63.2.hover": "Roll Doubles or Triples",
  "mcp.tic_tac_toe_task.63": "%1$s completed %2$s", // 1: player, 2: mcp.ttt_task63
  "mcp.tic_tac_toe_task.64.2.hover": "Skip over 20-50 spaces using the Candy Cannon/Sandy Cannon",
  "mcp.tic_tac_toe_task.64": "%1$s completed %2$s", // 1: player, 2: mcp.ttt_task64
  "mcp.tiebreaker.1": "There be a tie in multiple swashbucklers' scores!",
  "mcp.tiebreaker_2.1": "The following swashbucklers be tied fer ninth place: %1$s", // 1: player
  "mcp.tiebreaker_2.2": "The following swashbucklers be tied fer eighth place: %1$s", // 1: player
  "mcp.tiebreaker_2.3": "The following swashbucklers be tied fer seventh place: %1$s", // 1: player
  "mcp.tiebreaker_2.4": "The following swashbucklers be tied fer sixth place: %1$s", // 1: player
  "mcp.tiebreaker_2.5": "The following swashbucklers be tied fer fifth place: %1$s", // 1: player
  "mcp.tiebreaker_2.6": "The following swashbucklers be tied fer fourth place: %1$s", // 1: player
  "mcp.tiebreaker_2.7": "The following swashbucklers be tied fer third place: %1$s", // 1: player
  "mcp.tiebreaker_2.8": "The following swashbucklers be tied fer second place: %1$s", // 1: player
  "mcp.tiebreaker_2.9": "The following swashbucklers be tied fer first place: %1$s", // 1: player
  "mcp.tie_message_1.1": "Each swashbuckler will roll a dice t' determine their placement!",
  "mcp.tie_message_2.1": "The swashbuckler that rolls thar higher number wins!",
  "mcp.tilecapture4.1": "You cannot steal tiles from other swashbucklers.",
  "mcp.tilecapture5.1": "The swashbucklers wit' thar most tiles captured plunder!",
  "mcp.tile_capture.1": "Step over white tiles t' capture land!",
  "mcp.tile_capture_rules.1": "You cannot steal nor step over tiles from other swashbucklers.",
  "mcp.tile_capture_rules.2": "The swashbucklers wit' thar most tiles captured plunder!",
  "mcp.tile_capture_start.1": "Capture!",
  "mcp.tips_message.1.2": "\"/trigger BoardDescription\"",
  "mcp.tips_message.1": "%1$s Type %2$s t' learn about thar board", // 1: mcp.Tip_, 2: mcp.tips_message.1.2
  "mcp.tips_message.2.2": "\"/trigger Spectate\"",
  "mcp.tips_message.2": "%1$s Type %2$s t' toggle between spectator n' adventure mode while watching on thar board", // 1: mcp.Tip_, 2: mcp.tips_message.2.2
  "mcp.tips_message.3.2": "\"/trigger Settings\"",
  "mcp.tips_message.3": "%1$s Type %2$s t' review thar voyage settings", // 1: mcp.Tip_, 2: mcp.tips_message.3.2
  "mcp.tip_drop.1": "Dripstone will fall from thar ceiling.",
  "mcp.tip_drop_end.1": "All swashbucklers must be online t' continue",
  "mcp.tip_drop_rules.1": "The dripstone will fall more frequently as thar voyage goes on.",
  "mcp.tip_drop_rules.2": "The last swashbuckler t' survive thar falling dripstone wins.",
  "mcp.tip_drop_tick.1": "%1$s has been sent to Davy Jones' Locker!", // 1: player
  "mcp.toggle_doubles_mode.1": "(2v2v2v2)",
  "mcp.toggle_spectate.1.1": "\nReturn back to yer spot by: ",
  "mcp.toggle_spectate.1.2": "\nor",
  "mcp.toggle_spectate.1.3": "\nor",
  "mcp.toggle_spectate.1.4": "\n<CLICKING HERE>",
  "mcp.toggle_spectate.1": "%1$s\nFlying back to yer armor stand%2$s\nTyping \"/trigger Spectate\"%3$s%4$s", // 1: mcp.toggle_spectate.1.1, 2: mcp.toggle_spectate.1.2, 3: mcp.toggle_spectate.1.3, 4: mcp.toggle_spectate.1.4
  "mcp.too_many_items.1": "%1$s has too many trinkets n' must toss one overboard.", // 1: player
  "mcp.too_many_items.2": "%1$s has too many trinkets n' must toss some overboard.", // 1: player
  "mcp.too_many_items_give_items.1": "Allows you to move in any direction on your turn. You can change directions after reaching an intersection.",
  "mcp.too_many_items_give_items.2": "Allows you to move in any direction on your turn. You can change directions after reaching an intersection.",
  "mcp.too_many_items_give_items.3": "Allows you to move in any direction on your turn. You can change directions after reaching an intersection.",
  "mcp.too_many_items_give_items.4": "Allows you to move in any direction on your turn. You can change directions after reaching an intersection.",
  "mcp.too_many_items_give_items.5": "Allows you to move in any direction on your turn. You can change directions after reaching an intersection.",
  "mcp.too_many_items_tick.1": "Drop a trinket t' toss it overboard",
  "mcp.too_many_items_tick.2": "%1$s tossed %2$s", // 1: player, 2: mcp.IceTrap
  "mcp.too_many_items_tick.3": "%1$s tossed %2$s", // 1: player, 2: mcp.FireTrap
  "mcp.too_many_items_tick.4": "%1$s tossed %2$s", // 1: player, 2: mcp.AnvilTrap
  "mcp.too_many_items_tick.5": "%1$s tossed %2$s", // 1: player, 2: mcp.StarProtector
  "mcp.too_many_items_tick.6": "%1$s tossed %2$s", // 1: player, 2: mcp.CrazyClock
  "mcp.too_many_items_tick.7": "%1$s tossed %2$s", // 1: player, 2: mcp.CrazyClock
  "mcp.too_many_items_tick.8": "%1$s tossed %2$s", // 1: player, 2: mcp.PlayerSwapper
  "mcp.too_many_items_tick.9": "%1$s tossed %2$s", // 1: player, 2: mcp.CoinSnatcher
  "mcp.too_many_items_tick.10": "%1$s tossed %2$s", // 1: player, 2: mcp.RerollToken
  "mcp.too_many_items_tick.11": "%1$s tossed %2$s", // 1: player, 2: mcp.ThriceDice
  "mcp.too_many_items_tick.12": "%1$s tossed %2$s", // 1: player, 2: mcp.TwiceDice
  "mcp.too_many_items_tick.13": "%1$s tossed %2$s", // 1: player, 2: mcp.MiniDice
  "mcp.too_many_items_tick.14": "%1$s tossed %2$s", // 1: player, 2: mcp.Pickpocketer
  "mcp.too_many_items_tick.15": "%1$s tossed %2$s", // 1: player, 2: mcp.GhostMode
  "mcp.too_many_items_tick.16": "%1$s tossed %2$s", // 1: player, 2: mcp.MagicDice
  "mcp.too_many_items_tick.17": "%1$s tossed %2$s", // 1: player, 2: mcp.StarStealer
  "mcp.too_many_items_tick.18": "%1$s tossed %2$s", // 1: player, 2: mcp.WarpToStar
  "mcp.too_many_items_tick.19": "%1$s tossed %2$s", // 1: player, 2: mcp.TurnSkipper
  "mcp.too_many_items_tick.20": "%1$s tossed %2$s", // 1: player, 2: mcp.HoneyBoost
  "mcp.too_many_items_tick.21": "%1$s tossed %2$s", // 1: player, 2: mcp.EnderTrap
  "mcp.too_many_items_tick.22": "%1$s tossed %2$s", // 1: player, 2: mcp.ZapTrap
  "mcp.too_many_items_tick.23": "%1$s tossed %2$s", // 1: player, 2: mcp.MinionPet
  "mcp.too_many_items_tick.24": "%1$s tossed %2$s", // 1: player, 2: mcp.StarSchmoover
  "mcp.too_many_items_tick.25": "%1$s tossed %2$s", // 1: player, 2: mcp.SpiritShield
  "mcp.too_many_items_tick.26": "%1$s tossed %2$s", // 1: player, 2: mcp.TrafficWhistle
  "mcp.too_many_items_tick.27": "%1$s tossed %2$s", // 1: player, 2: mcp.SuitShuffler
  "mcp.too_many_items_tick.28": "%1$s tossed %2$s", // 1: player, 2: mcp.GoldBar
  "mcp.too_many_items_tick.29": "%1$s tossed %2$s", // 1: player, 2: mcp.CandyCannon
  "mcp.too_many_items_tick.30": "%1$s tossed %2$s", // 1: player, 2: mcp.SandyCannon
  "mcp.too_many_items_tick.31": "%1$s tossed %2$s", // 1: player, 2: mcp.ReverseABoard
  "mcp.too_many_items_tick.32": "%1$s tossed %2$s", // 1: player, 2: mcp.DoubleStarVoucher
  "mcp.too_many_items_tick.33": "%1$s tossed %2$s", // 1: player, 2: mcp.TripleStarVoucher
  "mcp.too_many_items_tick.34": "%1$s tossed %2$s", // 1: player, 2: mcp.FreezeTrap
  "mcp.too_many_items_tick.35": "%1$s tossed %2$s", // 1: player, 2: mcp.InfernoTrap
  "mcp.too_many_items_tick.36": "%1$s tossed %2$s", // 1: player, 2: mcp.AnvilDeathTrap
  "mcp.too_many_items_tick.37": "%1$s tossed %2$s", // 1: player, 2: mcp.StarSafe
  "mcp.too_many_items_tick.38": "%1$s tossed %2$s", // 1: player, 2: mcp.CuckooClock
  "mcp.too_many_items_tick.39": "%1$s tossed %2$s", // 1: player, 2: mcp.CuckooClock
  "mcp.too_many_items_tick.40": "%1$s tossed %2$s", // 1: player, 2: mcp.PlayerSwiper
  "mcp.too_many_items_tick.41": "%1$s tossed %2$s", // 1: player, 2: mcp.CoinStealer
  "mcp.too_many_items_tick.42": "%1$s tossed %2$s", // 1: player, 2: mcp.PremiumRerollToken
  "mcp.too_many_items_tick.43": "%1$s tossed %2$s", // 1: player, 2: mcp.WeightedThriceDice
  "mcp.too_many_items_tick.44": "%1$s tossed %2$s", // 1: player, 2: mcp.WeightedTwiceDice
  "mcp.too_many_items_tick.45": "%1$s tossed %2$s", // 1: player, 2: mcp.BinaryDice
  "mcp.too_many_items_tick.46": "%1$s tossed %2$s", // 1: player, 2: mcp.PocketPlunderer
  "mcp.too_many_items_tick.47": "%1$s tossed %2$s", // 1: player, 2: mcp.GhoulMode
  "mcp.too_many_items_tick.48": "%1$s tossed %2$s", // 1: player, 2: mcp.BigMagicDice
  "mcp.too_many_items_tick.49": "%1$s tossed %2$s", // 1: player, 2: mcp.StarCounterfeiter
  "mcp.too_many_items_tick.50.2.hover": " ",
  "mcp.too_many_items_tick.50": "%1$s tossed %2$s", // 1: player, 2: mcp.StarSupplier
  "mcp.too_many_items_tick.51": "%1$s tossed %2$s", // 1: player, 2: mcp.TurnStealer
  "mcp.too_many_items_tick.52": "%1$s tossed %2$s", // 1: player, 2: mcp.HoneyZoom
  "mcp.too_many_items_tick.53": "%1$s tossed %2$s", // 1: player, 2: mcp.EnderAuraTrap
  "mcp.too_many_items_tick.54": "%1$s tossed %2$s", // 1: player, 2: mcp.LightningTrap
  "mcp.too_many_items_tick.55": "%1$s tossed %2$s", // 1: player, 2: mcp.TwinionPets
  "mcp.too_many_items_tick.56": "%1$s tossed %2$s", // 1: player, 2: mcp.StarSetter
  "mcp.too_many_items_tick.57": "%1$s tossed %2$s", // 1: player, 2: mcp.ThornedSpiritShield
  "mcp.too_many_items_tick.58": "%1$s tossed %2$s", // 1: player, 2: mcp.TrafficController
  "mcp.too_many_items_tick.59": "%1$s tossed %2$s", // 1: player, 2: mcp.SuitSwitcher
  "mcp.too_many_items_tick.60": "%1$s tossed %2$s", // 1: player, 2: mcp.EnchantedGoldBar
  "mcp.too_many_items_tick.61": "%1$s tossed %2$s", // 1: player, 2: mcp.CandyCannon2
  "mcp.too_many_items_tick.62": "%1$s tossed %2$s", // 1: player, 2: mcp.SandyCannon2
  "mcp.too_many_items_tick.63": "%1$s tossed %2$s", // 1: player, 2: mcp.Freeverser
  "mcp.too_many_items_tick.64": "%1$s tossed %2$s", // 1: player, 2: mcp.DoubleStarDiscountVoucher
  "mcp.too_many_items_tick.65": "%1$s tossed %2$s", // 1: player, 2: mcp.TripleStarDiscountVoucher
  "mcp.too_many_items_tick.66": " ",
  "mcp.too_many_items_tick.67": "Drop a trinket t' toss it overboard",
  "mcp.traffic_controller.1": "%1$s switched thar traffic lights n' locked them fer a turn!", // 1: player
  "mcp.traffic_controller_description.1.3": "6 Doubloons",
  "mcp.traffic_controller_description.1": "%1$s%2$s%3$s Can be forked for from the shop or received from free trinket pickups. Only available on the Center Park board in shops and free trinket pickups.\nCost: %4$s", // 1: mcp.TrafficController, 2: ": ", 3: mcp.TrafficControllerDescription, 4: mcp.traffic_controller_description.1.3
  "mcp.traffic_whistle.1": "%1$s switched thar traffic lights!", // 1: player
  "mcp.traffic_whistle_description.1.3": "6 Doubloons",
  "mcp.traffic_whistle_description.1": "%1$s%2$s%3$s Can be forked for from the shop or received from free trinket pickups. Only available on the Center Park board in shops and free trinket pickups.\nCost: %4$s", // 1: mcp.TrafficWhistle, 2: ": ", 3: mcp.TrafficWhistleDescription, 4: mcp.traffic_whistle_description.1.3
  "mcp.treasure_bag_description.1.3": "30 Doubloons",
  "mcp.treasure_bag_description.1": "%1$s%2$s%3$s Can be forked for from thar shop.\nCost: %4$s", // 1: mcp.TreasureBag, 2: ": ", 3: mcp.TreasureBagDescription, 4: mcp.treasure_bag_description.1.3
  "mcp.treetop_hop.1": "It's hunting season! Kill thar opposing tribe trying t' hunt ye.",
  "mcp.treetop_hop.2": "It's hunting season! Kill %1$s, thar tree hopper who be trying t' hunt ye down from thar trees.", // 1: player
  "mcp.treetop_hop_rules.1": "%1$s will shoot down %2$s from thar tops o' thar tree.", // 1: player, 2: player
  "mcp.treetop_hop_rules.2": "%1$s gets instant firing arrows that recharge automatically while %2$s must charge up their arrows.", // 1: player, 2: player
  "mcp.treetop_hop_rules.3": "If thar tree hopper falls off, they get teleported back up.",
  "mcp.treetop_hop_rules.4": "First tribe t' eliminate thar other tribe wins!",
  "mcp.treetop_hop_start.1": "Hunt!",
  "mcp.trident_tumblers.1": "Use yer riptide II trident t' launch yerself up thar platforms.",
  "mcp.trident_tumblers.2": "The first swashbuckler t' get t' thar top platform wins.",
  "mcp.trident_tumblers.3": "Be careful! Taking any amount o' fall damage or missing a platform will reset ye back t' yer previous platform.",
  "mcp.trident_tumblers_end.1": "All swashbucklers must be online t' continue",
  "mcp.trident_tumblers_tick.1": "%1$s has finished!", // 1: player
  "mcp.triple_star_discount_voucher_description.1": "%1$s%2$s%3$s Can only be acquired in thar Airborne Isles, Candyland, Mooshroom Grotto, n' Arcane Atoll boards.", // 1: mcp.TripleStarDiscountVoucher, 2: ": ", 3: mcp.TripleStarDiscountVoucherDescription
  "mcp.triple_star_voucher_description.1": "%1$s%2$s%3$s Can only be acquired in thar Airborne Isles, Candyland, Mooshroom Grotto, n' Arcane Atoll boards.", // 1: mcp.TripleStarVoucher, 2: ": ", 3: mcp.TripleStarVoucherDescription
  "mcp.troll_warden_dialogue.1.1": "Troll Warden>",
  "mcp.troll_warden_dialogue.1": "%1$s If ye want t' enter through this path, ye need t' pay a fee. I will increase thar fee by 5 doubloons fer ye each time ye enter thar path. ", // 1: mcp.troll_warden_dialogue.1.1
  "mcp.tt_maze_generate_end.1": "number o' minimum warps: %1$s", // 1: score
  "mcp.tunnel_o_fun.1": "Please wait while course gets generated...",
  "mcp.tunnel_o_fun.2": "You will levitate upwards through thar tunnel.",
  "mcp.tunnel_o_fun.3": "stash as many o' thar floating doubloons as ye can.",
  "mcp.tunnel_o_fun.4": "Move close t' a doubloon t' stash it while ye be rising.",
  "mcp.tunnel_o_fun.5": "You can also knock yer enemies away t' prevent them from stashing doubloons.",
  "mcp.tunnel_o_fun.6": "Every doubloon ye stash be yers t' keep.",
  "mcp.tunnel_o_fun.7": "The swashbuckler that stashs thar most doubloons wins.",
  "mcp.tunnel_o_fun.8": "Note: If thar tunnel does not generate thar first time, try dropping thar \"End Minigame\" trinket n' replaying thar minigame.",
  "mcp.tunnel_o_fun_end.1": "All swashbucklers must be online t' continue",
  "mcp.tunnel_o_fun_start.1": "Rise!",
  "mcp.turnrandomizerevent.1": "The turn order has been re-randomized!",
  "mcp.turn_player_items_tellraw.1": "%1$s%2$s has no trinkets.", // 1: "", 2: player
  "mcp.turn_player_items_tellraw.2": "%1$s%2$s has no trinkets.", // 1: "", 2: player
  "mcp.turn_player_items_tellraw.3": "%1$s%2$s has no mateys.", // 1: "", 2: player
  "mcp.turn_player_items_tellraw.4": "%1$s%2$s's trinkets:", // 1: "", 2: player
  "mcp.turn_skipper_description.1.3": "13 Doubloons",
  "mcp.turn_skipper_description.1": "%1$s%2$s%3$s Can be forked for from thar shop.\nCost: %4$s", // 1: mcp.TurnSkipper, 2: ": ", 3: mcp.TurnSkipperDescription, 4: mcp.turn_skipper_description.1.3
  "mcp.turn_stealer.1.2": "Shinin' Spiker Fragment",
  "mcp.turn_stealer.1": "%1$s Ye can not pick up or steal a %2$s during a swashbuckler's stolen turn.", // 1: mcp.note_, 2: mcp.turn_stealer.1.2
  "mcp.turn_stealer_description.1.3": "26 Doubloons",
  "mcp.turn_stealer_description.1": "%1$s%2$s%3$s Can be forked for from thar shop.\nCost: %4$s", // 1: mcp.TurnStealer, 2: ": ", 3: mcp.TurnStealerDescription, 4: mcp.turn_stealer_description.1.3
  "mcp.turtle_hockey.1": "Knock thar turtle into thar other swashbuckler's goal before thar time runs out!",
  "mcp.turtle_hockey.2": "The first swashbuckler t' score a goal wins!",
  "mcp.turtle_hockey_end.1": "All swashbucklers must be online t' continue",
  "mcp.turtle_hockey_end.2": "%1$s scored a goal!", // 1: player
  "mcp.twice_dice_description.1.5": "6 Doubloons",
  "mcp.twice_dice_description.1": "%1$s%2$s%3$s\nCan be acquired from %4$s landmarks, free trinket pickups or forked for from the shop.\nCost: %5$s", // 1: mcp.TwiceDice, 2: ": ", 3: mcp.TwiceDiceDescription, 4: mcp.orange, 5: mcp.twice_dice_description.1.5
  "mcp.twinion_pets.1": "%1$s has summoned %2$s!", // 1: player, 2: mcp.TwinionPets
  "mcp.twinion_pets_description.1": "%1$s%2$s%3$s\nCan be acquired from %4$s landmarks.", // 1: mcp.TwinionPets, 2: ": ", 3: mcp.TwinionPetsDescription, 4: mcp.yellow
  "mcp.twodice.1": "Each swashbuckler will roll two dice fer their next turn!",
  "mcp.unselect_color.1": "You unselected %1$s", // 1: mcp.Blue
  "mcp.unselect_color.2": "You unselected %1$s", // 1: mcp.Red
  "mcp.unselect_color.3": "You unselected %1$s", // 1: mcp.Green
  "mcp.unselect_color.4": "You unselected %1$s", // 1: mcp.Yellow
  "mcp.unselect_color.5": "You unselected %1$s", // 1: mcp.Cyan
  "mcp.unselect_color.6": "You unselected %1$s", // 1: mcp.Magenta
  "mcp.unselect_color.7": "You unselected %1$s", // 1: mcp.DarkRed
  "mcp.unselect_color.8": "You unselected %1$s", // 1: mcp.DarkGreen
  "mcp.unselect_color.9": "You unselected %1$s", // 1: mcp.Purple
  "mcp.unselect_color.10": "You unselected %1$s", // 1: mcp.DarkBlue
  "mcp.updatebonusstarstell.1": "%1$s has thar Gold-Filled Shinin' Spiker!", // 1: player
  "mcp.updatebonusstarstell.2": "%1$s has thar Storm-Fester Shinin' Spiker!", // 1: player
  "mcp.updatebonusstarstell.3": "%1$s has thar Leggin' Shinin' Spiker!", // 1: player
  "mcp.updatebonusstarstell.4": "%1$s has thar Top Decker Shinin' Spiker!", // 1: player
  "mcp.updatebonusstarstell.5": "%1$s has thar Top Decker Shinin' Spiker!", // 1: player
  "mcp.updatebonusstarstell.6": "%1$s has thar Ticket Shinin' Spiker!", // 1: player
  "mcp.updatebonusstarstell.7": "%1$s has thar Trip Sailor Shinin' Spiker!", // 1: player
  "mcp.updatebonusstarstell.8": "%1$s has thar Coin Stealer Shinin' Spiker!", // 1: player
  "mcp.updatebonusstarstell.9": "%1$s has thar Trinket Shinin' Spiker!", // 1: player
  "mcp.updatebonusstarstell.10": "%1$s has thar Haggler Shinin' Spiker!", // 1: player
  "mcp.updatebonusstarstell.11": "%1$s has thar Pellet Shinin' Spiker!", // 1: player
  "mcp.updatebonusstarstell.12": "%1$s has thar Transaction Shinin' Spiker!", // 1: player
  "mcp.updatebonusstarstell.13": "%1$s has thar Sacrificial Shinin' Spiker!", // 1: player
  "mcp.updatebonusstarstell.14": "%1$s has thar Warper Shinin' Spiker!", // 1: player
  "mcp.updatebonusstarstell.15": "%1$s has thar Fortune Shinin' Spiker!", // 1: player
  "mcp.updatebonusstarstell.16": "%1$s has thar Diversification Shinin' Spiker!", // 1: player
  "mcp.updatebonusstarstell.17": "%1$s has thar Instigator Shinin' Spiker!", // 1: player
  "mcp.updatebonusstarstell.18": "%1$s has thar Spell Caster Shinin' Spiker!", // 1: player
  "mcp.updatebonusstarstell.19": "%1$s has thar Santa's Helper Shinin' Spiker!", // 1: player
  "mcp.updatebonusstarstell.20": "%1$s has thar Tomb Raider Shinin' Spiker!", // 1: player
  "mcp.updatebonusstarstell.21": "%1$s has thar Majestic Shinin' Spiker!", // 1: player
  "mcp.updatebonusstarstell.22": "%1$s has thar Adventurer Shinin' Spiker!", // 1: player
  "mcp.updatebonusstarstell.23": "%1$s has thar Scarlet Shinin' Spiker!", // 1: player
  "mcp.updatebonusstarstell.24": "%1$s has thar Gold-Filled Shinin' Spiker!", // 1: mcp.Nobody
  "mcp.updatebonusstarstell.25": "%1$s has thar Storm-Fester Shinin' Spiker!", // 1: mcp.Nobody
  "mcp.updatebonusstarstell.26": "%1$s has thar Leggin' Shinin' Spiker!", // 1: mcp.Nobody
  "mcp.updatebonusstarstell.27": "%1$s has thar Top Decker Shinin' Spiker!", // 1: mcp.Nobody
  "mcp.updatebonusstarstell.28": "%1$s has thar Top Decker Shinin' Spiker!", // 1: mcp.Nobody
  "mcp.updatebonusstarstell.29": "%1$s has thar Ticket Shinin' Spiker!", // 1: mcp.Nobody
  "mcp.updatebonusstarstell.30": "%1$s has thar Trip Sailor Shinin' Spiker!", // 1: mcp.Nobody
  "mcp.updatebonusstarstell.31": "%1$s has thar Coin Stealer Shinin' Spiker!", // 1: mcp.Nobody
  "mcp.updatebonusstarstell.32": "%1$s has thar Trinket Shinin' Spiker!", // 1: mcp.Nobody
  "mcp.updatebonusstarstell.33": "%1$s has thar Haggler Shinin' Spiker!", // 1: mcp.Nobody
  "mcp.updatebonusstarstell.34.2.hover": "This star is awarded to the player that collects the most pellets",
  "mcp.updatebonusstarstell.34": "%1$s has thar Pellet Shinin' Spiker!", // 1: mcp.Nobody
  "mcp.updatebonusstarstell.35": "%1$s has thar Transaction Shinin' Spiker!", // 1: mcp.Nobody
  "mcp.updatebonusstarstell.36": "%1$s has thar Sacrificial Shinin' Spiker!", // 1: mcp.Nobody
  "mcp.updatebonusstarstell.37": "%1$s has thar Warper Shinin' Spiker!", // 1: mcp.Nobody
  "mcp.updatebonusstarstell.38": "%1$s has thar Fortune Shinin' Spiker!", // 1: mcp.Nobody
  "mcp.updatebonusstarstell.39": "%1$s has thar Diversification Shinin' Spiker!", // 1: mcp.Nobody
  "mcp.updatebonusstarstell.40.2.hover": "This star is awarded to the player that initiates the most duels, micro duels, and battle minigames",
  "mcp.updatebonusstarstell.40": "%1$s has thar Instigator Shinin' Spiker!", // 1: mcp.Nobody
  "mcp.updatebonusstarstell.41": "%1$s has thar Spell Caster Shinin' Spiker!", // 1: mcp.Nobody
  "mcp.updatebonusstarstell.42": "%1$s has thar Santa's Helper Shinin' Spiker!", // 1: mcp.Nobody
  "mcp.updatebonusstarstell.43": "%1$s has thar Tomb Raider Shinin' Spiker!", // 1: mcp.Nobody
  "mcp.updatebonusstarstell.44": "%1$s has thar Majestic Shinin' Spiker!", // 1: mcp.Nobody
  "mcp.updatebonusstarstell.45": "%1$s has thar Adventurer Shinin' Spiker!", // 1: mcp.Nobody
  "mcp.updatebonusstarstell.46": "%1$s has thar Scarlet Shinin' Spiker!", // 1: mcp.Nobody
  "mcp.updatebonusstarstell_doubles.1.1": "Aqua Tribe",
  "mcp.updatebonusstarstell_doubles.1": "%1$s has thar Gold-Filled Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.1.1
  "mcp.updatebonusstarstell_doubles.2.1": "Aqua Tribe",
  "mcp.updatebonusstarstell_doubles.2": "%1$s has thar Storm-Fester Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.2.1
  "mcp.updatebonusstarstell_doubles.3.1": "Aqua Tribe",
  "mcp.updatebonusstarstell_doubles.3": "%1$s has thar Leggin' Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.3.1
  "mcp.updatebonusstarstell_doubles.4.1": "Aqua Tribe",
  "mcp.updatebonusstarstell_doubles.4": "%1$s has thar Top Decker Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.4.1
  "mcp.updatebonusstarstell_doubles.5.1": "Aqua Tribe",
  "mcp.updatebonusstarstell_doubles.5": "%1$s has thar Top Decker Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.5.1
  "mcp.updatebonusstarstell_doubles.6.1": "Aqua Tribe",
  "mcp.updatebonusstarstell_doubles.6": "%1$s has thar Ticket Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.6.1
  "mcp.updatebonusstarstell_doubles.7.1": "Aqua Tribe",
  "mcp.updatebonusstarstell_doubles.7": "%1$s has thar Trip Sailor Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.7.1
  "mcp.updatebonusstarstell_doubles.8.1": "Aqua Tribe",
  "mcp.updatebonusstarstell_doubles.8": "%1$s has thar Coin Stealer Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.8.1
  "mcp.updatebonusstarstell_doubles.9.1": "Aqua Tribe",
  "mcp.updatebonusstarstell_doubles.9": "%1$s has thar Trinket Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.9.1
  "mcp.updatebonusstarstell_doubles.10.1": "Aqua Tribe",
  "mcp.updatebonusstarstell_doubles.10": "%1$s has thar Haggler Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.10.1
  "mcp.updatebonusstarstell_doubles.11.1": "Aqua Tribe",
  "mcp.updatebonusstarstell_doubles.11": "%1$s has thar Pellet Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.11.1
  "mcp.updatebonusstarstell_doubles.12.1": "Aqua Tribe",
  "mcp.updatebonusstarstell_doubles.12": "%1$s has thar Transaction Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.12.1
  "mcp.updatebonusstarstell_doubles.13.1": "Aqua Tribe",
  "mcp.updatebonusstarstell_doubles.13": "%1$s has thar Sacrificial Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.13.1
  "mcp.updatebonusstarstell_doubles.14.1": "Aqua Tribe",
  "mcp.updatebonusstarstell_doubles.14": "%1$s has thar Warper Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.14.1
  "mcp.updatebonusstarstell_doubles.15.1": "Aqua Tribe",
  "mcp.updatebonusstarstell_doubles.15": "%1$s has thar Fortune Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.15.1
  "mcp.updatebonusstarstell_doubles.16.1": "Aqua Tribe",
  "mcp.updatebonusstarstell_doubles.16": "%1$s has thar Diversification Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.16.1
  "mcp.updatebonusstarstell_doubles.17.1": "Aqua Tribe",
  "mcp.updatebonusstarstell_doubles.17": "%1$s has thar Instigator Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.17.1
  "mcp.updatebonusstarstell_doubles.18.1": "Aqua Tribe",
  "mcp.updatebonusstarstell_doubles.18": "%1$s has thar Spell Caster Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.18.1
  "mcp.updatebonusstarstell_doubles.19.1": "Aqua Tribe",
  "mcp.updatebonusstarstell_doubles.19": "%1$s has thar Santa's Helper Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.19.1
  "mcp.updatebonusstarstell_doubles.20.1": "Aqua Tribe",
  "mcp.updatebonusstarstell_doubles.20": "%1$s has thar Tomb Raider Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.20.1
  "mcp.updatebonusstarstell_doubles.21.1": "Aqua Team",
  "mcp.updatebonusstarstell_doubles.21": "%1$s has thar Majestic Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.21.1
  "mcp.updatebonusstarstell_doubles.22.1": "Aqua Tribe",
  "mcp.updatebonusstarstell_doubles.22": "%1$s has thar Adventurer Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.22.1
  "mcp.updatebonusstarstell_doubles.23.1": "Aqua Tribe",
  "mcp.updatebonusstarstell_doubles.23": "%1$s has thar Scarlet Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.23.1
  "mcp.updatebonusstarstell_doubles.24.1": "Gold Tribe",
  "mcp.updatebonusstarstell_doubles.24": "%1$s has thar Gold-Filled Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.24.1
  "mcp.updatebonusstarstell_doubles.25.1": "Gold Tribe",
  "mcp.updatebonusstarstell_doubles.25": "%1$s has thar Storm-Fester Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.25.1
  "mcp.updatebonusstarstell_doubles.26.1": "Gold Tribe",
  "mcp.updatebonusstarstell_doubles.26": "%1$s has thar Leggin' Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.26.1
  "mcp.updatebonusstarstell_doubles.27.1": "Gold Tribe",
  "mcp.updatebonusstarstell_doubles.27": "%1$s has thar Top Decker Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.27.1
  "mcp.updatebonusstarstell_doubles.28.1": "Gold Tribe",
  "mcp.updatebonusstarstell_doubles.28": "%1$s has thar Top Decker Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.28.1
  "mcp.updatebonusstarstell_doubles.29.1": "Gold Tribe",
  "mcp.updatebonusstarstell_doubles.29": "%1$s has thar Ticket Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.29.1
  "mcp.updatebonusstarstell_doubles.30.1": "Gold Tribe",
  "mcp.updatebonusstarstell_doubles.30": "%1$s has thar Trip Sailor Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.30.1
  "mcp.updatebonusstarstell_doubles.31.1": "Gold Tribe",
  "mcp.updatebonusstarstell_doubles.31": "%1$s has thar Coin Stealer Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.31.1
  "mcp.updatebonusstarstell_doubles.32.1": "Gold Tribe",
  "mcp.updatebonusstarstell_doubles.32": "%1$s has thar Trinket Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.32.1
  "mcp.updatebonusstarstell_doubles.33.1": "Gold Tribe",
  "mcp.updatebonusstarstell_doubles.33.2.hover": "This star is awarded to the team spends the most coins on items",
  "mcp.updatebonusstarstell_doubles.33": "%1$s has thar Haggler Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.33.1
  "mcp.updatebonusstarstell_doubles.34.1": "Gold Tribe",
  "mcp.updatebonusstarstell_doubles.34": "%1$s has thar Pellet Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.34.1
  "mcp.updatebonusstarstell_doubles.35.1": "Gold Tribe",
  "mcp.updatebonusstarstell_doubles.35": "%1$s has thar Transaction Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.35.1
  "mcp.updatebonusstarstell_doubles.36.1": "Gold Tribe",
  "mcp.updatebonusstarstell_doubles.36": "%1$s has thar Sacrificial Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.36.1
  "mcp.updatebonusstarstell_doubles.37.1": "Gold Tribe",
  "mcp.updatebonusstarstell_doubles.37": "%1$s has thar Warper Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.37.1
  "mcp.updatebonusstarstell_doubles.38.1": "Gold Tribe",
  "mcp.updatebonusstarstell_doubles.38": "%1$s has thar Fortune Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.38.1
  "mcp.updatebonusstarstell_doubles.39.1": "Gold Tribe",
  "mcp.updatebonusstarstell_doubles.39": "%1$s has thar Diversification Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.39.1
  "mcp.updatebonusstarstell_doubles.40.1": "Gold Tribe",
  "mcp.updatebonusstarstell_doubles.40": "%1$s has thar Instigator Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.40.1
  "mcp.updatebonusstarstell_doubles.41.1": "Gold Tribe",
  "mcp.updatebonusstarstell_doubles.41": "%1$s has thar Spell Caster Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.41.1
  "mcp.updatebonusstarstell_doubles.42.1": "Gold Tribe",
  "mcp.updatebonusstarstell_doubles.42": "%1$s has thar Santa's Helper Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.42.1
  "mcp.updatebonusstarstell_doubles.43.1": "Gold Tribe",
  "mcp.updatebonusstarstell_doubles.43": "%1$s has thar Tomb Raider Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.43.1
  "mcp.updatebonusstarstell_doubles.44.1": "Gold Team",
  "mcp.updatebonusstarstell_doubles.44": "%1$s has thar Majestic Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.44.1
  "mcp.updatebonusstarstell_doubles.45.1": "Gold Tribe",
  "mcp.updatebonusstarstell_doubles.45": "%1$s has thar Adventurer Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.45.1
  "mcp.updatebonusstarstell_doubles.46.1": "Gold Tribe",
  "mcp.updatebonusstarstell_doubles.46": "%1$s has thar Scarlet Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.46.1
  "mcp.updatebonusstarstell_doubles.47.1": "Teal Tribe",
  "mcp.updatebonusstarstell_doubles.47": "%1$s has thar Gold-Filled Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.47.1
  "mcp.updatebonusstarstell_doubles.48.1": "Teal Tribe",
  "mcp.updatebonusstarstell_doubles.48": "%1$s has thar Storm-Fester Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.48.1
  "mcp.updatebonusstarstell_doubles.49.1": "Teal Tribe",
  "mcp.updatebonusstarstell_doubles.49": "%1$s has thar Leggin' Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.49.1
  "mcp.updatebonusstarstell_doubles.50.1": "Teal Tribe",
  "mcp.updatebonusstarstell_doubles.50": "%1$s has thar Top Decker Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.50.1
  "mcp.updatebonusstarstell_doubles.51.1": "Teal Tribe",
  "mcp.updatebonusstarstell_doubles.51": "%1$s has thar Top Decker Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.51.1
  "mcp.updatebonusstarstell_doubles.52.1": "Teal Tribe",
  "mcp.updatebonusstarstell_doubles.52": "%1$s has thar Ticket Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.52.1
  "mcp.updatebonusstarstell_doubles.53.1": "Teal Tribe",
  "mcp.updatebonusstarstell_doubles.53": "%1$s has thar Trip Sailor Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.53.1
  "mcp.updatebonusstarstell_doubles.54.1": "Teal Tribe",
  "mcp.updatebonusstarstell_doubles.54": "%1$s has thar Coin Stealer Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.54.1
  "mcp.updatebonusstarstell_doubles.55.1": "Teal Tribe",
  "mcp.updatebonusstarstell_doubles.55": "%1$s has thar Trinket Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.55.1
  "mcp.updatebonusstarstell_doubles.56.1": "Teal Tribe",
  "mcp.updatebonusstarstell_doubles.56.2.hover": "This star is awarded to the team spends the most coins on items",
  "mcp.updatebonusstarstell_doubles.56": "%1$s has thar Haggler Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.56.1
  "mcp.updatebonusstarstell_doubles.57.1": "Teal Tribe",
  "mcp.updatebonusstarstell_doubles.57": "%1$s has thar Pellet Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.57.1
  "mcp.updatebonusstarstell_doubles.58.1": "Teal Tribe",
  "mcp.updatebonusstarstell_doubles.58": "%1$s has thar Transaction Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.58.1
  "mcp.updatebonusstarstell_doubles.59.1": "Teal Tribe",
  "mcp.updatebonusstarstell_doubles.59": "%1$s has thar Sacrificial Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.59.1
  "mcp.updatebonusstarstell_doubles.60.1": "Teal Tribe",
  "mcp.updatebonusstarstell_doubles.60": "%1$s has thar Warper Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.60.1
  "mcp.updatebonusstarstell_doubles.61.1": "Teal Tribe",
  "mcp.updatebonusstarstell_doubles.61": "%1$s has thar Fortune Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.61.1
  "mcp.updatebonusstarstell_doubles.62.1": "Teal Tribe",
  "mcp.updatebonusstarstell_doubles.62": "%1$s has thar Diversification Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.62.1
  "mcp.updatebonusstarstell_doubles.63.1": "Teal Tribe",
  "mcp.updatebonusstarstell_doubles.63": "%1$s has thar Instigator Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.63.1
  "mcp.updatebonusstarstell_doubles.64.1": "Teal Tribe",
  "mcp.updatebonusstarstell_doubles.64": "%1$s has thar Spell Caster Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.64.1
  "mcp.updatebonusstarstell_doubles.65.1": "Teal Tribe",
  "mcp.updatebonusstarstell_doubles.65": "%1$s has thar Santa's Helper Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.65.1
  "mcp.updatebonusstarstell_doubles.66.1": "Teal Tribe",
  "mcp.updatebonusstarstell_doubles.66": "%1$s has thar Tomb Raider Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.66.1
  "mcp.updatebonusstarstell_doubles.67.1": "Teal Team",
  "mcp.updatebonusstarstell_doubles.67": "%1$s has thar Majestic Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.67.1
  "mcp.updatebonusstarstell_doubles.68.1": "Teal Tribe",
  "mcp.updatebonusstarstell_doubles.68": "%1$s has thar Adventurer Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.68.1
  "mcp.updatebonusstarstell_doubles.69.1": "Teal Tribe",
  "mcp.updatebonusstarstell_doubles.69": "%1$s has thar Scarlet Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.69.1
  "mcp.updatebonusstarstell_doubles.70.1": "Purple Tribe",
  "mcp.updatebonusstarstell_doubles.70": "%1$s has thar Gold-Filled Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.70.1
  "mcp.updatebonusstarstell_doubles.71.1": "Purple Tribe",
  "mcp.updatebonusstarstell_doubles.71": "%1$s has thar Storm-Fester Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.71.1
  "mcp.updatebonusstarstell_doubles.72.1": "Purple Tribe",
  "mcp.updatebonusstarstell_doubles.72": "%1$s has thar Leggin' Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.72.1
  "mcp.updatebonusstarstell_doubles.73.1": "Purple Tribe",
  "mcp.updatebonusstarstell_doubles.73": "%1$s has thar Top Decker Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.73.1
  "mcp.updatebonusstarstell_doubles.74.1": "Purple Tribe",
  "mcp.updatebonusstarstell_doubles.74": "%1$s has thar Top Decker Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.74.1
  "mcp.updatebonusstarstell_doubles.75.1": "Purple Tribe",
  "mcp.updatebonusstarstell_doubles.75": "%1$s has thar Ticket Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.75.1
  "mcp.updatebonusstarstell_doubles.76.1": "Purple Tribe",
  "mcp.updatebonusstarstell_doubles.76": "%1$s has thar Trip Sailor Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.76.1
  "mcp.updatebonusstarstell_doubles.77.1": "Purple Tribe",
  "mcp.updatebonusstarstell_doubles.77": "%1$s has thar Coin Stealer Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.77.1
  "mcp.updatebonusstarstell_doubles.78.1": "Purple Tribe",
  "mcp.updatebonusstarstell_doubles.78": "%1$s has thar Trinket Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.78.1
  "mcp.updatebonusstarstell_doubles.79.1": "Purple Tribe",
  "mcp.updatebonusstarstell_doubles.79.2.hover": "This star is awarded to the team spends the most coins on items",
  "mcp.updatebonusstarstell_doubles.79": "%1$s has thar Haggler Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.79.1
  "mcp.updatebonusstarstell_doubles.80.1": "Purple Tribe",
  "mcp.updatebonusstarstell_doubles.80": "%1$s has thar Pellet Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.80.1
  "mcp.updatebonusstarstell_doubles.81.1": "Purple Tribe",
  "mcp.updatebonusstarstell_doubles.81": "%1$s has thar Transaction Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.81.1
  "mcp.updatebonusstarstell_doubles.82.1": "Purple Tribe",
  "mcp.updatebonusstarstell_doubles.82": "%1$s has thar Sacrificial Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.82.1
  "mcp.updatebonusstarstell_doubles.83.1": "Purple Tribe",
  "mcp.updatebonusstarstell_doubles.83": "%1$s has thar Warper Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.83.1
  "mcp.updatebonusstarstell_doubles.84.1": "Purple Tribe",
  "mcp.updatebonusstarstell_doubles.84": "%1$s has thar Fortune Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.84.1
  "mcp.updatebonusstarstell_doubles.85.1": "Purple Tribe",
  "mcp.updatebonusstarstell_doubles.85": "%1$s has thar Diversification Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.85.1
  "mcp.updatebonusstarstell_doubles.86.1": "Purple Tribe",
  "mcp.updatebonusstarstell_doubles.86": "%1$s has thar Instigator Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.86.1
  "mcp.updatebonusstarstell_doubles.87.1": "Purple Tribe",
  "mcp.updatebonusstarstell_doubles.87": "%1$s has thar Spell Caster Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.87.1
  "mcp.updatebonusstarstell_doubles.88.1": "Purple Tribe",
  "mcp.updatebonusstarstell_doubles.88": "%1$s has thar Santa's Helper Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.88.1
  "mcp.updatebonusstarstell_doubles.89.1": "Purple Tribe",
  "mcp.updatebonusstarstell_doubles.89": "%1$s has thar Tomb Raider Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.89.1
  "mcp.updatebonusstarstell_doubles.90.1": "Purple Team",
  "mcp.updatebonusstarstell_doubles.90": "%1$s has thar Majestic Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.90.1
  "mcp.updatebonusstarstell_doubles.91.1": "Purple Tribe",
  "mcp.updatebonusstarstell_doubles.91": "%1$s has thar Adventurer Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.91.1
  "mcp.updatebonusstarstell_doubles.92.1": "Purple Tribe",
  "mcp.updatebonusstarstell_doubles.92": "%1$s has thar Scarlet Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.92.1
  "mcp.updatebonusstarstell_doubles.93.1": "Tan Tribe",
  "mcp.updatebonusstarstell_doubles.93": "%1$s has thar Gold-Filled Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.93.1
  "mcp.updatebonusstarstell_doubles.94.1": "Tan Tribe",
  "mcp.updatebonusstarstell_doubles.94": "%1$s has thar Storm-Fester Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.94.1
  "mcp.updatebonusstarstell_doubles.95.1": "Tan Tribe",
  "mcp.updatebonusstarstell_doubles.95": "%1$s has thar Leggin' Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.95.1
  "mcp.updatebonusstarstell_doubles.96.1": "Tan Tribe",
  "mcp.updatebonusstarstell_doubles.96": "%1$s has thar Top Decker Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.96.1
  "mcp.updatebonusstarstell_doubles.97.1": "Tan Tribe",
  "mcp.updatebonusstarstell_doubles.97": "%1$s has thar Top Decker Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.97.1
  "mcp.updatebonusstarstell_doubles.98.1": "Tan Tribe",
  "mcp.updatebonusstarstell_doubles.98": "%1$s has thar Ticket Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.98.1
  "mcp.updatebonusstarstell_doubles.99.1": "Tan Tribe",
  "mcp.updatebonusstarstell_doubles.99": "%1$s has thar Trip Sailor Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.99.1
  "mcp.updatebonusstarstell_doubles.100.1": "Tan Tribe",
  "mcp.updatebonusstarstell_doubles.100": "%1$s has thar Coin Stealer Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.100.1
  "mcp.updatebonusstarstell_doubles.101.1": "Tan Tribe",
  "mcp.updatebonusstarstell_doubles.101": "%1$s has thar Trinket Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.101.1
  "mcp.updatebonusstarstell_doubles.102.1": "Tan Tribe",
  "mcp.updatebonusstarstell_doubles.102.2.hover": "This star is awarded to the team spends the most coins on items",
  "mcp.updatebonusstarstell_doubles.102": "%1$s has thar Haggler Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.102.1
  "mcp.updatebonusstarstell_doubles.103.1": "Tan Tribe",
  "mcp.updatebonusstarstell_doubles.103": "%1$s has thar Pellet Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.103.1
  "mcp.updatebonusstarstell_doubles.104.1": "Tan Tribe",
  "mcp.updatebonusstarstell_doubles.104": "%1$s has thar Transaction Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.104.1
  "mcp.updatebonusstarstell_doubles.105.1": "Tan Tribe",
  "mcp.updatebonusstarstell_doubles.105": "%1$s has thar Sacrificial Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.105.1
  "mcp.updatebonusstarstell_doubles.106.1": "Tan Tribe",
  "mcp.updatebonusstarstell_doubles.106": "%1$s has thar Warper Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.106.1
  "mcp.updatebonusstarstell_doubles.107.1": "Tan Tribe",
  "mcp.updatebonusstarstell_doubles.107": "%1$s has thar Fortune Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.107.1
  "mcp.updatebonusstarstell_doubles.108.1": "Tan Tribe",
  "mcp.updatebonusstarstell_doubles.108": "%1$s has thar Diversification Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.108.1
  "mcp.updatebonusstarstell_doubles.109.1": "Tan Tribe",
  "mcp.updatebonusstarstell_doubles.109": "%1$s has thar Instigator Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.109.1
  "mcp.updatebonusstarstell_doubles.110.1": "Tan Tribe",
  "mcp.updatebonusstarstell_doubles.110": "%1$s has thar Spell Caster Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.110.1
  "mcp.updatebonusstarstell_doubles.111.1": "Tan Tribe",
  "mcp.updatebonusstarstell_doubles.111": "%1$s has thar Santa's Helper Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.111.1
  "mcp.updatebonusstarstell_doubles.112.1": "Tan Tribe",
  "mcp.updatebonusstarstell_doubles.112": "%1$s has thar Tomb Raider Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.112.1
  "mcp.updatebonusstarstell_doubles.113.1": "Tan Team",
  "mcp.updatebonusstarstell_doubles.113": "%1$s has thar Majestic Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.113.1
  "mcp.updatebonusstarstell_doubles.114.1": "Tan Tribe",
  "mcp.updatebonusstarstell_doubles.114": "%1$s has thar Adventurer Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.114.1
  "mcp.updatebonusstarstell_doubles.115.1": "Tan Tribe",
  "mcp.updatebonusstarstell_doubles.115": "%1$s has thar Scarlet Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.115.1
  "mcp.updatebonusstarstell_doubles.116.1": "Pink Tribe",
  "mcp.updatebonusstarstell_doubles.116": "%1$s has thar Gold-Filled Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.116.1
  "mcp.updatebonusstarstell_doubles.117.1": "Pink Tribe",
  "mcp.updatebonusstarstell_doubles.117": "%1$s has thar Storm-Fester Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.117.1
  "mcp.updatebonusstarstell_doubles.118.1": "Pink Tribe",
  "mcp.updatebonusstarstell_doubles.118": "%1$s has thar Leggin' Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.118.1
  "mcp.updatebonusstarstell_doubles.119.1": "Pink Tribe",
  "mcp.updatebonusstarstell_doubles.119": "%1$s has thar Top Decker Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.119.1
  "mcp.updatebonusstarstell_doubles.120.1": "Pink Tribe",
  "mcp.updatebonusstarstell_doubles.120": "%1$s has thar Top Decker Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.120.1
  "mcp.updatebonusstarstell_doubles.121.1": "Pink Tribe",
  "mcp.updatebonusstarstell_doubles.121": "%1$s has thar Ticket Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.121.1
  "mcp.updatebonusstarstell_doubles.122.1": "Pink Tribe",
  "mcp.updatebonusstarstell_doubles.122": "%1$s has thar Trip Sailor Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.122.1
  "mcp.updatebonusstarstell_doubles.123.1": "Pink Tribe",
  "mcp.updatebonusstarstell_doubles.123": "%1$s has thar Coin Stealer Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.123.1
  "mcp.updatebonusstarstell_doubles.124.1": "Pink Tribe",
  "mcp.updatebonusstarstell_doubles.124": "%1$s has thar Trinket Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.124.1
  "mcp.updatebonusstarstell_doubles.125.1": "Pink Tribe",
  "mcp.updatebonusstarstell_doubles.125.2.hover": "This star is awarded to the team spends the most coins on items",
  "mcp.updatebonusstarstell_doubles.125": "%1$s has thar Haggler Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.125.1
  "mcp.updatebonusstarstell_doubles.126.1": "Pink Tribe",
  "mcp.updatebonusstarstell_doubles.126": "%1$s has thar Pellet Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.126.1
  "mcp.updatebonusstarstell_doubles.127.1": "Pink Tribe",
  "mcp.updatebonusstarstell_doubles.127": "%1$s has thar Transaction Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.127.1
  "mcp.updatebonusstarstell_doubles.128.1": "Pink Tribe",
  "mcp.updatebonusstarstell_doubles.128": "%1$s has thar Sacrificial Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.128.1
  "mcp.updatebonusstarstell_doubles.129.1": "Pink Tribe",
  "mcp.updatebonusstarstell_doubles.129": "%1$s has thar Warper Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.129.1
  "mcp.updatebonusstarstell_doubles.130.1": "Pink Tribe",
  "mcp.updatebonusstarstell_doubles.130": "%1$s has thar Fortune Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.130.1
  "mcp.updatebonusstarstell_doubles.131.1": "Pink Tribe",
  "mcp.updatebonusstarstell_doubles.131": "%1$s has thar Diversification Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.131.1
  "mcp.updatebonusstarstell_doubles.132.1": "Pink Tribe",
  "mcp.updatebonusstarstell_doubles.132": "%1$s has thar Instigator Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.132.1
  "mcp.updatebonusstarstell_doubles.133.1": "Pink Tribe",
  "mcp.updatebonusstarstell_doubles.133": "%1$s has thar Spell Caster Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.133.1
  "mcp.updatebonusstarstell_doubles.134.1": "Pink Tribe",
  "mcp.updatebonusstarstell_doubles.134": "%1$s has thar Santa's Helper Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.134.1
  "mcp.updatebonusstarstell_doubles.135.1": "Pink Tribe",
  "mcp.updatebonusstarstell_doubles.135": "%1$s has thar Tomb Raider Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.135.1
  "mcp.updatebonusstarstell_doubles.136.1": "Pink Team",
  "mcp.updatebonusstarstell_doubles.136": "%1$s has thar Majestic Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.136.1
  "mcp.updatebonusstarstell_doubles.137.1": "Pink Tribe",
  "mcp.updatebonusstarstell_doubles.137": "%1$s has thar Adventurer Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.137.1
  "mcp.updatebonusstarstell_doubles.138.1": "Pink Tribe",
  "mcp.updatebonusstarstell_doubles.138": "%1$s has thar Scarlet Shinin' Spiker!", // 1: mcp.updatebonusstarstell_doubles.138.1
  "mcp.updatebonusstarstell_doubles.139": "%1$s has thar Gold-Filled Shinin' Spiker!", // 1: mcp.Nobody
  "mcp.updatebonusstarstell_doubles.140": "%1$s has thar Storm-Fester Shinin' Spiker!", // 1: mcp.Nobody
  "mcp.updatebonusstarstell_doubles.141": "%1$s has thar Leggin' Shinin' Spiker!", // 1: mcp.Nobody
  "mcp.updatebonusstarstell_doubles.142": "%1$s has thar Top Decker Shinin' Spiker!", // 1: mcp.Nobody
  "mcp.updatebonusstarstell_doubles.143": "%1$s has thar Top Decker Shinin' Spiker!", // 1: mcp.Nobody
  "mcp.updatebonusstarstell_doubles.144": "%1$s has thar Ticket Shinin' Spiker!", // 1: mcp.Nobody
  "mcp.updatebonusstarstell_doubles.145": "%1$s has thar Trip Sailor Shinin' Spiker!", // 1: mcp.Nobody
  "mcp.updatebonusstarstell_doubles.146": "%1$s has thar Coin Stealer Shinin' Spiker!", // 1: mcp.Nobody
  "mcp.updatebonusstarstell_doubles.147": "%1$s has thar Trinket Shinin' Spiker!", // 1: mcp.Nobody
  "mcp.updatebonusstarstell_doubles.148": "%1$s has thar Haggler Shinin' Spiker!", // 1: mcp.Nobody
  "mcp.updatebonusstarstell_doubles.149": "%1$s has thar Pellet Shinin' Spiker!", // 1: mcp.Nobody
  "mcp.updatebonusstarstell_doubles.150": "%1$s has thar Transaction Shinin' Spiker!", // 1: mcp.Nobody
  "mcp.updatebonusstarstell_doubles.151": "%1$s has thar Sacrificial Shinin' Spiker!", // 1: mcp.Nobody
  "mcp.updatebonusstarstell_doubles.152": "%1$s has thar Warper Shinin' Spiker!", // 1: mcp.Nobody
  "mcp.updatebonusstarstell_doubles.153": "%1$s has thar Fortune Shinin' Spiker!", // 1: mcp.Nobody
  "mcp.updatebonusstarstell_doubles.154": "%1$s has thar Diversification Shinin' Spiker!", // 1: mcp.Nobody
  "mcp.updatebonusstarstell_doubles.155": "%1$s has thar Instigator Shinin' Spiker!", // 1: mcp.Nobody
  "mcp.updatebonusstarstell_doubles.156": "%1$s has thar Spell Caster Shinin' Spiker!", // 1: mcp.Nobody
  "mcp.updatebonusstarstell_doubles.157": "%1$s has thar Santa's Helper Shinin' Spiker!", // 1: mcp.Nobody
  "mcp.updatebonusstarstell_doubles.158": "%1$s has thar Tomb Raider Shinin' Spiker!", // 1: mcp.Nobody
  "mcp.updatebonusstarstell_doubles.159": "%1$s has thar Majestic Shinin' Spiker!", // 1: mcp.Nobody
  "mcp.updatebonusstarstell_doubles.160": "%1$s has thar Adventurer Shinin' Spiker!", // 1: mcp.Nobody
  "mcp.updatebonusstarstell_doubles.161": "%1$s has thar Scarlet Shinin' Spiker!", // 1: mcp.Nobody
  "mcp.updatestars.1": "Automatically converts to a Star when you collect 5.",
  "mcp.updatestars.2": "Automatically converts to a Star when you collect 5.",
  "mcp.updatestars.3": "Automatically converts to a Star when you collect 5.",
  "mcp.updatestars.4": "Automatically converts to a Star when you collect 5.",
  "mcp.update_spirit_shields.1": "Thorned Spirit Shield",
  "mcp.update_teams_mode_sign_text.1": "v",
  "mcp.update_turn_bar.1": "%1$s %2$s/%3$s %4$s", // 1: mcp.TurnBossbar, 2: score, 3: score, 4: entity
  "mcp.update_turn_bar.2": "%1$s %2$s/%3$s %4$s", // 1: mcp.TurnBossbar, 2: score, 3: score, 4: entity
  "mcp.update_turn_bar.3": "%1$s %2$s - %3$s%4$s %5$s %6$s", // 1: mcp.TurnBossbar, 2: score, 3: mcp.SignFirstTo, 4: score, 5: mcp.Stars, 6: entity
  "mcp.update_turn_bar.4": "%1$s %2$s - %3$s%4$s %5$s %6$s", // 1: mcp.TurnBossbar, 2: score, 3: mcp.SignFirstTo, 4: score, 5: mcp.Stars, 6: entity
  "mcp.use_binary_dice.1": "%1$s has unleashed %2$s on %3$s!", // 1: player, 2: mcp.BinaryDice, 3: player
  "mcp.use_binary_dice.2": "%1$s has unleashed %2$s!", // 1: player, 2: mcp.BinaryDice
  "mcp.use_coin_snatcher.1": "%1$s pinched %2$s%3$s from %4$s!", // 1: player, 2: score, 3: mcp._Coins, 4: player
  "mcp.use_coin_snatcher.2": "%1$s's %2$s blocked %3$s's %4$s!", // 1: player, 2: mcp.SpiritShield, 3: player, 4: mcp.CoinSnatcher
  "mcp.use_coin_snatcher.3": "%1$s's %2$s blocked %3$s's %4$s!", // 1: player, 2: mcp.ThornedSpiritShield, 3: player, 4: mcp.CoinSnatcher
  "mcp.use_coin_stealer.1": "%1$s pinched %2$s%3$s from %4$s!", // 1: player, 2: score, 3: mcp._Coins, 4: player
  "mcp.use_coin_stealer.2": "%1$s's %2$s blocked %3$s's %4$s!", // 1: player, 2: mcp.SpiritShield, 3: player, 4: mcp.CoinStealer
  "mcp.use_coin_stealer.3": "%1$s's %2$s blocked %3$s's %4$s!", // 1: player, 2: mcp.ThornedSpiritShield, 3: player, 4: mcp.CoinStealer
  "mcp.use_crazy_clock.1": "%1$s has cast %2$s!", // 1: player, 2: mcp.CrazyClock
  "mcp.use_crazy_clock.2": "%1$s has cast %2$s!", // 1: player, 2: mcp.CrazyClock
  "mcp.use_cuckoo_clock.1": "%1$s has cast %2$s!", // 1: player, 2: mcp.CuckooClock
  "mcp.use_cuckoo_clock.2": "%1$s has cast %2$s!", // 1: player, 2: mcp.CuckooClock
  "mcp.use_double_dice.1": "%1$s has unleashed %2$s on %3$s!", // 1: player, 2: mcp.TwiceDice, 3: player
  "mcp.use_double_dice.2": "%1$s has unleashed %2$s!", // 1: player, 2: mcp.TwiceDice
  "mcp.use_lost_city_toll.1.1": "Troll Warden>",
  "mcp.use_lost_city_toll.1": "%1$s Nice try, but ye don't have enough doubloons t' enter through thar path.", // 1: mcp.use_lost_city_toll.1.1
  "mcp.use_mini_dice.1": "%1$s has unleashed %2$s on %3$s!", // 1: player, 2: mcp.MiniDice, 3: player
  "mcp.use_mini_dice.2": "%1$s has unleashed %2$s!", // 1: player, 2: mcp.MiniDice
  "mcp.use_player_swapper.1": "%1$s swapped board spots wit' %2$s!", // 1: entity, 2: player
  "mcp.use_player_swiper.1": " Aye, welcome! In need o' me services, eh? I’ll steal some doubloons from whoever ya want, free o' charge! Though, I can’t help but notice that ",
  "mcp.use_player_swiper.2": "%1$s pinched %2$s's %3$s!", // 1: player, 2: player, 3: entity
  "mcp.use_player_swiper.3": "%1$s had no trinkets fer %2$s t' steal!", // 1: player, 2: player
  "mcp.use_star_counterfeiter.1": "%1$s plundered a %2$s from %3$s n' duplicated it!", // 1: player, 2: mcp.Star, 3: player
  "mcp.use_star_counterfeiter.2": "%1$s's %2$s blocked %3$s's %4$s!", // 1: player, 2: mcp.SpiritShield, 3: player, 4: mcp.StarCounterfeiter
  "mcp.use_star_counterfeiter.3": "%1$s's %2$s blocked %3$s's %4$s!", // 1: player, 2: mcp.ThornedSpiritShield, 3: player, 4: mcp.StarCounterfeiter
  "mcp.use_star_stealer.1": "%1$s plundered a %2$s from %3$s!", // 1: player, 2: mcp.Star, 3: player
  "mcp.use_star_stealer.2": "%1$s's %2$s blocked %3$s's %4$s!", // 1: player, 2: mcp.SpiritShield, 3: player, 4: mcp.StarStealer
  "mcp.use_star_stealer.3": "%1$s's %2$s blocked %3$s's %4$s!", // 1: player, 2: mcp.ThornedSpiritShield, 3: player, 4: mcp.StarStealer
  "mcp.use_triple_dice.1.2": " on ",
  "mcp.use_triple_dice.1": "%1$s has unleashed %2$s%3$s%4$s%5$s", // 1: player, 2: mcp.ThriceDice, 3: mcp.use_triple_dice.1.2, 4: player, 5: mcp.exclamation_mark
  "mcp.use_triple_dice.2": "%1$s has unleashed %2$s%3$s", // 1: player, 2: mcp.ThriceDice, 3: mcp.exclamation_mark
  "mcp.use_turn_skipper.1": "%1$s has cast %2$s.", // 1: player, 2: mcp.TurnSkipper
  "mcp.use_turn_skipper.2": "%1$s has stripp'd %2$s's next time at helm!", // 1: player, 2: player
  "mcp.use_turn_stealer.1": "%1$s pinched %2$s's next time at helm!", // 1: player, 2: player
  "mcp.use_turn_stealer.2": "%1$s pinched %2$s's next time at helm from %3$s!", // 1: player, 2: player, 3: player
  "mcp.use_weighted_thrice_dice.1": "%1$s has unleashed %2$s on %3$s!", // 1: player, 2: mcp.WeightedThriceDice, 3: player
  "mcp.use_weighted_thrice_dice.2": "%1$s has unleashed %2$s!", // 1: player, 2: mcp.WeightedThriceDice
  "mcp.use_weighted_twice_dice.1": "%1$s has unleashed %2$s on %3$s!", // 1: player, 2: mcp.WeightedTwiceDice, 3: player
  "mcp.use_weighted_twice_dice.2": "%1$s has unleashed %2$s!", // 1: player, 2: mcp.WeightedTwiceDice
  "mcp.void_minigame.1.1": "Obliterate Scallywag\n",
  "mcp.void_minigame.1.2": "Rebuckle Scallywag\n",
  "mcp.void_minigame.1.3": "Refate Scallywag",
  "mcp.void_minigame.1": "Options (Click one):\n%1$s%2$s%3$s", // 1: mcp.void_minigame.1.1, 2: mcp.void_minigame.1.2, 3: mcp.void_minigame.1.3
  "mcp.void_minigame.2.1": "Obliterate Scallywag\n",
  "mcp.void_minigame.2.2": "Rebuckle Scallywag\n",
  "mcp.void_minigame.2.3": "Refate Scallywag",
  "mcp.void_minigame.2": "Options (Click one):\n%1$s%2$s%3$s", // 1: mcp.void_minigame.2.1, 2: mcp.void_minigame.2.2, 3: mcp.void_minigame.2.3
  "mcp.void_minigame_tick.1": "All swashbucklers must be online t' continue",
  "mcp.warp_to_star.1": "%1$s teleported t' thar shinin' spiker spot!", // 1: player
  "mcp.warp_to_star_description.1.3": "30 Doubloons",
  "mcp.warp_to_star_description.1": "%1$s%2$s%3$s Can be forked for from thar shop.\nCost: %4$s", // 1: mcp.WarpToStar, 2: ": ", 3: mcp.WarpToStarDescription, 4: mcp.warp_to_star_description.1.3
  "mcp.warp_to_star_description.2.3": "30 Doubloons",
  "mcp.warp_to_star_description.2": "%1$s%2$s%3$s Can be forked for from thar shop.\nCost: %4$s", // 1: mcp.WarpToStar, 2: ": ", 3: mcp.WarpToStarDescription2, 4: mcp.warp_to_star_description.2.3
  "mcp.weighted_thrice_dice_description.1.5": "12 Doubloons",
  "mcp.weighted_thrice_dice_description.1": "%1$s%2$s%3$s\nCan be acquired from %4$s landmarks, free trinket pickups or forked for from the shop.\nCost: %5$s", // 1: mcp.WeightedThriceDice, 2: ": ", 3: mcp.WeightedThriceDiceDescription, 4: mcp.orange, 5: mcp.weighted_thrice_dice_description.1.5
  "mcp.weighted_twice_dice_description.1.5": "6 Doubloons",
  "mcp.weighted_twice_dice_description.1": "%1$s%2$s%3$s\nCan be acquired from %4$s landmarks, free trinket pickups or forked for from the shop.\nCost: %5$s", // 1: mcp.WeightedTwiceDice, 2: ": ", 3: mcp.WeightedTwiceDiceDescription, 4: mcp.orange, 5: mcp.weighted_twice_dice_description.1.5
  "mcp.whack_a_mob.1": "Hit monsters as they appear.",
  "mcp.whack_a_mob_end.1": "All swashbucklers must be online t' continue",
  "mcp.whack_a_mob_rules.1": "You get glory tallies fer hitting more monsters.",
  "mcp.whack_a_mob_rules.2": "Each monster requires a full hit from thar axe t' earn glory tallies.",
  "mcp.whack_a_mob_rules.3": "The point values fer hitting each monster be as follows:",
  "mcp.whack_a_mob_rules.4": "Zombies: 1 Point\nZombie with Armor: 3 Glory Tallies\nWither Skeleton: 3 Glory Tallies\nZombified Piglin: 2 Glory Tallies\nEnderman: 5 Glory Tallies\nBlaze: -1 Point",
  "mcp.whack_a_mob_rules.5": "Zombies wit' armor take two hits t' kill. Wither skeletons last fer shorter time. Enderman will disappear n' reappear in thar same position.",
  "mcp.whack_a_mob_rules.6": "The voyage ends after 90 seconds. Score thar most glory tallies t' plunder!",
  "mcp.whack_a_mob_start.1": "Whack!",
  "mcp.whack_a_mob_tick.1": "+1 Glory Tally",
  "mcp.whack_a_mob_tick.2": "+2 Glory Tallies",
  "mcp.whack_a_mob_tick.3": "+3 Glory Tallies",
  "mcp.whack_a_mob_tick.4": "+3 Glory Tallies",
  "mcp.whack_a_mob_tick.5": "-1 Glory Tally",
  "mcp.whack_a_mob_tick.6": "+5 Glory Tallies",
  "mcp.whack_a_mob_tick.7": "Game ending...",
  "mcp.what_the_cluck.1": "Throw hen shells at thar opposing tribe's chickens.",
  "mcp.what_the_cluck.2": "Each hen shell that hits an enemy chicken will do damage.",
  "mcp.what_the_cluck.3": "Eggs will get thrown from yer chicken in thar direction that ye be looking but wit' 0 motion in thar Y direction.",
  "mcp.what_the_cluck.4": "Eggs be immune t' gravity n' can bank shot off o' walls once.",
  "mcp.what_the_cluck.5": "You will get a new hen shell in yer inventory twice every second n' ye can hold up t' 10 at a time.",
  "mcp.what_the_cluck.6": "Yer chicken will follow yer movement right beneath ye.",
  "mcp.what_the_cluck.7": "The tribe that eliminates thar other wins!",
  "mcp.what_the_cluck_actionbar.1": "Health %1$s Eggs %2$s", // 1: entity, 2: entity
  "mcp.what_the_cluck_end.1": "All swashbucklers must be online t' continue",
  "mcp.what_the_cluck_end.2": "Voyage over!",
  "mcp.what_the_cluck_start.1": "Cluck!",
  "mcp.what_the_cluck_tick.1": "%1$s got clucked!", // 1: player
  "mcp.wizard_hut_tick.1.1": "Arcane Wizard> ",
  "mcp.wizard_hut_tick.1": "%1$sI see that ye have a shinin' spiker fragment. I've been needing it fer a new spell I'm working on. Click me t' redeem thar fragment fer a shinin' spiker!", // 1: mcp.wizard_hut_tick.1.1
  "mcp.wizard_hut_tick.2.1": "shinin' spiker fragment",
  "mcp.wizard_hut_tick.2.2": "shinin' spiker!",
  "mcp.wizard_hut_tick.2": "%1$s redeemed a %2$s n' scouraged a %3$s", // 1: player, 2: mcp.wizard_hut_tick.2.1, 3: mcp.wizard_hut_tick.2.2
  "mcp.yellow_event_1.1": "%1$s has snagged %2$s%3$s", // 1: player, 2: score, 3: mcp._Coins
  "mcp.yellow_event_2.1": "%1$s has snagged %2$s%3$s", // 1: player, 2: score, 3: mcp._Coins
  "mcp.yellow_event_3.1": "%1$s has snagged %2$s%3$s", // 1: player, 2: score, 3: mcp._Coins
  "mcp.yellow_event_4.1": "%1$s has snagged %2$s%3$s", // 1: player, 2: score, 3: mcp._Coins
  "mcp.yellow_event_5.1": "%1$s have be sunk %2$s%3$s", // 1: player, 2: score, 3: mcp._Coins
  "mcp.yellow_event_5.2.1": "Aqua Tribe",
  "mcp.yellow_event_5.2": "%1$s has be sunk %2$s%3$s", // 1: mcp.yellow_event_5.2.1, 2: score, 3: mcp._Coins
  "mcp.yellow_event_5.3.1": "Gold Tribe",
  "mcp.yellow_event_5.3": "%1$s has be sunk %2$s%3$s", // 1: mcp.yellow_event_5.3.1, 2: score, 3: mcp._Coins
  "mcp.yellow_event_5.4.1": " has be sunk ",
  "mcp.yellow_event_5.4": "Purple Tribe%1$s%2$s%3$s", // 1: mcp.yellow_event_5.4.1, 2: score, 3: mcp._Coins
  "mcp.yellow_event_5.5.1": "Teal Tribe",
  "mcp.yellow_event_5.5": "%1$s has be sunk %2$s%3$s", // 1: mcp.yellow_event_5.5.1, 2: score, 3: mcp._Coins
  "mcp.yellow_event_5.6.1": "Pink Tribe",
  "mcp.yellow_event_5.6": "%1$s has be sunk %2$s%3$s", // 1: mcp.yellow_event_5.6.1, 2: score, 3: mcp._Coins
  "mcp.yellow_event_5.7.1": "Tan Tribe",
  "mcp.yellow_event_5.7": "%1$s has be sunk %2$s%3$s", // 1: mcp.yellow_event_5.7.1, 2: score, 3: mcp._Coins
  "mcp.yellow_event_6.1": "%1$s has received %2$s", // 1: player, 2: mcp.CoinSnatcher
  "mcp.yellow_event_6.2.1": " has received ",
  "mcp.yellow_event_6.2": "%1$s%2$s%3$s Doubloon Yoink'rs!", // 1: player, 2: mcp.yellow_event_6.2.1, 3: score
  "mcp.yellow_event_6.3": "%1$s has received %2$s", // 1: player, 2: mcp.CoinStealer
  "mcp.yellow_event_6.4.1": " has received ",
  "mcp.yellow_event_6.4": "%1$s%2$s%3$s §f§k§lM§rDoubloon Pirit'rs§f§k§lM§r!", // 1: player, 2: mcp.yellow_event_6.4.1, 3: score
  "mcp.yellow_event_8.1": "%1$s has received %2$s%3$s", // 1: player, 2: mcp.CrazyClock, 3: "!"
  "mcp.yellow_event_8.2": "%1$s has received %2$s%3$s", // 1: player, 2: mcp.CrazyClock, 3: "!"
  "mcp.yellow_event_8.3": "%1$s has received %2$s%3$s", // 1: player, 2: mcp.CuckooClock, 3: "!"
  "mcp.yellow_event_8.4": "%1$s has received %2$s%3$s", // 1: player, 2: mcp.CuckooClock, 3: "!"
  "mcp.yellow_event_minion_pet.1": "%1$s has received %2$s", // 1: player, 2: mcp.MinionPet
  "mcp.yellow_event_minion_pet.2.1": " Ol' Deckhand Pets!",
  "mcp.yellow_event_minion_pet.2": "%1$s has received %2$s%3$s", // 1: player, 2: score, 3: mcp.yellow_event_minion_pet.2.1
  "mcp.yellow_event_minion_pet.3": "%1$s has received %2$s", // 1: player, 2: mcp.TwinionPets
  "mcp.yellow_event_minion_pet.4.1": " §f§k§lM§rOl Deckhand Clones§f§k§lM§r!",
  "mcp.yellow_event_minion_pet.4": "%1$s has received %2$s%3$s", // 1: player, 2: score, 3: mcp.yellow_event_minion_pet.4.1
  "mcp.zen_garden_board_entities.1": "DJ",
  "mcp.zen_garden_board_entities.2": "Poseidon",
  "mcp.zen_garden_board_entities.3": "Shin Zu",
  "mcp.zen_garden_cutscene.1.2": " <Nay>",
  "mcp.zen_garden_cutscene.1": "\nWould you like to get a birdseye view of the map?\n%1$s%2$s", // 1: mcp.yes, 2: mcp.zen_garden_cutscene.1.2
  "mcp.zen_garden_cutscene.2.1": "\nInfo> ",
  "mcp.zen_garden_cutscene.2": "%1$sZen Garden be a large board wit' a few fun reckonin's on it that can be played t' earn bonus %2$s. Thar path o' thar board requires swashbucklers t' turn at every intersection.", // 1: mcp.zen_garden_cutscene.2.1, 2: mcp.Coins
  "mcp.zen_garden_cutscene.3.1": "\nBuying Shinin' Spikers> ",
  "mcp.zen_garden_cutscene.3": "%1$sThe %2$s on this board has multiple offers, which gives swashbucklers thar ability t' plunder up t' 5 %3$s at a time. Swashbucklers can choose t' plunder less %4$s at a time fer less %5$s per %6$s, or plunder in bulk at a large cost. Thar shinin' spiker hawker moves after a shinin' spiker gets forked for.", // 1: mcp.zen_garden_cutscene.3.1, 2: mcp.StarSeller, 3: mcp.Stars, 4: mcp.Stars, 5: mcp.Coins, 6: mcp.Star
  "mcp.zen_garden_cutscene.4.1": "\nTransaction Shinin' Spiker> ",
  "mcp.zen_garden_cutscene.4.2": "Map Made Shinin' Spiker",
  "mcp.zen_garden_cutscene.4": "%1$sThe %2$s fer this board be awarded t' thar swashbuckler that makes thar most %3$s purchases.", // 1: mcp.zen_garden_cutscene.4.1, 2: mcp.zen_garden_cutscene.4.2, 3: mcp.Star
  "mcp.zen_garden_cutscene.5.1": "\nMusic Disc Reckonin'> ",
  "mcp.zen_garden_cutscene.5": "%1$sCan ye get a skeleton t' kill a 1 HP creeper? If so, thar DJ will reward ye 20 %2$s fer bringing him a new music disc.", // 1: mcp.zen_garden_cutscene.5.1, 2: mcp.Coins
  "mcp.zen_garden_cutscene.6.1": "\nTrident Race Reckonin'> ",
  "mcp.zen_garden_cutscene.6": "%1$sComplete a full lap in thar river using a riptide trident in under 30 seconds n' Poseidon will reward ye wit' 10 %2$s. Each time a swashbuckler completes thar reckonin', thar time limit decreases by 2 seconds n' thar reward increases by 5 %3$s.", // 1: mcp.zen_garden_cutscene.6.1, 2: mcp.Coins, 3: mcp.Coins
  "mcp.zen_garden_cutscene.7.1": "\nBlock Guessing Reckonin'> ",
  "mcp.zen_garden_cutscene.7": "%1$sGuess thar correct sequence o' 3 blocks n' ye will be rewarded wit' 10 %2$s. After each incorrect guess, ye will be given a hint based off yer previous guess t' help ye get closer t' thar answer. After 5 incorrect guesses, ye will fail thar reckonin'.", // 1: mcp.zen_garden_cutscene.7.1, 2: mcp.Coins
  "mcp.zen_garden_cutscene.8.1": "\nMagenta Landmark> ",
  "mcp.zen_garden_cutscene.8.2": "Coin/Shinin' Spiker Mixin'",
  "mcp.zen_garden_cutscene.8": "%1$sLanding on this magenta landmark will set sail a %2$s event. All swashbucklers put %3$s into a pot during thar daytime or will put one %4$s each into thar pot during thar nighttime. To be eligible, ye must have at least 20 %5$s (daytime) or at least 1 %6$s (nighttime). Each participant will plant a bamboo n' whichever swashbuckler's bamboo grows thar highest wins thar majority o' thar pot while 2nd place earns their bid back. 3rd place n' below will receive nothing.", // 1: mcp.zen_garden_cutscene.8.1, 2: mcp.zen_garden_cutscene.8.2, 3: mcp.Coins, 4: mcp.Star, 5: mcp.Coins, 6: mcp.Star
  "mcp.zen_garden_cutscene.9": "%1$s <NEXT>", // 1: mcp.previous
  "mcp.zen_garden_cutscene.10": "%1$s <BON VOYAGE>", // 1: mcp.previous
  "mcp.zen_garden_description.1.1": "Zen Garden Board> ",
  "mcp.zen_garden_description.1": "%1$s\nYou must turn at every intersection when traversing the board.\nYou can fork for up to 5 Spikers at a time from the main Spiker Seller. The more Spikers you buy at once, the more expensive each one is.\nThere is a passable Music Disc Reckonin' that awards 20 Doubloons if beat.\nThe Trident Race reckonin' awards you 10 Doubloons if beat. This reckonin' gets harder and the reward increases each time a swashbuckler beats it.\nThere is also a block guessing reckonin' which awards 15 Doubloons when beat.\nThe one magenta spot activates a coin shuffle in the beginning portion of the voyage and a shinin' spiker shuffle after a high tide affair has been ran.\nThe map specific spiker is the Transaction Shinin' Spiker and is awarded to the swashbuckler/team that does the most spiker transactions.", // 1: mcp.zen_garden_description.1.1
  "mcp.zen_garden_mastermind_check_guess.1.1": "Doubloons!",
  "mcp.zen_garden_mastermind_check_guess.1": "%1$s beat Thar Block Guessing Reckonin' n' won 10 %2$s", // 1: player, 2: mcp.zen_garden_mastermind_check_guess.1.1
  "mcp.zen_garden_mastermind_check_guess.2": "%1$s did not beat Thar Block Guessing Reckonin'.", // 1: player
  "mcp.zen_garden_mastermind_check_guess.3": "%1$s\nCorrect\n", // 1: score
  "mcp.zen_garden_mastermind_check_guess.4": "%1$s\nWrong\nSpot", // 1: score
  "mcp.zen_garden_mastermind_check_guess.5": "%1$s\nNot\nIncluded", // 1: score
  "mcp.zen_garden_mastermind_rules.1.1": "Shin Zu>",
  "mcp.zen_garden_mastermind_rules.1": "%1$s Ye will be given 6 concrete blocks. Yer goal be t' guess thar correct sequence o' blocks by placing three o' them on thar white terracotta. After very failed guess, yer guess will show up on thar left side along wit' all yer previous guesses. Thar right side tell ye thar number o' blocks that be correct, in thar wrong spot, not included in thar solutions. Ye have 5 guesses t' plunder. There be no time limit.%2$s if you can beat it!\nClick on me to start the reckonin'.", // 1: mcp.zen_garden_mastermind_rules.1.1, 2: mcp.10_Coins
  "mcp.zen_garden_pass_spot.1.1": "DJ>",
  "mcp.zen_garden_pass_spot.1": "%1$s I am trying t' expand me music booties. If ye can get a skeleton t' kill a creeper n' pick up thar music disc without gettin' slain, falling off, or having thar creeper explode, I will reward ye wit' 15 doubloons. It costs nothing t' attempt thar reckonin', so what be ye waiting fer? Click thar sign ON THE STAGE t' begin thar reckonin'.", // 1: mcp.zen_garden_pass_spot.1.1
  "mcp.zen_garden_pass_spot.2.1": "Poseidon>",
  "mcp.zen_garden_pass_spot.2": "%1$s Good day matey, do ye think ye can beat thar Atlantis Spear Race reckonin'? Complete ye sail in under %2$s seconds n' I will reward ye wit' %3$s%4$s!\nClick on me to start the reckonin'.", // 1: mcp.zen_garden_pass_spot.2.1, 2: score, 3: score, 4: mcp._Coins
  "mcp.zen_garden_pass_spot.3.1": "Shin Zu>",
  "mcp.zen_garden_pass_spot.3": "%1$s Welcome, I have a reckonin' fer ye! I will reward ye wit' 15 %2$s if you can beat it!\nClick on me to start the reckonin'.", // 1: mcp.zen_garden_pass_spot.3.1, 2: mcp.Coins
  "mcp.zen_garden_pass_spot.4": "%1$s Ahoy humanoid. Welcome t' me humble abode. Care fer any trinkets?", // 1: mcp.merchant_
  "mcp.zen_garden_trident_race_end.1": "%1$s did not beat thar Trident Race Reckonin'.", // 1: player
  "mcp.zen_garden_trident_race_end.2": "%1$s beat thar Trident Race Reckonin' n' won %2$s%3$s!", // 1: player, 2: score, 3: mcp._Coins
  "mcp.zen_garden_update_star_cost_text.1.1": "5 Doubloons",
  "mcp.zen_garden_update_star_cost_text.1": "1 Shinin' Spiker:        %1$s", // 1: mcp.zen_garden_update_star_cost_text.1.1
  "mcp.zen_garden_update_star_cost_text.2.1": "20 Doubloons",
  "mcp.zen_garden_update_star_cost_text.2": "2 Shinin' Spikers:       %1$s", // 1: mcp.zen_garden_update_star_cost_text.2.1
  "mcp.zen_garden_update_star_cost_text.3.1": "45 Doubloons",
  "mcp.zen_garden_update_star_cost_text.3": "3 Shinin' Spikers:       %1$s", // 1: mcp.zen_garden_update_star_cost_text.3.1
  "mcp.zen_garden_update_star_cost_text.4.1": "80 Doubloons",
  "mcp.zen_garden_update_star_cost_text.4": "4 Shinin' Spikers:       %1$s", // 1: mcp.zen_garden_update_star_cost_text.4.1
  "mcp.zen_garden_update_star_cost_text.5.1": "125 Doubloons",
  "mcp.zen_garden_update_star_cost_text.5": "5 Shinin' Spikers:       %1$s",
  "mcp.PrisonPalsSign1":"Yank lever t'",
  "mcp.PrisonPalsSign2":"unlock doors",
  "mcp.rainbow_run_title": "§4§lS§6§lk§e§ly§a§ll§2§li§3§ln§9§le §1§lS§5§li§d§ld§4§le§6§ls§e§lt§a§le§2§lp§3§lp§9§li§1§ln§5§l'",
  "mcp.ImposterStarSellerTradeLore" : "Here be thar Imposter Shinin' Spiker Hawker. It cannot be traded with.",
  "mcp.GoToVarietyAltarLore" : "Toss t' step foot in Mixed Booty Altar",
  "mcp.GoToAttackAltarLore" : "Toss t' step foot in Plunder Altar",
  "mcp.GoToStarAltarLore" : "Toss t' step foot in Shinin' Spiker Altar",
  "mcp.GoToBenefitsAltarLore" : "Toss t' step foot in Benefits Altar",
  "mcp.GoToVarietyAltar" :"Astern t' Mixed Booty Altar",
  "mcp.GoToAttackAltar" :"Astern t' Plunder Altar",
  "mcp.GoToStarAltar" :"Astern t' Shinin' Spiker Altar",
  "mcp.GoToBenefitsAltar" :"Astern t' Boons Altar",
  "mcp.tanks_tick.1":"Bolt Loaded",
  "mcp.hog_riders_rules.1":"Ye’ll be racin’ atop a snortin’ swine through a thick jungle run. Once ye set off, the beasts’ll carry ye forward on their own",
  "mcp.hog_riders_rules.2":"Charge through treasure coffers t’ snatch any o’ these tools o’ trickery: Mines, a Burst o’ Speed, or Two Bolts, Skull O' Retribution",
  "mcp.hog_riders_rules.3":"Use %1$s to unleash a trinket.",
  "mcp.hog_riders_rules.4":"Ye can knock a rival senseless fer a short spell by crashin’ into ’em while boosted, or by pepperin’ ’em with bolts or layin’ mines in their path.",
  "mcp.hog_riders_rules.5":"Trample over them arrow-marked blocks t’ catch yerself a brief gust o’ extra speed!",
  "mcp.SetMine":"Set Bomb",
  "mcp.SpeedBoost":"Full Sails Spur",
  "mcp.Placement":"\n\nStandin's",
  "mcp.Board_":"Map: ",
  "mcp._Time":"\n\nTime: ",
  "mcp.MinigamesPlayed":"\n\nScallywags Played:",
  "mcp.GlobalCoinStats":"Sea-Spanning Doubloon Logs\n",
  "mcp.Setup":"Ship Setup\n\n",
  "mcp.LeftoverCoins":"Doubloons Left in Pocket\n\n",
  "mcp.CoinsWonFromMinigames":"Doubloons Scouraged From Scallywags (Free For All/2v2/1v3)\n\n",
  "mcp.NetBattleCoins":"Net Doubloons Scouraged From Bloodlust Scallywags\n\n",
  "mcp.CoinMinigameCoins":"Doubloons Scouraged From Doubloon Scallywags\n\n",
  "mcp.MinigamesWon":"Scallywags Won\n\n",
  "mcp.HighestCoinCount":"Highest Doubloon Count\n\n",
  "mcp.EventsTriggered":"Storms Festered\n\n",
  "mcp.SpacesMoved":"Landmarks Traversed\n\n",
  "mcp.CoinsStolen":"Doubloons Plundered\n\n",
  "mcp.TicketsBought":"Tickets Forked\n\n",
  "mcp.ItemsUsed":"Trinkets Unleashed\n\n",
  "mcp.CoinsSpentInShops":"Doubloons Forked In Shops\n\n",
  "mcp.PelletsCollected":"Pellets Scouraged\n\n",
  "mcp.StarTransactions":"Shinin' Spiker Transactions\n\n",
  "mcp.CoinsSacrificed":"Doubloons Sacrificed\n\n",
  "mcp.WarpsUsed":"Warps Used\n\n",
  "mcp.LuckSpacesLandedOn":"Fortune Landmarks Landed On\n\n",
  "mcp.LowestPlot":"Lowest Doubloons Invested In A Parcel\n\n",
  "mcp.MinigamesInitiated":"Scallywags Instigated\n\n",
  "mcp.SpellsCast":"Hexes Cast\n\n",
  "mcp.PresentsDelivered":"Presents Delivered\n\n",
  "mcp.TempleStagesCompleted":"Temple Stages Completed\n\n",
  "mcp.QuadrantSwitches":"Quadrant Switches\n\n",
  "mcp.DuelsInitiated":"Dust-Ups Instigated\n\n",
  "mcp.DuelsWon":"Dust-Ups Won\n\n",
  "mcp.DuelsLost":"Dust-Ups Lost\n\n",
  "mcp.2v2s_won":"%1$sv%1$ss Won\n\n",
  "mcp.2v2s_lost":"%1$sv%1$ss Lost\n\n",
  "mcp.1v3s_Won_as_1":"%1$sv%2$ss Won as %1$s\n\n",
  "mcp.1v3s_Won_as_3":"%1$sv%2$ss Won as %2$s\n\n",
  "mcp.1v3s_Lost":"%1$sv%2$ss Lost\n\n",
  "mcp.BlueSpacesLandedOn":"Blue Landmarks Landed On\n\n",
  "mcp.RedSpacesLandedOn":"Scarlet Landmarks Landed On\n\n",
  "mcp.YellowSpacesLandedOn":"Yellow Landmarks Landed On\n\n",
  "mcp.GreenSpacesLandedOn":"Green Landmarks Landed On\n\n",
  "mcp.OrangeSpacesLandedOn":"Orange Landmarks Landed On\n\n",
  "mcp.MagentaSpacesLandedOn":"Magenta Landmarks Landed On\n\n",
  "mcp.ChanceTimeSpacesLandedOn":"§u§9§uC§c§uh§a§ua§e§un§9§uc§c§ue§a§u T§e§ui§9§um§c§ue§5§u Landmarks Landed On\n\n",
  "mcp.GrandPrixMode":"Sea Sprint Course",
  "mcp.TempleChallenge2.1":"Yank lever t'",
  "mcp.TempleChallenge2.2":"lock door",
  "mcp.Cost_":"Cost:",
  "mcp.TempleChallenge1.1":"Get thar bag o'", #it's ok if translations are not 1:1 since these three keys are the only used on 1 sign
  "mcp.TempleChallenge1.2":"bones t' shoot thar",
  "mcp.TempleChallenge1.3":"undead sailor",
  "mcp.QuestSign1.1":"Fishy Gruel",
  "mcp.QuestSign1.2":"(Bowl n' flower",
  "mcp.QuestSign1.3":"ordered)",
  "mcp.Teleportation":"Teleportation",
  "mcp.Chamber":"Chamber",
  "mcp.QuestSign2.1":"Grog Expedition",
  "mcp.QuestSign2.2":"(No trinket",
  "mcp.QuestSign2.3":"ordered)",
  "mcp.QuestSign3.2":"Toss doubloons",
  "mcp.QuestSign3.3":"into pot",
  "mcp.SacrificialAltar":"Bloodstone",
  "mcp.SacrificialAltar2":"(Doubloons ordered)",
  "mcp.SacrificialAltar3":" ",
  "mcp.QuestSign4.1":"Emerald Expedition",
  "mcp.QuestSign4.2":"Iron Pickaxe",
  "mcp.QuestSign4.3":"Required",
  "mcp.QuestSign5.1":"End Porthole Expedition",
  "mcp.QuestSign5.2":"(Eye o' Ender",
  "mcp.QuestSign5.3":"ordered)",
  "mcp.Mesa":"Clay Hills",
  "mcp.Savanna":"Grassland",
  "mcp.Desert":"Dry Sea",
  "mcp.Mesa2": "",
  "mcp.Savanna2": "",
  "mcp.Desert2": "",
  "mcp.TeleportSign4":"above t' teleport",
  "mcp.QuestSign6.1":"Catch Cod Expedition",
  "mcp.QuestSign6.2":"(Fishin' rod",
  "mcp.QuestSign6.3":"ordered)",
  "mcp.QuestSign7.1":"Molten Rock Pit Expedition",
  "mcp.QuestSign7.2":"(Flame's Bane",
  "mcp.QuestSign7.3":"ordered)",
  "mcp.QuestSign8.1":"Cutlass Pull Expedition",
  "mcp.QuestSign8.2":"(Hardiness Brew",
  "mcp.QuestSign8.3":"ordered)",
  "mcp.TrickOrTreat":"Trick o' Treat",
  "mcp.TridentRace":"Poseidon's Fork Race",
  "mcp.PicnicChallenge":"Picnic Reckonin'",
  "mcp.VoidRoomSign1.2":"Click t' see",
  "mcp.VoidRoomSign1.3":"options again",
  "mcp.VoidRoomSign2.1":"Rebuckling",
  "mcp.VoidRoomSign2.2":"scallywag need",
  "mcp.VoidRoomSign2.3":"all swashbucklers",
  "mcp.VoidRoomSign2.4":"t' be online",
  "mcp.DecryptionSignLeft.2":"Rename cut",
  "mcp.DecryptionSignLeft.3":"t' numbers only",
  "mcp.DecryptionSignRight.1":"Drop cut",
  "mcp.DecryptionSignRight.2":"Here",
  "mcp.Toll1" : "Toll Cost:",
  "mcp.Toll3" : "",
  "mcp.Toll4" : "(click to enter)",
  "mcp.ReadyUp":"%1$s be ready to set sail!",
  "mcp.CenterParkTollCost" : "5 Doubloons",
  "mcp.CenterParkSlotMachineCost" : " 5 Doubloons",
  "mcp.advancement.almost.title": "Nigh There",
  "mcp.advancement.almost.description": "Fail the shanty trial after the shanty be droppin’",
  "mcp.advancement.another_way.title": "Another Course",
  "mcp.advancement.another_way.description": "Warp to the Shinin' Spiker Hawker without usin’ a Slip To Shinin' Spiker nor the §f§k§lM§rShinin' Spiker Looter§f§k§lM§r",
  "mcp.advancement.based.title": "Steadfast",
  "mcp.advancement.based.description": "Skip yer own helm run like a bold buccaneer",
  "mcp.advancement.big_money.title": "Hefty Booty",
  "mcp.advancement.big_money.description": "Plunder 20+ Doubloons from a single Doubloon Scallywag",
  "mcp.advancement.delay_of_game.title": "Delay o’ the Voyage",
  "mcp.advancement.delay_of_game.description": "Use the Twisted Ticker twice in one voyage after a special happenin’",
  "mcp.advancement.double_bagel.title": "Double Nothin’",
  "mcp.advancement.double_bagel.description": "Finish a voyage with 0 Shinin' Spikers and 0 Doubloons",
  "mcp.advancement.eternal_game.title": "This Voyage’ll Ne’er End",
  "mcp.advancement.eternal_game.description": "Start a game o’ MCP2 that no sailor alive could ever finish",
  "mcp.advancement.expensive.title": "That Be Costly!",
  "mcp.advancement.expensive.description": "Buy a Shinin' Spiker fer 40 Doubloons",
  "mcp.advancement.final_clutch.title": "Final Grippin’",
  "mcp.advancement.final_clutch.description": "Win a round o’ Minecraft Party 2 from a last toss o’ fate",
  "mcp.advancement.funny_play.title": "A Comical Maneuver",
  "mcp.advancement.funny_play.description": "Land on chance time twice in a single helm run",
  "mcp.advancement.gambling_addict.title": "Wagerin’ Wretch",
  "mcp.advancement.gambling_addict.description": "Spend 50+ Doubloons on tickets in one voyage o’ folly",
  "mcp.advancement.garbageman.title": "Sea Litterer",
  "mcp.advancement.garbageman.description": "Toss three or more trinkets overboard in one helm run",
  "mcp.advancement.head_start.title": "A Swift Start",
  "mcp.advancement.head_start.description": "Buy a Shinin' Spiker on yer very first helm run",
  "mcp.advancement.ill_take_that.title": "I’ll Be Havin’ That",
  "mcp.advancement.ill_take_that.description": "Swap places with some poor soul on the lucky path",
  "mcp.advancement.jackpot.title": "Treasure Haul",
  "mcp.advancement.jackpot.description": "Roll Triple 7s — the sea smiles upon ye",
  "mcp.advancement.just_unfair.title": "Unfair as the Deep",
  "mcp.advancement.just_unfair.description": "Recover a Shinin' Spiker Plunder'n'Duper",
  "mcp.advancement.long_launch.title": "Long Cannon Shot",
  "mcp.advancement.long_launch.description": "Be blasted 100+ blocks from a magenta space",
  "mcp.advancement.magic_reroll.title": "Why Not, Matey?",
  "mcp.advancement.magic_reroll.description": "Use a reroll token on a magic dice o’ mystery",
  "mcp.advancement.miss_me_with_that_one.title": "Ye Missed, Bucko",
  "mcp.advancement.miss_me_with_that_one.description": "Dodge the fallin’ anvil from an Tool Grind'r Snare or Tool Grind'r Squashin Snare",
  "mcp.advancement.nice.title": "A Fine Number",
  "mcp.advancement.nice.description": "Score exactly 69 glory tallies in any minigame — cheeky, ain’t ye?",
  "mcp.advancement.parkour_menace.title": "Parkour Scallywag",
  "mcp.advancement.parkour_menace.description": "Best Michael in the Abyss Hoppin'",
  "mcp.advancement.photographic.title": "Sharp-Eyed Sailor",
  "mcp.advancement.photographic.description": "Win a game o’ memory lane without hittin’ a wrong button",
  "mcp.advancement.proletariat.title": "The Lower Deck Strikes Back",
  "mcp.advancement.proletariat.description": "Earn 25+ Doubloons from a communism event",
  "mcp.advancement.rampage.title": "Deckside Rampage",
  "mcp.advancement.rampage.description": "Hit two or more foes with a single power pellet blast",
  "mcp.advancement.rejected.title": "Cast Aside",
  "mcp.advancement.rejected.description": "Pass a free item pickup without takin’ it",
  "mcp.advancement.return_to_sender.title": "Back Ye Go",
  "mcp.advancement.return_to_sender.description": "Choose to leave the same warp ye sailed in from",
  "mcp.advancement.rof.title": "Fortune’s Betrayal",
  "mcp.advancement.rof.description": "Lose 3 or more Shinin' Spikers in one chance-time mishap. At least ye get a tale to tell, aye?",
  "mcp.advancement.root.title": "§9I§ct§a'§es §9T§ci§am§ee §9T§co §aP§ea§9r§ct§ay§e!",
  "mcp.advancement.root.description": "Join the crew",
  "mcp.advancement.serial_warper.title": "Warpin’ Fiend",
  "mcp.advancement.serial_warper.description": "Warp three or more times in a single helm run",
  "mcp.advancement.sigils_wins.title": "Sigils Claims the Booty!",
  "mcp.advancement.sigils_wins.description": "Be Sigils and win a game o’ MCP2!",
  "mcp.advancement.spleef_menace.title": "Spleef Scourge",
  "mcp.advancement.spleef_menace.description": "Win a game o’ Spleef without fallin’ through a single layer",
  "mcp.advancement.square1.title": "Back to the Brig",
  "mcp.advancement.square1.description": "Be sent back to the start 3 times without buyin’ a Shinin' Spiker",
  "mcp.advancement.stocking_up.title": "Loadin’ the Ship",
  "mcp.advancement.stocking_up.description": "Collect four new trinkets in one helm run",
  "mcp.advancement.trident_smuggler.title": "Trident Smuggler",
  "mcp.advancement.trident_smuggler.description": "Sneak a trident into the board phase",
  "mcp.advancement.two_birds.title": "Two Birds, One Boom",
  "mcp.advancement.two_birds.description": "Blast two foes at once with the TNT cannon",
  "mcp.advancement.ultimate_sacrifice.title": "The Grand Offering",
  "mcp.advancement.ultimate_sacrifice.description": "Toss 100+ coins and an enchantment shard into the sacrificial altar",
  "mcp.advancement.unkillable.title": "Unslayable",
  "mcp.advancement.unkillable.description": "Win a game o’ Planker Pushin' without losin’ a single life",
  "mcp.advancement.very_sticky_situation.title": "A Right Sticky Mess",
  "mcp.advancement.very_sticky_situation.description": "Get stuck with quadruple sticky glue — ye poor soul",
  "mcp.advancement.whats_this.title": "What Be This?",
  "mcp.advancement.whats_this.description": "Discover the hidden treasure in the lobby",
  "mcp.advancement.wrong_minigame.title": "Wrong Seas, Matey",
  "mcp.advancement.wrong_minigame.description": "Catch a fish in a minigame where ye shouldn’t be fishin’",
  "mcp.advancement.youre_coming_with_me.title": "Ye Be Comin’ With Me",
  "mcp.advancement.youre_coming_with_me.description": "Trigger a magenta warp that drags ye and another sailor along fer the ride",
  "mcp.SkullOfRetribution":"Skull O' Retribution",
  "mcp.mpiq_tick.4":"Each swashbuckler has their own answer",
  "mcp.MinigamePriority.1.2":"All swashbucklers",
  "mcp.MinigamePriority.1.3":"tussle in",
  "mcp.MinigamePriority.1.4":"scallywag",
  "mcp.MinigamePriority.2.2":"",
  "mcp.MinigamePriority.2.3":"All scallywag",
  "mcp.MinigamePriority.2.4":"types be in",
  "mcp.Customize":"Tinker with",
  "mcp.SignShopItems":"Hut Trinkets",
  "mcp.Minigames":"Scallywags",
  "mcp.slime_time_rules.7": "%1$s win by avoiding all thar slimes until thar time runs out.",
  "mcp.TeleportToHorse":"Teleport To Brumby",
  "mcp.TeleportTo":"Teleport t'",
  "mcp.Gamemodes":"Voyagemodes",
  "mcp.SignGamemodeInfo":"Click on thar seal correspodin' t' thar voyagemode that ye would like to set sail on. Click on thar shiny lined seal t' change thar number o' helm runs/number o' shinin' spikers fer victory.",
  "mcp.CaptureProgress":"Cappin' Meter",
  "mcp.GhostProgress":"Soul Meter",
  "mcp.NextLayer":"Next Layer o' Schorchin' Rock",
  "mcp.PowerupRespawn":"Powerup Respawn"
}